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from ..log import log
class MTB_AnimationBuilder:
"""Simple maths for animation."""
@classmethod
def INPUT_TYPES(cls):
return {
"required": {
"total_frames": ("INT", {"default": 100, "min": 0}),
# "fps": ("INT", {"default": 12, "min": 0}),
"scale_float": ("FLOAT", {"default": 1.0, "min": 0.0}),
"loop_count": ("INT", {"default": 1, "min": 0}),
"raw_iteration": ("INT", {"default": 0, "min": 0}),
"raw_loop": ("INT", {"default": 0, "min": 0}),
},
}
RETURN_TYPES = ("INT", "FLOAT", "INT", "BOOLEAN")
RETURN_NAMES = ("frame", "0-1 (scaled)", "count", "loop_ended")
CATEGORY = "mtb/animation"
FUNCTION = "build_animation"
DESCRIPTION = """
# Animation Builder
Check the
[wiki page](https://github.com/melMass/comfy_mtb/wiki/nodes-animation-builder)
for more info.
- This basic example should help to understand the meaning of
its inputs and outputs thanks to the [debug](nodes-debug) node.
![](https://github.com/melMass/comfy_mtb/assets/7041726/2b5c7e4f-372d-4494-9e73-abb2daa7cb36)
- In this other example Animation Builder is used in combination with
[Batch From History](https://github.com/melMass/comfy_mtb/wiki/nodes-batch-from-history)
to create a zoom-in animation on a static image
![](https://github.com/melMass/comfy_mtb/assets/7041726/77d37da1-0a8e-4519-a493-dfdef7f755ea)
## Inputs
| name | description |
| ---- | :----------:|
| total_frames | The number of frame to queue (this is multiplied by the `loop_count`)|
| scale_float | Convenience input to scale the normalized `current value` (a float between 0 and 1 lerp over the current queue length) |
| loop_count | The number of loops to queue |
| **Reset Button** | resets the internal counters, although the node is though around using its queue button it should still work fine when using the regular queue button of comfy |
| **Queue Button** | Convenience button to run the queues (`total_frames` * `loop_count`) |
"""
def build_animation(
self,
total_frames=100,
# fps=12,
scale_float=1.0,
loop_count=1, # set in js
raw_iteration=0, # set in js
raw_loop=0, # set in js
):
frame = raw_iteration % (total_frames)
scaled = (frame / (total_frames - 1)) * scale_float
# if frame == 0:
# log.debug("Reseting history")
# PromptServer.instance.prompt_queue.wipe_history()
log.debug(f"frame: {frame}/{total_frames} scaled: {scaled}")
return (frame, scaled, raw_loop, (frame == (total_frames - 1)))
__nodes__ = [MTB_AnimationBuilder]
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