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import type { INodeInputSlot, INodeOutputSlot, LLink } from "typings/litegraph.js";
import type { ComfyApp, ComfyNodeConstructor, ComfyObjectInfo } from "typings/comfy.js";
import { app } from "scripts/app.js";
import { IoDirection, addConnectionLayoutSupport, followConnectionUntilType } from "./utils.js";
import { RgthreeBaseServerNode } from "./base_node.js";
import { NodeTypesString } from "./constants.js";
import { removeUnusedInputsFromEnd } from "./utils_inputs_outputs.js";
import { debounce } from "rgthree/common/shared_utils.js";
class RgthreeAnySwitch extends RgthreeBaseServerNode {
static override title = NodeTypesString.ANY_SWITCH;
static override type = NodeTypesString.ANY_SWITCH;
static comfyClass = NodeTypesString.ANY_SWITCH;
private stabilizeBound = this.stabilize.bind(this);
private nodeType: string | string[] | null = null;
constructor(title = RgthreeAnySwitch.title) {
super(title);
// Adding five. Note, configure will add as many as was in the stored workflow automatically.
this.addAnyInput(5);
}
override onConnectionsChange(
type: number,
slotIndex: number,
isConnected: boolean,
linkInfo: LLink,
ioSlot: INodeOutputSlot | INodeInputSlot,
) {
super.onConnectionsChange?.(type, slotIndex, isConnected, linkInfo, ioSlot);
this.scheduleStabilize();
}
onConnectionsChainChange() {
this.scheduleStabilize();
}
scheduleStabilize(ms = 64) {
return debounce(this.stabilizeBound, ms);
}
private addAnyInput(num = 1) {
for (let i = 0; i < num; i++) {
this.addInput(
`any_${String(this.inputs.length + 1).padStart(2, "0")}`,
(this.nodeType || "*") as string,
);
}
}
stabilize() {
// First, clean up the dynamic number of inputs.
removeUnusedInputsFromEnd(this, 4);
this.addAnyInput();
// We prefer the inputs, then the output.
let connectedType = followConnectionUntilType(this, IoDirection.INPUT, undefined, true);
if (!connectedType) {
connectedType = followConnectionUntilType(this, IoDirection.OUTPUT, undefined, true);
}
// TODO: What this doesn't do is broadcast to other nodes when its type changes. Reroute node
// does, but, for now, if this was connected to another Any Switch, say, the second one wouldn't
// change its type when the first does. The user would need to change the connections.
this.nodeType = connectedType?.type || "*";
for (const input of this.inputs) {
input.type = this.nodeType as string; // So, types can indeed be arrays,,
}
for (const output of this.outputs) {
output.type = this.nodeType as string; // So, types can indeed be arrays,,
output.label =
output.type === "RGTHREE_CONTEXT"
? "CONTEXT"
: Array.isArray(this.nodeType) || this.nodeType.includes(",")
? connectedType?.label || String(this.nodeType)
: String(this.nodeType);
}
}
static override setUp(comfyClass: ComfyNodeConstructor, nodeData: ComfyObjectInfo) {
RgthreeBaseServerNode.registerForOverride(comfyClass, nodeData, RgthreeAnySwitch);
addConnectionLayoutSupport(RgthreeAnySwitch, app, [
["Left", "Right"],
["Right", "Left"],
]);
}
}
app.registerExtension({
name: "rgthree.AnySwitch",
async beforeRegisterNodeDef(
nodeType: ComfyNodeConstructor,
nodeData: ComfyObjectInfo,
app: ComfyApp,
) {
if (nodeData.name === "Any Switch (rgthree)") {
RgthreeAnySwitch.setUp(nodeType, nodeData);
}
},
});