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import type { ComfyApp, ComfyNodeConstructor, ComfyObjectInfo } from "typings/comfy.js";
import type {
Vector2,
LGraphCanvas,
ContextMenuItem,
LLink,
LGraph,
IContextMenuOptions,
ContextMenu,
LGraphNode,
INodeSlot,
INodeInputSlot,
INodeOutputSlot,
} from "typings/litegraph.js";
import type { Constructor } from "typings/index.js";
import { app } from "scripts/app.js";
import { api } from "scripts/api.js";
import { Resolver, getResolver, wait } from "rgthree/common/shared_utils.js";
import { RgthreeHelpDialog } from "rgthree/common/dialog.js";
/**
* Override the api.getNodeDefs call to add a hook for refreshing node defs.
* This is necessary for power prompt's custom combos. Since API implements
* add/removeEventListener already, this is rather trivial.
*/
const oldApiGetNodeDefs = api.getNodeDefs;
api.getNodeDefs = async function () {
const defs = await oldApiGetNodeDefs.call(api);
this.dispatchEvent(new CustomEvent("fresh-node-defs", { detail: defs }));
return defs;
};
export enum IoDirection {
INPUT,
OUTPUT,
}
const PADDING = 0;
type LiteGraphDir =
| typeof LiteGraph.LEFT
| typeof LiteGraph.RIGHT
| typeof LiteGraph.UP
| typeof LiteGraph.DOWN;
export const LAYOUT_LABEL_TO_DATA: { [label: string]: [LiteGraphDir, Vector2, Vector2] } = {
Left: [LiteGraph.LEFT, [0, 0.5], [PADDING, 0]],
Right: [LiteGraph.RIGHT, [1, 0.5], [-PADDING, 0]],
Top: [LiteGraph.UP, [0.5, 0], [0, PADDING]],
Bottom: [LiteGraph.DOWN, [0.5, 1], [0, -PADDING]],
};
export const LAYOUT_LABEL_OPPOSITES: { [label: string]: string } = {
Left: "Right",
Right: "Left",
Top: "Bottom",
Bottom: "Top",
};
export const LAYOUT_CLOCKWISE = ["Top", "Right", "Bottom", "Left"];
interface MenuConfig {
name: string | ((node: LGraphNode) => string);
property?: string;
prepareValue?: (value: string, node: LGraphNode) => any;
callback?: (node: LGraphNode, value?: string) => void;
subMenuOptions?: (string | null)[] | ((node: LGraphNode) => (string | null)[]);
}
export function addMenuItem(
node: Constructor<LGraphNode>,
_app: ComfyApp,
config: MenuConfig,
after = "Shape",
) {
const oldGetExtraMenuOptions = node.prototype.getExtraMenuOptions;
node.prototype.getExtraMenuOptions = function (
canvas: LGraphCanvas,
menuOptions: ContextMenuItem[],
) {
oldGetExtraMenuOptions && oldGetExtraMenuOptions.apply(this, [canvas, menuOptions]);
addMenuItemOnExtraMenuOptions(this, config, menuOptions, after);
};
}
/**
* Waits for the canvas to be available on app using a single promise.
*/
let canvasResolver: Resolver<LGraphCanvas> | null = null;
export function waitForCanvas() {
if (canvasResolver === null) {
canvasResolver = getResolver<LGraphCanvas>();
function _waitForCanvas() {
if (!canvasResolver!.completed) {
if (app?.canvas) {
canvasResolver!.resolve(app.canvas);
} else {
requestAnimationFrame(_waitForCanvas);
}
}
}
_waitForCanvas();
}
return canvasResolver.promise;
}
/**
* Waits for the graph to be available on app using a single promise.
*/
let graphResolver: Resolver<LGraph> | null = null;
export function waitForGraph() {
if (graphResolver === null) {
graphResolver = getResolver<LGraph>();
function _wait() {
if (!graphResolver!.completed) {
if (app?.graph) {
graphResolver!.resolve(app.graph);
} else {
requestAnimationFrame(_wait);
}
}
}
_wait();
}
return graphResolver.promise;
}
export function addMenuItemOnExtraMenuOptions(
node: LGraphNode,
config: MenuConfig,
menuOptions: ContextMenuItem[],
after = "Shape",
) {
let idx = menuOptions
.slice()
.reverse()
.findIndex((option) => (option as any)?.isRgthree);
if (idx == -1) {
idx = menuOptions.findIndex((option) => option?.content?.includes(after)) + 1;
if (!idx) {
idx = menuOptions.length - 1;
}
// Add a separator, and move to the next one.
menuOptions.splice(idx, 0, null);
idx++;
} else {
idx = menuOptions.length - idx;
}
const subMenuOptions =
typeof config.subMenuOptions === "function"
? config.subMenuOptions(node)
: config.subMenuOptions;
menuOptions.splice(idx, 0, {
content: typeof config.name == "function" ? config.name(node) : config.name,
has_submenu: !!subMenuOptions?.length,
isRgthree: true, // Mark it, so we can find it.
callback: (
value: ContextMenuItem,
_options: IContextMenuOptions,
event: MouseEvent,
parentMenu: ContextMenu | undefined,
_node: LGraphNode,
) => {
if (!!subMenuOptions?.length) {
new LiteGraph.ContextMenu(
subMenuOptions.map((option) => (option ? { content: option } : null)),
{
event,
parentMenu,
callback: (
subValue: ContextMenuItem,
_options: IContextMenuOptions,
_event: MouseEvent,
_parentMenu: ContextMenu | undefined,
_node: LGraphNode,
) => {
if (config.property) {
node.properties = node.properties || {};
node.properties[config.property] = config.prepareValue
? config.prepareValue(subValue!.content || '', node)
: subValue!.content || '';
}
config.callback && config.callback(node, subValue?.content);
},
},
);
return;
}
if (config.property) {
node.properties = node.properties || {};
node.properties[config.property] = config.prepareValue
? config.prepareValue(node.properties[config.property], node)
: !node.properties[config.property];
}
config.callback && config.callback(node, value?.content);
},
} as ContextMenuItem);
}
export function addConnectionLayoutSupport(
node: Constructor<LGraphNode>,
app: ComfyApp,
options = [
["Left", "Right"],
["Right", "Left"],
],
callback?: (node: LGraphNode) => void,
) {
addMenuItem(node, app, {
name: "Connections Layout",
property: "connections_layout",
subMenuOptions: options.map((option) => option[0] + (option[1] ? " -> " + option[1] : "")),
prepareValue: (value, node) => {
const values = value.split(" -> ");
if (!values[1] && !node.outputs?.length) {
values[1] = LAYOUT_LABEL_OPPOSITES[values[0]!]!;
}
if (!LAYOUT_LABEL_TO_DATA[values[0]!] || !LAYOUT_LABEL_TO_DATA[values[1]!]) {
throw new Error(`New Layout invalid: [${values[0]}, ${values[1]}]`);
}
return values;
},
callback: (node) => {
callback && callback(node);
app.graph.setDirtyCanvas(true, true);
},
});
// const oldGetConnectionPos = node.prototype.getConnectionPos;
node.prototype.getConnectionPos = function (isInput: boolean, slotNumber: number, out: Vector2) {
// Purposefully do not need to call the old one.
// oldGetConnectionPos && oldGetConnectionPos.apply(this, [isInput, slotNumber, out]);
return getConnectionPosForLayout(this, isInput, slotNumber, out);
};
}
export function setConnectionsLayout(node: LGraphNode, newLayout: [string, string]) {
newLayout = newLayout || (node as any).defaultConnectionsLayout || ["Left", "Right"];
// If we didn't supply an output layout, and there's no outputs, then just choose the opposite of the
// input as a safety.
if (!newLayout[1] && !node.outputs?.length) {
newLayout[1] = LAYOUT_LABEL_OPPOSITES[newLayout[0]!]!;
}
if (!LAYOUT_LABEL_TO_DATA[newLayout[0]] || !LAYOUT_LABEL_TO_DATA[newLayout[1]]) {
throw new Error(`New Layout invalid: [${newLayout[0]}, ${newLayout[1]}]`);
}
node.properties = node.properties || {};
node.properties["connections_layout"] = newLayout;
}
/** Allows collapsing of connections into one. Pretty unusable, unless you're the muter. */
export function setConnectionsCollapse(
node: LGraphNode,
collapseConnections: boolean | null = null,
) {
node.properties = node.properties || {};
collapseConnections =
collapseConnections !== null ? collapseConnections : !node.properties["collapse_connections"];
node.properties["collapse_connections"] = collapseConnections;
}
export function getConnectionPosForLayout(
node: LGraphNode,
isInput: boolean,
slotNumber: number,
out: Vector2,
) {
out = out || new Float32Array(2);
node.properties = node.properties || {};
const layout = node.properties["connections_layout"] ||
(node as any).defaultConnectionsLayout || ["Left", "Right"];
const collapseConnections = node.properties["collapse_connections"] || false;
const offset = (node.constructor as any).layout_slot_offset ?? LiteGraph.NODE_SLOT_HEIGHT * 0.5;
let side = isInput ? layout[0] : layout[1];
const otherSide = isInput ? layout[1] : layout[0];
let data = LAYOUT_LABEL_TO_DATA[side]!; // || LAYOUT_LABEL_TO_DATA[isInput ? 'Left' : 'Right'];
const slotList = node[isInput ? "inputs" : "outputs"];
const cxn = slotList[slotNumber];
if (!cxn) {
console.log("No connection found.. weird", isInput, slotNumber);
return out;
}
// Experimental; doesn't work without node.clip_area set (so it won't draw outside),
// but litegraph.core inexplicably clips the title off which we want... so, no go.
// if (cxn.hidden) {
// out[0] = node.pos[0] - 100000
// out[1] = node.pos[1] - 100000
// return out
// }
if (cxn.disabled) {
// Let's store the original colors if have them and haven't yet overridden
if (cxn.color_on !== "#666665") {
(cxn as any)._color_on_org = (cxn as any)._color_on_org || cxn.color_on;
(cxn as any)._color_off_org = (cxn as any)._color_off_org || cxn.color_off;
}
cxn.color_on = "#666665";
cxn.color_off = "#666665";
} else if (cxn.color_on === "#666665") {
cxn.color_on = (cxn as any)._color_on_org || undefined;
cxn.color_off = (cxn as any)._color_off_org || undefined;
}
const displaySlot = collapseConnections
? 0
: slotNumber -
slotList.reduce<number>((count, ioput, index) => {
count += index < slotNumber && ioput.hidden ? 1 : 0;
return count;
}, 0);
// Set the direction first. This is how the connection line will be drawn.
cxn.dir = data[0];
// If we are only 10px tall or wide, then look at connections_dir for the direction.
if ((node.size[0] == 10 || node.size[1] == 10) && node.properties["connections_dir"]) {
cxn.dir = node.properties["connections_dir"][isInput ? 0 : 1]!;
}
if (side === "Left") {
if (node.flags.collapsed) {
var w = (node as any)._collapsed_width || LiteGraph.NODE_COLLAPSED_WIDTH;
out[0] = node.pos[0];
out[1] = node.pos[1] - LiteGraph.NODE_TITLE_HEIGHT * 0.5;
} else {
// If we're an output, then the litegraph.core hates us; we need to blank out the name
// because it's not flexible enough to put the text on the inside.
toggleConnectionLabel(cxn, !isInput || collapseConnections || !!(node as any).hideSlotLabels);
out[0] = node.pos[0] + offset;
if ((node.constructor as any)?.type.includes("Reroute")) {
out[1] = node.pos[1] + node.size[1] * 0.5;
} else {
out[1] =
node.pos[1] +
(displaySlot + 0.7) * LiteGraph.NODE_SLOT_HEIGHT +
((node.constructor as any).slot_start_y || 0);
}
}
} else if (side === "Right") {
if (node.flags.collapsed) {
var w = (node as any)._collapsed_width || LiteGraph.NODE_COLLAPSED_WIDTH;
out[0] = node.pos[0] + w;
out[1] = node.pos[1] - LiteGraph.NODE_TITLE_HEIGHT * 0.5;
} else {
// If we're an input, then the litegraph.core hates us; we need to blank out the name
// because it's not flexible enough to put the text on the inside.
toggleConnectionLabel(cxn, isInput || collapseConnections || !!(node as any).hideSlotLabels);
out[0] = node.pos[0] + node.size[0] + 1 - offset;
if ((node.constructor as any)?.type.includes("Reroute")) {
out[1] = node.pos[1] + node.size[1] * 0.5;
} else {
out[1] =
node.pos[1] +
(displaySlot + 0.7) * LiteGraph.NODE_SLOT_HEIGHT +
((node.constructor as any).slot_start_y || 0);
}
}
// Right now, only reroute uses top/bottom, so this may not work for other nodes
// (like, applying to nodes with titles, collapsed, multiple inputs/outputs, etc).
} else if (side === "Top") {
if (!(cxn as any).has_old_label) {
(cxn as any).has_old_label = true;
(cxn as any).old_label = cxn.label;
cxn.label = " ";
}
out[0] = node.pos[0] + node.size[0] * 0.5;
out[1] = node.pos[1] + offset;
} else if (side === "Bottom") {
if (!(cxn as any).has_old_label) {
(cxn as any).has_old_label = true;
(cxn as any).old_label = cxn.label;
cxn.label = " ";
}
out[0] = node.pos[0] + node.size[0] * 0.5;
out[1] = node.pos[1] + node.size[1] - offset;
}
return out;
}
function toggleConnectionLabel(cxn: any, hide = true) {
if (hide) {
if (!(cxn as any).has_old_label) {
(cxn as any).has_old_label = true;
(cxn as any).old_label = cxn.label;
}
cxn.label = " ";
} else if (!hide && (cxn as any).has_old_label) {
(cxn as any).has_old_label = false;
cxn.label = (cxn as any).old_label;
(cxn as any).old_label = undefined;
}
return cxn;
}
export function addHelpMenuItem(node: LGraphNode, content: string, menuOptions: ContextMenuItem[]) {
addMenuItemOnExtraMenuOptions(
node,
{
name: "🛟 Node Help",
callback: (node) => {
if ((node as any).showHelp) {
(node as any).showHelp();
} else {
new RgthreeHelpDialog(node, content).show();
}
},
},
menuOptions,
"Properties Panel",
);
}
export enum PassThroughFollowing {
ALL,
NONE,
REROUTE_ONLY,
}
/**
* Determines if, when doing a chain lookup for connected nodes, we want to pass through this node,
* like reroutes, etc.
*/
export function shouldPassThrough(
node?: LGraphNode | null,
passThroughFollowing = PassThroughFollowing.ALL,
) {
const type = (node?.constructor as typeof LGraphNode)?.type;
if (!type || passThroughFollowing === PassThroughFollowing.NONE) {
return false;
}
if (passThroughFollowing === PassThroughFollowing.REROUTE_ONLY) {
return type.includes("Reroute");
}
return (
type.includes("Reroute") || type.includes("Node Combiner") || type.includes("Node Collector")
);
}
function filterOutPassthroughNodes(
infos: ConnectedNodeInfo[],
passThroughFollowing = PassThroughFollowing.ALL,
) {
return infos.filter((i) => !shouldPassThrough(i.node, passThroughFollowing));
}
/**
* Looks through the immediate chain of a node to collect all connected nodes, passing through nodes
* like reroute, etc. Will also disconnect duplicate nodes from a provided node
*/
export function getConnectedInputNodes(
startNode: LGraphNode,
currentNode?: LGraphNode,
slot?: number,
passThroughFollowing = PassThroughFollowing.ALL,
): LGraphNode[] {
return getConnectedNodesInfo(
startNode,
IoDirection.INPUT,
currentNode,
slot,
passThroughFollowing,
).map((n) => n.node);
}
export function getConnectedInputInfosAndFilterPassThroughs(
startNode: LGraphNode,
currentNode?: LGraphNode,
slot?: number,
passThroughFollowing = PassThroughFollowing.ALL) {
return filterOutPassthroughNodes(
getConnectedNodesInfo(startNode, IoDirection.INPUT, currentNode, slot, passThroughFollowing),
passThroughFollowing);
}
export function getConnectedInputNodesAndFilterPassThroughs(
startNode: LGraphNode,
currentNode?: LGraphNode,
slot?: number,
passThroughFollowing = PassThroughFollowing.ALL,
): LGraphNode[] {
return getConnectedInputInfosAndFilterPassThroughs(startNode, currentNode, slot, passThroughFollowing).map(n => n.node);
}
export function getConnectedOutputNodes(
startNode: LGraphNode,
currentNode?: LGraphNode,
slot?: number,
passThroughFollowing = PassThroughFollowing.ALL,
): LGraphNode[] {
return getConnectedNodesInfo(
startNode,
IoDirection.OUTPUT,
currentNode,
slot,
passThroughFollowing,
).map((n) => n.node);
}
export function getConnectedOutputNodesAndFilterPassThroughs(
startNode: LGraphNode,
currentNode?: LGraphNode,
slot?: number,
passThroughFollowing = PassThroughFollowing.ALL,
): LGraphNode[] {
return filterOutPassthroughNodes(
getConnectedNodesInfo(startNode, IoDirection.OUTPUT, currentNode, slot, passThroughFollowing),
passThroughFollowing,
).map(n => n.node);
}
export type ConnectedNodeInfo = {
node: LGraphNode;
travelFromSlot: number;
travelToSlot: number;
originTravelFromSlot: number;
};
export function getConnectedNodesInfo(
startNode: LGraphNode,
dir = IoDirection.INPUT,
currentNode?: LGraphNode,
slot?: number,
passThroughFollowing = PassThroughFollowing.ALL,
originTravelFromSlot?: number,
): ConnectedNodeInfo[] {
currentNode = currentNode || startNode;
let rootNodes: ConnectedNodeInfo[] = [];
if (startNode === currentNode || shouldPassThrough(currentNode, passThroughFollowing)) {
let linkIds: Array<number | undefined | null>;
slot = slot != null && slot > -1 ? slot : undefined;
if (dir == IoDirection.OUTPUT) {
if (slot != null) {
linkIds = [...(currentNode.outputs?.[slot]?.links || [])];
} else {
linkIds = currentNode.outputs?.flatMap((i) => i.links) || [];
}
} else {
if (slot != null) {
linkIds = [currentNode.inputs?.[slot]?.link];
} else {
linkIds = currentNode.inputs?.map((i) => i.link) || [];
}
}
let graph = app.graph as LGraph;
for (const linkId of linkIds) {
let link: LLink | null = null;
if (typeof linkId == "number") {
link = graph.links[linkId] as LLink;
}
if (!link) {
continue;
}
const travelFromSlot = dir == IoDirection.OUTPUT ? link.origin_slot : link.target_slot;
const connectedId = dir == IoDirection.OUTPUT ? link.target_id : link.origin_id;
const travelToSlot = dir == IoDirection.OUTPUT ? link.target_slot : link.origin_slot;
originTravelFromSlot = originTravelFromSlot != null ? originTravelFromSlot : travelFromSlot;
const originNode: LGraphNode = graph.getNodeById(connectedId)!;
if (!link) {
console.error("No connected node found... weird");
continue;
}
if (rootNodes.some((n) => n.node == originNode)) {
console.log(
`${startNode.title} (${startNode.id}) seems to have two links to ${originNode.title} (${
originNode.id
}). One may be stale: ${linkIds.join(", ")}`,
);
} else {
// Add the node and, if it's a pass through, let's collect all its nodes as well.
rootNodes.push({ node: originNode, travelFromSlot, travelToSlot, originTravelFromSlot });
if (shouldPassThrough(originNode, passThroughFollowing)) {
for (const foundNode of getConnectedNodesInfo(
startNode,
dir,
originNode,
undefined,
undefined,
originTravelFromSlot,
)) {
if (!rootNodes.map((n) => n.node).includes(foundNode.node)) {
rootNodes.push(foundNode);
}
}
}
}
}
}
return rootNodes;
}
export type ConnectionType = {
type: string | string[];
name: string | undefined;
label: string | undefined;
};
/**
* Follows a connection until we find a type associated with a slot.
* `skipSelf` skips the current slot, useful when we may have a dynamic slot that we want to start
* from, but find a type _after_ it (in case it needs to change).
*/
export function followConnectionUntilType(
node: LGraphNode,
dir: IoDirection,
slotNum?: number,
skipSelf = false,
): ConnectionType | null {
const slots = dir === IoDirection.OUTPUT ? node.outputs : node.inputs;
if (!slots || !slots.length) {
return null;
}
let type: ConnectionType | null = null;
if (slotNum) {
if (!slots[slotNum]) {
return null;
}
type = getTypeFromSlot(slots[slotNum], dir, skipSelf);
} else {
for (const slot of slots) {
type = getTypeFromSlot(slot, dir, skipSelf);
if (type) {
break;
}
}
}
return type;
}
/**
* Gets the type from a slot. If the type is '*' then it will follow the node to find the next slot.
*/
function getTypeFromSlot(
slot: INodeInputSlot | INodeOutputSlot | undefined,
dir: IoDirection,
skipSelf = false,
): ConnectionType | null {
let graph = app.graph as LGraph;
let type = slot?.type;
if (!skipSelf && type != null && type != "*") {
return { type: type as string, label: slot?.label, name: slot?.name };
}
const links = getSlotLinks(slot);
for (const link of links) {
const connectedId = dir == IoDirection.OUTPUT ? link.link.target_id : link.link.origin_id;
const connectedSlotNum =
dir == IoDirection.OUTPUT ? link.link.target_slot : link.link.origin_slot;
const connectedNode: LGraphNode = graph.getNodeById(connectedId)!;
// Reversed since if we're traveling down the output we want the connected node's input, etc.
const connectedSlots =
dir === IoDirection.OUTPUT ? connectedNode.inputs : connectedNode.outputs;
let connectedSlot = connectedSlots[connectedSlotNum];
if (connectedSlot?.type != null && connectedSlot?.type != "*") {
return {
type: connectedSlot.type as string,
label: connectedSlot?.label,
name: connectedSlot?.name,
};
} else if (connectedSlot?.type == "*") {
return followConnectionUntilType(connectedNode, dir);
}
}
return null;
}
export async function replaceNode(
existingNode: LGraphNode,
typeOrNewNode: string | LGraphNode,
inputNameMap?: Map<string, string>,
) {
const existingCtor = existingNode.constructor as typeof LGraphNode;
const newNode =
typeof typeOrNewNode === "string" ? LiteGraph.createNode(typeOrNewNode) : typeOrNewNode;
// Port title (maybe) the position, size, and properties from the old node.
if (existingNode.title != existingCtor.title) {
newNode.title = existingNode.title;
}
newNode.pos = [...existingNode.pos];
newNode.properties = { ...existingNode.properties };
const oldComputeSize = [...existingNode.computeSize()];
// oldSize to use. If we match the smallest size (computeSize) then don't record and we'll use
// the smalles side after conversion.
const oldSize = [
existingNode.size[0] === oldComputeSize[0] ? null : existingNode.size[0],
existingNode.size[1] === oldComputeSize[1] ? null : existingNode.size[1],
];
let setSizeIters = 0;
const setSizeFn = () => {
// Size gets messed up when ComfyUI adds the text widget, so reset after a delay.
// Since we could be adding many more slots, let's take the larger of the two.
const newComputesize = newNode.computeSize();
newNode.size[0] = Math.max(oldSize[0] || 0, newComputesize[0]);
newNode.size[1] = Math.max(oldSize[1] || 0, newComputesize[1]);
setSizeIters++;
if (setSizeIters > 10) {
requestAnimationFrame(setSizeFn);
}
};
setSizeFn();
// We now collect the links data, inputs and outputs, of the old node since these will be
// lost when we remove it.
const links: {
node: LGraphNode;
slot: number | string;
targetNode: LGraphNode;
targetSlot: number | string;
}[] = [];
for (const [index, output] of existingNode.outputs.entries()) {
for (const linkId of output.links || []) {
const link: LLink = (app.graph as LGraph).links[linkId]!;
if (!link) continue;
const targetNode = app.graph.getNodeById(link.target_id)!;
links.push({ node: newNode, slot: output.name, targetNode, targetSlot: link.target_slot });
}
}
for (const [index, input] of existingNode.inputs.entries()) {
const linkId = input.link;
if (linkId) {
const link: LLink = (app.graph as LGraph).links[linkId]!;
const originNode = app.graph.getNodeById(link.origin_id)!;
links.push({
node: originNode,
slot: link.origin_slot,
targetNode: newNode,
targetSlot: inputNameMap?.has(input.name)
? inputNameMap.get(input.name)!
: input.name || index,
});
}
}
// Add the new node, remove the old node.
app.graph.add(newNode);
await wait();
// Now go through and connect the other nodes up as they were.
for (const link of links) {
link.node.connect(link.slot, link.targetNode, link.targetSlot);
}
await wait();
app.graph.remove(existingNode);
newNode.size = newNode.computeSize();
newNode.setDirtyCanvas(true, true);
return newNode;
}
export function getOriginNodeByLink(linkId?: number | null) {
let node: LGraphNode | null = null;
if (linkId != null) {
const link: LLink = app.graph.links[linkId]!;
node = (link != null && app.graph.getNodeById(link.origin_id)) || null;
}
return node;
}
export function applyMixins(original: Constructor<LGraphNode>, constructors: any[]) {
constructors.forEach((baseCtor) => {
Object.getOwnPropertyNames(baseCtor.prototype).forEach((name) => {
Object.defineProperty(
original.prototype,
name,
Object.getOwnPropertyDescriptor(baseCtor.prototype, name) || Object.create(null),
);
});
});
}
/**
* Retruns a list of `{id: number, link: LLlink}` for a given input or output.
*
* Obviously, for an input, this will be a max of one.
*/
export function getSlotLinks(inputOrOutput?: INodeInputSlot | INodeOutputSlot | null) {
const links: { id: number; link: LLink }[] = [];
if (!inputOrOutput) {
return links;
}
if ((inputOrOutput as INodeOutputSlot).links?.length) {
const output = inputOrOutput as INodeOutputSlot;
for (const linkId of output.links || []) {
const link: LLink = (app.graph as LGraph).links[linkId]!;
if (link) {
links.push({ id: linkId, link: link });
}
}
}
if ((inputOrOutput as INodeInputSlot).link) {
const input = inputOrOutput as INodeInputSlot;
const link: LLink = (app.graph as LGraph).links[input.link!]!;
if (link) {
links.push({ id: input.link!, link: link });
}
}
return links;
}
/**
* Given a node, whether we're dealing with INPUTS or OUTPUTS, and the server data, re-arrange then
* slots to match the order.
*/
export async function matchLocalSlotsToServer(
node: LGraphNode,
direction: IoDirection,
serverNodeData: ComfyObjectInfo,
) {
const serverSlotNames =
direction == IoDirection.INPUT
? Object.keys(serverNodeData.input?.optional || {})
: serverNodeData.output_name;
const serverSlotTypes =
direction == IoDirection.INPUT
? (Object.values(serverNodeData.input?.optional || {}).map((i) => i[0]) as string[])
: serverNodeData.output;
const slots = direction == IoDirection.INPUT ? node.inputs : node.outputs;
// Let's go through the node data names and make sure our current ones match, and update if not.
let firstIndex = slots.findIndex((o, i) => i !== serverSlotNames.indexOf(o.name));
if (firstIndex > -1) {
// Have mismatches. First, let's go through and save all our links by name.
const links: { [key: string]: { id: number; link: LLink }[] } = {};
slots.map((slot) => {
// There's a chance we have duplicate names on an upgrade, so we'll collect all links to one
// name so we don't ovewrite our list per name.
links[slot.name] = links[slot.name] || [];
links[slot.name]?.push(...getSlotLinks(slot));
});
// Now, go through and rearrange outputs by splicing
for (const [index, serverSlotName] of serverSlotNames.entries()) {
const currentNodeSlot = slots.map((s) => s.name).indexOf(serverSlotName);
if (currentNodeSlot > -1) {
if (currentNodeSlot != index) {
const splicedItem = slots.splice(currentNodeSlot, 1)[0]!;
slots.splice(index, 0, splicedItem as any);
}
} else if (currentNodeSlot === -1) {
const splicedItem = {
name: serverSlotName,
type: serverSlotTypes![index],
links: [],
};
slots.splice(index, 0, splicedItem as any);
}
}
if (slots.length > serverSlotNames.length) {
for (let i = slots.length - 1; i > serverSlotNames.length - 1; i--) {
if (direction == IoDirection.INPUT) {
node.disconnectInput(i);
node.removeInput(i);
} else {
node.disconnectOutput(i);
node.removeOutput(i);
}
}
}
// Now, go through the link data again and make sure the origin_slot is the correct slot.
for (const [name, slotLinks] of Object.entries(links)) {
let currentNodeSlot = slots.map((s) => s.name).indexOf(name);
if (currentNodeSlot > -1) {
for (const linkData of slotLinks) {
if (direction == IoDirection.INPUT) {
linkData.link.target_slot = currentNodeSlot;
} else {
linkData.link.origin_slot = currentNodeSlot;
// If our next node is a Reroute, then let's get it to update the type.
const nextNode = app.graph.getNodeById(linkData.link.target_id);
// (Check nextNode, as sometimes graphs seem to have very stale data and that node id
// doesn't exist).
if (
nextNode &&
(nextNode.constructor as ComfyNodeConstructor)?.type!.includes("Reroute")
) {
(nextNode as any).stabilize && (nextNode as any).stabilize();
}
}
}
}
}
}
}
export function isValidConnection(ioA?: INodeSlot | null, ioB?: INodeSlot | null) {
if (!ioA || !ioB) {
return false;
}
const typeA = String(ioA.type);
const typeB = String(ioB.type);
// What does litegraph think, which includes looking at array values.
let isValid = LiteGraph.isValidConnection(typeA, typeB);
// This is here to fix the churn happening in list types in comfyui itself..
// https://github.com/comfyanonymous/ComfyUI/issues/1674
if (!isValid) {
let areCombos =
(typeA.includes(",") && typeB === "COMBO") || (typeA === "COMBO" && typeB.includes(","));
// We don't want to let any old combo connect to any old combo, so we'll look at the names too.
if (areCombos) {
// Some nodes use "_name" and some use "model" and "ckpt", so normalize
const nameA = ioA.name.toUpperCase().replace("_NAME", "").replace("CKPT", "MODEL");
const nameB = ioB.name.toUpperCase().replace("_NAME", "").replace("CKPT", "MODEL");
isValid = nameA.includes(nameB) || nameB.includes(nameA);
}
}
return isValid;
}
/**
* Patches the LiteGraph.isValidConnection so old nodes can connect to this new COMBO type for all
* lists (without users needing to go through and re-create all their nodes one by one).
*/
const oldIsValidConnection = LiteGraph.isValidConnection;
LiteGraph.isValidConnection = function (typeA: string | string[], typeB: string | string[]) {
let isValid = oldIsValidConnection.call(LiteGraph, typeA, typeB);
if (!isValid) {
typeA = String(typeA);
typeB = String(typeB);
// This is waaaay too liberal and now any combos can connect to any combos. But we only have the
// types (not names like my util above), and connecting too liberally is better than old nodes
// with lists not being able to connect to this new COMBO type. And, anyway, it matches the
// current behavior today with new nodes anyway, where all lists are COMBO types.
// Refs: https://github.com/comfyanonymous/ComfyUI/issues/1674
// https://github.com/comfyanonymous/ComfyUI/pull/1675
let areCombos =
(typeA.includes(",") && typeB === "COMBO") || (typeA === "COMBO" && typeB.includes(","));
isValid = areCombos;
}
return isValid;
};
/**
* Returns a list of output nodes given a list of nodes.
*/
export function getOutputNodes(nodes: LGraphNode[]) {
return (
nodes?.filter((n) => {
return (
n.mode != LiteGraph.NEVER &&
((n.constructor as any).nodeData as ComfyObjectInfo)?.output_node
);
}) || []
);
}