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from tqdm import tqdm |
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from PIL import Image |
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import torch |
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from typing import List |
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from mesh_reconstruction.remesh import calc_vertex_normals |
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from mesh_reconstruction.opt import MeshOptimizer |
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from mesh_reconstruction.func import make_star_cameras_orthographic |
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from mesh_reconstruction.render import NormalsRenderer |
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from scripts.project_mesh import multiview_color_projection, get_cameras_list |
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from scripts.utils import to_py3d_mesh, from_py3d_mesh, init_target |
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def run_mesh_refine(vertices, faces, pils: List[Image.Image], steps=100, start_edge_len=0.02, end_edge_len=0.005, decay=0.99, update_normal_interval=10, update_warmup=10, return_mesh=True, process_inputs=True, process_outputs=True): |
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if process_inputs: |
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vertices = vertices * 2 / 1.35 |
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vertices[..., [0, 2]] = - vertices[..., [0, 2]] |
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poission_steps = [] |
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assert len(pils) == 4 |
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mv,proj = make_star_cameras_orthographic(4, 1) |
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renderer = NormalsRenderer(mv,proj,list(pils[0].size)) |
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target_images = init_target(pils, new_bkgd=(0., 0., 0.)) |
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target_images = target_images[[0, 3, 2, 1]] |
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opt = MeshOptimizer(vertices,faces, ramp=5, edge_len_lims=(end_edge_len, start_edge_len), local_edgelen=False, laplacian_weight=0.02) |
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vertices = opt.vertices |
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alpha_init = None |
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mask = target_images[..., -1] < 0.5 |
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for i in tqdm(range(steps)): |
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opt.zero_grad() |
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opt._lr *= decay |
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normals = calc_vertex_normals(vertices,faces) |
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images = renderer.render(vertices,normals,faces) |
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if alpha_init is None: |
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alpha_init = images.detach() |
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if i < update_warmup or i % update_normal_interval == 0: |
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with torch.no_grad(): |
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py3d_mesh = to_py3d_mesh(vertices, faces, normals) |
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cameras = get_cameras_list(azim_list = [0, 90, 180, 270], device=vertices.device, focal=1.) |
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_, _, target_normal = from_py3d_mesh(multiview_color_projection(py3d_mesh, pils, cameras_list=cameras, weights=[2.0, 0.8, 1.0, 0.8], confidence_threshold=0.1, complete_unseen=False, below_confidence_strategy='original', reweight_with_cosangle='linear')) |
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target_normal = target_normal * 2 - 1 |
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target_normal = torch.nn.functional.normalize(target_normal, dim=-1) |
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debug_images = renderer.render(vertices,target_normal,faces) |
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d_mask = images[..., -1] > 0.5 |
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loss_debug_l2 = (images[..., :3][d_mask] - debug_images[..., :3][d_mask]).pow(2).mean() |
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loss_alpha_target_mask_l2 = (images[..., -1][mask] - target_images[..., -1][mask]).pow(2).mean() |
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loss = loss_debug_l2 + loss_alpha_target_mask_l2 |
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loss_oob = (vertices.abs() > 0.99).float().mean() * 10 |
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loss = loss + loss_oob |
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loss.backward() |
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opt.step() |
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vertices,faces = opt.remesh(poisson=(i in poission_steps)) |
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vertices, faces = vertices.detach(), faces.detach() |
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if process_outputs: |
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vertices = vertices / 2 * 1.35 |
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vertices[..., [0, 2]] = - vertices[..., [0, 2]] |
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if return_mesh: |
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return to_py3d_mesh(vertices, faces) |
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else: |
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return vertices, faces |
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