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/*
 * Copyright (c) 2020-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
 *
 * NVIDIA CORPORATION, its affiliates and licensors retain all intellectual
 * property and proprietary rights in and to this material, related 
 * documentation and any modifications thereto. Any use, reproduction, 
 * disclosure or distribution of this material and related documentation
 * without an express license agreement from NVIDIA CORPORATION or 
 * its affiliates is strictly prohibited.
 */

#pragma once

#include "common.h"

struct XfmKernelParams
{
    bool            isPoints;
    Tensor          points;
    Tensor          matrix;
    Tensor          out;
    dim3            gridSize;
};