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import os |
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import numpy as np |
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import torch |
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import nvdiffrast.torch as dr |
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import imageio |
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imageio.plugins.freeimage.download() |
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os.environ["OPENCV_IO_ENABLE_OPENEXR"]="1" |
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def dot(x: torch.Tensor, y: torch.Tensor) -> torch.Tensor: |
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return torch.sum(x*y, -1, keepdim=True) |
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def reflect(x: torch.Tensor, n: torch.Tensor) -> torch.Tensor: |
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return 2*dot(x, n)*n - x |
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def length(x: torch.Tensor, eps: float =1e-20) -> torch.Tensor: |
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return torch.sqrt(torch.clamp(dot(x,x), min=eps)) |
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def safe_normalize(x: torch.Tensor, eps: float =1e-20) -> torch.Tensor: |
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return x / length(x, eps) |
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def to_hvec(x: torch.Tensor, w: float) -> torch.Tensor: |
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return torch.nn.functional.pad(x, pad=(0,1), mode='constant', value=w) |
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def _rgb_to_srgb(f: torch.Tensor) -> torch.Tensor: |
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return torch.where(f <= 0.0031308, f * 12.92, torch.pow(torch.clamp(f, 0.0031308), 1.0/2.4)*1.055 - 0.055) |
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def rgb_to_srgb(f: torch.Tensor) -> torch.Tensor: |
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assert f.shape[-1] == 3 or f.shape[-1] == 4 |
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out = torch.cat((_rgb_to_srgb(f[..., 0:3]), f[..., 3:4]), dim=-1) if f.shape[-1] == 4 else _rgb_to_srgb(f) |
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assert out.shape[0] == f.shape[0] and out.shape[1] == f.shape[1] and out.shape[2] == f.shape[2] |
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return out |
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def _srgb_to_rgb(f: torch.Tensor) -> torch.Tensor: |
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return torch.where(f <= 0.04045, f / 12.92, torch.pow((torch.clamp(f, 0.04045) + 0.055) / 1.055, 2.4)) |
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def srgb_to_rgb(f: torch.Tensor) -> torch.Tensor: |
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assert f.shape[-1] == 3 or f.shape[-1] == 4 |
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out = torch.cat((_srgb_to_rgb(f[..., 0:3]), f[..., 3:4]), dim=-1) if f.shape[-1] == 4 else _srgb_to_rgb(f) |
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assert out.shape[0] == f.shape[0] and out.shape[1] == f.shape[1] and out.shape[2] == f.shape[2] |
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return out |
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def reinhard(f: torch.Tensor) -> torch.Tensor: |
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return f/(1+f) |
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def mse_to_psnr(mse): |
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"""Compute PSNR given an MSE (we assume the maximum pixel value is 1).""" |
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return -10. / np.log(10.) * np.log(mse) |
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def psnr_to_mse(psnr): |
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"""Compute MSE given a PSNR (we assume the maximum pixel value is 1).""" |
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return np.exp(-0.1 * np.log(10.) * psnr) |
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def get_miplevels(texture: np.ndarray) -> float: |
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minDim = min(texture.shape[0], texture.shape[1]) |
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return np.floor(np.log2(minDim)) |
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def tex_2d(tex_map : torch.Tensor, coords : torch.Tensor, filter='nearest') -> torch.Tensor: |
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tex_map = tex_map[None, ...] |
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tex_map = tex_map.permute(0, 3, 1, 2) |
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tex = torch.nn.functional.grid_sample(tex_map, coords[None, None, ...] * 2 - 1, mode=filter, align_corners=False) |
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tex = tex.permute(0, 2, 3, 1) |
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return tex[0, 0, ...] |
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def cube_to_dir(s, x, y): |
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if s == 0: rx, ry, rz = torch.ones_like(x), -y, -x |
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elif s == 1: rx, ry, rz = -torch.ones_like(x), -y, x |
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elif s == 2: rx, ry, rz = x, torch.ones_like(x), y |
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elif s == 3: rx, ry, rz = x, -torch.ones_like(x), -y |
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elif s == 4: rx, ry, rz = x, -y, torch.ones_like(x) |
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elif s == 5: rx, ry, rz = -x, -y, -torch.ones_like(x) |
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return torch.stack((rx, ry, rz), dim=-1) |
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def latlong_to_cubemap(latlong_map, res): |
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cubemap = torch.zeros(6, res[0], res[1], latlong_map.shape[-1], dtype=torch.float32, device='cuda') |
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for s in range(6): |
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gy, gx = torch.meshgrid(torch.linspace(-1.0 + 1.0 / res[0], 1.0 - 1.0 / res[0], res[0], device='cuda'), |
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torch.linspace(-1.0 + 1.0 / res[1], 1.0 - 1.0 / res[1], res[1], device='cuda'), |
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indexing='ij') |
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v = safe_normalize(cube_to_dir(s, gx, gy)) |
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tu = torch.atan2(v[..., 0:1], -v[..., 2:3]) / (2 * np.pi) + 0.5 |
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tv = torch.acos(torch.clamp(v[..., 1:2], min=-1, max=1)) / np.pi |
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texcoord = torch.cat((tu, tv), dim=-1) |
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cubemap[s, ...] = dr.texture(latlong_map[None, ...], texcoord[None, ...], filter_mode='linear')[0] |
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return cubemap |
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def cubemap_to_latlong(cubemap, res): |
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gy, gx = torch.meshgrid(torch.linspace( 0.0 + 1.0 / res[0], 1.0 - 1.0 / res[0], res[0], device='cuda'), |
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torch.linspace(-1.0 + 1.0 / res[1], 1.0 - 1.0 / res[1], res[1], device='cuda'), |
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indexing='ij') |
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sintheta, costheta = torch.sin(gy*np.pi), torch.cos(gy*np.pi) |
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sinphi, cosphi = torch.sin(gx*np.pi), torch.cos(gx*np.pi) |
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reflvec = torch.stack(( |
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sintheta*sinphi, |
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costheta, |
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-sintheta*cosphi |
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), dim=-1) |
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return dr.texture(cubemap[None, ...], reflvec[None, ...].contiguous(), filter_mode='linear', boundary_mode='cube')[0] |
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def scale_img_hwc(x : torch.Tensor, size, mag='bilinear', min='area') -> torch.Tensor: |
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return scale_img_nhwc(x[None, ...], size, mag, min)[0] |
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def scale_img_nhwc(x : torch.Tensor, size, mag='bilinear', min='area') -> torch.Tensor: |
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assert (x.shape[1] >= size[0] and x.shape[2] >= size[1]) or (x.shape[1] < size[0] and x.shape[2] < size[1]), "Trying to magnify image in one dimension and minify in the other" |
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y = x.permute(0, 3, 1, 2) |
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if x.shape[1] > size[0] and x.shape[2] > size[1]: |
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y = torch.nn.functional.interpolate(y, size, mode=min) |
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else: |
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if mag == 'bilinear' or mag == 'bicubic': |
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y = torch.nn.functional.interpolate(y, size, mode=mag, align_corners=True) |
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else: |
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y = torch.nn.functional.interpolate(y, size, mode=mag) |
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return y.permute(0, 2, 3, 1).contiguous() |
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def avg_pool_nhwc(x : torch.Tensor, size) -> torch.Tensor: |
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y = x.permute(0, 3, 1, 2) |
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y = torch.nn.functional.avg_pool2d(y, size) |
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return y.permute(0, 2, 3, 1).contiguous() |
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def segment_sum(data: torch.Tensor, segment_ids: torch.Tensor) -> torch.Tensor: |
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num_segments = torch.unique_consecutive(segment_ids).shape[0] |
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if len(segment_ids.shape) == 1: |
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s = torch.prod(torch.tensor(data.shape[1:], dtype=torch.int64, device='cuda')).long() |
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segment_ids = segment_ids.repeat_interleave(s).view(segment_ids.shape[0], *data.shape[1:]) |
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assert data.shape == segment_ids.shape, "data.shape and segment_ids.shape should be equal" |
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shape = [num_segments] + list(data.shape[1:]) |
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result = torch.zeros(*shape, dtype=torch.float32, device='cuda') |
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result = result.scatter_add(0, segment_ids, data) |
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return result |
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def fovx_to_fovy(fovx, aspect): |
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return np.arctan(np.tan(fovx / 2) / aspect) * 2.0 |
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def focal_length_to_fovy(focal_length, sensor_height): |
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return 2 * np.arctan(0.5 * sensor_height / focal_length) |
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def perspective(fovy=0.7854, aspect=1.0, n=0.1, f=1000.0, device=None): |
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y = np.tan(fovy / 2) |
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return torch.tensor([[1/(y*aspect), 0, 0, 0], |
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[ 0, 1/-y, 0, 0], |
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[ 0, 0, -(f+n)/(f-n), -(2*f*n)/(f-n)], |
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[ 0, 0, -1, 0]], dtype=torch.float32, device=device) |
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def perspective_offcenter(fovy, fraction, rx, ry, aspect=1.0, n=0.1, f=1000.0, device=None): |
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y = np.tan(fovy / 2) |
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R, L = aspect*y, -aspect*y |
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T, B = y, -y |
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width = (R-L)*fraction |
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height = (T-B)*fraction |
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xstart = (R-L)*rx |
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ystart = (T-B)*ry |
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l = L + xstart |
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r = l + width |
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b = B + ystart |
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t = b + height |
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return torch.tensor([[2/(r-l), 0, (r+l)/(r-l), 0], |
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[ 0, -2/(t-b), (t+b)/(t-b), 0], |
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[ 0, 0, -(f+n)/(f-n), -(2*f*n)/(f-n)], |
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[ 0, 0, -1, 0]], dtype=torch.float32, device=device) |
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def translate(x, y, z, device=None): |
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return torch.tensor([[1, 0, 0, x], |
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[0, 1, 0, y], |
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[0, 0, 1, z], |
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[0, 0, 0, 1]], dtype=torch.float32, device=device) |
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def rotate_x(a, device=None): |
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s, c = np.sin(a), np.cos(a) |
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return torch.tensor([[1, 0, 0, 0], |
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[0, c,-s, 0], |
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[0, s, c, 0], |
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[0, 0, 0, 1]], dtype=torch.float32, device=device) |
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def rotate_y(a, device=None): |
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s, c = np.sin(a), np.cos(a) |
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return torch.tensor([[ c, 0, s, 0], |
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[ 0, 1, 0, 0], |
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[-s, 0, c, 0], |
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[ 0, 0, 0, 1]], dtype=torch.float32, device=device) |
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def rotate_z(a, device=None): |
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s, c = np.sin(a), np.cos(a) |
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return torch.tensor([[ c, -s, 0, 0], |
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[ s, c, 0, 0], |
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[ 0, 0, 1, 0], |
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[ 0, 0, 0, 1]], dtype=torch.float32, device=device) |
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def scale(s, device=None): |
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return torch.tensor([[ s, 0, 0, 0], |
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[ 0, s, 0, 0], |
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[ 0, 0, s, 0], |
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[ 0, 0, 0, 1]], dtype=torch.float32, device=device) |
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def lookAt(eye, at, up): |
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a = eye - at |
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w = a / torch.linalg.norm(a) |
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u = torch.cross(up, w) |
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u = u / torch.linalg.norm(u) |
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v = torch.cross(w, u) |
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translate = torch.tensor([[1, 0, 0, -eye[0]], |
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[0, 1, 0, -eye[1]], |
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[0, 0, 1, -eye[2]], |
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[0, 0, 0, 1]], dtype=eye.dtype, device=eye.device) |
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rotate = torch.tensor([[u[0], u[1], u[2], 0], |
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[v[0], v[1], v[2], 0], |
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[w[0], w[1], w[2], 0], |
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[0, 0, 0, 1]], dtype=eye.dtype, device=eye.device) |
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return rotate @ translate |
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def look_at_opengl(eye, at, up): |
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forward = (at - eye) |
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forward = forward / torch.norm(forward) |
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right = torch.cross(up, forward) |
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right = right / torch.norm(right) |
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up = torch.cross(forward, right) |
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view_matrix = torch.eye(4) |
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view_matrix[0, :3] = right |
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view_matrix[1, :3] = up |
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view_matrix[2, :3] = -forward |
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view_matrix[:3, 3] = -eye |
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return view_matrix |
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@torch.no_grad() |
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def random_rotation_translation(t, device=None): |
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m = np.random.normal(size=[3, 3]) |
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m[1] = np.cross(m[0], m[2]) |
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m[2] = np.cross(m[0], m[1]) |
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m = m / np.linalg.norm(m, axis=1, keepdims=True) |
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m = np.pad(m, [[0, 1], [0, 1]], mode='constant') |
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m[3, 3] = 1.0 |
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m[:3, 3] = np.random.uniform(-t, t, size=[3]) |
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return torch.tensor(m, dtype=torch.float32, device=device) |
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@torch.no_grad() |
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def random_rotation(device=None): |
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m = np.random.normal(size=[3, 3]) |
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m[1] = np.cross(m[0], m[2]) |
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m[2] = np.cross(m[0], m[1]) |
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m = m / np.linalg.norm(m, axis=1, keepdims=True) |
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m = np.pad(m, [[0, 1], [0, 1]], mode='constant') |
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m[3, 3] = 1.0 |
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m[:3, 3] = np.array([0,0,0]).astype(np.float32) |
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return torch.tensor(m, dtype=torch.float32, device=device) |
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def lines_focal(o, d): |
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d = safe_normalize(d) |
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I = torch.eye(3, dtype=o.dtype, device=o.device) |
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S = torch.sum(d[..., None] @ torch.transpose(d[..., None], 1, 2) - I[None, ...], dim=0) |
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C = torch.sum((d[..., None] @ torch.transpose(d[..., None], 1, 2) - I[None, ...]) @ o[..., None], dim=0).squeeze(1) |
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return torch.linalg.pinv(S) @ C |
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@torch.no_grad() |
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def cosine_sample(N, size=None): |
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N = N/torch.linalg.norm(N) |
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dx0 = torch.tensor([0, N[2], -N[1]], dtype=N.dtype, device=N.device) |
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dx1 = torch.tensor([-N[2], 0, N[0]], dtype=N.dtype, device=N.device) |
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dx = torch.where(dot(dx0, dx0) > dot(dx1, dx1), dx0, dx1) |
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dx = dx / torch.linalg.norm(dx) |
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dy = torch.cross(N,dx) |
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dy = dy / torch.linalg.norm(dy) |
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if size is None: |
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phi = 2.0 * np.pi * np.random.uniform() |
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s = np.random.uniform() |
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else: |
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phi = 2.0 * np.pi * torch.rand(*size, 1, dtype=N.dtype, device=N.device) |
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s = torch.rand(*size, 1, dtype=N.dtype, device=N.device) |
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costheta = np.sqrt(s) |
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sintheta = np.sqrt(1.0 - s) |
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x = np.cos(phi)*sintheta |
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y = np.sin(phi)*sintheta |
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z = costheta |
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return dx*x + dy*y + N*z |
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def bilinear_downsample(x : torch.tensor) -> torch.Tensor: |
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w = torch.tensor([[1, 3, 3, 1], [3, 9, 9, 3], [3, 9, 9, 3], [1, 3, 3, 1]], dtype=torch.float32, device=x.device) / 64.0 |
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w = w.expand(x.shape[-1], 1, 4, 4) |
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x = torch.nn.functional.conv2d(x.permute(0, 3, 1, 2), w, padding=1, stride=2, groups=x.shape[-1]) |
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return x.permute(0, 2, 3, 1) |
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def bilinear_downsample(x : torch.tensor, spp) -> torch.Tensor: |
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w = torch.tensor([[1, 3, 3, 1], [3, 9, 9, 3], [3, 9, 9, 3], [1, 3, 3, 1]], dtype=torch.float32, device=x.device) / 64.0 |
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g = x.shape[-1] |
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w = w.expand(g, 1, 4, 4) |
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x = x.permute(0, 3, 1, 2) |
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steps = int(np.log2(spp)) |
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for _ in range(steps): |
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xp = torch.nn.functional.pad(x, (1,1,1,1), mode='replicate') |
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x = torch.nn.functional.conv2d(xp, w, padding=0, stride=2, groups=g) |
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return x.permute(0, 2, 3, 1).contiguous() |
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_glfw_initialized = False |
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def init_glfw(): |
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global _glfw_initialized |
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try: |
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import glfw |
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glfw.ERROR_REPORTING = 'raise' |
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glfw.default_window_hints() |
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glfw.window_hint(glfw.VISIBLE, glfw.FALSE) |
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test = glfw.create_window(8, 8, "Test", None, None) |
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except glfw.GLFWError as e: |
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if e.error_code == glfw.NOT_INITIALIZED: |
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glfw.init() |
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_glfw_initialized = True |
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_glfw_window = None |
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def display_image(image, title=None): |
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import OpenGL.GL as gl |
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import glfw |
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image = np.asarray(image[..., 0:3]) if image.shape[-1] == 4 else np.asarray(image) |
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height, width, channels = image.shape |
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init_glfw() |
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if title is None: |
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title = 'Debug window' |
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global _glfw_window |
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if _glfw_window is None: |
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glfw.default_window_hints() |
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_glfw_window = glfw.create_window(width, height, title, None, None) |
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glfw.make_context_current(_glfw_window) |
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glfw.show_window(_glfw_window) |
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glfw.swap_interval(0) |
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else: |
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glfw.make_context_current(_glfw_window) |
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glfw.set_window_title(_glfw_window, title) |
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glfw.set_window_size(_glfw_window, width, height) |
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glfw.poll_events() |
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gl.glClearColor(0, 0, 0, 1) |
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gl.glClear(gl.GL_COLOR_BUFFER_BIT) |
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gl.glWindowPos2f(0, 0) |
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gl.glPixelStorei(gl.GL_UNPACK_ALIGNMENT, 1) |
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gl_format = {3: gl.GL_RGB, 2: gl.GL_RG, 1: gl.GL_LUMINANCE}[channels] |
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gl_dtype = {'uint8': gl.GL_UNSIGNED_BYTE, 'float32': gl.GL_FLOAT}[image.dtype.name] |
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gl.glDrawPixels(width, height, gl_format, gl_dtype, image[::-1]) |
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glfw.swap_buffers(_glfw_window) |
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if glfw.window_should_close(_glfw_window): |
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return False |
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return True |
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def save_image(fn, x : np.ndarray): |
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try: |
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if os.path.splitext(fn)[1] == ".png": |
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imageio.imwrite(fn, np.clip(np.rint(x * 255.0), 0, 255).astype(np.uint8), compress_level=3) |
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else: |
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imageio.imwrite(fn, np.clip(np.rint(x * 255.0), 0, 255).astype(np.uint8)) |
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except: |
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print("WARNING: FAILED to save image %s" % fn) |
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def save_image_raw(fn, x : np.ndarray): |
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try: |
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imageio.imwrite(fn, x) |
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except: |
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print("WARNING: FAILED to save image %s" % fn) |
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def load_image_raw(fn) -> np.ndarray: |
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return imageio.imread(fn) |
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def load_image(fn) -> np.ndarray: |
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img = load_image_raw(fn) |
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if img.dtype == np.float32: |
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return img |
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else: |
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return img.astype(np.float32) / 255 |
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def time_to_text(x): |
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if x > 3600: |
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return "%.2f h" % (x / 3600) |
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elif x > 60: |
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return "%.2f m" % (x / 60) |
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else: |
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return "%.2f s" % x |
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|
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def checkerboard(res, checker_size) -> np.ndarray: |
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tiles_y = (res[0] + (checker_size*2) - 1) // (checker_size*2) |
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tiles_x = (res[1] + (checker_size*2) - 1) // (checker_size*2) |
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check = np.kron([[1, 0] * tiles_x, [0, 1] * tiles_x] * tiles_y, np.ones((checker_size, checker_size)))*0.33 + 0.33 |
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check = check[:res[0], :res[1]] |
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return np.stack((check, check, check), axis=-1) |
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