/* | |
* Copyright (c) 2020-2022 NVIDIA CORPORATION & AFFILIATES. All rights reserved. | |
* | |
* NVIDIA CORPORATION, its affiliates and licensors retain all intellectual | |
* property and proprietary rights in and to this material, related | |
* documentation and any modifications thereto. Any use, reproduction, | |
* disclosure or distribution of this material and related documentation | |
* without an express license agreement from NVIDIA CORPORATION or | |
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*/ | |
struct PrepareShadingNormalKernelParams | |
{ | |
Tensor pos; | |
Tensor view_pos; | |
Tensor perturbed_nrm; | |
Tensor smooth_nrm; | |
Tensor smooth_tng; | |
Tensor geom_nrm; | |
Tensor out; | |
dim3 gridSize; | |
bool two_sided_shading, opengl; | |
}; | |