LongAnimateDiff / app.py
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import os
import torch
import random
import gradio as gr
from glob import glob
from omegaconf import OmegaConf
from safetensors import safe_open
from diffusers import AutoencoderKL
from diffusers import EulerDiscreteScheduler, DDIMScheduler
from diffusers.utils.import_utils import is_xformers_available
from transformers import CLIPTextModel, CLIPTokenizer
from animatediff.models.unet import UNet3DConditionModel
from animatediff.pipelines.pipeline_animation import AnimationPipeline
from animatediff.utils.util import save_videos_grid
from animatediff.utils.convert_from_ckpt import convert_ldm_unet_checkpoint, convert_ldm_clip_checkpoint, convert_ldm_vae_checkpoint
pretrained_model_path = "models/StableDiffusion/stable-diffusion-v1-5"
inference_config_path = "configs/inference/long-inference.yaml"
css = """
.toolbutton {
margin-buttom: 0em 0em 0em 0em;
max-width: 2.5em;
min-width: 2.5em !important;
height: 2.5em;
}
"""
examples = [
# 1-ToonYou
[
"toonyou_beta3.safetensors",
"masterpiece, best quality, 1girl, solo, cherry blossoms, hanami, pink flower, white flower, spring season, wisteria, petals, flower, plum blossoms, outdoors, falling petals, white hair, black eyes",
"worst quality, low quality, nsfw, logo",
512, 512, 32, "13204175718326964000"
],
# # 2-EpicRealism
# [
# "epiCRealismNaturalSin.safetensors",
# "photo of coastline, rocks, storm weather, wind, waves, lightning, 8k uhd, dslr, soft lighting, high quality, film grain, Fujifilm XT3",
# "blur, haze, deformed iris, deformed pupils, semi-realistic, cgi, 3d, render, sketch, cartoon, drawing, anime, mutated hands and fingers, deformed, distorted, disfigured, poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, disconnected limbs, mutation, mutated, ugly, disgusting, amputation",
# 512, 512, 32, "1490157606650685400"
# ],
# # 3-EpicRealism
# [
# "epiCRealismNaturalSin.safetensors",
# "a young man is dancing in a paris nice street",
# "wrong anatomy, extra limb, missing limb, floating limbs, disconnected limbs, mutation, mutated, ugly, disgusting, amputation render, illustration, deformed, distorted, disfigured, doll, poorly drawn, bad anatomy, wrong anatomy deformed, naked, nude, breast (worst quality low quality: 1.4)",
# 512, 512, 32, "1"
# ],
# # 4-EpicRealism
# [
# "epiCRealismNaturalSin.safetensors",
# "photo of coastline, rocks, storm weather, wind, waves, lightning, 8k uhd, dslr, soft lighting, high quality, film grain, Fujifilm XT3",
# "blur, haze, deformed iris, deformed pupils, semi-realistic, cgi, 3d, render, sketch, cartoon, drawing, anime, mutated hands and fingers, deformed, distorted, disfigured, poorly drawn, bad anatomy, wrong anatomy, extra limb, missing limb, floating limbs, disconnected limbs, mutation, mutated, ugly, disgusting, amputation",
# 512, 512, 32, "13100322578370451493"
# ]
]
print(f"### Cleaning cached examples ...")
os.system(f"rm -rf gradio_cached_examples/")
class AnimateController:
def __init__(self):
# config dirs
self.basedir = os.getcwd()
self.stable_diffusion_dir = os.path.join(self.basedir, "models", "StableDiffusion")
self.motion_module_dir = os.path.join(self.basedir, "models", "Motion_Module")
self.personalized_model_dir = os.path.join(self.basedir, "models", "DreamBooth_LoRA")
self.savedir = os.path.join(self.basedir, "samples")
os.makedirs(self.savedir, exist_ok=True)
self.selected_base_model = None
self.selected_motion_module = None
self.refresh_motion_module()
self.refresh_personalized_model()
# config models
self.inference_config = OmegaConf.load(inference_config_path)
self.tokenizer = CLIPTokenizer.from_pretrained(pretrained_model_path, subfolder="tokenizer")
self.vae = AutoencoderKL.from_pretrained(pretrained_model_path, subfolder="vae").cuda()
self.text_encoder = CLIPTextModel.from_pretrained(pretrained_model_path, subfolder="text_encoder").cuda()
self.unet = UNet3DConditionModel.from_pretrained_2d(pretrained_model_path, subfolder="unet", unet_additional_kwargs=OmegaConf.to_container(self.inference_config.unet_additional_kwargs)).cuda()
self.base_model_list = ['toonyou_beta3.safetensors', 'epiCRealismNaturalSin.safetensors']
self.motion_module_list = ['lt_long_mm_32_frames.ckpt']
print(self.base_model_list[0])
self.update_base_model(self.base_model_list[0])
self.update_motion_module(self.motion_module_list[0])
def refresh_motion_module(self):
motion_module_list = glob(os.path.join(self.motion_module_dir, "*.ckpt"))
self.motion_module_list = [os.path.basename(p) for p in motion_module_list]
def refresh_personalized_model(self):
base_model_list = glob(os.path.join(self.personalized_model_dir, "*.safetensors"))
self.base_model_list = [os.path.basename(p) for p in base_model_list]
def update_base_model(self, base_model_dropdown):
self.selected_base_model = base_model_dropdown
base_model_dropdown = os.path.join(self.personalized_model_dir, base_model_dropdown)
base_model_state_dict = {}
with safe_open(base_model_dropdown, framework="pt", device="cpu") as f:
for key in f.keys(): base_model_state_dict[key] = f.get_tensor(key)
converted_vae_checkpoint = convert_ldm_vae_checkpoint(base_model_state_dict, self.vae.config)
self.vae.load_state_dict(converted_vae_checkpoint)
converted_unet_checkpoint = convert_ldm_unet_checkpoint(base_model_state_dict, self.unet.config)
self.unet.load_state_dict(converted_unet_checkpoint, strict=False)
self.text_encoder = convert_ldm_clip_checkpoint(base_model_state_dict)
def update_motion_module(self, motion_module_dropdown):
self.selected_motion_module = motion_module_dropdown
motion_module_dropdown = os.path.join(self.motion_module_dir, motion_module_dropdown)
motion_module_state_dict = torch.load(motion_module_dropdown, map_location="cpu")
_, unexpected = self.unet.load_state_dict(motion_module_state_dict, strict=False)
assert len(unexpected) == 0
def animate(
self,
base_model_dropdown,
prompt_textbox,
negative_prompt_textbox,
width_slider,
height_slider,
video_length,
seed_textbox,
):
if base_model_dropdown != self.selected_base_model: self.update_base_model(base_model_dropdown)
# if motion_module_dropdown != self.selected_motion_module: self.update_motion_module(motion_module_dropdown)
if is_xformers_available(): self.unet.enable_xformers_memory_efficient_attention()
pipeline = AnimationPipeline(
vae=self.vae, text_encoder=self.text_encoder, tokenizer=self.tokenizer, unet=self.unet,
scheduler=DDIMScheduler(**OmegaConf.to_container(self.inference_config.noise_scheduler_kwargs))
).to("cuda")
if int(seed_textbox) > 0: seed = int(seed_textbox)
else: seed = random.randint(1, 1e16)
torch.manual_seed(int(seed))
assert seed == torch.initial_seed()
print(f"### seed: {seed}")
generator = torch.Generator(device="cuda")
generator.manual_seed(seed)
sample = pipeline(
prompt_textbox,
negative_prompt = negative_prompt_textbox,
num_inference_steps = 25,
guidance_scale = 8.,
width = width_slider,
height = height_slider,
video_length = video_length,
generator = generator,
).videos
save_sample_path = os.path.join(self.savedir, f"sample.mp4")
save_videos_grid(sample, save_sample_path)
json_config = {
"prompt": prompt_textbox,
"n_prompt": negative_prompt_textbox,
"width": width_slider,
"height": height_slider,
"seed": seed,
"base_model": base_model_dropdown,
}
return save_sample_path, json_config
print(f'gradio version is {gr.__version__}')
controller = AnimateController()
def ui():
with gr.Blocks(css=css) as demo:
gr.Markdown(
"""
# [LongAnimateDiff](https://github.com/Lightricks/LongAnimateDiff)
[Sapir Weissbuch](https://github.com/SapirW), [Naomi Ken Korem](https://github.com/Naomi-Ken-Korem), [Daniel Shalem](https://github.com/dshalem), [Yoav HaCohen](https://github.com/yoavhacohen) | Lightricks Research
"""
)
gr.Markdown(
"""
### Quick Start
1. Select desired `Base DreamBooth Model`.
2. Provide `Prompt` and `Negative Prompt` for each model. You are encouraged to refer to each model's webpage on CivitAI to learn how to write prompts for them. Below are the DreamBooth models in this demo. Click to visit their homepage.
- [`toonyou_beta3.safetensors`](https://civitai.com/models/30240?modelVersionId=78775)
- [`epiCRealismNatural.safetensors`](https://civitai.com/models/25694/epicrealism)
3. Select 'Length' to set the length of the generated video.
(When you are working with ComfyUI try all possible length, with different motion_scale)
4. Click `Generate`, wait for ~2 min, and enjoy.
5. In order to effectively utilize 'lt_long_mm_16_64_frames' model, it is highly recommended to use the ComfyUI interface, which enables to easily increase 'motion_scale' parameter and facilitates using the model in a video-to-video context.
"""
)
with gr.Row():
with gr.Column():
base_model_dropdown = gr.Dropdown( label="Base DreamBooth Model", choices=controller.base_model_list, value=controller.base_model_list[0], interactive=True )
motion_module_dropdown = gr.Dropdown( label="Motion Module", choices=controller.motion_module_list, value=controller.motion_module_list[0], interactive=True )
base_model_dropdown.change(fn=controller.update_base_model, inputs=[base_model_dropdown], outputs=[base_model_dropdown])
motion_module_dropdown.change(fn=controller.update_motion_module, inputs=[motion_module_dropdown], outputs=[motion_module_dropdown])
prompt_textbox = gr.Textbox( label="Prompt", lines=3 )
negative_prompt_textbox = gr.Textbox( label="Negative Prompt", lines=3, value="worst quality, low quality, nsfw, logo")
video_length = gr.Slider( label="Length", value=32, minimum=16, maximum=32, step=4 )
with gr.Accordion("Advance", open=False):
with gr.Row():
width_slider = gr.Slider( label="Width", value=512, minimum=256, maximum=1024, step=64 )
height_slider = gr.Slider( label="Height", value=512, minimum=256, maximum=1024, step=64 )
with gr.Row():
seed_textbox = gr.Textbox( label="Seed", value=-1)
seed_button = gr.Button(value="\U0001F3B2", elem_classes="toolbutton")
seed_button.click(fn=lambda: gr.Textbox.update(value=random.randint(1, 1e16)), inputs=[], outputs=[seed_textbox])
generate_button = gr.Button( value="Generate", variant='primary' )
with gr.Column():
result_video = gr.Video( label="Generated Animation", interactive=False )
json_config = gr.Json( label="Config", value=None )
inputs = [base_model_dropdown, prompt_textbox, negative_prompt_textbox, width_slider, height_slider, video_length, seed_textbox]
outputs = [result_video, json_config]
generate_button.click( fn=controller.animate, inputs=inputs, outputs=outputs )
gr.Examples( fn=controller.animate, examples=examples, inputs=inputs, outputs=outputs, cache_examples=True )
return demo
if __name__ == "__main__":
demo = ui()
demo.queue(max_size=20)
demo.launch()