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#include "common.h" |
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#include "llama.h" |
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#include "ggml.h" |
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#include <string> |
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#include <vector> |
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#include <math.h> |
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namespace mean { |
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static void run( |
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const std::vector<struct ggml_tensor *> & v_input, |
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const std::vector<struct ggml_tensor *> & v_output) { |
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printf("%s: Running mean...\n", __func__); |
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for (size_t il = 0; il < v_input.size(); ++il) { |
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struct ggml_tensor * ctrl_out = v_output[il]; |
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ggml_format_name(ctrl_out, "direction.%ld", il+1); |
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struct ggml_tensor * t_layer = v_input[il]; |
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GGML_ASSERT(t_layer->ne[0] == ctrl_out->ne[0]); |
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for (int ic = 0; ic < t_layer->ne[0]; ic++) { |
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float f = 0.0; |
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for (int ir = 0; ir < t_layer->ne[1]; ir++) { |
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f += ggml_get_f32_nd(t_layer, ic, ir, 0, 0); |
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} |
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f /= t_layer->ne[1]; |
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ggml_set_f32_1d(ctrl_out, ic, f); |
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} |
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float norm = 0.0; |
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for (int i = 0; i < ggml_nelements(ctrl_out); i++) { |
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float f = ggml_get_f32_1d(ctrl_out, i); |
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norm += f*f; |
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} |
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norm = sqrt(norm); |
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for (int i = 0; i < ggml_nelements(ctrl_out); i++) { |
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float f = ggml_get_f32_1d(ctrl_out, i); |
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ggml_set_f32_1d(ctrl_out, i, f / norm); |
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} |
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printf("%s: Done layer %d / %d\n", __func__, (int) il+1, (int) v_input.size()); |
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} |
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} |
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} |
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