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// Licensed to the Apache Software Foundation (ASF) under one
// or more contributor license agreements.  See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership.  The ASF licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License.  You may obtain a copy of the License at
//
//   http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied.  See the License for the
// specific language governing permissions and limitations
// under the License.
import { Vector } from './vector.mjs';
import { BufferType, Type } from './enum.mjs';
import { DataType, strideForType } from './type.mjs';
import { popcnt_bit_range, truncateBitmap } from './util/bit.mjs';
/** @ignore */ export const kUnknownNullCount = -1;
/**
 * Data structure underlying {@link Vector}s. Use the convenience method {@link makeData}.
 */
export class Data {
    constructor(type, offset, length, nullCount, buffers, children = [], dictionary) {
        this.type = type;
        this.children = children;
        this.dictionary = dictionary;
        this.offset = Math.floor(Math.max(offset || 0, 0));
        this.length = Math.floor(Math.max(length || 0, 0));
        this._nullCount = Math.floor(Math.max(nullCount || 0, -1));
        let buffer;
        if (buffers instanceof Data) {
            this.stride = buffers.stride;
            this.values = buffers.values;
            this.typeIds = buffers.typeIds;
            this.nullBitmap = buffers.nullBitmap;
            this.valueOffsets = buffers.valueOffsets;
        }
        else {
            this.stride = strideForType(type);
            if (buffers) {
                (buffer = buffers[0]) && (this.valueOffsets = buffer);
                (buffer = buffers[1]) && (this.values = buffer);
                (buffer = buffers[2]) && (this.nullBitmap = buffer);
                (buffer = buffers[3]) && (this.typeIds = buffer);
            }
        }
        this.nullable = this._nullCount !== 0 && this.nullBitmap && this.nullBitmap.byteLength > 0;
    }
    get typeId() { return this.type.typeId; }
    get ArrayType() { return this.type.ArrayType; }
    get buffers() {
        return [this.valueOffsets, this.values, this.nullBitmap, this.typeIds];
    }
    get byteLength() {
        let byteLength = 0;
        const { valueOffsets, values, nullBitmap, typeIds } = this;
        valueOffsets && (byteLength += valueOffsets.byteLength);
        values && (byteLength += values.byteLength);
        nullBitmap && (byteLength += nullBitmap.byteLength);
        typeIds && (byteLength += typeIds.byteLength);
        return this.children.reduce((byteLength, child) => byteLength + child.byteLength, byteLength);
    }
    get nullCount() {
        let nullCount = this._nullCount;
        let nullBitmap;
        if (nullCount <= kUnknownNullCount && (nullBitmap = this.nullBitmap)) {
            this._nullCount = nullCount = this.length - popcnt_bit_range(nullBitmap, this.offset, this.offset + this.length);
        }
        return nullCount;
    }
    getValid(index) {
        if (this.nullable && this.nullCount > 0) {
            const pos = this.offset + index;
            const val = this.nullBitmap[pos >> 3];
            return (val & (1 << (pos % 8))) !== 0;
        }
        return true;
    }
    setValid(index, value) {
        // Don't interact w/ nullBitmap if not nullable
        if (!this.nullable) {
            return value;
        }
        // If no null bitmap, initialize one on the fly
        if (!this.nullBitmap || this.nullBitmap.byteLength <= (index >> 3)) {
            const { nullBitmap } = this._changeLengthAndBackfillNullBitmap(this.length);
            Object.assign(this, { nullBitmap, _nullCount: 0 });
        }
        const { nullBitmap, offset } = this;
        const pos = (offset + index) >> 3;
        const bit = (offset + index) % 8;
        const val = (nullBitmap[pos] >> bit) & 1;
        // If `val` is truthy and the current bit is 0, flip it to 1 and increment `_nullCount`.
        // If `val` is falsey and the current bit is 1, flip it to 0 and decrement `_nullCount`.
        value ? val === 0 && ((nullBitmap[pos] |= (1 << bit)), (this._nullCount = this.nullCount + 1))
            : val === 1 && ((nullBitmap[pos] &= ~(1 << bit)), (this._nullCount = this.nullCount - 1));
        return value;
    }
    clone(type = this.type, offset = this.offset, length = this.length, nullCount = this._nullCount, buffers = this, children = this.children) {
        return new Data(type, offset, length, nullCount, buffers, children, this.dictionary);
    }
    slice(offset, length) {
        const { stride, typeId, children } = this;
        // +true === 1, +false === 0, so this means
        // we keep nullCount at 0 if it's already 0,
        // otherwise set to the invalidated flag -1
        const nullCount = +(this._nullCount === 0) - 1;
        const childStride = typeId === 16 /* FixedSizeList */ ? stride : 1;
        const buffers = this._sliceBuffers(offset, length, stride, typeId);
        return this.clone(this.type, this.offset + offset, length, nullCount, buffers, 
        // Don't slice children if we have value offsets (the variable-width types)
        (children.length === 0 || this.valueOffsets) ? children : this._sliceChildren(children, childStride * offset, childStride * length));
    }
    _changeLengthAndBackfillNullBitmap(newLength) {
        if (this.typeId === Type.Null) {
            return this.clone(this.type, 0, newLength, 0);
        }
        const { length, nullCount } = this;
        // start initialized with 0s (nulls), then fill from 0 to length with 1s (not null)
        const bitmap = new Uint8Array(((newLength + 63) & ~63) >> 3).fill(255, 0, length >> 3);
        // set all the bits in the last byte (up to bit `length - length % 8`) to 1 (not null)
        bitmap[length >> 3] = (1 << (length - (length & ~7))) - 1;
        // if we have a nullBitmap, truncate + slice and set it over the pre-filled 1s
        if (nullCount > 0) {
            bitmap.set(truncateBitmap(this.offset, length, this.nullBitmap), 0);
        }
        const buffers = this.buffers;
        buffers[BufferType.VALIDITY] = bitmap;
        return this.clone(this.type, 0, newLength, nullCount + (newLength - length), buffers);
    }
    _sliceBuffers(offset, length, stride, typeId) {
        let arr;
        const { buffers } = this;
        // If typeIds exist, slice the typeIds buffer
        (arr = buffers[BufferType.TYPE]) && (buffers[BufferType.TYPE] = arr.subarray(offset, offset + length));
        // If offsets exist, only slice the offsets buffer
        (arr = buffers[BufferType.OFFSET]) && (buffers[BufferType.OFFSET] = arr.subarray(offset, offset + length + 1)) ||
            // Otherwise if no offsets, slice the data buffer. Don't slice the data vector for Booleans, since the offset goes by bits not bytes
            (arr = buffers[BufferType.DATA]) && (buffers[BufferType.DATA] = typeId === 6 ? arr : arr.subarray(stride * offset, stride * (offset + length)));
        return buffers;
    }
    _sliceChildren(children, offset, length) {
        return children.map((child) => child.slice(offset, length));
    }
}
Data.prototype.children = Object.freeze([]);
import { Visitor } from './visitor.mjs';
import { toArrayBufferView, toInt32Array, toUint8Array } from './util/buffer.mjs';
class MakeDataVisitor extends Visitor {
    visit(props) {
        return this.getVisitFn(props['type']).call(this, props);
    }
    visitNull(props) {
        const { ['type']: type, ['offset']: offset = 0, ['length']: length = 0, } = props;
        return new Data(type, offset, length, 0);
    }
    visitBool(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const data = toArrayBufferView(type.ArrayType, props['data']);
        const { ['length']: length = data.length >> 3, ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        return new Data(type, offset, length, nullCount, [undefined, data, nullBitmap]);
    }
    visitInt(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const data = toArrayBufferView(type.ArrayType, props['data']);
        const { ['length']: length = data.length, ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        return new Data(type, offset, length, nullCount, [undefined, data, nullBitmap]);
    }
    visitFloat(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const data = toArrayBufferView(type.ArrayType, props['data']);
        const { ['length']: length = data.length, ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        return new Data(type, offset, length, nullCount, [undefined, data, nullBitmap]);
    }
    visitUtf8(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const data = toUint8Array(props['data']);
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const valueOffsets = toInt32Array(props['valueOffsets']);
        const { ['length']: length = valueOffsets.length - 1, ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0 } = props;
        return new Data(type, offset, length, nullCount, [valueOffsets, data, nullBitmap]);
    }
    visitBinary(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const data = toUint8Array(props['data']);
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const valueOffsets = toInt32Array(props['valueOffsets']);
        const { ['length']: length = valueOffsets.length - 1, ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0 } = props;
        return new Data(type, offset, length, nullCount, [valueOffsets, data, nullBitmap]);
    }
    visitFixedSizeBinary(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const data = toArrayBufferView(type.ArrayType, props['data']);
        const { ['length']: length = data.length / strideForType(type), ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        return new Data(type, offset, length, nullCount, [undefined, data, nullBitmap]);
    }
    visitDate(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const data = toArrayBufferView(type.ArrayType, props['data']);
        const { ['length']: length = data.length / strideForType(type), ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        return new Data(type, offset, length, nullCount, [undefined, data, nullBitmap]);
    }
    visitTimestamp(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const data = toArrayBufferView(type.ArrayType, props['data']);
        const { ['length']: length = data.length / strideForType(type), ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        return new Data(type, offset, length, nullCount, [undefined, data, nullBitmap]);
    }
    visitTime(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const data = toArrayBufferView(type.ArrayType, props['data']);
        const { ['length']: length = data.length / strideForType(type), ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        return new Data(type, offset, length, nullCount, [undefined, data, nullBitmap]);
    }
    visitDecimal(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const data = toArrayBufferView(type.ArrayType, props['data']);
        const { ['length']: length = data.length / strideForType(type), ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        return new Data(type, offset, length, nullCount, [undefined, data, nullBitmap]);
    }
    visitList(props) {
        const { ['type']: type, ['offset']: offset = 0, ['child']: child } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const valueOffsets = toInt32Array(props['valueOffsets']);
        const { ['length']: length = valueOffsets.length - 1, ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0 } = props;
        return new Data(type, offset, length, nullCount, [valueOffsets, undefined, nullBitmap], [child]);
    }
    visitStruct(props) {
        const { ['type']: type, ['offset']: offset = 0, ['children']: children = [] } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const { length = children.reduce((len, { length }) => Math.max(len, length), 0), nullCount = props['nullBitmap'] ? -1 : 0 } = props;
        return new Data(type, offset, length, nullCount, [undefined, undefined, nullBitmap], children);
    }
    visitUnion(props) {
        const { ['type']: type, ['offset']: offset = 0, ['children']: children = [] } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const typeIds = toArrayBufferView(type.ArrayType, props['typeIds']);
        const { ['length']: length = typeIds.length, ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        if (DataType.isSparseUnion(type)) {
            return new Data(type, offset, length, nullCount, [undefined, undefined, nullBitmap, typeIds], children);
        }
        const valueOffsets = toInt32Array(props['valueOffsets']);
        return new Data(type, offset, length, nullCount, [valueOffsets, undefined, nullBitmap, typeIds], children);
    }
    visitDictionary(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const data = toArrayBufferView(type.indices.ArrayType, props['data']);
        const { ['dictionary']: dictionary = new Vector([new MakeDataVisitor().visit({ type: type.dictionary })]) } = props;
        const { ['length']: length = data.length, ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0 } = props;
        return new Data(type, offset, length, nullCount, [undefined, data, nullBitmap], [], dictionary);
    }
    visitInterval(props) {
        const { ['type']: type, ['offset']: offset = 0 } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const data = toArrayBufferView(type.ArrayType, props['data']);
        const { ['length']: length = data.length / strideForType(type), ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        return new Data(type, offset, length, nullCount, [undefined, data, nullBitmap]);
    }
    visitFixedSizeList(props) {
        const { ['type']: type, ['offset']: offset = 0, ['child']: child = new MakeDataVisitor().visit({ type: type.valueType }) } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const { ['length']: length = child.length / strideForType(type), ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0 } = props;
        return new Data(type, offset, length, nullCount, [undefined, undefined, nullBitmap], [child]);
    }
    visitMap(props) {
        const { ['type']: type, ['offset']: offset = 0, ['child']: child = new MakeDataVisitor().visit({ type: type.childType }) } = props;
        const nullBitmap = toUint8Array(props['nullBitmap']);
        const valueOffsets = toInt32Array(props['valueOffsets']);
        const { ['length']: length = valueOffsets.length - 1, ['nullCount']: nullCount = props['nullBitmap'] ? -1 : 0, } = props;
        return new Data(type, offset, length, nullCount, [valueOffsets, undefined, nullBitmap], [child]);
    }
}
export function makeData(props) {
    return new MakeDataVisitor().visit(props);
}

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