"use strict"; // Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); you may not use this file except in compliance // with the License. You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, // software distributed under the License is distributed on an // "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, either express or implied. See the License for the // specific language governing permissions and limitations // under the License. Object.defineProperty(exports, "__esModule", { value: true }); exports.OffsetsBufferBuilder = exports.BitmapBufferBuilder = exports.DataBufferBuilder = exports.BufferBuilder = void 0; const buffer_js_1 = require("../util/buffer.js"); /** @ignore */ const roundLengthUpToNearest64Bytes = (len, BPE) => ((((Math.ceil(len) * BPE) + 63) & ~63) || 64) / BPE; /** @ignore */ const sliceOrExtendArray = (arr, len = 0) => (arr.length >= len ? arr.subarray(0, len) : (0, buffer_js_1.memcpy)(new arr.constructor(len), arr, 0)); /** @ignore */ class BufferBuilder { constructor(buffer, stride = 1) { this.buffer = buffer; this.stride = stride; this.BYTES_PER_ELEMENT = buffer.BYTES_PER_ELEMENT; this.ArrayType = buffer.constructor; this._resize(this.length = Math.ceil(buffer.length / stride)); } get byteLength() { return Math.ceil(this.length * this.stride) * this.BYTES_PER_ELEMENT; } get reservedLength() { return this.buffer.length / this.stride; } get reservedByteLength() { return this.buffer.byteLength; } // @ts-ignore set(index, value) { return this; } append(value) { return this.set(this.length, value); } reserve(extra) { if (extra > 0) { this.length += extra; const stride = this.stride; const length = this.length * stride; const reserved = this.buffer.length; if (length >= reserved) { this._resize(reserved === 0 ? roundLengthUpToNearest64Bytes(length * 1, this.BYTES_PER_ELEMENT) : roundLengthUpToNearest64Bytes(length * 2, this.BYTES_PER_ELEMENT)); } } return this; } flush(length = this.length) { length = roundLengthUpToNearest64Bytes(length * this.stride, this.BYTES_PER_ELEMENT); const array = sliceOrExtendArray(this.buffer, length); this.clear(); return array; } clear() { this.length = 0; this._resize(0); return this; } _resize(newLength) { return this.buffer = (0, buffer_js_1.memcpy)(new this.ArrayType(newLength), this.buffer); } } exports.BufferBuilder = BufferBuilder; BufferBuilder.prototype.offset = 0; /** @ignore */ class DataBufferBuilder extends BufferBuilder { last() { return this.get(this.length - 1); } get(index) { return this.buffer[index]; } set(index, value) { this.reserve(index - this.length + 1); this.buffer[index * this.stride] = value; return this; } } exports.DataBufferBuilder = DataBufferBuilder; /** @ignore */ class BitmapBufferBuilder extends DataBufferBuilder { constructor(data = new Uint8Array(0)) { super(data, 1 / 8); this.numValid = 0; } get numInvalid() { return this.length - this.numValid; } get(idx) { return this.buffer[idx >> 3] >> idx % 8 & 1; } set(idx, val) { const { buffer } = this.reserve(idx - this.length + 1); const byte = idx >> 3, bit = idx % 8, cur = buffer[byte] >> bit & 1; // If `val` is truthy and the current bit is 0, flip it to 1 and increment `numValid`. // If `val` is falsey and the current bit is 1, flip it to 0 and decrement `numValid`. val ? cur === 0 && ((buffer[byte] |= (1 << bit)), ++this.numValid) : cur === 1 && ((buffer[byte] &= ~(1 << bit)), --this.numValid); return this; } clear() { this.numValid = 0; return super.clear(); } } exports.BitmapBufferBuilder = BitmapBufferBuilder; /** @ignore */ class OffsetsBufferBuilder extends DataBufferBuilder { constructor(data = new Int32Array(1)) { super(data, 1); } append(value) { return this.set(this.length - 1, value); } set(index, value) { const offset = this.length - 1; const buffer = this.reserve(index - offset + 1).buffer; if (offset < index++) { buffer.fill(buffer[offset], offset, index); } buffer[index] = buffer[index - 1] + value; return this; } flush(length = this.length - 1) { if (length > this.length) { this.set(length - 1, 0); } return super.flush(length + 1); } } exports.OffsetsBufferBuilder = OffsetsBufferBuilder; //# sourceMappingURL=buffer.js.map