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# Adapted from https://github.com/guoyww/AnimateDiff/animatediff/models/unet_blocks.py
import torch
from torch import nn
import torch.nn.functional as F

import math
from typing import Optional
from einops import rearrange, repeat
from dataclasses import dataclass

from diffusers.configuration_utils import ConfigMixin, register_to_config
from diffusers.modeling_utils import ModelMixin
from diffusers.utils import BaseOutput
from diffusers.utils.import_utils import is_xformers_available
from diffusers.models.attention import CrossAttention, FeedForward, AdaLayerNorm

# Attention
@dataclass
class Transformer3DModelOutput(BaseOutput):
    sample: torch.FloatTensor


if is_xformers_available():
    import xformers
    import xformers.ops
else:
    xformers = None


class Transformer3DModel(ModelMixin, ConfigMixin):
    @register_to_config
    def __init__(
        self,
        num_attention_heads: int = 16,
        attention_head_dim: int = 88,
        in_channels: Optional[int] = None,
        num_layers: int = 1,
        dropout: float = 0.0,
        norm_num_groups: int = 32,
        cross_attention_dim: Optional[int] = None,
        attention_bias: bool = False,
        activation_fn: str = "geglu",
        num_embeds_ada_norm: Optional[int] = None,
        use_linear_projection: bool = False,
        only_cross_attention: bool = False,
        upcast_attention: bool = False,

        unet_use_cross_frame_attention=None,
        unet_use_temporal_attention=None,
    ):
        super().__init__()
        self.use_linear_projection = use_linear_projection
        self.num_attention_heads = num_attention_heads
        self.attention_head_dim = attention_head_dim
        inner_dim = num_attention_heads * attention_head_dim

        # Define input layers
        self.in_channels = in_channels

        self.norm = torch.nn.GroupNorm(num_groups=norm_num_groups, num_channels=in_channels, eps=1e-6, affine=True)
        if use_linear_projection:
            self.proj_in = nn.Linear(in_channels, inner_dim)
        else:
            self.proj_in = nn.Conv2d(in_channels, inner_dim, kernel_size=1, stride=1, padding=0)

        # Define transformers blocks
        self.transformer_blocks = nn.ModuleList(
            [
                BasicTransformerBlock(
                    inner_dim,
                    num_attention_heads,
                    attention_head_dim,
                    dropout=dropout,
                    cross_attention_dim=cross_attention_dim,
                    activation_fn=activation_fn,
                    num_embeds_ada_norm=num_embeds_ada_norm,
                    attention_bias=attention_bias,
                    only_cross_attention=only_cross_attention,
                    upcast_attention=upcast_attention,

                    unet_use_cross_frame_attention=unet_use_cross_frame_attention,
                    unet_use_temporal_attention=unet_use_temporal_attention,
                )
                for d in range(num_layers)
            ]
        )

        # 4. Define output layers
        if use_linear_projection:
            self.proj_out = nn.Linear(in_channels, inner_dim)
        else:
            self.proj_out = nn.Conv2d(inner_dim, in_channels, kernel_size=1, stride=1, padding=0)

    def forward(self, hidden_states, encoder_hidden_states=None, timestep=None, return_dict: bool = True):
        # Input
        assert hidden_states.dim() == 5, f"Expected hidden_states to have ndim=5, but got ndim={hidden_states.dim()}."
        video_length = hidden_states.shape[2]
        hidden_states = rearrange(hidden_states, "b c f h w -> (b f) c h w")
        encoder_hidden_states = repeat(encoder_hidden_states, 'b n c -> (b f) n c', f=video_length)

        batch, channel, height, weight = hidden_states.shape
        residual = hidden_states

        hidden_states = self.norm(hidden_states)
        if not self.use_linear_projection:
            hidden_states = self.proj_in(hidden_states)
            inner_dim = hidden_states.shape[1]
            hidden_states = hidden_states.permute(0, 2, 3, 1).reshape(batch, height * weight, inner_dim)
        else:
            inner_dim = hidden_states.shape[1]
            hidden_states = hidden_states.permute(0, 2, 3, 1).reshape(batch, height * weight, inner_dim)
            hidden_states = self.proj_in(hidden_states)

        # Blocks
        for block in self.transformer_blocks:
            hidden_states = block(
                hidden_states,
                encoder_hidden_states=encoder_hidden_states,
                timestep=timestep,
                video_length=video_length
            )

        # Output
        if not self.use_linear_projection:
            hidden_states = (
                hidden_states.reshape(batch, height, weight, inner_dim).permute(0, 3, 1, 2).contiguous()
            )
            hidden_states = self.proj_out(hidden_states)
        else:
            hidden_states = self.proj_out(hidden_states)
            hidden_states = (
                hidden_states.reshape(batch, height, weight, inner_dim).permute(0, 3, 1, 2).contiguous()
            )

        output = hidden_states + residual

        output = rearrange(output, "(b f) c h w -> b c f h w", f=video_length)
        if not return_dict:
            return (output,)

        return Transformer3DModelOutput(sample=output)


class BasicTransformerBlock(nn.Module):
    def __init__(
        self,
        dim: int,
        num_attention_heads: int,
        attention_head_dim: int,
        dropout=0.0,
        cross_attention_dim: Optional[int] = None,
        activation_fn: str = "geglu",
        num_embeds_ada_norm: Optional[int] = None,
        attention_bias: bool = False,
        only_cross_attention: bool = False,
        upcast_attention: bool = False,

        unet_use_cross_frame_attention = None,
        unet_use_temporal_attention = None,
    ):
        super().__init__()
        self.only_cross_attention = only_cross_attention
        self.use_ada_layer_norm = num_embeds_ada_norm is not None
        self.unet_use_cross_frame_attention = unet_use_cross_frame_attention
        self.unet_use_temporal_attention = unet_use_temporal_attention

        # SC-Attn
        assert unet_use_cross_frame_attention is not None
        self.attn1 = CrossAttention(
            query_dim=dim,
            heads=num_attention_heads,
            dim_head=attention_head_dim,
            dropout=dropout,
            bias=attention_bias,
            upcast_attention=upcast_attention,
        )
            
        self.norm1 = AdaLayerNorm(dim, num_embeds_ada_norm) if self.use_ada_layer_norm else nn.LayerNorm(dim)

        # Cross-Attn
        if cross_attention_dim is not None:
            self.attn2 = CrossAttention(
                query_dim=dim,
                cross_attention_dim=cross_attention_dim,
                heads=num_attention_heads,
                dim_head=attention_head_dim,
                dropout=dropout,
                bias=attention_bias,
                upcast_attention=upcast_attention,
            )
        else:
            self.attn2 = None

        if cross_attention_dim is not None:
            self.norm2 = AdaLayerNorm(dim, num_embeds_ada_norm) if self.use_ada_layer_norm else nn.LayerNorm(dim)
        else:
            self.norm2 = None

        # Feed-forward
        self.ff = FeedForward(dim, dropout=dropout, activation_fn=activation_fn)
        self.norm3 = nn.LayerNorm(dim)

        # Temp-Attn
        assert unet_use_temporal_attention is not None
        if unet_use_temporal_attention:
            self.attn_temp = CrossAttention(
                query_dim=dim,
                heads=num_attention_heads,
                dim_head=attention_head_dim,
                dropout=dropout,
                bias=attention_bias,
                upcast_attention=upcast_attention,
            )
            nn.init.zeros_(self.attn_temp.to_out[0].weight.data)
            self.norm_temp = AdaLayerNorm(dim, num_embeds_ada_norm) if self.use_ada_layer_norm else nn.LayerNorm(dim)

    def set_use_memory_efficient_attention_xformers(self, use_memory_efficient_attention_xformers: bool):
        if not is_xformers_available():
            print("Here is how to install it")
            raise ModuleNotFoundError(
                "Refer to https://github.com/facebookresearch/xformers for more information on how to install"
                " xformers",
                name="xformers",
            )
        elif not torch.cuda.is_available():
            raise ValueError(
                "torch.cuda.is_available() should be True but is False. xformers' memory efficient attention is only"
                " available for GPU "
            )
        else:
            try:
                # Make sure we can run the memory efficient attention
                _ = xformers.ops.memory_efficient_attention(
                    torch.randn((1, 2, 40), device="cuda"),
                    torch.randn((1, 2, 40), device="cuda"),
                    torch.randn((1, 2, 40), device="cuda"),
                )
            except Exception as e:
                raise e
            self.attn1._use_memory_efficient_attention_xformers = use_memory_efficient_attention_xformers
            if self.attn2 is not None:
                self.attn2._use_memory_efficient_attention_xformers = use_memory_efficient_attention_xformers

    def forward(self, hidden_states, encoder_hidden_states=None, timestep=None, attention_mask=None, video_length=None):
        # SparseCausal-Attention
        norm_hidden_states = (
            self.norm1(hidden_states, timestep) if self.use_ada_layer_norm else self.norm1(hidden_states)
        )

        if self.unet_use_cross_frame_attention:
            hidden_states = self.attn1(norm_hidden_states, attention_mask=attention_mask, video_length=video_length) + hidden_states
        else:
            hidden_states = self.attn1(norm_hidden_states, attention_mask=attention_mask) + hidden_states

        if self.attn2 is not None:
            # Cross-Attention
            norm_hidden_states = (
                self.norm2(hidden_states, timestep) if self.use_ada_layer_norm else self.norm2(hidden_states)
            )
            hidden_states = (
                self.attn2(
                    norm_hidden_states, encoder_hidden_states=encoder_hidden_states, attention_mask=attention_mask
                )
                + hidden_states
            )

        # Feed-forward
        hidden_states = self.ff(self.norm3(hidden_states)) + hidden_states

        # Temporal-Attention
        if self.unet_use_temporal_attention:
            d = hidden_states.shape[1]
            hidden_states = rearrange(hidden_states, "(b f) d c -> (b d) f c", f=video_length)
            norm_hidden_states = (
                self.norm_temp(hidden_states, timestep) if self.use_ada_layer_norm else self.norm_temp(hidden_states)
            )
            hidden_states = self.attn_temp(norm_hidden_states) + hidden_states
            hidden_states = rearrange(hidden_states, "(b d) f c -> (b f) d c", d=d)

        return hidden_states

# Resnet
class InflatedConv3d(nn.Conv2d):
    def forward(self, x):
        video_length = x.shape[2]

        x = rearrange(x, "b c f h w -> (b f) c h w")
        x = super().forward(x)
        x = rearrange(x, "(b f) c h w -> b c f h w", f=video_length)

        return x


class InflatedGroupNorm(nn.GroupNorm):
    def forward(self, x):
        video_length = x.shape[2]

        x = rearrange(x, "b c f h w -> (b f) c h w")
        x = super().forward(x)
        x = rearrange(x, "(b f) c h w -> b c f h w", f=video_length)

        return x


class Upsample3D(nn.Module):
    def __init__(self, channels, use_conv=False, use_conv_transpose=False, out_channels=None, name="conv"):
        super().__init__()
        self.channels = channels
        self.out_channels = out_channels or channels
        self.use_conv = use_conv
        self.use_conv_transpose = use_conv_transpose
        self.name = name

        conv = None
        if use_conv_transpose:
            raise NotImplementedError
        elif use_conv:
            self.conv = InflatedConv3d(self.channels, self.out_channels, 3, padding=1)

    def forward(self, hidden_states, output_size=None):
        assert hidden_states.shape[1] == self.channels

        if self.use_conv_transpose:
            raise NotImplementedError

        # Cast to float32 to as 'upsample_nearest2d_out_frame' op does not support bfloat16
        dtype = hidden_states.dtype
        if dtype == torch.bfloat16:
            hidden_states = hidden_states.to(torch.float32)

        # upsample_nearest_nhwc fails with large batch sizes. see https://github.com/huggingface/diffusers/issues/984
        if hidden_states.shape[0] >= 64:
            hidden_states = hidden_states.contiguous()

        # if `output_size` is passed we force the interpolation output
        # size and do not make use of `scale_factor=2`
        if output_size is None:
            hidden_states = F.interpolate(hidden_states, scale_factor=[1.0, 2.0, 2.0], mode="nearest")
        else:
            hidden_states = F.interpolate(hidden_states, size=output_size, mode="nearest")

        # If the input is bfloat16, we cast back to bfloat16
        if dtype == torch.bfloat16:
            hidden_states = hidden_states.to(dtype)

        # if self.use_conv:
        #     if self.name == "conv":
        #         hidden_states = self.conv(hidden_states)
        #     else:
        #         hidden_states = self.Conv2d_0(hidden_states)
        hidden_states = self.conv(hidden_states)

        return hidden_states


class Downsample3D(nn.Module):
    def __init__(self, channels, use_conv=False, out_channels=None, padding=1, name="conv"):
        super().__init__()
        self.channels = channels
        self.out_channels = out_channels or channels
        self.use_conv = use_conv
        self.padding = padding
        stride = 2
        self.name = name

        if use_conv:
            self.conv = InflatedConv3d(self.channels, self.out_channels, 3, stride=stride, padding=padding)
        else:
            raise NotImplementedError

    def forward(self, hidden_states):
        assert hidden_states.shape[1] == self.channels
        if self.use_conv and self.padding == 0:
            raise NotImplementedError

        assert hidden_states.shape[1] == self.channels
        hidden_states = self.conv(hidden_states)

        return hidden_states


class ResnetBlock3D(nn.Module):
    def __init__(
        self,
        *,
        in_channels,
        out_channels=None,
        conv_shortcut=False,
        dropout=0.0,
        temb_channels=512,
        groups=32,
        groups_out=None,
        pre_norm=True,
        eps=1e-6,
        non_linearity="swish",
        time_embedding_norm="default",
        output_scale_factor=1.0,
        use_in_shortcut=None,
        use_inflated_groupnorm=False,
    ):
        super().__init__()
        self.pre_norm = pre_norm
        self.pre_norm = True
        self.in_channels = in_channels
        out_channels = in_channels if out_channels is None else out_channels
        self.out_channels = out_channels
        self.use_conv_shortcut = conv_shortcut
        self.time_embedding_norm = time_embedding_norm
        self.output_scale_factor = output_scale_factor

        if groups_out is None:
            groups_out = groups

        assert use_inflated_groupnorm != None
        if use_inflated_groupnorm:
            self.norm1 = InflatedGroupNorm(num_groups=groups, num_channels=in_channels, eps=eps, affine=True)
        else:
            self.norm1 = torch.nn.GroupNorm(num_groups=groups, num_channels=in_channels, eps=eps, affine=True)

        self.conv1 = InflatedConv3d(in_channels, out_channels, kernel_size=3, stride=1, padding=1)

        if temb_channels is not None:
            if self.time_embedding_norm == "default":
                time_emb_proj_out_channels = out_channels
            elif self.time_embedding_norm == "scale_shift":
                time_emb_proj_out_channels = out_channels * 2
            else:
                raise ValueError(f"unknown time_embedding_norm : {self.time_embedding_norm} ")

            self.time_emb_proj = torch.nn.Linear(temb_channels, time_emb_proj_out_channels)
        else:
            self.time_emb_proj = None

        if use_inflated_groupnorm:
            self.norm2 = InflatedGroupNorm(num_groups=groups_out, num_channels=out_channels, eps=eps, affine=True)
        else:
            self.norm2 = torch.nn.GroupNorm(num_groups=groups_out, num_channels=out_channels, eps=eps, affine=True)

        self.dropout = torch.nn.Dropout(dropout)
        self.conv2 = InflatedConv3d(out_channels, out_channels, kernel_size=3, stride=1, padding=1)

        if non_linearity == "swish":
            self.nonlinearity = lambda x: F.silu(x)
        elif non_linearity == "mish":
            self.nonlinearity = Mish()
        elif non_linearity == "silu":
            self.nonlinearity = nn.SiLU()

        self.use_in_shortcut = self.in_channels != self.out_channels if use_in_shortcut is None else use_in_shortcut

        self.conv_shortcut = None
        if self.use_in_shortcut:
            self.conv_shortcut = InflatedConv3d(in_channels, out_channels, kernel_size=1, stride=1, padding=0)

    def forward(self, input_tensor, temb):
        hidden_states = input_tensor

        hidden_states = self.norm1(hidden_states)
        hidden_states = self.nonlinearity(hidden_states)

        hidden_states = self.conv1(hidden_states)

        if temb is not None:
            temb = self.time_emb_proj(self.nonlinearity(temb))[:, :, None, None, None]

        if temb is not None and self.time_embedding_norm == "default":
            hidden_states = hidden_states + temb

        hidden_states = self.norm2(hidden_states)

        if temb is not None and self.time_embedding_norm == "scale_shift":
            scale, shift = torch.chunk(temb, 2, dim=1)
            hidden_states = hidden_states * (1 + scale) + shift

        hidden_states = self.nonlinearity(hidden_states)

        hidden_states = self.dropout(hidden_states)
        hidden_states = self.conv2(hidden_states)

        if self.conv_shortcut is not None:
            input_tensor = self.conv_shortcut(input_tensor)

        output_tensor = (input_tensor + hidden_states) / self.output_scale_factor

        return output_tensor


class Mish(torch.nn.Module):
    def forward(self, hidden_states):
        return hidden_states * torch.tanh(torch.nn.functional.softplus(hidden_states))


# Animatediff_motion_module
def zero_module(module):
    # Zero out the parameters of a module and return it.
    for p in module.parameters():
        p.detach().zero_()
    return module


@dataclass
class TemporalTransformer3DModelOutput(BaseOutput):
    sample: torch.FloatTensor
    

def get_motion_module(
    in_channels,
    motion_module_type: str, 
    motion_module_kwargs: dict
):
    if motion_module_type == "Vanilla":
        return VanillaTemporalModule(in_channels=in_channels, **motion_module_kwargs,)    
    else:
        raise ValueError


class VanillaTemporalModule(nn.Module):
    def __init__(
        self,
        in_channels,
        num_attention_heads                = 8,
        num_transformer_block              = 2,
        attention_block_types              =( "Temporal_Self", "Temporal_Self" ),
        cross_frame_attention_mode         = None,
        temporal_position_encoding         = False,
        temporal_position_encoding_max_len = 24,
        temporal_attention_dim_div         = 1,
        zero_initialize                    = True,
    ):
        super().__init__()
        
        self.temporal_transformer = TemporalTransformer3DModel(
            in_channels=in_channels,
            num_attention_heads=num_attention_heads,
            attention_head_dim=in_channels // num_attention_heads // temporal_attention_dim_div,
            num_layers=num_transformer_block,
            attention_block_types=attention_block_types,
            cross_frame_attention_mode=cross_frame_attention_mode,
            temporal_position_encoding=temporal_position_encoding,
            temporal_position_encoding_max_len=temporal_position_encoding_max_len,
        )
        
        if zero_initialize:
            self.temporal_transformer.proj_out = zero_module(self.temporal_transformer.proj_out)

    def forward(self, input_tensor, temb, encoder_hidden_states, attention_mask=None, anchor_frame_idx=None):
        hidden_states = input_tensor
        hidden_states = self.temporal_transformer(hidden_states, encoder_hidden_states, attention_mask)

        output = hidden_states
        return output

class TemporalTransformer3DModel(nn.Module):
    def __init__(
        self,
        in_channels,
        num_attention_heads,
        attention_head_dim,

        num_layers,
        attention_block_types              = ( "Temporal_Self", "Temporal_Self", ),        
        dropout                            = 0.0,
        norm_num_groups                    = 32,
        cross_attention_dim                = 768,
        activation_fn                      = "geglu",
        attention_bias                     = False,
        upcast_attention                   = False,
        
        cross_frame_attention_mode         = None,
        temporal_position_encoding         = False,
        temporal_position_encoding_max_len = 24,
    ):
        super().__init__()

        inner_dim = num_attention_heads * attention_head_dim

        self.norm = torch.nn.GroupNorm(num_groups=norm_num_groups, num_channels=in_channels, eps=1e-6, affine=True)
        self.proj_in = nn.Linear(in_channels, inner_dim)

        self.transformer_blocks = nn.ModuleList(
            [
                TemporalTransformerBlock(
                    dim=inner_dim,
                    num_attention_heads=num_attention_heads,
                    attention_head_dim=attention_head_dim,
                    attention_block_types=attention_block_types,
                    dropout=dropout,
                    norm_num_groups=norm_num_groups,
                    cross_attention_dim=cross_attention_dim,
                    activation_fn=activation_fn,
                    attention_bias=attention_bias,
                    upcast_attention=upcast_attention,
                    cross_frame_attention_mode=cross_frame_attention_mode,
                    temporal_position_encoding=temporal_position_encoding,
                    temporal_position_encoding_max_len=temporal_position_encoding_max_len,
                )
                for d in range(num_layers)
            ]
        )
        self.proj_out = nn.Linear(inner_dim, in_channels)    
    
    def forward(self, hidden_states, encoder_hidden_states=None, attention_mask=None):
        assert hidden_states.dim() == 5, f"Expected hidden_states to have ndim=5, but got ndim={hidden_states.dim()}."
        video_length = hidden_states.shape[2]
        hidden_states = rearrange(hidden_states, "b c f h w -> (b f) c h w")

        batch, channel, height, weight = hidden_states.shape
        residual = hidden_states

        hidden_states = self.norm(hidden_states)
        inner_dim = hidden_states.shape[1]
        hidden_states = hidden_states.permute(0, 2, 3, 1).reshape(batch, height * weight, inner_dim)
        hidden_states = self.proj_in(hidden_states)

        # Transformer Blocks
        for block in self.transformer_blocks:
            hidden_states = block(hidden_states, encoder_hidden_states=encoder_hidden_states, video_length=video_length)
        
        # output
        hidden_states = self.proj_out(hidden_states)
        hidden_states = hidden_states.reshape(batch, height, weight, inner_dim).permute(0, 3, 1, 2).contiguous()

        output = hidden_states + residual
        output = rearrange(output, "(b f) c h w -> b c f h w", f=video_length)
        
        return output


class TemporalTransformerBlock(nn.Module):
    def __init__(
        self,
        dim,
        num_attention_heads,
        attention_head_dim,
        attention_block_types              = ( "Temporal_Self", "Temporal_Self", ),
        dropout                            = 0.0,
        norm_num_groups                    = 32,
        cross_attention_dim                = 768,
        activation_fn                      = "geglu",
        attention_bias                     = False,
        upcast_attention                   = False,
        cross_frame_attention_mode         = None,
        temporal_position_encoding         = False,
        temporal_position_encoding_max_len = 24,
    ):
        super().__init__()

        attention_blocks = []
        norms = []
        
        for block_name in attention_block_types:
            attention_blocks.append(
                VersatileAttention(
                    attention_mode=block_name.split("_")[0],
                    cross_attention_dim=cross_attention_dim if block_name.endswith("_Cross") else None,
                    
                    query_dim=dim,
                    heads=num_attention_heads,
                    dim_head=attention_head_dim,
                    dropout=dropout,
                    bias=attention_bias,
                    upcast_attention=upcast_attention,
        
                    cross_frame_attention_mode=cross_frame_attention_mode,
                    temporal_position_encoding=temporal_position_encoding,
                    temporal_position_encoding_max_len=temporal_position_encoding_max_len,
                )
            )
            norms.append(nn.LayerNorm(dim))
            
        self.attention_blocks = nn.ModuleList(attention_blocks)
        self.norms = nn.ModuleList(norms)

        self.ff = FeedForward(dim, dropout=dropout, activation_fn=activation_fn)
        self.ff_norm = nn.LayerNorm(dim)


    def forward(self, hidden_states, encoder_hidden_states=None, attention_mask=None, video_length=None):
        for attention_block, norm in zip(self.attention_blocks, self.norms):
            norm_hidden_states = norm(hidden_states)
            hidden_states = attention_block(
                norm_hidden_states,
                encoder_hidden_states=encoder_hidden_states if attention_block.is_cross_attention else None,
                video_length=video_length,
            ) + hidden_states
            
        hidden_states = self.ff(self.ff_norm(hidden_states)) + hidden_states
        
        output = hidden_states  
        return output


class PositionalEncoding(nn.Module):
    def __init__(
        self, 
        d_model, 
        dropout = 0., 
        max_len = 24
    ):
        super().__init__()
        self.dropout = nn.Dropout(p=dropout)
        position = torch.arange(max_len).unsqueeze(1)
        div_term = torch.exp(torch.arange(0, d_model, 2) * (-math.log(10000.0) / d_model))
        pe = torch.zeros(1, max_len, d_model)
        pe[0, :, 0::2] = torch.sin(position * div_term)
        pe[0, :, 1::2] = torch.cos(position * div_term)
        self.register_buffer('pe', pe)

    def forward(self, x):
        x = x + self.pe[:, :x.size(1)]
        return self.dropout(x)


class VersatileAttention(CrossAttention):
    def __init__(
            self,
            attention_mode                     = None,
            cross_frame_attention_mode         = None,
            temporal_position_encoding         = False,
            temporal_position_encoding_max_len = 24,            
            *args, **kwargs
        ):
        super().__init__(*args, **kwargs)
        assert attention_mode == "Temporal"

        self.attention_mode = attention_mode
        self.is_cross_attention = kwargs["cross_attention_dim"] is not None
        
        self.pos_encoder = PositionalEncoding(
            kwargs["query_dim"],
            dropout=0., 
            max_len=temporal_position_encoding_max_len
        ) if (temporal_position_encoding and attention_mode == "Temporal") else None

    def extra_repr(self):
        return f"(Module Info) Attention_Mode: {self.attention_mode}, Is_Cross_Attention: {self.is_cross_attention}"

    def forward(self, hidden_states, encoder_hidden_states=None, attention_mask=None, video_length=None):
        batch_size, sequence_length, _ = hidden_states.shape

        if self.attention_mode == "Temporal":
            d = hidden_states.shape[1]
            hidden_states = rearrange(hidden_states, "(b f) d c -> (b d) f c", f=video_length)
            
            if self.pos_encoder is not None:
                hidden_states = self.pos_encoder(hidden_states)
            
            encoder_hidden_states = repeat(encoder_hidden_states, "b n c -> (b d) n c", d=d) if encoder_hidden_states is not None else encoder_hidden_states
        else:
            raise NotImplementedError

        encoder_hidden_states = encoder_hidden_states

        if self.group_norm is not None:
            hidden_states = self.group_norm(hidden_states.transpose(1, 2)).transpose(1, 2)

        query = self.to_q(hidden_states)
        dim = query.shape[-1]
        query = self.reshape_heads_to_batch_dim(query)

        if self.added_kv_proj_dim is not None:
            raise NotImplementedError

        encoder_hidden_states = encoder_hidden_states if encoder_hidden_states is not None else hidden_states
        key = self.to_k(encoder_hidden_states)
        value = self.to_v(encoder_hidden_states)

        key = self.reshape_heads_to_batch_dim(key)
        value = self.reshape_heads_to_batch_dim(value)

        if attention_mask is not None:
            if attention_mask.shape[-1] != query.shape[1]:
                target_length = query.shape[1]
                attention_mask = F.pad(attention_mask, (0, target_length), value=0.0)
                attention_mask = attention_mask.repeat_interleave(self.heads, dim=0)

        # attention, what we cannot get enough of
        if self._use_memory_efficient_attention_xformers:
            hidden_states = self._memory_efficient_attention_xformers(query, key, value, attention_mask)
            # Some versions of xformers return output in fp32, cast it back to the dtype of the input
            hidden_states = hidden_states.to(query.dtype)
        else:
            if self._slice_size is None or query.shape[0] // self._slice_size == 1:
                hidden_states = self._attention(query, key, value, attention_mask)
            else:
                hidden_states = self._sliced_attention(query, key, value, sequence_length, dim, attention_mask)

        # linear proj
        hidden_states = self.to_out[0](hidden_states)

        # dropout
        hidden_states = self.to_out[1](hidden_states)

        if self.attention_mode == "Temporal":
            hidden_states = rearrange(hidden_states, "(b d) f c -> (b f) d c", d=d)

        return hidden_states


# UNet_block
def get_down_block(
    down_block_type,
    num_layers,
    in_channels,
    out_channels,
    temb_channels,
    add_downsample,
    resnet_eps,
    resnet_act_fn,
    attn_num_head_channels,
    resnet_groups=None,
    cross_attention_dim=None,
    downsample_padding=None,
    dual_cross_attention=False,
    use_linear_projection=False,
    only_cross_attention=False,
    upcast_attention=False,
    resnet_time_scale_shift="default",
    
    unet_use_cross_frame_attention=False,
    unet_use_temporal_attention=False,
    use_inflated_groupnorm=False,

    use_motion_module=None,
    
    motion_module_type=None,
    motion_module_kwargs=None,
):
    down_block_type = down_block_type[7:] if down_block_type.startswith("UNetRes") else down_block_type
    if down_block_type == "DownBlock3D":
        return DownBlock3D(
            num_layers=num_layers,
            in_channels=in_channels,
            out_channels=out_channels,
            temb_channels=temb_channels,
            add_downsample=add_downsample,
            resnet_eps=resnet_eps,
            resnet_act_fn=resnet_act_fn,
            resnet_groups=resnet_groups,
            downsample_padding=downsample_padding,
            resnet_time_scale_shift=resnet_time_scale_shift,

            use_inflated_groupnorm=use_inflated_groupnorm,

            use_motion_module=use_motion_module,
            motion_module_type=motion_module_type,
            motion_module_kwargs=motion_module_kwargs,
        )
    elif down_block_type == "CrossAttnDownBlock3D":
        if cross_attention_dim is None:
            raise ValueError("cross_attention_dim must be specified for CrossAttnDownBlock3D")
        return CrossAttnDownBlock3D(
            num_layers=num_layers,
            in_channels=in_channels,
            out_channels=out_channels,
            temb_channels=temb_channels,
            add_downsample=add_downsample,
            resnet_eps=resnet_eps,
            resnet_act_fn=resnet_act_fn,
            resnet_groups=resnet_groups,
            downsample_padding=downsample_padding,
            cross_attention_dim=cross_attention_dim,
            attn_num_head_channels=attn_num_head_channels,
            dual_cross_attention=dual_cross_attention,
            use_linear_projection=use_linear_projection,
            only_cross_attention=only_cross_attention,
            upcast_attention=upcast_attention,
            resnet_time_scale_shift=resnet_time_scale_shift,

            unet_use_cross_frame_attention=unet_use_cross_frame_attention,
            unet_use_temporal_attention=unet_use_temporal_attention,
            use_inflated_groupnorm=use_inflated_groupnorm,
            
            use_motion_module=use_motion_module,
            motion_module_type=motion_module_type,
            motion_module_kwargs=motion_module_kwargs,
        )
    raise ValueError(f"{down_block_type} does not exist.")


def get_up_block(
    up_block_type,
    num_layers,
    in_channels,
    out_channels,
    prev_output_channel,
    temb_channels,
    add_upsample,
    resnet_eps,
    resnet_act_fn,
    attn_num_head_channels,
    resnet_groups=None,
    cross_attention_dim=None,
    dual_cross_attention=False,
    use_linear_projection=False,
    only_cross_attention=False,
    upcast_attention=False,
    resnet_time_scale_shift="default",

    unet_use_cross_frame_attention=False,
    unet_use_temporal_attention=False,
    use_inflated_groupnorm=False,
    
    use_motion_module=None,
    motion_module_type=None,
    motion_module_kwargs=None,
):
    up_block_type = up_block_type[7:] if up_block_type.startswith("UNetRes") else up_block_type
    if up_block_type == "UpBlock3D":
        return UpBlock3D(
            num_layers=num_layers,
            in_channels=in_channels,
            out_channels=out_channels,
            prev_output_channel=prev_output_channel,
            temb_channels=temb_channels,
            add_upsample=add_upsample,
            resnet_eps=resnet_eps,
            resnet_act_fn=resnet_act_fn,
            resnet_groups=resnet_groups,
            resnet_time_scale_shift=resnet_time_scale_shift,

            use_inflated_groupnorm=use_inflated_groupnorm,

            use_motion_module=use_motion_module,
            motion_module_type=motion_module_type,
            motion_module_kwargs=motion_module_kwargs,
        )
    elif up_block_type == "CrossAttnUpBlock3D":
        if cross_attention_dim is None:
            raise ValueError("cross_attention_dim must be specified for CrossAttnUpBlock3D")
        return CrossAttnUpBlock3D(
            num_layers=num_layers,
            in_channels=in_channels,
            out_channels=out_channels,
            prev_output_channel=prev_output_channel,
            temb_channels=temb_channels,
            add_upsample=add_upsample,
            resnet_eps=resnet_eps,
            resnet_act_fn=resnet_act_fn,
            resnet_groups=resnet_groups,
            cross_attention_dim=cross_attention_dim,
            attn_num_head_channels=attn_num_head_channels,
            dual_cross_attention=dual_cross_attention,
            use_linear_projection=use_linear_projection,
            only_cross_attention=only_cross_attention,
            upcast_attention=upcast_attention,
            resnet_time_scale_shift=resnet_time_scale_shift,

            unet_use_cross_frame_attention=unet_use_cross_frame_attention,
            unet_use_temporal_attention=unet_use_temporal_attention,
            use_inflated_groupnorm=use_inflated_groupnorm,

            use_motion_module=use_motion_module,
            motion_module_type=motion_module_type,
            motion_module_kwargs=motion_module_kwargs,
        )
    raise ValueError(f"{up_block_type} does not exist.")


class UNetMidBlock3DCrossAttn(nn.Module):
    def __init__(
        self,
        in_channels: int,
        temb_channels: int,
        dropout: float = 0.0,
        num_layers: int = 1,
        resnet_eps: float = 1e-6,
        resnet_time_scale_shift: str = "default",
        resnet_act_fn: str = "swish",
        resnet_groups: int = 32,
        resnet_pre_norm: bool = True,
        attn_num_head_channels=1,
        output_scale_factor=1.0,
        cross_attention_dim=1280,
        dual_cross_attention=False,
        use_linear_projection=False,
        upcast_attention=False,

        unet_use_cross_frame_attention=False,
        unet_use_temporal_attention=False,
        use_inflated_groupnorm=False,

        use_motion_module=None,
        
        motion_module_type=None,
        motion_module_kwargs=None,
    ):
        super().__init__()

        self.has_cross_attention = True
        self.attn_num_head_channels = attn_num_head_channels
        resnet_groups = resnet_groups if resnet_groups is not None else min(in_channels // 4, 32)

        # there is always at least one resnet
        resnets = [
            ResnetBlock3D(
                in_channels=in_channels,
                out_channels=in_channels,
                temb_channels=temb_channels,
                eps=resnet_eps,
                groups=resnet_groups,
                dropout=dropout,
                time_embedding_norm=resnet_time_scale_shift,
                non_linearity=resnet_act_fn,
                output_scale_factor=output_scale_factor,
                pre_norm=resnet_pre_norm,

                use_inflated_groupnorm=use_inflated_groupnorm,
            )
        ]
        attentions = []
        motion_modules = []

        for _ in range(num_layers):
            if dual_cross_attention:
                raise NotImplementedError
            attentions.append(
                Transformer3DModel(
                    attn_num_head_channels,
                    in_channels // attn_num_head_channels,
                    in_channels=in_channels,
                    num_layers=1,
                    cross_attention_dim=cross_attention_dim,
                    norm_num_groups=resnet_groups,
                    use_linear_projection=use_linear_projection,
                    upcast_attention=upcast_attention,

                    unet_use_cross_frame_attention=unet_use_cross_frame_attention,
                    unet_use_temporal_attention=unet_use_temporal_attention,
                )
            )
            motion_modules.append(
                get_motion_module(
                    in_channels=in_channels,
                    motion_module_type=motion_module_type, 
                    motion_module_kwargs=motion_module_kwargs,
                ) if use_motion_module else None
            )
            resnets.append(
                ResnetBlock3D(
                    in_channels=in_channels,
                    out_channels=in_channels,
                    temb_channels=temb_channels,
                    eps=resnet_eps,
                    groups=resnet_groups,
                    dropout=dropout,
                    time_embedding_norm=resnet_time_scale_shift,
                    non_linearity=resnet_act_fn,
                    output_scale_factor=output_scale_factor,
                    pre_norm=resnet_pre_norm,

                    use_inflated_groupnorm=use_inflated_groupnorm,
                )
            )

        self.attentions = nn.ModuleList(attentions)
        self.resnets = nn.ModuleList(resnets)
        self.motion_modules = nn.ModuleList(motion_modules)

    def forward(self, hidden_states, temb=None, encoder_hidden_states=None, attention_mask=None):
        hidden_states = self.resnets[0](hidden_states, temb)
        for attn, resnet, motion_module in zip(self.attentions, self.resnets[1:], self.motion_modules):
            hidden_states = attn(hidden_states, encoder_hidden_states=encoder_hidden_states).sample
            hidden_states = motion_module(hidden_states, temb, encoder_hidden_states=encoder_hidden_states) if motion_module is not None else hidden_states
            hidden_states = resnet(hidden_states, temb)

        return hidden_states


class CrossAttnDownBlock3D(nn.Module):
    def __init__(
        self,
        in_channels: int,
        out_channels: int,
        temb_channels: int,
        dropout: float = 0.0,
        num_layers: int = 1,
        resnet_eps: float = 1e-6,
        resnet_time_scale_shift: str = "default",
        resnet_act_fn: str = "swish",
        resnet_groups: int = 32,
        resnet_pre_norm: bool = True,
        attn_num_head_channels=1,
        cross_attention_dim=1280,
        output_scale_factor=1.0,
        downsample_padding=1,
        add_downsample=True,
        dual_cross_attention=False,
        use_linear_projection=False,
        only_cross_attention=False,
        upcast_attention=False,

        unet_use_cross_frame_attention=False,
        unet_use_temporal_attention=False,
        use_inflated_groupnorm=False,
        
        use_motion_module=None,

        motion_module_type=None,
        motion_module_kwargs=None,
    ):
        super().__init__()
        resnets = []
        attentions = []
        motion_modules = []

        self.has_cross_attention = True
        self.attn_num_head_channels = attn_num_head_channels

        for i in range(num_layers):
            in_channels = in_channels if i == 0 else out_channels
            resnets.append(
                ResnetBlock3D(
                    in_channels=in_channels,
                    out_channels=out_channels,
                    temb_channels=temb_channels,
                    eps=resnet_eps,
                    groups=resnet_groups,
                    dropout=dropout,
                    time_embedding_norm=resnet_time_scale_shift,
                    non_linearity=resnet_act_fn,
                    output_scale_factor=output_scale_factor,
                    pre_norm=resnet_pre_norm,

                    use_inflated_groupnorm=use_inflated_groupnorm,
                )
            )
            if dual_cross_attention:
                raise NotImplementedError
            attentions.append(
                Transformer3DModel(
                    attn_num_head_channels,
                    out_channels // attn_num_head_channels,
                    in_channels=out_channels,
                    num_layers=1,
                    cross_attention_dim=cross_attention_dim,
                    norm_num_groups=resnet_groups,
                    use_linear_projection=use_linear_projection,
                    only_cross_attention=only_cross_attention,
                    upcast_attention=upcast_attention,

                    unet_use_cross_frame_attention=unet_use_cross_frame_attention,
                    unet_use_temporal_attention=unet_use_temporal_attention,
                )
            )
            motion_modules.append(
                get_motion_module(
                    in_channels=out_channels,
                    motion_module_type=motion_module_type, 
                    motion_module_kwargs=motion_module_kwargs,
                ) if use_motion_module else None
            )
            
        self.attentions = nn.ModuleList(attentions)
        self.resnets = nn.ModuleList(resnets)
        self.motion_modules = nn.ModuleList(motion_modules)

        if add_downsample:
            self.downsamplers = nn.ModuleList(
                [
                    Downsample3D(
                        out_channels, use_conv=True, out_channels=out_channels, padding=downsample_padding, name="op"
                    )
                ]
            )
        else:
            self.downsamplers = None

        self.gradient_checkpointing = False

    def forward(self, hidden_states, temb=None, encoder_hidden_states=None, attention_mask=None):
        output_states = ()

        for resnet, attn, motion_module in zip(self.resnets, self.attentions, self.motion_modules):
            if self.training and self.gradient_checkpointing:

                def create_custom_forward(module, return_dict=None):
                    def custom_forward(*inputs):
                        if return_dict is not None:
                            return module(*inputs, return_dict=return_dict)
                        else:
                            return module(*inputs)

                    return custom_forward

                hidden_states = torch.utils.checkpoint.checkpoint(create_custom_forward(resnet), hidden_states, temb)
                hidden_states = torch.utils.checkpoint.checkpoint(
                    create_custom_forward(attn, return_dict=False),
                    hidden_states,
                    encoder_hidden_states,
                )[0]
                if motion_module is not None:
                    hidden_states = torch.utils.checkpoint.checkpoint(create_custom_forward(motion_module), hidden_states.requires_grad_(), temb, encoder_hidden_states)
                
            else:
                hidden_states = resnet(hidden_states, temb)
                hidden_states = attn(hidden_states, encoder_hidden_states=encoder_hidden_states).sample
                
                # add motion module
                hidden_states = motion_module(hidden_states, temb, encoder_hidden_states=encoder_hidden_states) if motion_module is not None else hidden_states

            output_states += (hidden_states,)

        if self.downsamplers is not None:
            for downsampler in self.downsamplers:
                hidden_states = downsampler(hidden_states)

            output_states += (hidden_states,)

        return hidden_states, output_states


class DownBlock3D(nn.Module):
    def __init__(
        self,
        in_channels: int,
        out_channels: int,
        temb_channels: int,
        dropout: float = 0.0,
        num_layers: int = 1,
        resnet_eps: float = 1e-6,
        resnet_time_scale_shift: str = "default",
        resnet_act_fn: str = "swish",
        resnet_groups: int = 32,
        resnet_pre_norm: bool = True,
        output_scale_factor=1.0,
        add_downsample=True,
        downsample_padding=1,

        use_inflated_groupnorm=False,
        
        use_motion_module=None,
        motion_module_type=None,
        motion_module_kwargs=None,
    ):
        super().__init__()
        resnets = []
        motion_modules = []

        for i in range(num_layers):
            in_channels = in_channels if i == 0 else out_channels
            resnets.append(
                ResnetBlock3D(
                    in_channels=in_channels,
                    out_channels=out_channels,
                    temb_channels=temb_channels,
                    eps=resnet_eps,
                    groups=resnet_groups,
                    dropout=dropout,
                    time_embedding_norm=resnet_time_scale_shift,
                    non_linearity=resnet_act_fn,
                    output_scale_factor=output_scale_factor,
                    pre_norm=resnet_pre_norm,

                    use_inflated_groupnorm=use_inflated_groupnorm,
                )
            )
            motion_modules.append(
                get_motion_module(
                    in_channels=out_channels,
                    motion_module_type=motion_module_type, 
                    motion_module_kwargs=motion_module_kwargs,
                ) if use_motion_module else None
            )
            
        self.resnets = nn.ModuleList(resnets)
        self.motion_modules = nn.ModuleList(motion_modules)

        if add_downsample:
            self.downsamplers = nn.ModuleList(
                [
                    Downsample3D(
                        out_channels, use_conv=True, out_channels=out_channels, padding=downsample_padding, name="op"
                    )
                ]
            )
        else:
            self.downsamplers = None

        self.gradient_checkpointing = False

    def forward(self, hidden_states, temb=None, encoder_hidden_states=None):
        output_states = ()

        for resnet, motion_module in zip(self.resnets, self.motion_modules):
            if self.training and self.gradient_checkpointing:
                def create_custom_forward(module):
                    def custom_forward(*inputs):
                        return module(*inputs)

                    return custom_forward

                hidden_states = torch.utils.checkpoint.checkpoint(create_custom_forward(resnet), hidden_states, temb)
                if motion_module is not None:
                    hidden_states = torch.utils.checkpoint.checkpoint(create_custom_forward(motion_module), hidden_states.requires_grad_(), temb, encoder_hidden_states)
            else:
                hidden_states = resnet(hidden_states, temb)

                # add motion module
                hidden_states = motion_module(hidden_states, temb, encoder_hidden_states=encoder_hidden_states) if motion_module is not None else hidden_states

            output_states += (hidden_states,)

        if self.downsamplers is not None:
            for downsampler in self.downsamplers:
                hidden_states = downsampler(hidden_states)

            output_states += (hidden_states,)

        return hidden_states, output_states


class CrossAttnUpBlock3D(nn.Module):
    def __init__(
        self,
        in_channels: int,
        out_channels: int,
        prev_output_channel: int,
        temb_channels: int,
        dropout: float = 0.0,
        num_layers: int = 1,
        resnet_eps: float = 1e-6,
        resnet_time_scale_shift: str = "default",
        resnet_act_fn: str = "swish",
        resnet_groups: int = 32,
        resnet_pre_norm: bool = True,
        attn_num_head_channels=1,
        cross_attention_dim=1280,
        output_scale_factor=1.0,
        add_upsample=True,
        dual_cross_attention=False,
        use_linear_projection=False,
        only_cross_attention=False,
        upcast_attention=False,

        unet_use_cross_frame_attention=False,
        unet_use_temporal_attention=False,
        use_inflated_groupnorm=False,
        
        use_motion_module=None,

        motion_module_type=None,
        motion_module_kwargs=None,
    ):
        super().__init__()
        resnets = []
        attentions = []
        motion_modules = []

        self.has_cross_attention = True
        self.attn_num_head_channels = attn_num_head_channels

        for i in range(num_layers):
            res_skip_channels = in_channels if (i == num_layers - 1) else out_channels
            resnet_in_channels = prev_output_channel if i == 0 else out_channels

            resnets.append(
                ResnetBlock3D(
                    in_channels=resnet_in_channels + res_skip_channels,
                    out_channels=out_channels,
                    temb_channels=temb_channels,
                    eps=resnet_eps,
                    groups=resnet_groups,
                    dropout=dropout,
                    time_embedding_norm=resnet_time_scale_shift,
                    non_linearity=resnet_act_fn,
                    output_scale_factor=output_scale_factor,
                    pre_norm=resnet_pre_norm,

                    use_inflated_groupnorm=use_inflated_groupnorm,
                )
            )
            if dual_cross_attention:
                raise NotImplementedError
            attentions.append(
                Transformer3DModel(
                    attn_num_head_channels,
                    out_channels // attn_num_head_channels,
                    in_channels=out_channels,
                    num_layers=1,
                    cross_attention_dim=cross_attention_dim,
                    norm_num_groups=resnet_groups,
                    use_linear_projection=use_linear_projection,
                    only_cross_attention=only_cross_attention,
                    upcast_attention=upcast_attention,

                    unet_use_cross_frame_attention=unet_use_cross_frame_attention,
                    unet_use_temporal_attention=unet_use_temporal_attention,
                )
            )
            motion_modules.append(
                get_motion_module(
                    in_channels=out_channels,
                    motion_module_type=motion_module_type, 
                    motion_module_kwargs=motion_module_kwargs,
                ) if use_motion_module else None
            )
            
        self.attentions = nn.ModuleList(attentions)
        self.resnets = nn.ModuleList(resnets)
        self.motion_modules = nn.ModuleList(motion_modules)

        if add_upsample:
            self.upsamplers = nn.ModuleList([Upsample3D(out_channels, use_conv=True, out_channels=out_channels)])
        else:
            self.upsamplers = None

        self.gradient_checkpointing = False

    def forward(
        self,
        hidden_states,
        res_hidden_states_tuple,
        temb=None,
        encoder_hidden_states=None,
        upsample_size=None,
        attention_mask=None,
    ):
        for resnet, attn, motion_module in zip(self.resnets, self.attentions, self.motion_modules):
            # pop res hidden states
            res_hidden_states = res_hidden_states_tuple[-1]
            res_hidden_states_tuple = res_hidden_states_tuple[:-1]
            hidden_states = torch.cat([hidden_states, res_hidden_states], dim=1)

            if self.training and self.gradient_checkpointing:

                def create_custom_forward(module, return_dict=None):
                    def custom_forward(*inputs):
                        if return_dict is not None:
                            return module(*inputs, return_dict=return_dict)
                        else:
                            return module(*inputs)

                    return custom_forward

                hidden_states = torch.utils.checkpoint.checkpoint(create_custom_forward(resnet), hidden_states, temb)
                hidden_states = torch.utils.checkpoint.checkpoint(
                    create_custom_forward(attn, return_dict=False),
                    hidden_states,
                    encoder_hidden_states,
                )[0]
                if motion_module is not None:
                    hidden_states = torch.utils.checkpoint.checkpoint(create_custom_forward(motion_module), hidden_states.requires_grad_(), temb, encoder_hidden_states)
            
            else:
                hidden_states = resnet(hidden_states, temb)
                hidden_states = attn(hidden_states, encoder_hidden_states=encoder_hidden_states).sample
                
                # add motion module
                hidden_states = motion_module(hidden_states, temb, encoder_hidden_states=encoder_hidden_states) if motion_module is not None else hidden_states

        if self.upsamplers is not None:
            for upsampler in self.upsamplers:
                hidden_states = upsampler(hidden_states, upsample_size)

        return hidden_states


class UpBlock3D(nn.Module):
    def __init__(
        self,
        in_channels: int,
        prev_output_channel: int,
        out_channels: int,
        temb_channels: int,
        dropout: float = 0.0,
        num_layers: int = 1,
        resnet_eps: float = 1e-6,
        resnet_time_scale_shift: str = "default",
        resnet_act_fn: str = "swish",
        resnet_groups: int = 32,
        resnet_pre_norm: bool = True,
        output_scale_factor=1.0,
        add_upsample=True,

        use_inflated_groupnorm=False,

        use_motion_module=None,
        motion_module_type=None,
        motion_module_kwargs=None,
    ):
        super().__init__()
        resnets = []
        motion_modules = []

        for i in range(num_layers):
            res_skip_channels = in_channels if (i == num_layers - 1) else out_channels
            resnet_in_channels = prev_output_channel if i == 0 else out_channels

            resnets.append(
                ResnetBlock3D(
                    in_channels=resnet_in_channels + res_skip_channels,
                    out_channels=out_channels,
                    temb_channels=temb_channels,
                    eps=resnet_eps,
                    groups=resnet_groups,
                    dropout=dropout,
                    time_embedding_norm=resnet_time_scale_shift,
                    non_linearity=resnet_act_fn,
                    output_scale_factor=output_scale_factor,
                    pre_norm=resnet_pre_norm,

                    use_inflated_groupnorm=use_inflated_groupnorm,
                )
            )
            motion_modules.append(
                get_motion_module(
                    in_channels=out_channels,
                    motion_module_type=motion_module_type, 
                    motion_module_kwargs=motion_module_kwargs,
                ) if use_motion_module else None
            )

        self.resnets = nn.ModuleList(resnets)
        self.motion_modules = nn.ModuleList(motion_modules)

        if add_upsample:
            self.upsamplers = nn.ModuleList([Upsample3D(out_channels, use_conv=True, out_channels=out_channels)])
        else:
            self.upsamplers = None

        self.gradient_checkpointing = False

    def forward(self, hidden_states, res_hidden_states_tuple, temb=None, upsample_size=None, encoder_hidden_states=None,):
        for resnet, motion_module in zip(self.resnets, self.motion_modules):
            # pop res hidden states
            res_hidden_states = res_hidden_states_tuple[-1]
            res_hidden_states_tuple = res_hidden_states_tuple[:-1]
            hidden_states = torch.cat([hidden_states, res_hidden_states], dim=1)

            if self.training and self.gradient_checkpointing:
                def create_custom_forward(module):
                    def custom_forward(*inputs):
                        return module(*inputs)

                    return custom_forward

                hidden_states = torch.utils.checkpoint.checkpoint(create_custom_forward(resnet), hidden_states, temb)
                if motion_module is not None:
                    hidden_states = torch.utils.checkpoint.checkpoint(create_custom_forward(motion_module), hidden_states.requires_grad_(), temb, encoder_hidden_states)
            else:
                hidden_states = resnet(hidden_states, temb)
                hidden_states = motion_module(hidden_states, temb, encoder_hidden_states=encoder_hidden_states) if motion_module is not None else hidden_states

        if self.upsamplers is not None:
            for upsampler in self.upsamplers:
                hidden_states = upsampler(hidden_states, upsample_size)

        return hidden_states