Spaces:
Running
Running
File size: 18,392 Bytes
63f3cf2 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 |
# -*- coding: UTF-8 -*-
'''=================================================
@Project -> File pram -> viewer
@IDE PyCharm
@Author fx221@cam.ac.uk
@Date 05/03/2024 16:50
=================================================='''
import cv2
import numpy as np
import pypangolin as pangolin
from OpenGL.GL import *
import time
import threading
from colmap_utils.read_write_model import qvec2rotmat
from tools.common import resize_image_with_padding
from localization.frame import Frame
class Viewer:
default_config = {
'image_size_indoor': 0.1,
'image_line_width_indoor': 1,
'image_size_outdoor': 1,
'image_line_width_outdoor': 3,
'point_size_indoor': 1,
'point_size_outdoor': 1,
'image_width': 640,
'image_height': 480,
'viewpoint_x': 0,
'viewpoint_y': -1,
'viewpoint_z': -5,
'viewpoint_F': 512,
'scene': 'indoor',
}
def __init__(self, locMap, seg_color, config={}):
self.config = {**self.default_config, **config}
self.viewpoint_x = self.config['viewpoint_x']
self.viewpoint_y = self.config['viewpoint_y']
self.viewpoint_z = self.config['viewpoint_z']
self.viewpoint_F = self.config['viewpoint_F']
self.img_width = self.config['image_width']
self.img_height = self.config['image_height']
if self.config['scene'] == 'indoor':
self.image_size = self.config['image_size_indoor']
self.image_line_width = self.config['image_line_width_indoor']
self.point_size = self.config['point_size_indoor']
else:
self.image_size = self.config['image_size_outdoor']
self.image_line_width = self.config['image_line_width_outdoor']
self.point_size = self.config['point_size_outdoor']
self.viewpoint_z = -150
self.locMap = locMap
self.seg_colors = seg_color
# current camera pose
self.frame = None
self.Tcw = np.eye(4, dtype=float)
self.Twc = np.linalg.inv(self.Tcw)
self.gt_Tcw = None
self.gt_Twc = None
self.scene = None
self.current_vrf_id = None
self.reference_frame_ids = None
self.subMap = None
self.seg_point_clouds = None
self.point_clouds = None
self.start_seg_id = 1
self.stop = False
self.refinement = False
self.tracking = False
# time
self.time_feat = np.NAN
self.time_rec = np.NAN
self.time_loc = np.NAN
self.time_ref = np.NAN
# image
self.image_rec = None
def draw_3d_points_white(self):
if self.point_clouds is None:
return
point_size = self.point_size * 0.5
glColor4f(0.9, 0.95, 1.0, 0.6)
glPointSize(point_size)
pangolin.glDrawPoints(self.point_clouds)
def draw_seg_3d_points(self):
if self.seg_point_clouds is None:
return
for sid in self.seg_point_clouds.keys():
xyzs = self.seg_point_clouds[sid]
point_size = self.point_size * 0.5
bgr = self.seg_colors[sid + self.start_seg_id + 1]
glColor3f(bgr[2] / 255, bgr[1] / 255, bgr[0] / 255)
glPointSize(point_size)
pangolin.glDrawPoints(xyzs)
def draw_ref_3d_points(self, use_seg_color=False):
if self.reference_frame_ids is None:
return
ref_point3D_ids = []
for fid in self.reference_frame_ids:
pids = self.subMap.reference_frames[fid].point3D_ids
ref_point3D_ids.extend(list(pids))
ref_point3D_ids = np.unique(ref_point3D_ids).tolist()
point_size = self.point_size * 5
glPointSize(point_size)
glBegin(GL_POINTS)
for pid in ref_point3D_ids:
if pid not in self.subMap.point3Ds.keys():
continue
xyz = self.subMap.point3Ds[pid].xyz
rgb = self.subMap.point3Ds[pid].rgb
sid = self.subMap.point3Ds[pid].seg_id
if use_seg_color:
bgr = self.seg_colors[sid + self.start_seg_id + 1]
glColor3f(bgr[2] / 255, bgr[1] / 255, bgr[0] / 255)
else:
glColor3f(rgb[0] / 255, rgb[1] / 255, rgb[2] / 255)
glVertex3f(xyz[0], xyz[1], xyz[2])
glEnd()
def draw_vrf_frames(self):
if self.subMap is None:
return
w = self.image_size * 1.0
image_line_width = self.image_line_width * 1.0
h = w * 0.75
z = w * 0.6
for sid in self.subMap.seg_ref_frame_ids.keys():
frame_id = self.subMap.seg_ref_frame_ids[sid][0]
qvec = self.subMap.reference_frames[frame_id].qvec
tcw = self.subMap.reference_frames[frame_id].tvec
Rcw = qvec2rotmat(qvec)
twc = -Rcw.T @ tcw
Rwc = Rcw.T
Twc = np.column_stack((Rwc, twc))
Twc = np.vstack((Twc, (0, 0, 0, 1)))
glPushMatrix()
glMultMatrixf(Twc.T)
glLineWidth(image_line_width)
glColor3f(1, 0, 0)
glBegin(GL_LINES)
glVertex3f(0, 0, 0)
glVertex3f(w, h, z)
glVertex3f(0, 0, 0)
glVertex3f(w, -h, z)
glVertex3f(0, 0, 0)
glVertex3f(-w, -h, z)
glVertex3f(0, 0, 0)
glVertex3f(-w, h, z)
glVertex3f(w, h, z)
glVertex3f(w, -h, z)
glVertex3f(-w, h, z)
glVertex3f(-w, -h, z)
glVertex3f(-w, h, z)
glVertex3f(w, h, z)
glVertex3f(-w, -h, z)
glVertex3f(w, -h, z)
glEnd()
glPopMatrix()
def draw_current_vrf_frame(self):
if self.current_vrf_id is None:
return
qvec = self.subMap.reference_frames[self.current_vrf_id].qvec
tcw = self.subMap.reference_frames[self.current_vrf_id].tvec
Rcw = qvec2rotmat(qvec)
twc = -Rcw.T @ tcw
Rwc = Rcw.T
Twc = np.column_stack((Rwc, twc))
Twc = np.vstack((Twc, (0, 0, 0, 1)))
camera_line_width = self.image_line_width * 2
w = self.image_size * 2
h = w * 0.75
z = w * 0.6
glPushMatrix()
glMultMatrixf(Twc.T) # note the .T
glLineWidth(camera_line_width)
glColor3f(1, 0, 0)
glBegin(GL_LINES)
glVertex3f(0, 0, 0)
glVertex3f(w, h, z)
glVertex3f(0, 0, 0)
glVertex3f(w, -h, z)
glVertex3f(0, 0, 0)
glVertex3f(-w, -h, z)
glVertex3f(0, 0, 0)
glVertex3f(-w, h, z)
glVertex3f(w, h, z)
glVertex3f(w, -h, z)
glVertex3f(-w, h, z)
glVertex3f(-w, -h, z)
glVertex3f(-w, h, z)
glVertex3f(w, h, z)
glVertex3f(-w, -h, z)
glVertex3f(w, -h, z)
glEnd()
glPopMatrix()
def draw_current_frame(self, Tcw, color=(0, 1.0, 0)):
Twc = np.linalg.inv(Tcw)
camera_line_width = self.image_line_width * 2
w = self.image_size * 2
h = w * 0.75
z = w * 0.6
glPushMatrix()
glMultMatrixf(Twc.T) # not the .T
glLineWidth(camera_line_width)
glColor3f(color[0], color[1], color[2])
glBegin(GL_LINES)
glVertex3f(0, 0, 0)
glVertex3f(w, h, z)
glVertex3f(0, 0, 0)
glVertex3f(w, -h, z)
glVertex3f(0, 0, 0)
glVertex3f(-w, -h, z)
glVertex3f(0, 0, 0)
glVertex3f(-w, h, z)
glVertex3f(w, h, z)
glVertex3f(w, -h, z)
glVertex3f(-w, h, z)
glVertex3f(-w, -h, z)
glVertex3f(-w, h, z)
glVertex3f(w, h, z)
glVertex3f(-w, -h, z)
glVertex3f(w, -h, z)
glEnd()
glPopMatrix()
def draw_ref_frames(self):
if self.reference_frame_ids is None:
return
w = self.image_size * 1.5
image_line_width = self.image_line_width * 1.5
h = w * 0.75
z = w * 0.6
for fid in self.reference_frame_ids:
qvec = self.subMap.reference_frames[fid].qvec
tcw = self.subMap.reference_frames[fid].tvec
Rcw = qvec2rotmat(qvec)
twc = -Rcw.T @ tcw
Rwc = Rcw.T
Twc = np.column_stack((Rwc, twc))
Twc = np.vstack((Twc, (0, 0, 0, 1)))
glPushMatrix()
glMultMatrixf(Twc.T)
glLineWidth(image_line_width)
glColor3f(100 / 255, 140 / 255, 17 / 255)
glBegin(GL_LINES)
glVertex3f(0, 0, 0)
glVertex3f(w, h, z)
glVertex3f(0, 0, 0)
glVertex3f(w, -h, z)
glVertex3f(0, 0, 0)
glVertex3f(-w, -h, z)
glVertex3f(0, 0, 0)
glVertex3f(-w, h, z)
glVertex3f(w, h, z)
glVertex3f(w, -h, z)
glVertex3f(-w, h, z)
glVertex3f(-w, -h, z)
glVertex3f(-w, h, z)
glVertex3f(w, h, z)
glVertex3f(-w, -h, z)
glVertex3f(w, -h, z)
glEnd()
glPopMatrix()
def terminate(self):
lock = threading.Lock()
lock.acquire()
self.stop = True
lock.release()
def update_point_clouds(self):
# for fast drawing
seg_point_clouds = {}
point_clouds = []
for pid in self.subMap.point3Ds.keys():
sid = self.subMap.point3Ds[pid].seg_id
xyz = self.subMap.point3Ds[pid].xyz
if sid in seg_point_clouds.keys():
seg_point_clouds[sid].append(xyz.reshape(3, 1))
else:
seg_point_clouds[sid] = [xyz.reshape(3, 1)]
point_clouds.append(xyz.reshape(3, 1))
self.seg_point_clouds = seg_point_clouds
self.point_clouds = point_clouds
def update(self, curr_frame: Frame):
lock = threading.Lock()
lock.acquire()
# self.frame = curr_frame
self.current_vrf_id = curr_frame.reference_frame_id
self.reference_frame_ids = [self.current_vrf_id]
# self.reference_frame_ids = curr_frame.refinement_reference_frame_ids
# if self.reference_frame_ids is None:
# self.reference_frame_ids = [self.current_vrf_id]
self.subMap = self.locMap.sub_maps[curr_frame.matched_scene_name]
self.start_seg_id = self.locMap.scene_name_start_sid[curr_frame.matched_scene_name]
if self.scene is None or self.scene != curr_frame.matched_scene_name:
self.scene = curr_frame.matched_scene_name
self.update_point_clouds()
if curr_frame.qvec is not None:
Rcw = qvec2rotmat(curr_frame.qvec)
Tcw = np.column_stack((Rcw, curr_frame.tvec))
self.Tcw = np.vstack((Tcw, (0, 0, 0, 1)))
Rwc = Rcw.T
twc = -Rcw.T @ curr_frame.tvec
Twc = np.column_stack((Rwc, twc))
self.Twc = np.vstack((Twc, (0, 0, 0, 1)))
if curr_frame.gt_qvec is not None:
gt_Rcw = qvec2rotmat(curr_frame.gt_qvec)
gt_Tcw = np.column_stack((gt_Rcw, curr_frame.gt_tvec))
self.gt_Tcw = np.vstack((gt_Tcw, (0, 0, 0, 1)))
gt_Rwc = gt_Rcw.T
gt_twc = -gt_Rcw.T @ curr_frame.gt_tvec
gt_Twc = np.column_stack((gt_Rwc, gt_twc))
self.gt_Twc = np.vstack((gt_Twc, (0, 0, 0, 1)))
else:
self.gt_Tcw = None
self.gt_Twc = None
# update time
self.time_feat = curr_frame.time_feat
self.time_rec = curr_frame.time_rec
self.time_loc = curr_frame.time_loc
self.time_ref = curr_frame.time_ref
# update image
image_rec_inlier = np.hstack([curr_frame.image_rec, curr_frame.image_inlier])
image_rec_inlier = resize_image_with_padding(image=image_rec_inlier, nw=self.img_width * 2, nh=self.img_height)
image_matching = resize_image_with_padding(image=curr_frame.image_matching, nw=self.img_width * 2,
nh=self.img_height)
image_rec_matching_inliers = resize_image_with_padding(image=np.vstack([image_rec_inlier, image_matching]),
nw=self.img_width * 2, nh=self.img_height * 2)
self.image_rec = cv2.cvtColor(image_rec_matching_inliers, cv2.COLOR_BGR2RGB)
lock.release()
def run(self):
pangolin.CreateWindowAndBind("Map reviewer", 640, 480)
glEnable(GL_DEPTH_TEST)
glEnable(GL_BLEND)
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)
pangolin.CreatePanel("menu").SetBounds(pangolin.Attach(0),
pangolin.Attach(1),
pangolin.Attach(0),
# pangolin.Attach.Pix(-175),
pangolin.Attach.Pix(175),
# pangolin.Attach(1)
)
menu = pangolin.Var("menu")
menu.Tracking = (False, pangolin.VarMeta(toggle=True))
menu.FollowCamera = (True, pangolin.VarMeta(toggle=True))
menu.ShowPoints = (True, pangolin.VarMeta(toggle=True))
menu.ShowSegs = (False, pangolin.VarMeta(toggle=True))
menu.ShowRefSegs = (True, pangolin.VarMeta(toggle=True))
menu.ShowRefPoints = (False, pangolin.VarMeta(toggle=True))
menu.ShowVRFFrame = (True, pangolin.VarMeta(toggle=True))
menu.ShowAllVRFs = (False, pangolin.VarMeta(toggle=True))
menu.ShowRefFrames = (False, pangolin.VarMeta(toggle=True))
menu.Refinement = (self.refinement, pangolin.VarMeta(toggle=True))
menu.featTime = 'NaN'
menu.recTime = 'NaN'
menu.locTime = 'NaN'
menu.refTime = 'NaN'
menu.totalTime = 'NaN'
pm = pangolin.ProjectionMatrix(640, 480, self.viewpoint_F, self.viewpoint_F, 320, 240, 0.1,
10000)
# /camera position,viewpoint position,axis direction
mv = pangolin.ModelViewLookAt(self.viewpoint_x,
self.viewpoint_y,
self.viewpoint_z,
0, 0, 0,
# 0.0, -1.0, 0.0,
pangolin.AxisZ,
)
s_cam = pangolin.OpenGlRenderState(pm, mv)
# Attach bottom, Attach top, Attach left, Attach right,
scale = 0.42
d_img_rec = pangolin.Display('image_rec').SetBounds(pangolin.Attach(1 - scale),
pangolin.Attach(1),
pangolin.Attach(
1 - 0.3),
pangolin.Attach(1),
self.img_width / self.img_height
) # .SetLock(0, 1)
handler = pangolin.Handler3D(s_cam)
d_cam = pangolin.Display('3D').SetBounds(
pangolin.Attach(0), # bottom
pangolin.Attach(1), # top
pangolin.Attach.Pix(175), # left
# pangolin.Attach.Pix(0), # left
pangolin.Attach(1), # right
-640 / 480, # aspect
).SetHandler(handler)
d_img_rec_texture = pangolin.GlTexture(self.img_width * 2, self.img_height * 2, GL_RGB, False, 0, GL_RGB,
GL_UNSIGNED_BYTE)
while not pangolin.ShouldQuit() and not self.stop:
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
# glClearColor(1.0, 1.0, 1.0, 1.0)
glClearColor(0.0, 0.0, 0.0, 1.0)
d_cam.Activate(s_cam)
if menu.FollowCamera:
s_cam.Follow(pangolin.OpenGlMatrix(self.Twc.astype(np.float32)), follow=True)
# pangolin.glDrawColouredCube()
if menu.ShowPoints:
self.draw_3d_points_white()
if menu.ShowRefPoints:
self.draw_ref_3d_points(use_seg_color=False)
if menu.ShowRefSegs:
self.draw_ref_3d_points(use_seg_color=True)
if menu.ShowSegs:
self.draw_seg_3d_points()
if menu.ShowAllVRFs:
self.draw_vrf_frames()
if menu.ShowRefFrames:
self.draw_ref_frames()
if menu.ShowVRFFrame:
self.draw_current_vrf_frame()
if menu.Refinement:
self.refinement = True
else:
self.refinement = False
if menu.Tracking:
self.tracking = True
else:
self.tracking = False
self.draw_current_frame(Tcw=self.Tcw)
if self.gt_Tcw is not None: # draw gt pose with color (0, 0, 1.0)
self.draw_current_frame(Tcw=self.gt_Tcw, color=(0., 0., 1.0))
d_img_rec.Activate()
glColor4f(1, 1, 1, 1)
if self.image_rec is not None:
d_img_rec_texture.Upload(self.image_rec, GL_RGB, GL_UNSIGNED_BYTE)
d_img_rec_texture.RenderToViewportFlipY()
time_total = 0
if self.time_feat != np.NAN:
menu.featTime = '{:.2f}s'.format(self.time_feat)
time_total = time_total + self.time_feat
if self.time_rec != np.NAN:
menu.recTime = '{:.2f}s'.format(self.time_rec)
time_total = time_total + self.time_rec
if self.time_loc != np.NAN:
menu.locTime = '{:.2f}s'.format(self.time_loc)
time_total = time_total + self.time_loc
if self.time_ref != np.NAN:
menu.refTime = '{:.2f}s'.format(self.time_ref)
time_total = time_total + self.time_ref
menu.totalTime = '{:.2f}s'.format(time_total)
time.sleep(50 / 1000)
pangolin.FinishFrame()
|