Thafx commited on
Commit
84052a8
1 Parent(s): bb1888e

Update app.py

Browse files
Files changed (1) hide show
  1. app.py +10 -17
app.py CHANGED
@@ -14,17 +14,18 @@ def get_prompts(prompt_text):
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  if prompt_text:
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  return MagicPrompt('dreamlikeart, ' + prompt_text)
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  else:
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- return MagicPrompt('')
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  logging.info('loading Dreamlike Diffusion')
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- DreamDiffusion=App.Interface.load('models/dreamlike-art/dreamlike-photoreal-2.0') # Credits to SG161222
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  logging.info('Loading Dreamlike PhotoReal')
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  DreamPhotoReal = DreamDiffusion
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- #DreamPhotoReal=App.Interface.load('models/dreamlike-art/dreamlike-photoreal-2.0') # Credits to Dreamlike
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  def RestartScript():
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  while True:
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  RandomTime = random.randint(540, 600)
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  time.sleep(RandomTime)
 
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  os.execl(sys.executable, sys.executable, *sys.argv)
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  logging.info('Starting Auto-Restarter')
@@ -34,8 +35,7 @@ RestartThread.start()
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  queue = Queue()
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  queue_threshold = 100
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- def AddNoise(Prompt, neg_prompt, NoiseLevel=0.00):
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-
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  if NoiseLevel == 0:
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  NoiseLevel = 0.00
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  PercentageNoise = NoiseLevel * 5
@@ -142,11 +142,11 @@ with App.Blocks(css='style.css') as demo:
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  <div style='text-align: center; max-width: 650px; margin: 0 auto;'>
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  <div>
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  <h1 style='font-weight: 900; font-size: 3rem; margin-bottom:20px;'>
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- Dreamlike Appouped
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  </h1>
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  </div>
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  <p style='margin-bottom: 10px; font-size: 96%'>
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- Dreamlike Diffusion 1.4 | Dreamlike PhotoReal 2.0
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  Noise Level: Controls how much randomness is added to the input before it is sent to the model. Higher noise level produces more diverse Outputs, while lower noise level produces similar Outputs,
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  <a created by phenomenon1981</a>.
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  </p>
@@ -184,18 +184,11 @@ with App.Blocks(css='style.css') as demo:
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  show_label=False,
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  max_lines=4,
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  placeholder='Full Prompt',
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- ).style
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- neg_prompt = App.Textbox(
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- label='Enter your Negative prompt',
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- show_label=False,
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- max_lines=4,
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- placeholder='Full Negative Prompt',
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- ).style(
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- container=False,
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  )
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  Run = App.Button('Generate Images').style(full_width=False)
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-
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-
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  with App.Row():
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  with App.Row():
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  NoiseLevel = App.Slider(minimum=0.1, maximum=3, step=0.1, label='Noise Level', value=0.5)
 
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  if prompt_text:
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  return MagicPrompt('dreamlikeart, ' + prompt_text)
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  else:
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+ return MagicPrompt('')
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  logging.info('loading Dreamlike Diffusion')
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+ DreamDiffusion=App.Interface.load('models/dreamlike-art/dreamlike-diffusion-1.0') # Credits to Dreamlike
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  logging.info('Loading Dreamlike PhotoReal')
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  DreamPhotoReal = DreamDiffusion
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+ # DreamPhotoReal=App.Interface.load('models/dreamlike-art/dreamlike-photoreal-2.0') # Credits to Dreamlike
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  def RestartScript():
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  while True:
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  RandomTime = random.randint(540, 600)
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  time.sleep(RandomTime)
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+ logging.info('Restarting')
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  os.execl(sys.executable, sys.executable, *sys.argv)
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  logging.info('Starting Auto-Restarter')
 
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  queue = Queue()
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  queue_threshold = 100
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+ def AddNoise(Prompt, NoiseLevel=0.00):
 
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  if NoiseLevel == 0:
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  NoiseLevel = 0.00
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  PercentageNoise = NoiseLevel * 5
 
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  <div style='text-align: center; max-width: 650px; margin: 0 auto;'>
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  <div>
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  <h1 style='font-weight: 900; font-size: 3rem; margin-bottom:20px;'>
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+ Dreamlike Grouped
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  </h1>
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  </div>
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  <p style='margin-bottom: 10px; font-size: 96%'>
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+ Dreamlike Diffusion 1.0 | Dreamlike PhotoReal 2.0
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  Noise Level: Controls how much randomness is added to the input before it is sent to the model. Higher noise level produces more diverse Outputs, while lower noise level produces similar Outputs,
151
  <a created by phenomenon1981</a>.
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  </p>
 
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  show_label=False,
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  max_lines=4,
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  placeholder='Full Prompt',
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+ ).style(
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+ container=False,
 
 
 
 
 
 
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  )
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  Run = App.Button('Generate Images').style(full_width=False)
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+
 
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  with App.Row():
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  with App.Row():
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  NoiseLevel = App.Slider(minimum=0.1, maximum=3, step=0.1, label='Noise Level', value=0.5)