Rex Cheng
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/* coding=utf-8
* Copyright (c) 2020, NVIDIA CORPORATION. All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*This code is copied fron NVIDIA apex:
* https://github.com/NVIDIA/apex
* with minor changes. */
#ifndef TORCH_CHECK
#define TORCH_CHECK AT_CHECK
#endif
#ifdef VERSION_GE_1_3
#define DATA_PTR data_ptr
#else
#define DATA_PTR data
#endif