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added FrozenLake-v1-no_slippery, Taxi-v3 and Cliffwalker-v0
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import requests
import pandas as pd
from tqdm.auto import tqdm
import gradio as gr
from huggingface_hub import HfApi, hf_hub_download
from huggingface_hub.repocard import metadata_load
RL_ENVS = ['LunarLander-v2','CarRacing-v0','MountainCar-v0',
'BipedalWalker-v3','FrozenLake-v1','FrozenLake-v1-no_slippery',
'Taxi-v3','Cliffwalker-v0']
with open('app.css','r') as f:
BLOCK_CSS = f.read()
LOADED_MODEL_IDS = {rl_env:[] for rl_env in RL_ENVS}
# Based on Omar Sanseviero work
# Make model clickable link
def make_clickable_model(model_name):
# remove user from model name
model_name_show = ' '.join(model_name.split('/')[1:])
link = "https://huggingface.co/" + model_name
return f'<a target="_blank" href="{link}">{model_name_show}</a>'
# Make user clickable link
def make_clickable_user(user_id):
link = "https://huggingface.co/" + user_id
return f'<a target="_blank" href="{link}">{user_id}</a>'
def get_model_ids(rl_env):
api = HfApi()
models = api.list_models(filter=rl_env)
model_ids = [x.modelId for x in models]
return model_ids
def get_metadata(model_id):
try:
readme_path = hf_hub_download(model_id, filename="README.md")
return metadata_load(readme_path)
except requests.exceptions.HTTPError:
# 404 README.md not found
return None
def parse_metrics_accuracy(meta):
if "model-index" not in meta:
return None
result = meta["model-index"][0]["results"]
metrics = result[0]["metrics"]
accuracy = metrics[0]["value"]
return accuracy
# We keep the worst case episode
def parse_rewards(accuracy):
default_std = -1000
default_reward=-1000
if accuracy != None:
parsed = accuracy.split(' +/- ')
if len(parsed)>1:
mean_reward = float(parsed[0])
std_reward = float(parsed[1])
else:
mean_reward = default_std
std_reward = default_reward
else:
mean_reward = default_std
std_reward = default_reward
return mean_reward, std_reward
def get_data(rl_env):
global LOADED_MODEL_IDS
data = []
model_ids = get_model_ids(rl_env)
LOADED_MODEL_IDS[rl_env]+=model_ids
for model_id in tqdm(model_ids):
meta = get_metadata(model_id)
if meta is None:
continue
user_id = model_id.split('/')[0]
row = {}
row["User"] = user_id
row["Model"] = model_id
accuracy = parse_metrics_accuracy(meta)
mean_reward, std_reward = parse_rewards(accuracy)
row["Results"] = mean_reward - std_reward
row["Mean Reward"] = mean_reward
row["Std Reward"] = std_reward
data.append(row)
return pd.DataFrame.from_records(data)
def update_data(rl_env):
global LOADED_MODEL_IDS
data = []
model_ids = [x for x in get_model_ids(rl_env) if x not in LOADED_MODEL_IDS[rl_env]]
LOADED_MODEL_IDS[rl_env]+=model_ids
for model_id in tqdm(model_ids):
meta = get_metadata(model_id)
if meta is None:
continue
user_id = model_id.split('/')[0]
row = {}
row["User"] = user_id
row["Model"] = model_id
accuracy = parse_metrics_accuracy(meta)
mean_reward, std_reward = parse_rewards(accuracy)
row["Results"] = mean_reward - std_reward
row["Mean Reward"] = mean_reward
row["Std Reward"] = std_reward
data.append(row)
return pd.DataFrame.from_records(data)
def update_data_per_env(rl_env):
global RL_DETAILS
_,old_dataframe,_ = RL_DETAILS[rl_env]['data']
new_dataframe = update_data(rl_env)
new_dataframe = new_dataframe.fillna("")
if not new_dataframe.empty:
new_dataframe["User"] = new_dataframe["User"].apply(make_clickable_user)
new_dataframe["Model"] = new_dataframe["Model"].apply(make_clickable_model)
dataframe = pd.concat([old_dataframe,new_dataframe])
if not dataframe.empty:
dataframe = dataframe.sort_values(by=['Results'], ascending=False)
if not 'Ranking' in dataframe.columns:
dataframe.insert(0, 'Ranking', [i for i in range(1,len(dataframe)+1)])
else:
dataframe['Ranking'] = [i for i in range(1,len(dataframe)+1)]
table_html = dataframe.to_html(escape=False, index=False,justify = 'left')
return table_html,dataframe,dataframe.empty
else:
html = """<div style="color: green">
<p> βŒ› Please wait. Results will be out soon... </p>
</div>
"""
return html,dataframe,dataframe.empty
def get_data_per_env(rl_env):
dataframe = get_data(rl_env)
dataframe = dataframe.fillna("")
if not dataframe.empty:
# turn the model ids into clickable links
dataframe["User"] = dataframe["User"].apply(make_clickable_user)
dataframe["Model"] = dataframe["Model"].apply(make_clickable_model)
dataframe = dataframe.sort_values(by=['Results'], ascending=False)
if not 'Ranking' in dataframe.columns:
dataframe.insert(0, 'Ranking', [i for i in range(1,len(dataframe)+1)])
else:
dataframe['Ranking'] = [i for i in range(1,len(dataframe)+1)]
table_html = dataframe.to_html(escape=False, index=False,justify = 'left')
return table_html,dataframe,dataframe.empty
else:
html = """<div style="color: green">
<p> βŒ› Please wait. Results will be out soon... </p>
</div>
"""
return html,dataframe,dataframe.empty
def get_info_display(len_dataframe,env_name,name_leaderboard,is_empty):
if not is_empty:
markdown = """
<div class='infoPoint'>
<h1> {name_leaderboard} </h1>
<br>
<p> This is a leaderboard of <b>{len_dataframe}</b> agents playing {env_name} πŸ‘©β€πŸš€. </p>
<br>
<p> We use lower bound result to sort the models: mean_reward - std_reward. </p>
<br>
<p> You can click on the model's name to be redirected to its model card which includes documentation. </p>
<br>
<p> You want to try your model? Read this <a href="https://github.com/huggingface/deep-rl-class/blob/Unit1/unit1/README.md" target="_blank">Unit 1</a> of Deep Reinforcement Learning Class.
</p>
</div>
""".format(len_dataframe = len_dataframe,env_name = env_name,name_leaderboard = name_leaderboard)
else:
markdown = """
<div class='infoPoint'>
<h1> {name_leaderboard} </h1>
<br>
</div>
""".format(name_leaderboard = name_leaderboard)
return markdown
def reload_all_data():
global RL_DETAILS,RL_ENVS
for rl_env in RL_ENVS:
RL_DETAILS[rl_env]['data'] = update_data_per_env(rl_env)
html = """<div style="color: green">
<p> βœ… Leaderboard updated! Click `Reload Leaderboard` to see the current leaderboard.</p>
</div>
"""
return html
def reload_leaderboard(rl_env):
global RL_DETAILS
data_html,data_dataframe,is_empty = RL_DETAILS[rl_env]['data']
markdown = get_info_display(len(data_dataframe),rl_env,RL_DETAILS[rl_env]['title'],is_empty)
return markdown,data_html
RL_DETAILS ={'CarRacing-v0':{'title':" The Car Racing 🏎️ Leaderboard πŸš€",'data':get_data_per_env('CarRacing-v0')},
'MountainCar-v0':{'title':"The Mountain Car ⛰️ πŸš— Leaderboard πŸš€",'data':get_data_per_env('MountainCar-v0')},
'LunarLander-v2':{'title':"The Lunar Lander πŸŒ• Leaderboard πŸš€",'data':get_data_per_env('LunarLander-v2')},
'BipedalWalker-v3':{'title':"The BipedalWalker Leaderboard πŸš€",'data':get_data_per_env('BipedalWalker-v3')},
'FrozenLake-v1':{'title':"The FrozenLake Leaderboard πŸš€",'data':get_data_per_env('FrozenLake-v1')},
'FrozenLake-v1-no_slippery':{'title':'The FrozenLake-v1-no_slippery Leaderboard πŸš€','data':get_data_per_env('FrozenLake-v1-no_slippery')},
'Taxi-v3':{'title':'The Taxi-v3πŸš– Leaderboard πŸš€','data':get_data_per_env('Taxi-v3')},
'Cliffwalker-v0':{'title':'The Cliffwalker-v0 Leaderboard πŸš€','data':get_data_per_env('Cliffwalker-v0')},
}
block = gr.Blocks(css=BLOCK_CSS)
with block:
notification = gr.HTML("""<div style="color: green">
<p> βŒ› Updating leaderboard... </p>
</div>
""")
block.load(reload_all_data,[],[notification])
with gr.Tabs():
for rl_env in RL_ENVS:
with gr.TabItem(rl_env) as rl_tab:
data_html,data_dataframe,is_empty = RL_DETAILS[rl_env]['data']
markdown = get_info_display(len(data_dataframe),rl_env,RL_DETAILS[rl_env]['title'],is_empty)
env_state =gr.Variable(default_value=rl_env)
output_markdown = gr.HTML(markdown)
reload = gr.Button('Reload Leaderboard')
output_html = gr.HTML(data_html)
reload.click(reload_leaderboard,inputs=[env_state],outputs=[output_markdown,output_html])
rl_tab.select(reload_leaderboard,inputs=[env_state],outputs=[output_markdown,output_html])
block.launch()