crystalai commited on
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90b123f
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600 (11).webp ADDED
600 (12).webp ADDED
600 (13).webp ADDED
600 (14).webp ADDED
Eyes.webp ADDED
FromExtractionToProduction.xlsx ADDED
Binary file (485 kB). View file
 
GameInterface.tsx.txt ADDED
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+ import React, { useState } from 'react'
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+ import { Button } from "@/components/ui/button"
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+ import { Progress } from "@/components/ui/progress"
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+ import { ScrollArea } from "@/components/ui/scroll-area"
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+
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+ export default function Component() {
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+ const [position, setPosition] = useState(50)
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+ const [inventory, setInventory] = useState<string[]>([])
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+ const [currentObjective, setCurrentObjective] = useState("Explore the Enchanted Forest")
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+
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+ const moveCharacter = (direction: 'left' | 'right') => {
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+ setPosition(prev => Math.max(0, Math.min(100, prev + (direction === 'left' ? -10 : 10))))
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+ }
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+
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+ const gatherIngredient = () => {
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+ const ingredients = ['Moonflower', 'Stardust', 'Dragon Scale', 'Phoenix Feather', 'Mermaid Tear']
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+ const newIngredient = ingredients[Math.floor(Math.random() * ingredients.length)]
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+ setInventory(prev => [...prev, newIngredient])
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+ }
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+
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+ return (
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+ <div className="w-full max-w-4xl mx-auto p-4 bg-gradient-to-b from-purple-600 to-blue-800 rounded-lg shadow-lg">
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+ <h1 className="text-2xl font-bold text-white mb-4">Mystic Realms: The Alchemist's Journey</h1>
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+
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+ {/* Game Area */}
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+ <div className="relative h-60 bg-gradient-to-r from-green-400 to-blue-500 rounded-lg mb-4 overflow-hidden">
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+ <div
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+ className="absolute bottom-0 w-10 h-20 bg-red-500"
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+ style={{ left: `${position}%`, transition: 'left 0.3s ease-out' }}
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+ />
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+ </div>
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+
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+ {/* Controls */}
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+ <div className="flex justify-center space-x-4 mb-4">
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+ <Button onClick={() => moveCharacter('left')}>Move Left</Button>
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+ <Button onClick={gatherIngredient}>Gather Ingredient</Button>
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+ <Button onClick={() => moveCharacter('right')}>Move Right</Button>
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+ </div>
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+
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+ {/* Inventory */}
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+ <div className="bg-white bg-opacity-20 rounded-lg p-4 mb-4">
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+ <h2 className="text-xl font-semibold text-white mb-2">Inventory</h2>
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+ <ScrollArea className="h-20">
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+ <ul className="space-y-1">
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+ {inventory.map((item, index) => (
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+ <li key={index} className="text-white">{item}</li>
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+ ))}
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+ </ul>
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+ </ScrollArea>
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+ </div>
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+
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+ {/* Objective */}
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+ <div className="bg-white bg-opacity-20 rounded-lg p-4">
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+ <h2 className="text-xl font-semibold text-white mb-2">Current Objective</h2>
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+ <p className="text-white">{currentObjective}</p>
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+ <Progress value={33} className="mt-2" />
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+ </div>
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+ </div>
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+ )
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+ }
Internet_20240826_150957_19.webp ADDED
QuantumTimeMachineUI.tsx.txt ADDED
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+ import React, { useState, useEffect } from 'react'
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+ import { Button } from "@/components/ui/button"
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+ import { Slider } from "@/components/ui/slider"
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+ import { Progress } from "@/components/ui/progress"
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+ import { ChevronsUpDown, Zap, RefreshCw } from "lucide-react"
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+
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+ export default function Component() {
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+ const [energy, setEnergy] = useState(50)
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+ const [timeCoordinate, setTimeCoordinate] = useState(2023)
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+ const [isActivated, setIsActivated] = useState(false)
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+ const [stabilityLevel, setStabilityLevel] = useState(100)
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+
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+ useEffect(() => {
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+ if (isActivated) {
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+ const interval = setInterval(() => {
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+ setStabilityLevel((prev) => Math.max(0, prev - Math.random() * 5))
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+ }, 1000)
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+ return () => clearInterval(interval)
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+ }
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+ }, [isActivated])
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+
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+ const handleActivate = () => {
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+ setIsActivated(!isActivated)
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+ if (!isActivated) {
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+ setStabilityLevel(100)
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+ }
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+ }
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+
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+ return (
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+ <div className="w-full max-w-4xl mx-auto p-6 bg-black rounded-xl shadow-2xl text-white">
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+ <h2 className="text-3xl font-bold mb-6 text-center text-purple-400">Crystallized Quantum Physics Matrix Time Machine</h2>
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+
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+ <div className="grid grid-cols-2 gap-6 mb-6">
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+ <div className="space-y-4">
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+ <label className="block text-sm font-medium">Quantum Energy Level</label>
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+ <Slider
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+ value={[energy]}
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+ onValueChange={(value) => setEnergy(value[0])}
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+ max={100}
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+ step={1}
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+ />
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+ <div className="text-right">{energy}%</div>
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+ </div>
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+
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+ <div className="space-y-4">
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+ <label className="block text-sm font-medium">Time Coordinate</label>
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+ <div className="flex items-center space-x-2">
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+ <Button variant="outline" size="icon" onClick={() => setTimeCoordinate(prev => prev - 1)}>
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+ <ChevronsUpDown className="h-4 w-4" />
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+ </Button>
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+ <input
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+ type="number"
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+ value={timeCoordinate}
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+ onChange={(e) => setTimeCoordinate(parseInt(e.target.value))}
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+ className="flex-1 bg-gray-800 text-white px-3 py-2 rounded-md"
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+ />
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+ <Button variant="outline" size="icon" onClick={() => setTimeCoordinate(prev => prev + 1)}>
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+ <ChevronsUpDown className="h-4 w-4 rotate-180" />
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+ </Button>
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+ </div>
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+ </div>
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+ </div>
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+
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+ <div className="mb-6">
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+ <label className="block text-sm font-medium mb-2">Matrix Stability</label>
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+ <Progress value={stabilityLevel} className="h-2" />
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+ <div className="text-right mt-1">{stabilityLevel.toFixed(2)}%</div>
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+ </div>
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+
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+ <div className="flex justify-center space-x-4">
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+ <Button
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+ variant={isActivated ? "destructive" : "default"}
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+ onClick={handleActivate}
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+ className="w-40"
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+ >
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+ {isActivated ? "Deactivate" : "Activate"}
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+ <Zap className="ml-2 h-4 w-4" />
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+ </Button>
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+ <Button variant="outline" onClick={() => setStabilityLevel(100)} disabled={!isActivated}>
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+ Restabilize
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+ <RefreshCw className="ml-2 h-4 w-4" />
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+ </Button>
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+ </div>
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+
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+ <div className="mt-6 text-center text-sm text-gray-400">
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+ Warning: Temporal paradoxes may occur. Use at your own risk.
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+ </div>
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+ </div>
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+ )
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+ }
debug_log_file.txt ADDED
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magical_ui_design.png ADDED