"use client" import { useState } from 'react' import { Button } from "@/components/ui/button" import { Input } from "@/components/ui/input" import { Textarea } from "@/components/ui/textarea" import { Card, CardContent, CardDescription, CardFooter, CardHeader, CardTitle } from "@/components/ui/card" import { Tabs, TabsContent, TabsList, TabsTrigger } from "@/components/ui/tabs" import { Progress } from "@/components/ui/progress" import { Badge } from "@/components/ui/badge" import { ScrollArea } from "@/components/ui/scroll-area" import { Slider } from "@/components/ui/slider" import { Switch } from "@/components/ui/switch" import { Label } from "@/components/ui/label" import { Select, SelectContent, SelectItem, SelectTrigger, SelectValue } from "@/components/ui/select" import { AlertCircle, Camera, Cog, Film, Gamepad, Image, Loader, Sparkles, Video, Wand2 } from 'lucide-react' import { toast } from "@/components/ui/use-toast" export default function AAAGameDevSuite() { const [textToVideoPrompt, setTextToVideoPrompt] = useState('') const [textToImagePrompt, setTextToImagePrompt] = useState('') const [trailerScript, setTrailerScript] = useState('') const [selfHealingEnabled, setSelfHealingEnabled] = useState(true) const [dataGatheringProgress, setDataGatheringProgress] = useState(0) const [aiSystemStatus, setAiSystemStatus] = useState('Operational') const handleTextToVideoGeneration = () => { toast({ title: "Video Generation Started", description: `Generating video from prompt: "${textToVideoPrompt.slice(0, 50)}..."`, }) } const handleTextToImageGeneration = () => { toast({ title: "Image Generation Started", description: `Generating image from prompt: "${textToImagePrompt.slice(0, 50)}..."`, }) } const handleTrailerGeneration = () => { toast({ title: "Trailer Generation Started", description: `Generating cinematic trailer from script: "${trailerScript.slice(0, 50)}..."`, }) } const handleDataGathering = () => { setDataGatheringProgress(0) const interval = setInterval(() => { setDataGatheringProgress((prevProgress) => { if (prevProgress >= 100) { clearInterval(interval) toast({ title: "Data Gathering Complete", description: "All game data has been collected and analyzed.", }) return 100 } return prevProgress + 10 }) }, 500) } const handleToolClick = (tool: string) => { toast({ title: `${tool} Activated`, description: `The ${tool} tool is now ready for use.`, }) } const handleManageSystemSettings = () => { setAiSystemStatus('Operational') toast({ title: "System Settings Updated", description: "All systems have been checked and optimized.", }) } return (