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import os.path as osp |
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import cv2 |
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import numpy as np |
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from dust3r.datasets.co3d import Co3d |
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from dust3r.utils.image import imread_cv2 |
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class WildRGBD(Co3d): |
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def __init__(self, mask_bg=True, *args, ROOT, **kwargs): |
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super().__init__(mask_bg, *args, ROOT=ROOT, **kwargs) |
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self.dataset_label = 'WildRGBD' |
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def _get_metadatapath(self, obj, instance, view_idx): |
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return osp.join(self.ROOT, obj, instance, 'metadata', f'{view_idx:0>5d}.npz') |
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def _get_impath(self, obj, instance, view_idx): |
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return osp.join(self.ROOT, obj, instance, 'rgb', f'{view_idx:0>5d}.jpg') |
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def _get_depthpath(self, obj, instance, view_idx): |
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return osp.join(self.ROOT, obj, instance, 'depth', f'{view_idx:0>5d}.png') |
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def _get_maskpath(self, obj, instance, view_idx): |
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return osp.join(self.ROOT, obj, instance, 'masks', f'{view_idx:0>5d}.png') |
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def _read_depthmap(self, depthpath, input_metadata): |
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depthmap = imread_cv2(depthpath, cv2.IMREAD_UNCHANGED) |
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depthmap = depthmap.astype(np.float32) / 1000.0 |
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return depthmap |
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if __name__ == "__main__": |
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from dust3r.datasets.base.base_stereo_view_dataset import view_name |
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from dust3r.viz import SceneViz, auto_cam_size |
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from dust3r.utils.image import rgb |
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dataset = WildRGBD(split='train', ROOT="data/wildrgbd_processed", resolution=224, aug_crop=16) |
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for idx in np.random.permutation(len(dataset)): |
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views = dataset[idx] |
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assert len(views) == 2 |
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print(view_name(views[0]), view_name(views[1])) |
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viz = SceneViz() |
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poses = [views[view_idx]['camera_pose'] for view_idx in [0, 1]] |
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cam_size = max(auto_cam_size(poses), 0.001) |
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for view_idx in [0, 1]: |
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pts3d = views[view_idx]['pts3d'] |
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valid_mask = views[view_idx]['valid_mask'] |
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colors = rgb(views[view_idx]['img']) |
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viz.add_pointcloud(pts3d, colors, valid_mask) |
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viz.add_camera(pose_c2w=views[view_idx]['camera_pose'], |
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focal=views[view_idx]['camera_intrinsics'][0, 0], |
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color=(idx * 255, (1 - idx) * 255, 0), |
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image=colors, |
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cam_size=cam_size) |
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viz.show() |
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