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revert-breaking-changes (#24)
Browse files- Revert "Single User Mode (#21)" (66487d614d5dfaa0ec19e01304cc65cc9c95a366)
Co-authored-by: m0wer <m0wer@users.noreply.huggingface.co>
seamless_server/app_pubsub.py
CHANGED
@@ -123,12 +123,12 @@ class ServerLock(TypedDict):
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client_id: str
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member_object: Member
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-
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if os.environ.get("LOCK_SERVER_COMPLETELY", "0") == "1":
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logger.info("LOCK_SERVER_COMPLETELY is set. Server will be locked on startup.")
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-
if
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-
logger.info(f"
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dummy_server_lock_member_object = Member(
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client_id="seamless_user", session_id="dummy", name="Seamless User"
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)
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@@ -428,7 +428,6 @@ async def join_room(sid, client_id, room_id_from_client, config_dict):
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}
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logger.info(f"[event: join_room] {args}")
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session_data = await get_session_data(sid)
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-
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logger.info(f"session_data: {session_data}")
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room_id = room_id_from_client
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@@ -460,13 +459,6 @@ async def join_room(sid, client_id, room_id_from_client, config_dict):
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session_id=sid,
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name=name,
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)
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-
allow_user = check_and_lock_single_user(client_id, member)
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-
if not allow_user:
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-
logger.error(
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-
f"In SINGLE_USER mode we only allow one user at a time. Ignoring request to configure stream from client {client_id}."
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-
)
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-
return {"status": "error", "message": "max_users"}
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-
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logger.info(f"Created a new Member object: {member}")
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logger.info(f"Adding {member} to room {room_id}")
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room.members[client_id] = member
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@@ -508,6 +500,15 @@ async def join_room(sid, client_id, room_id_from_client, config_dict):
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speaker_id for speaker_id in room.speakers if speaker_id != client_id
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]
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# Only speakers should be able to lock the server
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if config_dict.get("lockServerName") is not None and "speaker" in config_dict.get(
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"roles", {}
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@@ -558,21 +559,12 @@ async def join_room(sid, client_id, room_id_from_client, config_dict):
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return {"roomsJoined": sio.rooms(sid), "roomID": room_id}
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-
def
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-
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-
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-
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return
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-
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if server_lock is None:
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-
server_lock = {
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-
"name": "single_user",
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-
"client_id": client_id,
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"member_object": member,
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}
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return True
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-
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return server_lock["client_id"] == client_id
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# TODO: Add code to prevent more than one speaker from connecting/streaming at a time
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@sio.event
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client_id: str
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member_object: Member
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+
MAX_SPEAKERS = os.environ.get("MAX_SPEAKERS")
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if os.environ.get("LOCK_SERVER_COMPLETELY", "0") == "1":
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logger.info("LOCK_SERVER_COMPLETELY is set. Server will be locked on startup.")
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+
if MAX_SPEAKERS is not None and int(MAX_SPEAKERS):
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+
logger.info(f"MAX_SPEAKERS is set to: {MAX_SPEAKERS}")
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dummy_server_lock_member_object = Member(
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client_id="seamless_user", session_id="dummy", name="Seamless User"
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)
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}
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logger.info(f"[event: join_room] {args}")
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session_data = await get_session_data(sid)
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logger.info(f"session_data: {session_data}")
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room_id = room_id_from_client
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session_id=sid,
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name=name,
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)
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logger.info(f"Created a new Member object: {member}")
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logger.info(f"Adding {member} to room {room_id}")
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room.members[client_id] = member
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speaker_id for speaker_id in room.speakers if speaker_id != client_id
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]
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+
# If we currently own the server lock and are updating roles and we no longer have server lock specified, release it
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+
if (
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server_lock is not None
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and server_lock["client_id"] == client_id
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and config_dict.get("lockServerName") is None
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):
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logger.info(f"[join_room] Releasing server lock: {pformat(server_lock)}")
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server_lock = None
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+
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# Only speakers should be able to lock the server
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if config_dict.get("lockServerName") is not None and "speaker" in config_dict.get(
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"roles", {}
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return {"roomsJoined": sio.rooms(sid), "roomID": room_id}
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+
def allow_speaker(room, client_id):
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if MAX_SPEAKERS is not None and client_id in room.speakers:
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room_statuses = {room_id: room.get_room_status_dict() for room_id, room in rooms.items()}
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speakers = sum(room_status["activeTranscoders"] for room_status in room_statuses.values())
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return speakers < int(MAX_SPEAKERS)
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return True
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# TODO: Add code to prevent more than one speaker from connecting/streaming at a time
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@sio.event
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streaming-react-app/src/RoomConfig.tsx
CHANGED
@@ -27,14 +27,12 @@ type Props = {
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serverState: ServerState | null;
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onJoinRoomOrUpdateRoles?: () => void;
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streamingStatus: StreamingStatus;
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-
setHasMaxUsers: (hasMaxUsers: boolean) => void;
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};
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export default function RoomConfig({
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roomState,
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serverState,
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onJoinRoomOrUpdateRoles,
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-
setHasMaxUsers,
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streamingStatus,
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}: Props) {
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const {socket, clientID} = useSocket();
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@@ -92,13 +90,6 @@ export default function RoomConfig({
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configObject,
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(result) => {
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console.log('join_room result:', result);
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-
if (result.message === 'max_users') {
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-
setHasMaxUsers(true);
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-
setJoinInProgress(false);
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-
return;
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-
} else {
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setHasMaxUsers(false);
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-
}
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if (createNewRoom) {
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setRoomID(result.roomID);
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}
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serverState: ServerState | null;
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onJoinRoomOrUpdateRoles?: () => void;
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streamingStatus: StreamingStatus;
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};
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export default function RoomConfig({
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roomState,
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serverState,
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onJoinRoomOrUpdateRoles,
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streamingStatus,
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}: Props) {
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const {socket, clientID} = useSocket();
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configObject,
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(result) => {
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console.log('join_room result:', result);
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if (createNewRoom) {
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setRoomID(result.roomID);
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}
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streaming-react-app/src/SocketWrapper.tsx
CHANGED
@@ -13,7 +13,7 @@ import {getURLParams} from './URLParams';
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const INITIAL_DISCONNECT_SCREEN_DELAY = 2000;
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const SERVER_URL_DEFAULT = `${window.location.protocol === "https:" ? "wss" : "ws"
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}://${window.location.host}`;
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-
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export default function SocketWrapper({children}) {
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const [socket, setSocket] = useState<Socket | null>(null);
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const [connected, setConnected] = useState<boolean | null>(null);
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const INITIAL_DISCONNECT_SCREEN_DELAY = 2000;
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const SERVER_URL_DEFAULT = `${window.location.protocol === "https:" ? "wss" : "ws"
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}://${window.location.host}`;
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+
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export default function SocketWrapper({children}) {
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const [socket, setSocket] = useState<Socket | null>(null);
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const [connected, setConnected] = useState<boolean | null>(null);
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streaming-react-app/src/StreamingInterface.tsx
CHANGED
@@ -152,7 +152,7 @@ export default function StreamingInterface() {
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useState<StreamingStatus>('stopped');
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const isStreamConfiguredRef = useRef<boolean>(false);
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-
const [
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const [outputMode, setOutputMode] = useState<SupportedOutputMode>('s2s&t');
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const [inputSource, setInputSource] =
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@@ -309,6 +309,7 @@ export default function StreamingInterface() {
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console.log('[configureStreamAsync] sending config', config);
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socket.emit('configure_stream', config, (statusObject) => {
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if (statusObject.status === 'ok') {
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isStreamConfiguredRef.current = true;
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console.debug(
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@@ -756,20 +757,20 @@ export default function StreamingInterface() {
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<div className="header-container-sra">
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<div>
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<Typography variant="body2" sx={{color: '#65676B'}}>
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-
Welcome! This space is limited to one
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-
If using the live HF space, sharing room code to listeners on another
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IP address may not work because it's running on different replicas.
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Use headphones if you are both speaker and listener to prevent feedback.
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<br/>
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-
If max
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In your duplicated space, join a room as speaker or listener (or both),
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and share the room code to invite listeners.
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<br/>
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Check out the seamless_communication <a target="_blank" rel="noopener noreferrer" href="https://github.com/facebookresearch/seamless_communication/tree/main">README</a> for more information.
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<br/>
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SeamlessStreaming model is a research model and is not released
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-
for production deployment. It is important to use a microphone with
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-
noise cancellation (for e.g. a smartphone), otherwise you may see model hallucination on noises.
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It works best if you pause every couple of sentences, or you may wish adjust the VAD threshold
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in the model config. The real-time performance will degrade
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if you try streaming multiple speakers at the same time.
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@@ -782,7 +783,6 @@ export default function StreamingInterface() {
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roomState={roomState}
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serverState={serverState}
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streamingStatus={streamingStatus}
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-
setHasMaxUsers={setHasMaxUsers}
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onJoinRoomOrUpdateRoles={() => {
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// If the user has switched from speaker to listener we need to tell the
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// player to play eagerly, since currently the listener doesn't have any stop/start controls
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@@ -1120,6 +1120,13 @@ export default function StreamingInterface() {
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</Alert>
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</div>
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)}
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{serverState != null &&
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serverState.totalActiveTranscoders >=
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TOTAL_ACTIVE_TRANSCODER_WARNING_THRESHOLD && (
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@@ -1149,13 +1156,6 @@ export default function StreamingInterface() {
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)}
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</div>
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{hasMaxUsers && (
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<div>
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<Alert severity="error">
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{`Maximum number of users reached. Please try again at a later time.`}
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</Alert>
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-
</div>
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-
)}
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{debugParam && roomID != null && <DebugSection />}
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<div className="translation-text-container-sra horizontal-padding-sra">
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useState<StreamingStatus>('stopped');
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const isStreamConfiguredRef = useRef<boolean>(false);
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+
const [hasMaxSpeakers, setHasMaxSpeakers] = useState<boolean>(false);
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const [outputMode, setOutputMode] = useState<SupportedOutputMode>('s2s&t');
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const [inputSource, setInputSource] =
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console.log('[configureStreamAsync] sending config', config);
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socket.emit('configure_stream', config, (statusObject) => {
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+
setHasMaxSpeakers(statusObject.message === 'max_speakers')
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if (statusObject.status === 'ok') {
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isStreamConfiguredRef.current = true;
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console.debug(
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<div className="header-container-sra">
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<div>
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<Typography variant="body2" sx={{color: '#65676B'}}>
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+
Welcome! This space is limited to one speaker at a time.
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761 |
+
If using the live HF space, sharing room code to listeners on another
|
762 |
+
IP address may not work because it's running on different replicas.
|
763 |
Use headphones if you are both speaker and listener to prevent feedback.
|
764 |
<br/>
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765 |
+
If max speakers reached, please duplicate the space <a target="_blank" rel="noopener noreferrer" href="https://huggingface.co/spaces/facebook/seamless-streaming?duplicate=true">here</a>.
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+
In your duplicated space, join a room as speaker or listener (or both),
|
767 |
and share the room code to invite listeners.
|
768 |
<br/>
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769 |
Check out the seamless_communication <a target="_blank" rel="noopener noreferrer" href="https://github.com/facebookresearch/seamless_communication/tree/main">README</a> for more information.
|
770 |
<br/>
|
771 |
SeamlessStreaming model is a research model and is not released
|
772 |
+
for production deployment. It is important to use a microphone with
|
773 |
+
noise cancellation (for e.g. a smartphone), otherwise you may see model hallucination on noises.
|
774 |
It works best if you pause every couple of sentences, or you may wish adjust the VAD threshold
|
775 |
in the model config. The real-time performance will degrade
|
776 |
if you try streaming multiple speakers at the same time.
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783 |
roomState={roomState}
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serverState={serverState}
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785 |
streamingStatus={streamingStatus}
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onJoinRoomOrUpdateRoles={() => {
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787 |
// If the user has switched from speaker to listener we need to tell the
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788 |
// player to play eagerly, since currently the listener doesn't have any stop/start controls
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</Alert>
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1121 |
</div>
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)}
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+
{serverState != null && hasMaxSpeakers && (
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+
<div>
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+
<Alert severity="error">
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{`Maximum number of speakers reached. Please try again at a later time.`}
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+
</Alert>
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+
</div>
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+
)}
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{serverState != null &&
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serverState.totalActiveTranscoders >=
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TOTAL_ACTIVE_TRANSCODER_WARNING_THRESHOLD && (
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)}
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</div>
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1158 |
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{debugParam && roomID != null && <DebugSection />}
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1161 |
<div className="translation-text-container-sra horizontal-padding-sra">
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