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Runtime error
Runtime error
File size: 382 Bytes
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export const baseGame = {
default: `const canvas = document.querySelector('canvas');
canvas.style.backgroundColor = '#fff';
const ctx = canvas.getContext('2d');
const w = canvas.width;
const h = canvas.height;
function draw(){
const FPS = 60;
// TODO: Add drawing logic here
// NEVER stop the loop
setTimeout(requestAnimationFrame(draw),1000/FPS)
}
draw();
`.trim(),
};
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