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feat: provide random alias
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export const base = {
default: `/** CHANGELOG
* v1.0.0. Set up canvas
*/
const canvas = document.querySelector('canvas');
const ctx = canvas.getContext('2d');
/**
* Always use this random function
*/
function random() {
return Math.random()
}
/**
* The draw function is called every frame to update the canvas.
* To change the drawing logic, modify the code inside this function.
*/
function draw(){
// TODO: Add drawing logic here
// Set the desired FPS (frames per second) for the animation
const FPS = 60;
// Schedule the next frame to be drawn
setTimeout(requestAnimationFrame(draw),1000/FPS)
}
draw();
`.trim(),
};