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feat: renamed a few components, added cancel, changed the default button
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import { ChatCompletionRequestMessage, OpenAIApi } from "openai";
import { nanoid } from "nanoid";
import { extractCode, miniPrompt } from "@/utils/prompt";
import { systemMessage } from "@/constants";
interface ToOpenAIProps {
command: string;
prompt: string;
temperature: string;
template: string;
model: string;
maxTokens: string;
client: OpenAIApi | null;
signal?: AbortSignal;
}
export async function toOpenAI({
command = "CREATE_GAME",
prompt = "extend the code",
temperature = "0.2",
template = "",
model = "gpt-3.5-turbo",
maxTokens = "2048",
client = null,
signal,
}: ToOpenAIProps) {
if (client === null) {
throw new Error("OpenAI client is not defined");
}
const prompt_ = prompt.trim();
const nextMessage: ChatCompletionRequestMessage = {
role: "user",
content: miniPrompt`
"${command}": ${prompt_}. Return the full source code of the game.
TEMPLATE:
\`\`\`javascript
${template.trim().replace(/^\s+/gm, "").replace(/^\n+/g, "").replace(/\s+/, " ")}
\`\`\`
`,
};
const task = `${prompt_}`;
const messages: ChatCompletionRequestMessage[] = [
{
role: "system",
content: miniPrompt`${systemMessage}`,
},
nextMessage,
];
try {
const response = await client.createChatCompletion(
{
model,
messages,
max_tokens: Number.parseInt(maxTokens),
temperature: Number.parseFloat(temperature),
},
{ signal }
);
const { message } = response.data.choices[0];
if (message) {
return {
...message,
content: extractCode(message.content).replace(
/(COMMANDS|CREATE_GAME|ADD_FEATURE|REMOVE_FEATURE|UPDATE_FEATURE|FIX_BUG|TEMPLATE|OUTPUT FORMAT).*\n/,
""
),
task,
id: nanoid(),
};
}
// Something broke
// ToDo: fix it :)
return {
content: "/* BROKEN */",
task,
id: nanoid(),
};
} catch (error) {
throw error;
}
}