export const base = { default: `const canvas = document.querySelector('canvas'); canvas.style.backgroundColor = '#fff'; const ctx = canvas.getContext('2d'); function draw(){ const FPS = 60; // TODO: Add drawing logic here // NEVER stop the loop setTimeout(requestAnimationFrame(draw),1000/FPS) } draw(); `.trim(), }; export const COMMAND_CREATE_GAME = "CREATE_GAME"; export const COMMAND_ADD_FEATURE = "ADD"; export const COMMAND_REMOVE_FEATURE = "REMOVE"; export const COMMAND_EXTEND_FEATURE = "EXTEND"; export const COMMAND_FIX_BUG = "FIX";