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from pyrender import Mesh, Scene, Viewer | |
from io import BytesIO | |
import numpy as np | |
import trimesh | |
import requests | |
duck_source = "https://github.com/KhronosGroup/glTF-Sample-Models/raw/master/2.0/Duck/glTF-Binary/Duck.glb" | |
duck = trimesh.load(BytesIO(requests.get(duck_source).content), file_type='glb') | |
duckmesh = Mesh.from_trimesh(list(duck.geometry.values())[0]) | |
scene = Scene(ambient_light=np.array([1.0, 1.0, 1.0, 1.0])) | |
scene.add(duckmesh) | |
Viewer(scene) | |