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<script lang="ts"> | |
import Cursor from '$lib/Cursor.svelte'; | |
import Frame from '$lib/Frame.svelte'; | |
import PaintFrame from '$lib/PaintFrame.svelte'; | |
import PaintCanvas from '$lib/PaintCanvas.svelte'; | |
import ShareWithCommunity from '$lib/Buttons/ShareWithCommunity.svelte'; | |
import Menu from '$lib/Menu.svelte'; | |
import PromptModal from '$lib/PromptModal.svelte'; | |
import { COLORS, EMOJIS } from '$lib/constants'; | |
import { PUBLIC_WS_INPAINTING } from '$env/static/public'; | |
import type { PromptImgKey, Presence } from '$lib/types'; | |
import { Status } from '$lib/types'; | |
import { loadingState, currZoomTransform, maskEl } from '$lib/store'; | |
import { useMyPresence, useObject, useOthers } from '$lib/liveblocks'; | |
import { base64ToBlob, uploadImage } from '$lib/utils'; | |
import { nanoid } from 'nanoid'; | |
/** | |
* The main Liveblocks code for the example. | |
* Check in src/routes/index.svelte to see the setup code. | |
*/ | |
const myPresence = useMyPresence(); | |
const others = useOthers(); | |
// Set a default value for presence | |
const initialPresence: Presence = { | |
cursor: null, | |
frame: null, | |
status: Status.dragging, | |
currentPrompt: '' | |
}; | |
myPresence.update(initialPresence); | |
function getKey(position: { x: number; y: number }): PromptImgKey { | |
return `${position.x}_${position.y}`; | |
} | |
const promptImgStorage = useObject('promptImgStorage'); | |
let showModal = false; | |
$: isLoading = $myPresence?.status === Status.loading || false; | |
function onPrompt() { | |
if (!isLoading && !showModal) { | |
showModal = true; | |
myPresence.update({ | |
status: Status.prompting | |
}); | |
} | |
} | |
function onClose() { | |
showModal = false; | |
} | |
function onPaint() { | |
generateImage(); | |
showModal = false; | |
} | |
async function generateImage() { | |
if (isLoading) return; | |
$loadingState = 'Pending'; | |
const prompt = $myPresence.currentPrompt; | |
const position = $myPresence.frame; | |
console.log('Generating...', prompt, position); | |
myPresence.update({ | |
status: Status.loading | |
}); | |
const sessionHash = crypto.randomUUID(); | |
const base64Crop = $maskEl.toDataURL('image/png'); | |
const payload = { | |
fn_index: 0, | |
data: [base64Crop, prompt, 0.75, 7.5, 35, 'patchmatch'], | |
session_hash: sessionHash | |
}; | |
const websocket = new WebSocket(PUBLIC_WS_INPAINTING); | |
// websocket.onopen = async function (event) { | |
// websocket.send(JSON.stringify({ hash: sessionHash })); | |
// }; | |
websocket.onclose = (evt) => { | |
if (!evt.wasClean) { | |
$loadingState = 'Error'; | |
myPresence.update({ | |
status: Status.ready | |
}); | |
} | |
}; | |
websocket.onmessage = async function (event) { | |
try { | |
const data = JSON.parse(event.data); | |
$loadingState = ''; | |
switch (data.msg) { | |
case 'send_data': | |
$loadingState = 'Sending Data'; | |
websocket.send(JSON.stringify(payload)); | |
break; | |
case 'queue_full': | |
$loadingState = 'Queue full'; | |
websocket.close(); | |
myPresence.update({ | |
status: Status.ready | |
}); | |
return; | |
case 'estimation': | |
const { rank, queue_size } = data; | |
$loadingState = `On queue ${rank}/${queue_size}`; | |
break; | |
case 'process_generating': | |
$loadingState = data.success ? 'Generating' : 'Error'; | |
break; | |
case 'process_completed': | |
try { | |
const imgBase64 = data.output.data[0] as string; | |
const isNSWF = data.output.data[1] as boolean; | |
if (isNSWF) { | |
throw new Error('NFSW'); | |
} | |
const key = getKey(position); | |
const imgBlob = await base64ToBlob(imgBase64); | |
const imgURL = await uploadImage(imgBlob, prompt, key); | |
const promptImg = { | |
prompt, | |
imgURL: imgURL.filename, | |
position, | |
date: new Date().getTime(), | |
id: nanoid() | |
}; | |
$promptImgStorage.set(key, promptImg); | |
console.log(imgURL); | |
$loadingState = data.success ? 'Complete' : 'Error'; | |
setTimeout(() => { | |
$loadingState = ''; | |
}, 2000); | |
myPresence.update({ | |
status: Status.ready, | |
currentPrompt: '' | |
}); | |
} catch (err) { | |
const tError = err as Error; | |
$loadingState = tError?.message; | |
myPresence.update({ | |
status: Status.ready | |
}); | |
} | |
websocket.close(); | |
return; | |
case 'process_starts': | |
$loadingState = 'Processing'; | |
break; | |
} | |
} catch (e) { | |
console.error(e); | |
$loadingState = 'Error'; | |
} | |
}; | |
} | |
</script> | |
<!-- Show the current user's cursor location --> | |
<div class="text touch-none pointer-events-none"> | |
{$loadingState} | |
</div> | |
{#if showModal} | |
<PromptModal on:paint={onPaint} on:close={onClose} initPrompt={$myPresence?.currentPrompt} /> | |
{/if} | |
<div class="fixed top-0 left-0 z-0 w-screen h-screen"> | |
<PaintCanvas /> | |
<main class="z-10 relative"> | |
<PaintFrame on:prompt={onPrompt} transform={$currZoomTransform} /> | |
<!-- When others connected, iterate through others and show their cursors --> | |
{#if $others} | |
{#each [...$others] as { connectionId, presence } (connectionId)} | |
{#if (presence?.status === Status.loading || presence?.status === Status.prompting || presence?.status === Status.masking) && presence?.frame} | |
<Frame | |
isLoading={presence?.status === Status.loading} | |
position={presence?.frame} | |
prompt={presence?.currentPrompt} | |
transform={$currZoomTransform} | |
/> | |
{/if} | |
{#if presence?.cursor} | |
<Cursor | |
emoji={EMOJIS[1 + (connectionId % (EMOJIS.length - 1))]} | |
color={COLORS[1 + (connectionId % (COLORS.length - 1))]} | |
position={presence?.cursor} | |
transform={$currZoomTransform} | |
/> | |
{/if} | |
{/each} | |
{/if} | |
</main> | |
</div> | |
<div class="fixed top-0 right-0 z-10 p-2"> | |
<ShareWithCommunity /> | |
</div> | |
<div class="fixed bottom-0 left-0 right-0 z-10 my-2"> | |
<Menu on:prompt={onPrompt} {isLoading} /> | |
</div> | |
<style lang="postcss" scoped> | |
</style> | |