import functools import os import shutil import sys import git import gradio as gr import numpy as np import torch as torch from PIL import Image from gradio_imageslider import ImageSlider import spaces def process( pipe, path_input, ensemble_size, denoise_steps, processing_res, path_out_16bit=None, path_out_fp32=None, path_out_vis=None, ): if path_out_vis is not None: return ( [path_out_16bit, path_out_vis], [path_out_16bit, path_out_fp32, path_out_vis], ) input_image = Image.open(path_input) pipe_out = pipe( input_image, ensemble_size=ensemble_size, denoising_steps=denoise_steps, processing_res=processing_res, batch_size=1 if processing_res == 0 else 0, show_progress_bar=True, ) depth_pred = pipe_out.depth_np depth_colored = pipe_out.depth_colored depth_16bit = (depth_pred * 65535.0).astype(np.uint16) path_output_dir = os.path.splitext(path_input)[0] + "_output" os.makedirs(path_output_dir, exist_ok=True) name_base = os.path.splitext(os.path.basename(path_input))[0] path_out_fp32 = os.path.join(path_output_dir, f"{name_base}_depth_fp32.npy") path_out_16bit = os.path.join(path_output_dir, f"{name_base}_depth_16bit.png") path_out_vis = os.path.join(path_output_dir, f"{name_base}_depth_colored.png") np.save(path_out_fp32, depth_pred) Image.fromarray(depth_16bit).save(path_out_16bit, mode="I;16") depth_colored.save(path_out_vis) return ( [path_out_16bit, path_out_vis], [path_out_16bit, path_out_fp32, path_out_vis], ) @spaces.GPU def run_demo_server(pipe): process_pipe = functools.partial(process, pipe) os.environ["GRADIO_ALLOW_FLAGGING"] = "never" with gr.Blocks( analytics_enabled=False, title="Marigold Depth Estimation", css=""" #download { height: 118px; } .slider .inner { width: 5px; background: #FFF; } .viewport { aspect-ratio: 4/3; } """, ) as demo: gr.Markdown( """

Geowizard Estimation

""" ) with gr.Row(): with gr.Column(): input_image = gr.Image( label="Input Image", type="filepath", ) with gr.Accordion("Advanced options", open=False): ensemble_size = gr.Slider( label="Ensemble size", minimum=1, maximum=20, step=1, value=10, ) denoise_steps = gr.Slider( label="Number of denoising steps", minimum=1, maximum=20, step=1, value=10, ) processing_res = gr.Radio( [ ("Native", 0), ("Recommended", 768), ], label="Processing resolution", value=768, ) input_output_16bit = gr.File( label="Predicted depth (16-bit)", visible=False, ) input_output_fp32 = gr.File( label="Predicted depth (32-bit)", visible=False, ) input_output_vis = gr.File( label="Predicted depth (red-near, blue-far)", visible=False, ) with gr.Row(): submit_btn = gr.Button(value="Compute Depth", variant="primary") clear_btn = gr.Button(value="Clear") with gr.Column(): output_slider = ImageSlider( label="Predicted depth (red-near, blue-far)", type="filepath", show_download_button=True, show_share_button=True, interactive=False, elem_classes="slider", position=0.25, ) files = gr.Files( label="Depth outputs", elem_id="download", interactive=False, ) demo_3d_header = gr.Markdown( """

3D Printing Depth Maps

This part of the demo uses Marigold depth maps estimated in the previous step to create a 3D-printable model. The models are watertight, with correct normals, and exported in the STL format. We recommended creating the first model with the default parameters and iterating on it until the best result (see Pro Tips below).

""", render=False, ) # demo_3d = gr.Row(render=False) # with demo_3d: # with gr.Column(): # with gr.Accordion("3D printing demo: Main options", open=True): # plane_near = gr.Slider( # label="Relative position of the near plane (between 0 and 1)", # minimum=0.0, # maximum=1.0, # step=0.001, # value=0.0, # ) # plane_far = gr.Slider( # label="Relative position of the far plane (between near and 1)", # minimum=0.0, # maximum=1.0, # step=0.001, # value=1.0, # ) # embossing = gr.Slider( # label="Embossing level", # minimum=0, # maximum=100, # step=1, # value=20, # ) # with gr.Accordion("3D printing demo: Advanced options", open=False): # size_longest_px = gr.Slider( # label="Size (px) of the longest side", # minimum=256, # maximum=1024, # step=256, # value=512, # ) # size_longest_cm = gr.Slider( # label="Size (cm) of the longest side", # minimum=1, # maximum=100, # step=1, # value=10, # ) # filter_size = gr.Slider( # label="Size (px) of the smoothing filter", # minimum=1, # maximum=5, # step=2, # value=3, # ) # frame_thickness = gr.Slider( # label="Frame thickness", # minimum=0, # maximum=100, # step=1, # value=5, # ) # frame_near = gr.Slider( # label="Frame's near plane offset", # minimum=-100, # maximum=100, # step=1, # value=1, # ) # frame_far = gr.Slider( # label="Frame's far plane offset", # minimum=1, # maximum=10, # step=1, # value=1, # ) # with gr.Row(): # submit_3d = gr.Button(value="Create 3D", variant="primary") # clear_3d = gr.Button(value="Clear 3D") # gr.Markdown( # """ #
Pro Tips
#
    #
  1. Re-render with new parameters: Click "Clear 3D" and then "Create 3D".
  2. #
  3. Adjust 3D scale and cut-off focus: Set the frame's near plane offset to the # minimum and use 3D preview to evaluate depth scaling. Repeat until the scale is correct and # everything important is in the focus. Set the optimal value for frame's near # plane offset as a last step.
  4. #
  5. Increase details: Decrease size of the smoothing filter (also increases noise).
  6. #
# """ # ) # with gr.Column(): # viewer_3d = gr.Model3D( # camera_position=(75.0, 90.0, 1.25), # elem_classes="viewport", # label="3D preview (low-res, relief highlight)", # interactive=False, # ) # files_3d = gr.Files( # label="3D model outputs (high-res)", # elem_id="download", # interactive=False, # ) blocks_settings_depth = [ensemble_size, denoise_steps, processing_res] # blocks_settings_3d = [plane_near, plane_far, embossing, size_longest_px, size_longest_cm, filter_size, # frame_thickness, frame_near, frame_far] # blocks_settings = blocks_settings_depth + blocks_settings_3d blocks_settings = blocks_settings_depth map_id_to_default = {b._id: b.value for b in blocks_settings} inputs = [ input_image, ensemble_size, denoise_steps, processing_res, input_output_16bit, input_output_fp32, input_output_vis, plane_near, plane_far, embossing, filter_size, frame_near, ] outputs = [ submit_btn, input_image, output_slider, files, ] def submit_depth_fn(*args): print(111) out = list(process_pipe(*args)) out = [gr.Button(interactive=False), gr.Image(interactive=False)] + out return out submit_btn.click( fn=submit_depth_fn, inputs=inputs, outputs=outputs, concurrency_limit=1, ) gr.Examples( fn=submit_depth_fn, examples=[ [ "files/bee.jpg", 10, # ensemble_size 10, # denoise_steps 768, # processing_res "files/bee_depth_16bit.png", "files/bee_depth_fp32.npy", "files/bee_depth_colored.png", 0.0, # plane_near 0.5, # plane_far 20, # embossing 3, # filter_size 0, # frame_near ], ], inputs=inputs, outputs=outputs, cache_examples=True, ) # demo_3d_header.render() # demo_3d.render() def clear_fn(): out = [] for b in blocks_settings: out.append(map_id_to_default[b._id]) out += [ gr.Button(interactive=True), gr.Button(interactive=True), gr.Image(value=None, interactive=True), None, None, None, None, None, None, None, ] return out clear_btn.click( fn=clear_fn, inputs=[], outputs=blocks_settings + [ submit_btn, #submit_3d, input_image, input_output_16bit, input_output_fp32, input_output_vis, output_slider, files, #viewer_3d, #files_3d, ], ) # def submit_3d_fn(*args): # out = list(process_3d(*args)) # out = [gr.Button(interactive=False)] + out # return out # submit_3d.click( # fn=submit_3d_fn, # inputs=[ # input_image, # files, # size_longest_px, # size_longest_cm, # filter_size, # plane_near, # plane_far, # embossing, # frame_thickness, # frame_near, # frame_far, # ], # outputs=[submit_3d, viewer_3d, files_3d], # concurrency_limit=1, # ) # def clear_3d_fn(): # return [gr.Button(interactive=True), None, None] # clear_3d.click( # fn=clear_3d_fn, # inputs=[], # outputs=[submit_3d, viewer_3d, files_3d], # ) demo.queue( api_open=False, ).launch( server_name="0.0.0.0", server_port=7860, ) def main(): REPO_URL = "https://github.com/lemonaddie/geowizard.git" CHECKPOINT = "lemonaddie/Geowizard" REPO_DIR = "geowizard" if os.path.isdir(REPO_DIR): shutil.rmtree(REPO_DIR) repo = git.Repo.clone_from(REPO_URL, REPO_DIR) sys.path.append(os.path.join(os.getcwd(), REPO_DIR)) from pipeline.depth_normal_pipeline_clip_cfg import DepthNormalEstimationPipeline device = torch.device("cuda" if torch.cuda.is_available() else "cpu") pipe = DepthNormalEstimationPipeline.from_pretrained(CHECKPOINT) try: import xformers pipe.enable_xformers_memory_efficient_attention() except: pass # run without xformers pipe = pipe.to(device) run_demo_server(pipe) if __name__ == "__main__": main() # 1