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import { promises as fs } from "node:fs"; | |
import os from "node:os"; | |
import path from "node:path"; | |
import ffmpeg from "fluent-ffmpeg"; | |
import { Buffer } from "node:buffer"; | |
type ConvertAudioToWavParams = { | |
input: string; | |
outputAudioPath?: string; | |
asBase64?: boolean; | |
}; | |
export async function convertAudioToWav({ | |
input, | |
outputAudioPath, | |
asBase64 = false, | |
}: ConvertAudioToWavParams): Promise<string> { | |
let inputAudioPath = input; | |
// Check if the input is a base64 string | |
if (input.startsWith("data:")) { | |
const matches = input.match(/^data:audio\/(mp3|wav);base64,(.+)$/); | |
if (!matches) { | |
throw new Error("Invalid base64 audio data"); | |
} | |
const inputBuffer = Buffer.from(matches[2], "base64"); | |
const inputFormat = matches[1]; // Either 'mp3' or 'wav' | |
const tempDir = await fs.mkdtemp(path.join(os.tmpdir(), "ffmpeg-input-")); | |
inputAudioPath = path.join(tempDir, `temp.${inputFormat}`); | |
// Write the base64 data to the temporary file | |
await fs.writeFile(inputAudioPath, inputBuffer); | |
} else { | |
// Verify that the input file exists | |
if (!(await fs.stat(inputAudioPath)).isFile()) { | |
throw new Error(`Input audio file does not exist: ${inputAudioPath}`); | |
} | |
} | |
// If no output path is provided, create a temporary file for the output | |
if (!outputAudioPath) { | |
const tempDir = await fs.mkdtemp(path.join(os.tmpdir(), "ffmpeg-output-")); | |
outputAudioPath = path.join(tempDir, `${path.parse(inputAudioPath).name}.wav`); | |
} | |
return new Promise((resolve, reject) => { | |
ffmpeg(inputAudioPath) | |
.toFormat("wav") | |
.on("error", (err) => { | |
reject(new Error(`Error converting audio to WAV: ${err.message}`)); | |
}) | |
.on("end", async () => { | |
if (asBase64) { | |
try { | |
const audioBuffer = await fs.readFile(outputAudioPath); | |
const audioBase64 = `data:audio/wav;base64,${audioBuffer.toString("base64")}`; | |
resolve(audioBase64); | |
} catch (error) { | |
reject(new Error(`Error reading audio file: ${(error as Error).message}`)); | |
} | |
} else { | |
resolve(outputAudioPath); | |
} | |
}) | |
.save(outputAudioPath); | |
}); | |
} |