File size: 21,154 Bytes
631fbda
 
 
 
 
 
 
 
01e6032
 
 
 
 
 
 
 
 
f70896b
eef56bc
 
106f5b9
4ceb2fd
4af6b14
631fbda
 
 
 
 
4af6b14
 
 
631fbda
 
 
 
 
 
 
 
 
4ceb2fd
 
 
 
 
 
 
 
 
 
631fbda
 
 
4ceb2fd
 
631fbda
 
 
 
 
 
 
 
 
 
 
106f5b9
 
 
 
 
 
 
631fbda
 
 
 
 
106f5b9
 
 
 
 
 
 
 
 
 
 
631fbda
 
 
 
 
 
 
 
 
acb363b
 
 
 
 
 
 
 
 
 
 
8e6b559
 
acb363b
 
631fbda
 
 
4af6b14
 
 
 
 
 
 
 
 
631fbda
 
 
 
 
 
 
4af6b14
8e6b559
 
 
 
 
631fbda
 
 
 
 
 
 
4af6b14
8e6b559
 
 
 
 
631fbda
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
01e6032
631fbda
 
4af6b14
631fbda
 
 
 
 
 
84f107c
 
 
 
 
 
 
 
 
 
631fbda
 
84f107c
631fbda
 
84f107c
631fbda
 
 
84f107c
631fbda
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
84f107c
 
 
 
 
 
 
 
 
 
631fbda
 
 
 
84f107c
 
 
 
 
631fbda
 
 
 
 
 
 
 
 
 
 
 
 
01e6032
631fbda
 
 
 
 
 
 
 
 
 
 
 
 
4af6b14
631fbda
 
 
4af6b14
 
631fbda
 
 
 
 
 
 
 
 
 
 
4af6b14
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
eef56bc
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
631fbda
 
 
 
 
 
 
 
 
 
acb363b
 
 
 
 
631fbda
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
4af6b14
631fbda
 
8e6b559
 
 
 
 
 
631fbda
 
 
 
 
4af6b14
 
 
631fbda
 
 
 
 
 
01e6032
 
 
 
eef56bc
 
 
 
 
4ceb2fd
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
631fbda
 
 
 
8b0b34b
 
 
 
 
631fbda
 
 
 
 
01e6032
4af6b14
631fbda
 
 
 
 
01e6032
4af6b14
 
 
 
 
 
 
631fbda
 
 
 
 
4af6b14
 
631fbda
 
 
 
01e6032
631fbda
eef56bc
 
 
 
 
 
 
 
631fbda
 
01e6032
 
b282b49
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
import gradio as gr
from functools import lru_cache
import random
import requests
import logging
import arena_config
import plotly.graph_objects as go
from typing import Dict
from leaderboard import (
    get_current_leaderboard,
    update_leaderboard, 
    start_backup_thread, 
    get_leaderboard, 
    get_elo_leaderboard,
    ensure_elo_ratings_initialized
)
import sys
from fun_stats import get_fun_stats
import threading
import time
from collections import Counter
from model_suggestions import add_suggestion, get_suggestions_html


# Initialize logging for errors only
logging.basicConfig(level=logging.ERROR)
logger = logging.getLogger(__name__)

# Start the backup thread
start_backup_thread()

# Function to get available models (using predefined list)
def get_available_models():
    return [model[0] for model in arena_config.APPROVED_MODELS]

# Function to call Ollama API with caching
@lru_cache(maxsize=100)
def call_ollama_api(model, prompt):
    payload = {
        "model": model,
        "messages": [
            {
                "role": "system",
                "content": "You are a helpful assistant. At no point should you reveal your name, identity or team affiliation to the user, especially if asked directly!"
            },
            {
                "role": "user",
                "content": prompt
            }
        ]
    }
    try:
        response = requests.post(
            f"{arena_config.API_URL}/v1/chat/completions",
            headers=arena_config.HEADERS,
            json=payload,
            timeout=100
        )
        response.raise_for_status()
        data = response.json()
        return data["choices"][0]["message"]["content"]
    except requests.exceptions.RequestException as e:
        logger.error(f"Error calling Ollama API for model {model}: {e}")
        return f"Error: Unable to get response from the model."

# Generate responses using two randomly selected models
def get_battle_counts():
    leaderboard = get_current_leaderboard()
    battle_counts = Counter()
    for model, data in leaderboard.items():
        battle_counts[model] = data['wins'] + data['losses']
    return battle_counts

def generate_responses(prompt):
    available_models = get_available_models()
    if len(available_models) < 2:
        return "Error: Not enough models available", "Error: Not enough models available", None, None
    
    battle_counts = get_battle_counts()
    
    # Sort models by battle count (ascending)
    sorted_models = sorted(available_models, key=lambda m: battle_counts.get(m, 0))
    
    # Select the first model (least battles)
    model_a = sorted_models[0]
    
    # For the second model, use weighted random selection
    weights = [1 / (battle_counts.get(m, 1) + 1) for m in sorted_models[1:]]
    model_b = random.choices(sorted_models[1:], weights=weights, k=1)[0]
    
    model_a_response = call_ollama_api(model_a, prompt)
    model_b_response = call_ollama_api(model_b, prompt)
    
    return model_a_response, model_b_response, model_a, model_b

def battle_arena(prompt):
    response_a, response_b, model_a, model_b = generate_responses(prompt)
    
    # Check for API errors in responses
    if "Error: Unable to get response from the model" in response_a or "Error: Unable to get response from the model" in response_b:
        return (
            [], [], None, None,
            gr.update(value=[]),
            gr.update(value=[]),
            gr.update(interactive=False, value="Voting Disabled - API Error"),
            gr.update(interactive=False, value="Voting Disabled - API Error"),
            gr.update(interactive=False, visible=False),
            prompt,
            0,
            gr.update(visible=False),
            gr.update(value="Error: Unable to get response from the model", visible=True)
        )
    
    nickname_a = random.choice(arena_config.model_nicknames)
    nickname_b = random.choice(arena_config.model_nicknames)
    
    # Format responses for gr.Chatbot, including the user's prompt
    response_a_formatted = [
        {"role": "user", "content": prompt},
        {"role": "assistant", "content": response_a}
    ]
    response_b_formatted = [
        {"role": "user", "content": prompt},
        {"role": "assistant", "content": response_b}
    ]
    
    if random.choice([True, False]):
        return (
            response_a_formatted, response_b_formatted, model_a, model_b,
            gr.update(label=nickname_a, value=response_a_formatted),
            gr.update(label=nickname_b, value=response_b_formatted),
            gr.update(interactive=True, value=f"Vote for {nickname_a}"),
            gr.update(interactive=True, value=f"Vote for {nickname_b}"),
            gr.update(interactive=True, visible=True),
            prompt,
            0,
            gr.update(visible=False),
            gr.update(value="Ready for your vote! πŸ—³οΈ", visible=True)
        )
    else:
        return (
            response_b_formatted, response_a_formatted, model_b, model_a,
            gr.update(label=nickname_a, value=response_b_formatted),
            gr.update(label=nickname_b, value=response_a_formatted),
            gr.update(interactive=True, value=f"Vote for {nickname_a}"),
            gr.update(interactive=True, value=f"Vote for {nickname_b}"),
            gr.update(interactive=True, visible=True),
            prompt,
            0,
            gr.update(visible=False),
            gr.update(value="Ready for your vote! πŸ—³οΈ", visible=True)
        )

def record_vote(prompt, left_response, right_response, left_model, right_model, choice):
    # Check if outputs are generated
    if not left_response or not right_response or not left_model or not right_model:
        return (
            "Please generate responses before voting.", 
            gr.update(), 
            gr.update(interactive=False), 
            gr.update(interactive=False), 
            gr.update(visible=False), 
            gr.update()
        )
    
    winner = left_model if choice == "Left is better" else right_model
    loser = right_model if choice == "Left is better" else left_model
    
    # Update the leaderboard
    battle_results = update_leaderboard(winner, loser)
    
    result_message = f"""
πŸŽ‰ Vote recorded! You're awesome! 🌟
πŸ”΅ In the left corner: {get_human_readable_name(left_model)}
πŸ”΄ In the right corner: {get_human_readable_name(right_model)}
πŸ† And the champion you picked is... {get_human_readable_name(winner)}! πŸ₯‡
    """
    
    return (
        gr.update(value=result_message, visible=True),  # Show result as Markdown
        get_leaderboard(),                              # Update leaderboard
        get_elo_leaderboard(),  # Add this line
        gr.update(interactive=False),                   # Disable left vote button
        gr.update(interactive=False),                   # Disable right vote button
        gr.update(interactive=False),                   # Disable tie button
        gr.update(visible=True),                        # Show model names
        get_leaderboard_chart()                         # Update leaderboard chart
    )

def get_leaderboard_chart():
    battle_results = get_current_leaderboard()
    
    # Calculate scores and sort results
    for model, results in battle_results.items():
        total_battles = results["wins"] + results["losses"]
        if total_battles > 0:
            win_rate = results["wins"] / total_battles
            results["score"] = win_rate * (1 - 1 / (total_battles + 1))
        else:
            results["score"] = 0
    
    sorted_results = sorted(
        battle_results.items(), 
        key=lambda x: (x[1]["score"], x[1]["wins"] + x[1]["losses"]), 
        reverse=True
    )

    models = [get_human_readable_name(model) for model, _ in sorted_results]
    wins = [results["wins"] for _, results in sorted_results]
    losses = [results["losses"] for _, results in sorted_results]
    scores = [results["score"] for _, results in sorted_results]

    fig = go.Figure()

    # Stacked Bar chart for Wins and Losses
    fig.add_trace(go.Bar(
        x=models,
        y=wins,
        name='Wins',
        marker_color='#22577a'
    ))
    fig.add_trace(go.Bar(
        x=models,
        y=losses,
        name='Losses',
        marker_color='#38a3a5'
    ))

    # Line chart for Scores
    fig.add_trace(go.Scatter(
        x=models,
        y=scores,
        name='Score',
        yaxis='y2',
        line=dict(color='#ff7f0e', width=2)
    ))

    # Update layout for full-width, increased height, and secondary y-axis
    fig.update_layout(
        title='Model Performance',
        xaxis_title='Models',
        yaxis_title='Number of Battles',
        yaxis2=dict(
            title='Score',
            overlaying='y',
            side='right'
        ),
        barmode='stack',
        height=800,
        width=1450,
        autosize=True,
        legend=dict(
            orientation='h',
            yanchor='bottom',
            y=1.02,
            xanchor='right',
            x=1
        )
    )

    chart_data = fig.to_json()
    return fig

def new_battle():
    nickname_a = random.choice(arena_config.model_nicknames)
    nickname_b = random.choice(arena_config.model_nicknames)
    return (
        "", # Reset prompt_input
        gr.update(value=[], label=nickname_a),  # Reset left Chatbot
        gr.update(value=[], label=nickname_b),  # Reset right Chatbot
        None,
        None,
        gr.update(interactive=False, value=f"Vote for {nickname_a}"),
        gr.update(interactive=False, value=f"Vote for {nickname_b}"),
        gr.update(interactive=False, visible=False),  # Reset Tie button
        gr.update(value="", visible=False),
        gr.update(),
        gr.update(visible=False),
        gr.update(),
        0  # Reset tie_count
    )

# Add this new function
def get_human_readable_name(model_name: str) -> str:
    model_dict = dict(arena_config.APPROVED_MODELS)
    return model_dict.get(model_name, model_name)

# Add this new function to randomly select a prompt
def random_prompt():
    return random.choice(arena_config.example_prompts)

# Modify the continue_conversation function
def continue_conversation(prompt, left_chat, right_chat, left_model, right_model, previous_prompt, tie_count):
    # Check if the prompt is empty or the same as the previous one
    if not prompt or prompt == previous_prompt:
        prompt = random.choice(arena_config.example_prompts)
    
    left_response = call_ollama_api(left_model, prompt)
    right_response = call_ollama_api(right_model, prompt)
    
    left_chat.append({"role": "user", "content": prompt})
    left_chat.append({"role": "assistant", "content": left_response})
    
    right_chat.append({"role": "user", "content": prompt})
    right_chat.append({"role": "assistant", "content": right_response})
    
    tie_count += 1
    tie_button_state = gr.update(interactive=True) if tie_count < 3 else gr.update(interactive=False, value="Max ties reached. Please vote!")
    
    return (
        gr.update(value=left_chat),
        gr.update(value=right_chat),
        gr.update(value=""),  # Clear the prompt input
        tie_button_state,
        prompt,  # Return the new prompt
        tie_count
    )

def get_fun_stats_html():
    stats = get_fun_stats()
    
    html = f"""
    <style>
        .fun-stats {{
            font-family: Arial, sans-serif;
            font-size: 18px;
            line-height: 1.6;
            max-width: 800px;
            margin: 0 auto;
            padding: 20px;
        }}
        .fun-stats h2 {{
            font-size: 36px;
            color: inherit;
            text-align: center;
            margin-bottom: 20px;
        }}
        .fun-stats h3 {{
            font-size: 28px;
            color: inherit;
            margin-top: 30px;
            margin-bottom: 15px;
            border-bottom: 2px solid currentColor;
            padding-bottom: 10px;
        }}
        .fun-stats ul {{
            list-style-type: none;
            padding-left: 0;
        }}
        .fun-stats li {{
            margin-bottom: 15px;
            padding: 15px;
            border-radius: 5px;
            box-shadow: 0 2px 5px rgba(0,0,0,0.1);
        }}
        .fun-stats .timestamp {{
            font-style: italic;
            text-align: center;
            margin-bottom: 20px;
        }}
        .fun-stats .highlight {{
            font-weight: bold;
            color: #e74c3c;
        }}
    </style>
    <div class="fun-stats">
        <h2>🎭 Fun Arena Stats 🎭</h2>
        <p class="timestamp">Last updated: {stats['timestamp']}</p>
        
        <h3>🏟️ Arena Overview</h3>
        <p>Total Battles Fought: <span class="highlight">{stats['total_battles']}</span></p>
        <p>Active Gladiators (Models): <span class="highlight">{stats['active_models']}</span></p>
        
        <h3>πŸ† Hall of Fame</h3>
        <p>πŸ₯‡ Battle Veteran: <span class="highlight">{stats['most_battles']['model']}</span> ({stats['most_battles']['battles']} battles)</p>
        <p>🏹 Sharpshooter: <span class="highlight">{stats['highest_win_rate']['model']}</span> (Win Rate: {stats['highest_win_rate']['win_rate']})</p>
        <p>🌈 Jack of All Trades: <span class="highlight">{stats['most_diverse_opponent']['model']}</span> (Faced {stats['most_diverse_opponent']['unique_opponents']} unique opponents)</p>
        <p>πŸ• Underdog Champion: <span class="highlight">{stats['underdog_champion']['model']}</span> ({stats['underdog_champion']['size']} model with {stats['underdog_champion']['win_rate']} win rate)</p>
        <p>βš–οΈ Mr. Consistent: <span class="highlight">{stats['most_consistent']['model']}</span> (Closest to 50% win rate, difference of {stats['most_consistent']['win_loss_difference']} wins/losses)</p>
        
        <h3>🀼 Epic Battles</h3>
        <p>🀼 Biggest Rivalry: <span class="highlight">{stats['biggest_rivalry']['model1']}</span> vs <span class="highlight">{stats['biggest_rivalry']['model2']}</span> ({stats['biggest_rivalry']['total_battles']} fierce battles!)</p>
        <p>πŸ‹οΈ David vs Goliath: <span class="highlight">{stats['david_vs_goliath']['david']}</span> (David) vs <span class="highlight">{stats['david_vs_goliath']['goliath']}</span> (Goliath)<br>
            David won {stats['david_vs_goliath']['wins']} times despite being {stats['david_vs_goliath']['size_difference']} smaller!</p>
        <p>πŸ”„ Comeback King: <span class="highlight">{stats['comeback_king']['model']}</span> (Overcame a {stats['comeback_king']['comeback_margin']}-battle deficit)</p>
        <p>πŸ† Pyrrhic Victor: <span class="highlight">{stats['pyrrhic_victor']['model']}</span> (Lowest win rate among models with more wins than losses: {stats['pyrrhic_victor']['win_rate']})</p>
    </div>
    """
    
    return html

def update_fun_stats_periodically(interval):
    while True:
        time.sleep(interval)
        fun_stats_html.update(value=get_fun_stats_html())

# Initialize Gradio Blocks
with gr.Blocks(css="""
    #dice-button {
        min-height: 90px;
        font-size: 35px;
    }
""") as demo:
    gr.Markdown(arena_config.ARENA_NAME)
    gr.Markdown(arena_config.ARENA_DESCRIPTION)
    
    # Leaderboard Tab (now first)
    with gr.Tab("Leaderboard"):
        leaderboard = gr.HTML(label="Leaderboard")
    
    # Battle Arena Tab (now second)
    with gr.Tab("Battle Arena"):
        with gr.Row():
            prompt_input = gr.Textbox(
                label="Enter your prompt", 
                placeholder="Type your prompt here...",
                scale=20
            )
            random_prompt_btn = gr.Button("🎲", scale=1, elem_id="dice-button")
        
        gr.Markdown("<br>")
        
        # Add the random prompt button functionality
        random_prompt_btn.click(
            random_prompt,
            outputs=prompt_input
        )
        
        submit_btn = gr.Button("Generate Responses", variant="primary")
        
        with gr.Row():
            left_output = gr.Chatbot(label=random.choice(arena_config.model_nicknames), type="messages")
            right_output = gr.Chatbot(label=random.choice(arena_config.model_nicknames), type="messages")
        
        with gr.Row():
            left_vote_btn = gr.Button(f"Vote for {left_output.label}", interactive=False)
            tie_btn = gr.Button("Tie πŸ™ˆ Continue with a new prompt", interactive=False, visible=False)
            right_vote_btn = gr.Button(f"Vote for {right_output.label}", interactive=False)
        
        result = gr.Textbox(
            label="Status", 
            interactive=False, 
            value="Generate responses to start the battle! πŸš€",
            visible=True  # Always visible
        )
        
        with gr.Row(visible=False) as model_names_row:
            left_model = gr.Textbox(label="πŸ”΅ Left Model", interactive=False)
            right_model = gr.Textbox(label="πŸ”΄ Right Model", interactive=False)
        
        previous_prompt = gr.State("")  # Add this line to store the previous prompt
        tie_count = gr.State(0)  # Add this line to keep track of tie count
        
        new_battle_btn = gr.Button("New Battle")
    
    # Performance Chart Tab
    with gr.Tab("Performance Chart"):
        leaderboard_chart = gr.Plot(label="Model Performance Chart")
    
    # ELO Leaderboard Tab
    with gr.Tab("ELO Leaderboard"):
        elo_leaderboard = gr.HTML(label="ELO Leaderboard")
    
    # Add this new tab
    with gr.Tab("Fun Stats"):
        refresh_btn = gr.Button("Refresh Stats")
        fun_stats_html = gr.HTML(label="Fun Arena Stats")
    
    # Add this new tab
    with gr.Tab("Suggest Models"):
        with gr.Row():
            model_url_input = gr.Textbox(
                label="Model URL",
                placeholder="hf.co/username/model-name-GGUF:Q4_K_M",
                scale=4
            )
            submit_suggestion_btn = gr.Button("Submit Suggestion", scale=1, variant="primary")
        
        suggestion_status = gr.Markdown("Submit a model to see it listed below!")
        suggestions_list = gr.HTML(get_suggestions_html())
        refresh_suggestions_btn = gr.Button("Refresh List")

        # Update button click handlers
        submit_suggestion_btn.click(
            add_suggestion,
            inputs=[model_url_input],
            outputs=[suggestion_status]
        ).then(
            lambda: (
                get_suggestions_html(),  # Update suggestions list
                ""   # Clear model URL input
            ),
            outputs=[
                suggestions_list,
                model_url_input
            ]
        )
        
        refresh_suggestions_btn.click(
            get_suggestions_html,
            outputs=[suggestions_list]
        )
    
    # Define interactions
    submit_btn.click(
        battle_arena,
        inputs=prompt_input,
        outputs=[
            left_output, right_output, left_model, right_model, 
            left_output, right_output, left_vote_btn, right_vote_btn,
            tie_btn, previous_prompt, tie_count, model_names_row, result
        ]
    )
    
    left_vote_btn.click(
        lambda *args: record_vote(*args, "Left is better"),
        inputs=[prompt_input, left_output, right_output, left_model, right_model],
        outputs=[result, leaderboard, elo_leaderboard, left_vote_btn, 
                 right_vote_btn, tie_btn, model_names_row, leaderboard_chart]
    )
    
    right_vote_btn.click(
        lambda *args: record_vote(*args, "Right is better"),
        inputs=[prompt_input, left_output, right_output, left_model, right_model],
        outputs=[result, leaderboard, elo_leaderboard, left_vote_btn, 
                 right_vote_btn, tie_btn, model_names_row, leaderboard_chart]
    )
    
    tie_btn.click(
        continue_conversation,
        inputs=[prompt_input, left_output, right_output, left_model, right_model, previous_prompt, tie_count],
        outputs=[left_output, right_output, prompt_input, tie_btn, previous_prompt, tie_count]
    )
    
    new_battle_btn.click(
        new_battle,
        outputs=[prompt_input, left_output, right_output, left_model, 
                right_model, left_vote_btn, right_vote_btn, tie_btn,
                result, leaderboard, model_names_row, leaderboard_chart, tie_count]
    )
    
    # Update leaderboard and chart on launch
    demo.load(get_leaderboard, outputs=leaderboard)
    demo.load(get_elo_leaderboard, outputs=elo_leaderboard)
    demo.load(get_leaderboard_chart, outputs=leaderboard_chart)
    demo.load(get_fun_stats_html, outputs=fun_stats_html)

    # Add this event handler for the refresh button
    refresh_btn.click(get_fun_stats_html, outputs=fun_stats_html)

    # Start the background task to update stats every hour
    update_thread = threading.Thread(target=update_fun_stats_periodically, args=(3600,), daemon=True)
    update_thread.start()

if __name__ == "__main__":
    # Initialize ELO ratings before launching the app
    ensure_elo_ratings_initialized()
    demo.launch(show_api=False)