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import type { ComfyNodeConstructor, ComfyObjectInfo, NodeMode } from "typings/comfy.js"; | |
import type { | |
IWidget, | |
SerializedLGraphNode, | |
LGraphNode as TLGraphNode, | |
LGraphCanvas, | |
ContextMenuItem, | |
INodeOutputSlot, | |
INodeInputSlot, | |
} from "typings/litegraph.js"; | |
import type { RgthreeBaseServerNodeConstructor, RgthreeBaseVirtualNodeConstructor } from "typings/rgthree.js"; | |
import { ComfyWidgets } from "scripts/widgets.js"; | |
import { SERVICE as KEY_EVENT_SERVICE } from "./services/key_events_services.js"; | |
import { app } from "scripts/app.js"; | |
import { LogLevel, rgthree } from "./rgthree.js"; | |
import { addHelpMenuItem } from "./utils.js"; | |
import { RgthreeHelpDialog } from "rgthree/common/dialog.js"; | |
import { | |
importIndividualNodesInnerOnDragDrop, | |
importIndividualNodesInnerOnDragOver, | |
} from "./feature_import_individual_nodes.js"; | |
import { defineProperty } from "rgthree/common/shared_utils.js"; | |
/** | |
* A base node with standard methods, directly extending the LGraphNode. | |
* This can be used for ui-nodes and a further base for server nodes. | |
*/ | |
export abstract class RgthreeBaseNode extends LGraphNode { | |
/** | |
* Action strings that can be exposed and triggered from other nodes, like Fast Actions Button. | |
*/ | |
static exposedActions: string[] = []; | |
static override title: string = "__NEED_CLASS_TITLE__"; | |
static category = "rgthree"; | |
static _category = "rgthree"; // `category` seems to get reset by comfy, so reset to this after. | |
/** | |
* The comfyClass is property ComfyUI and extensions may care about, even through it is only for | |
* server nodes. RgthreeBaseServerNode below overrides this with the expected value and we just | |
* set it here so extensions that are none the wiser don't break on some unchecked string method | |
* call on an undefined calue. | |
*/ | |
comfyClass: string = "__NEED_COMFY_CLASS__"; | |
/** Used by the ComfyUI-Manager badge. */ | |
readonly nickname = "rgthree"; | |
/** Are we a virtual node? */ | |
readonly isVirtualNode: boolean = false; | |
/** Are we able to be dropped on (if config is enabled too). */ | |
isDropEnabled = false; | |
/** A state member determining if we're currently removed. */ | |
removed = false; | |
/** A state member determining if we're currently "configuring."" */ | |
configuring = false; | |
/** A temporary width value that can be used to ensure compute size operates correctly. */ | |
_tempWidth = 0; | |
/** Private Mode member so we can override the setter/getter and call an `onModeChange`. */ | |
private rgthree_mode: NodeMode; | |
/** An internal bool set when `onConstructed` is run. */ | |
private __constructed__ = false; | |
/** The help dialog. */ | |
private helpDialog: RgthreeHelpDialog | null = null; | |
constructor(title = RgthreeBaseNode.title, skipOnConstructedCall = true) { | |
super(title); | |
if (title == "__NEED_CLASS_TITLE__") { | |
throw new Error("RgthreeBaseNode needs overrides."); | |
} | |
// Ensure these exist since some other extensions will break in their onNodeCreated. | |
this.widgets = this.widgets || []; | |
this.properties = this.properties || {}; | |
// Some checks we want to do after we're constructed, looking that data is set correctly and | |
// that our base's `onConstructed` was called (if not, set a DEV warning). | |
setTimeout(() => { | |
// Check we have a comfyClass defined. | |
if (this.comfyClass == "__NEED_COMFY_CLASS__") { | |
throw new Error("RgthreeBaseNode needs a comfy class override."); | |
} | |
// Ensure we've called onConstructed before we got here. | |
this.checkAndRunOnConstructed(); | |
}); | |
defineProperty(this, 'mode', { | |
get: () => { | |
return this.rgthree_mode; | |
}, | |
set: (mode: NodeMode) => { | |
if (this.rgthree_mode != mode) { | |
const oldMode = this.rgthree_mode; | |
this.rgthree_mode = mode; | |
this.onModeChange(oldMode, mode); | |
} | |
}, | |
}); | |
} | |
private checkAndRunOnConstructed() { | |
if (!this.__constructed__) { | |
this.onConstructed(); | |
const [n, v] = rgthree.logger.logParts( | |
LogLevel.DEV, | |
`[RgthreeBaseNode] Child class did not call onConstructed for "${this.type}.`, | |
); | |
console[n]?.(...v); | |
} | |
return this.__constructed__; | |
} | |
onDragOver(e: DragEvent): boolean { | |
if (!this.isDropEnabled) return false; | |
return importIndividualNodesInnerOnDragOver(this, e); | |
} | |
async onDragDrop(e: DragEvent): Promise<boolean> { | |
if (!this.isDropEnabled) return false; | |
return importIndividualNodesInnerOnDragDrop(this, e); | |
} | |
/** | |
* When a node is finished with construction, we must call this. Failure to do so will result in | |
* an error message from the timeout in this base class. This is broken out and becomes the | |
* responsibility of the child class because | |
*/ | |
onConstructed() { | |
if (this.__constructed__) return false; | |
// This is kinda a hack, but if this.type is still null, then set it to undefined to match. | |
this.type = this.type ?? undefined; | |
this.__constructed__ = true; | |
rgthree.invokeExtensionsAsync("nodeCreated", this); | |
return this.__constructed__; | |
} | |
override configure(info: SerializedLGraphNode<TLGraphNode>): void { | |
this.configuring = true; | |
super.configure(info); | |
// Fix https://github.com/comfyanonymous/ComfyUI/issues/1448 locally. | |
// Can removed when fixed and adopted. | |
for (const w of this.widgets || []) { | |
w.last_y = w.last_y || 0; | |
} | |
this.configuring = false; | |
} | |
/** | |
* Override clone for, at the least, deep-copying properties. | |
*/ | |
override clone() { | |
const cloned = super.clone(); | |
// This is whild, but LiteGraph clone doesn't deep clone data, so we will. We'll use structured | |
// clone, which most browsers in 2022 support, but but we'll check. | |
if (cloned.properties && !!window.structuredClone) { | |
cloned.properties = structuredClone(cloned.properties); | |
} | |
return cloned; | |
} | |
/** When a mode change, we want all connected nodes to match. */ | |
onModeChange(from: NodeMode, to: NodeMode) { | |
// Override | |
} | |
/** | |
* Given a string, do something. At the least, handle any `exposedActions` that may be called and | |
* passed into from other nodes, like Fast Actions Button | |
*/ | |
async handleAction(action: string) { | |
action; // No-op. Should be overridden but OK if not. | |
} | |
/** | |
* Guess this doesn't exist in Litegraph... | |
*/ | |
removeWidget(widgetOrSlot?: IWidget | number) { | |
if (typeof widgetOrSlot === "number") { | |
this.widgets.splice(widgetOrSlot, 1); | |
} else if (widgetOrSlot) { | |
const index = this.widgets.indexOf(widgetOrSlot); | |
if (index > -1) { | |
this.widgets.splice(index, 1); | |
} | |
} | |
} | |
/** | |
* A default version of the logive when a node does not set `getSlotMenuOptions`. This is | |
* necessary because child nodes may want to define getSlotMenuOptions but LiteGraph then won't do | |
* it's default logic. This bakes it so child nodes can call this instead (and this doesn't set | |
* getSlotMenuOptions for all child nodes in case it doesn't exist). | |
*/ | |
defaultGetSlotMenuOptions(slot: { | |
input?: INodeInputSlot; | |
output?: INodeOutputSlot; | |
}): ContextMenuItem[] | null { | |
const menu_info: ContextMenuItem[] = []; | |
if (slot?.output?.links?.length) { | |
menu_info.push({ content: "Disconnect Links", slot: slot }); | |
} | |
let inputOrOutput = slot.input || slot.output; | |
if (inputOrOutput) { | |
if (inputOrOutput.removable) { | |
menu_info.push( | |
inputOrOutput.locked ? { content: "Cannot remove" } : { content: "Remove Slot", slot }, | |
); | |
} | |
if (!inputOrOutput.nameLocked) { | |
menu_info.push({ content: "Rename Slot", slot }); | |
} | |
} | |
return menu_info; | |
} | |
override onRemoved(): void { | |
super.onRemoved?.(); | |
this.removed = true; | |
} | |
static setUp<T extends RgthreeBaseNode>(...args: any[]) { | |
// No-op. | |
} | |
/** | |
* A function to provide help text to be overridden. | |
*/ | |
getHelp() { | |
return ""; | |
} | |
showHelp() { | |
const help = this.getHelp() || (this.constructor as any).help; | |
if (help) { | |
this.helpDialog = new RgthreeHelpDialog(this, help).show(); | |
this.helpDialog.addEventListener("close", (e) => { | |
this.helpDialog = null; | |
}); | |
} | |
} | |
override onKeyDown(event: KeyboardEvent): void { | |
KEY_EVENT_SERVICE.handleKeyDownOrUp(event); | |
if (event.key == "?" && !this.helpDialog) { | |
this.showHelp(); | |
} | |
} | |
override onKeyUp(event: KeyboardEvent): void { | |
KEY_EVENT_SERVICE.handleKeyDownOrUp(event); | |
} | |
override getExtraMenuOptions(canvas: LGraphCanvas, options: ContextMenuItem[]): void { | |
// Some other extensions override getExtraMenuOptions on the nodeType as it comes through from | |
// the server, so we can call out to that if we don't have our own. | |
if (super.getExtraMenuOptions) { | |
super.getExtraMenuOptions?.apply(this, [canvas, options]); | |
} else if ((this.constructor as any).nodeType?.prototype?.getExtraMenuOptions) { | |
(this.constructor as any).nodeType?.prototype?.getExtraMenuOptions?.apply(this, [ | |
canvas, | |
options, | |
]); | |
} | |
// If we have help content, then add a menu item. | |
const help = this.getHelp() || (this.constructor as any).help; | |
if (help) { | |
addHelpMenuItem(this, help, options); | |
} | |
} | |
} | |
/** | |
* A virtual node. Right now, this is just a wrapper for RgthreeBaseNode (which was the initial | |
* base virtual node). | |
* | |
* TODO: Make RgthreeBaseNode private and move all virtual nodes to this class; cleanup | |
* RgthreeBaseNode assumptions that its virtual. | |
*/ | |
export class RgthreeBaseVirtualNode extends RgthreeBaseNode { | |
override isVirtualNode = true; | |
constructor(title = RgthreeBaseNode.title) { | |
super(title, false); | |
} | |
static override setUp() { | |
if (!this.type) { | |
throw new Error(`Missing type for RgthreeBaseVirtualNode: ${this.title}`); | |
} | |
LiteGraph.registerNodeType(this.type, this); | |
if (this._category) { | |
this.category = this._category; | |
} | |
} | |
} | |
/** | |
* A base node with standard methods, extending the LGraphNode. | |
* This is somewhat experimental, but if comfyui is going to keep breaking widgets and inputs, it | |
* seems safer than NOT overriding. | |
*/ | |
export class RgthreeBaseServerNode extends RgthreeBaseNode { | |
static nodeData: ComfyObjectInfo | null = null; | |
static nodeType: ComfyNodeConstructor | null = null; | |
// Drop is enabled by default for server nodes. | |
override isDropEnabled = true; | |
constructor(title: string) { | |
super(title, true); | |
this.serialize_widgets = true; | |
this.setupFromServerNodeData(); | |
this.onConstructed(); | |
} | |
getWidgets() { | |
return ComfyWidgets; | |
} | |
/** | |
* This takes the server data and builds out the inputs, outputs and widgets. It's similar to the | |
* ComfyNode constructor in registerNodes in ComfyUI's app.js, but is more stable and thus | |
* shouldn't break as often when it modifyies widgets and types. | |
*/ | |
async setupFromServerNodeData() { | |
const nodeData = (this.constructor as any).nodeData; | |
if (!nodeData) { | |
throw Error("No node data"); | |
} | |
// Necessary for serialization so Comfy backend can check types. | |
// Serialized as `class_type`. See app.js#graphToPrompt | |
this.comfyClass = nodeData.name; | |
let inputs = nodeData["input"]["required"]; | |
if (nodeData["input"]["optional"] != undefined) { | |
inputs = Object.assign({}, inputs, nodeData["input"]["optional"]); | |
} | |
const WIDGETS = this.getWidgets(); | |
const config: { minWidth: number; minHeight: number; widget?: null | { options: any } } = { | |
minWidth: 1, | |
minHeight: 1, | |
widget: null, | |
}; | |
for (const inputName in inputs) { | |
const inputData = inputs[inputName]; | |
const type = inputData[0]; | |
// If we're forcing the input, just do it now and forget all that widget stuff. | |
// This is one of the differences from ComfyNode and provides smoother experience for inputs | |
// that are going to remain inputs anyway. | |
// Also, it fixes https://github.com/comfyanonymous/ComfyUI/issues/1404 (for rgthree nodes) | |
if (inputData[1]?.forceInput) { | |
this.addInput(inputName, type); | |
} else { | |
let widgetCreated = true; | |
if (Array.isArray(type)) { | |
// Enums | |
Object.assign(config, WIDGETS.COMBO(this, inputName, inputData, app) || {}); | |
} else if (`${type}:${inputName}` in WIDGETS) { | |
// Support custom widgets by Type:Name | |
Object.assign( | |
config, | |
WIDGETS[`${type}:${inputName}`]!(this, inputName, inputData, app) || {}, | |
); | |
} else if (type in WIDGETS) { | |
// Standard type widgets | |
Object.assign(config, WIDGETS[type]!(this, inputName, inputData, app) || {}); | |
} else { | |
// Node connection inputs | |
this.addInput(inputName, type); | |
widgetCreated = false; | |
} | |
// Don't actually need this right now, but ported it over from ComfyWidget. | |
if (widgetCreated && inputData[1]?.forceInput && config?.widget) { | |
if (!config.widget.options) config.widget.options = {}; | |
config.widget.options.forceInput = inputData[1].forceInput; | |
} | |
if (widgetCreated && inputData[1]?.defaultInput && config?.widget) { | |
if (!config.widget.options) config.widget.options = {}; | |
config.widget.options.defaultInput = inputData[1].defaultInput; | |
} | |
} | |
} | |
for (const o in nodeData["output"]) { | |
let output = nodeData["output"][o]; | |
if (output instanceof Array) output = "COMBO"; | |
const outputName = nodeData["output_name"][o] || output; | |
const outputShape = nodeData["output_is_list"][o] | |
? LiteGraph.GRID_SHAPE | |
: LiteGraph.CIRCLE_SHAPE; | |
this.addOutput(outputName, output, { shape: outputShape }); | |
} | |
const s = this.computeSize(); | |
s[0] = Math.max(config.minWidth, s[0] * 1.5); | |
s[1] = Math.max(config.minHeight, s[1]); | |
this.size = s; | |
this.serialize_widgets = true; | |
} | |
static __registeredForOverride__: boolean = false; | |
static registerForOverride( | |
comfyClass: ComfyNodeConstructor, | |
nodeData: ComfyObjectInfo, | |
rgthreeClass: RgthreeBaseServerNodeConstructor, | |
) { | |
if (OVERRIDDEN_SERVER_NODES.has(comfyClass)) { | |
throw Error( | |
`Already have a class to override ${ | |
comfyClass.type || comfyClass.name || comfyClass.title | |
}`, | |
); | |
} | |
OVERRIDDEN_SERVER_NODES.set(comfyClass, rgthreeClass); | |
// Mark the rgthreeClass as `__registeredForOverride__` because ComfyUI will repeatedly call | |
// this and certain setups will only want to setup once (like adding context menus, etc). | |
if (!rgthreeClass.__registeredForOverride__) { | |
rgthreeClass.__registeredForOverride__ = true; | |
rgthreeClass.nodeType = comfyClass; | |
rgthreeClass.nodeData = nodeData; | |
rgthreeClass.onRegisteredForOverride(comfyClass, rgthreeClass); | |
} | |
} | |
static onRegisteredForOverride(comfyClass: any, rgthreeClass: any) { | |
// To be overridden | |
} | |
} | |
/** | |
* Keeps track of the rgthree-comfy nodes that come from the server (and want to be ComfyNodes) that | |
* we override into a own, more flexible and cleaner nodes. | |
*/ | |
const OVERRIDDEN_SERVER_NODES = new Map<any, any>(); | |
const oldregisterNodeType = LiteGraph.registerNodeType; | |
/** | |
* ComfyUI calls registerNodeType with its ComfyNode, but we don't trust that will remain stable, so | |
* we need to identify it, intercept it, and supply our own class for the node. | |
*/ | |
LiteGraph.registerNodeType = async function (nodeId: string, baseClass: any) { | |
const clazz = OVERRIDDEN_SERVER_NODES.get(baseClass) || baseClass; | |
if (clazz !== baseClass) { | |
const classLabel = clazz.type || clazz.name || clazz.title; | |
const [n, v] = rgthree.logger.logParts( | |
LogLevel.DEBUG, | |
`${nodeId}: replacing default ComfyNode implementation with custom ${classLabel} class.`, | |
); | |
console[n]?.(...v); | |
// Note, we don't currently call our rgthree.invokeExtensionsAsync w/ beforeRegisterNodeDef as | |
// this runs right after that. However, this does mean that extensions cannot actually change | |
// anything about overriden server rgthree nodes in their beforeRegisterNodeDef (as when comfy | |
// calls it, it's for the wrong ComfyNode class). Calling it here, however, would re-run | |
// everything causing more issues than not. If we wanted to support beforeRegisterNodeDef then | |
// it would mean rewriting ComfyUI's registerNodeDef which, frankly, is not worth it. | |
} | |
return oldregisterNodeType.call(LiteGraph, nodeId, clazz); | |
}; | |