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import { app } from "scripts/app.js"; | |
import { RgthreeBaseVirtualNodeConstructor } from "typings/rgthree.js"; | |
import { RgthreeBaseVirtualNode } from "./base_node.js"; | |
import { NodeTypesString } from "./constants.js"; | |
import type { | |
LGraphCanvas as TLGraphCanvas, | |
LGraphNode, | |
AdjustedMouseEvent, | |
Vector2, | |
} from "typings/litegraph.js"; | |
import { rgthree } from "./rgthree.js"; | |
/** | |
* A label node that allows you to put floating text anywhere on the graph. The text is the `Title` | |
* and the font size, family, color, alignment as well as a background color, padding, and | |
* background border radius can all be adjusted in the properties. Multiline text can be added from | |
* the properties panel (because ComfyUI let's you shift + enter there, only). | |
*/ | |
export class Label extends RgthreeBaseVirtualNode { | |
static override type = NodeTypesString.LABEL; | |
static override title = NodeTypesString.LABEL; | |
override comfyClass = NodeTypesString.LABEL; | |
static readonly title_mode = LiteGraph.NO_TITLE; | |
static collapsable = false; | |
static "@fontSize" = { type: "number" }; | |
static "@fontFamily" = { type: "string" }; | |
static "@fontColor" = { type: "string" }; | |
static "@textAlign" = { type: "combo", values: ["left", "center", "right"] }; | |
static "@backgroundColor" = { type: "string" }; | |
static "@padding" = { type: "number" }; | |
static "@borderRadius" = { type: "number" }; | |
override resizable = false; | |
constructor(title = Label.title) { | |
super(title); | |
this.properties["fontSize"] = 12; | |
this.properties["fontFamily"] = "Arial"; | |
this.properties["fontColor"] = "#ffffff"; | |
this.properties["textAlign"] = "left"; | |
this.properties["backgroundColor"] = "transparent"; | |
this.properties["padding"] = 0; | |
this.properties["borderRadius"] = 0; | |
this.color = "#fff0"; | |
this.bgcolor = "#fff0"; | |
this.onConstructed(); | |
} | |
draw(ctx: CanvasRenderingContext2D) { | |
this.flags = this.flags || {}; | |
this.flags.allow_interaction = !this.flags.pinned; | |
ctx.save(); | |
this.color = "#fff0"; | |
this.bgcolor = "#fff0"; | |
const fontColor = this.properties["fontColor"] || "#ffffff"; | |
const backgroundColor = this.properties["backgroundColor"] || ""; | |
ctx.font = `${Math.max(this.properties["fontSize"] || 0, 1)}px ${ | |
this.properties["fontFamily"] ?? "Arial" | |
}`; | |
const padding = Number(this.properties["padding"]) ?? 0; | |
const lines = this.title.replace(/\n*$/, "").split("\n"); | |
const maxWidth = Math.max(...lines.map((s) => ctx.measureText(s).width)); | |
this.size[0] = maxWidth + padding * 2; | |
this.size[1] = this.properties["fontSize"] * lines.length + padding * 2; | |
if (backgroundColor) { | |
ctx.beginPath(); | |
const borderRadius = Number(this.properties["borderRadius"]) || 0; | |
ctx.roundRect(0, 0, this.size[0], this.size[1], [borderRadius]); | |
ctx.fillStyle = backgroundColor; | |
ctx.fill(); | |
} | |
ctx.textAlign = "left"; | |
let textX = padding; | |
if (this.properties["textAlign"] === "center") { | |
ctx.textAlign = "center"; | |
textX = this.size[0] / 2; | |
} else if (this.properties["textAlign"] === "right") { | |
ctx.textAlign = "right"; | |
textX = this.size[0] - padding; | |
} | |
ctx.textBaseline = "top"; | |
ctx.fillStyle = fontColor; | |
let currentY = padding; | |
for (let i = 0; i < lines.length; i++) { | |
ctx.fillText(lines[i] || " ", textX, currentY); | |
currentY += this.properties["fontSize"]; | |
} | |
ctx.restore(); | |
} | |
override onDblClick(event: AdjustedMouseEvent, pos: Vector2, canvas: TLGraphCanvas) { | |
// Since everything we can do here is in the properties, let's pop open the properties panel. | |
LGraphCanvas.active_canvas.showShowNodePanel(this); | |
} | |
override onShowCustomPanelInfo(panel: HTMLElement) { | |
panel.querySelector('div.property[data-property="Mode"]')?.remove(); | |
panel.querySelector('div.property[data-property="Color"]')?.remove(); | |
} | |
override inResizeCorner(x: number, y: number) { | |
// A little ridiculous there's both a resizable property and this method separately to draw the | |
// resize icon... | |
return this.resizable; | |
} | |
override getHelp() { | |
return ` | |
<p> | |
The rgthree-comfy ${this.type!.replace("(rgthree)", "")} node allows you to add a floating | |
label to your workflow. | |
</p> | |
<p> | |
The text shown is the "Title" of the node and you can adjust the the font size, font family, | |
font color, text alignment as well as a background color, padding, and background border | |
radius from the node's properties. You can double-click the node to open the properties | |
panel. | |
<p> | |
<ul> | |
<li> | |
<p> | |
<strong>Pro tip #1:</strong> You can add multiline text from the properties panel | |
<i>(because ComfyUI let's you shift + enter there, only)</i>. | |
</p> | |
</li> | |
<li> | |
<p> | |
<strong>Pro tip #2:</strong> You can use ComfyUI's native "pin" option in the | |
right-click menu to make the label stick to the workflow and clicks to "go through". | |
You can right-click at any time to unpin. | |
</p> | |
</li> | |
<li> | |
<p> | |
<strong>Pro tip #3:</strong> Color values are hexidecimal strings, like "#FFFFFF" for | |
white, or "#660000" for dark red. You can supply a 7th & 8th value (or 5th if using | |
shorthand) to create a transluscent color. For instance, "#FFFFFF88" is semi-transparent | |
white. | |
</p> | |
</li> | |
</ul>`; | |
} | |
} | |
/** | |
* We override the drawNode to see if we're drawing our label and, if so, hijack it so we can draw | |
* it like we want. We also do call out to oldDrawNode, which takes care of very minimal things, | |
* like a select box. | |
*/ | |
const oldDrawNode = LGraphCanvas.prototype.drawNode; | |
LGraphCanvas.prototype.drawNode = function (node: LGraphNode, ctx: CanvasRenderingContext2D) { | |
if (node.constructor === Label) { | |
// These get set very aggressively; maybe an extension is doing it. We'll just clear them out | |
// each time. | |
(node as Label).bgcolor = "transparent"; | |
(node as Label).color = "transparent"; | |
const v = oldDrawNode.apply(this, arguments as any); | |
(node as Label).draw(ctx); | |
return v; | |
} | |
const v = oldDrawNode.apply(this, arguments as any); | |
return v; | |
}; | |
/** | |
* We override LGraph getNodeOnPos to see if we're being called while also processing a mouse down | |
* and, if so, filter out any label nodes on labels that are pinned. This makes the click go | |
* "through" the label. We still allow right clicking (so you can unpin) and double click for the | |
* properties panel, though that takes two double clicks (one to select, one to actually double | |
* click). | |
*/ | |
const oldGetNodeOnPos = LGraph.prototype.getNodeOnPos; | |
LGraph.prototype.getNodeOnPos = function <T extends LGraphNode>( | |
x: number, | |
y: number, | |
nodes_list?: LGraphNode[], | |
margin?: number, | |
) { | |
if ( | |
// processMouseDown always passes in the nodes_list | |
nodes_list && | |
rgthree.processingMouseDown && | |
rgthree.lastAdjustedMouseEvent?.type.includes("down") && | |
rgthree.lastAdjustedMouseEvent?.which === 1 | |
) { | |
// Using the same logic from LGraphCanvas processMouseDown, let's see if we consider this a | |
// double click. | |
let isDoubleClick = LiteGraph.getTime() - LGraphCanvas.active_canvas.last_mouseclick < 300; | |
if (!isDoubleClick) { | |
nodes_list = [...nodes_list].filter((n) => !(n instanceof Label) || !n.flags?.pinned); | |
} | |
} | |
return oldGetNodeOnPos.apply(this, [x, y, nodes_list, margin]) as T | null; | |
}; | |
// Register the extension. | |
app.registerExtension({ | |
name: "rgthree.Label", | |
registerCustomNodes() { | |
Label.setUp(); | |
}, | |
}); | |