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// This is a vanillajs implementation of Houdini's number input widgets.
// It basically popup a visual sensitivity slider of steps to use as incr/decr
// TODO: Convert it to IWidget
// import styles from "./style.module.css";
function getValidNumber(numberInput) {
let num =
isNaN(numberInput.value) || numberInput.value === ''
? 0
: parseFloat(numberInput.value)
return num
}
/**
* Number input widgets
*/
export class NumberInputWidget {
constructor(containerId, numberOfInputs = 1, isDebug = false) {
this.container = document.getElementById(containerId)
this.numberOfInputs = numberOfInputs
this.currentInput = null // Store the currently active input
this.threshold = 30
this.mouseSensitivityMultiplier = 0.05
this.debug = isDebug
//- states
this.initialMouseX
this.lastMouseX
this.activeStep = 1
this.accumulatedDelta = 0
this.stepLocked = false
this.thresholdExceeded = false
this.isDragging = false
const styleTagId = 'mtb-constant-style'
let styleTag = document.head.querySelector(`#${styleTagId}`)
if (!styleTag) {
styleTag = document.createElement('style')
styleTag.type = 'text/css'
styleTag.id = styleTagId
styleTag.innerHTML = `
.${containerId}{
margin-top: 20px;
margin-bottom: 20px;
}
.sensitivity-menu {
display: none;
position: absolute;
/* Additional styling */
}
.sensitivity-menu .step {
cursor: pointer;
padding: 0.5em;
/* Add more styling as needed */
}
.sensitivity-menu {
font-family: monospace;
background: var(--bg-color);
border: 1px solid var(--fg-color);
/* Highlight for the active step */
}
.number-input {
background: var(--bg-color);
color: var(--fg-color)
}
.sensitivity-menu .step.active {
background-color:var(--drag-text);
/* Highlight for the active step */
}
.sensitivity-menu .step.locked {
background-color: #f00;
/* Change to your preferred color for the locked state */
}
#debug-container {
transform: translateX(50%);
width: 50%;
text-align: center;
font-family: monospace;
}
`
document.head.appendChild(styleTag)
}
this.createWidgetElements()
this.initializeEventListeners()
}
setLabel(str) {
this.label.textContent = str
}
setValue(...values) {
if (values.length !== this.numberInputs.length) {
console.error('Number of values does not match the number of inputs.')
console.error(
`You provided ${values.length} but the input want ${this.numberInputs.length}`,
{ values },
)
return
}
// Set each input value
this.numberInputs.forEach((input, index) => {
input.value = values[index]
})
}
getValue() {
const value = []
this.numberInputs.forEach((input, index) => {
value.push(Number.parseFloat(input.value) || 0.0)
})
return value
}
resetValues() {
for (const input of numberInputs) {
input.value = 0
}
this.onChange?.(this.getValue())
}
createWidgetElements() {
this.label = document.createElement('label')
this.label.textContent = 'Control All:'
this.label.className = 'widget-label'
this.container.appendChild(this.label)
this.label.addEventListener('mousedown', (event) => {
if (event.button === 1) {
this.currentInput = null
this.handleMouseDown(event)
}
})
this.label.addEventListener('contextmenu', (event) => {
event.preventDefault()
this.resetValues()
})
this.numberInputs = []
// create linked inputs
for (let i = 0; i < this.numberOfInputs; i++) {
const numberInput = document.createElement('input')
numberInput.type = 'number'
numberInput.className = 'number-input' //styles.numberInput; //"number-input";
numberInput.step = 'any'
this.container.appendChild(numberInput)
this.numberInputs.push(numberInput)
numberInput.addEventListener('mousedown', (event) => {
if (event.button === 1) {
this.currentInput = numberInput
this.handleMouseDown(event)
}
})
}
this.sensitivityMenu = document.createElement('div')
this.sensitivityMenu.className = 'sensitivity-menu' //styles.sensitivityMenu; //"sensitivity-menu";
this.container.appendChild(this.sensitivityMenu)
// create steps
const stepsValues = [0.001, 0.01, 0.1, 1, 10, 100]
stepsValues.forEach((value) => {
const step = document.createElement('div')
step.className = 'step' //styles.step //"step";
step.dataset.step = value
step.textContent = value.toString()
this.sensitivityMenu.appendChild(step)
})
this.steps = this.sensitivityMenu.getElementsByClassName('step') //styles.step)
if (this.debug) {
this.debugContainer = document.createElement('div')
this.debugContainer.id = 'debug-container' //styles.debugContainer //"debugContainer";
document.body.appendChild(this.debugContainer)
}
}
showSensitivityMenu(pageX, pageY) {
this.sensitivityMenu.style.display = 'block'
this.sensitivityMenu.style.left = `${pageX}px`
this.sensitivityMenu.style.top = `${pageY}px`
this.initialMouseX = pageX
this.lastMouseX = pageX
this.isDragging = true
this.thresholdExceeded = false
this.stepLocked = false
this.updateDebugInfo()
}
updateDebugInfo() {
if (this.debug) {
this.debugContainer.innerHTML = `
<div>Active Step: ${this.activeStep}</div>
<div>Initial Mouse X: ${this.initialMouseX}</div>
<div>Last Mouse X: ${this.lastMouseX}</div>
<div>Accumulated Delta: ${this.accumulatedDelta}</div>
<div>Threshold Exceeded: ${this.thresholdExceeded}</div>
<div>Step Locked: ${this.stepLocked}</div>
<div>Number Input Value: ${this.currentInput?.value}</div>
`
}
}
handleMouseDown(event) {
if (event.button === 1) {
this.showSensitivityMenu(
event.target.offsetWidth,
event.target.offsetHeight,
)
event.preventDefault()
}
}
handleMouseUp(event) {
if (event.button === 1) {
this.resetWidgetState()
}
}
handleClickOutside(event) {
if (event.target !== this.numberInput) {
this.resetWidgetState()
}
}
handleMouseMove(event) {
if (this.sensitivityMenu.style.display === 'block') {
const relativeY = event.pageY - 300 // this.sensitivityMenu.offsetTop
const horizontalDistanceFromInitial = Math.abs(
event.target.offsetWidth - this.initialMouseX,
)
// Unlock if the mouse moves back towards the initial position
if (horizontalDistanceFromInitial < this.threshold) {
this.thresholdExceeded = false
this.stepLocked = false
this.accumulatedDelta = 0
}
// Update step only if it is not locked
if (!this.stepLocked) {
for (let step of this.steps) {
step.classList.remove('active') //styles.active)
step.classList.remove('locked') //styles.locked)
if (
relativeY >= step.offsetTop &&
relativeY <= step.offsetTop + step.offsetHeight
) {
step.classList.add('active') //styles.active)
this.setActiveStep(parseFloat(step.dataset.step))
}
}
}
if (this.stepLocked) {
this.sensitivityMenu
.querySelector('.step.active')
?.classList.add('locked')
}
this.updateStepValue(event.pageX)
}
}
initializeEventListeners() {
document.addEventListener('mousemove', (event) =>
this.handleMouseMove(event),
)
document.addEventListener('mouseup', (event) => this.handleMouseUp(event))
document.addEventListener('click', (event) =>
this.handleClickOutside(event),
)
}
setActiveStep(val) {
if (this.activeStep !== val) {
this.activeStep = val
this.stepLocked = false
this.accumulatedDelta = 0
this.thresholdExceeded = false
}
}
resetWidgetState() {
this.sensitivityMenu.style.display = 'none'
this.isDragging = false
this.lastMouseX = undefined
this.thresholdExceeded = false
this.stepLocked = false
this.updateDebugInfo()
}
updateStepValue(mouseX) {
if (this.isDragging && this.lastMouseX !== undefined) {
const deltaX = mouseX - this.lastMouseX
this.accumulatedDelta += deltaX
if (
!this.thresholdExceeded &&
Math.abs(this.accumulatedDelta) > this.threshold
) {
this.thresholdExceeded = true
this.stepLocked = true
}
if (this.thresholdExceeded && this.stepLocked) {
// frequency of value changes
if (
Math.abs(this.accumulatedDelta) * this.mouseSensitivityMultiplier >=
1
) {
const valueChange = Math.sign(this.accumulatedDelta) * this.activeStep
if (this.currentInput) {
this.currentInput.value =
getValidNumber(this.currentInput) + valueChange
this.onChange?.(this.getValue())
} else {
this.numberInputs.forEach((input) => {
input.value = getValidNumber(input) + valueChange
})
}
this.accumulatedDelta = 0
}
}
this.lastMouseX = mouseX
}
this.updateDebugInfo()
}
}