#---------------------------------------------------------------------------------------------------------------------# # Comfyroll Studio custom nodes by RockOfFire and Akatsuzi https://github.com/Suzie1/ComfyUI_Comfyroll_CustomNodes # for ComfyUI https://github.com/comfyanonymous/ComfyUI #---------------------------------------------------------------------------------------------------------------------# import math def draw_circle(draw, center_x, center_y, size, aspect_ratio, color): radius = size / 2 draw.ellipse([(center_x - radius, center_y - radius), (center_x + radius, center_y + radius)], fill=color) def draw_oval(draw, center_x, center_y, size, aspect_ratio, color): aspect_ratio = aspect_ratio draw.ellipse([(center_x - size / 2, center_y - size / 2 / aspect_ratio), (center_x + size / 2, center_y + size / 2 / aspect_ratio)], fill=color) def draw_diamond(draw, center_x, center_y, size, aspect_ratio, color): aspect_ratio = aspect_ratio draw.polygon([(center_x, center_y - size / 2 / aspect_ratio), (center_x + size / 2, center_y), (center_x, center_y + size / 2 / aspect_ratio), (center_x - size / 2, center_y)], fill=color) def draw_square(draw, center_x, center_y, size, aspect_ratio, color): draw.rectangle([(center_x - size / 2, center_y - size / 2), (center_x + size / 2, center_y + size / 2)], fill=color) def draw_triangle(draw, center_x, center_y, size, aspect_ratio, color): draw.polygon([(center_x, center_y - size / 2), (center_x + size / 2, center_y + size / 2), (center_x - size / 2, center_y + size / 2)], fill=color) def draw_hexagon(draw, center_x, center_y, size, aspect_ratio, color): hexagon_points = [ (center_x - size / 2, center_y), (center_x - size / 4, center_y - size / 2), (center_x + size / 4, center_y - size / 2), (center_x + size / 2, center_y), (center_x + size / 4, center_y + size / 2), (center_x - size / 4, center_y + size / 2) ] draw.polygon(hexagon_points, fill=color) def draw_octagon(draw, center_x, center_y, size, aspect_ratio, color): octagon_points = [ (center_x - size / 2, center_y - size / 4), (center_x - size / 4, center_y - size / 2), (center_x + size / 4, center_y - size / 2), (center_x + size / 2, center_y - size / 4), (center_x + size / 2, center_y + size / 4), (center_x + size / 4, center_y + size / 2), (center_x - size / 4, center_y + size / 2), (center_x - size / 2, center_y + size / 4), ] draw.polygon(octagon_points, fill=color) def draw_quarter_circle(draw, center_x, center_y, size, aspect_ratio, color): draw.pieslice([(center_x - size / 2, center_y - size / 2), (center_x + size / 2, center_y + size / 2)], start=0, end=90, fill=color) def draw_half_circle(draw, center_x, center_y, size, aspect_ratio, color): draw.pieslice([(center_x - size / 2, center_y - size / 2), (center_x + size / 2, center_y + size / 2)], start=0, end=180, fill=color) def draw_starburst(draw, center_x, center_y, size, aspect_ratio, color): num_rays = 16 for i in range(num_rays): angle_ray = math.radians(i * (360 / num_rays)) x_end = center_x + size / 2 * math.cos(angle_ray) y_end = center_y + size / 2 * math.sin(angle_ray) draw.line([(center_x, center_y), (x_end, y_end)], fill=color, width=int(size / 20)) def draw_star(draw, center_x, center_y, size, aspect_ratio, color): outer_radius = size / 4 inner_radius = outer_radius * math.cos(math.radians(36)) / math.cos(math.radians(72)) angle = -math.pi / 2 star_points = [] for _ in range(5): x_outer = center_x + outer_radius * math.cos(angle) y_outer = center_y + outer_radius * math.sin(angle) star_points.extend([x_outer, y_outer]) angle += math.radians(72) x_inner = center_x + inner_radius * math.cos(angle) y_inner = center_y + inner_radius * math.sin(angle) star_points.extend([x_inner, y_inner]) angle += math.radians(72) draw.polygon(star_points, fill=color) def draw_cross(draw, center_x, center_y, size, aspect_ratio, color): # Define the points for the cross arms cross_points = [ (center_x - size / 6, center_y - size / 2), (center_x + size / 6, center_y - size / 2), (center_x + size / 6, center_y - size / 6), (center_x + size / 2, center_y - size / 6), (center_x + size / 2, center_y + size / 6), (center_x + size / 6, center_y + size / 6), (center_x + size / 6, center_y + size / 2), (center_x - size / 6, center_y + size / 2), (center_x - size / 6, center_y + size / 6), (center_x - size / 2, center_y + size / 6), (center_x - size / 2, center_y - size / 6), (center_x - size / 6, center_y - size / 6), ] draw.polygon(cross_points, fill=color)