import pytest from zoo.board_games.chess.envs.chess_env import ChessEnv @pytest.mark.envtest class TestChessEnv: def test_naive(self): env = ChessEnv() env.reset() print('init board state: ') env.render() for i in range(100): """player 1""" # action = env.human_to_action() action = env.random_action() print('player 1: ', action) obs, reward, done, info = env.step(action) assert isinstance(obs, dict) assert isinstance(done, bool) assert isinstance(reward, int) # env.render() if done: if done: if reward > 0: print('player 1 (human player) win') else: print('draw') break """player 2""" action = env.random_action() print('player 2 (computer player): ', action) obs, reward, done, info = env.step(action) # env.render() if done: if reward > 0: print('player 2 (computer player) win') else: print('draw') break