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Update README.md

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@@ -32,9 +32,9 @@ The keywork is "dnditem", and the prompts should be done in the following way:
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  So, for example, a prompt could look like:
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- "dnditem, a pair of boots, spellguard style, light red circle background with white outerbackground".
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  or
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- "dnditem, a shield, shooting star style, light blue stripe background with white outerbackground".
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  ##item type
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  ---
@@ -48,6 +48,13 @@ Currently the model supports and was trained on the following types:
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  The item styles, or abilities, can be found in the itemstyles.txt file. There are over 100 of them, of all sorts of different types of dnditems.
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- Some cool ones to check out are "ultimate evil style", "blue and green transparent animated style", and "spell storing style".
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  So, for example, a prompt could look like:
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+ "dnditem, a pair of boots, spellguard style, light red circle inner background with white outer background".
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  or
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+ "dnditem, a shield, shooting star style, light blue stripe inner background with white outer background".
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  ##item type
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  ---
 
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  The item styles, or abilities, can be found in the itemstyles.txt file. There are over 100 of them, of all sorts of different types of dnditems.
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+ Some cool ones to check out are "ultimate evil style", "blue and green transparent animated style", and "spell storing style".
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+ ##background
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+ ---
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+
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+ Backgrounds should be promopted with an inner and an other background, as well as a "shape" that is either "circle" or "stripe".
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+
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+ So Something like "light blue circle inner background with white outerbackground".
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+