# BLIP-Diffusion BLIP-Diffusion was proposed in [BLIP-Diffusion: Pre-trained Subject Representation for Controllable Text-to-Image Generation and Editing](https://arxiv.org/abs/2305.14720). It enables zero-shot subject-driven generation and control-guided zero-shot generation. The abstract from the paper is: *Subject-driven text-to-image generation models create novel renditions of an input subject based on text prompts. Existing models suffer from lengthy fine-tuning and difficulties preserving the subject fidelity. To overcome these limitations, we introduce BLIP-Diffusion, a new subject-driven image generation model that supports multimodal control which consumes inputs of subject images and text prompts. Unlike other subject-driven generation models, BLIP-Diffusion introduces a new multimodal encoder which is pre-trained to provide subject representation. We first pre-train the multimodal encoder following BLIP-2 to produce visual representation aligned with the text. Then we design a subject representation learning task which enables a diffusion model to leverage such visual representation and generates new subject renditions. Compared with previous methods such as DreamBooth, our model enables zero-shot subject-driven generation, and efficient fine-tuning for customized subject with up to 20x speedup. We also demonstrate that BLIP-Diffusion can be flexibly combined with existing techniques such as ControlNet and prompt-to-prompt to enable novel subject-driven generation and editing applications. Project page at [this https URL](https://dxli94.github.io/BLIP-Diffusion-website/).* The original codebase can be found at [salesforce/LAVIS](https://github.com/salesforce/LAVIS/tree/main/projects/blip-diffusion). You can find the official BLIP-Diffusion checkpoints under the [hf.co/SalesForce](https://hf.co/SalesForce) organization. `BlipDiffusionPipeline` and `BlipDiffusionControlNetPipeline` were contributed by [`ayushtues`](https://github.com/ayushtues/). Make sure to check out the Schedulers [guide](../../using-diffusers/schedulers) to learn how to explore the tradeoff between scheduler speed and quality, and see the [reuse components across pipelines](../../using-diffusers/loading#reuse-components-across-pipelines) section to learn how to efficiently load the same components into multiple pipelines. ## BlipDiffusionPipeline [[autodoc]] BlipDiffusionPipeline - all - __call__ ## BlipDiffusionControlNetPipeline [[autodoc]] BlipDiffusionControlNetPipeline - all - __call__