varunsappa
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Upload 6 files
Browse files- README.md +35 -0
- config.json +1 -0
- configuration.yaml +83 -0
- run_logs/Player-0.log +633 -0
- run_logs/timers.json +368 -0
- run_logs/training_status.json +66 -0
README.md
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---
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library_name: ml-agents
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tags:
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- SoccerTwos
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- deep-reinforcement-learning
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- reinforcement-learning
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- ML-Agents-SoccerTwos
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---
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# **poca** Agent playing **SoccerTwos**
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This is a trained model of a **poca** agent playing **SoccerTwos**
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using the [Unity ML-Agents Library](https://github.com/Unity-Technologies/ml-agents).
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## Usage (with ML-Agents)
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The Documentation: https://unity-technologies.github.io/ml-agents/ML-Agents-Toolkit-Documentation/
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We wrote a complete tutorial to learn to train your first agent using ML-Agents and publish it to the Hub:
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- A *short tutorial* where you teach Huggy the Dog 🐶 to fetch the stick and then play with him directly in your
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browser: https://huggingface.co/learn/deep-rl-course/unitbonus1/introduction
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- A *longer tutorial* to understand how works ML-Agents:
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https://huggingface.co/learn/deep-rl-course/unit5/introduction
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### Resume the training
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```bash
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mlagents-learn <your_configuration_file_path.yaml> --run-id=<run_id> --resume
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```
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### Watch your Agent play
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You can watch your agent **playing directly in your browser**
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1. If the environment is part of ML-Agents official environments, go to https://huggingface.co/unity
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2. Step 1: Find your model_id: varunsappa/ML-Agents-SoccerTwos
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3. Step 2: Select your *.nn /*.onnx file
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4. Click on Watch the agent play 👀
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config.json
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{"default_settings": null, "behaviors": {"SoccerTwos": {"trainer_type": "poca", "hyperparameters": {"batch_size": 2048, "buffer_size": 20480, "learning_rate": 0.0003, "beta": 0.005, "epsilon": 0.2, "lambd": 0.95, "num_epoch": 3, "learning_rate_schedule": "constant", "beta_schedule": "constant", "epsilon_schedule": "constant"}, "checkpoint_interval": 500000, "network_settings": {"normalize": false, "hidden_units": 512, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}, "reward_signals": {"extrinsic": {"gamma": 0.99, "strength": 1.0, "network_settings": {"normalize": false, "hidden_units": 128, "num_layers": 2, "vis_encode_type": "simple", "memory": null, "goal_conditioning_type": "hyper", "deterministic": false}}}, "init_path": null, "keep_checkpoints": 5, "even_checkpoints": false, "max_steps": 50000000, "time_horizon": 1000, "summary_freq": 10000, "threaded": false, "self_play": {"save_steps": 50000, "team_change": 200000, "swap_steps": 2000, "window": 10, "play_against_latest_model_ratio": 0.5, "initial_elo": 1200.0}, "behavioral_cloning": null}}, "env_settings": {"env_path": ".\\training-envs-executables\\SoccerTwos.exe", "env_args": null, "base_port": 5005, "num_envs": 1, "num_areas": 1, "timeout_wait": 60, "seed": -1, "max_lifetime_restarts": 10, "restarts_rate_limit_n": 1, "restarts_rate_limit_period_s": 60}, "engine_settings": {"width": 84, "height": 84, "quality_level": 5, "time_scale": 20, "target_frame_rate": -1, "capture_frame_rate": 60, "no_graphics": true}, "environment_parameters": null, "checkpoint_settings": {"run_id": "ScoeerTwos", "initialize_from": null, "load_model": false, "resume": false, "force": false, "train_model": false, "inference": false, "results_dir": "results"}, "torch_settings": {"device": null}, "debug": false}
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configuration.yaml
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default_settings: null
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behaviors:
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SoccerTwos:
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trainer_type: poca
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hyperparameters:
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batch_size: 2048
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buffer_size: 20480
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learning_rate: 0.0003
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beta: 0.005
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epsilon: 0.2
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lambd: 0.95
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num_epoch: 3
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learning_rate_schedule: constant
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beta_schedule: constant
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epsilon_schedule: constant
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checkpoint_interval: 500000
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network_settings:
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normalize: false
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hidden_units: 512
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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reward_signals:
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extrinsic:
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gamma: 0.99
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strength: 1.0
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network_settings:
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normalize: false
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hidden_units: 128
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num_layers: 2
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vis_encode_type: simple
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memory: null
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goal_conditioning_type: hyper
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deterministic: false
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init_path: null
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keep_checkpoints: 5
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even_checkpoints: false
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max_steps: 50000000
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time_horizon: 1000
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summary_freq: 10000
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threaded: false
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self_play:
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save_steps: 50000
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team_change: 200000
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swap_steps: 2000
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window: 10
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play_against_latest_model_ratio: 0.5
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initial_elo: 1200.0
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behavioral_cloning: null
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env_settings:
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env_path: .\training-envs-executables\SoccerTwos.exe
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env_args: null
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base_port: 5005
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num_envs: 1
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num_areas: 1
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timeout_wait: 60
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seed: -1
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max_lifetime_restarts: 10
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restarts_rate_limit_n: 1
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restarts_rate_limit_period_s: 60
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engine_settings:
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width: 84
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height: 84
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quality_level: 5
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time_scale: 20
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target_frame_rate: -1
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capture_frame_rate: 60
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no_graphics: true
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environment_parameters: null
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checkpoint_settings:
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run_id: ScoeerTwos
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initialize_from: null
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load_model: false
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resume: false
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force: false
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train_model: false
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inference: false
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results_dir: results
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torch_settings:
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device: null
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debug: false
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run_logs/Player-0.log
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1 |
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Mono path[0] = 'C:/Users/Ignacio/Desktop/ml-agents-develop/training-envs-executables/SoccerTwos/SoccerTwos_Data/Managed'
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Mono config path = 'C:/Users/Ignacio/Desktop/ml-agents-develop/training-envs-executables/SoccerTwos/MonoBleedingEdge/etc'
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Initialize engine version: 2021.3.14f1 (eee1884e7226)
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[Subsystems] Discovering subsystems at path C:/Users/Ignacio/Desktop/ml-agents-develop/training-envs-executables/SoccerTwos/SoccerTwos_Data/UnitySubsystems
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Forcing GfxDevice: Null
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GfxDevice: creating device client; threaded=0; jobified=0
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NullGfxDevice:
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Version: NULL 1.0 [1.0]
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Renderer: Null Device
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Vendor: Unity Technologies
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Begin MonoManager ReloadAssembly
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- Completed reload, in 0.551 seconds
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ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
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ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
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ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
17 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
18 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
19 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
20 |
+
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
21 |
+
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
|
22 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
23 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
24 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
25 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
26 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
27 |
+
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
28 |
+
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
|
29 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
30 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
31 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
32 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
33 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
34 |
+
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
35 |
+
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
|
36 |
+
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
|
37 |
+
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
|
38 |
+
UnloadTime: 0.587400 ms
|
39 |
+
Registered Communicator in Agent.
|
40 |
+
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
|
41 |
+
TOO LONG
|
42 |
+
TOO LONG
|
43 |
+
TOO LONG
|
44 |
+
TOO LONG
|
45 |
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TOO LONG
|
46 |
+
TOO LONG
|
47 |
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|
48 |
+
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|
49 |
+
TOO LONG
|
50 |
+
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|
51 |
+
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|
52 |
+
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|
53 |
+
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|
54 |
+
TOO LONG
|
55 |
+
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|
56 |
+
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|
57 |
+
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|
58 |
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|
59 |
+
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|
60 |
+
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|
61 |
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|
62 |
+
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|
63 |
+
TOO LONG
|
64 |
+
TOO LONG
|
65 |
+
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|
66 |
+
TOO LONG
|
67 |
+
TOO LONG
|
68 |
+
TOO LONG
|
69 |
+
TOO LONG
|
70 |
+
TOO LONG
|
71 |
+
TOO LONG
|
72 |
+
TOO LONG
|
73 |
+
TOO LONG
|
74 |
+
TOO LONG
|
75 |
+
TOO LONG
|
76 |
+
TOO LONG
|
77 |
+
TOO LONG
|
78 |
+
TOO LONG
|
79 |
+
TOO LONG
|
80 |
+
TOO LONG
|
81 |
+
TOO LONG
|
82 |
+
TOO LONG
|
83 |
+
TOO LONG
|
84 |
+
TOO LONG
|
85 |
+
TOO LONG
|
86 |
+
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|
87 |
+
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|
88 |
+
TOO LONG
|
89 |
+
TOO LONG
|
90 |
+
TOO LONG
|
91 |
+
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|
92 |
+
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|
93 |
+
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|
94 |
+
TOO LONG
|
95 |
+
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|
96 |
+
TOO LONG
|
97 |
+
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|
98 |
+
TOO LONG
|
99 |
+
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|
100 |
+
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|
101 |
+
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|
102 |
+
TOO LONG
|
103 |
+
TOO LONG
|
104 |
+
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|
105 |
+
TOO LONG
|
106 |
+
TOO LONG
|
107 |
+
TOO LONG
|
108 |
+
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|
109 |
+
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|
110 |
+
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|
111 |
+
TOO LONG
|
112 |
+
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|
113 |
+
TOO LONG
|
114 |
+
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|
115 |
+
TOO LONG
|
116 |
+
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|
117 |
+
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|
118 |
+
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|
119 |
+
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|
120 |
+
TOO LONG
|
121 |
+
TOO LONG
|
122 |
+
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|
123 |
+
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|
124 |
+
TOO LONG
|
125 |
+
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|
126 |
+
TOO LONG
|
127 |
+
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|
128 |
+
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|
129 |
+
TOO LONG
|
130 |
+
TOO LONG
|
131 |
+
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|
132 |
+
TOO LONG
|
133 |
+
TOO LONG
|
134 |
+
TOO LONG
|
135 |
+
TOO LONG
|
136 |
+
TOO LONG
|
137 |
+
TOO LONG
|
138 |
+
TOO LONG
|
139 |
+
TOO LONG
|
140 |
+
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|
141 |
+
TOO LONG
|
142 |
+
TOO LONG
|
143 |
+
TOO LONG
|
144 |
+
TOO LONG
|
145 |
+
TOO LONG
|
146 |
+
TOO LONG
|
147 |
+
TOO LONG
|
148 |
+
TOO LONG
|
149 |
+
TOO LONG
|
150 |
+
TOO LONG
|
151 |
+
TOO LONG
|
152 |
+
TOO LONG
|
153 |
+
TOO LONG
|
154 |
+
TOO LONG
|
155 |
+
TOO LONG
|
156 |
+
TOO LONG
|
157 |
+
TOO LONG
|
158 |
+
TOO LONG
|
159 |
+
TOO LONG
|
160 |
+
TOO LONG
|
161 |
+
TOO LONG
|
162 |
+
TOO LONG
|
163 |
+
TOO LONG
|
164 |
+
TOO LONG
|
165 |
+
TOO LONG
|
166 |
+
TOO LONG
|
167 |
+
TOO LONG
|
168 |
+
TOO LONG
|
169 |
+
TOO LONG
|
170 |
+
TOO LONG
|
171 |
+
TOO LONG
|
172 |
+
TOO LONG
|
173 |
+
TOO LONG
|
174 |
+
TOO LONG
|
175 |
+
TOO LONG
|
176 |
+
TOO LONG
|
177 |
+
TOO LONG
|
178 |
+
TOO LONG
|
179 |
+
TOO LONG
|
180 |
+
TOO LONG
|
181 |
+
TOO LONG
|
182 |
+
TOO LONG
|
183 |
+
TOO LONG
|
184 |
+
TOO LONG
|
185 |
+
TOO LONG
|
186 |
+
TOO LONG
|
187 |
+
TOO LONG
|
188 |
+
TOO LONG
|
189 |
+
TOO LONG
|
190 |
+
TOO LONG
|
191 |
+
TOO LONG
|
192 |
+
TOO LONG
|
193 |
+
TOO LONG
|
194 |
+
TOO LONG
|
195 |
+
TOO LONG
|
196 |
+
TOO LONG
|
197 |
+
TOO LONG
|
198 |
+
TOO LONG
|
199 |
+
TOO LONG
|
200 |
+
TOO LONG
|
201 |
+
TOO LONG
|
202 |
+
TOO LONG
|
203 |
+
TOO LONG
|
204 |
+
TOO LONG
|
205 |
+
TOO LONG
|
206 |
+
TOO LONG
|
207 |
+
TOO LONG
|
208 |
+
TOO LONG
|
209 |
+
TOO LONG
|
210 |
+
TOO LONG
|
211 |
+
TOO LONG
|
212 |
+
TOO LONG
|
213 |
+
TOO LONG
|
214 |
+
TOO LONG
|
215 |
+
TOO LONG
|
216 |
+
TOO LONG
|
217 |
+
TOO LONG
|
218 |
+
TOO LONG
|
219 |
+
TOO LONG
|
220 |
+
TOO LONG
|
221 |
+
TOO LONG
|
222 |
+
TOO LONG
|
223 |
+
TOO LONG
|
224 |
+
TOO LONG
|
225 |
+
TOO LONG
|
226 |
+
TOO LONG
|
227 |
+
TOO LONG
|
228 |
+
TOO LONG
|
229 |
+
TOO LONG
|
230 |
+
TOO LONG
|
231 |
+
TOO LONG
|
232 |
+
TOO LONG
|
233 |
+
TOO LONG
|
234 |
+
TOO LONG
|
235 |
+
TOO LONG
|
236 |
+
TOO LONG
|
237 |
+
TOO LONG
|
238 |
+
TOO LONG
|
239 |
+
TOO LONG
|
240 |
+
TOO LONG
|
241 |
+
TOO LONG
|
242 |
+
TOO LONG
|
243 |
+
TOO LONG
|
244 |
+
TOO LONG
|
245 |
+
TOO LONG
|
246 |
+
TOO LONG
|
247 |
+
TOO LONG
|
248 |
+
TOO LONG
|
249 |
+
TOO LONG
|
250 |
+
TOO LONG
|
251 |
+
TOO LONG
|
252 |
+
TOO LONG
|
253 |
+
TOO LONG
|
254 |
+
TOO LONG
|
255 |
+
TOO LONG
|
256 |
+
TOO LONG
|
257 |
+
TOO LONG
|
258 |
+
TOO LONG
|
259 |
+
TOO LONG
|
260 |
+
TOO LONG
|
261 |
+
TOO LONG
|
262 |
+
TOO LONG
|
263 |
+
TOO LONG
|
264 |
+
TOO LONG
|
265 |
+
TOO LONG
|
266 |
+
TOO LONG
|
267 |
+
TOO LONG
|
268 |
+
TOO LONG
|
269 |
+
TOO LONG
|
270 |
+
TOO LONG
|
271 |
+
TOO LONG
|
272 |
+
TOO LONG
|
273 |
+
TOO LONG
|
274 |
+
TOO LONG
|
275 |
+
TOO LONG
|
276 |
+
TOO LONG
|
277 |
+
TOO LONG
|
278 |
+
TOO LONG
|
279 |
+
TOO LONG
|
280 |
+
TOO LONG
|
281 |
+
TOO LONG
|
282 |
+
TOO LONG
|
283 |
+
TOO LONG
|
284 |
+
TOO LONG
|
285 |
+
TOO LONG
|
286 |
+
TOO LONG
|
287 |
+
TOO LONG
|
288 |
+
TOO LONG
|
289 |
+
TOO LONG
|
290 |
+
TOO LONG
|
291 |
+
TOO LONG
|
292 |
+
TOO LONG
|
293 |
+
TOO LONG
|
294 |
+
TOO LONG
|
295 |
+
TOO LONG
|
296 |
+
TOO LONG
|
297 |
+
TOO LONG
|
298 |
+
TOO LONG
|
299 |
+
TOO LONG
|
300 |
+
TOO LONG
|
301 |
+
TOO LONG
|
302 |
+
TOO LONG
|
303 |
+
TOO LONG
|
304 |
+
TOO LONG
|
305 |
+
TOO LONG
|
306 |
+
TOO LONG
|
307 |
+
TOO LONG
|
308 |
+
TOO LONG
|
309 |
+
TOO LONG
|
310 |
+
TOO LONG
|
311 |
+
TOO LONG
|
312 |
+
TOO LONG
|
313 |
+
TOO LONG
|
314 |
+
TOO LONG
|
315 |
+
TOO LONG
|
316 |
+
TOO LONG
|
317 |
+
TOO LONG
|
318 |
+
TOO LONG
|
319 |
+
TOO LONG
|
320 |
+
TOO LONG
|
321 |
+
TOO LONG
|
322 |
+
TOO LONG
|
323 |
+
TOO LONG
|
324 |
+
TOO LONG
|
325 |
+
TOO LONG
|
326 |
+
TOO LONG
|
327 |
+
TOO LONG
|
328 |
+
TOO LONG
|
329 |
+
TOO LONG
|
330 |
+
TOO LONG
|
331 |
+
TOO LONG
|
332 |
+
TOO LONG
|
333 |
+
TOO LONG
|
334 |
+
TOO LONG
|
335 |
+
TOO LONG
|
336 |
+
TOO LONG
|
337 |
+
TOO LONG
|
338 |
+
TOO LONG
|
339 |
+
TOO LONG
|
340 |
+
TOO LONG
|
341 |
+
TOO LONG
|
342 |
+
TOO LONG
|
343 |
+
TOO LONG
|
344 |
+
TOO LONG
|
345 |
+
TOO LONG
|
346 |
+
TOO LONG
|
347 |
+
TOO LONG
|
348 |
+
TOO LONG
|
349 |
+
TOO LONG
|
350 |
+
TOO LONG
|
351 |
+
TOO LONG
|
352 |
+
Setting up 8 worker threads for Enlighten.
|
353 |
+
Memory Statistics:
|
354 |
+
[ALLOC_TEMP_TLS] TLS Allocator
|
355 |
+
StackAllocators :
|
356 |
+
[ALLOC_TEMP_MAIN]
|
357 |
+
Peak usage frame count: [8.0 KB-16.0 KB]: 942067 frames, [2.0 MB-4.0 MB]: 1 frames
|
358 |
+
Initial Block Size 4.0 MB
|
359 |
+
Current Block Size 4.0 MB
|
360 |
+
Peak Allocated Bytes 2.0 MB
|
361 |
+
Overflow Count 0
|
362 |
+
[ALLOC_TEMP_Loading.AsyncRead]
|
363 |
+
Initial Block Size 64.0 KB
|
364 |
+
Current Block Size 64.0 KB
|
365 |
+
Peak Allocated Bytes 366 B
|
366 |
+
Overflow Count 0
|
367 |
+
[ALLOC_TEMP_Loading.PreloadManager]
|
368 |
+
Initial Block Size 256.0 KB
|
369 |
+
Current Block Size 256.0 KB
|
370 |
+
Peak Allocated Bytes 68.0 KB
|
371 |
+
Overflow Count 4
|
372 |
+
[ALLOC_TEMP_Background Job.Worker 8]
|
373 |
+
Initial Block Size 32.0 KB
|
374 |
+
Current Block Size 32.0 KB
|
375 |
+
Peak Allocated Bytes 54 B
|
376 |
+
Overflow Count 0
|
377 |
+
[ALLOC_TEMP_Job.Worker 6]
|
378 |
+
Initial Block Size 256.0 KB
|
379 |
+
Current Block Size 256.0 KB
|
380 |
+
Peak Allocated Bytes 0 B
|
381 |
+
Overflow Count 0
|
382 |
+
[ALLOC_TEMP_Job.Worker 0]
|
383 |
+
Initial Block Size 256.0 KB
|
384 |
+
Current Block Size 256.0 KB
|
385 |
+
Peak Allocated Bytes 0 B
|
386 |
+
Overflow Count 0
|
387 |
+
[ALLOC_TEMP_Background Job.Worker 10]
|
388 |
+
Initial Block Size 32.0 KB
|
389 |
+
Current Block Size 32.0 KB
|
390 |
+
Peak Allocated Bytes 54 B
|
391 |
+
Overflow Count 0
|
392 |
+
[ALLOC_TEMP_Background Job.Worker 9]
|
393 |
+
Initial Block Size 32.0 KB
|
394 |
+
Current Block Size 32.0 KB
|
395 |
+
Peak Allocated Bytes 54 B
|
396 |
+
Overflow Count 0
|
397 |
+
[ALLOC_TEMP_Job.Worker 5]
|
398 |
+
Initial Block Size 256.0 KB
|
399 |
+
Current Block Size 256.0 KB
|
400 |
+
Peak Allocated Bytes 0 B
|
401 |
+
Overflow Count 0
|
402 |
+
[ALLOC_TEMP_Background Job.Worker 14]
|
403 |
+
Initial Block Size 32.0 KB
|
404 |
+
Current Block Size 32.0 KB
|
405 |
+
Peak Allocated Bytes 54 B
|
406 |
+
Overflow Count 0
|
407 |
+
[ALLOC_TEMP_Background Job.Worker 6]
|
408 |
+
Initial Block Size 32.0 KB
|
409 |
+
Current Block Size 32.0 KB
|
410 |
+
Peak Allocated Bytes 54 B
|
411 |
+
Overflow Count 0
|
412 |
+
[ALLOC_TEMP_Job.Worker 4]
|
413 |
+
Initial Block Size 256.0 KB
|
414 |
+
Current Block Size 256.0 KB
|
415 |
+
Peak Allocated Bytes 0 B
|
416 |
+
Overflow Count 0
|
417 |
+
[ALLOC_TEMP_Job.Worker 14]
|
418 |
+
Initial Block Size 256.0 KB
|
419 |
+
Current Block Size 256.0 KB
|
420 |
+
Peak Allocated Bytes 54 B
|
421 |
+
Overflow Count 0
|
422 |
+
[ALLOC_TEMP_Job.Worker 3]
|
423 |
+
Initial Block Size 256.0 KB
|
424 |
+
Current Block Size 256.0 KB
|
425 |
+
Peak Allocated Bytes 0 B
|
426 |
+
Overflow Count 0
|
427 |
+
[ALLOC_TEMP_Job.Worker 13]
|
428 |
+
Initial Block Size 256.0 KB
|
429 |
+
Current Block Size 256.0 KB
|
430 |
+
Peak Allocated Bytes 54 B
|
431 |
+
Overflow Count 0
|
432 |
+
[ALLOC_TEMP_Background Job.Worker 12]
|
433 |
+
Initial Block Size 32.0 KB
|
434 |
+
Current Block Size 32.0 KB
|
435 |
+
Peak Allocated Bytes 54 B
|
436 |
+
Overflow Count 0
|
437 |
+
[ALLOC_TEMP_EnlightenWorker] x 8
|
438 |
+
Initial Block Size 64.0 KB
|
439 |
+
Current Block Size 64.0 KB
|
440 |
+
Peak Allocated Bytes 54 B
|
441 |
+
Overflow Count 0
|
442 |
+
[ALLOC_TEMP_Background Job.Worker 15]
|
443 |
+
Initial Block Size 32.0 KB
|
444 |
+
Current Block Size 32.0 KB
|
445 |
+
Peak Allocated Bytes 54 B
|
446 |
+
Overflow Count 0
|
447 |
+
[ALLOC_TEMP_Background Job.Worker 1]
|
448 |
+
Initial Block Size 32.0 KB
|
449 |
+
Current Block Size 32.0 KB
|
450 |
+
Peak Allocated Bytes 54 B
|
451 |
+
Overflow Count 0
|
452 |
+
[ALLOC_TEMP_Background Job.Worker 2]
|
453 |
+
Initial Block Size 32.0 KB
|
454 |
+
Current Block Size 32.0 KB
|
455 |
+
Peak Allocated Bytes 54 B
|
456 |
+
Overflow Count 0
|
457 |
+
[ALLOC_TEMP_Background Job.Worker 7]
|
458 |
+
Initial Block Size 32.0 KB
|
459 |
+
Current Block Size 32.0 KB
|
460 |
+
Peak Allocated Bytes 54 B
|
461 |
+
Overflow Count 0
|
462 |
+
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 15
|
463 |
+
Initial Block Size 64.0 KB
|
464 |
+
Current Block Size 64.0 KB
|
465 |
+
Peak Allocated Bytes 0 B
|
466 |
+
Overflow Count 0
|
467 |
+
[ALLOC_TEMP_Background Job.Worker 5]
|
468 |
+
Initial Block Size 32.0 KB
|
469 |
+
Current Block Size 32.0 KB
|
470 |
+
Peak Allocated Bytes 54 B
|
471 |
+
Overflow Count 0
|
472 |
+
[ALLOC_TEMP_Job.Worker 9]
|
473 |
+
Initial Block Size 256.0 KB
|
474 |
+
Current Block Size 256.0 KB
|
475 |
+
Peak Allocated Bytes 0 B
|
476 |
+
Overflow Count 0
|
477 |
+
[ALLOC_TEMP_Background Job.Worker 13]
|
478 |
+
Initial Block Size 32.0 KB
|
479 |
+
Current Block Size 32.0 KB
|
480 |
+
Peak Allocated Bytes 54 B
|
481 |
+
Overflow Count 0
|
482 |
+
[ALLOC_TEMP_Job.Worker 8]
|
483 |
+
Initial Block Size 256.0 KB
|
484 |
+
Current Block Size 256.0 KB
|
485 |
+
Peak Allocated Bytes 0 B
|
486 |
+
Overflow Count 0
|
487 |
+
[ALLOC_TEMP_Job.Worker 7]
|
488 |
+
Initial Block Size 256.0 KB
|
489 |
+
Current Block Size 256.0 KB
|
490 |
+
Peak Allocated Bytes 0 B
|
491 |
+
Overflow Count 0
|
492 |
+
[ALLOC_TEMP_Background Job.Worker 11]
|
493 |
+
Initial Block Size 32.0 KB
|
494 |
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Current Block Size 32.0 KB
|
495 |
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Peak Allocated Bytes 54 B
|
496 |
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Overflow Count 0
|
497 |
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[ALLOC_TEMP_Job.Worker 2]
|
498 |
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Initial Block Size 256.0 KB
|
499 |
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Current Block Size 256.0 KB
|
500 |
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Peak Allocated Bytes 0.8 KB
|
501 |
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Overflow Count 0
|
502 |
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[ALLOC_TEMP_Background Job.Worker 3]
|
503 |
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Initial Block Size 32.0 KB
|
504 |
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Current Block Size 32.0 KB
|
505 |
+
Peak Allocated Bytes 54 B
|
506 |
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Overflow Count 0
|
507 |
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[ALLOC_TEMP_Job.Worker 1]
|
508 |
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Initial Block Size 256.0 KB
|
509 |
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Current Block Size 256.0 KB
|
510 |
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Peak Allocated Bytes 0 B
|
511 |
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Overflow Count 0
|
512 |
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[ALLOC_TEMP_Job.Worker 10]
|
513 |
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Initial Block Size 256.0 KB
|
514 |
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Current Block Size 256.0 KB
|
515 |
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Peak Allocated Bytes 54 B
|
516 |
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Overflow Count 0
|
517 |
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[ALLOC_TEMP_Background Job.Worker 0]
|
518 |
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Initial Block Size 32.0 KB
|
519 |
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Current Block Size 32.0 KB
|
520 |
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Peak Allocated Bytes 54 B
|
521 |
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Overflow Count 0
|
522 |
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[ALLOC_TEMP_Job.Worker 11]
|
523 |
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Initial Block Size 256.0 KB
|
524 |
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Current Block Size 256.0 KB
|
525 |
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Peak Allocated Bytes 54 B
|
526 |
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Overflow Count 0
|
527 |
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[ALLOC_TEMP_Job.Worker 12]
|
528 |
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Initial Block Size 256.0 KB
|
529 |
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Current Block Size 256.0 KB
|
530 |
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Peak Allocated Bytes 54 B
|
531 |
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Overflow Count 0
|
532 |
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[ALLOC_TEMP_Background Job.Worker 4]
|
533 |
+
Initial Block Size 32.0 KB
|
534 |
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Current Block Size 32.0 KB
|
535 |
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Peak Allocated Bytes 54 B
|
536 |
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Overflow Count 0
|
537 |
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[ALLOC_TEMP_BatchDeleteObjects]
|
538 |
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Initial Block Size 64.0 KB
|
539 |
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Current Block Size 64.0 KB
|
540 |
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Peak Allocated Bytes 54 B
|
541 |
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Overflow Count 0
|
542 |
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[ALLOC_DEFAULT] Dual Thread Allocator
|
543 |
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Peak main deferred allocation count 6
|
544 |
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[ALLOC_BUCKET]
|
545 |
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Large Block size 4.0 MB
|
546 |
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Used Block count 1
|
547 |
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Peak Allocated bytes 0.9 MB
|
548 |
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[ALLOC_DEFAULT_MAIN]
|
549 |
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Peak usage frame count: [4.0 MB-8.0 MB]: 942068 frames
|
550 |
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Requested Block Size 16.0 MB
|
551 |
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Peak Block count 1
|
552 |
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Peak Allocated memory 5.0 MB
|
553 |
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Peak Large allocation bytes 0 B
|
554 |
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[ALLOC_DEFAULT_THREAD]
|
555 |
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Peak usage frame count: [16.0 MB-32.0 MB]: 942068 frames
|
556 |
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Requested Block Size 16.0 MB
|
557 |
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Peak Block count 1
|
558 |
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Peak Allocated memory 17.3 MB
|
559 |
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Peak Large allocation bytes 16.0 MB
|
560 |
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[ALLOC_TEMP_JOB_1_FRAME]
|
561 |
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Initial Block Size 2.0 MB
|
562 |
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Used Block Count 1
|
563 |
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Overflow Count (too large) 0
|
564 |
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Overflow Count (full) 0
|
565 |
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[ALLOC_TEMP_JOB_2_FRAMES]
|
566 |
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Initial Block Size 2.0 MB
|
567 |
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Used Block Count 1
|
568 |
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Overflow Count (too large) 0
|
569 |
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Overflow Count (full) 0
|
570 |
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[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
|
571 |
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Initial Block Size 2.0 MB
|
572 |
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Used Block Count 2
|
573 |
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Overflow Count (too large) 0
|
574 |
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Overflow Count (full) 0
|
575 |
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[ALLOC_TEMP_JOB_ASYNC (Background)]
|
576 |
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Initial Block Size 1.0 MB
|
577 |
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Used Block Count 3
|
578 |
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Overflow Count (too large) 0
|
579 |
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Overflow Count (full) 0
|
580 |
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[ALLOC_GFX] Dual Thread Allocator
|
581 |
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Peak main deferred allocation count 0
|
582 |
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[ALLOC_BUCKET]
|
583 |
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Large Block size 4.0 MB
|
584 |
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Used Block count 1
|
585 |
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Peak Allocated bytes 0.9 MB
|
586 |
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[ALLOC_GFX_MAIN]
|
587 |
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Peak usage frame count: [32.0 KB-64.0 KB]: 942067 frames, [64.0 KB-128.0 KB]: 1 frames
|
588 |
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Requested Block Size 16.0 MB
|
589 |
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Peak Block count 1
|
590 |
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Peak Allocated memory 65.6 KB
|
591 |
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Peak Large allocation bytes 0 B
|
592 |
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[ALLOC_GFX_THREAD]
|
593 |
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Peak usage frame count: [128.0 KB-256.0 KB]: 942068 frames
|
594 |
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Requested Block Size 16.0 MB
|
595 |
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Peak Block count 1
|
596 |
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Peak Allocated memory 173.6 KB
|
597 |
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Peak Large allocation bytes 0 B
|
598 |
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[ALLOC_CACHEOBJECTS] Dual Thread Allocator
|
599 |
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Peak main deferred allocation count 2
|
600 |
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[ALLOC_BUCKET]
|
601 |
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Large Block size 4.0 MB
|
602 |
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Used Block count 1
|
603 |
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Peak Allocated bytes 0.9 MB
|
604 |
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[ALLOC_CACHEOBJECTS_MAIN]
|
605 |
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Peak usage frame count: [0.5 MB-1.0 MB]: 942068 frames
|
606 |
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Requested Block Size 4.0 MB
|
607 |
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Peak Block count 1
|
608 |
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Peak Allocated memory 0.6 MB
|
609 |
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Peak Large allocation bytes 0 B
|
610 |
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[ALLOC_CACHEOBJECTS_THREAD]
|
611 |
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Peak usage frame count: [0.5 MB-1.0 MB]: 942067 frames, [2.0 MB-4.0 MB]: 1 frames
|
612 |
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Requested Block Size 4.0 MB
|
613 |
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Peak Block count 1
|
614 |
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Peak Allocated memory 3.2 MB
|
615 |
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Peak Large allocation bytes 0 B
|
616 |
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[ALLOC_TYPETREE] Dual Thread Allocator
|
617 |
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Peak main deferred allocation count 0
|
618 |
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[ALLOC_BUCKET]
|
619 |
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Large Block size 4.0 MB
|
620 |
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Used Block count 1
|
621 |
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Peak Allocated bytes 0.9 MB
|
622 |
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[ALLOC_TYPETREE_MAIN]
|
623 |
+
Peak usage frame count: [0-1.0 KB]: 942068 frames
|
624 |
+
Requested Block Size 2.0 MB
|
625 |
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Peak Block count 1
|
626 |
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Peak Allocated memory 1.0 KB
|
627 |
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Peak Large allocation bytes 0 B
|
628 |
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[ALLOC_TYPETREE_THREAD]
|
629 |
+
Peak usage frame count: [1.0 KB-2.0 KB]: 942067 frames, [2.0 KB-4.0 KB]: 1 frames
|
630 |
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Requested Block Size 2.0 MB
|
631 |
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Peak Block count 1
|
632 |
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Peak Allocated memory 2.2 KB
|
633 |
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Peak Large allocation bytes 0 B
|
run_logs/timers.json
ADDED
@@ -0,0 +1,368 @@
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