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# ์œ ๋‹ˆํ‹ฐ ML-Agents ํˆดํ‚ท
[![docs badge](https://img.shields.io/badge/docs-reference-blue.svg)](https://github.com/Unity-Technologies/ml-agents/tree/release_12_docs/docs/)
[![license badge](https://img.shields.io/badge/license-Apache--2.0-green.svg)](LICENSE)
([latest release](https://github.com/Unity-Technologies/ml-agents/releases/tag/latest_release))
([all releases](https://github.com/Unity-Technologies/ml-agents/releases))
**์œ ๋‹ˆํ‹ฐ ๊ธฐ๊ณ„ํ•™์Šต ์—์ด์ „ํŠธ ํˆดํ‚ท** (ML-Agents) ์€ ๊ฒŒ์ž„ ์ปจํ…์ธ  ๋ฐ ๊ฒŒ์ž„์„ ํฌํ•จํ•œ ๋‹ค์–‘ํ•œ ์‹œ๋ฎฌ๋ ˆ์ด์…˜์—์„œ ํ™œ์šฉํ•˜๊ธฐ ์œ„ํ•œ ์ง€๋Šฅํ˜• ์—์ด์ „ํŠธ๋ฅผ ํ›ˆ๋ จ์‹œํ‚ค๋Š” ํ™˜๊ฒฝ์„ ์ œ๊ณตํ•˜๋Š” ์˜คํ”ˆ ์†Œ์Šค ํ”„๋กœ์ ํŠธ์ž…๋‹ˆ๋‹ค.
ML-Agents๋Š” ๊ฒŒ์ž„ ๊ฐœ๋ฐœ์ž ๋“ค์ด 2D, 3D ๋ฐ ๊ฐ€์ƒํ˜„์‹ค/์ฆ๊ฐ•ํ˜„์‹ค ๊ฒŒ์ž„์—์„œ ์ง€๋Šฅํ˜• ์—์ด์ „ํŠธ๋ฅผ ์‰ฝ๊ฒŒ ๊ต์œกํ•  ์ˆ˜ ์žˆ๋„๋ก ์ตœ์‹  ์•Œ๊ณ ๋ฆฌ์ฆ˜์˜ ๊ตฌํ˜„(PyTorch ๊ธฐ๋ฐ˜)์„ ์ œ๊ณตํ•ฉ๋‹ˆ๋‹ค.
๊ฐ„๋‹จํ•œ ํŒŒ์ด์ฌ API๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ฐ•ํ™” ํ•™์Šต, ๋ชจ๋ฐฉ ํ•™์Šต, ์‹ ๊ฒฝ ์ง„ํ™” ๋“ฑ ๋‹ค๋ฅธ ๋ฐฉ๋ฒ•์„ ํ™œ์šฉํ•˜์—ฌ ์—์ด์ „ํŠธ๋ฅผ ๊ต์œกํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.
ํ•™์Šต๋œ ์—์ด์ „ํŠธ๋Š” NPC ํ–‰๋™ ์ œ์–ด(๋‹ค์ค‘ ์—์ด์ „ํŠธ ๋ฐ ์ ๋Œ€์  ์—์ด์ „ํŠธ์™€ ๊ฐ™์€ ๋‹ค์–‘ํ•œ ์„ค์ •), ๊ฒŒ์ž„ ๋นŒ๋“œ ํ…Œ์ŠคํŠธ ์ž๋™ํ™”, ๊ทธ๋ฆฌ๊ณ  ์ถœ์‹œ ์ „ ๊ฒŒ์ž„ ์„ค๊ณ„(๋ฐธ๋Ÿฐ์Šค) ๊ฒ€์ฆ ๋“ฑ์„ ํฌํ•จํ•œ ๋‹ค์–‘ํ•œ ์šฉ๋„๋กœ ํ™œ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.
ML-Agents ํˆดํ‚ท์€ ์œ ๋‹ˆํ‹ฐ์˜ ์ž์œ ๋กœ์šด ํ™˜๊ฒฝ์—์„œ ์ธ๊ณต์ง€๋Šฅ ์—์ด์ „ํŠธ๋ฅผ ๊ฐœ๋ฐœํ•˜๊ธฐ ์œ„ํ•œ ๊ธฐ๋ฐ˜์„ ์ œ๊ณตํ•˜๋ฉฐ, ์ดํ‹€ ํ†ตํ•ด ์—ฐ๊ตฌ์ž ๋ฐ ๊ฒŒ์ž„ ๊ฐœ๋ฐœ์ž ๋“ฑ ๊ด‘๋ฒ”์œ„ํ•œ ์ปค๋ฎค๋‹ˆํ‹ฐ์— ์ ‘๊ทผํ•  ์ˆ˜ ์žˆ๊ธฐ ๋•Œ๋ฌธ์— ๊ฒŒ์ž„ ๊ฐœ๋ฐœ์ž์™€ ์ธ๊ณต์ง€๋Šฅ ์—ฐ๊ตฌ์› ๋ชจ๋‘์—๊ฒŒ ์ƒํ˜ธ ์ด์ต์ด ๋ฉ๋‹ˆ๋‹ค.
## ํŠน์ง•
- 15+ [์œ ๋‹ˆํ‹ฐ ํ™˜๊ฒฝ ์˜ˆ์ œ](docs/Learning-Environment-Examples.md)
- ๋‹ค์–‘ํ•œ ํ™˜๊ฒฝ ๊ตฌ์„ฑ ๋ฐ ๊ต์œก ์‹œ๋‚˜๋ฆฌ์˜ค ์ง€์›
- ๊ฒŒ์ž„์ด๋‚˜ ์ปค์Šคํ…€ ์œ ๋‹ˆํ‹ฐ ์”ฌ์— ํ†ตํ•ฉ๋  ์ˆ˜ ์žˆ๋Š” ์œ ์—ฐํ•œ ์œ ๋‹ˆํ‹ฐ SDK
- Proximal Policy Optimization (PPO) ์™€ Soft Actor-Critic (SAC) ์˜ ๋‘ ๊ฐ€์ง€ ์‹ฌ์ธต ๊ฐ•ํ™” ํ•™์Šต ์•Œ๊ณ ๋ฆฌ์ฆ˜์„ ์ด์šฉํ•œ ํ›ˆ๋ จ
- Behavioral Cloning ์ด๋‚˜ Generative Adversarial Imitation Learning ์„ ํ†ตํ•œ ๋ชจ๋ฐฉ ํ•™์Šต์— ๋Œ€ํ•œ ๋‚ด์žฅ ์ง€์›
- ์ ๋Œ€์ (Adversarial) ์‹œ๋‚˜๋ฆฌ์˜ค์—์„œ ์—์ด์ „ํŠธ๋ฅผ ๊ต์œกํ•˜๊ธฐ ์œ„ํ•œ Self-play ๋ฉ”์ปค๋‹ˆ์ฆ˜
- ๋ณต์žกํ•œ ์ž‘์—…์— ๋Œ€ํ•ด ์‰ฝ๊ฒŒ ์ •์˜ํ•  ์ˆ˜ ์žˆ๋Š” ์ปค๋ฆฌํ˜๋Ÿผ ํ•™์Šต ์‹œ๋‚˜๋ฆฌ์˜ค
- ํ™˜๊ฒฝ ๋žœ๋คํ™”๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ ๊ฐ•๋ ฅํ•œ ์—์ด์ „ํŠธ ํ•™์Šต
- ์˜จ ๋””๋งจ๋“œ ์˜์‚ฌ ๊ฒฐ์ •์„ ํ†ตํ•œ ์œ ์—ฐํ•œ ์—์ด์ „ํŠธ ์ œ์–ด
- ์—ฌ๋Ÿฌ ๊ฐœ์˜ ์œ ๋‹ˆํ‹ฐ ํ™˜๊ฒฝ ์ธ์Šคํ„ด์Šค๋ฅผ ๋™์‹œ์— ์‚ฌ์šฉํ•˜๋Š” ํ•™์Šต
- ๋„ค์ดํ‹ฐ๋ธŒ ํฌ๋กœ์Šค ํ”Œ๋žซํผ์„ ์ง€์›ํ•˜๊ธฐ ์œ„ํ•ด [์œ ๋‹ˆํ‹ฐ ์ถ”๋ก (Inference) ์—”์ง„](docs/Unity-Inference-Engine.md) ์ด์šฉ
- ์œ ๋‹ˆํ‹ฐ ํ™˜๊ฒฝ [ํŒŒ์ด์ฌ์—์„œ ์ œ์–ด](docs/Python-API.md)
- [gym](gym-unity/README.md) ๊ณผ ๊ฐ™์€ ์œ ๋‹ˆํ‹ฐ ํ•™์Šต ํ™˜๊ฒฝ ์ œ๊ณต
์ด ๋ชจ๋“  ๊ธฐ๋Šฅ์— ๋Œ€ํ•œ ์ž์„ธํ•œ ์„ค๋ช…์€ [ML-Agents ๊ฐœ์š”](docs/ML-Agents-Overview.md) ํŽ˜์ด์ง€๋ฅผ ์ฐธ์กฐํ•˜์‹ญ์‹œ์˜ค.
## ๋ฆด๋ฆฌ์ฆˆ & ์„ค๋ช…์„œ
**์ตœ์‹ ์˜ ์•ˆ์ •์  ๋ฆด๋ฆฌ์ฆˆ๋Š” `Release 12` ์ž…๋‹ˆ๋‹ค. ํด๋ฆญํ•ด์„œ ML-Agents์˜ ์ตœ์‹  ๋ฆด๋ฆฌ์Šค๋ฅผ ์‹œ์ž‘ํ•˜์„ธ์š”.** [์—ฌ๊ธฐ](https://github.com/Unity-Technologies/ml-agents/tree/release_12_docs/docs/Readme.md)
์•„๋ž˜ ํ‘œ์—๋Š” ํ˜„์žฌ ๊ฐœ๋ฐœ์ด ์ง„ํ–‰ ์ค‘์ด๋ฉฐ ๋ถˆ์•ˆ์ •ํ•  ์ˆ˜ ์žˆ๋Š” `master` ๋ธŒ๋žœ์น˜๋ฅผ ํฌํ•จํ•œ ๋ชจ๋“  ๋ฆด๋ฆฌ์Šค๊ฐ€ ๋‚˜์™€ ์žˆ์Šต๋‹ˆ๋‹ค. ๋ช‡ ๊ฐ€์ง€ ์œ ์šฉํ•œ ์ง€์นจ:
- [๋ฒ„์ „ ๊ด€๋ฆฌ ํŽ˜์ด์ง€](docs/Versioning.md) ๋Š” GitHub ๋ฆด๋ฆฌ์ฆˆ๋ฅผ ๊ด€๋ฆฌํ•˜๋Š” ๋ฐฉ๋ฒ•๊ณผ ๊ฐ ML-Agents ๊ตฌ์„ฑ ์š”์†Œ์— ๋Œ€ํ•œ ๋ฒ„์ „ ๊ด€๋ฆฌ ํ”„๋กœ์„ธ์Šค๋ฅผ ๊ฐ„๋žตํžˆ ์„ค๋ช…ํ•ฉ๋‹ˆ๋‹ค.
- [๋ฆด๋ฆฌ์ฆˆ ํŽ˜์ด์ง€](https://github.com/Unity-Technologies/ml-agents/releases) ๋Š” ๋ฆด๋ฆฌ์Šค ๊ฐ„์˜ ๋ณ€๊ฒฝ ์‚ฌํ•ญ์— ๋Œ€ํ•œ ์„ธ๋ถ€ ์ •๋ณด๊ฐ€ ํฌํ•จ๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค.
- [๋งˆ์ด๊ทธ๋ ˆ์ด์…˜(Migration) ํŽ˜์ด์ง€](docs/Migrating.md) ๋Š” ์ด์ „ ๋ฆด๋ฆฌ์Šค์˜ ML-Agents ํˆดํ‚ท์—์„œ ์—…๊ทธ๋ ˆ์ด๋“œํ•˜๋Š” ๋ฐฉ๋ฒ•์— ๋Œ€ํ•œ ์„ธ๋ถ€ ์ •๋ณด๊ฐ€ ํฌํ•จ๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค.
- ์•„๋ž˜ ํ‘œ์˜ **์„ค๋ช…์„œ** ๋งํฌ์—๋Š” ๊ฐ ๋ฆด๋ฆฌ์Šค์— ๋Œ€ํ•œ ์„ค์น˜ ๋ฐ ์‚ฌ์šฉ ์ง€์นจ์ด ํฌํ•จ๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค. ์‚ฌ์šฉ ์ค‘์ธ ๋ฆด๋ฆฌ์Šค ๋ฒ„์ „์— ํ•ด๋‹นํ•˜๋Š” ์„ค๋ช…์„œ๋ฅผ ํ•ญ์ƒ ์‚ฌ์šฉํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.
| **๋ฒ„์ „** | **๋ฆด๋ฆฌ์ฆˆ ๋‚ ์งœ** | **์†Œ์Šค** | **์„ค๋ช…์„œ** | **๋‹ค์šด๋กœ๋“œ** |
|:-------:|:------:|:-------------:|:-------:|:------------:|
| **master (unstable)** | -- | [source](https://github.com/Unity-Technologies/ml-agents/tree/master) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/master/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/master.zip) |
| **Release 12** | **December 22, 2020** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/release_12)** | **[docs](https://github.com/Unity-Technologies/ml-agents/tree/release_12_docs/docs/Readme.md)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/release_12.zip)** |
| **Release 11** | December 21, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_11) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_11_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_11.zip) |
| **Release 10** | November 18, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_10) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_10_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_10.zip) |
| **Release 9** | November 4, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_9) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_9_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_9.zip) |
| **Release 8** | October 14, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_8) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_8_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_8.zip) |
| **Release 7** | September 16, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_7) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_7_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_7.zip) |
| **Release 6** | August 12, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_6) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_6_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_6.zip) |
| **Release 5** | July 31, 2020 | [source](https://github.com/Unity-Technologies/ml-agents/tree/release_5) | [docs](https://github.com/Unity-Technologies/ml-agents/tree/release_5_docs/docs/Readme.md) | [download](https://github.com/Unity-Technologies/ml-agents/archive/release_5.zip) |
## ์ธ์šฉ
์ธ๊ณต์ง€๋Šฅ ํ”Œ๋žซํผ์œผ๋กœ์„œ์˜ ์œ ๋‹ˆํ‹ฐ์— ๋Œ€ํ•œ ๋…ผ์˜์— ๊ด€์‹ฌ์ด ์žˆ๋Š” ์—ฐ๊ตฌ์ž๋ผ๋ฉด, ํ”„๋ฆฌํ”„๋ฆฐํŠธ๋ฅผ ์ฐธ์กฐํ•˜์‹œ์˜ค.
[ ๋ฐ ML-Agents ํˆดํ‚ท์— ๋Œ€ํ•œ ์ฐธ์กฐ ๋ฌธ์„œ](https://arxiv.org/abs/1809.02627).
์œ ๋‹ˆํ‹ฐ ๋˜๋Š” ML-Agents ํˆดํ‚ท์„ ์‚ฌ์šฉํ•˜์—ฌ ์—ฐ๊ตฌ๋ฅผ ์ˆ˜ํ–‰ํ•˜๋Š” ๊ฒฝ์šฐ, ๋‹ค์Œ ๋…ผ๋ฌธ์„ ์ฐธ์กฐ ์ž๋ฃŒ๋กœ ์ธ์šฉํ•  ๊ฒƒ์„ ์š”์ฒญํ•ฉ๋‹ˆ๋‹ค.
Juliani, A., Berges, V., Teng, E., Cohen, A., Harper, J., Elion, C., Goy, C., Gao, Y., Henry, H., Mattar, M., Lange, D. (2020). Unity: A General Platform for Intelligent Agents. _arXiv preprint [arXiv:1809.02627](https://arxiv.org/abs/1809.02627)._ https://github.com/Unity-Technologies/ml-agents.
## ์ถ”๊ฐ€ ๋ฆฌ์†Œ์Šค
์œ ๋‹ˆํ‹ฐ ๋ฐ ML-Agents ํˆดํ‚ท์— ๋Œ€ํ•ด ์ž์„ธํžˆ ์†Œ๊ฐœํ•˜๋Š” ์œ ๋‹ˆํ‹ฐ ํ•™์Šต ๊ณผ์ •์ด ์žˆ์Šต๋‹ˆ๋‹ค. [ML-Agents: ๋ฒŒ์ƒˆ](https://learn.unity.com/course/ml-agents-hummingbirds)
๋˜ํ•œ [CodeMonkeyUnity](https://www.youtube.com/c/CodeMonkeyUnity)์™€ ์ œํœดํ•˜์—ฌ ML-Agents ํˆดํ‚ท์˜ ๊ตฌํ˜„ ๋ฐ ์‚ฌ์šฉ ๋ฐฉ๋ฒ•์— ๋Œ€ํ•œ [ํŠœํ† ๋ฆฌ์–ผ ๋น„๋””์˜ค](https://www.youtube.com/playlist?list=PLzDRvYVwl53vehwiN_odYJkPBzcqFw110)๋„ ์ œ์ž‘ํ–ˆ์Šต๋‹ˆ๋‹ค.
๋˜ํ•œ ML-Agents ๊ด€๋ จ ๋ธ”๋กœ๊ทธ ๊ฒŒ์‹œ๋ฌผ๋„ ๊ฒŒ์‹œํ–ˆ์Šต๋‹ˆ๋‹ค.
- (December 28, 2020)
[Happy holidays from the Unity ML-Agents team!](https://blogs.unity3d.com/2020/12/28/happy-holidays-from-the-unity-ml-agents-team/)
- (November 20, 2020)
[How Eidos-Montrรฉal created Grid Sensors to improve observations for training agents](https://blogs.unity3d.com/2020/11/20/how-eidos-montreal-created-grid-sensors-to-improve-observations-for-training-agents/)
- (November 11, 2020)
[2020 AI@Unity interns shoutout](https://blogs.unity3d.com/2020/11/11/2020-aiunity-interns-shoutout/)
- (May 12, 2020)
[Announcing ML-Agents Unity Package v1.0!](https://blogs.unity3d.com/2020/05/12/announcing-ml-agents-unity-package-v1-0/)
- (February 28, 2020)
[Training intelligent adversaries using self-play with ML-Agents](https://blogs.unity3d.com/2020/02/28/training-intelligent-adversaries-using-self-play-with-ml-agents/)
- (November 11, 2019)
[Training your agents 7 times faster with ML-Agents](https://blogs.unity3d.com/2019/11/11/training-your-agents-7-times-faster-with-ml-agents/)
- (October 21, 2019)
[The AI@Unity interns help shape the world](https://blogs.unity3d.com/2019/10/21/the-aiunity-interns-help-shape-the-world/)
- (April 15, 2019)
[Unity ML-Agents Toolkit v0.8: Faster training on real games](https://blogs.unity3d.com/2019/04/15/unity-ml-agents-toolkit-v0-8-faster-training-on-real-games/)
- (March 1, 2019)
[Unity ML-Agents Toolkit v0.7: A leap towards cross-platform inference](https://blogs.unity3d.com/2019/03/01/unity-ml-agents-toolkit-v0-7-a-leap-towards-cross-platform-inference/)
- (December 17, 2018)
[ML-Agents Toolkit v0.6: Improved usability of Brains and Imitation Learning](https://blogs.unity3d.com/2018/12/17/ml-agents-toolkit-v0-6-improved-usability-of-brains-and-imitation-learning/)
- (October 2, 2018)
[Puppo, The Corgi: Cuteness Overload with the Unity ML-Agents Toolkit](https://blogs.unity3d.com/2018/10/02/puppo-the-corgi-cuteness-overload-with-the-unity-ml-agents-toolkit/)
- (September 11, 2018)
[ML-Agents Toolkit v0.5, new resources for AI researchers available now](https://blogs.unity3d.com/2018/09/11/ml-agents-toolkit-v0-5-new-resources-for-ai-researchers-available-now/)
- (June 26, 2018)
[Solving sparse-reward tasks with Curiosity](https://blogs.unity3d.com/2018/06/26/solving-sparse-reward-tasks-with-curiosity/)
- (June 19, 2018)
[Unity ML-Agents Toolkit v0.4 and Udacity Deep Reinforcement Learning Nanodegree](https://blogs.unity3d.com/2018/06/19/unity-ml-agents-toolkit-v0-4-and-udacity-deep-reinforcement-learning-nanodegree/)
- (May 24, 2018)
[Imitation Learning in Unity: The Workflow](https://blogs.unity3d.com/2018/05/24/imitation-learning-in-unity-the-workflow/)
- (March 15, 2018)
[ML-Agents Toolkit v0.3 Beta released: Imitation Learning, feedback-driven features, and more](https://blogs.unity3d.com/2018/03/15/ml-agents-v0-3-beta-released-imitation-learning-feedback-driven-features-and-more/)
- (December 11, 2017)
[Using Machine Learning Agents in a real game: a beginnerโ€™s guide](https://blogs.unity3d.com/2017/12/11/using-machine-learning-agents-in-a-real-game-a-beginners-guide/)
- (December 8, 2017)
[Introducing ML-Agents Toolkit v0.2: Curriculum Learning, new environments, and more](https://blogs.unity3d.com/2017/12/08/introducing-ml-agents-v0-2-curriculum-learning-new-environments-and-more/)
- (September 19, 2017)
[Introducing: Unity Machine Learning Agents Toolkit](https://blogs.unity3d.com/2017/09/19/introducing-unity-machine-learning-agents/)
- Overviewing reinforcement learning concepts
([multi-armed bandit](https://blogs.unity3d.com/2017/06/26/unity-ai-themed-blog-entries/)
and
[Q-learning](https://blogs.unity3d.com/2017/08/22/unity-ai-reinforcement-learning-with-q-learning/))
## ์ปค๋ฎค๋‹ˆํ‹ฐ ๊ทธ๋ฆฌ๊ณ  ํ”ผ๋“œ๋ฐฑ
ML-Agents ํˆดํ‚ท์€ ์˜คํ”ˆ์†Œ์Šค ํ”„๋กœ์ ํŠธ์ด๋ฉฐ ์ปจํŠธ๋ฆฌ๋ทฐ์…˜์„ ํ™˜์˜ํ•ฉ๋‹ˆ๋‹ค. ๋งŒ์•ฝ ์ปจํŠธ๋ฆฌ๋ทฐ์…˜์„ ์›ํ•˜์‹œ๋Š” ๊ฒฝ์šฐ
[์ปจํŠธ๋ฆฌ๋ทฐ์…˜ ๊ฐ€์ด๋“œ๋ผ์ธ](com.unity.ml-agents/CONTRIBUTING.md) ๊ณผ [ํ–‰๋™ ๊ทœ์น™](CODE_OF_CONDUCT.md) ์„ ๊ฒ€ํ† ํ•ด์ฃผ์‹ญ์‹œ์˜ค.
ML-Agents ํˆดํ‚ท ์„ค์น˜ ๋ฐ ์„ค์ •๊ณผ ๊ด€๋ จ๋œ ๋ฌธ์ œ ๋˜๋Š” ์—์ด์ „ํŠธ๋ฅผ ๊ฐ€์žฅ ์ž˜ ์„ค์ •ํ•˜๊ฑฐ๋‚˜ ๊ต์œกํ•˜๋Š” ๋ฐฉ๋ฒ•์— ๋Œ€ํ•œ ๋…ผ์˜๋Š” [์œ ๋‹ˆํ‹ฐ ML-Agents ํฌ๋Ÿผ](https://forum.unity.com/forums/ml-agents.453/) ์— ์ƒˆ ์Šค๋ ˆ๋“œ๋ฅผ ์ž‘์„ฑํ•˜์‹ญ์‹œ์˜ค. ๊ฐ€๋Šฅํ•œ ๋งŽ์€ ์„ธ๋ถ€ ์ •๋ณด๋ฅผ ํฌํ•จํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.
ML-Agents ํˆดํ‚ท์„ ์‚ฌ์šฉํ•˜์—ฌ ๋‹ค๋ฅธ ๋ฌธ์ œ๊ฐ€ ๋ฐœ์ƒํ•˜๊ฑฐ๋‚˜ ํŠน์ • ๊ธฐ๋Šฅ ์š”์ฒญ์ด ์žˆ๋Š” ๊ฒฝ์šฐ [์ด์Šˆ ์ œ์ถœ](https://github.com/Unity-Technologies/ml-agents/issues) ๋ถ€ํƒํ•ฉ๋‹ˆ๋‹ค.
์—ฌ๋Ÿฌ๋ถ„์˜ ์˜๊ฒฌ์€ ์ €ํฌ์—๊ฒŒ ๋งค์šฐ ์ค‘์š”ํ•ฉ๋‹ˆ๋‹ค. ์œ ๋‹ˆํ‹ฐ ML-Agents ํˆดํ‚ท์— ๊ด€๋ จ๋œ ์—ฌ๋Ÿฌ๋ถ„์˜ ์˜๊ฒฌ์„ ํ†ตํ•ด์„œ ์ €ํฌ๋Š” ๊ณ„์†ํ•ด์„œ ๋ฐœ์ „ํ•˜๊ณ  ์„ฑ์žฅํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋‹จ ๋ช‡ ๋ถ„๋งŒ ์‚ฌ์šฉํ•˜์—ฌ [์ €ํฌ์—๊ฒŒ ์•Œ๋ ค์ฃผ์„ธ์š”](https://github.com/Unity-Technologies/ml-agents/issues/1454).
๋‹ค๋ฅธ ์˜๊ฒฌ๊ณผ ํ”ผ๋“œ๋ฐฑ์€ ML-Agents ํŒ€๊ณผ ์ง์ ‘ ์—ฐ๋ฝ๋ถ€ํƒ๋“œ๋ฆฝ๋‹ˆ๋‹ค. (ml-agents@unity3d.com)
## ๊ฐœ์ธ์ •๋ณด
Unity ML-Agents ํˆดํ‚ท์— ๋Œ€ํ•œ ๊ฐœ๋ฐœ์ž ๊ฒฝํ—˜์„ ๊ฐœ์„ ํ•˜๊ธฐ ์œ„ํ•ด, ์šฐ๋ฆฌ๋Š” ์—๋””ํ„ฐ ๋‚ด๋ถ€ ๋ถ„์„์„ ์ถ”๊ฐ€ํ–ˆ์Šต๋‹ˆ๋‹ค.
[์œ ๋‹ˆํ‹ฐ ๊ฐœ์ธ ์ •๋ณด ๋ณดํ˜ธ ์ •์ฑ…](https://unity3d.com/legal/privacy-policy) ์˜ "Unity๊ฐ€ ๊ธฐ๋ณธ์ ์œผ๋กœ ์ˆ˜์ง‘ํ•˜๋Š” ์ •๋ณด"๋ฅผ ์ฐธ์กฐํ•˜์‹œ๊ธฐ ๋ฐ”๋ž๋‹ˆ๋‹ค.
## ๋ผ์ด์„ผ์Šค
[Apache License 2.0](LICENSE)
## ํ•œ๊ธ€ ๋ฒˆ์—ญ
์œ ๋‹ˆํ‹ฐ ML-Agents ๊ด€๋ จ ๋ฌธ์„œ์˜ ํ•œ๊ธ€ ๋ฒˆ์—ญ์€ [์žฅํ˜„์ค€(Hyeonjun Jang)][https://github.com/JangHyeonJun], [๋ฏผ๊ทœ์‹ (Kyushik Min)]([https://github.com/Kyushik](https://github.com/Kyushik))์— ์˜ํ•ด ์ง„ํ–‰๋˜์—ˆ์Šต๋‹ˆ๋‹ค. ๋‚ด์šฉ์ƒ ์˜ค๋ฅ˜๋‚˜ ์˜คํƒˆ์ž๊ฐ€ ์žˆ๋Š” ๊ฒฝ์šฐ ๊ฐ ๋ฌธ์„œ์˜ ๋ฒˆ์—ญ์„ ์ง„ํ–‰ํ•œ ์‚ฌ๋žŒ์˜ ์ด๋ฉ”์ผ์„ ํ†ตํ•ด ์—ฐ๋ฝ์ฃผ์‹œ๋ฉด ๊ฐ์‚ฌ๋“œ๋ฆฌ๊ฒ ์Šต๋‹ˆ๋‹ค.
์žฅํ˜„์ค€: totok682@naver.com
๋ฏผ๊ทœ์‹: kyushikmin@gmail.com
์ตœํƒœํ˜: chlxogur_@naver.com