poca-SoccerTwos / run_logs /Player-0.log
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First Push
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Mono path[0] = 'C:/Users/bdonn/Documents/DRL-Explore/Soccer/Soccer_Data/Managed'
Mono config path = 'C:/Users/bdonn/Documents/DRL-Explore/Soccer/MonoBleedingEdge/etc'
[Physics::Module] Initialized MultithreadedJobDispatcher with 3 workers.
Initialize engine version: 2023.1.12f1 (38370f5b2257)
[Subsystems] Discovering subsystems at path C:/Users/bdonn/Documents/DRL-Explore/Soccer/Soccer_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0; jobified=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
- Loaded All Assemblies, in 1.985 seconds
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
C:\build\output\Unity-Technologies\mono\mono\metadata\icall.c:1842:
- Finished resetting the current domain, in 0.001 seconds
ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Microsoft Media Foundation video decoding to texture disabled: graphics device is Null, only Direct3D 11 and Direct3D 12 (only on desktop) are supported for hardware-accelerated video decoding.
ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Autodesk Interactive shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Autodesk Interactive' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
ERROR: Shader Standard (Specular setup) shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: 'Standard (Specular setup)' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
UnloadTime: 0.613000 ms
Registered Communicator in Agent.
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Setting up 2 worker threads for Enlighten.
Memory Statistics:
[ALLOC_TEMP_TLS] TLS Allocator
StackAllocators :
[ALLOC_TEMP_MAIN]
Peak usage frame count: [0-1.0 KB]: 95376 frames, [2.0 MB-4.0 MB]: 1 frames
Initial Block Size 4.0 MB
Current Block Size 4.0 MB
Peak Allocated Bytes 2.0 MB
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 4]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Loading.PreloadManager]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 70.0 KB
Overflow Count 5
[ALLOC_TEMP_Background Job.worker 3]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 11]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 7]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 6]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 12]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 2]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 9]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 0]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 64 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 10]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 8]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 15]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 1]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_EnlightenWorker] x 2
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 0 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 1]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 0.8 KB
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 13]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 5]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_AssetGarbageCollectorHelper] x 3
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Job.worker 2]
Initial Block Size 256.0 KB
Current Block Size 256.0 KB
Peak Allocated Bytes 64 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 0]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Background Job.worker 14]
Initial Block Size 32.0 KB
Current Block Size 32.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_TEMP_Loading.AsyncRead]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 261 B
Overflow Count 0
[ALLOC_TEMP_BatchDeleteObjects]
Initial Block Size 64.0 KB
Current Block Size 64.0 KB
Peak Allocated Bytes 66 B
Overflow Count 0
[ALLOC_DEFAULT] Dual Thread Allocator
Peak main deferred allocation count 19
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 1.1 MB
Failed Allocations. Bucket layout:
16B: 2 Subsections = 2048 buckets. Failed count: 0
32B: 7 Subsections = 3584 buckets. Failed count: 0
48B: 194 Subsections = 66218 buckets. Failed count: 2144
64B: 25 Subsections = 6400 buckets. Failed count: 0
80B: 16 Subsections = 3276 buckets. Failed count: 0
96B: 3 Subsections = 512 buckets. Failed count: 0
112B: 2 Subsections = 292 buckets. Failed count: 0
128B: 7 Subsections = 896 buckets. Failed count: 0
[ALLOC_DEFAULT_MAIN]
Peak usage frame count: [16.0 MB-32.0 MB]: 95377 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 30.2 MB
Peak Large allocation bytes 16.0 MB
[ALLOC_DEFAULT_THREAD]
Peak usage frame count: [4.0 MB-8.0 MB]: 95377 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 5.5 MB
Peak Large allocation bytes 0 B
[ALLOC_TEMP_JOB_1_FRAME]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_2_FRAMES]
Initial Block Size 2.0 MB
Used Block Count 0
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_4_FRAMES (JobTemp)]
Initial Block Size 2.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_TEMP_JOB_ASYNC (Background)]
Initial Block Size 1.0 MB
Used Block Count 1
Overflow Count (too large) 0
Overflow Count (full) 0
[ALLOC_GFX] Dual Thread Allocator
Peak main deferred allocation count 0
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 1.1 MB
Failed Allocations. Bucket layout:
16B: 2 Subsections = 2048 buckets. Failed count: 0
32B: 7 Subsections = 3584 buckets. Failed count: 0
48B: 194 Subsections = 66218 buckets. Failed count: 2144
64B: 25 Subsections = 6400 buckets. Failed count: 0
80B: 16 Subsections = 3276 buckets. Failed count: 0
96B: 3 Subsections = 512 buckets. Failed count: 0
112B: 2 Subsections = 292 buckets. Failed count: 0
128B: 7 Subsections = 896 buckets. Failed count: 0
[ALLOC_GFX_MAIN]
Peak usage frame count: [32.0 KB-64.0 KB]: 95376 frames, [64.0 KB-128.0 KB]: 1 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 66.3 KB
Peak Large allocation bytes 0 B
[ALLOC_GFX_THREAD]
Peak usage frame count: [128.0 KB-256.0 KB]: 95377 frames
Requested Block Size 16.0 MB
Peak Block count 1
Peak Allocated memory 175.7 KB
Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS] Dual Thread Allocator
Peak main deferred allocation count 2
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 1.1 MB
Failed Allocations. Bucket layout:
16B: 2 Subsections = 2048 buckets. Failed count: 0
32B: 7 Subsections = 3584 buckets. Failed count: 0
48B: 194 Subsections = 66218 buckets. Failed count: 2144
64B: 25 Subsections = 6400 buckets. Failed count: 0
80B: 16 Subsections = 3276 buckets. Failed count: 0
96B: 3 Subsections = 512 buckets. Failed count: 0
112B: 2 Subsections = 292 buckets. Failed count: 0
128B: 7 Subsections = 896 buckets. Failed count: 0
[ALLOC_CACHEOBJECTS_MAIN]
Peak usage frame count: [0.5 MB-1.0 MB]: 95377 frames
Requested Block Size 4.0 MB
Peak Block count 1
Peak Allocated memory 0.7 MB
Peak Large allocation bytes 0 B
[ALLOC_CACHEOBJECTS_THREAD]
Peak usage frame count: [0.5 MB-1.0 MB]: 95376 frames, [2.0 MB-4.0 MB]: 1 frames
Requested Block Size 4.0 MB
Peak Block count 1
Peak Allocated memory 3.3 MB
Peak Large allocation bytes 0 B
[ALLOC_TYPETREE] Dual Thread Allocator
Peak main deferred allocation count 0
[ALLOC_BUCKET]
Large Block size 4.0 MB
Used Block count 1
Peak Allocated bytes 1.1 MB
Failed Allocations. Bucket layout:
16B: 2 Subsections = 2048 buckets. Failed count: 0
32B: 7 Subsections = 3584 buckets. Failed count: 0
48B: 194 Subsections = 66218 buckets. Failed count: 2144
64B: 25 Subsections = 6400 buckets. Failed count: 0
80B: 16 Subsections = 3276 buckets. Failed count: 0
96B: 3 Subsections = 512 buckets. Failed count: 0
112B: 2 Subsections = 292 buckets. Failed count: 0
128B: 7 Subsections = 896 buckets. Failed count: 0
[ALLOC_TYPETREE_MAIN]
Peak usage frame count: [4.0 KB-8.0 KB]: 95377 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 4.1 KB
Peak Large allocation bytes 0 B
[ALLOC_TYPETREE_THREAD]
Peak usage frame count: [2.0 KB-4.0 KB]: 95377 frames
Requested Block Size 2.0 MB
Peak Block count 1
Peak Allocated memory 2.6 KB
Peak Large allocation bytes 0 B