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---
pipeline_tag: object-detection
---
# YOLOv8n validated for Unity Sentis (Version 1.4.0-pre.3*)
This is Yolov8n object detection example code for unity sentis, not real-time inference, for instance image.
** this is almost same code with ref, but only for image. **
ref: https://huggingface.co/unity/sentis-YOLOv8n
[YOLOv8n](https://docs.ultralytics.com/models/yolov8/) is a real-time multi-object recognition model confirmed to run in Unity 2023.
## How to Use
First get the package `com.unity.sentis` from the package manager.
You will also need the Unity UI package.
* Create a new scene in Unity 2023 or higher (include in Unity 6000).
* Install `com.unity.sentis` version `1.4.0-pre.3` from the package manager
* Add the c# script to the Main Camera.
* Create a Raw Image in the scene and link it as the `displayImage`
* Drag the yolov8n.sentis or yolov8n.onnx file into the model asset field
* Drag the classes.txt on to the labelAssets field
* Place a *.png image file in the Assets folder and drag onto Input Texture field
* Set the fields for the bounding box texture sprite (you can [create your own one](https://docs.unity3d.com/Manual/9SliceSprites.html) using a transparent texture or use an inbuilt one) and the font
## Preview
If working correctly you should see something like this:
![preview](preview.png)
## Information
The NMS selection will be improved in later versions of Sentis. Currently uses singular-class approach.
## Unity Sentis
Unity Sentis is the inference engine that runs in Unity 3D. More information can be found at [here](https://unity.com/products/sentis)
## License
The YOLO models use the GPLv3 license.