Maya Philippine's GodziLLa 30B GGML
These files are GGML format model files for Maya Philippine's GodziLLa 30B.
GGML files are for CPU + GPU inference using llama.cpp and libraries and UIs which support this format, such as:
Licensing
This model is GodziLLa-30B, a language model developed by Maya Philippines.
Maya Philippines' work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) license.
For more information, visit: https://creativecommons.org/licenses/by-nc/4.0/
This model is based on Meta LLaMA weights, which are licensed under a bespoke research-only non-commercial license.
Repositories available
- 4-bit GPTQ models for GPU inference
- 2, 3, 4, 5, 6 and 8-bit GGML models for CPU+GPU inference
- Unquantised fp16 model in pytorch format, for GPU inference and for further conversions
Prompt template: Alpaca
Below is an instruction that describes a task. Write a response that appropriately completes the request.
### Instruction: PROMPT
### Response:
Compatibility
Original llama.cpp quant methods: q4_0, q4_1, q5_0, q5_1, q8_0
These are guaranteed to be compatible with any UIs, tools and libraries released since late May. They may be phased out soon, as they are largely superseded by the new k-quant methods.
New k-quant methods: q2_K, q3_K_S, q3_K_M, q3_K_L, q4_K_S, q4_K_M, q5_K_S, q6_K
These new quantisation methods are compatible with llama.cpp as of June 6th, commit 2d43387
.
They are now also compatible with recent releases of text-generation-webui, KoboldCpp, llama-cpp-python, ctransformers, rustformers and most others. For compatibility with other tools and libraries, please check their documentation.
Explanation of the new k-quant methods
Click to see details
The new methods available are:
- GGML_TYPE_Q2_K - "type-1" 2-bit quantization in super-blocks containing 16 blocks, each block having 16 weight. Block scales and mins are quantized with 4 bits. This ends up effectively using 2.5625 bits per weight (bpw)
- GGML_TYPE_Q3_K - "type-0" 3-bit quantization in super-blocks containing 16 blocks, each block having 16 weights. Scales are quantized with 6 bits. This end up using 3.4375 bpw.
- GGML_TYPE_Q4_K - "type-1" 4-bit quantization in super-blocks containing 8 blocks, each block having 32 weights. Scales and mins are quantized with 6 bits. This ends up using 4.5 bpw.
- GGML_TYPE_Q5_K - "type-1" 5-bit quantization. Same super-block structure as GGML_TYPE_Q4_K resulting in 5.5 bpw
- GGML_TYPE_Q6_K - "type-0" 6-bit quantization. Super-blocks with 16 blocks, each block having 16 weights. Scales are quantized with 8 bits. This ends up using 6.5625 bpw
- GGML_TYPE_Q8_K - "type-0" 8-bit quantization. Only used for quantizing intermediate results. The difference to the existing Q8_0 is that the block size is 256. All 2-6 bit dot products are implemented for this quantization type.
Refer to the Provided Files table below to see what files use which methods, and how.
Provided files
Name | Quant method | Bits | Size | Max RAM required | Use case |
---|---|---|---|---|---|
godzilla-30b.ggmlv3.q2_K.bin | q2_K | 2 | 13.71 GB | 16.21 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.vw and feed_forward.w2 tensors, GGML_TYPE_Q2_K for the other tensors. |
godzilla-30b.ggmlv3.q3_K_S.bin | q3_K_S | 3 | 14.06 GB | 16.56 GB | New k-quant method. Uses GGML_TYPE_Q3_K for all tensors |
godzilla-30b.ggmlv3.q3_K_M.bin | q3_K_M | 3 | 15.72 GB | 18.22 GB | New k-quant method. Uses GGML_TYPE_Q4_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
godzilla-30b.ggmlv3.q3_K_L.bin | q3_K_L | 3 | 17.28 GB | 19.78 GB | New k-quant method. Uses GGML_TYPE_Q5_K for the attention.wv, attention.wo, and feed_forward.w2 tensors, else GGML_TYPE_Q3_K |
godzilla-30b.ggmlv3.q4_K_S.bin | q4_K_S | 4 | 18.36 GB | 20.86 GB | New k-quant method. Uses GGML_TYPE_Q4_K for all tensors |
godzilla-30b.ggmlv3.q4_K_M.bin | q4_K_M | 4 | 19.62 GB | 22.12 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q4_K |
godzilla-30b.ggmlv3.q4_0.bin | q4_0 | 4 | 18.30 GB | 20.80 GB | Original quant method, 4-bit. |
godzilla-30b.ggmlv3.q4_1.bin | q4_1 | 4 | 20.33 GB | 22.83 GB | Original quant method, 4-bit. Higher accuracy than q4_0 but not as high as q5_0. However has quicker inference than q5 models. |
godzilla-30b.ggmlv3.q5_K_S.bin | q5_K_S | 5 | 22.40 GB | 24.90 GB | New k-quant method. Uses GGML_TYPE_Q5_K for all tensors |
godzilla-30b.ggmlv3.q5_K_M.bin | q5_K_M | 5 | 23.05 GB | 25.55 GB | New k-quant method. Uses GGML_TYPE_Q6_K for half of the attention.wv and feed_forward.w2 tensors, else GGML_TYPE_Q5_K |
godzilla-30b.ggmlv3.q5_0.bin | q5_0 | 5 | 22.37 GB | 24.87 GB | Original quant method, 5-bit. Higher accuracy, higher resource usage and slower inference. |
godzilla-30b.ggmlv3.q5_1.bin | q5_1 | 5 | 24.40 GB | 26.90 GB | Original quant method, 5-bit. Even higher accuracy, resource usage and slower inference. |
godzilla-30b.ggmlv3.q6_K.bin | q6_K | 6 | 26.69 GB | 29.19 GB | New k-quant method. Uses GGML_TYPE_Q8_K - 6-bit quantization - for all tensors |
godzilla-30b.ggmlv3.q8_0.bin | q8_0 | 8 | 34.56 GB | 37.06 GB | Original quant method, 8-bit. Almost indistinguishable from float16. High resource use and slow. Not recommended for most users. |
Note: the above RAM figures assume no GPU offloading. If layers are offloaded to the GPU, this will reduce RAM usage and use VRAM instead.
How to run in llama.cpp
I use the following command line; adjust for your tastes and needs:
./main -t 10 -ngl 32 -m godzilla-30b.ggmlv3.q4_0.bin --color -c 2048 --temp 0.7 --repeat_penalty 1.1 -n -1 -p "### Instruction: Write a story about llamas\n### Response:"
Change -t 10
to the number of physical CPU cores you have. For example if your system has 8 cores/16 threads, use -t 8
.
Change -ngl 32
to the number of layers to offload to GPU. Remove it if you don't have GPU acceleration.
If you want to have a chat-style conversation, replace the -p <PROMPT>
argument with -i -ins
How to run in text-generation-webui
Further instructions here: text-generation-webui/docs/llama.cpp-models.md.
Discord
For further support, and discussions on these models and AI in general, join us at:
Thanks, and how to contribute.
Thanks to the chirper.ai team!
I've had a lot of people ask if they can contribute. I enjoy providing models and helping people, and would love to be able to spend even more time doing it, as well as expanding into new projects like fine tuning/training.
If you're able and willing to contribute it will be most gratefully received and will help me to keep providing more models, and to start work on new AI projects.
Donaters will get priority support on any and all AI/LLM/model questions and requests, access to a private Discord room, plus other benefits.
- Patreon: https://patreon.com/TheBlokeAI
- Ko-Fi: https://ko-fi.com/TheBlokeAI
Special thanks to: Luke from CarbonQuill, Aemon Algiz.
Patreon special mentions: RoA, Lone Striker, Gabriel Puliatti, Derek Yates, Randy H, Jonathan Leane, Eugene Pentland, Karl Bernard, Viktor Bowallius, senxiiz, Daniel P. Andersen, Pierre Kircher, Deep Realms, Cory Kujawski, Oscar Rangel, Fen Risland, Ajan Kanaga, LangChain4j, webtim, Nikolai Manek, Trenton Dambrowitz, Raven Klaugh, Kalila, Khalefa Al-Ahmad, Chris McCloskey, Luke @flexchar, Ai Maven, Dave, Asp the Wyvern, Sean Connelly, Imad Khwaja, Space Cruiser, Rainer Wilmers, subjectnull, Alps Aficionado, Willian Hasse, Fred von Graf, Artur Olbinski, Johann-Peter Hartmann, WelcomeToTheClub, Willem Michiel, Michael Levine, Iucharbius , Spiking Neurons AB, K, biorpg, John Villwock, Pyrater, Greatston Gnanesh, Mano Prime, Junyu Yang, Stephen Murray, John Detwiler, Luke Pendergrass, terasurfer , Pieter, zynix , Edmond Seymore, theTransient, Nathan LeClaire, vamX, Kevin Schuppel, Preetika Verma, ya boyyy, Alex , SuperWojo, Ghost , Joseph William Delisle, Matthew Berman, Talal Aujan, chris gileta, Illia Dulskyi.
Thank you to all my generous patrons and donaters!
Original model card: Maya Philippine's GodziLLa 30B
Released July 9, 2023Model Description
GodziLLa-30B is an experimental combination of various proprietary Maya LoRAs with CalderaAI's Lazarus-30B. This composite model is not meant for any other use outside of research on competing LoRA adapter behavior. More specifically, since this is inherently a LlaMA model, commercial use is prohibited. This model's primary purpose is to stress test the limitations of composite LLMs and observe its performance with respect to other LLMs available on the Open LLM Leaderboard.
Recommended Prompt Format
Alpaca's instruction is the recommended prompt format, but Vicuna's instruction format may also work.
Usage
To use GodziLLa-30B, you are required to provide attribution in accordance with the Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) license. Please include the following attribution notice when utilizing GodziLLa-30B in your work:
# This code uses GodziLLa-30B, a language model developed by Maya Philippines.
# The model is licensed under the Creative Commons Attribution-NonCommercial 4.0 International (CC BY-NC 4.0) license.
# For more information, visit: https://creativecommons.org/licenses/by-nc/4.0/
from transformers import AutoTokenizer, AutoModelForCausalLM
tokenizer = AutoTokenizer.from_pretrained("MayaPH/GodziLLa-30B")
model = AutoModelForCausalLM.from_pretrained("MayaPH/GodziLLa-30B")
Please ensure that you include the relevant attribution notice in your code or any other form of usage and restrict your usage to non-commercial use to comply with the license terms.
Ethical Considerations
When using GodziLLa-30B, it is important to consider the following ethical considerations:
Privacy and Security: Avoid sharing sensitive personal information while interacting with the model. The model does not have privacy safeguards, so exercise caution when discussing personal or confidential matters.
Fairness and Bias: The model's responses may reflect biases present in the training data. Be aware of potential biases and make an effort to evaluate responses critically and fairly.
Transparency: The model operates as a predictive text generator based on patterns learned from the training data. The model's inner workings and the specific training data used are proprietary and not publicly available.
User Responsibility: Users should take responsibility for their own decisions and not solely rely on the information provided by the model. Consult with the appropriate professionals or reliable sources for specific advice or recommendations.
NSFW Content: The model is a merge of multiple model checkpoints and LoRA adapters. It is highly likely that the resulting model contains uncensored content that may include, but is not limited to, violence, gore, explicit language, and sexual content. If you plan to further refine this model for safe/aligned usage, you are highly encouraged to implement guardrails along with it.
Further Information
For additional information or inquiries about GodziLLa-30B, please contact the Maya Philippines iOps Team via jasper.catapang@maya.ph.
Disclaimer
GodziLLa-30B is an AI language model from Maya Philippines. It is provided "as is" without warranty of any kind, express or implied. The model developers and Maya Philippines shall not be liable for any direct or indirect damages arising from the use of this model.
Acknowledgments
The development of GodziLLa-30B was made possible by Maya Philippines and the curation of the various proprietary datasets and creation of the different proprietary LoRA adapters.