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license: creativeml-openrail-m |
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FRANKENWEGIHTS |
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dunh dunh dunh... |
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You wouldn't think something like this might work, but it does. I took the text encoder from my "Storytime" model |
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and then blindly pasted it over the text encoder stuff in the SD 1.5 model and now we have FrankenWeights. |
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It's ALIVE!!!: |
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Also included here is a somewhat "refined" version of the "Superposition" ComfyUI workflow, this includes |
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the extra awesomesauce done by ByteDance with this Lora, which allows you to greatly reduce the steps required |
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to produce an image -- |
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Frakenweights in this context responds best to "normal" CFG ranges, especially with the Lora linked above. I generally |
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like to make things that will take a huge range of CFG values, but in this case everything hums along together so well |
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for my purposes that I'm not gonna mess with a good thing. We hack stuff and just try things in these parts, and it |
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just so happens that the combo of FrankenWeights, that Lora, and the "Superposition" bits make a truly Frank-en Stein |
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with enough ummph to bring all your wild ideas to life: |
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So, get your grubby little hands (I'm sure space aliens consider us to be "grubby" and "little") on FrankenWeights today. |
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I have intentionally left this as a 32 bit model, because more often than not the "burn" in an image can be stretched |
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like tasty taffy back into reasonable colors using various image editing things like Photoshop. 32 bits per pixel gives |
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a _huge_ range of latitude for adjusting colors in such programs. I imagine most colorists would be in heaven if there |
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was some video codec that could work at 32 bits. So, welcome to, uh, "heaven" and go to town on even your burnt images |
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because there's all sorts of latitude with 32 bits. |
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