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Q-Learning Agent playing1 FrozenLake-v1

This is a trained model of a Q-Learning agent playing FrozenLake-v1 .

Usage

import gymnasium as gym
from huggingface_sb3 import load_from_hub
import numpy as np
import pickle

# Load the Q table
env_name = "FrozenLake-v1"
model_name = "q-FrozenLake-v1-4x4-noSlippery"
model_path = load_from_hub(repo_id="ch-bz/" + model_name, filename="q-learning.pkl")
Qtable = pickle.load(open(model_path, "rb"))["qtable"]

# Run the demonstration of the result
env = gym.make("FrozenLake-v1", map_name="4x4", is_slippery=False, render_mode="human")
state, info = env.reset()

while True:
    action = np.argmax(Qtable[state][:])
    state, reward, terminated, truncated, info = env.step(action)
    env.render()
    
    if terminated or truncated:
        state, info = env.reset()
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Evaluation results

  • mean_reward on FrozenLake-v1-4x4-no_slippery
    self-reported
    1.00 +/- 0.00