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Dimensions of the Elevation Bars: |
* Outer diameter: 2.38” |
* Height of horizontal bar: 11.63” from the ground |
* Height of vertical bar: 30.23” |
* Horizontal bar length: 21.89” |
The Barrier also presents an additional obstacle for navigating the field, and is divided into the short barrier and the long barrier. |
The barrier is constructed out of 2.38” OD PVC pipe raised 0.5” above the field tiles. |
The Match Load Bars separate the match load zone from the rest of the field: |
Note that the bars have the same outer diameter as the barrier and the elevation bars, 2.38” |
The Autonomous Line marks the edges of the neutral zone. It is highlighted below: |
Game Scoring Definitions |
Triballs: |
A triball is Scored in a Goal (for 5 points) if at least two of the four “corners” of the triball are within the outer edges of the PVC pipes enclosing the goal. |
The triball shaded green is scored, but the one shaded red is not scored because only one corner is within the Goal |
A triball is Scored in an Offensive Zone (for 2 points) if it is contacting the gray foam tiles in that Offensive Zone. |
Alliance Triballs count as scored for the alliance that they are colored, regardless of which goal or offensive zone they end the match in. |
Elevation: |
A Robot is Elevated if they are contacting their alliance’s elevation bars or the barrier, or their alliance partner. |
A Robot cannot be elevated if they are contacting the gray foam tiles, the field perimeter, or the yellow elevation bar cap. |
A Robot is assigned an Elevation Tier based on how high the lowest point on the robot is elevated, as determined using the Height Guide. |
The Robot with the highest elevation tier will receive 20 points; the second-highest tier will receive 15 points, and so on: |
The Height Guide along with accompanying measurements for each Elevation Tier ↗ |
Autonomous: |
The alliance that scores more points during the Autonomous Period (0:15) will earn an additional Autonomous Bonus of 8 points going into the Driver controlled period (1:45). Elevation points do not count towards determining the winner of the Autonomous Bonus. |
If an alliance: |
Removes the triball from that alliance’s math load zone that coincides with their starting tiles |
Scores at least one alliance triball in their own goal |
Touches their own elevation bar at the end of the autonomous period |
Then they can earn an Autonomous Win Point (AWP), which counts as half of a win in the ranking system. |
Specific Game Rules |
<SG1> Robots must be placed on the starting tiles below, and not contacting the barrier, another robot, or any green triballs. |
<SG2> Robots may not horizontally expand more than 36” at any point during the match. |
<SG3> Triballs should stay in the field. Any triball that comes to rest on the net of a goal may be removed and used as a match load. |
<SG4> Each robot gets one alliance triball as a preload. |
<SG5> Robots that become entangled in the net will be disabled. |
<SG6> Match loads may be introduced by: |
Placing them into the match load zone |
Placing them onto a robot that is contacting the match load bar |
<SG7> Possession is limited to 1 triball. |
<SG8> When the opposing alliance is double-zoning, robots are permitted to go under the opposing alliance’s goal. |
An alliance is double-zoned if both robots are contacting the gray foam tiles within a single offensive zone, and neither one is contacting the long barrier. |
In this picture, the red alliance is double-zoned since both robots are in the same offensive zone, and the blue alliance can go under the red goal to descore triballs. |
<SG9> Robots are not permitted to contact the gray foam tiles on the opposite side of the location that they start the match in during the autonomous period. |
<SG10> Teams are responsible for the actions of their robots at all times, even in interactions with other robots in the neutral zone during autonomous. |
<SG11> Robots may not contact opposing robots or the opposing alliance’s elevation bars during the last 30 seconds of the match. |