output
stringclasses 153
values | input
stringlengths 7
864
|
---|---|
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)} | Sure,I'll spawn a cube nearby. |
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)} | Sure,I'll spawn a cube nearby. |
{actor_generate_direction=actor:(actor=cube),direction:(character=forward)} | Sure,I'll spawn a cube nearby. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll create a cylinder.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll create a cylinder.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll create a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll create a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll create a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll create a cylinder. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll place a cylinder.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll place a cylinder.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}} | Sure,I'll place a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}} | Sure,I'll place a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}} | Sure,I'll place a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)}} | Sure,I'll place a cylinder. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll generate a cylinder.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll generate a cylinder.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll generate a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll generate a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll generate a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll generate a cylinder. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll give you a cylinder.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll give you a cylinder.However,my energy level is low,I need to use an energy rod first. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll give you a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll give you a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll give you a cylinder. |
{actor_generate_direction=actor:(actor=cylinder),direction=(character=forward)} | Sure,I'll give you a cylinder. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll delete the nearest object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll delete the nearest object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll delete the nearest object. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll delete the nearest object. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll delete the nearest object. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll delete the nearest object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's dele. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete object. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's delete object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's dele. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete object. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's delete object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's dele. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete object. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's delete object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll destroy the nearest object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll destroy the nearest object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll destroy the nearest object. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll destroy the nearest object. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll destroy the nearest object. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll destroy the nearest object. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll remove the nearest object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,I'll remove the nearest object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll remove the nearest object. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll remove the nearest object. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll remove the nearest object. |
{actor_delete_recently=recently:(character=recently)} | Sure,I'll remove the nearest object. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete the object. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's destroy the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's destroy the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's destroy the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's destroy the object. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's remove the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's remove the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's remove the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's remove the object. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's destroy the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's destroy the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's destroy the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's destroy the object. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's delete the object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's delete the object. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's remove the object.However,my energy level is low,I need to use an energy rod first. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's remove the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's remove the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's remove the object. |
{actor_delete_recently=recently:(character=recently)} | Sure,let's remove the object. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. |
{action_use_items=items:(character=energy_liquid)} | Sure,let's destroy the object.However,my energy level is low,I need to use an energy rod first. |