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|start_header_id| ztuu 12 |end_header_id| reward: 0 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take baby', 'take gores', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put sword down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower baby', 'lower gores', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw baby', 'throw gores', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put sword on counter', 'put mask on counter', 'put all on counter'] state:
Souvenir Stand
On the counter are four candy bars (a Baby Rune, a Multi-Implementeers, a ZM$100000 and a Forever Gores), some popcorn, some postcards and a chicken finger. description: Souvenir Stand inventory: ['razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take rune reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take gores', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put sword down', 'put rune down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower gores', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw gores', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put sword on counter', 'put rune on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take gores reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take implementeers reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take bars', 'take popcorn', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put multi on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take zm$100000 reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take popcorn', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put multi on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| se reward: 0 hint: ['turn lantern off', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'throw gloves', 'throw lantern'] state:
Convention Center Lobby description: Convention Center Lobby inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| drop lamp reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'lower lantern', 'throw gloves', 'throw lantern'] state: Dropped. description: Convention Center Lobby inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| n reward: 10 hint: ['south', 'look in grue', 'take hat', 'take glasses', 'take shoes', 'put multi down', 'put gores down', 'put sword down', 'put rune down', 'put all down', 'examine glasses', 'throw suit', 'put multi in chute', 'put gores in chute', 'put sword in chute', 'put rune in chute', 'put suit in glasses', 'put all in chute', 'put all in glasses'] state: You glide casually in, gurgling in loud, guttural tones; better still, the fish-mouthed mask is somehow providing a small amount of vision in the darkness. Two nearby grues ask if you are suffering from allergies (apparently, human dandruff levels are above normal for this time of year); another group debates among themselves whether you are a Borphee grue or an Antharian grue (their accents are similar, especially when pronouncing words ending in "gzk" and "kkgrk.") Otherwise, your disguise appears to be working, though for how long is anybody's guess.
Convention Hall
You are in attendance at the annual Grue Convention, this year a rather somber affair due to the "adventurer famine" that has gripped gruedom in this isolated corner of the empire. Standing at a lectern on stage, a prominent grue is presenting a paper entitled, "Surviving the Lean Years: Is Lurking Enough?" All around you, grues are standing; some in conversation, some drinking, some even paying attention to the speaker.
There is a trash chute in one of the walls, and a reader board hangs nearby.
You can see some grues, a hat, some clothes, some chewed-up shoes and a pair of glasses here.
[Your score has just gone up by ten points.] description: Convention Hall inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| take glasses reward: 5 hint: ['south', 'look in grue', 'take hat', 'take shoes', 'put rune down', 'put multi down', 'put gores down', 'put glasses down', 'put sword down', 'put all down', 'examine glasses', 'throw rune', 'put rune in chute', 'put multi in chute', 'put gores in chute', 'put glasses in chute', 'put sword in chute', 'put rune in glasses', 'put all in chute', 'put all in glasses'] state: You take the pair of glasses and place them under your costume.
You had better hurry; the steady gurgling is becoming harder and harder for you to maintain.
[Your score has just gone up by five points.] description: Convention Hall inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state:
Convention Center Lobby
You can see a brass lantern (providing light) here. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| remove mask reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on mask', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state: You take off the fish-mouthed mask. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| remove suit reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state: You take off the glowing/fur-covered body suit. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| drop mask reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put suit down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on mask', 'put on suit', 'put on glasses', 'examine glasses', 'lower lantern', 'lower mask', 'throw lantern', 'throw mask', 'throw suit', 'put suit in glasses', 'put all in glasses'] state: Dropped. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'cheaply-made sword'] |action| drop suit reward: 0 hint: ['north', 'turn lantern off', 'take suit', 'take lantern', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower suit', 'lower lantern', 'lower mask', 'throw suit', 'throw gloves', 'throw lantern', 'throw mask', 'put gloves in glasses', 'put all in glasses'] state: Dropped.
The lantern dims a little. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take lamp reward: 0 hint: ['turn lantern off', 'take suit', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower suit', 'lower mask', 'throw suit', 'throw gloves', 'throw lantern', 'throw mask', 'put gloves in glasses', 'put all in glasses'] state: Taken. description: Convention Center Lobby inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['west', 'turn lantern off', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'put all in glasses', 'north', 'south'] state:
Cultural Complex description: Cultural Complex inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'turn lantern off', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'put all in glasses', 'north'] state:
Theater
This cavernous auditorium is reputed to be the most elaborate in the GUE. Built to the precise specifications of Lord Dimwit Flathead, its excessive structure holds 69,105 seats, not including the royal box seats that are centrally situated on the 37th mezzanine. The seats themselves are built like thrones, with high, wooden backs that obscure visibility and make the seating area seem rather like a forest of stunted trees. A long aisle runs the entire length of the auditorium from the Cultural Center to the west to the oversized stage to the east. In all other directions, narrow aisles have been arranged in the "maze of twisty passages" style that was so popular in Dimwit's day; I would strongly recommend avoiding them. description: Theater inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'east', 'turn lantern off', 'take red lens', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw lantern', 'throw multi', 'put lantern in glasses', 'put all in glasses'] state:
Stage
The rather large proscenium seems to have been designed mainly with live performances in mind (the dead were thought, not unreasonably, to be dreadfully dull.) As such, it sports a large, maroon curtain leading backstage and a row of brightly colored footlights. Rubble and debris block the ways to the wings, and a set of stairs leads back down into the theater's main aisle. description: Stage inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take blue reward: 5 hint: ['examine lantern', 'west', 'east', 'take red lens', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put lens down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw multi', 'put lantern in glasses', 'put lens in glasses', 'put all in glasses'] state: Taken.
[Your score has just gone up by five points.] description: Stage inventory: ['blue lens', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take red reward: 0 hint: ['west', 'east', 'throw lantern', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put red lens down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw multi', 'put lantern in glasses', 'put red lens in glasses', 'put all in glasses'] state: Taken.
The lantern flickers and goes out. description: Stage inventory: ['red lens', 'blue lens', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| hit lamp |
|start_header_id| sorcerer 197 |end_header_id| reward: 0 hint: ['look tunnel', 'look vial', 'enter park', 'take off amulet', 'look down amber', 'put down amber', 'put down scroll', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'frotz scroll', 'rezrov amber', 'yonk tunnel', 'look at vial throug tunnel', 'cast rezrov at amber', 'throw amulet at tunnel', 'throw amber at tunnel', 'throw scroll at tunnel', 'throw book at tunnel', 'open amber with amulet', 'west', 'northeast'] state: Park Entrance
description: Park Entrance inventory: ['ordinary scroll', 'magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| NE reward: 0 hint: ['look tunnel', 'look vial', 'take off amulet', 'look down amber', 'put down amber', 'put down scroll', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'frotz scroll', 'rezrov amber', 'yonk tunnel', 'look at vial throug tunnel', 'cast rezrov at amber', 'throw amulet at tunnel', 'throw amber at tunnel', 'throw scroll at tunnel', 'throw book at tunnel', 'open amber with amulet', 'north', 'south', 'southwest'] state: Winding Tunnel
description: Winding Tunnel inventory: ['ordinary scroll', 'magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| S reward: 0 hint: ['look dragon', 'look vial', 'take off amulet', 'look down amber', 'put down amber', 'put down scroll', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'frotz scroll', 'rezrov amber', 'yonk dragon', 'look at vial throug dragon', 'cast rezrov at amber', 'throw amulet at dragon', 'throw amber at dragon', 'throw scroll at dragon', 'throw book at dragon', 'open amber with amulet', 'north'] state: Hall of Carvings
You have entered a large room whose walls are covered with intricate carvings. The largest and most striking carving, on the southern wall, is of a huge sleeping dragon! A winding tunnel leads north.
description: Hall Carvings inventory: ['ordinary scroll', 'magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| YONK MALYON SPELL reward: 0 hint: ['look dragon', 'look vial', 'take off amulet', 'look down amber', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'rezrov amber', 'look at vial throug dragon', 'cast rezrov at amber', 'throw amulet at dragon', 'throw amber at dragon', 'throw book at dragon', 'open amber with amulet', 'north'] state: As you cast the spell, the ordinary scroll vanishes!
The words of the spell glow brightly for a moment.
description: Hall Carvings inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| LEARN MALYON reward: 0 hint: ['look dragon', 'look vial', 'take off amulet', 'look down amber', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'rezrov amber', 'look at vial throug dragon', 'cast rezrov at amber', 'throw amulet at dragon', 'throw amber at dragon', 'throw book at dragon', 'open amber with amulet', 'north'] state: Using your best study habits, you learn the malyon spell.
description: Hall Carvings inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| MALYON DRAGON reward: 0 hint: ['look dragon', 'look vial', 'take off amulet', 'look down amber', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'rezrov amber', 'look at vial throug dragon', 'cast rezrov at amber', 'throw amulet at dragon', 'throw amber at dragon', 'throw book at dragon', 'open amber with amulet', 'north'] state: The dragon is suddenly imbued with life and begins to move. It shakes itself loose from the wall, which crumbles down upon the dragon, revealing a southward passage! The dragon howls with pain and anger. Spotting you, the dragon rears back its head, smoke billowing from its nostrils. Then, just as it seems that you will be barbecued, the dragon reverts to stone!
description: Hall Carvings inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| S reward: 20 hint: ['look tunnel', 'look vial', 'take off amulet', 'look down amber', 'pull timbers', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz amber', 'rezrov amber', 'look at vial throug tunnel', 'cast rezrov at amber', 'throw amulet at tunnel', 'throw amber at tunnel', 'throw book at tunnel', 'open amber with amulet', 'north', 'east'] state: Sooty Room
The walls and ceiling of this room are covered with soot and held up by timbers which don't look very sturdy. A winding tunnel leads north. From the east comes a sulfurous odor.
description: Sooty Room inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| OPEN ORANGE VIAL reward: 0 hint: ['look tunnel', 'look vial', 'take off amulet', 'look down amber', 'close orange vial', 'eat potion', 'pull timbers', 'put down potion', 'put down orange vial', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz orange vial', 'frotz amber', 'rezrov amber', 'look at vial throug tunnel', 'cast rezrov at amber', 'throw amulet at tunnel', 'throw potion at tunnel', 'throw orange vial at tunnel', 'throw amber at tunnel', 'throw book at tunnel', 'open amber with amulet', 'pour potion from tunnel', 'north', 'east'] state: Opening the orange vial reveals orange potion.
description: Sooty Room inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| FROTZ ME reward: 0 hint: ['look tunnel', 'look vial', 'take off amulet', 'look down amber', 'close orange vial', 'put down potion', 'pull timbers', 'put down orange vial', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz orange vial', 'frotz amber', 'rezrov amber', 'look at vial throug tunnel', 'cast rezrov at amber', 'throw amulet at tunnel', 'throw potion at tunnel', 'throw orange vial at tunnel', 'throw amber at tunnel', 'throw book at tunnel', 'open amber with amulet', 'pour potion from tunnel', 'north', 'east'] state: You are bathed in a sickly yellow light, bright enough to read by.
Your muscles feel limp for a moment.
description: Sooty Room inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| E reward: 0 hint: ['south', 'look bin', 'look spell', 'take off amulet', 'look down amber', 'close orange vial', 'eat potion', 'put down potion', 'put down book', 'put down orange vial', 'put down amber', 'put down all', 'frotz amulet', 'frotz orange vial', 'frotz amber', 'rezrov amber', 'look at spell throug bin', 'cast rezrov at amber', 'throw amulet at bin', 'throw potion at bin', 'throw book at bin', 'throw orange vial at bin', 'throw amber at bin', 'open amber with amulet', 'pour potion from bin', 'east'] state: There is a rumbling noise behind you as the ceiling of the tunnel collapses, blocking your retreat! The air smells strongly of coal gas. You won't survive long in this atmosphere.
Coal Bin Room
This is obviously the heart of a large coal mine, illuminated by a wall-mounted lamp. The bottom of a metal coal chute is visible at the north end of the room. Another chute continues downward at the southern end. A large coal bin is overflowing, and the floor is completely covered with lumps of coal. A passage leads east, but a western passage is blocked by rubble.
description: Coal BRoom inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| DRINK POTION reward: 0 hint: ['south', 'look floor', 'look vial', 'take scroll', 'take off amulet', 'look down amber', 'close orange vial', 'put down orange vial', 'put down amber', 'put down book', 'put down all', 'frotz amulet', 'frotz orange vial', 'frotz self', 'frotz scroll', 'frotz amber', 'rezrov amber', 'look at vial throug floor', 'give self book', 'take scroll from self', 'cast rezrov at amber', 'throw amulet at floor', 'throw orange vial at floor', 'throw amber at floor', 'throw book at floor', 'open amber with amulet', 'east'] state: The orange potion tasted like pepper, and made your nose tingle.
A few lumps of coal spill from the coal chute.
Someone slides out of the coal chute, and lands near the bin. Although your clothes are much cleaner and less torn, the stranger looks virtually like your own twin!
description: Coal BRoom inventory: ['magic amulet', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| THROW ALL BUT BOOK INTO LOWER CHUTE reward: 0 hint: ['south', 'look spell', 'look bin', 'take vardik ', 'put down book', 'frotz self', 'frotz scroll', 'look at spell throug bin', 'give spell book', 'take vardik from bin', 'throw book at bin', 'east'] state: magic amulet: The magic amulet disappears into the chute.
indigo vial: The indigo vial disappears into the chute.
amber vial: The amber vial disappears into the chute.
orange vial: The orange vial disappears into the chute.
Your disheveled "twin" is having difficulty breathing, but gasps, "The combination is 639." Your older self then looks at you, almost expectantly.
description: Coal BRoom inventory: ['book'] |action| GIVE BOOK TO TWIN reward: 0 hint: ['north', 'south', 'look chute', 'look bin', 'look at chute throug bin', 'look at bin throug wall', 'east'] state: Your older self accepts the spell book gratefully.
Your look-alike dives into the lower chute and slides out of view.
description: Coal BRoom inventory: None |action| E reward: 0 hint: ['look floor', 'hit self', 'look at floor throug dial', 'hit floor with self', 'west'] state: Dial Room
On the eastern wall is a heavy door with a dial set into it. There is a sign on the door. Another exit leads west, and a wall-mounted lamp provides illumination. The floor is deeply covered with lumps of coal.
description: Dial Room inventory: None |action| TURN DIAL TO 639 reward: 0 hint: ['look floor', 'hit self', 'look at floor throug dial', 'hit floor with self', 'west'] state: The dial is now set to 639. You hear a click from inside the door.
description: Dial Room inventory: None |action| OPEN DOOR reward: 20 hint: ['look floor', 'hit self', 'look at floor throug dial', 'hit floor with self', 'west', 'east'] state: The door opens easily.
description: Dial Room inventory: None |action| E reward: 0 hint: ['look shaft', 'enter door', 'climb shaft', 'take rope', 'close door', 'frotz rope', 'rezrov door', 'look at shaft throug rope', 'west', 'up'] state: Shaft Bottom
You are at the bottom of an air shaft which looks climbable. A heavy door leads west.
Lying in one corner is a coil of rope.
description: Shaft Bottom inventory: None |action| GET ROPE reward: 0 hint: ['look shaft', 'enter door', 'climb shaft', 'close door', 'put down rope', 'frotz rope', 'rezrov door', 'look at shaft throug rope', 'throw rope at shaft', 'west', 'up'] state: Taken.
description: Shaft Bottom inventory: ['rope'] |action| U reward: 0 hint: ['look shaft', 'climb down shaft', 'put down rope', 'frotz rope', 'look at shaft throug rope', 'put rope down shaft', 'throw rope at shaft', 'east', 'northwest', 'northeast', 'down'] state: Shaft Top
You are deep inside a large coal mine, at the top of an air shaft. You could descend into the shaft; passages in many directions lead further into the mine.
description: Shaft Top inventory: ['rope'] |action| NW reward: 0 hint: ['look wood', 'take wood', 'put down rope', 'frotz wood', 'frotz rope', 'look at wood throug all', 'throw rope at wood', 'east', 'northwest', 'northeast'] state: Coal Mine
You are in a winding tunnel in a large coal mine. Passages lead off in many directions.
Lying near the mouth of one passage is a wooden timber, probably left over from the construction of the mine.
description: Coal Mine inventory: ['rope'] |action| GET TIMBER |
|start_header_id| zork3 92 |end_header_id| reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...
description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...
description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...
description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...
You can hear quiet footsteps nearby.
description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...
description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...
description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...
description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...
description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Time passes...
description: LShadow inventory: ['vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| WAIT reward: 1 hint: ['look around sword', 'ask figure', 'turn off torch', 'west', 'close chest', 'drink from vial', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: Time passes...
Through the shadows, a cloaked and hooded figure appears before you, blocking the northeastern exit from the room and carrying a brightly glowing sword.
From nowhere, the sword from the junction appears in your hand, wildly glowing!
description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 1 hint: ['look around sword', 'turn off torch', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: A quick stroke catches the hooded figure off guard! Blood trickles down the figure's arm!
The figure has a light wound which hasn't affected its seemingly great strength.
You dodge as the hooded figure comes in low.
description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 0 hint: ['look around sword', 'turn off torch', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'hit sword with figure', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: Your move was not quick enough and misses the mark.
The hooded figure stabs nonchalantly with its sword and misses.
description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 0 hint: ['look around sword', 'turn off torch', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'hit sword with figure', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: A quick stroke, but the hooded figure is on guard.
You are wounded by a lightning thrust!
description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 0 hint: ['look around sword', 'turn off torch', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'hit sword with figure', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: The hooded figure is hit with a quick slash!
The figure has some wounds and is probably not capable of hindering your movement.
You dodge as the hooded figure comes in low.
description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 0 hint: ['look around sword', 'turn off torch', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'hit sword with figure', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: A good parry! Your sword wounds the hooded figure!
The figure is hurt, and its strength appears to be fading.
The hooded figure attempts a thrust, but its weakened state prevents hitting you.
description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| KILL FIGURE WITH SWORD reward: 0 hint: ['look around sword', 'turn off torch', 'take hood', 'west', 'close chest', 'put down sword', 'put down chest', 'put down key', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down all', 'hit sword with figure', 'open vial', 'play figure', 'put key in chest', 'put amulet in chest', 'put vial in chest', 'put hood in chest', 'put cloak in chest', 'hit figure with sword', 'light staff with torch', 'put all in chest', 'north', 'south', 'east', 'southeast'] state: The hooded figure is hit with a quick slash!
The figure appears to be badly hurt and defenseless.
The hooded figure attempts a thrust, but its weakened state prevents hitting you.
description: LShadow inventory: ['sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| REMOVE HOOD reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down sword', 'put down hood', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: You slowly remove the hood from your badly wounded opponent and recoil in horror at the sight of your own face, weary and wounded. A faint smile comes to the lips and then the face starts to change, very slowly, into that of an old, wizened person. The image fades and with it the body of your hooded opponent. The cloak remains on the ground.
description: LShadow inventory: ['hood', 'sword', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| DROP SWORD reward: 0 hint: ['turn off torch', 'take cloak', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down hood', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: Dropped.
description: LShadow inventory: ['hood', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| GET CLOAK reward: 0 hint: ['turn off torch', 'west', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down hood', 'put down cloak', 'put down all', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'northeast', 'southeast'] state: You are now wearing the cloak.
description: LShadow inventory: ['cloak', 'hood', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| NE reward: 0 hint: ['turn off torch', 'close chest', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down chest', 'put down hood', 'put down cloak', 'put down all', 'west', 'open vial', 'put amulet in chest', 'put vial in chest', 'put key in chest', 'put hood in chest', 'put cloak in chest', 'light staff with torch', 'light magic with torch', 'put all in chest', 'north', 'south', 'east', 'southwest'] state: Land of Shadow
You are in a shadowy land of low, rolling hills stretching out to the west and south. The land is bordered to the north by a massive stone wall. Ancient and weathered, the wall has crumbled enough at one point to permit passage.
description: LShadow inventory: ['cloak', 'hood', 'vial', 'chest', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| E |
|start_header_id| detective 24 |end_header_id| reward: 0 hint: ['south', 'west', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north', 'east'] state:
<< Hallway >>
You are still in the hallway. You can go north to where there is a police officer who will let you outside, or you can go east or west.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Outside >>
You pass the guard. He nods at you. You are now outside standing on the street. You can go north and east, your choice. To the north is more of the street, and to the east is a video store.
[Your score has just gone up by ten points.]
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are in a video store called Brickbuster Video. There are about 3,000 videos here. You can go north, or east.
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are still in the video store. You can go north, or east.
[Your score has just gone up by ten points.]
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| S reward: 0 hint: ['east', 'take hamburger', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< McDonalds >>
You are in a McDonalds. You pay the guy behind the counter. Now there is a hamburger there. When you have picked it up, go north.
You can see a food hamburger here.
description: McDonalds inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| TAKE HAMBURGER reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
Taken.
[Your score has just gone up by ten points.]
description: McDonalds inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'east'] state:
<< Outside >>
You are still outside. You hit a dead end, then notice that you can go east only.
[Your score has just gone up by ten points.]
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Music Store >>
You are in a music store. You ask the man behind the counter if he knew any information. "Uhh... nope! But the guy back there might be able ta help." You politly thank him and head to the back. You can only go north.
[Your score has just gone up by ten points.]
description: Music Store inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['east', 'west', 'north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< Back of Music Store >>
You are in the back of the music store. You ask the guy who's looking at the cool tapes. He looks up at you. "Duh.. no... don't t'ink so... lemme see..." You decide that he's no help. To the west there is a dazed looking man and to the north there is an exit.
[Your score has just gone up by ten points.]
description: Back of Music Store inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['south', 'west', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Alley >>
You are in an alley. A drunken man stagers up to you and says "Boycott FDR! <HICKUP>.". You just walk away. You can go north, east or west. Your call.
[Your score has just gone up by ten points.]
description: Alley inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['get up', 'west', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north', 'south'] state:
<< Police Station >>
You are in the 3rd precinct police station. This isn't your station. You get admitance from the guy at the desk and go to the holding cells. You ask each offender if they know anything. You promise a lighter sentence for the ones who help. But one guy really sets you straight. "I got caught wit' t'ree ounces o' crack. I'm supposed to get 20 years but I'll be out in 2. You can't make me talk cuz it don't matter to me. If I squeal, da guys who did it are gonna come lookin' for me. I know but I ain't gonna tell ya. Now git outta my face.". You are surprised but used to it. You can go north to the outside, south to go back to the alley and west or east to talk to more guys.
[Your score has just gone up by ten points.]
description: Police Station inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['south', 'north', 'east', 'west', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< Outside >>
You are outside. it's bitter cold and you pull your jacket around yourself. To the north is a nice, warm Holiday Inn hotel, where the killer is rumoured to be staying. Or you could go to his favourite hang out, the Wall, to the west, or to the east is the place where he is supposed to be working, the Doughnut King.
[Your score has just gone up by ten points.]
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'west'] state:
<< Doughnut King >>
You are in the Doughnut King, where the greasiest doughnuts on earth reside. He isn't here, no one seems to be for that matter, so you should go west.
[Your score has just gone up by ten points.]
description: Doughnut King inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['south', 'north', 'east', 'west', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< Outside >>
You are outside. it's bitter cold and you pull your jacket around yourself. To the north is a nice, warm Holiday Inn hotel, where the killer is rumoured to be staying. Or you could go to his favourite hang out, the Wall, to the west, or to the east is the place where he is supposed to be working, the Doughnut King.
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| W reward: 10 hint: ['north', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< The Wall >>
You don't see him here. You ought to go east.
[Your score has just gone up by ten points.]
description: The Wall inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'north', 'east', 'west', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< Outside >>
You are outside. it's bitter cold and you pull your jacket around yourself. To the north is a nice, warm Holiday Inn hotel, where the killer is rumoured to be staying. Or you could go to his favourite hang out, the Wall, to the west, or to the east is the place where he is supposed to be working, the Doughnut King.
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Holiday Inn >>
You are in the Holiday Inn registration room. You talk to some suspicious guys, but they don't talk until you hold your gun to their side. "Alright! Alright! I'll talk! He's on the 15th floor! That's all I can tell ya!" You shove them away. You walk up to the registration desk and show the woman there your badge. She gives you the master ring. You now have access to all of the facilitys on the 15th floor. But the problem is that the 15th floor is the suite level, and there are 30 suites, and 5 pools, 2 saunas and 5 game rooms. Big problem! Well, you have all night. You get a picture of all on the 15th floor, the people up there have to show their drivers license to be admitted, and the license is secretly xeroxed. You look at them all. Well, better get started. You see one person who stands out. You get his room number from the lady. Room 30. Now you have to find it. To get started, go north.
[Your score has just gone up by ten points.]
description: Holiday Inn inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
You can't go west from here!
<< Holiday Inn >>
You are in the Holiday Inn registration room. You talk to some suspicious guys, but they don't talk until you hold your gun to their side. "Alright! Alright! I'll talk! He's on the 15th floor! That's all I can tell ya!" You shove them away. You walk up to the registration desk and show the woman there your badge. She gives you the master ring. You now have access to all of the facilitys on the 15th floor. But the problem is that the 15th floor is the suite level, and there are 30 suites, and 5 pools, 2 saunas and 5 game rooms. Big problem! Well, you have all night. You get a picture of all on the 15th floor, the people up there have to show their drivers license to be admitted, and the license is secretly xeroxed. You look at them all. Well, better get started. You see one person who stands out. You get his room number from the lady. Room 30. Now you have to find it. To get started, go north.
description: Holiday Inn inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N |
|start_header_id| wishbringer 59 |end_header_id| reward: 0 hint: ['north', 'look toll', 'look all', 'take off false', 'take up toll', 'look path', 'close can', 'put down can', 'put down branch', 'put down violet', 'put down coin', 'drop all', 'look around west', 'look at toll throug can', 'look at toll throug all', 'throw can at toll', 'throw can at west', 'throw branch at toll', 'throw violet at toll', 'throw coin at toll', 'open toll with can', 'open false with can', 'east'] state: Taken.
description: North Bridge inventory: ['metal can', 'dead branch', 'gold coin', 'violet note'] |action| SQUEEZE IT reward: 0 hint: ['north', 'look violet', 'look toll', 'look all', 'look at toll throug can', 'take violet', 'take stone', 'take up toll', 'look path', 'put down violet', 'put down can', 'put down branch', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'put violet behind toll', 'throw violet at toll', 'throw can at violet', 'throw can at toll', 'throw branch at violet', 'throw branch at toll', 'throw coin at violet', 'throw coin at toll', 'throw all at violet', 'throw all at toll', 'throw all at can', 'throw all at branch', 'throw all at coin', 'push stone river', 'push violet to river', 'open toll with can', 'east'] state: The false bottom is wedged tightly into the metal can. You might be able to loosen it by squeezing harder... harder!...
Pop! A small stone drops out of the squashed can and lands at your feet.
description: North Bridge inventory: ['squashed can', 'dead branch', 'gold coin', 'violet note'] |action| DROP CAN reward: 0 hint: ['north', 'look violet', 'look toll', 'look all', 'look at toll throug can', 'take violet', 'take can', 'take stone', 'take all', 'take up toll', 'look path', 'put down violet', 'put down branch', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'put violet behind toll', 'throw violet at toll', 'throw branch at violet', 'throw branch at toll', 'throw coin at violet', 'throw coin at toll', 'throw all at violet', 'throw all at toll', 'throw all at branch', 'throw all at coin', 'push can river', 'push stone river', 'push violet to river', 'open toll with branch', 'east'] state: Dropped.
description: North Bridge inventory: ['dead branch', 'gold coin', 'violet note'] |action| GET WISHBRINGER reward: 5 hint: ['north', 'look violet', 'look toll', 'look all', 'take can', 'take up toll', 'look path', 'put down branch', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'look at toll throug can', 'throw branch at toll', 'throw coin at toll', 'throw stone at toll', 'put stone down river', 'throw note at toll', 'throw all at toll', 'throw all at branch', 'throw all at coin', 'throw all at stone', 'push can river', 'open toll with branch', 'east'] state: Taken.
(Your score just went up by 5 points! Your total score is 32 out of 100.)
As your fingers close around the small stone it begins to glow with an eerie violet-white radiance.
description: North Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| OPEN GATE reward: 0 hint: ['north', 'look violet', 'look toll', 'look all', 'take out toll', 'take can', 'look path', 'pull down toll', 'put down branch', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'look at toll throug can', 'throw branch at toll', 'throw coin at toll', 'throw stone at toll', 'put stone down river', 'throw note at toll', 'throw all at toll', 'throw all at branch', 'throw all at coin', 'throw all at stone', 'push can river', 'south', 'east'] state: Okay, the toll gate is now open.
description: North Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['east', 'look river', 'look violet', 'look all', 'put down small', 'put down dead', 'put down coin', 'put down note', 'put down all', 'look around small', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at stone', 'throw dead at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at bridge', 'throw all at dead', 'throw all at coin', 'north', 'south'] state: Bridge
You're on a covered bridge that spans the Witchville River. A sign hangs on an arch overhead.
description: Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['look east', 'east', 'look river', 'look violet', 'look all', 'take in bridge', 'look road', 'put down small', 'put down note', 'put down coin', 'put down branch', 'put down all', 'look around east', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at stone', 'throw note at small', 'throw coin at small', 'throw branch at small', 'throw all at small', 'throw all at coin', 'throw all at bridge', 'throw all at branch', 'north', 'south', 'west'] state: South of Bridge
This is the south side of a covered bridge that spans the Witchville River. Paths lead off to the east and west, and a road leads south to the village.
description: South Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| W reward: 0 hint: ['north', 'look river', 'look violet', 'look all', 'take out narrow', 'look narrow', 'put down small', 'put down note', 'put down coin', 'put down branch', 'put down all', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at stone', 'throw note at small', 'throw coin at small', 'throw branch at small', 'throw all at small', 'throw all at coin', 'throw all at branch', 'south', 'east', 'up'] state: River Outlet
This is where the lake empties into the Witchville River. A road leads south along the edge of the lake, and bends east to follow the river bank. A narrow trail leads upward to the top of Lookout Hill.
description: River Outlet inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['west', 'look platypus', 'look violet', 'look all', 'look down sand', 'look road', 'put down small', 'put down dead', 'put down coin', 'put down note', 'put down all', 'look at platypus throug small', 'look at platypus throug violet', 'hit sand with small', 'put small down lake', 'put small down sand', 'put dead down sand', 'put dead down pit', 'put coin down sand', 'put note down sand', 'throw all at small', 'put all down sand', 'throw all at dead', 'throw all at coin', 'throw all at pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'north', 'east'] state: Lake Edge
You're on the sandy shore of the lake. A road heads east towards the village, and another runs north along the edge of the lake. Looking south, you can see a closed iron gate leading into the Witchville Cemetery.
Misty Island, its outline shrouded in fog, is visible far across the water.
You can see a narrow pit near the edge of the lake. Animal tracks are visible in the sand next to the pit.
description: Lake Edge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| LOOK IN PIT reward: 0 hint: ['look east', 'look platypus', 'east', 'look violet', 'look all', 'look down sand', 'take in gate', 'look road', 'put down small', 'put down dead', 'put down coin', 'put down note', 'put down all', 'look around east', 'look at platypus throug small', 'look at platypus throug violet', 'hit sand with small', 'put small down lake', 'put small down sand', 'put dead down sand', 'put dead down pit', 'put coin down sand', 'put note down sand', 'throw all at small', 'throw all at dead', 'put all down sand', 'throw all at coin', 'throw all at pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'north', 'south'] state: The pit is more than five feet deep. You can see a platypus in it.
A rusty "click!" draws your eyes to the iron gate. You watch as it slowly creaks open, all by itself!
description: Lake Edge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| PUT BRANCH IN PIT reward: 0 hint: ['west', 'look platypus', 'look violet', 'look all', 'take in gate', 'look down sand', 'take branch', 'look road', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at platypus throug small', 'look at platypus throug violet', 'hit sand with small', 'take branch from pit', 'put small down sand', 'put small down lake', 'put coin down sand', 'put note down sand', 'throw all at small', 'throw all at coin', 'put all down sand', 'north', 'south', 'east'] state: Okay, the dead branch is now standing up inside the pit.
The platypus grabs onto the bottom of the dead branch with its forepaws.
You can hear the tramp of marching boots to the east.
description: Lake Edge inventory: ['small stone', 'gold coin', 'violet note'] |action| GET BRANCH reward: 5 hint: ['west', 'look small', 'look violet', 'look all', 'take in gate', 'take in x', 'look road', 'look down x', 'put down small', 'put down branch', 'put down coin', 'put down note', 'put down all', 'look at small throug branch', 'look at small throug violet', 'hit x with small', 'put small down x', 'put small down lake', 'put branch down x', 'put branch down pit', 'put coin down x', 'put note down x', 'throw all at small', 'throw all at branch', 'throw all at coin', 'put all down x', 'throw all at pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'dig x with small', 'north', 'south', 'east'] state: Taken.
(Your score just went up by 5 points! Your total score is 37 out of 100.)
The platypus hangs on to the dead branch as you pull it out of the pit. It lets go when the branch clears the edge and waddles joyfully around on the sand.
The little creature draws an "X" in the sand with its tail. Then it gives you an oddly dignified nod of thanks, waddles to the edge of the lake and disappears into the dark water.
description: Lake Edge inventory: ['dead branch', 'small stone', 'gold coin', 'violet note'] |action| DROP BRANCH reward: 0 hint: ['west', 'look small', 'look violet', 'look all', 'take in gate', 'take in x', 'take branch', 'look road', 'look down x', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at small throug ground', 'look at small throug violet', 'hit x with small', 'put small down ground', 'put small down lake', 'put coin down ground', 'put note down ground', 'throw all at small', 'throw all at coin', 'put all down ground', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'dig x with small', 'push branch lake', 'north', 'south', 'east'] state: Dropped.
description: Lake Edge inventory: ['small stone', 'gold coin', 'violet note'] |action| DIG IN SAND reward: 0 hint: ['west', 'look silver', 'look violet', 'look all', 'take in gate', 'take silver', 'take branch', 'take all', 'look road', 'look down sand', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at silver throug small', 'look at silver throug violet', 'put small down ground', 'put small down lake', 'put coin down ground', 'put note down ground', 'put all down ground', 'throw all at small', 'throw all at coin', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'dig sand with small', 'push whistle lake', 'push branch lake', 'north', 'south', 'east'] state: You discovered a silver whistle in the sand under the "X"!
description: Lake Edge inventory: ['small stone', 'gold coin', 'violet note'] |action| GET WHISTLE reward: 3 hint: ['west', 'look silver', 'look violet', 'look all', 'take in gate', 'blow silver', 'take branch', 'look road', 'look down sand', 'put down silver', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at silver throug small', 'look at silver throug violet', 'put silver down ground', 'put small down ground', 'put small down lake', 'put coin down ground', 'put note down ground', 'throw all at silver', 'throw all at small', 'throw all at coin', 'put all down ground', 'put silver down pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'dig sand with silver', 'push branch lake', 'north', 'south', 'east'] state: Taken.
(Your score just went up by 3 points! Your total score is 40 out of 100.)
description: Lake Edge inventory: ['silver whistle', 'small stone', 'gold coin', 'violet note'] |action| BLOW IT reward: 0 hint: ['north', 'west', 'look stone', 'look violet', 'look dark', 'take in castle', 'look fog', 'put down stone', 'put down silver', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at stone throug silver', 'look at stone throug violet', 'throw stone at silver', 'put stone down lake', 'throw silver at stone', 'throw coin at stone', 'throw note at stone', 'throw all at stone', 'throw all at silver', 'throw all at coin', 'throw all at sheer'] state: A clear, sweet note stills the night with its beauty.
The silver whistle's music echoes over the lake, rippling the water with gentle Magick. A sudden gust of wind blows through your hair. You can see the soft outline of Misty Island drawing closer as you streak across the waves...
Misty Island
You're standing on a fog-shrouded beach. Sheer cliff walls rise to the north and south, and the dark waters of the lake stretch eastward.
To the west stands a magnificent castle, its parapets rising high into the mist. Golden light streams invitingly through the open entrance. You can hear friendly voices and music inside.
description: Misty Island inventory: ['silver whistle', 'small stone', 'gold coin', 'violet note'] |action| W reward: 0 hint: ['north', 'look king', 'look platypuses', 'look one', 'take off king', 'look room', 'put down silver', 'put down magick', 'put down coin', 'put down note', 'put down all', 'look at king throug silver', 'look at king throug platypuses', 'put silver down floor', 'put magick down floor', 'put coin down floor', 'put note down floor', 'put all down floor', 'throw all at silver', 'throw all at magick', 'throw all at coin', 'east'] state: Throne Room
You're standing in a long, high-ceilinged chamber. Hundreds of platypuses are milling about with teacups in their paws, their faces illuminated by a roaring fireplace.
At the far end of the chamber stands a mighty throne. It's occupied by a snow-white platypus with a gold crown on its head and a jeweled scepter in its paw. On the floor near the throne is another crowned platypus... the same one you rescued from the pit.
The crowd falls silent as you enter.
"Welcome, brave Adventurer," says the white platypus, rising from its throne to greet you. "I am Anatinus, King of Misty Island. My court thanks you most humbly for rescuing the life of my daughter, Princess Tasmania. Great would our sorrow have been if not for your cunning."
The crowd applauds politely, and Princess Tasmania blushes.
description: ThrRoom inventory: ['silver whistle', 'small stone', 'gold coin', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look silver', 'look platypuses', 'look one', 'take hat', 'take off anatinus', 'look room', 'put down silver', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at silver throug small', 'look at silver throug platypuses', 'take hat from anatinus', 'put silver down floor', 'put small down floor', 'put coin down floor', 'put note down floor', 'throw all at silver', 'throw all at small', 'put all down floor', 'throw all at coin', 'east'] state: Time passes.
"My messengers have told me of your quest," continues King Anatinus. "Allow me to repay your kindness with words of advice."
The old platypus motions you to his side. "The Tower of the Evil One is formidable," he begins in a low, serious voice. "You will never get inside unaided. Legends speak of a Magick Word that can open the gates of the Tower. But what Word it is, none can say."
The king reaches beneath his throne and takes out a small wizard's hat. "Take this," he says, holding it out to you.
description: ThrRoom inventory: ['silver whistle', 'small stone', 'gold coin', 'violet note'] |action| GET HAT reward: 1 hint: ['north', 'look silver', 'look platypuses', 'look one', 'take off anatinus', 'look room', 'look down hat', 'put down silver', 'put down small', 'put down coin', 'put down hat', 'put down note', 'put down all', 'look at silver throug small', 'look at silver throug platypuses', 'put silver down floor', 'put small down floor', 'put coin down floor', 'put hat down floor', 'put note down floor', 'throw all at silver', 'throw all at small', 'put all down floor', 'throw all at coin', 'east'] state: Taken.
(Your score just went up by 1 point! Your total score is 41 out of 100.)
"Take it to the sea," King Anatinus whispers as you turn the hat in your hands. "There you will find a creature learned in the lore of Magick. Heed him well! In his wisdom lies your only hope."
description: ThrRoom inventory: ["wizard's hat", 'silver whistle', 'small stone', 'gold coin', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look silver', 'look platypuses', 'look one', 'blow silver', 'take off anatinus', 'look room', 'look down hat', 'put down silver', 'put down small', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look at silver throug small', 'look at silver throug platypuses', 'put silver down floor', 'put small down floor', 'put hat down floor', 'put coin down floor', 'put note down floor', 'throw all at silver', 'throw all at small', 'put all down floor', 'throw all at coin', 'east'] state: Time passes.
A fanfare of trumpets breaks the silence, and the crowd falls to its knees.
"Good luck to you, brave Adventurer!" cries King Anatinus, bowing deeply. "Now blow into the silver whistle one more time, and deliver us from the horror of the Evil One."
The platypuses look at you expectantly.
description: ThrRoom inventory: ["wizard's hat", 'silver whistle', 'small stone', 'gold coin', 'violet note'] |action| BLOW WHISTLE |
|start_header_id| wishbringer 100 |end_header_id| reward: 0 hint: ['east', 'look small', 'look violet', 'look darkness', 'take off stump', 'take horseshoe', 'take up stump', 'look hill', 'look down hat', 'take on stump', 'push stump', 'put down small', 'put down earthworm', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around east', 'sit east', 'look at small throug earthworm', 'look at small throug violet', 'put small down grass', 'put small down stump', 'put earthworm down grass', 'put earthworm down stump', 'put hat down grass', 'put hat down stump', 'put coin down grass', 'put coin down stump', 'put note down grass', 'put note down stump', 'throw all at small', 'throw all at earthworm', 'put all down grass', 'throw all at coin', 'put all down stump', 'open stump with small', 'north', 'enter'] state: Lookout Hill
You're standing at the summit of a high, barren hill. Looking east, you can see Witchville Village nestled among the trees. A narrow trail winds down the north side of the hill, towards the river.
Crowning the hill is the stump of what must have been a very large and majestic oak tree. An opening in the stump leads down into darkness.
A horseshoe is lying in the grass near the stump.
description: LookHill inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| N reward: 0 hint: ['north', 'look river', 'look violet', 'look all', 'take out narrow', 'look narrow', 'look down hat', 'put down small', 'put down earthworm', 'put down note', 'put down hat', 'put down coin', 'put down all', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at earthworm', 'throw earthworm at small', 'throw note at small', 'throw hat at small', 'throw coin at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'south', 'east', 'up'] state: River Outlet
description: River Outlet inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| E reward: 0 hint: ['look east', 'east', 'look river', 'look violet', 'look all', 'take in bridge', 'look road', 'look down hat', 'put down small', 'put down earthworm', 'put down note', 'put down hat', 'put down coin', 'put down all', 'look around east', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at earthworm', 'throw earthworm at small', 'throw note at small', 'throw hat at small', 'throw coin at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'throw all at bridge', 'north', 'south', 'west'] state: South of Bridge
description: South Bridge inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| E reward: 0 hint: ['north', 'look river', 'west', 'look violet', 'look all', 'take in forest', 'look path', 'look down hat', 'put down small', 'put down earthworm', 'put down note', 'put down hat', 'put down coin', 'put down all', 'look around west', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at earthworm', 'throw earthworm at small', 'throw note at small', 'throw hat at small', 'throw coin at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'south', 'east'] state: Rocky Path
You're on a rocky path that runs east and west along the banks of the Witchville River. A shimmering trail leads south into a dense forest.
description: Rocky Path inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['east', 'look violet', 'look earthworm', 'look all', 'look down hat', 'put down earthworm', 'put down coin', 'put down hat', 'put down stone', 'put down note', 'put down all', 'look around earthworm', 'look around west', 'open mailbox', 'look at earthworm throug violet', 'look at earthworm throug coin', 'throw earthworm at coin', 'throw coin at earthworm', 'throw hat at earthworm', 'throw stone at earthworm', 'throw note at earthworm', 'throw all at earthworm', 'throw all at coin', 'throw all at stone', 'throw all at mailbox', 'open mailbox with earthworm', 'north'] state: As you walk along the shimmering trail you feel a vague sense of disorientation, then a shock of recognition...
West of House
You are standing in an open field west of a white house, with a boarded front door.
There's a little mailbox here.
description: West House inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| OPEN MAILBOX reward: 0 hint: ['north', 'look violet', 'look earthworm', 'look all', 'take leaflet', 'look down hat', 'close little', 'put down earthworm', 'put down stone', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around earthworm', 'look around west', 'look at earthworm throug violet', 'look at earthworm throug stone', 'take leaflet from little', 'throw earthworm at stone', 'throw stone at earthworm', 'throw hat at earthworm', 'throw coin at earthworm', 'throw note at earthworm', 'throw all at earthworm', 'throw all at stone', 'throw all at house', 'throw all at coin', 'put earthworm down little', 'put stone down little', 'put hat down little', 'put coin down little', 'put note down little', 'put all down little'] state: Opening the little mailbox reveals a leaflet.
The edges of the little mailbox are beginning to twinkle.
description: West House inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look violet', 'look earthworm', 'look all', 'take leaflet', 'look down hat', 'close little', 'put down earthworm', 'put down stone', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around earthworm', 'look around west', 'look at earthworm throug violet', 'look at earthworm throug stone', 'take leaflet from little', 'put earthworm down grass', 'put stone down grass', 'put hat down grass', 'put coin down grass', 'put note down grass', 'throw all at earthworm', 'throw all at stone', 'put all down grass', 'throw all at coin', 'put earthworm down little', 'put stone down little', 'put hat down little', 'put coin down little', 'put note down little', 'put all down little'] state: Time passes.
The little mailbox is engulfed in a sparkling aurora! Tremors of anticipation run up and down its length, and the air sings with Magick.
description: West House inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look violet', 'look earthworm', 'look all', 'take leaflet', 'look down hat', 'close lid', 'put down earthworm', 'put down stone', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around earthworm', 'look around west', 'look at earthworm throug violet', 'look at earthworm throug stone', 'take leaflet from lid', 'throw earthworm at stone', 'throw stone at earthworm', 'throw hat at earthworm', 'throw coin at earthworm', 'throw note at earthworm', 'throw all at earthworm', 'throw all at stone', 'throw all at lid', 'throw all at coin', 'put earthworm down lid', 'put stone down lid', 'put hat down lid', 'put coin down lid', 'put note down lid', 'put all down lid'] state: Time passes.
With a gentle pop, the little mailbox pulls itself out of the ground and cavorts about the grass like a happy rabbit!
description: West House inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look violet', 'look earthworm', 'look all', 'take leaflet', 'look down hat', 'close little', 'put down earthworm', 'put down stone', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around earthworm', 'look around west', 'look at earthworm throug violet', 'look at earthworm throug stone', 'take leaflet from little', 'put earthworm down grass', 'put stone down grass', 'put hat down grass', 'put coin down grass', 'put note down grass', 'throw all at earthworm', 'throw all at stone', 'put all down grass', 'throw all at coin', 'put earthworm down little', 'put stone down little', 'put hat down little', 'put coin down little', 'put note down little', 'put all down little'] state: Time passes.
The little mailbox notices you and snaps its tiny lid with joy. It makes a silly "clump-clump, clump-clump" sound as it hops to your side and rubs lovingly against your sleeve.
description: West House inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| N reward: 0 hint: ['north', 'look river', 'west', 'look violet', 'look all', 'look path', 'look down hat', 'put down small', 'put down earthworm', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at earthworm', 'throw earthworm at small', 'throw hat at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'east'] state: As the house disappears into the distance, you get the distinct feeling that, someday, you will pass this way again.
Rocky Path
description: Rocky Path inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| E reward: 0 hint: ['north', 'look river', 'look violet', 'look all', 'look path', 'look down hat', 'put down small', 'put down earthworm', 'put down hat', 'put down coin', 'put down note', 'put down all', 'look at river throug small', 'look at river throug violet', 'put small down river', 'put note down lighthouse', 'put hat down lighthouse', 'put coin down lighthouse', 'throw small at earthworm', 'throw earthworm at small', 'throw hat at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'throw all at lighthouse', 'put all down lighthouse', 'west'] state: Lighthouse
This is where the river empties into Witchville Bay. A path leads west along the riverbank.
A broken-down old lighthouse, barely ten feet high, stands on the shore nearby.
Perched on top of the lighthouse is a pelican, watching you through half-closed eyelids.
description: Lighthouse inventory: ['earthworm', "wizard's hat", 'small stone', 'gold coin', 'violet note'] |action| GIVE HAT TO PELICAN reward: 5 hint: ['north', 'look violet', 'look earthworm', 'look all', 'take leaflet', 'look path', 'close mailbox', 'put down earthworm', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look at earthworm throug violet', 'look at earthworm throug lighthouse', 'take leaflet from mailbox', 'put earthworm down lighthouse', 'put coin down lighthouse', 'put stone down lighthouse', 'put stone down river', 'put note down lighthouse', 'throw all at earthworm', 'put all down lighthouse', 'throw all at coin', 'throw all at stone', 'put earthworm down mailbox', 'put coin down mailbox', 'put stone down mailbox', 'put note down mailbox', 'put all down mailbox', 'west'] state: The pelican sniffs the wizard's hat suspiciously. Its eyes open wide with interest, and the wizard's hat quickly finds a place on the pelican's head. Then the old bird gives you a sly, knowledgeable wink.
All at once the lighthouse blazes to life! Its shining beacon whirls like a gyroscope, and a pencil-thin beam of light pierces the sky and traces a word on a passing cloud: KALUZE.
The pelican spreads its wings and soars away over the bay. As the beam of the lighthouse fades, a voice in your head whispers, "Good luck, brave Adventurer!"
(Your score just went up by 5 points! Your total score is 55 out of 100.)
The little mailbox "clump-clumps" to your side with a joyful snap.
description: Lighthouse inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| W reward: 0 hint: ['north', 'look small', 'look violet', 'west', 'look all', 'look path', 'put down small', 'put down earthworm', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at small throug earthworm', 'look at small throug violet', 'throw small at earthworm', 'put small down river', 'throw earthworm at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'east'] state: Rocky Path
description: Rocky Path inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| W reward: 0 hint: ['look east', 'east', 'look small', 'look violet', 'look all', 'take in bridge', 'look road', 'put down small', 'put down earthworm', 'put down coin', 'put down note', 'put down all', 'look around east', 'look at small throug earthworm', 'look at small throug violet', 'throw small at earthworm', 'put small down river', 'throw earthworm at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at earthworm', 'throw all at bridge', 'throw all at coin', 'north', 'south', 'west'] state: South of Bridge
description: South Bridge inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['look south', 'look small', 'south', 'look violet', 'look all', 'take in old', 'look old', 'put down small', 'put down earthworm', 'put down coin', 'put down note', 'put down all', 'look around south', 'look at old throug small', 'look at old throug violet', 'throw small at old', 'throw earthworm at old', 'throw coin at old', 'throw note at old', 'throw all at old', 'throw all at small', 'throw all at earthworm', 'throw all at coin', 'north', 'west', 'east', 'enter'] state: Rotary North
This is the northern side of the Witchville Rotary. A road leads north, towards the river.
On the corner stands a broken-down old church that looks as if it hasn't been used for years.
You can hear the tramp of marching boots to the east.
description: Rotary North inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| Z reward: 0 hint: ['look west', 'look earthworm', 'look violet', 'west', 'look all', 'take in old', 'take leaflet', 'look old', 'close mailbox', 'put down earthworm', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look around west', 'look at old throug violet', 'look at old throug earthworm', 'take leaflet from mailbox', 'throw earthworm at old', 'throw coin at old', 'throw stone at old', 'throw note at old', 'throw all at old', 'throw all at earthworm', 'throw all at coin', 'throw all at stone', 'put earthworm down mailbox', 'put coin down mailbox', 'put stone down mailbox', 'put note down mailbox', 'put all down mailbox', 'north', 'south', 'east', 'enter'] state: Time passes.
The little mailbox "clump-clumps" into view and snaps a greeting.
You can hear the tramp of marching boots to the south.
description: Rotary North inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| Z reward: 0 hint: ['look north', 'look earthworm', 'look violet', 'north', 'look dark', 'take in old', 'take leaflet', 'look road', 'close mailbox', 'close door', 'put down earthworm', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look around north', 'look at earthworm throug mailbox', 'look at earthworm throug violet', 'take leaflet from mailbox', 'put earthworm down floor', 'put coin down floor', 'put stone down floor', 'put note down floor', 'throw all at earthworm', 'put all down floor', 'throw all at coin', 'throw all at stone', 'put earthworm down mailbox', 'put coin down mailbox', 'put stone down mailbox', 'put note down mailbox', 'put all down mailbox', 'south', 'west', 'east', 'enter'] state: Time passes.
You can hear the tramp of marching boots to the west. It sounds as if they're coming this way!
description: Rotary North inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['look north', 'look small', 'look violet', 'north', 'look all', 'look walks', 'put down small', 'put down earthworm', 'put down coin', 'put down note', 'put down all', 'look around north', 'look at small throug earthworm', 'look at small throug violet', 'put small down marble', 'put earthworm down marble', 'put coin down marble', 'put note down marble', 'throw small at earthworm', 'throw earthworm at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at earthworm', 'throw all at brass', 'put all down marble', 'throw all at coin', 'south', 'west', 'east'] state: Park
You're standing in a circular park, surrounded by the Witchville Rotary. Walks converge from four directions on a neglected marble fountain, filled with greasy water.
A statue stands in the middle of the fountain.
You can hear the tramp of marching boots to the west.
description: Park inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| LOOK IN FOUNTAIN reward: 0 hint: ['wait', 'look earthworm', 'look violet', 'look all', 'take leaflet', 'look walks', 'close mailbox', 'put down earthworm', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look at earthworm throug violet', 'look at earthworm throug brass', 'put stone down marble', 'put note down marble', 'put earthworm down marble', 'put coin down marble', 'take leaflet from mailbox', 'throw earthworm at brass', 'throw coin at earthworm', 'throw stone at earthworm', 'throw note at earthworm', 'throw all at earthworm', 'throw all at brass', 'put all down marble', 'throw all at coin', 'throw all at stone', 'put earthworm down mailbox', 'put coin down mailbox', 'put stone down mailbox', 'put note down mailbox', 'put all down mailbox', 'north', 'south', 'west', 'east'] state: You can see a brass token and a piranha in the fountain.
The little mailbox "clump-clumps" happily into view.
You can hear the tramp of marching boots to the north.
description: Park inventory: ['earthworm', 'small stone', 'gold coin', 'violet note'] |action| PUT WORM IN FOUNTAIN reward: 0 hint: ['wait', 'look violet', 'look brass', 'look all', 'take brass', 'take leaflet', 'look walks', 'close mailbox', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look at brass throug violet', 'look at brass throug token', 'put stone down marble', 'put note down marble', 'put coin down marble', 'take brass from marble', 'take leaflet from mailbox', 'throw coin at brass', 'throw stone at brass', 'throw note at brass', 'throw all at brass', 'put all down marble', 'throw all at coin', 'throw all at stone', 'put coin down mailbox', 'put stone down mailbox', 'put note down mailbox', 'put all down mailbox', 'north', 'south', 'west', 'east'] state: It lands in the fountain with a splash.
The piranha snatches away the worm and swims to the far side of the fountain to devour it.
The little mailbox rubs your leg.
description: Park inventory: ['small stone', 'gold coin', 'violet note'] |action| GET TOKEN |
|start_header_id| library 17 |end_header_id| reward: 0 hint: ['east', 'xyzzy', 'north', 'put key down'] state:
You push the glass doors open. Their hydraulics hiss faintly.
Ground Floor Stacks
This cavernous room is lit with flickering flourescent lighting which makes the ceiling look even lower than it really is. It is filled with half-empty shelves, upon which rest the dusty boxes of many early games. To one side sits a massive, ancient desk, its surface cluttered with paperwork. A sign on the wall indicates that this is the reference desk, which would make the prim young woman sitting behind it the reference librarian. A doorway to the north is labelled "Stairs", and glass doors lead east to the lobby.
You can see a reference librarian here. description: Ground Floor Stacks inventory: ['key'] |action| N reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state:
Ground Floor Stairwell
Grungy stairs lead upwards, to the second level. A damaged picture hangs on the wall. The door to the ground floor shelving area is to the south. description: Ground Floor Stairwell inventory: ['key'] |action| X stairs reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: These grungy stairs lead upwards. Dust bunnies romp and play all over the place, and the dust sure seems thick. Maybe the cleaning staff is on vacation. description: Ground Floor Stairwell inventory: ['key'] |action| Smell reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: There is a slight, fishy odor. description: Ground Floor Stairwell inventory: ['key'] |action| Look under stairs reward: 1 hint: ['south', 'xyzzy', 'put key down', 'put herring down', 'put all down', 'up'] state: You found a red herring!
[Your score has just gone up by one point.] description: Ground Floor Stairwell inventory: ['red herring', 'key'] |action| U reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state:
Second Floor Stairwell
Grungy stairs lead downwards. The lights are dim, and a painting hangs on the wall. A door to the south appears to open into a room of shelves. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| X painting reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state: This painting could pass for a black canvas. The small plaque below it has "Grue" engraved. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| Give fish to grue reward: 2 hint: ['south', 'xyzzy', 'take into floor', 'put key down'] state: It almost appears as if an indescribable blackness forms in the painting and reaches out, taking the herring. It is followed by a terrible gnawing noise, and then all is silent again.
[Your score has just gone up by two points.] description: Second Floor Stairwell inventory: ['key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'look in books', 'open door with key'] state:
Second Floor Stacks
You are in a maze of twisty shelves, all alike.
(Well, okay, not really)
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.
A heavy wooden door bars the way to the rare books room. A sign indicates that the key may be obtained from the circulation desk. description: Second Floor Stacks inventory: ['key'] |action| Search shelves reward: 5 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key', 'open door with copy'] state: Tucked away in a corner, you find the novel "Debt of Honor", by Tom Clancy. Someone must've lost it!
[Your score has just gone up by five points.] description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Unlock door with key reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You unlock the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Open door reward: 0 hint: ['north', 'south', 'xyzzy', 'close door', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key'] state: You open the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'take nelson', 'put key down', 'put copy down', 'put all down'] state:
Rare Books Room
The shelves are nearly bare, although there is a complete set of the "New Zork Times", a box labeled "Avalon", and several biographies of various computer game authors. The door out is to the north
You can see a biography of Graham Nelson here. description: Rare Books Room inventory: ['copy of "Debt of Honor"', 'key'] |action| Get book reward: 5 hint: ['north', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down'] state: Taken.
[Your score has just gone up by five points.] description: Rare Books Room inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| N reward: 0 hint: ['north', 'south', 'xyzzy', 'take graham', 'close door', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door with key'] state:
Second Floor Stacks
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.
The door stands open. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Close door reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You close the rare books door. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Lock door with key reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door with key', 'open door with graham'] state: You lock the rare books door. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| E reward: 0 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine manual'] state:
Computer Lab
This entire room hums with the combined output of several dozen computers. All of them are hopelessly out of date, but at least they're still good for word processing.
A bank of printers on one side of the room frantically churns out paper.
You can see a technician here. description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X technician reward: 0 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine manual'] state: This frazzled-looking man is thin and angular. He wears thick, slightly rose-tinted glasses, and exhibits nervous twitching. He is wearing a nametag.
He is leafing through a manual for security systems, and cursing the unreliability of the security gates. description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Ask technician about security gates reward: 2 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine printers'] state: The technician throws his hands up in frustration, slams the manual shut, tucks it under one arm and heads for the stairs. The air behind him positively smokes from the stream of invective he's producing.
[Your score has just gone up by two points.] description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X printouts |
|start_header_id| wishbringer 51 |end_header_id| reward: 0 hint: ['north', 'look can', 'look all', 'take off can', 'put down can', 'put down coin', 'put down violet', 'put down all', 'look around can', 'look at can throug fog', 'look at can throug all', 'throw can at coin', 'throw coin at can', 'throw violet at can', 'throw all at can', 'throw all at coin', 'open can with coin', 'south'] state: Fog
You're lost in a thick cloud of fog.
description: Fog inventory: ['metal can', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['west', 'look can', 'look all', 'take off can', 'put down can', 'put down coin', 'put down violet', 'put down all', 'look around can', 'look at can throug fog', 'look at can throug all', 'throw can at coin', 'throw coin at can', 'throw violet at can', 'throw all at can', 'throw all at coin', 'open can with coin', 'north'] state: Fog
You're lost in a thick cloud of fog.
description: Fog inventory: ['metal can', 'gold coin', 'violet note'] |action| E reward: 0 hint: ['north', 'look can', 'look all', 'take off can', 'put down can', 'put down coin', 'put down violet', 'put down all', 'look around can', 'look at can throug fog', 'look at can throug all', 'throw can at coin', 'throw coin at can', 'throw violet at can', 'throw all at can', 'throw all at coin', 'open can with coin', 'south'] state: Fog
You're lost in a thick cloud of fog.
description: Fog inventory: ['metal can', 'gold coin', 'violet note'] |action| D reward: 0 hint: ['north', 'look trunk', 'look dead', 'look all', 'take branch', 'take off can', 'put down can', 'put down violet', 'put down coin', 'put down all', 'look around trunk', 'look around north', 'look at trunk throug can', 'look at trunk throug dead', 'take branch from trunk', 'take dead from trunk', 'take dead from can', 'throw can at coin', 'put can down bank', 'throw can at north', 'put violet down bank', 'put coin down bank', 'throw all at can', 'throw all at coin', 'throw all at branch', 'put all down bank', 'throw all at north', 'open trunk with can', 'west'] state: A sudden gust of wind dissolves the fog and clears your vision.
Cliff Bottom
You're at the bottom of a cliff that rises up from the north bank of the river.
A gnarled tree trunk stands nearby, a lone branch its only adornment. A vulture perched on top is watching every move you make.
description: Cliff Bottom inventory: ['metal can', 'gold coin', 'violet note'] |action| BREAK BRANCH reward: 0 hint: ['north', 'look river', 'look dead', 'look all', 'take branch', 'take off can', 'put down note', 'put down coin', 'put down can', 'put down all', 'look around trunk', 'look around north', 'look at river throug trunk', 'look at river throug dead', 'put note down bank', 'put coin down bank', 'throw can at branch', 'put can down bank', 'throw can at north', 'throw all at branch', 'put all down bank', 'throw all at coin', 'throw all at can', 'throw all at north', 'push branch river', 'open river with can', 'west'] state: Crack! The dead branch snaps off the gnarled tree trunk and falls to the ground with a thud. Visibly annoyed, the vulture spreads its wings and soars away over the river.
description: Cliff Bottom inventory: ['metal can', 'gold coin', 'violet note'] |action| GET IT reward: 0 hint: ['north', 'look river', 'look dead', 'look all', 'look at river throug trunk', 'take off can', 'put down note', 'put down coin', 'put down can', 'put down branch', 'put down dead', 'put down all', 'look around trunk', 'look around north', 'look at river throug dead', 'put note behind dead', 'put note down bank', 'put coin down bank', 'throw can at coin', 'put can down bank', 'throw can at north', 'put dead down bank', 'throw all at coin', 'put all down bank', 'throw all at can', 'throw all at branch', 'throw all at north', 'throw all at cliff', 'open river with can', 'west'] state: Taken.
description: Cliff Bottom inventory: ['dead branch', 'metal can', 'gold coin', 'violet note'] |action| W reward: 0 hint: ['north', 'look toll', 'look all', 'take off can', 'take up toll', 'look path', 'put down can', 'put down branch', 'put down violet', 'put down coin', 'put down all', 'look around west', 'look at toll throug can', 'look at toll throug all', 'give violet toll', 'give troll can', 'give troll branch', 'give troll coin', 'throw can at bridge', 'throw can at west', 'throw all at can', 'throw all at bridge', 'throw all at branch', 'throw all at coin', 'throw all at west', 'open toll with can', 'open toll with branch', 'east'] state: North of Bridge
This is the north side of the Witchville Bridge. Sheer cliff walls rise abruptly to the north and west. A path wanders east along the shore of the river.
A rickety toll gate has been thrown up across the entrance to the covered bridge. A handpainted sign is nailed to the middle of the closed gate.
Standing near the toll gate is an ugly, gnomelike creature. A less original story would probably refer to it as a troll.
description: North Bridge inventory: ['dead branch', 'metal can', 'gold coin', 'violet note'] |action| OPEN CAN reward: 3 hint: ['north', 'look toll', 'look all', 'take can', 'take up toll', 'look path', 'close can', 'put down branch', 'put down violet', 'put down coin', 'put down all', 'look around west', 'look at toll throug can', 'look at toll throug all', 'throw branch at toll', 'throw violet at toll', 'throw coin at toll', 'throw all at toll', 'throw all at branch', 'throw all at coin', 'push can river', 'open toll with branch', 'east'] state: Yow! When you open the can a real, live rattlesnake leaps out! It squirms about angrily for a few moments, turns to hiss at you and slithers out of sight.
The metal can clatters to the ground.
A scream of terror echoes off the cliffs as the troll runs away across the covered bridge.
(Your score just went up by 3 points! Your total score is 27 out of 100.)
description: North Bridge inventory: ['dead branch', 'gold coin', 'violet note'] |action| GET CAN reward: 0 hint: ['north', 'look toll', 'look all', 'take off false', 'take up toll', 'look path', 'close can', 'put down can', 'put down branch', 'put down violet', 'put down coin', 'drop all', 'look around west', 'look at toll throug can', 'look at toll throug all', 'throw can at toll', 'throw can at west', 'throw branch at toll', 'throw violet at toll', 'throw coin at toll', 'open toll with can', 'open false with can', 'east'] state: Taken.
description: North Bridge inventory: ['metal can', 'dead branch', 'gold coin', 'violet note'] |action| SQUEEZE IT reward: 0 hint: ['north', 'look violet', 'look toll', 'look all', 'look at toll throug can', 'take violet', 'take stone', 'take up toll', 'look path', 'put down violet', 'put down can', 'put down branch', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'put violet behind toll', 'throw violet at toll', 'throw can at violet', 'throw can at toll', 'throw branch at violet', 'throw branch at toll', 'throw coin at violet', 'throw coin at toll', 'throw all at violet', 'throw all at toll', 'throw all at can', 'throw all at branch', 'throw all at coin', 'push stone river', 'push violet to river', 'open toll with can', 'east'] state: The false bottom is wedged tightly into the metal can. You might be able to loosen it by squeezing harder... harder!...
Pop! A small stone drops out of the squashed can and lands at your feet.
description: North Bridge inventory: ['squashed can', 'dead branch', 'gold coin', 'violet note'] |action| DROP CAN reward: 0 hint: ['north', 'look violet', 'look toll', 'look all', 'look at toll throug can', 'take violet', 'take can', 'take stone', 'take all', 'take up toll', 'look path', 'put down violet', 'put down branch', 'put down coin', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'put violet behind toll', 'throw violet at toll', 'throw branch at violet', 'throw branch at toll', 'throw coin at violet', 'throw coin at toll', 'throw all at violet', 'throw all at toll', 'throw all at branch', 'throw all at coin', 'push can river', 'push stone river', 'push violet to river', 'open toll with branch', 'east'] state: Dropped.
description: North Bridge inventory: ['dead branch', 'gold coin', 'violet note'] |action| GET WISHBRINGER reward: 5 hint: ['north', 'look violet', 'look toll', 'look all', 'take can', 'take up toll', 'look path', 'put down branch', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'look at toll throug can', 'throw branch at toll', 'throw coin at toll', 'throw stone at toll', 'put stone down river', 'throw note at toll', 'throw all at toll', 'throw all at branch', 'throw all at coin', 'throw all at stone', 'push can river', 'open toll with branch', 'east'] state: Taken.
(Your score just went up by 5 points! Your total score is 32 out of 100.)
As your fingers close around the small stone it begins to glow with an eerie violet-white radiance.
description: North Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| OPEN GATE reward: 0 hint: ['north', 'look violet', 'look toll', 'look all', 'take out toll', 'take can', 'look path', 'pull down toll', 'put down branch', 'put down coin', 'put down stone', 'put down note', 'put down all', 'look around west', 'look at toll throug violet', 'look at toll throug can', 'throw branch at toll', 'throw coin at toll', 'throw stone at toll', 'put stone down river', 'throw note at toll', 'throw all at toll', 'throw all at branch', 'throw all at coin', 'throw all at stone', 'push can river', 'south', 'east'] state: Okay, the toll gate is now open.
description: North Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['east', 'look river', 'look violet', 'look all', 'put down small', 'put down dead', 'put down coin', 'put down note', 'put down all', 'look around small', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at stone', 'throw dead at small', 'throw coin at small', 'throw note at small', 'throw all at small', 'throw all at bridge', 'throw all at dead', 'throw all at coin', 'north', 'south'] state: Bridge
You're on a covered bridge that spans the Witchville River. A sign hangs on an arch overhead.
description: Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['look east', 'east', 'look river', 'look violet', 'look all', 'take in bridge', 'look road', 'put down small', 'put down note', 'put down coin', 'put down branch', 'put down all', 'look around east', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at stone', 'throw note at small', 'throw coin at small', 'throw branch at small', 'throw all at small', 'throw all at coin', 'throw all at bridge', 'throw all at branch', 'north', 'south', 'west'] state: South of Bridge
This is the south side of a covered bridge that spans the Witchville River. Paths lead off to the east and west, and a road leads south to the village.
description: South Bridge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| W reward: 0 hint: ['north', 'look river', 'look violet', 'look all', 'take out narrow', 'look narrow', 'put down small', 'put down note', 'put down coin', 'put down branch', 'put down all', 'look at river throug small', 'look at river throug violet', 'put small down river', 'throw small at stone', 'throw note at small', 'throw coin at small', 'throw branch at small', 'throw all at small', 'throw all at coin', 'throw all at branch', 'south', 'east', 'up'] state: River Outlet
This is where the lake empties into the Witchville River. A road leads south along the edge of the lake, and bends east to follow the river bank. A narrow trail leads upward to the top of Lookout Hill.
description: River Outlet inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| S reward: 0 hint: ['west', 'look platypus', 'look violet', 'look all', 'look down sand', 'look road', 'put down small', 'put down dead', 'put down coin', 'put down note', 'put down all', 'look at platypus throug small', 'look at platypus throug violet', 'hit sand with small', 'put small down lake', 'put small down sand', 'put dead down sand', 'put dead down pit', 'put coin down sand', 'put note down sand', 'throw all at small', 'put all down sand', 'throw all at dead', 'throw all at coin', 'throw all at pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'north', 'east'] state: Lake Edge
You're on the sandy shore of the lake. A road heads east towards the village, and another runs north along the edge of the lake. Looking south, you can see a closed iron gate leading into the Witchville Cemetery.
Misty Island, its outline shrouded in fog, is visible far across the water.
You can see a narrow pit near the edge of the lake. Animal tracks are visible in the sand next to the pit.
description: Lake Edge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| LOOK IN PIT reward: 0 hint: ['look east', 'look platypus', 'east', 'look violet', 'look all', 'look down sand', 'take in gate', 'look road', 'put down small', 'put down dead', 'put down coin', 'put down note', 'put down all', 'look around east', 'look at platypus throug small', 'look at platypus throug violet', 'hit sand with small', 'put small down lake', 'put small down sand', 'put dead down sand', 'put dead down pit', 'put coin down sand', 'put note down sand', 'throw all at small', 'throw all at dead', 'put all down sand', 'throw all at coin', 'throw all at pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'north', 'south'] state: The pit is more than five feet deep. You can see a platypus in it.
A rusty "click!" draws your eyes to the iron gate. You watch as it slowly creaks open, all by itself!
description: Lake Edge inventory: ['small stone', 'dead branch', 'gold coin', 'violet note'] |action| PUT BRANCH IN PIT reward: 0 hint: ['west', 'look platypus', 'look violet', 'look all', 'take in gate', 'look down sand', 'take branch', 'look road', 'put down small', 'put down coin', 'put down note', 'put down all', 'look at platypus throug small', 'look at platypus throug violet', 'hit sand with small', 'take branch from pit', 'put small down sand', 'put small down lake', 'put coin down sand', 'put note down sand', 'throw all at small', 'throw all at coin', 'put all down sand', 'north', 'south', 'east'] state: Okay, the dead branch is now standing up inside the pit.
The platypus grabs onto the bottom of the dead branch with its forepaws.
You can hear the tramp of marching boots to the east.
description: Lake Edge inventory: ['small stone', 'gold coin', 'violet note'] |action| GET BRANCH reward: 5 hint: ['west', 'look small', 'look violet', 'look all', 'take in gate', 'take in x', 'look road', 'look down x', 'put down small', 'put down branch', 'put down coin', 'put down note', 'put down all', 'look at small throug branch', 'look at small throug violet', 'hit x with small', 'put small down x', 'put small down lake', 'put branch down x', 'put branch down pit', 'put coin down x', 'put note down x', 'throw all at small', 'throw all at branch', 'throw all at coin', 'put all down x', 'throw all at pit', 'put small down pit', 'put coin down pit', 'put note down pit', 'put all down pit', 'dig x with small', 'north', 'south', 'east'] state: Taken.
(Your score just went up by 5 points! Your total score is 37 out of 100.)
The platypus hangs on to the dead branch as you pull it out of the pit. It lets go when the branch clears the edge and waddles joyfully around on the sand.
The little creature draws an "X" in the sand with its tail. Then it gives you an oddly dignified nod of thanks, waddles to the edge of the lake and disappears into the dark water.
description: Lake Edge inventory: ['dead branch', 'small stone', 'gold coin', 'violet note'] |action| DROP BRANCH |
|start_header_id| detective 10 |end_header_id| reward: 10 hint: ['south', 'west', 'north', 'east', 'put pistol down'] state:
<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
[Your score has just gone up by ten points.]
description: Mayor's house inventory: ['small black pistol'] |action| E reward: 0 hint: ['north', 'take wood', 'west', 'put pistol down'] state:
<< Living room >>
You are standing in the living room. You see a battered piece of wood. You wonder "Should I pick this thing up?". Well, whether you do or don't the only way out of the room is back west.
You can see a wooden wood here.
description: Living room inventory: ['small black pistol'] |action| TAKE WOOD reward: 10 hint: ['north', 'put wood down', 'put pistol down', 'put all down', 'west'] state:
Taken.
[Your score has just gone up by ten points.]
description: Living room inventory: ['wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put all down'] state:
<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
description: Mayor's house inventory: ['wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['north', 'take note', 'east', 'put wood down', 'put pistol down', 'put all down'] state:
<< Dining room >>
You are in the dining room. You look around and see a note on the table. You can go back east.
You can see a paper note here.
description: Dining room inventory: ['wooden wood', 'small black pistol'] |action| TAKE NOTE reward: 10 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
Taken.
[Your score has just gone up by ten points.]
description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| READ NOTE reward: 0 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
The note was written on a computer obviously this murder was planned and it says:
We have acclaimed Justice! The Justice of the future! Our next hit is the governer! You CAN'T STOP US! The note sounds like the killers are a group and that they are vigilantes (look it up). You are now getting a bit worried.
description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
description: Mayor's house inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Upstairs hallway >>
You are in the hallway of the large house of the mayor. It is an amazingly large house. You can go north, south, east or west.
[Your score has just gone up by ten points.]
description: Upstairs hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['east', 'west', 'north', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are at the end of the hallway. To the north is a room, while to the west is the rest of the hallway.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are in the hallway. To the north is more hallway, and to the east is a door marked "Guests".
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are STILL in the hallway. There is EVEN MORE hallway to the north, and a room to the west and a room to the east of you.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['south', 'west', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north', 'east'] state:
<< Hallway >>
You are still in the hallway. You can go north to where there is a police officer who will let you outside, or you can go east or west.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| W reward: 10 hint: ['north', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'east'] state:
<< Bedroom >>
You are in the bedroom. You noticed that there was a guard guarding the stairs to the 3rd story, because there is remodelling going on there. You see nothing of importance. Go east.
[Your score has just gone up by ten points.]
description: Bedroom inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'west', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north', 'east'] state:
<< Hallway >>
You are still in the hallway. You can go north to where there is a police officer who will let you outside, or you can go east or west.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Outside >>
You pass the guard. He nods at you. You are now outside standing on the street. You can go north and east, your choice. To the north is more of the street, and to the east is a video store.
[Your score has just gone up by ten points.]
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are in a video store called Brickbuster Video. There are about 3,000 videos here. You can go north, or east.
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are still in the video store. You can go north, or east.
[Your score has just gone up by ten points.]
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| S reward: 0 hint: ['east', 'take hamburger', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< McDonalds >>
You are in a McDonalds. You pay the guy behind the counter. Now there is a hamburger there. When you have picked it up, go north.
You can see a food hamburger here.
description: McDonalds inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| TAKE HAMBURGER |
|start_header_id| reverb 48 |end_header_id| reward: 0 hint: ['examine hairspray', 'wake other', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'west', 'kiss other', 'take hairspray', 'say hairspray to other', 'ask other about hairspray', 'ask other for hairspray', 'put hairspray in box', 'put key in box', 'show thug hairspray', 'give thug hairspray', 'tell other about hairspray', 'throw hairspray against other', 'northwest'] state: You give him a kick to the stomach, and a passable imitation of a karate chop on the back. Normally this wouldn't have worked, but since he was temporarily blinded, he never saw you coming. He collapses on the floor, momentarily winded. This would be a great time for you to get out.
The building you are in shakes ominously under the force of the earthquake. You lean up against a wall until it subsides. description: Cosmetics Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| nw reward: 0 hint: ['get up', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'get in southeast', 'get in southwest', 'north', 'take hairspray', 'put hairspray in box', 'put key in box'] state: Doubled over in pain, the thug is powerless to stop your retreat.
Clothing Department description: Clothing Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| n reward: 0 hint: ['examine bottle of hairspray', 'examine hairspray', 'south', 'pronouns', 'wake people', 'put on south', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'take hairspray', 'throw hairspray', 'throw box', 'throw key', 'say hairspray to people', 'ask people about hairspray', 'ask people for hairspray', 'put all on south', 'put hairspray in box', 'put key in box', 'put all in box', 'show people hairspray', 'give people hairspray', 'tell people about hairspray', 'throw hairspray against people', 'west'] state: The clerk seems to have been knocked out and dragged somewhere by the thug on his entrance. You brazenly walk out with your shoplifted item.
Street, by Department Store
A police car drives by. You press yourself against a wall until it goes by.
The ground trembles under your feet. It feels like an earthquake might be in progress.
Okay, let's recap the story so far. Your afternoon got off to an interesting start when you foiled an escape attempt by Guido "The Armadillo" Calzone. This heroic-but-not-terribly-bright action brought down the wrath of the local mafia down on you, who tried to assassinate you inside a department store. They also left a "special delivery" for you which started an earthquake. You were also responsible for uncovering the illicit activities of the corrupt mayor, who then sent every cop and trooper in the area to take care of you. So, you're hounded by the police, wanted dead by the mob, and trying to cope with a massive earthquake.
As you step outside, you can see that the people of the town have succumbed to the general chaos of the environment, and now the town of San Doppleton is marred by heavy rioting. description: Street, by Department Store inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| z reward: 0 hint: ['examine bottle of hairspray', 'examine hairspray', 'south', 'pronouns', 'wake people', 'put on south', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'take hairspray', 'throw hairspray', 'throw box', 'throw key', 'say hairspray to people', 'ask people about hairspray', 'ask people for hairspray', 'put all on south', 'put hairspray in box', 'put key in box', 'put all in box', 'show people hairspray', 'give people hairspray', 'tell people about hairspray', 'throw hairspray against people', 'west'] state: Time passes. description: Street, by Department Store inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| z reward: 0 hint: ['examine bottle of hairspray', 'examine hairspray', 'south', 'pronouns', 'wake people', 'put on south', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'take hairspray', 'throw hairspray', 'throw box', 'throw key', 'say hairspray to people', 'ask people about hairspray', 'ask people for hairspray', 'put all on south', 'put hairspray in box', 'put key in box', 'put all in box', 'show people hairspray', 'give people hairspray', 'tell people about hairspray', 'throw hairspray against people', 'west'] state: Time passes.
Someone rushes out of Barkley's carrying a TV set.
The ground trembles under your feet. It feels like an earthquake might be in progress. description: Street, by Department Store inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| s reward: 0 hint: ['north', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'get in southeast', 'get in southwest', 'take hairspray', 'put hairspray in box', 'put key in box'] state:
Clothing Department description: Clothing Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| sw reward: 0 hint: ['take rope', 'take hammer', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'east', 'take all', 'take hairspray', 'throw rope', 'throw hammer', 'put hairspray in box', 'put key in box', 'push rope to hairspray', 'push rope to box', 'push hammer to hairspray', 'push hammer to box', 'northeast'] state:
Hardware Department
You are in the hardware department at Barkley's. There are tools all over the place. You can go northeast to the clothing department, or east to the cosmetics department.
The place is filled with debris from the riots. Lying on the ground you see a rope and a hammer which have been randomly flung off the shelves. description: Hardware Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| take hammer reward: 0 hint: ['take rope', 'put hairspray down', 'put box down', 'put hammer down', 'put key down', 'put all down', 'close box', 'east', 'take hairspray', 'take hammer', 'throw rope', 'put hairspray in box', 'put hammer in box', 'put key in box', 'push rope to hairspray', 'push rope to box', 'northeast'] state: Taken. description: Hardware Department inventory: ['hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| take rope reward: 2 hint: ['put hairspray down', 'put box down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'close box', 'east', 'take hairspray', 'take hammer', 'put hairspray in box', 'put hammer in box', 'put rope in box', 'put key in box', 'northeast'] state: Taken.
[Your score has just gone up by two points.] description: Hardware Department inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| ne reward: 0 hint: ['north', 'put hairspray down', 'put box down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'close box', 'get in southeast', 'get in southwest', 'take hairspray', 'take hammer', 'put hairspray in box', 'put hammer in box', 'put rope in box', 'put key in box'] state:
Clothing Department description: Clothing Department inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| n reward: 0 hint: ['examine south', 'examine box', 'south', 'put all on south', 'wake people', 'put on south', 'put box down', 'put rope down', 'put key down', 'put hairspray down', 'put hammer down', 'put all down', 'close box', 'kiss people', 'take rope', 'take hairspray', 'throw box', 'throw rope', 'throw key', 'throw hairspray', 'throw hammer', 'say box to people', 'ask people about box', 'ask people for box', 'put all on box', 'put rope in box', 'put key in box', 'put hairspray in box', 'put hammer in box', 'put all in box', 'show people box', 'give people box', 'tell people about box', 'throw box against people', 'west'] state:
Street, by Department Store
Someone rushes out of Barkley's carrying a TV set. description: Street, by Department Store inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| w reward: 0 hint: ['examine east', 'examine box', 'north', 'put all on east', 'wake people', 'put on east', 'put box down', 'put hairspray down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'close box', 'east', 'west', 'kiss people', 'take hairspray', 'take hammer', 'throw box', 'throw hairspray', 'throw hammer', 'throw rope', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'put all on box', 'put hairspray in box', 'put hammer in box', 'put rope in box', 'put key in box', 'put all in box', 'show people box', 'give people box', 'tell people about east', 'throw box against people'] state:
Street, by Pizza Parlor
You lurch for a moment as the ground makes loud rumbling noises. Sounds like an earthquake is about to hit. A bad one. description: Street, by Pizza Parlor inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| w reward: 0 hint: ['examine west', 'examine hairspray', 'south', 'put all on west', 'put on west', 'put hairspray down', 'put box down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'close box', 'west', 'take hairspray', 'take hammer', 'throw hairspray', 'throw box', 'throw hammer', 'throw rope', 'throw key', 'put all on hairspray', 'put hairspray in box', 'put hammer in box', 'put rope in box', 'put key in box', 'put all in box', 'east'] state:
Street, Near Courthouse description: Street, Near Courthouse inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| w reward: 0 hint: ['examine east', 'examine box', 'enter', 'put all on east', 'wake guard', 'put on east', 'put box down', 'put rope down', 'put key down', 'put hairspray down', 'put hammer down', 'put all down', 'close box', 'east', 'kiss guard', 'take rope', 'take hairspray', 'throw box', 'throw rope', 'throw key', 'throw hairspray', 'throw hammer', 'say east to guard', 'ask guard about east', 'ask people about east', 'ask guard for east', 'put all on box', 'put rope in box', 'put key in box', 'put hairspray in box', 'put hammer in box', 'put all in box', 'show guard box', 'show guard rope', 'give guard box', 'give guard rope', 'tell guard about east', 'tell people about east', 'throw box against guard'] state:
Downtown
A security guard stands in front of the entrance to the government building, looking bored.
A rioter throws a rock at the mayor's window. The rock bounces to the ground, barely missing you. Those windows are pretty durable. description: Downtown inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| close pizza box reward: 0 hint: ['examine east', 'examine box', 'enter', 'put all on east', 'wake guard', 'put on east', 'put box down', 'put rope down', 'put key down', 'put hairspray down', 'put hammer down', 'put all down', 'east', 'kiss guard', 'take rope', 'take hairspray', 'open box', 'throw box', 'throw rope', 'throw key', 'throw hairspray', 'throw hammer', 'say east to guard', 'ask guard about east', 'ask people about east', 'ask guard for east', 'put all on box', 'show guard box', 'show guard rope', 'give guard box', 'give guard rope', 'tell guard about east', 'tell people about east', 'throw box against guard'] state: You close the pizza box.
A police car drives by. You press yourself against a wall until it goes by. description: Downtown inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| show box to guard reward: 3 hint: ['examine east', 'examine box', 'west', 'put all on east', 'wake guard', 'put on east', 'put box down', 'put hairspray down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'east', 'kiss guard', 'take hairspray', 'take hammer', 'hit guard', 'open box', 'throw box', 'throw hairspray', 'throw hammer', 'throw rope', 'throw key', 'say east to guard', 'ask guard about east', 'ask people about east', 'ask guard for east', 'put all on box', 'give guard box', 'give guard hairspray', 'tell guard about east', 'tell people about east', 'throw box against guard'] state: The guard looks suspicious as you explain that you have a pizza delivery for Jill Thompson, the District Attorney. Pulling a cellular phone off of his uniform, he dials a number that you presume is for Jill's office. After a few moments, he hangs up and grudgingly steps aside for you.
[Your score has just gone up by three points.] description: Downtown inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| w reward: 0 hint: ['east', 'put box down', 'put hairspray down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'north', 'take hairspray', 'take hammer', 'open box'] state: The guard steps aside and lets you pass.
Office Building
There are fronds on either side of the exit on the east. description: Office Building inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| n reward: 0 hint: ['wake other', 'put box down', 'put hairspray down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'east', 'north', 'south', 'kiss other', 'take hairspray', 'take hammer', 'open box', 'say east to other', 'ask other about east'] state: The stairs angle up and back, and you emerge south.
Jill runs out of her office. "Stan! Thank goodness you made it! The mafia has just regrouped in the mayor's office to discuss their final plans for total citywide domination! Reinforcements from the state are on their way, but they're going to need some kind of diversion to get into the building without being caught by the mayor's troops! Can you do that for us?"
Of course you can; you're the hero. (A paper-thin excuse if you ever heard one, but you don't seem to have enough excitement in your life anyway.)
Jill runs back into her office.
Office Building, Second Floor description: Office Building, Second Floor inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| s reward: 0 hint: ['put box down', 'put hairspray down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'south', 'north', 'take hairspray', 'take hammer', 'open box'] state: The stairs angle up and back, and you emerge north.
Office Building, Third Floor description: Office Building, Third Floor inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| n reward: 0 hint: ['jump', 'put box down', 'put rope down', 'put key down', 'put hairspray down', 'put hammer down', 'put all down', 'north', 'take rope', 'take hairspray', 'open box'] state: The stairs angle up and back, and you emerge south.
Roof of Office Building
You are on the roof of the government building. You can go back down the stairs to the north. There is a lightning rod sticking up. description: Roof of Office Building inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| tie rope to rod |
|start_header_id| reverb 2 |end_header_id| reward: 0 hint: ['get up', 'take box', 'take note', 'examine note', 'open box', 'push box to southwest', 'push note to southwest', 'take all off counter', 'push box to counter', 'push note to counter'] state: The note reads:
"Stanley,
Don't forget to make your delivery to Mr. Calzone, located at the San Doppleton Courthouse. You're already on thin ice, kid. One more screwup and you can expect to be looking for a new job."
The note is signed with the initials "RT". The paper is official "Mr. Tasty's" stationery with the name Bob "Tasty" Tasker and lots of balloons and smiley faces all over the border. Isn't that cute? description: Behind the Counter inventory: None |action| get pizza box reward: 0 hint: ['get up', 'take note', 'put box down', 'examine note', 'open box', 'push note to southwest', 'put box on counter', 'push note to counter'] state: Taken. description: Behind the Counter inventory: ['large pizza box'] |action| sw reward: 0 hint: ['south', 'get in northeast', 'take note', 'put box down', 'examine note', 'open box', 'push note to northeast', 'put box on counter', 'push note to counter'] state: You walk around to the front of the pizza parlor.
Pizza Parlor
You are standing in the middle of "Mr. Tasty's Pizza Parlor". The counter separating you from the back of the parlor stretches in front of you on the northeast corner of the room. To the south is an exit to the street.
On the counter is a handwritten note. description: Pizza Parlor inventory: ['large pizza box'] |action| x note reward: 0 hint: ['south', 'get in northeast', 'take note', 'put box down', 'examine note', 'open box', 'push note to northeast', 'put box on counter', 'push note to counter'] state: The note reads:
"Stanley,
Don't forget to make your delivery to Mr. Calzone, located at the San Doppleton Courthouse. You're already on thin ice, kid. One more screwup and you can expect to be looking for a new job."
The note is signed with the initials "RT". The paper is official "Mr. Tasty's" stationery with the name Bob "Tasty" Tasker and lots of balloons and smiley faces all over the border. Isn't that cute? description: Pizza Parlor inventory: ['large pizza box'] |action| s reward: 0 hint: ['examine east', 'examine box', 'north', 'pronouns', 'wake people', 'put on east', 'put box down', 'east', 'west', 'kiss people', 'hit people', 'open box', 'throw box', 'say east to people', 'ask people about east', 'ask people for east', 'show people box', 'give people box', 'tell people about east', 'throw box against people'] state:
Street, by Pizza Parlor
San Doppleton is where you live, work and play -- at least until summer. It has the typical California culture; which is to say, none. But at least it's just forty minutes' drive from Santa Barbara and the beach, so you can't complain much.
You stand in the heart of San Doppleton's main drag, the business district. The street goes east and west. The sidewalk runs by a pizza parlor, with a sewer vent nearby.
Two men bump into each other. They murmur apologies and go their separate ways. description: Street, by Pizza Parlor inventory: ['large pizza box'] |action| w reward: 0 hint: ['examine west', 'examine box', 'south', 'pronouns', 'put on west', 'put box down', 'west', 'open box', 'throw box', 'east'] state:
Street, Near Courthouse
You are approaching the center of downtown San Doppleton. There is a courthouse to the south. The street runs east and west. description: Street, Near Courthouse inventory: ['large pizza box'] |action| s reward: 0 hint: ['wake district', 'put box down', 'north', 'kiss district', 'hit district', 'examine district', 'open box', 'say box to district', 'ask district about box', 'ask defense attorney for box', 'show district box', 'show calzone box', 'give district box', 'give calzone box', 'tell district about box', 'throw box against district'] state:
Courthouse
You are in a crowded courthouse. The street is off to the north.
The courtroom is currently abuzz with excitement as it seems that the pre-trial hearing of the infamous gangster, Guido "The Armadillo" Calzone is winding to a close. Guido and his hotshot lawyer sit placidly at their table, while the flustered young district attorney who is prosecuting the case seems like she's at her wits' end. At the moment, the D.A. stands at the front of the courtroom, arguing over a legal point with the judge. description: Courthouse inventory: ['large pizza box'] |action| x district attorney reward: 0 hint: ['wake jill', 'put box down', 'north', 'kiss jill', 'hit jill', 'examine jill', 'open box', 'say box to jill', 'ask jill about box', 'ask defense attorney for box', 'show jill box', 'show defendant box', 'give jill box', 'give defendant box', 'tell jill about box', 'throw box against jill'] state: You've never been up to date on local politics, but you can see that the DA is an attractive brunette in her mid-thirties. Why, that would make her only, uh... ten years old than you!
The more you look at her, the more you think she's a total babe! You bet she could totally go for a guy like you! After all, she's a brilliant, successful career-oriented woman with a promising future ahead of her, and you're... you're a college dropout pizza delivery boy.
Never mind.
"Miss Thompson," says the judge, "I've had about enough of you wasting this court's time. Unless you can demonstrate a clear threat to public safety, I'm going to recommend that Mr. Calzone be transported to a minimum security prison pending further review. His trial is to be held next week." Jill is clearly not happy with this pronouncement. description: Courthouse inventory: ['large pizza box'] |action| z reward: 0 hint: ['wake jill', 'put box down', 'north', 'kiss jill', 'hit jill', 'examine jill', 'open box', 'say box to jill', 'ask jill about box', 'ask defense attorney for box', 'show jill box', 'show defendant box', 'give jill box', 'give defendant box', 'tell jill about box', 'throw box against jill'] state: Time passes.
"Your honor, I wish you would reconsider," says Jill. "The defendant has a long history of disappearances, and it is counsel's opinion that he will not be around in a week to stand trial. I recommend transporting him to a more secure prison." description: Courthouse inventory: ['large pizza box'] |action| open pizza box reward: 0 hint: ['wake guido', 'put box down', 'close box', 'north', 'eat pizza', 'kiss guido', 'push pizza to guido', 'hit guido', 'examine jill', 'look in pizza', 'open box', 'say box to guido', 'ask guido about box', 'ask guido for box', 'take pizza off box', 'push pizza to box', 'show guido box', 'show jill box', 'give guido box', 'give jill box', 'tell guido about box', 'throw box against guido'] state: You flip open the pizza box, revealing a large pizza.
"Your opinion is duly noted, Miss Thompson," says the judge sarcastically. "But the fact is, the 'long history' you refer to is based on hearsay. Now, I recommend you gather some solid evidence when you prepare for the trial, because the minimal research you've obviously done won't be enough to convict the defendant." description: Courthouse inventory: ['large pizza box'] |action| search pizza reward: 2 hint: ['wake jill', 'put box down', 'put file down', 'put all down', 'close box', 'north', 'kiss jill', 'push pizza to file', 'hit jill', 'examine file', 'examine jill', 'open box', 'say box to jill', 'ask jill about box', 'ask defense attorney for box', 'take pizza off box', 'push pizza to box', 'show jill box', 'show jill file', 'give jill box', 'give jill file', 'tell jill about box', 'throw box against jill', 'throw file against jill'] state: Digging through layers of cheese, you discover and confiscate a metal file.
Jill tries desperately to convince the judge that Guido "The Armadillo" Calzone plans to escape, but it's obvious she won't get anywhere without more evidence.
[Your score has just gone up by two points.] description: Courthouse inventory: ['metal file', 'large pizza box'] |action| show file to district attorney reward: 5 hint: ['north'] state: Jill looks astonished when you tell her where you found the file. She marches smartly up to the stand and shows this new evidence to the judge, who can't argue with her logic. He orders Guido into a maximum security prison pending further review.
As the courtroom clears out, the bailiff drags Guido past you. With intense calm, Guido looks you right in the eye and says, "That was a mistake, my friend. It don't pay to mess with The Family.
"I believe THIS belongs to me," he adds, ungraciously snatching the pizza box from your hands on the way out.
[Your score has just gone up by five points.] description: Courthouse inventory: None |action| n reward: 0 hint: ['examine west', 'north', 'south', 'pronouns', 'put on west', 'west', 'east'] state: Jill is here.
Jill approaches and shakes your hand warmly. "That was a brilliant work in there, kid. If it hadn't been for you, Guido might have escaped from jail." Seeing your blank look, she says, "My name Jill Thompson. I'm San Doppleton's District Attorney. For the past four years, I've been pursuing this local mafia branch, trying to bring some serious legal action down on them. These guys seem to own everything in town, and they already know me by sight. So I can't find any more clues before the trial but you can. Please try dig up whatever information you can, I'll be up in my office if you need me. I work at Gunther & Associates. It's on the third floor of that tall building over there, you can't miss it."
Jill walks away to the west.
Street, Near Courthouse description: Street, Near Courthouse inventory: None |action| w reward: 0 hint: ['examine east', 'examine rider', 'west', 'pronouns', 'wake rider', 'put on rider', 'east', 'kiss rider', 'hit rider', 'say east to rider', 'ask rider about east', 'ask rider for east', 'tell rider about east'] state:
Downtown
You are in downtown San Doppleton. The street coming from the east ends at a three-story office building to the west.
A guy in a business suit walks past you. description: Downtown inventory: None |action| w reward: 0 hint: ['east', 'north'] state:
Office Building
You are in an office building. The exit to the street is east. There is also a flight of stairs heading up to the north.
There are fronds on either side of the exit on the east. description: Office Building inventory: None |action| n reward: 0 hint: ['wake other', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state: The stairs angle up and back, and you emerge south.
Office Building, Second Floor
To the east you can see an office door labelled "Gunther & Associates"; other than that, the office doors on this floor are pretty unremarkable. The stairs go up to the south and down to the north. description: Office Building, Second Floor inventory: None |action| e reward: 0 hint: ['wake attorney', 'put key down', 'kiss attorney', 'hit attorney', 'say window to attorney', 'ask attorney about window', 'give attorney key', 'tell attorney about window', 'throw key against attorney', 'west'] state:
Law Office
You are in a bustling law office. The east wall is dominated by a large window.
Jill stands here.
As you walk into the office, Jill spots you. "Hi!" she says. "Listen, Stan. I have reason to believe that the Mayor is tangled up in the mafia. I managed to use some connections to get this key. It unlocks the mayor's cabinet." She hands you a key. "I'd use it myself, but I already have several eyes on me at all times. They know me." description: Law Office inventory: ['key'] |action| w reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| s reward: 0 hint: ['put key down', 'close door', 'east', 'south', 'north'] state: The stairs angle up and back, and you emerge north.
Office Building, Third Floor
To the east is a door labelled "John Winnick, Mayor of San Doppleton". The stairs go up to the north and down to the south. description: Office Building, Third Floor inventory: ['key'] |action| e reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state:
Mayor's Office
You are in the mayor's office. To the east is a window overlooking a second-story drop. There is a glass box mounted on the north wall.
You can see a file cabinet (which is closed) here. description: Mayor's Office inventory: ['key'] |action| open window |
|start_header_id| zenon 23 |end_header_id| reward: 0 hint: ['examine west', 'close door', 'west', 'north', 'east', 'put key down', 'put grenade down', 'put all down', 'pull grenade'] state:
Landing
The door is open
You can also see a Janitor here.
The janitor wanders off, mopping as he goes. description: Landing inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['west', 'east', 'put key down', 'put grenade down', 'put all down', 'pull grenade'] state:
Corridor
A section of corridor. You can see your old cell door to the east and the corridor stretches further west. description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['north', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'south', 'east'] state:
Corridor
A section of corridor that stretches east back toward your old cell and north into some sort of hall. It also leads south to another room. description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| s reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state:
Control Room
Some kind of control room. Unfortunatly you fail to see a big button marked "Disable security devices"...Might have to be a bit more subtle.
A cupboard is beneath the control panels. description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| x panels reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state: A load of buttons and switches.
The Controls is currently switched off. description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| x cupboard reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state: A sign on the cupboard reads "Surveilance camera electronics - DO NOT TOUCH, THIS MEANS YOU BOB." description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| open cupboard reward: 0 hint: ['close cupboard', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'turn button on', 'put key in cupboard', 'put grenade in cupboard', 'put all in cupboard', 'north'] state: You open the cupboard revealing some electronics description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| pull pin reward: 0 hint: ['examine key', 'close cupboard', 'put key down', 'put grenade down', 'put all down', 'turn button on', 'put key in cupboard', 'put grenade in cupboard', 'put all in cupboard', 'north'] state: You pull the pin description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| put grenade in cupboard reward: 0 hint: ['examine key', 'take grenade', 'close cupboard', 'put key down', 'empty cupboard', 'turn button on', 'put key in cupboard', 'push grenade to cupboard', 'north'] state: You put the chaff grenade into the cupboard. description: Control Room inventory: ['Steel key'] |action| wait reward: 0 hint: ['examine key', 'take grenade', 'close cupboard', 'put key down', 'empty cupboard', 'turn button on', 'put key in cupboard', 'push grenade to cupboard', 'north'] state: Time passes. description: Control Room inventory: ['Steel key'] |action| wait reward: 4 hint: ['close cupboard', 'put key down', 'turn button on', 'put key in cupboard', 'north'] state: Time passes.
The grenade explodes - you hear the electronics fizzle out.
[Your score has just gone up by four points.] description: Control Room inventory: ['Steel key'] |action| x electronics reward: 0 hint: ['close cupboard', 'put key down', 'turn button on', 'put key in cupboard', 'north'] state: Scorched and blackened, these electronics don't appear to be in working order. description: Control Room inventory: ['Steel key'] |action| n reward: 0 hint: ['north', 'put key down', 'south', 'east'] state:
Corridor description: Corridor inventory: ['Steel key'] |action| n reward: 0 hint: ['north', 'put key down', 'south'] state:
Hall
A reasonably large hall with a security camera positioned to the far north. The walls are that inhumane stainless steel white that turns your brain to mush after looking at it for a while.
The camera just sits there, smoking gently description: Hall inventory: ['Steel key'] |action| x camera reward: 0 hint: ['north', 'put key down', 'south'] state: The black security camera is high up on the wall, too far up for you to reach it. description: Hall inventory: ['Steel key'] |action| n reward: 0 hint: ['get in down', 'south', 'put key down'] state:
Lift
A lift. There's a button that says "Down" on it and also a door to the south. description: Lift inventory: ['Steel key'] |action| d reward: 0 hint: ['examine key', 'north', 'put key down', 'up'] state: The lift shoots downwards and gradually comes to a halt...
Lift
The bottom of the lift. There's a button with "Up" written on it and also a door to the north. description: Lift inventory: ['Steel key'] |action| n reward: 0 hint: ['examine key', 'put key down', 'north', 'south'] state:
Hallway
A hallway leading south into a lift of some kind and northwards into a fairly large room. description: Hallway inventory: ['Steel key'] |action| n reward: 0 hint: ['examine west', 'west', 'east', 'south'] state:
Office
This room is large administration office with two desks stacked with papers, which behind sit two office workers, one male and one female. There are corridors emitting from this room in every direction and a sign on the wall that seems to explain where each of these corridors goes.
A male secretary sits at a desk to the west, working furiously
A female secretary sits at a desk to the east, not appearing to be doing much work
The male secretary gives the female secretary a baleful stare. description: Office inventory: ['Steel key'] |action| x sign reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: The sign reads: "South: Cell area. North: Main ship deck. East: Guards bar. West: Officers Quarters." description: Office inventory: ['Steel key'] |action| x male |
|start_header_id| inhumane 6 |end_header_id| reward: 0 hint: ['push button', 'south', 'east', 'west', 'put amulet down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state:
Center of Camp description: Center of Camp inventory: ['shovel', 'torch', 'jeweled amulet'] |action| e reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state: You venture out onto the sands and rapidly lose sight of camp.
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| e reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| e reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| e reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| n reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| dig reward: 0 hint: ['push button', 'put amulet down', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'put amulet in slot'] state: You begin digging. After about two hours you strike stone! You rapidly clear off a stone slab about 10 feet down from the surface.
Bottom of a Hole
You are at the bottom of the hole you just dug. The floor of the hole is a stone slab with a little slot in it. You can nearly smell the riches that must be buried beneath your feet! description: Bottom of a Hole inventory: ['shovel', 'torch', 'jeweled amulet'] |action| put amulet in slot reward: 0 hint: ['push button', 'put torch down', 'put shovel down', 'put all down', 'examine note', 'take button off torch'] state: Ok. As it slips in, the stone slab moves aside, dumping you into a pit. You look up and see the amulet falling into a machine that wraps it, addresses it to F. Roboff, and takes off on jets.
In a Pit
This is a sandy pit with stone walls. You are not likely to be able to climb out. The only thing here is a note taped to the wall. description: In a Pit inventory: ['shovel', 'torch'] |action| x note reward: 0 hint: ['push button', 'take button off torch', 'north'] state: "Thanks for the amulet! It only took me a few days to make this little set-up. If you really want to get to the pyramid, retrace your steps back to camp after the pit caves in (which should happen soon) and open my toilet. You see, I really found the pyramid with a mass sensor when we moved in and I built my tent over it. The toilet conceals a secret passage down into the pyramid, which I have been looting for weeks. Most of the easy stuff is in my private safe in Miami by now, but I left you a few goodies. Including the gold coffin, which I never found. When you get tired of poking around you can use the emergency radio in my tent. It'll call a plane to pick you up. Have fun!
-Roboff."
You hear a rumbling and look up as the sides of the pit collapse. You manage to stay on top, and you end up in the desert again.
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'west', 'south', 'east', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'north'] state: You have stumbled over the encampment. Sheer accident.
Center of Camp description: Center of Camp inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['put torch down', 'put shovel down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north'] state:
Roboff's Tent
You are in Francisco Roboff's tent. The place is bare except for the emergency signal radio and Roboff's toilet in one corner. There is a note taped to the tent wall. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| open toilet reward: 0 hint: ['put shovel down', 'put torch down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north', 'down'] state: You have stooped to a new low by snooping around toilet bowls. However, when you raise the lid, you find a dark hole going down. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| d reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: You clamber into the toilet bowl and climb down through the roof of the buried pyramid. You drop to the floor.
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points. description: Round Room inventory: ['shovel', 'torch'] |action| push button reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The torch flickers a few times and then glows steadily. description: Round Room inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'east', 'south', 'west', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
T-Intersection
The east/west corridor branches to the south here. description: T-Intersection inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
South Branch
The hall ends in an alcove to the south. The intersection in north. Odd... The floor feels a bit shaky here. Nothing to worry about though. description: South Branch inventory: ['shovel', 'torch'] |action| s |
|start_header_id| snacktime 9 |end_header_id| reward: 0 hint: ['get in all', 'north', 'west'] state: On the long soft thing are a bunch of smaller soft things that together make up a comfy place for sitting or sleeping. description: inventory: None |action| x soft things reward: 0 hint: ['get in all', 'north', 'west'] state: These smaller soft things make up the long soft thing. Sometimes they must get hungry because they try to eat things that get left on the long soft thing. Sometimes they get separated from the long soft thing. But mostly they just all hang out together. They must be friends. description: inventory: None |action| take cushion reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You tug and pull at the little soft things until finally one breaks free from the bunch. As you dislodge it, something clatters to the floor. Ah ha! You've found the magic wand! Those little soft things were trying to eat it!
"So that's where that got away to," says your pet, snatching up the magic wand. He points it at the box of light and makes it even louder. description: inventory: [''] |action| w reward: 0 hint: ['examine door', 'take inventory', 'take off door', 'open door', 'open all', 'east'] state:
Food Room description: inventory: [''] |action| pull cloth reward: 0 hint: ['take off soft', 'push door', 'look in box', 'take all', 'examine box', 'take all off box', 'east'] state: (As you open your mouth, you drop the square soft thing.)
You pull on the cloth with your teeth and back up as the door opens. Inside you can see various leftovers, some jars, some sandwich fixings and one shiny can. description: inventory: None |action| get can reward: 0 hint: ['examine door', 'examine box', 'take off door', 'take off soft', 'push door', 'look in box', 'take all', 'put can in box', 'east'] state: You snatch up the shiny can with your mouth and hold on tight. description: inventory: [''] |action| close cold box reward: 0 hint: ['examine door', 'take inventory', 'take off door', 'take off soft', 'open door', 'open all', 'east'] state: You push the door with your nose and close the cold box. description: inventory: [''] |action| e reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'give pet can', 'north', 'west'] state:
Sitting Room
Your pet is here, staring at the box of light, holding on tight to the magic wand. description: inventory: [''] |action| show can to pet reward: 10 hint: ['get in long', 'take off wand', 'north', 'west'] state: Your pet smiles as he reaches for the can. "Good boy, Hardy," he says, scratching you behind the ears. Your tail starts wagging; you just can't help it. (You've always been a fool for a good behind-the-ears scratch.)
The can hisses with releasing air as the top pops, and then your pets takes a few good gulps. He must have been really thirsty, because soon he stands up and walks off to the other room.
From the other room, you hear your pet banging around and yelling about the dino. Your pet must have almost tripped on it. He's always almost tripping on little stuff like that.
After a second, you hear a click as the door to the water room closes. Now you have the long soft thing all to yourself!
[Your score has just gone up by ten points.] description: inventory: None |action| get on couch reward: 0 hint: ['get up', 'take off wand', 'put box down', 'put long down', 'put stuff down', 'put tall down', 'put legged down', 'put wand down', 'get off all'] state: You climb up unto the long soft thing, happy that it is low enough for you to get on all by yourself.
On the long soft thing are a bunch of smaller soft things that together make up a comfy place for sitting or sleeping. The magic wand is hanging out here too, even though it got eaten by the little soft things before. No hard feelings. description: inventory: None |action| l reward: 0 hint: ['get up', 'take off wand', 'put box down', 'put long down', 'put stuff down', 'put tall down', 'put legged down', 'put wand down', 'get off all'] state: Sitting Room (on the long soft thing)
This is the room where you sit a lot. Well, you sleep here sometimes too. But there is a different room that is just for sleeping, and it is to the north. There's another room to the west. It's the room with the food. That is a good room.
Even though this is the sitting room you can't sit on everything. There are a lot of "no"s here, like the thing you can't scratch, and the tall thing and the four-legged thing that isn't alive but that stands still with the box of light on its back.
On the long soft thing you can see a magic wand. description: inventory: None |action| take wand reward: 0 hint: ['examine box', 'take inventory', 'get up', 'take all off long', 'put box down', 'put long down', 'put tall down', 'put legged down'] state: You snatch up the magic wand with your mouth and hold on tight. description: inventory: [''] |action| d reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You get off the long soft thing.
Sitting Room description: inventory: [''] |action| push wand reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: Making sure you are facing the box of light, you carefully press down on the wand with your teeth and are delighted when the box of light flickers and changes!
Now you see a bunch of tiny people running around chasing a little bitty ball. Uh-oh, someone got pushed. Ugh, the faces got all huge, and they don't look happy. description: inventory: [''] |action| push wand reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: Once again you chomp down to change what's inside the box. This time there are these guys poking at each other, kinda fighting and joking around and all.
This is the sort of thing your pet seems to enjoy watching sometimes, people getting hit with food and slipping and falling down and stuff. Everybody is laughing and nobody ever seems to really get hurt, so you guess it's OK. description: inventory: [''] |action| push wand reward: 10 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You've got the hang of this trick now for sure! One more bite on the wand brings up something new.
This is more like it! Inside the box now is this lady putting together some tasty looking food! You're almost drooling just watching. This has got to make your pet think about eating!
[Your score has just gone up by ten points.] description: inventory: [''] |action| z reward: 0 hint: ['examine long', 'take inventory', 'get in long', 'take off long', 'put wand on long', 'north', 'west'] state: You pause for a second. Your stomach growls.
You finally hear a familiar rush of water from the little water room and, after a second, the sound of the door opening. description: inventory: [''] |action| z reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You pause for a second. Your stomach growls.
From the other room, you hear your pet banging around and yelling about the dino. Your pet must have almost tripped on it. He's always almost tripping on little stuff like that.
Your pet walks in. He starts to sit down on the long soft thing but stops when he sees what's in the box of light. That lady cooking is doing her job! You pet stands and watches, transfixed. He must be thinking of food! description: inventory: [''] |action| z reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You pause for a second. Your stomach growls.
Your pet makes his way to the food room.
Your pet starts rattling around in the food room. Yes! He must be making a snack! description: inventory: [''] |action| n reward: 0 hint: ['examine room', 'take inventory', 'take off room', 'take off dino', 'west', 'look in high', 'south'] state:
Sleeping Room
Most of the time when you are in here it is dark and quiet because that is the best way to sleep and this is the room made for sleeping. There is a high bed here that is not your bed although it is where you sleep usually to keep your pet company. The sitting room is south of here and the room with the water is to the west.
Your low bed is here, looking all soft and cushy.
Dino is here!
From the other room you can hear the happy sound of the cold box being opened. description: inventory: [''] |action| take dino |
|start_header_id| sorcerer 149 |end_header_id| reward: 0 hint: ['east', 'fweep', 'look coin', 'look vial', 'enter hovel', 'climb stairs', 'take off amulet', 'look down amber', 'put down coin', 'put down amber', 'put down pile', 'put down calendar', 'put down book', 'put down all', 'frotz coin', 'frotz amulet', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at vial throug coin', 'cast rezrov at amber', 'throw coin at amulet', 'throw amulet at coin', 'throw amber at coin', 'throw pile at coin', 'throw calendar at coin', 'throw book at coin', 'open amber with coin', 'north', 'west'] state: End of Highway
description: End Highway inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| W reward: 0 hint: ['south', 'fweep', 'look coin', 'look vial', 'enter store', 'take off amulet', 'look down amber', 'put down coin', 'put down amber', 'put down pile', 'put down calendar', 'put down book', 'put down all', 'frotz coin', 'frotz amulet', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at vial throug coin', 'cast rezrov at amber', 'throw coin at amulet', 'throw amulet at coin', 'throw amber at coin', 'throw pile at coin', 'throw calendar at coin', 'throw book at coin', 'open amber with coin', 'west', 'east'] state: Outside Store
description: Outside Store inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| W reward: 0 hint: ['fweep', 'look toll', 'look vial', 'enter booth', 'take off amulet', 'look down amber', 'put down toll', 'put down amber', 'put down pile', 'put down calendar', 'put down book', 'put down all', 'frotz toll', 'frotz amulet', 'frotz amber', 'frotz pile', 'frotz gnome', 'rezrov amber', 'look at vial throug toll', 'cast rezrov at amber', 'throw toll at amulet', 'throw amulet at toll', 'throw amber at toll', 'throw pile at toll', 'throw calendar at toll', 'throw book at toll', 'open amber with toll', 'west', 'east'] state: Toll Gate
A fat old gnome with a long white beard is sleeping soundly just outside the toll booth. His loud snores echo around the caverns.
description: Toll Gate inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| W reward: 0 hint: ['fweep', 'look coin', 'look vial', 'take off amulet', 'look down amber', 'put down coin', 'put down amber', 'put down pile', 'put down calendar', 'put down book', 'put down all', 'frotz coin', 'frotz amulet', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at vial throug coin', 'cast rezrov at amber', 'throw coin at amulet', 'throw amulet at coin', 'throw amber at coin', 'throw pile at coin', 'throw calendar at coin', 'throw book at coin', 'open amber with coin', 'north', 'west', 'east'] state: Highway
description: Highway inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| U reward: 0 hint: ['fweep', 'look coin', 'look vial', 'enter opening', 'take off amulet', 'look down amber', 'put down coin', 'put down amber', 'put down pile', 'put down calendar', 'put down book', 'put down all', 'frotz coin', 'frotz amulet', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at vial throug coin', 'cast rezrov at amber', 'throw coin at amulet', 'throw amulet at coin', 'throw amber at coin', 'throw pile at coin', 'throw calendar at coin', 'throw book at coin', 'open amber with coin', 'east', 'northeast', 'up', 'down'] state: Dungeon
description: Dungeon inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| U reward: 0 hint: ['fweep', 'look amulet', 'look vial', 'climb down stairway', 'enter turret', 'take off amulet', 'look down amber', 'put down coin', 'put down amber', 'put down pile', 'put down calendar', 'put down book', 'put down all', 'frotz amulet', 'frotz coin', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at vial throug amulet', 'cast rezrov at amber', 'throw amulet at coin', 'throw coin at amulet', 'throw amber at amulet', 'throw pile at amulet', 'throw calendar at amulet', 'throw book at amulet', 'open amber with amulet', 'west', 'up', 'down'] state: Ruins
You are amongst the ruins of an ancient castle. A winding stairway leads up to a crumbling turret, and a dark passage leads downward. A path heads through the rubble to the west.
description: Ruins inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| W reward: 0 hint: ['wait', 'fweep', 'look amulet', 'look vial', 'look all', 'enter castle', 'take off amulet', 'look down amber', 'put down coin', 'put down amber', 'put down pile', 'put down calendar', 'put down book', 'put down all', 'frotz amulet', 'frotz coin', 'frotz amber', 'frotz pile', 'frotz enchanter', 'fweep enchanter', 'izyuk enchanter', 'rezrov amber', 'look at amulet throug coin', 'look at vial throug amulet', 'take enchanter from amulet', 'take enchanter from coin', 'take enchanter from amber', 'take enchanter from pile', 'take enchanter from calendar', 'take enchanter from book', 'cast rezrov at amber', 'open amber with amulet', 'west', 'east'] state: Drawbridge
You are standing on the drawbridge of a ruined castle which lies to your east. The wood of the bridge looks severely rotted and creaks ominously beneath you. The moat, although an easy dive from here, looks dangerous, full of sinister shapes beneath the surface of the water. To the west is a wide field.
description: Drawbridge inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| W reward: 0 hint: ['fweep', 'look coin', 'look spell', 'take off amulet', 'look down amber', 'put down coin', 'put down book', 'put down amber', 'put down pile', 'put down calendar', 'put down all', 'frotz coin', 'frotz amulet', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at spell throug coin', 'cast rezrov at amber', 'throw coin at amulet', 'throw amulet at coin', 'throw book at coin', 'throw amber at coin', 'throw pile at coin', 'throw calendar at coin', 'open amber with coin', 'north', 'west', 'east'] state: Meadow
A swarm of bloodsucking locusts appears on the horizon.
description: Meadow inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| IZYUK ME reward: 0 hint: ['fweep', 'look coin', 'look spell', 'take off amulet', 'look down amber', 'put down coin', 'put down book', 'put down amber', 'put down pile', 'put down calendar', 'put down all', 'frotz coin', 'frotz amulet', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at spell throug coin', 'cast rezrov at amber', 'throw coin at amulet', 'throw amulet at coin', 'throw book at coin', 'throw amber at coin', 'throw pile at coin', 'throw calendar at coin', 'open amber with coin', 'north', 'west', 'east'] state: You are now floating serenely in midair.
The locusts are much closer now, blotting out the sun like a black storm cloud.
description: Meadow inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| NE reward: 0 hint: ['north', 'fweep', 'look coin', 'look vial', 'enter river', 'take off amulet', 'look down amber', 'put down coin', 'put down amber', 'put down pile', 'put down calendar', 'put down book', 'put down all', 'frotz coin', 'frotz amulet', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at vial throug coin', 'put coin down river', 'put amulet down river', 'put amber down river', 'put pile down river', 'put calendar down river', 'put book down river', 'put all down river', 'cast rezrov at amber', 'throw coin at amulet', 'throw amulet at coin', 'throw amber at coin', 'throw pile at coin', 'throw calendar at coin', 'throw book at coin', 'open amber with coin', 'south', 'southeast'] state: River Bank (you are flying)
description: River Bank inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| SE reward: 0 hint: ['fweep', 'look coin', 'look vial', 'enter fort', 'take off amulet', 'look down amber', 'put down coin', 'put down amber', 'put down pile', 'put down calendar', 'put down book', 'put down all', 'frotz coin', 'frotz amulet', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at vial throug coin', 'cast rezrov at amber', 'throw coin at amulet', 'throw amulet at coin', 'throw amber at coin', 'throw pile at coin', 'throw calendar at coin', 'throw book at coin', 'open amber with coin', 'east', 'northwest'] state: Fort Entrance (you are flying)
You are at the entrance to Fort Griffspotter, which lies to the east. A trail leads along the river bank to the northwest.
You settle gently to the ground.
description: Fort Entrance inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| E reward: 0 hint: ['fweep', 'look quendor', 'look vial', 'take off amulet', 'look down amber', 'put down fort', 'pull down flag', 'put down coin', 'put down amber', 'put down pile', 'put down calendar', 'put down book', 'put down all', 'frotz coin', 'frotz flag', 'frotz amulet', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at vial throug quendor', 'cast rezrov at amber', 'throw coin at flag', 'throw amulet at coin', 'throw amber at coin', 'throw pile at coin', 'throw calendar at coin', 'throw book at coin', 'open amber with coin', 'north', 'south', 'west', 'east'] state: Parade Ground
You are at the center of a level field inside the fort. Entrances to rooms around the perimeter lie in several directions.
A tattered flag, apparently that of ancient Quendor, still flies atop a mighty flagpole in the center of the field.
description: Parade Ground inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| LOWER FLAG reward: 0 hint: ['fweep', 'look quendor', 'look spell', 'take flag', 'take off amulet', 'look at flag', 'look down amber', 'put down fort', 'put down coin', 'put down book', 'put down amber', 'put down pile', 'put down calendar', 'put down all', 'fly flag', 'frotz coin', 'frotz flag', 'frotz amulet', 'frotz amber', 'frotz pile', 'rezrov amber', 'look at spell throug quendor', 'cast rezrov at amber', 'throw coin at flag', 'throw amulet at coin', 'throw book at coin', 'throw amber at coin', 'throw pile at coin', 'throw calendar at coin', 'touch coin with flag', 'open amber with coin', 'north', 'south', 'west', 'east'] state: The flag is lowered to the ground.
description: Parade Ground inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| EXAMINE IT reward: 0 hint: ['fweep', 'sleep', 'look quendor', 'look spell', 'take off amulet', 'look down aqua', 'put down fort', 'put down coin', 'put down book', 'put down pile', 'put down calendar', 'put down all', 'fly flag', 'frotz coin', 'frotz flag', 'frotz amulet', 'frotz aqua', 'frotz pile', 'lie down coin', 'rezrov aqua', 'look at spell throug quendor', 'give spell to vial', 'cast rezrov at aqua', 'throw coin at flag', 'throw coin at vial', 'throw amulet at coin', 'throw amulet at vial', 'throw book at coin', 'throw book at vial', 'throw pile at coin', 'throw pile at vial', 'throw calendar at coin', 'throw calendar at vial', 'open aqua with coin', 'north', 'south', 'west', 'east'] state: As you fiddle with the flag, an aqua vial drops from a hidden pocket and falls to the ground.
You are beginning to tire.
description: Parade Ground inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'calendar', 'book'] |action| DROP CALENDAR reward: 0 hint: ['fweep', 'sleep', 'look quendor', 'look spell', 'take flag', 'take aqua', 'take calendar', 'take vial', 'take off amulet', 'look down aqua', 'put down fort', 'put down coin', 'put down book', 'put down pile', 'put down all', 'fly flag', 'frotz coin', 'frotz flag', 'frotz amulet', 'frotz aqua', 'frotz pile', 'lie down coin', 'rezrov aqua', 'look at spell throug quendor', 'give spell to vial', 'cast rezrov at aqua', 'throw coin at flag', 'throw coin at vial', 'throw amulet at coin', 'throw amulet at vial', 'throw book at coin', 'throw book at vial', 'throw pile at coin', 'throw pile at vial', 'open aqua with coin', 'north', 'south', 'west', 'east'] state: Dropped.
description: Parade Ground inventory: ['magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'book'] |action| GET AQUA VIAL reward: 0 hint: ['fweep', 'sleep', 'look quendor', 'look spell', 'take off amulet', 'look down aqua', 'put down fort', 'put down coin', 'put down book', 'put down aqua', 'put down pile', 'put down all', 'fly flag', 'frotz coin', 'frotz flag', 'frotz amulet', 'frotz aqua', 'frotz pile', 'lie down coin', 'rezrov aqua', 'look at spell throug quendor', 'cast rezrov at aqua', 'throw coin at flag', 'throw amulet at coin', 'throw book at coin', 'throw aqua at coin', 'throw pile at coin', 'open aqua with coin', 'north', 'south', 'west', 'east'] state: Taken.
description: Parade Ground inventory: ['aqua vial', 'magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'book'] |action| E reward: 0 hint: ['jump', 'fweep', 'sleep', 'look coin', 'look spell', 'take off amulet', 'look down iron', 'look down aqua', 'put down coin', 'put down book', 'put down aqua', 'put down pile', 'put down all', 'frotz coin', 'frotz amulet', 'frotz aqua', 'frotz pile', 'lie down coin', 'rezrov aqua', 'look at spell throug coin', 'put coin down iron', 'put amulet down iron', 'put book down iron', 'put aqua down iron', 'put pile down iron', 'put all down iron', 'cast rezrov at aqua', 'throw coin at amulet', 'throw amulet at coin', 'throw book at coin', 'throw aqua at coin', 'throw pile at coin', 'open aqua with coin', 'west', 'northwest', 'southwest'] state: Gun Emplacement
This is a battlement with a view of a river to the north and an ocean to the east. Openings northwest, west, and southwest lead to other parts of the fort.
A magnificent cast-iron cannon stands atop the battlement. Its wide, shallow barrel points toward the ocean, as though daring enemy ships to approach.
description: Gun Emplacement inventory: ['aqua vial', 'magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'book'] |action| LOOK IN CANNON reward: 0 hint: ['jump', 'fweep', 'sleep', 'look coin', 'look pile', 'take off amulet', 'look down aqua', 'put down coin', 'put down aqua', 'put down pile', 'put down book', 'put down all', 'frotz coin', 'frotz amulet', 'frotz aqua', 'lie down coin', 'rezrov aqua', 'look at pile throug coin', 'put coin down iron', 'put amulet down iron', 'put aqua down iron', 'put pile down iron', 'put book down iron', 'put all down iron', 'give vial pile', 'cast rezrov at aqua', 'throw coin at amulet', 'throw coin at pile', 'throw amulet at coin', 'throw amulet at pile', 'throw aqua at coin', 'throw aqua at pile', 'throw pile at coin', 'throw book at coin', 'throw book at pile', 'open aqua with coin', 'west', 'northwest', 'southwest'] state: Lying at the bottom of the barrel is a pile of identical scrolls!
description: Gun Emplacement inventory: ['aqua vial', 'magic amulet', 'coin', 'indigo vial', 'amber vial', 'pile bguano', 'orange vial', 'book'] |action| PUT GUANO IN CANNON reward: 0 hint: ['jump', 'fweep', 'sleep', 'look coin', 'look vial', 'take pile', 'take scroll', 'take spell', 'take off amulet', 'look down aqua', 'put down coin', 'put down aqua', 'put down book', 'put down all', 'frotz coin', 'frotz amulet', 'frotz aqua', 'frotz pile', 'frotz scroll', 'lie down coin', 'rezrov aqua', 'look at vial throug coin', 'put coin down iron', 'put amulet down iron', 'put aqua down iron', 'put book down iron', 'put all down iron', 'give vial to spell', 'take pile from iron', 'take all from iron', 'cast rezrov at aqua', 'throw coin at amulet', 'throw amulet at coin', 'throw aqua at coin', 'throw book at coin', 'open aqua with coin', 'west', 'northwest', 'southwest'] state: When you drop the guano into the barrel, the scrolls sprout feet and spill out of the cannon, dashing away in every direction! A single ordinary scroll is left sitting at the bottom of the barrel.
description: Gun Emplacement inventory: ['aqua vial', 'magic amulet', 'coin', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| GET SCROLL reward: 10 hint: ['jump', 'fweep', 'sleep', 'look coin', 'look vial', 'take off amulet', 'look down aqua', 'put down coin', 'put down aqua', 'put down scroll', 'put down book', 'put down all', 'frotz coin', 'frotz amulet', 'frotz aqua', 'frotz pile', 'frotz scroll', 'lie down coin', 'rezrov aqua', 'yonk coin', 'look at vial throug coin', 'put coin down iron', 'put amulet down iron', 'put aqua down iron', 'put scroll down iron', 'put book down iron', 'put all down iron', 'cast rezrov at aqua', 'throw coin at amulet', 'throw amulet at coin', 'throw aqua at coin', 'throw scroll at coin', 'throw book at coin', 'open aqua with coin', 'west', 'northwest', 'southwest'] state: Taken.
description: Gun Emplacement inventory: ['ordinary scroll', 'aqua vial', 'magic amulet', 'coin', 'indigo vial', 'amber vial', 'orange vial', 'book'] |action| READ IT |
|start_header_id| temple 16 |end_header_id| reward: 0 hint: ['take into bristow', 'up', 'put paper down', 'put statue down', 'put all down'] state:
Hall
This damp hall occupies the whole ground level of the tower. A staircase provides access to the higher levels, while a massive oak door, set in the southern wall, leads out.
Charles comes walking behind you. description: Hall inventory: ['yellow paper', 'hideous statue'] |action| x door reward: 0 hint: ['take into bristow', 'up', 'put paper down', 'put statue down', 'put all down'] state: The door is big and made of crude oak logs, which have darkened to almost black with time and wear. The lock and the iron handle look handcrafted and antique.
Charles tries to open the door and says 'It's locked. Do you know where the key is?' description: Hall inventory: ['yellow paper', 'hideous statue'] |action| u reward: 0 hint: ['down', 'south', 'put statue down', 'put paper down', 'put all down', 'put statue on desk', 'put statue on table', 'put statue on bookshelves', 'put statue on ink', 'put statue on dust', 'put paper on desk', 'put paper on table', 'put paper on bookshelves', 'put paper on ink', 'put paper on dust', 'put all on desk', 'put all on table', 'put all on bookshelves', 'put all on ink', 'put all on dust', 'up'] state:
The winding staircase leads to a spacious chamber inside the tower.
Study
Charles comes with you. description: Study inventory: ['yellow paper', 'hideous statue'] |action| s reward: 0 hint: ['take vial', 'put paper down', 'put statue down', 'put all down', 'take all off shelves', 'put paper on shelves', 'put statue on shelves', 'put all on shelves', 'north'] state:
Storage
This is a minor storage chamber, connected to the study through a doorway in the northern wall. There are some shelves, mostly vacant, here.
On one of the shelves are four small vials, each neatly labelled and containing some green powder.
Charles follows you. description: Storage inventory: ['yellow paper', 'hideous statue'] |action| take vial reward: 0 hint: ['take vial', 'put vial down', 'put paper down', 'put statue down', 'put all down', 'take all off shelves', 'put paper on shelves', 'put statue on shelves', 'put vial on shelves', 'put all on shelves', 'north'] state: Randomly you pick one of the vials from the shelf.
Charles picks up a vial. 'I saw this before in a dream', he says and puts it back. description: Storage inventory: ['mysterious vial', 'yellow paper', 'hideous statue'] |action| take vial reward: 0 hint: ['take vial', 'put paper down', 'put statue down', 'put all down', 'put paper on shelves', 'put statue on shelves', 'put vial on shelves', 'put all on shelves', 'north'] state: Randomly you pick one of the vials from the shelf. description: Storage inventory: ['mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| take vial reward: 0 hint: ['take vial', 'put vial down', 'put paper down', 'put statue down', 'put all down', 'put paper on shelves', 'put statue on shelves', 'put vial on shelves', 'put all on shelves', 'north'] state: Randomly you pick one of the vials from the shelf.
Charles is lost in thoughts. description: Storage inventory: ['mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['down', 'south', 'put statue down', 'put vial down', 'put paper down', 'put all down', 'put statue on desk', 'put statue on table', 'put statue on bookshelves', 'put statue on ink', 'put statue on dust', 'put vial on desk', 'put vial on table', 'put vial on bookshelves', 'put vial on ink', 'put vial on dust', 'put paper on desk', 'put paper on table', 'put paper on bookshelves', 'put paper on ink', 'put paper on dust', 'put all on desk', 'put all on table', 'put all on bookshelves', 'put all on ink', 'put all on dust', 'up'] state:
Study
Charles comes walking behind you. description: Study inventory: ['mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| d reward: 0 hint: ['take into bristow', 'up', 'put vial down', 'put paper down', 'put statue down', 'put all down'] state: Just as you descend the last steps of the staircase you notice that something is wedged between the door and the door frame!
Hall
Charles comes with you. description: Hall inventory: ['mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| stand on charles reward: 3 hint: ['up', 'put key down', 'put vial down', 'put paper down', 'put statue down', 'put all down', 'open door with key'] state: You explain your idea for Charles and he lifts you up. After a few moments of nervous search your fingers touch cold metal. You jerk it out and Charles puts you down again. The fruit of your effort is an iron key.
[Your score has just gone up by three points.] description: Hall inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| unlock door with key reward: 0 hint: ['up', 'put key down', 'put vial down', 'put paper down', 'put statue down', 'put all down', 'open door', 'lock door with key'] state: You unlock the oak door. description: Hall inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| open door reward: 0 hint: ['south', 'up', 'close door', 'put key down', 'put vial down', 'put paper down', 'put statue down', 'put all down'] state: You open the oak door. description: Hall inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| s reward: 0 hint: ['close door', 'north', 'take into southwest', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state:
Before A Dark Tower
This area in front of an old tower offers a nightmarish view over a monstrous tangle of dark stone buildings. Most buildings are elliptical, built of irregular-sized basalt blocks of irregular size. None of them seem to have any doors or windows. There is a square further down to the southwest. The sole passage to the tower is through the door to the north.
Charles comes walking behind you. description: Before A Dark Tower inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x tower reward: 0 hint: ['close door', 'north', 'take into southwest', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: Judging from the masonry the tower must be centuries old. It towers high above the nightmarish city below.
Charles looks nervously around. description: Before A Dark Tower inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| sw reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state:
Public Square
There is a large public square here, surrounded by the same strange elliptical buildings on all sides except to the east, where a high wall built of massive sandstone blocks stands. There is a road to the west leading deeper into the city. Against the sky you see a high tower to the northeast. The only trace of life comes from the south where a road leads to what appears to be a temple.
Charles comes with you. description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x sandstone reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: The wall is running in north-south direction. It is constructed of huge sandstone blocks and must be more than twelve feet high. description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x temple reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: The temple is an impressive and forbidding structure, adorned by mysterious mural paintings. Many people have gathered inside, and muffled sounds of praying can be heard even from the outside.
Charles is lost in thoughts. description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| ask charles about temple reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: 'Look at the carvings, and the strange shape of that building! I know well what that temple is housing. It is a house of worship of the evil Gods. Don't go there if you value your life.' description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| w reward: 0 hint: ['west', 'east', 'north', 'put key down', 'put vial down', 'put paper down', 'put statue down', 'put all down'] state:
Road
Wandering through the deserted city you stumble upon something unexpected. A large crack yawns darkly into the side of one of the ponderous elliptical buildings to the north. You wonder what monumental forces could have effected this rupture. The road extends to the east and west.
Charles comes walking behind you. description: Road inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x crack reward: 0 hint: ['west', 'east', 'north', 'put key down', 'put vial down', 'put paper down', 'put statue down', 'put all down'] state: The crack is just wide enough to squeeze through.
Charles sighs deeply and says 'Will I ever see Miriam again?' to himself. description: Road inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n |
|start_header_id| omniquest 43 |end_header_id| reward: 5 hint: ['take scroll', 'take off snorkel', 'close raincoat', 'get in northwest', 'get in southwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'push scroll to raincoat', 'put worm in raincoat'] state: (first taking the match)
"Thank you!!" says the man. He lights up for the first time
in 12 years. "I have this fishing rod. I'd use it, but I've
been sitting here so long that I can't get up. Since you've
been so nice to me, you can have my rod." He hands it to you,
and you take it. description: East Path inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| read scroll reward: 0 hint: ['take scroll', 'take off snorkel', 'close raincoat', 'get in northwest', 'get in southwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'push scroll to raincoat', 'put worm in raincoat'] state: The scroll reads:
Greetings. If you have found this letter, you are obviously
trapped down here. We, the Tamatis, need your help. The
Diamond Wings of Destiny have been stolen. Legend has it whoever
finds them will be able to fly. Please return them to us. You can
find us behind the wall of ice. description: East Path inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| sw reward: 0 hint: ['take off snorkel', 'close raincoat', 'south', 'get in northeast', 'get in northwest', 'get in southeast', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
South Lake
This is an area south of the majestic lake. There are many exits here, such as northwest, northeast, southeast, and south. description: South Lake inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['take off snorkel', 'close raincoat', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put worm down', 'put raincoat down', 'put rod down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on raincoat', 'put on parka', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
Chilly Corridor
There is a cool draft coming from the southeast. There are other exits to the southwest and northwest.
Since it is so cold, it might be wise to put on a jacket of some sort. description: Chilly Corridor inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| put on parka reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'get in southwest', 'get in southeast', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state: You put on the parka. description: Chilly Corridor inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['use rod', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
Ice Room
This is a COLD room filled with ice. Slush fills a hole in the center of the room. There is an exit to the northwest. description: Ice Room inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| fish reward: 0 hint: ['use rod', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat'] state: You bait your rod and cast.
Finally a fish! You take it. description: Ice Room inventory: ['fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| fish reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'examine boot', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat'] state: Of all the dumb luck! A boot! You take it anyway. description: Ice Room inventory: ['boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| x boot reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put crystal in raincoat'] state: Examining the boot further reveals a crystal, which you take. description: Ice Room inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put other down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put other in raincoat'] state:
Chilly Corridor description: Chilly Corridor inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| sw reward: 0 hint: ['take rice', 'take off snorkel', 'take off parka', 'close raincoat', 'north', 'get in northeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'push rice to raincoat', 'put fish in raincoat'] state:
Rice Room
This room smells of steaming rice. Some song is playing in the distance, and it is saying something about rice patties. Exits are to the northeast and north.
You can see some rice here. description: Rice Room inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| take rice reward: 0 hint: ['make sushi', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'north', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rice down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put rice in raincoat', 'put crystal in raincoat'] state: Taken. description: Rice Room inventory: ['rice', 'crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| make sushi reward: 5 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'north', 'get in northeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state: You're not Julia Child, but it'll do. description: Rice Room inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'north', 'south', 'put snorkel down', 'put raincoat down', 'put rod down', 'put sushi down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put sushi in raincoat', 'put crystal in raincoat'] state:
Musty Corridor
This somewhat non-descript room has a particularly musty odor. There are exits to the north and south. description: Musty Corridor inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'south', 'get in northeast', 'get in northwest', 'get in southeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state:
South Lake description: South Lake inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'west', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state:
West Path
This is a section of the path that continues to the northeast and southeast, as well as branching to the west. description: West Path inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put sushi down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put sushi in raincoat', 'put crystal in raincoat', 'give samurai sushi'] state:
Guardian Chamber
This is a tall chamber with columns lining the door to the west. The exit is to the east.
You can see a samurai here. description: Guardian Chamber inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| give sushi to samurai reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'west', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat'] state: He says something in thanks, and begins to eat as he walks away. description: Guardian Chamber inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'put crystal on space', 'turn lamp off', 'put snorkel in raincoat', 'put crystal in raincoat'] state:
Jeweled Room
This is an ornately decorated room with absurdly large and tacky jewels plastered to the wall.
In the center of the room is a diamond cage. There is an exit to the east. description: Jeweled Room inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| x cage reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'put crystal on space', 'turn lamp off', 'put snorkel in raincoat', 'put crystal in raincoat'] state: The cage has a crystal-shaped space on it. description: Jeweled Room inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| put crystal in space |
|start_header_id| omniquest 58 |end_header_id| reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'west', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state:
West Path
This is a section of the path that continues to the northeast and southeast, as well as branching to the west. description: West Path inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put sushi down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put sushi in raincoat', 'put crystal in raincoat', 'give samurai sushi'] state:
Guardian Chamber
This is a tall chamber with columns lining the door to the west. The exit is to the east.
You can see a samurai here. description: Guardian Chamber inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| give sushi to samurai reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'west', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat'] state: He says something in thanks, and begins to eat as he walks away. description: Guardian Chamber inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'put crystal on space', 'turn lamp off', 'put snorkel in raincoat', 'put crystal in raincoat'] state:
Jeweled Room
This is an ornately decorated room with absurdly large and tacky jewels plastered to the wall.
In the center of the room is a diamond cage. There is an exit to the east. description: Jeweled Room inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| x cage reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'put crystal on space', 'turn lamp off', 'put snorkel in raincoat', 'put crystal in raincoat'] state: The cage has a crystal-shaped space on it. description: Jeweled Room inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| put crystal in space reward: 0 hint: ['take wings', 'take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'push wings to raincoat'] state: There is a flash of light, and the cage opens, revealing...
The Diamond Wings of Destiny!!
The cage and crystal suddenly vanish, leaving the wings. description: Jeweled Room inventory: ['boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| take wings reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state: Taken. description: Jeweled Room inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| e reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'west', 'east', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Guardian Chamber description: Guardian Chamber inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| e reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'west', 'put rod down', 'put wings down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put wings in raincoat', 'put snorkel in raincoat'] state:
West Path description: West Path inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| ne reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Intersection description: Intersection inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'north', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Slimy Passageway
This is a slippery tunnel which has exits to the north, northeast, and southeast. description: Slimy Passageway inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in northwest', 'west', 'south', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Giant Cavern description: Giant Cavern inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| ne reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in southeast', 'north', 'get in southwest', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Small Cavern description: Small Cavern inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'play organ', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat', 'south'] state:
Organ Room
This is a large room. The majority of the room is taken up by a massive pipe organ. Thousands upon thousands of pipes fill the room. The organ appears to be in a playable condition. description: Organ Room inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| play organ reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat', 'south'] state: The quiet of the cave is shattered by the sound of a non-musician playing the organ. description: Organ Room inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| s reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in southeast', 'north', 'get in southwest', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Small Cavern description: Small Cavern inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| sw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in northwest', 'west', 'south', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Giant Cavern description: Giant Cavern inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'west', 'east', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Cold Passage
This is a passageway that used to be cold but is becoming gradually warmer.
Vapors radiate from the spot where a wall of ice used to stand. There are fragments of the wall on the ground.
The passage to the west is now reachable. There is an exit to the east. description: Cold Passage inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['jump', 'take off snorkel', 'take off parka', 'close raincoat', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat', 'east'] state:
Ledge
This is a ledge that towers above an abyss. There is a fog below, but you can see a faint light. description: Ledge inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| wear wings reward: 0 hint: ['jump', 'take off snorkel', 'take off wings', 'take off parka', 'close raincoat', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat', 'east'] state: You put on the pair of diamond wings. description: Ledge inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| fly |
|start_header_id| ztuu 40 |end_header_id| reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'north', 'south'] state:
Cultural Complex description: Cultural Complex inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['turn lantern off', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put lantern down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
Compared to the grandeur of the other parts of the Cultural Center, the Hall of Science is rather austere, serving mainly as the entrance to three smallish rooms, at the openings to which stand small reader-boards. These say "MUSEUM OF ILLUSIONS!" (east), "SEE THE MUD FORUM!" (south), and "MUSEUM OF ADVENTURE!" (west). The larger area to the north is the Cultural Center. description: Hall of Science Lobby inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| n reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'north', 'south'] state:
Cultural Complex description: Cultural Complex inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| drop rune reward: 0 hint: ['west', 'turn lantern off', 'take baby', 'take red lens', 'take off gloves', 'east', 'put lantern down', 'put multi down', 'put gores down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower baby', 'throw lantern', 'throw baby', 'throw multi', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses', 'north', 'south'] state: Dropped. description: Cultural Complex inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['turn lantern off', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put gloves down', 'put lantern down', 'put gores down', 'put sword down', 'put other down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby description: Hall of Science Lobby inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'razor-like gloves', 'cheaply-made sword'] |action| drop gores reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put gloves down', 'put lantern down', 'put sword down', 'put other down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw gloves', 'throw lantern', 'throw gores', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses'] state: Dropped. description: Hall of Science Lobby inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state:
The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.
Scattered willy-nilly around the floor are detailed replicas of a white house, an evergreen tree, a person with a flattened head, a raft, and a hot-air balloon.
You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine tree reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: The tree is a perfect miniature of the now-rare Subterraneous Vegitatus, a species thought to have existed only underground. Its leaves are individually painted, each one a miniature masterpiece. Sitting on the tree is a glass ball and a lone strand of tinsel. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine ball reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: It appears to be left over from some ancient decorative holiday. Painted on the inner surface of the ball is a scene of a young man, lying by the curb right by a sewer grate in the street. He's apparently been fishing for coins; he holds in his hands a piece of string, on the end of which is a piece of gum. Stuck to the gum is a shiny coin. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take tinsel reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put tinsel down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie tinsel to coin', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Removed. description: The Mud Forum inventory: ['tinsel', 'quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine coin reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put tinsel down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie tinsel to coin', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: This is a coin, similar in shape and size to an old Chinese coin, complete with a square hole in its center. Stamped on its face is "5 Zorkmids." description: The Mud Forum inventory: ['tinsel', 'quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| tie tinsel to coin reward: 8 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put tinsel down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You carefully thread the tinsel through the coin's square opening, tying it in a knot. The coin now dangles from the tinsel.
[Your score has just gone up by eight points.] description: The Mud Forum inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| n reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put tinsel down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state:
Museum of Illusion
The Museum of Illusion was dedicated to the memory of the Great Implementers - figures who were believed to have created the GUE as an act of pure will. Before you, a row of delicately crafted porcelain busts of these immortal greats once stood. Legend has it that so lifelike were these busts, that they would seem to talk among themselves, discussing history, the arts, music, and philosophy, much as those mythic figures did in the Golden Age of Text Adventures. But years of neglect and the ravages of time have toppled most from atop their finely-wrought pedestals. Now, alas, the only two that remain are those of Marc Blank and Mike Berlyn, bloodied, but unbent; battered, but unbroken; shaken, but not stirred.
Worse than the physical desecration of this shrine, it is clear that an attempt was made to commercialize what remains, for now, above the busts, is a sign reading, "Consult the Oracles - 10 Zorkmids." Beneath the sign is a coin-sized slot.
Mike's eyes, like those on a famous science-fiction adventure game box, seem to follow you as you approach. "Marc! Wake up! We have company!" description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take tinsel', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower tinsel', 'throw lantern', 'throw multi', 'throw tinsel', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: The coin drops into the slot, but (unbeknownst to Mike and Marc) remains tied to the tinsel.
Marc looks with some satisfaction at Mike, then assumes a very serious (oracular, one might say) pose. A holographic image of an hourglass miraculously appears beside him, the number "10" glowing inside with a harsh, red light. The number "10" is replaced by "9" as his voice drops three or four octaves. "Now hear the Oracle of the Implementers," he begins. (7) "The Wisdom of the Ages," he continues, in no apparent hurry. (5) "The Revealed Truth of All Truths," he drones, the word `truths' somehow adding an extra syllable or two. (2) And, finally, "Listen." Then, snapping out of his trance-like state, he looks in your direction rather sheepishly. "Sorry about that," he says. "I get a little carried away. Just another five Zorkmids and I'll finish up with a really juicy piece of information." He looks at you expectantly.
Marc's bust does a double-take. "Hmm," he hmms. "Not a bad-looking specimen, though back in the old days, they built `em tougher." description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pull tinsel reward: 0 hint: ['examine lantern', 'west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state: Taken.
Mike's bust looks wistful. "Sigh," he sighs. "Oh for the olden, golden days of yore." description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 10 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: Mike seems surprised (and not altogether pleased) that you've been able to put the same quint-Zorkmid coin in twice. With a blink of his eye, the tinsel goes up in a ball of sparks and flame (pyrotechnics being a specialty with him) and the coin drops fully into the slot.
Marc assumes the oracular position and intones: "Ahem. It may be uncommon knowledge, but, it should be clear to see that text is not a great three-D medium. You may be blue, but looking through rose colored glasses helps bring things into alignment."
Mike says, "True, Marc. All too true. As you know, I'd try to pry the sixth rib I saw."
[Your score has just gone up by ten points.] description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put gloves down', 'put lantern down', 'put sword down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw gloves', 'throw lantern', 'throw gores', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure
This museum is a sick, twisted, and pitiful homage to that special creature as near and dear to my heart as a parser, the Adventurer. There, in the center of the room, sits a display that sends a shiver up your spine: A skeleton. On the small pedestal beside it sits a plaque. The walls have been clawed, the wallpaper and exhibit signs shredded by what was probably an over-excited tourist group of grues. In what looks like the remnants of their enthusiastic visit, piles of bones lie on the floor, cracked open, fang-marks clearly evident on their glistening white surfaces. One sign on the wall by a door to the southwest remains, though.
The lantern dims a little. description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pry sixth rib with sword reward: 5 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state: Click. Whir. Zzzzip! (Well, as a parser, I could give you a huge hint that the door to the Janitor's Closet has just disappeared, but don't count on my help.)
[Your score has just gone up by five points.] description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| sw |
|start_header_id| reverb 11 |end_header_id| reward: 0 hint: ['wake guido', 'put box down', 'close box', 'north', 'eat pizza', 'kiss guido', 'push pizza to guido', 'hit guido', 'examine jill', 'look in pizza', 'open box', 'say box to guido', 'ask guido about box', 'ask guido for box', 'take pizza off box', 'push pizza to box', 'show guido box', 'show jill box', 'give guido box', 'give jill box', 'tell guido about box', 'throw box against guido'] state: You flip open the pizza box, revealing a large pizza.
"Your opinion is duly noted, Miss Thompson," says the judge sarcastically. "But the fact is, the 'long history' you refer to is based on hearsay. Now, I recommend you gather some solid evidence when you prepare for the trial, because the minimal research you've obviously done won't be enough to convict the defendant." description: Courthouse inventory: ['large pizza box'] |action| search pizza reward: 2 hint: ['wake jill', 'put box down', 'put file down', 'put all down', 'close box', 'north', 'kiss jill', 'push pizza to file', 'hit jill', 'examine file', 'examine jill', 'open box', 'say box to jill', 'ask jill about box', 'ask defense attorney for box', 'take pizza off box', 'push pizza to box', 'show jill box', 'show jill file', 'give jill box', 'give jill file', 'tell jill about box', 'throw box against jill', 'throw file against jill'] state: Digging through layers of cheese, you discover and confiscate a metal file.
Jill tries desperately to convince the judge that Guido "The Armadillo" Calzone plans to escape, but it's obvious she won't get anywhere without more evidence.
[Your score has just gone up by two points.] description: Courthouse inventory: ['metal file', 'large pizza box'] |action| show file to district attorney reward: 5 hint: ['north'] state: Jill looks astonished when you tell her where you found the file. She marches smartly up to the stand and shows this new evidence to the judge, who can't argue with her logic. He orders Guido into a maximum security prison pending further review.
As the courtroom clears out, the bailiff drags Guido past you. With intense calm, Guido looks you right in the eye and says, "That was a mistake, my friend. It don't pay to mess with The Family.
"I believe THIS belongs to me," he adds, ungraciously snatching the pizza box from your hands on the way out.
[Your score has just gone up by five points.] description: Courthouse inventory: None |action| n reward: 0 hint: ['examine west', 'north', 'south', 'pronouns', 'put on west', 'west', 'east'] state: Jill is here.
Jill approaches and shakes your hand warmly. "That was a brilliant work in there, kid. If it hadn't been for you, Guido might have escaped from jail." Seeing your blank look, she says, "My name Jill Thompson. I'm San Doppleton's District Attorney. For the past four years, I've been pursuing this local mafia branch, trying to bring some serious legal action down on them. These guys seem to own everything in town, and they already know me by sight. So I can't find any more clues before the trial but you can. Please try dig up whatever information you can, I'll be up in my office if you need me. I work at Gunther & Associates. It's on the third floor of that tall building over there, you can't miss it."
Jill walks away to the west.
Street, Near Courthouse description: Street, Near Courthouse inventory: None |action| w reward: 0 hint: ['examine east', 'examine rider', 'west', 'pronouns', 'wake rider', 'put on rider', 'east', 'kiss rider', 'hit rider', 'say east to rider', 'ask rider about east', 'ask rider for east', 'tell rider about east'] state:
Downtown
You are in downtown San Doppleton. The street coming from the east ends at a three-story office building to the west.
A guy in a business suit walks past you. description: Downtown inventory: None |action| w reward: 0 hint: ['east', 'north'] state:
Office Building
You are in an office building. The exit to the street is east. There is also a flight of stairs heading up to the north.
There are fronds on either side of the exit on the east. description: Office Building inventory: None |action| n reward: 0 hint: ['wake other', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state: The stairs angle up and back, and you emerge south.
Office Building, Second Floor
To the east you can see an office door labelled "Gunther & Associates"; other than that, the office doors on this floor are pretty unremarkable. The stairs go up to the south and down to the north. description: Office Building, Second Floor inventory: None |action| e reward: 0 hint: ['wake attorney', 'put key down', 'kiss attorney', 'hit attorney', 'say window to attorney', 'ask attorney about window', 'give attorney key', 'tell attorney about window', 'throw key against attorney', 'west'] state:
Law Office
You are in a bustling law office. The east wall is dominated by a large window.
Jill stands here.
As you walk into the office, Jill spots you. "Hi!" she says. "Listen, Stan. I have reason to believe that the Mayor is tangled up in the mafia. I managed to use some connections to get this key. It unlocks the mayor's cabinet." She hands you a key. "I'd use it myself, but I already have several eyes on me at all times. They know me." description: Law Office inventory: ['key'] |action| w reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| s reward: 0 hint: ['put key down', 'close door', 'east', 'south', 'north'] state: The stairs angle up and back, and you emerge north.
Office Building, Third Floor
To the east is a door labelled "John Winnick, Mayor of San Doppleton". The stairs go up to the north and down to the south. description: Office Building, Third Floor inventory: ['key'] |action| e reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state:
Mayor's Office
You are in the mayor's office. To the east is a window overlooking a second-story drop. There is a glass box mounted on the north wall.
You can see a file cabinet (which is closed) here. description: Mayor's Office inventory: ['key'] |action| open window reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state: You open up the window. description: Mayor's Office inventory: ['key'] |action| unlock cabinet with key reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open cabinet', 'open story', 'lock cabinet with key'] state: You unlock the file cabinet. description: Mayor's Office inventory: ['key'] |action| open cabinet reward: 0 hint: ['take file', 'put key down', 'close cabinet', 'close story', 'close door', 'west', 'push file to east', 'hit story', 'open story', 'take file off cabinet', 'put key in cabinet', 'push file to cabinet'] state: You open the mayor's file cabinet. A massive quantity of paperwork is in there. Amongst the paper you see a particular file which looks suspicious. description: Mayor's Office inventory: ['key'] |action| get file reward: 3 hint: ['wake lackey', 'put file down', 'put key down', 'put all down', 'close cabinet', 'close story', 'close door', 'get in story', 'get in door', 'kiss lackey', 'hit story', 'open story', 'say east to mayor', 'ask lackey about east', 'ask mayor for east', 'put file in cabinet', 'put key in cabinet', 'put all in cabinet', 'give mayor file', 'tell lackey about east', 'throw file against lackey'] state: You smugly retrieve the file.
Just are you're starting to feel disappointed about how easy it was to search around in the mayor's secret files, you hear a commotion out in the hall. Suddenly, you find yourself staring into the shifty face of Mayor Winnick himself. He quickly assesses the situation and makes a curt gesture. In walks a very large, very ugly lackey, who begins to approach with a nasty look in his eye.
The henchman approaches with a mean gleam in his eye. It is highly recommended that you find an escape route.
[Your score has just gone up by three points.] description: Mayor's Office inventory: ['secret file', 'key'] |action| jump out window reward: 5 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Desperately looking for a way out, you climb out the open window. You find yourself dangling from the window sill over a three-story drop.
Hangin' Out
You are dangling over a three-story drop, desperately clutching the window ledge with your fingertips. And as if that weren't bad enough, a very angry mayor and a very large security guard are inside, and they're both very eager to get rid of you.
Your feet are just low enough to touch the window on the next floor below you.
Inside the window, you hear the mayor and the lackey congratulating each other on getting rid of you.
[Your score has just gone up by five points.] description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| kick second window reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: You frantically kick on the window below you, hoping that somebody will hear.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
There seems to be some activity in the room on the second story. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Time passes.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
The window down below is opening. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'put sill down', 'pronouns', 'examine window', 'wake jill', 'put on floor', 'put file down', 'put key down', 'kiss jill', 'hit jill', 'throw file', 'throw key', 'say third story window to jill', 'ask jill about third story window', 'ask jill for third story window', 'put all on jill', 'give jill file', 'tell jill about third story window', 'throw sill against jill'] state: Time passes.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
Somebody sticks their head out of the second story window... by god, it's Jill! description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jill, hold me reward: 0 hint: ['examine floor', 'examine mayor', 'put sill down', 'pronouns', 'wake mayor', 'put on mayor', 'put on lackey', 'put file down', 'put key down', 'take all', 'kiss mayor', 'kiss jill', 'take lackey', 'hit mayor', 'hit jill', 'throw lackey', 'throw file', 'throw key', 'say mayor to jill', 'say jill to mayor', 'ask mayor about jill', 'ask jill about mayor', 'ask mayor for jill', 'hit mayor with lackey', 'hit jill with lackey', 'put all on mayor', 'push lackey to mayor', 'give mayor file', 'pay mayor lackey', 'tell mayor about jill', 'tell jill about mayor', 'throw lackey against mayor', 'throw file against mayor'] state: Jill nods frantically. She holds out her arms trying to reach you.
The mayor and the lackey look out the window. They are surprised to see you.
Jill looks up at you anxiously. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jump |
|start_header_id| inhumane 9 |end_header_id| reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| e reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| n reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| dig reward: 0 hint: ['push button', 'put amulet down', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'put amulet in slot'] state: You begin digging. After about two hours you strike stone! You rapidly clear off a stone slab about 10 feet down from the surface.
Bottom of a Hole
You are at the bottom of the hole you just dug. The floor of the hole is a stone slab with a little slot in it. You can nearly smell the riches that must be buried beneath your feet! description: Bottom of a Hole inventory: ['shovel', 'torch', 'jeweled amulet'] |action| put amulet in slot reward: 0 hint: ['push button', 'put torch down', 'put shovel down', 'put all down', 'examine note', 'take button off torch'] state: Ok. As it slips in, the stone slab moves aside, dumping you into a pit. You look up and see the amulet falling into a machine that wraps it, addresses it to F. Roboff, and takes off on jets.
In a Pit
This is a sandy pit with stone walls. You are not likely to be able to climb out. The only thing here is a note taped to the wall. description: In a Pit inventory: ['shovel', 'torch'] |action| x note reward: 0 hint: ['push button', 'take button off torch', 'north'] state: "Thanks for the amulet! It only took me a few days to make this little set-up. If you really want to get to the pyramid, retrace your steps back to camp after the pit caves in (which should happen soon) and open my toilet. You see, I really found the pyramid with a mass sensor when we moved in and I built my tent over it. The toilet conceals a secret passage down into the pyramid, which I have been looting for weeks. Most of the easy stuff is in my private safe in Miami by now, but I left you a few goodies. Including the gold coffin, which I never found. When you get tired of poking around you can use the emergency radio in my tent. It'll call a plane to pick you up. Have fun!
-Roboff."
You hear a rumbling and look up as the sides of the pit collapse. You manage to stay on top, and you end up in the desert again.
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'west', 'south', 'east', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'north'] state: You have stumbled over the encampment. Sheer accident.
Center of Camp description: Center of Camp inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['put torch down', 'put shovel down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north'] state:
Roboff's Tent
You are in Francisco Roboff's tent. The place is bare except for the emergency signal radio and Roboff's toilet in one corner. There is a note taped to the tent wall. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| open toilet reward: 0 hint: ['put shovel down', 'put torch down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north', 'down'] state: You have stooped to a new low by snooping around toilet bowls. However, when you raise the lid, you find a dark hole going down. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| d reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: You clamber into the toilet bowl and climb down through the roof of the buried pyramid. You drop to the floor.
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points. description: Round Room inventory: ['shovel', 'torch'] |action| push button reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The torch flickers a few times and then glows steadily. description: Round Room inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'east', 'south', 'west', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
T-Intersection
The east/west corridor branches to the south here. description: T-Intersection inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
South Branch
The hall ends in an alcove to the south. The intersection in north. Odd... The floor feels a bit shaky here. Nothing to worry about though. description: South Branch inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['take cube', 'take pebble', 'push button', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state:
Alcove at End of Corridor
At the south wall is a large stone block with three stone disks embedded on top. The disks appear to be slidable up and down. Above the disks is suspended a glass tube stretching from wall to wall.
There is a tiny pebble on the floor.
Sitting on the left disk is:
a solid gold brick
Sitting on the right disk is:
a solid silver cube description: Alcove at End of Corridor inventory: ['shovel', 'torch'] |action| take pebble reward: 0 hint: ['take cube', 'push button', 'put pebble down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'put pebble on middle disk', 'put all on middle disk', 'north'] state: Taken. description: Alcove at End of Corridor inventory: ['small pebble', 'shovel', 'torch'] |action| put pebble on second disk reward: 0 hint: ['take cube', 'take pebble', 'take brick', 'push button', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'put shovel in middle disk', 'north'] state: Ok. The pebble's small weight moves the center disk down slightly. description: Alcove at End of Corridor inventory: ['shovel', 'torch'] |action| take cube |
|start_header_id| library 5 |end_header_id| reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state: "Try talking to the reference librarian." description: Lobby inventory: ['ID card'] |action| Ask him about librarian reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state: "Try going through those doors, she's probably at her desk." description: Lobby inventory: ['ID card'] |action| W reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state:
You push the glass doors open. Their hydraulics hiss faintly.
Ground Floor Stacks
This cavernous room is lit with flickering flourescent lighting which makes the ceiling look even lower than it really is. It is filled with half-empty shelves, upon which rest the dusty boxes of many early games. To one side sits a massive, ancient desk, its surface cluttered with paperwork. A sign on the wall indicates that this is the reference desk, which would make the prim young woman sitting behind it the reference librarian. A doorway to the north is labelled "Stairs", and glass doors lead east to the lobby.
You can see a reference librarian here. description: Ground Floor Stacks inventory: ['ID card'] |action| X librarian reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state: She is an extremely proper young woman. She has her hands folded neatly in front of her on the desk, and a pencil so sharp it looks like it would make a decent stiletto is tucked behind one ear. She watches the room, and you, like a hungry hawk. Pinned to her jacket is a nametag. description: Ground Floor Stacks inventory: ['ID card'] |action| Read tag reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state: "Hi! I'm Marion." description: Ground Floor Stacks inventory: ['ID card'] |action| Ask Marion about Nelson reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state: "Ah, that valuable book. We keep it locked away, in the Rare Books Room." description: Ground Floor Stacks inventory: ['ID card'] |action| Ask her about rare books reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state: "The Rare Books Room is on the second floor. Stairs are north of here. You will need the key, though." description: Ground Floor Stacks inventory: ['ID card'] |action| Ask her about key reward: 0 hint: ['east', 'xyzzy', 'north', 'put card down'] state: "The key may be obtained at the circulation desk." description: Ground Floor Stacks inventory: ['ID card'] |action| E reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state:
Lobby
This is the entrance to the library. The circulation desk dominates the room, seemingly cobbled together over the course of several generations from an assortment of desks and tables. A pair of security gates stands before the front doors to prevent people from stealing books. A card catalog lurks in a dark and dusty corner of the room, seemingly cringing away from the harsh flourescent light. Glass doors to the west lead to the book stacks; an archway to the northwest is labelled "Duplicating Services"; a door to the north bears a sign marked "Private" in large friendly letters; and the exit is to the east
You can see a circulation desk attendant here. description: Lobby inventory: ['ID card'] |action| Ask Alan about key reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state: "You need to give me your ID card in order to get the key to the Rare Books Room." description: Lobby inventory: ['ID card'] |action| I reward: 0 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put card down', 'examine door', 'open drawer', 'give card id'] state: You are carrying:
an ID card description: Lobby inventory: ['ID card'] |action| Give card to Alan reward: 5 hint: ['xyzzy', 'close drawer', 'take into northwest', 'west', 'put key down', 'examine door', 'open drawer', 'give attendant key'] state: (the ID card to the circulation desk attendant)
The circulation attendant gives you the key to the Rare Books Room, and he holds your ID card in exchange.
[Your score has just gone up by five points.] description: Lobby inventory: ['key'] |action| W reward: 0 hint: ['east', 'xyzzy', 'north', 'put key down'] state:
You push the glass doors open. Their hydraulics hiss faintly.
Ground Floor Stacks
This cavernous room is lit with flickering flourescent lighting which makes the ceiling look even lower than it really is. It is filled with half-empty shelves, upon which rest the dusty boxes of many early games. To one side sits a massive, ancient desk, its surface cluttered with paperwork. A sign on the wall indicates that this is the reference desk, which would make the prim young woman sitting behind it the reference librarian. A doorway to the north is labelled "Stairs", and glass doors lead east to the lobby.
You can see a reference librarian here. description: Ground Floor Stacks inventory: ['key'] |action| N reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state:
Ground Floor Stairwell
Grungy stairs lead upwards, to the second level. A damaged picture hangs on the wall. The door to the ground floor shelving area is to the south. description: Ground Floor Stairwell inventory: ['key'] |action| X stairs reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: These grungy stairs lead upwards. Dust bunnies romp and play all over the place, and the dust sure seems thick. Maybe the cleaning staff is on vacation. description: Ground Floor Stairwell inventory: ['key'] |action| Smell reward: 0 hint: ['south', 'xyzzy', 'put key down', 'look under stairs', 'up'] state: There is a slight, fishy odor. description: Ground Floor Stairwell inventory: ['key'] |action| Look under stairs reward: 1 hint: ['south', 'xyzzy', 'put key down', 'put herring down', 'put all down', 'up'] state: You found a red herring!
[Your score has just gone up by one point.] description: Ground Floor Stairwell inventory: ['red herring', 'key'] |action| U reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state:
Second Floor Stairwell
Grungy stairs lead downwards. The lights are dim, and a painting hangs on the wall. A door to the south appears to open into a room of shelves. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| X painting reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state: This painting could pass for a black canvas. The small plaque below it has "Grue" engraved. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| Give fish to grue reward: 2 hint: ['south', 'xyzzy', 'take into floor', 'put key down'] state: It almost appears as if an indescribable blackness forms in the painting and reaches out, taking the herring. It is followed by a terrible gnawing noise, and then all is silent again.
[Your score has just gone up by two points.] description: Second Floor Stairwell inventory: ['key'] |action| S |
|start_header_id| ztuu 59 |end_header_id| reward: 5 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state: Click. Whir. Zzzzip! (Well, as a parser, I could give you a huge hint that the door to the Janitor's Closet has just disappeared, but don't count on my help.)
[Your score has just gone up by five points.] description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| sw reward: 0 hint: ['take off', 'turn lantern off', 'take red lens', 'take can', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower can', 'throw lantern', 'throw multi', 'throw can', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state:
Janitor's Closet
As you step through the doorway, you realize you've entered a room so vast, you can see the distant curvature of the Earth. On the distant, foggy horizon, the ceiling appears to meet the floor, blending in the mist. The only thing in this enormous, cavernous area are shelves, shelves and more shelves, all of them empty, dwindling into nothingness. This of course disproves the ancient belief that there's never enough closet space.
On the shelves is an aerosol can.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating. description: Janitor's Closet inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take can reward: 5 hint: ['take off', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray lantern', 'throw lantern', 'throw multi', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put can on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state: Taken.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating.
[Your score has just gone up by five points.] description: Janitor's Closet inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| ne reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray first rib', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure description: Museum of Adventure inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['examine lantern', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'spray lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'put can down', 'put all down', 'throw can'] state:
The Mud Forum
You can see a tree, a house, a hot-air balloon, a flathead and a raft here.
The lantern flickers and goes out.
It is now pitch dark in here! description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| shake lamp reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Your rough treatment of the lantern was enough to get it lit again. This must be your lucky day.
The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.
You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| wear glasses reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off glasses', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You place the glasses on your face; while not a great fit, at least they don't fall off. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| drop all reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: aerosol can: Dropped.
brass lantern: Dropped.
ZM$100000: Dropped.
Multi-Implementeers: Dropped.
cheaply-made sword: True, the sword is not a formidable weapon, but it is the only one you've got. Oh well. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| open lid reward: 0 hint: ['push button', 'put cover down', 'hold button', 'examine glasses'] state: You lift the cover, revealing a dark, transparent film on which can barely be seen some sort of line drawing. Details are pretty much impossible to discern. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| push button reward: 10 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: As you push the button, a light shines out from inside the display unit, revealing a transparent film, lit from below. At first, a blurred image appears. Then, after a few moments, an almost magical, three-dimensional scene comes into view: a man with a flattened head stands in the foreground, while directly behind him is a tree. Behind the tree you can clearly see a house, while behind the house, hovering off the ground, is a hot-air balloon. Oddly, the raft appears off to the side, as if not in the scene at all. After getting a good look, you drop the cover and release the button.
[Your score has just gone up by ten points.] description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| examine symbols reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: The symbols, painted on the floor in purple, represent a circle, a square, a triangle and a pentagon. They progress from the center of the room to the display like stepping stones. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| take all reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put tree down', 'put multi down', 'put raft down', 'put flathead down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'push ball to southeast', 'empty glasses', 'hold button', 'examine glasses', 'spray southeast', 'throw lantern', 'throw balloon', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put balloon in square', 'put balloon in triangle', 'put balloon in circle', 'put balloon in pentagon', 'put tree in square', 'put tree in triangle', 'put tree in circle', 'put tree in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put raft in square', 'put raft in triangle', 'put raft in circle', 'put raft in pentagon', 'put flathead in square', 'put flathead in triangle', 'put flathead in circle', 'put flathead in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'push ball to tree', 'push ball to square', 'push ball to triangle', 'push ball to glasses', 'push ball to circle', 'push ball to pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put house in square', 'put house in triangle', 'put house in circle', 'put house in pentagon', 'put all in glasses', 'empty glasses into tree', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into circle', 'empty glasses into pentagon'] state: cheaply-made sword: Taken.
Multi-Implementeers: Taken.
ZM$100000: Taken.
brass lantern: Taken.
aerosol can: Taken.
picture: That's hardly portable.
symbols: That's hardly portable.
tree: Taken.
house: Taken.
hot-air balloon: Taken.
flathead: Taken.
raft: Taken.
Display Unit: That's hardly portable.
sealed door: That's hardly portable.
sign: That's hardly portable. description: The Mud Forum inventory: ['raft', 'flathead', 'hot-air balloon', 'house', 'tree', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put flathead on circle reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take flathead', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put tree down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'push ball to southeast', 'empty glasses', 'hold button', 'examine glasses', 'lower flathead', 'spray southeast', 'throw lantern', 'throw balloon', 'throw flathead', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in square', 'put balloon in triangle', 'put balloon in pentagon', 'put tree in square', 'put tree in triangle', 'put tree in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in square', 'put raft in triangle', 'put raft in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in pentagon', 'push ball to tree', 'push ball to square', 'push ball to triangle', 'push ball to glasses', 'push ball to pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in pentagon', 'put house in square', 'put house in triangle', 'put house in pentagon', 'put all in glasses', 'empty glasses into tree', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into pentagon'] state: The flathead is now resting in the center of the circle. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'house', 'tree', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put tree on square reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw flathead', 'throw tree', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in triangle', 'put balloon in pentagon', 'put multi in triangle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in triangle', 'put raft in pentagon', 'put glasses in triangle', 'put glasses in pentagon', 'put gloves in triangle', 'put gloves in pentagon', 'put can in triangle', 'put can in pentagon', 'put sword in triangle', 'put sword in pentagon', 'put house in triangle', 'put house in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into pentagon'] state: The tree is now resting in the center of the square. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'house', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put house on triangle reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower house', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw house', 'throw flathead', 'throw tree', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in pentagon', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in pentagon', 'put glasses in pentagon', 'put gloves in pentagon', 'put can in pentagon', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into pentagon'] state: The house is now resting in the center of the triangle. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put balloon on pentagon reward: 5 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'take into southeast', 'put lantern down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'put lantern in glasses', 'push red lens to southeast', 'push red lens to glasses', 'put all in glasses', 'empty glasses into square'] state: The hot-air balloon is now resting in the center of the pentagon.
Click. (Uh oh!) You hear a low, menacing rumble as the room starts to shake. The noise comes from the southeast, where a massive door slowly opens beneath the `Exhibit Closed! Danger!' sign.
[Your score has just gone up by five points.] description: The Mud Forum inventory: ['raft', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| drop zm$100000 reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take all', 'take off glasses', 'take off gloves', 'take into southeast', 'put lantern down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'put lantern in glasses', 'push red lens to southeast', 'push red lens to glasses', 'put all in glasses', 'empty glasses into square'] state: Dropped. description: The Mud Forum inventory: ['raft', 'aerosol can', 'brass lantern', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| se reward: 0 hint: ['examine gloves', 'east', 'turn lantern off', 'take red lens', 'take off gloves', 'take off glasses', 'put gloves down', 'put can down', 'put raft down', 'put lantern down', 'put sword down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray gloves', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses', 'northwest'] state:
Cage
You step through twisted bars of steel -- bars which look like a being of superhuman strength bent them to allow passage, bars designed to keep people out. Or to keep something else in.This area was designed for some otherworldly visitors, and judging by the sounds emanating from the many passages heading off to the east, they're still around. Dangling on the bars is a small sign which reads, "EXTRATERRESTRIAL MUSEUM." description: Cage inventory: ['raft', 'aerosol can', 'brass lantern', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| drop multi reward: 0 hint: ['examine gloves', 'east', 'turn lantern off', 'hit rat', 'take multi', 'take red lens', 'take off gloves', 'take off glasses', 'put gloves down', 'put can down', 'put raft down', 'put lantern down', 'put sword down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower multi', 'spray gloves', 'spray rat', 'throw gloves', 'throw lantern', 'throw multi', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses', 'northwest'] state: Dropped.
Uh oh. Looks like your presence attracted a group of nasty-looking mutant rat-ants. They stand there, bobbing and weaving to some unheard beat and rhythm. description: Cage inventory: ['raft', 'aerosol can', 'brass lantern', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| nw |
|start_header_id| 905 16 |end_header_id| reward: 0 hint: ['south', 'take off watch', 'close bedroom door', 'close front door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet'] state: You open the front door. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| s reward: 0 hint: ['take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'open wallet', 'open car with wallet'] state:
Driveway
This is quite a seedy neighborhood, but there isn't really anywhere in the whole Las Mesas metro area that isn't at least a little rundown. Of course, the locals may complain about the ugliness and the crime, but the fact is that a starter home like this one would cost easily five times as much in someplace like Las Playas - and that's if you could find one.
The house lies to the north. A car is parked here in the driveway. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| unlock car reward: 0 hint: ['take off watch', 'close door', 'get in car', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'lock car', 'open wallet'] state: Unlocked. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| enter car reward: 0 hint: [] state: You climb inside and start up the engine.
Driving
Ah, scenic Las Mesas. Man, this place is an absolute toilet. Soon you'll be able to afford to get the hell out of here - provided you can avoid making any more slip-ups on the job.
As you cruise down the road, you notice a freeway onramp approaching. Would you like to get on? description: Driving inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| QUIT |
|start_header_id| balances 11 |end_header_id| reward: 0 hint: ['spells', 'pronouns', 'south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state: Using your best study habits, you commit the bozbar spell to memory. description: Pocket Valley inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| bozbar horse reward: 0 hint: ['pronouns', 'take in horse', 'south', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state: A pair of handsome brown wings suddenly appears on the horse's powerful shoulders. The horse turns in a complete circle, a look of puzzlement on his face. description: Pocket Valley inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| mount horse reward: 0 hint: ['jump', 'north', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state: You begin to ride north. Then, slowly at first but with increasing sureness, the horse begins beating its powerful wings. You rise majestically through the air, sailing gracefully across a chasm where the hills fall away. The horse lands gently on the far side and deposits you, taking to the skies again.
Edge of Chasm
The road ends suddenly at a wide chasm. The road leads upward to the north, and you can see it continuing on the southern side of the chasm.
Lying in a tight coil at the edge of the chasm is a hissing snake.
The snake appears to be curled around a featureless white cube. description: Edge of Chasm inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| north reward: 0 hint: ['east', 'take in northwest', 'south', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state:
Crest of Hill
The road crosses the top of a ridge here, sloping downwards to the south and the northwest. A track diverges to east.
A tortoise ambles along the road, extremely slowly. description: Crest of Hill inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| learn yomin reward: 0 hint: ['spells', 'pronouns', 'east', 'take in northwest', 'south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state: Using your best study habits, you commit the yomin spell to memory. description: Crest of Hill inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| yomin tortoise reward: 0 hint: ['east', 'take in northwest', 'south', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state: For a moment you think there is nothing there, as you chew absentmindedly on a leaf. But somewhere inside the tortoise is a sense of wonder at the amazing blue canopy of the sky. description: Crest of Hill inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| learn bozbar reward: 0 hint: ['spells', 'pronouns', 'east', 'take in northwest', 'south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state: Using your best study habits, you commit the bozbar spell to memory. description: Crest of Hill inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| bozbar tortoise reward: 5 hint: ['pronouns', 'take scroll', 'east', 'take in northwest', 'south', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine scroll', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state: The tortoise seems to be incapable of expressing surprise, but is now soaring away high in the sky. Something rather grubby is left behind.
[Your score has just gone up by five points.] description: Crest of Hill inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| get chewed scroll reward: 0 hint: ['east', 'take in northwest', 'south', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine scroll', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put coin in box', 'put all in box'] state: Taken. description: Crest of Hill inventory: ['chewed scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| northwest reward: 0 hint: ['take sapphire', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine sapphire', 'examine book', 'examine scroll', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state:
Cave Mouth
This is a cave mouth, at one end of a road which winds southeast over rising ground. The entrance west to the caves is a dark tunnel, and only a footpath runs further north, into gorse.
A heavy iron door bars the cave mouth.
Clotted in the mud beside the door is a perfect sapphire. description: Cave Mouth inventory: ['chewed scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take sapphire reward: 0 hint: ['close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put sapphire down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine scroll', 'examine sapphire', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put sapphire in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Taken. description: Cave Mouth inventory: ['perfect sapphire', 'chewed scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| examine sapphire reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine scroll', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: As you gaze into the perfect blue of the sapphire, you feel your mind begin to reel. Unable to bear the naked sight of perfection, you look away, ashamed. As you do so, the sapphire cracks and wastes away to thin hot dust. But something remains, something in your mind... description: Cave Mouth inventory: ['chewed scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| examine book reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine scroll', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: My Spell Book
gnusto spell: copy a scroll into your spell book.
frotz spell: cause an object to give off light.
yomin spell: mind probe.
rezrov spell: open even locked or enchanted objects.
bozbar spell: cause an animal to sprout wings.
caskly spell: cause perfection. description: Cave Mouth inventory: ['chewed scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| caskly chewed scroll reward: 5 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine scroll', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Before your eyes, the scroll begins to repair itself, failing only at the very last tear. Not quite perfect perhaps, but certainly a readable, if torn scroll.
[Your score has just gone up by five points.] description: Cave Mouth inventory: ['torn scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| gnusto scroll reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Your spell book begins to glow softly. Slowly, ornately, the words of the lobal spell are inscribed, glowing even more brightly then the book itself. The book's brightness fades, but the spell remains! However, the scroll on which it was written vanishes as the last word is copied. description: Cave Mouth inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| n reward: 0 hint: ['take carpet', 'south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state:
Gorse Bushes
The footpath from the cave mouth runs into dense, impenetrable gorse bushes. Perhaps it wasn't so much a footpath as a rill in the earth where roots wouldn't take; anyway, there's no way but back south.
Slung over one of the gorse bushes is a beautiful red carpet. description: Gorse Bushes inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take carpet reward: 0 hint: ['south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box'] state: Taken. description: Gorse Bushes inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| s reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state:
Cave Mouth
A heavy iron door bars the cave mouth. description: Cave Mouth inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| learn rezrov reward: 0 hint: ['spells', 'pronouns', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Using your best study habits, you commit the rezrov spell to memory. description: Cave Mouth inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| rezrov door reward: 0 hint: ['west', 'cast spell', 'close door', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Silently, the iron door swings open. description: Cave Mouth inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| w |
|start_header_id| moonlit 27 |end_header_id| reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: The most auspicious of all birds, save the imperial phoenix. Many a summer morning have you gazed upon cranes in flight, whether silhouetted against the setting sun or set in abalone-shell upon a fine lacquered cabinet, a cloisonne hairpin. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to crane reward: 0 hint: ['take fan', 'turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with fan', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'push fan to compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: A tasseled fan appears upon the compass' surface. The needle points to the crane now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| get fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: More remarkable than the fan's intricate designs is the long blue tassel that trails from it. It is the kind of fan a lady might carry to cool herself during the summer's heat. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| cut blue tassel reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: A few neat cuts free some strands from the tassel, and tying them together results in--a kitestring?
For a second there is a dark-eyed boy beside you, whose laugh is yours, but wilder; whose smile is yours, but wider. If only you remembered the augury that you and your brother cast that spring in the kite-flying ritual, years before either of you met the woman who wore black and red and gold... description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: You are carrying:
a kitestring
a tasseled fan
a sheet of red paper
three comb's teeth
a lady's tortoise-shell comb (broken)
a bronze-hilted dagger
half a porcelain mask
armor and silks (worn) description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach paper to teeth reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: Gently, you fold the paper and pierce it with the tortoise-shell teeth to create a delicate, string-less kite no larger than your hand. description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: You are carrying:
a red paper kite with no string
a kitestring
a tasseled fan
a lady's tortoise-shell comb (broken)
a bronze-hilted dagger
half a porcelain mask
armor and silks (worn) description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach string to kite reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Though it takes some patience, you tie the kitestring to the kite. Surely a season of gales and newborn blossoms awaits you, even in this skyless tower. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to swallow reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'fly kite', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The needle points to the swallow now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| fly kite reward: 0 hint: ['turn compass', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Spring: the season of augury. Red and black and gold, maple colors, kite colors; you no longer know which. A breeze stirs through the room, though the trees and flowers are no more affected by it than they would be by the sun's earnest light or a plague of locusts. Nevertheless, you hear the hollow sound of something being dislodged from one of the trees.
It was spring when your kite and your brother's became too entangled for one glass-edged string to cut the other's, for one to conquer the other, though entangled they flew yet; and spring when you were first parted from your brother on his first campaign and yours, two fatherless boys entering the emperor's service as adults.
The kite tugs from your hand, as impatient as a hawk winning free of hood; dances perilously upward upon the wings of this nowhere breeze; and disappears.
The breeze swells to a gale that rears southward and upward, seeking the sky in this enclosed and skyless room. description: Undying Garden inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| s reward: 0 hint: ['get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state:
Shadow Armory
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.
Northward and westward lie passageways unhindered by door or folding screen.
A wind gallops toward the stairs, seeking the sky. description: Shadow Armory inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| u reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state:
Moonlit Chamber
Moonlight diffuses through the walls, tracing out unreadable sigils in calligraphies of light and dark. Upwards, the sky is open to your eyes. Stairs adorned with bas-relief motifs spiral downward.
Wind flings itself up the walls and toward the sky; you have but to look up. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| look up reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The night spreads her wings above you, and shows no sign of welcoming her sister of the sunborn day. Constellations jewel the sky, half-hidden by clouds like nestling feathers: the Heavenly Horse and the Imperial Chrysanthemum. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x horse reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The star-stallion rears like the chargers you once rode. The justiciar herself preferred such spirited mounts. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x flower reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: It is the first among constellations, open to the eyes of all people unlike the emperor himself. You and your brother saw him only once, when he called on you to stand together for your family's name. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| d reward: 0 hint: ['get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state:
Shadow Armory
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.
Northward and westward lie passageways unhindered by door or folding screen. description: Shadow Armory inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| n reward: 0 hint: ['turn compass', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state:
Undying Garden
Spring's blossoms and budding trees are here in profusion. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.
A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.
Transactions of light show other rooms southward and westward. description: Undying Garden inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| w reward: 0 hint: ['take chopsticks', 'get in marble', 'south', 'east', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'take all off table', 'put mask on marble', 'put mask on table', 'put fan on marble', 'put fan on table', 'push chopsticks to marble', 'push chopsticks to table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state:
Skeletal Banquet
It seems this is a banquet room, if a banquet had no especial place for people to dine. Glassware and stoneware are arranged in deliberate shapes, as though they are constellations.
South lies a chamber of brooding silence, and a vague, sweet fragrance comes from the east. Stairs of blackest marble lead downward.
On the table are a banquet of bones and some ivory chopsticks. description: Skeletal Banquet inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x bones reward: 0 hint: ['take chopsticks', 'get in marble', 'south', 'east', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'take all off table', 'put mask on marble', 'put mask on table', 'put fan on marble', 'put fan on table', 'push chopsticks to marble', 'push chopsticks to table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state: The feast before you seems a mockery, for everywhere upon the plates and bowls there is nothing but skeletons artfully pieced together to create grotesqueries from ordinary game. A creature half-bird, half-rabbit, for one, or a pheasant with extra legs. Yet it is perhaps no more grotesque than some of the intrigues that poisoned the emperor's court, at times. description: Skeletal Banquet inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| get bones with chopsticks |
|start_header_id| temple 51 |end_header_id| reward: 0 hint: ['west', 'east', 'north', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down'] state:
Road
Charles comes walking behind you. description: Road inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| w reward: 0 hint: ['east', 'south', 'north', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down'] state:
Crossroads
The road to the public square, way back east, forks into a north-south road here. To the west looms yet another of the stone buildings.
Charles comes walking behind you. description: Crossroads inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down', 'south'] state:
Road
The ceaseless blandness of the surrounding architecture has a dimly sinister suggestiveness and you can't but help but wonder who the primal entities which rear, or reared, here are. The road leads north, deeper into the city.
Charles comes with you. description: Road inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| s reward: 0 hint: ['east', 'south', 'north', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down'] state:
Crossroads
Charles comes with you. description: Crossroads inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| s reward: 0 hint: ['examine bristow', 'look in slab', 'north', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down', 'ask cat for bristow', 'drop key against cat', 'drop mysterious vial against cat', 'drop statue against cat', 'drop mukhtar against cat'] state:
Dead End
This part of the town is radically different from the parts closer to the tower. The roads are narrower and the paving is irregular, sometimes stone slabs and sometimes cobblestones. The buildings are tall but less well kept than before. There are still no windows or doors, but there are a few overhead bridges from house to house. The road ends here and the only way out is to the north.
A cat is sitting on one of the overhead bridges.
Charles comes walking behind you. description: Dead End inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x cat reward: 0 hint: ['examine bristow', 'look in slab', 'north', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down', 'ask cat for bristow', 'drop key against cat', 'drop mysterious vial against cat', 'drop statue against cat', 'drop mukhtar against cat'] state: The cat is almost completely white. Only a spot on its tail is black. It is sitting on an overhead bridge and looks frightened.
Charles says 'Oh God, I'm so tired of this. I only want to return home.'
The cat says 'Meow.' description: Dead End inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x slabs reward: 0 hint: ['examine bristow', 'look in slab', 'north', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down', 'ask cat for bristow', 'drop key against cat', 'drop mysterious vial against cat', 'drop statue against cat', 'drop mukhtar against cat'] state: The paving consists of stone slabs and cobblestones. It is in bad repair.
'I used to have a cat, you know' Charles remarks.
The cat says 'Meow.' description: Dead End inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| search slabs reward: 0 hint: ['examine bristow', 'take slab', 'north', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down', 'ask cat for bristow', 'drop key against cat', 'drop mysterious vial against cat', 'drop statue against cat', 'drop mukhtar against cat'] state: One of the stone slabs seems out of place. Kicking it emits a hollow sound, much like there was some cavity below it.
The cat looks down at you. description: Dead End inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| move slab reward: 0 hint: ['examine bristow', 'take into entrance', 'north', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down', 'ask cat for bristow', 'drop key against cat', 'drop mysterious vial against cat', 'drop statue against cat', 'drop mukhtar against cat'] state: You push the stone slab aside, revealing a entrance to a staircase, leading down into darkness.
The cat looks scared. description: Dead End inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| d reward: 0 hint: ['take into entrance', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down', 'down'] state:
Stairs
You are the top of an staircase, leading down into darkness. A few steps above is the opening, through which you can return to the city.
Charles arrives, and looks around with a puzzled expression. He seems to hesitate briefly, and then says 'Look, I know that this must sound insane, but ever since I came here I keep getting the feeling that I have seen this place before, like in a dream or in a distant past that I have almost forgotten.' description: Stairs inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| d reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state: Charles looks down the stairs and says gravely 'Don't ask me how, but I just know that if I go down there I won't return alive. Go ahead if you have to, but I will stay here and wait for you.'
In the almost complete darkness, the stairs seem endless but you finally arrive to a corridor far below the city.
Corridor
The staircase to the south opens into a wide corridor, reaching further north. One both side massive walls rise, culminating in massive vaults, on which carvings are just visible. The floor is strewn with fallen blocks, sand, and detritus of every kind.
Behind and above, a faint luminous blur tells of the distant world outside. description: Corridor inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x carvings reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state: The stone is badly fragmented and the carvings almost gone. description: Corridor inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x blocks reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state: They are just shapeless fragments of stone. description: Corridor inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['south', 'north', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down'] state:
Corridor
This is a Cyclopean north-south corridor ten feet wide, paved with octagonal and square blocks, and solidly vaulted overhead. A side passage once led west, but it has collapsed. description: Corridor inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['south', 'east', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state:
Chamber
You are in a round vaulted chamber, about fifty feet across. The black masonry suggests that this might be a room under one of the mysterious buildings in the city. The chamber is bare and undecorated. Two corridors lead from this room, one to the south and one to the east. Looking up also reveals a square opening in the ceiling.
In the floor just below the opening in the ceiling is a trapdoor. It is closed and carefully sealed down with metal bands.
Seeing the trapdoor suddenly gives you an unexpected feeling of fear, and suggestions of some special peril. description: Chamber inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x trapdoor reward: 0 hint: ['south', 'east', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state: The trapdoor is carefully sealed with metal bands, which look strong. Its size corresponds to the opening in the ceiling above, and it is possible that it might lead to similar chamber below. description: Chamber inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| e reward: 0 hint: ['west', 'east', 'put key down', 'put mysterious vial down', 'put horriblis down', 'put paper down', 'put statue down', 'put mukhtar down', 'put all down'] state:
Corridor
This is a badly heaped east-west corridor. It is almost completely dark, but you can make out a chamber further east. In the north wall is the entrance to a caved-in corridor. description: Corridor inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| e reward: 0 hint: ['take bottle', 'take chair', 'take kettle', 'take yellow', 'take red powder', 'turn stove on', 'take into chair', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put yellow down', 'put all down', 'open bottle', 'light stove with bottle', 'light stove with chair', 'light stove with kettle', 'light stove with yellow powder', 'light stove with red powder', 'take all off rack', 'put statue on rack', 'put statue on chair', 'put key on rack', 'put key on chair', 'put mysterious vial on rack', 'put mysterious vial on chair', 'put mukhtar on rack', 'put mukhtar on chair', 'put horriblis on rack', 'put horriblis on chair', 'put yellow on rack', 'put yellow on chair', 'put all on rack', 'put all on chair', 'west'] state: You struggle through the debris.
Rock Chamber
This is a black chamber, directly cut in the rock. Crystals embedded in the walls reflect and magnify the available light. There is an antique gas stove mounted in one of the walls, and a rack just above it. The sole exit leads west into a dark corridor.
The chamber seems ancient, but the furniture feels more recent. Someone must have been using this chamber not so long ago.
You can also see a chair and a wooden chest (which is closed) here. description: Rock Chamber inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x stove reward: 0 hint: ['take bottle', 'take chair', 'take kettle', 'take yellow', 'take red powder', 'turn stove on', 'take into chair', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put yellow down', 'put all down', 'open bottle', 'light stove with bottle', 'light stove with chair', 'light stove with kettle', 'light stove with yellow powder', 'light stove with red powder', 'take all off rack', 'put statue on rack', 'put statue on chair', 'put key on rack', 'put key on chair', 'put mysterious vial on rack', 'put mysterious vial on chair', 'put mukhtar on rack', 'put mukhtar on chair', 'put horriblis on rack', 'put horriblis on chair', 'put yellow on rack', 'put yellow on chair', 'put all on rack', 'put all on chair', 'west'] state: It is an old gas stove, which can be turned on by turning a switch. On the stove is a kettle.
The gas stove is currently switched off. description: Rock Chamber inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x kettle reward: 0 hint: ['take bottle', 'take chair', 'take kettle', 'take yellow', 'take red powder', 'turn stove on', 'take into chair', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put yellow down', 'put all down', 'open bottle', 'light stove with bottle', 'light stove with chair', 'light stove with kettle', 'light stove with yellow powder', 'light stove with red powder', 'take all off rack', 'put statue on rack', 'put statue on chair', 'put key on rack', 'put key on chair', 'put mysterious vial on rack', 'put mysterious vial on chair', 'put mukhtar on rack', 'put mukhtar on chair', 'put horriblis on rack', 'put horriblis on chair', 'put yellow on rack', 'put yellow on chair', 'put all on rack', 'put all on chair', 'west'] state: The kettle is empty. description: Rock Chamber inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x rack |
|start_header_id| wishbringer 154 |end_header_id| reward: 0 hint: ['north', 'look small', 'look violet', 'look all', 'take off machine', 'look tower', 'take in coat', 'take in glasses', 'pull hatch', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look at small throug coat', 'look at small throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put note down coat', 'put note down machine', 'put all down coat', 'put all down machine', 'up'] state: The heavy hatch opens reluctantly.
description: Torture Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| U reward: 0 hint: ['east', 'look paintings', 'look violet', 'north', 'look all', 'take on ladder', 'take off paintings', 'look behind paintings', 'look tower', 'take in coat', 'take in glasses', 'take on tower', 'push hatch', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look around north', 'look at paintings throug small', 'look at paintings throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at ladder', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put key down coat', 'put note down coat', 'put all down coat', 'push paintings small', 'up', 'down'] state: Round Chamber
You're in a round chamber at the very heart of the tower. The clammy stone walls are hung with a series of paintings, all the same size and identically framed. Years of neglect have blackened the art almost beyond recognition.
In the corner is an open hatch. Peering downward, you see a ladder descending into gloom.
A corridor disappears to the north, and a damp stairway winds upward into the tower.
description: Round Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| U reward: 0 hint: ['north', 'look rusty', 'look violet', 'look all', 'take in white', 'take in 3d', 'put down rusty', 'put down white', 'put down small', 'put down 3d', 'put down all', 'look at rusty throug white', 'look at rusty throug violet', 'throw rusty at white', 'throw white at rusty', 'throw small at rusty', 'throw 3d at rusty', 'throw all at rusty', 'throw all at white', 'throw all at small', 'throw all at 3d', 'put rusty down white', 'put small down white', 'put all down white'] state: Fuzziness
Everything around you appears blurred and fuzzy.
description: Fuzziness inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| WEAR GLASSES reward: 0 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out second switch', 'put out first', 'take cat', 'take broom', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'open second switch with small', 'open first with small', 'tell cat about second switch'] state: Wow! As you put on the glasses the room fuses into a solid, 3-dimensional image.
Laboratory
The highest room in the tower is a laboratory, complete with bubbling chemicals and foul odors. An antique telescope is mounted near an open window to the north, and a control panel occupies most of the south wall.
The only exit is a damp stairway leading downward.
A black cat is sound asleep in the corner.
There's a broom here.
description: Laboratory inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| GET BROOM reward: 0 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out second switch', 'put out first', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw broom at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'open second switch with small', 'open first with small', 'tell cat about second switch'] state: Taken.
description: Laboratory inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| EXAMINE PANEL reward: 0 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out second switch', 'put out first', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw broom at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'open second switch with small', 'open first with small', 'tell cat about second switch'] state: The control panel is equipped with two large power switches.
description: Laboratory inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| PUSH SECOND SWITCH reward: 3 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out first', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'push second switch', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw broom at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'turn second switch for small', 'open first with small', 'tell cat about second switch'] state: Okay, the second switch is turned off.
(Your score just went up by 3 points! Your total score is 83 out of 100.)
description: Laboratory inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| D reward: 0 hint: ['north', 'look rusty', 'look violet', 'look all', 'take off 3d', 'take in white', 'put down rusty', 'put down white', 'put down small', 'put down 3d', 'put down all', 'look at rusty throug white', 'look at rusty throug violet', 'put 3d down rusty', 'throw rusty at white', 'throw white at rusty', 'throw small at rusty', 'throw 3d at rusty', 'throw all at rusty', 'throw all at white', 'throw all at small', 'throw all at 3d', 'put rusty down white', 'put small down white', 'put all down white'] state: Fuzziness
Everything around you appears blurry and blurred.
description: Fuzziness inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| REMOVE GLASSES reward: 0 hint: ['east', 'look paintings', 'look violet', 'north', 'look all', 'take on ladder', 'take off paintings', 'look behind paintings', 'look tower', 'take in coat', 'take in glasses', 'take on tower', 'push hatch', 'put down small', 'put down coat', 'put down broom', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look around north', 'look at paintings throug small', 'look at paintings throug violet', 'throw small at coat', 'throw coat at small', 'throw broom at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at ladder', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'push paintings small', 'up', 'down'] state: Okay, you're no longer wearing the pair of 3D glasses.
Round Chamber
You're in a round chamber at the very heart of the tower. The clammy stone walls are hung with a series of paintings, all the same size and identically framed. Years of neglect have blackened the art almost beyond recognition.
In the corner is an open hatch. Peering downward, you see a ladder descending into gloom.
A corridor disappears to the north, and a damp stairway winds upward into the tower.
description: Round Chamber inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| PUSH PAINTING reward: 0 hint: ['east', 'look paintings', 'look violet', 'north', 'look all', 'take on ladder', 'take off paintings', 'look tower', 'take in coat', 'take in glasses', 'take on tower', 'push hatch', 'put down small', 'put down coat', 'put down broom', 'put down glasses', 'put down key', 'put down note', 'put down all', 'turn crank', 'look around north', 'look at paintings throug small', 'look at paintings throug violet', 'throw small at coat', 'throw coat at small', 'throw broom at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at ladder', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'turn crank for paintings', 'up', 'down'] state: Moving aside one of the paintings reveals a metal crank attached to the wall.
description: Round Chamber inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| TURN CRANK reward: 1 hint: ['east', 'look paintings', 'look violet', 'north', 'look all', 'take on ladder', 'take off paintings', 'look tower', 'take in coat', 'take in glasses', 'take on tower', 'push hatch', 'put down small', 'put down coat', 'put down broom', 'put down glasses', 'put down key', 'put down note', 'put down all', 'turn crank', 'look around north', 'look at paintings throug small', 'look at paintings throug violet', 'throw small at coat', 'throw coat at small', 'throw broom at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at ladder', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'turn crank for paintings', 'up', 'down'] state: As you turn the metal crank you hear the distant rattle of the drawbridge opening.
(Your score just went up by 1 point! Your total score is 84 out of 100.)
description: Round Chamber inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| N reward: 0 hint: ['east', 'look small', 'look violet', 'north', 'look all', 'take off tower', 'take out short', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down broom', 'put down all', 'look around north', 'look at small throug coat', 'look at small throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw broom at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'south'] state: Vestibule
You're standing in a dimly-lit vestibule just inside the tower's entrance. The drawbridge is opened across the moat to the north. A short corridor leads south, into the tower.
description: Vestibule inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| N reward: 0 hint: ['north', 'look small', 'east', 'look violet', 'look dark', 'look hill', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around east', 'look at hill throug small', 'look at hill throug violet', 'throw small at coat', 'put small down moat', 'throw coat at small', 'throw glasses at small', 'throw broom at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at witchville', 'put all down signpost', 'put small down coat', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'throw all off east', 'west'] state: Hilltop
The moment you take your foot off the drawbridge it swings up over the moat and closes with a mighty thud.
description: Hilltop inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| E reward: 0 hint: ['north', 'look small', 'look violet', 'look voss', 'look path', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look at small throug path', 'look at small throug violet', 'give hellhound small', 'give hellhound coat', 'give hellhound glasses', 'give hellhound broom', 'give hellhound key', 'give hellhound note', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'throw broom at small', 'put key down broom', 'put note down broom', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'put all over coat', 'throw all at town', 'throw all at key', 'throw all at hellhound', 'put small down coat', 'put key down coat', 'put note down coat', 'put all down coat', 'put all down broom', 'west'] state: Outside Cottage
You're outside the cottage of Miss Voss, the former town librarian. The road turns north toward the village, and bends upward to the summit of Post Office Hill.
As you approach the cottage you are greeted by the biggest hellhound you've ever seen in your entire life. It charges across the street, roaring angrily and showing its sharp, bloody fangs.
You can smell the hellhound's hot breath as it roars.
description: Outside Cottage inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| ALEXIS, HEEL reward: 5 hint: ['east', 'look small', 'look violet', 'look voss', 'look road', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down broom', 'put down all', 'look at small throug coat', 'look at small throug violet', 'give hellhound small', 'give hellhound coat', 'give hellhound glasses', 'give hellhound key', 'give hellhound note', 'give hellhound broom', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put key down broom', 'put note down broom', 'throw broom at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at town', 'throw all at key', 'throw all at hellhound', 'put small down coat', 'put key down coat', 'put note down coat', 'put all down coat', 'put all down broom', 'north', 'west'] state: Alexis pricks up her ears at the sound of her name. She sits obediently at your feet, gently licks your hand and thumps her big tail happily.
(Your score just went up by 5 points! Your total score is 89 out of 100.)
description: Outside Cottage inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| OPEN DOOR reward: 0 hint: ['look north', 'look small', 'look violet', 'north', 'look voss', 'take in cottage', 'look road', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around north', 'look at small throug coat', 'look at small throug violet', 'give hellhound small', 'give hellhound coat', 'give hellhound glasses', 'give hellhound broom', 'give hellhound key', 'give hellhound note', 'put small down broom', 'throw small at north', 'put coat down broom', 'throw coat at north', 'put glasses down broom', 'throw glasses at north', 'throw broom at small', 'throw broom at north', 'put key down broom', 'throw key at north', 'put note down broom', 'throw note at north', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at town', 'throw all at key', 'throw all at hellhound', 'throw all at north', 'put small down coat', 'put key down coat', 'put note down coat', 'put all down coat', 'put all down broom', 'west', 'east'] state: Okay, the cottage door is now open.
description: Outside Cottage inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| IN reward: 0 hint: ['north', 'look steel key', 'look key', 'look voss', 'take off message', 'push message', 'look at steel key throug steel', 'take steel key', 'take key', 'look cottage', 'take in coat', 'take in glasses', 'close door', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down rusty', 'put down all', 'look at steel key throug key', 'take key from steel key', 'throw small at message', 'throw key at message', 'take key from violet', 'take key from bookcase', 'throw small at steel key', 'throw small at key', 'throw coat at steel key', 'throw coat at key', 'throw glasses at steel key', 'throw glasses at key', 'throw broom at steel key', 'throw broom at key', 'throw key at steel key', 'throw note at steel key', 'throw note at key', 'throw all at steel key', 'throw all at small', 'throw all at coat', 'throw all at message', 'throw all at glasses', 'throw all at key', 'throw all at rusty', 'put small down coat', 'put small down message', 'put small down broom', 'put coat down message', 'put coat down broom', 'put glasses down message', 'put glasses down broom', 'put key down coat', 'put key down message', 'put key down broom', 'put note down coat', 'put note down message', 'put note down broom', 'put rusty down coat', 'put rusty down message', 'put rusty down broom', 'put all down coat', 'put all down message', 'put all down broom', 'west'] state: The hellhound thumps its big tail happily as you pass.
Cottage
This is the cottage of Miss Voss, the former town librarian. The walls are lined with timeworn books and dusty, faded photographs. Looks like nobody's lived here for a long time.
There's a dusty bookcase with a steel key on it near the open front door. Somebody has scrawled a message in the dust on the bookcase.
description: Cottage inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| GET STEEL KEY reward: 3 hint: ['north', 'look steel key', 'look key', 'look voss', 'take off message', 'push message', 'look cottage', 'take in coat', 'take in glasses', 'close door', 'put down steel key', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down note', 'put down rusty', 'put down all', 'look at steel key throug photographs', 'look at steel key throug key', 'throw steel key at message', 'throw steel key at small', 'throw small at steel key', 'throw coat at steel key', 'throw glasses at steel key', 'throw broom at steel key', 'throw note at steel key', 'throw rusty at steel key', 'throw all at steel key', 'throw all at small', 'throw all at coat', 'throw all at message', 'throw all at glasses', 'throw all at town', 'throw all at rusty', 'put steel key down coat', 'put steel key down message', 'put steel key down broom', 'put small down coat', 'put small down message', 'put small down broom', 'put coat down message', 'put coat down broom', 'put glasses down message', 'put glasses down broom', 'put note down coat', 'put note down message', 'put note down broom', 'put rusty down coat', 'put rusty down message', 'put rusty down broom', 'put all down coat', 'put all down message', 'put all down broom', 'west'] state: Taken.
(Your score just went up by 3 points! Your total score is 92 out of 100.)
description: Cottage inventory: ['steel key', 'broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| OUT reward: 0 hint: ['south', 'look steel key', 'look key', 'look voss', 'take in cottage', 'look road', 'take in coat', 'take in glasses', 'put down steel key', 'put down small', 'put down coat', 'put down glasses', 'put down rusty', 'put down note', 'put down broom', 'put down all', 'look at steel key throug small', 'look at steel key throug key', 'give hellhound steel key', 'give hellhound small', 'give hellhound coat', 'give hellhound glasses', 'give hellhound rusty', 'give hellhound note', 'give hellhound broom', 'put steel key down broom', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put rusty down broom', 'put note down broom', 'throw broom at steel key', 'throw all at steel key', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at town', 'throw all at rusty', 'throw all at hellhound', 'put steel key down coat', 'put small down coat', 'put rusty down coat', 'put note down coat', 'put all down coat', 'put all down broom', 'north', 'west', 'east'] state: Outside Cottage
A happy hellhound is thumping its tail nearby.
You can hear the tramp of marching boots to the north.
description: Outside Cottage inventory: ['steel key', 'broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| WAIT reward: 0 hint: ['south', 'heel', 'look steel key', 'look key', 'look voss', 'look rusty', 'take in cottage', 'look road', 'take in coat', 'take in glasses', 'put down steel key', 'put down small', 'put down coat', 'put down glasses', 'put down rusty', 'put down note', 'put down broom', 'put down all', 'look at steel key throug small', 'ask steel key about small', 'look at steel key throug key', 'give hellhound steel key', 'give hellhound small', 'give hellhound coat', 'give hellhound glasses', 'give hellhound rusty', 'give hellhound note', 'give hellhound broom', 'put steel key down broom', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put rusty down broom', 'put note down broom', 'throw broom at steel key', 'throw all at steel key', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at town', 'throw all at rusty', 'throw all at hellhound', 'put steel key down coat', 'put small down coat', 'put rusty down coat', 'put note down coat', 'put all down coat', 'put all down broom', 'north', 'west', 'east'] state: Time passes.
description: Outside Cottage inventory: ['steel key', 'broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| N |
|start_header_id| ztuu 12 |end_header_id| reward: 0 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take baby', 'take gores', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put sword down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower baby', 'lower gores', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw baby', 'throw gores', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put sword on counter', 'put mask on counter', 'put all on counter'] state:
Souvenir Stand
On the counter are four candy bars (a Baby Rune, a Multi-Implementeers, a ZM$100000 and a Forever Gores), some popcorn, some postcards and a chicken finger. description: Souvenir Stand inventory: ['razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take rune reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take gores', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put sword down', 'put rune down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower gores', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw gores', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put sword on counter', 'put rune on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take gores reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take implementeers reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take bars', 'take popcorn', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put multi on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take zm$100000 reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take popcorn', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put multi on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| se reward: 0 hint: ['turn lantern off', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'throw gloves', 'throw lantern'] state:
Convention Center Lobby description: Convention Center Lobby inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| drop lamp reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'lower lantern', 'throw gloves', 'throw lantern'] state: Dropped. description: Convention Center Lobby inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| n reward: 10 hint: ['south', 'look in grue', 'take hat', 'take glasses', 'take shoes', 'put multi down', 'put gores down', 'put sword down', 'put rune down', 'put all down', 'examine glasses', 'throw suit', 'put multi in chute', 'put gores in chute', 'put sword in chute', 'put rune in chute', 'put suit in glasses', 'put all in chute', 'put all in glasses'] state: You glide casually in, gurgling in loud, guttural tones; better still, the fish-mouthed mask is somehow providing a small amount of vision in the darkness. Two nearby grues ask if you are suffering from allergies (apparently, human dandruff levels are above normal for this time of year); another group debates among themselves whether you are a Borphee grue or an Antharian grue (their accents are similar, especially when pronouncing words ending in "gzk" and "kkgrk.") Otherwise, your disguise appears to be working, though for how long is anybody's guess.
Convention Hall
You are in attendance at the annual Grue Convention, this year a rather somber affair due to the "adventurer famine" that has gripped gruedom in this isolated corner of the empire. Standing at a lectern on stage, a prominent grue is presenting a paper entitled, "Surviving the Lean Years: Is Lurking Enough?" All around you, grues are standing; some in conversation, some drinking, some even paying attention to the speaker.
There is a trash chute in one of the walls, and a reader board hangs nearby.
You can see some grues, a hat, some clothes, some chewed-up shoes and a pair of glasses here.
[Your score has just gone up by ten points.] description: Convention Hall inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| take glasses reward: 5 hint: ['south', 'look in grue', 'take hat', 'take shoes', 'put rune down', 'put multi down', 'put gores down', 'put glasses down', 'put sword down', 'put all down', 'examine glasses', 'throw rune', 'put rune in chute', 'put multi in chute', 'put gores in chute', 'put glasses in chute', 'put sword in chute', 'put rune in glasses', 'put all in chute', 'put all in glasses'] state: You take the pair of glasses and place them under your costume.
You had better hurry; the steady gurgling is becoming harder and harder for you to maintain.
[Your score has just gone up by five points.] description: Convention Hall inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state:
Convention Center Lobby
You can see a brass lantern (providing light) here. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| remove mask reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on mask', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state: You take off the fish-mouthed mask. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| remove suit reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower lantern', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'put all in glasses'] state: You take off the glowing/fur-covered body suit. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| drop mask reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put suit down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on mask', 'put on suit', 'put on glasses', 'examine glasses', 'lower lantern', 'lower mask', 'throw lantern', 'throw mask', 'throw suit', 'put suit in glasses', 'put all in glasses'] state: Dropped. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'cheaply-made sword'] |action| drop suit reward: 0 hint: ['north', 'turn lantern off', 'take suit', 'take lantern', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower suit', 'lower lantern', 'lower mask', 'throw suit', 'throw gloves', 'throw lantern', 'throw mask', 'put gloves in glasses', 'put all in glasses'] state: Dropped.
The lantern dims a little. description: Convention Center Lobby inventory: ['glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take lamp reward: 0 hint: ['turn lantern off', 'take suit', 'take mask', 'take all', 'take off gloves', 'south', 'take into northwest', 'put gloves down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put glasses down', 'put all down', 'put on suit', 'put on mask', 'put on glasses', 'examine glasses', 'lower suit', 'lower mask', 'throw suit', 'throw gloves', 'throw lantern', 'throw mask', 'put gloves in glasses', 'put all in glasses'] state: Taken. description: Convention Center Lobby inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['west', 'turn lantern off', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'put all in glasses', 'north', 'south'] state:
Cultural Complex description: Cultural Complex inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'turn lantern off', 'take off gloves', 'east', 'put lantern down', 'put rune down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'examine glasses', 'throw lantern', 'throw rune', 'put lantern in glasses', 'put all in glasses', 'north'] state:
Theater
This cavernous auditorium is reputed to be the most elaborate in the GUE. Built to the precise specifications of Lord Dimwit Flathead, its excessive structure holds 69,105 seats, not including the royal box seats that are centrally situated on the 37th mezzanine. The seats themselves are built like thrones, with high, wooden backs that obscure visibility and make the seating area seem rather like a forest of stunted trees. A long aisle runs the entire length of the auditorium from the Cultural Center to the west to the oversized stage to the east. In all other directions, narrow aisles have been arranged in the "maze of twisty passages" style that was so popular in Dimwit's day; I would strongly recommend avoiding them. description: Theater inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'east', 'turn lantern off', 'take red lens', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw lantern', 'throw multi', 'put lantern in glasses', 'put all in glasses'] state:
Stage
The rather large proscenium seems to have been designed mainly with live performances in mind (the dead were thought, not unreasonably, to be dreadfully dull.) As such, it sports a large, maroon curtain leading backstage and a row of brightly colored footlights. Rubble and debris block the ways to the wings, and a set of stairs leads back down into the theater's main aisle. description: Stage inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take blue reward: 5 hint: ['examine lantern', 'west', 'east', 'take red lens', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put lens down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw multi', 'put lantern in glasses', 'put lens in glasses', 'put all in glasses'] state: Taken.
[Your score has just gone up by five points.] description: Stage inventory: ['blue lens', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| take red reward: 0 hint: ['west', 'east', 'throw lantern', 'take curtain', 'take bow', 'take off gloves', 'put lantern down', 'put multi down', 'put red lens down', 'put gores down', 'put glasses down', 'put gloves down', 'put sword down', 'put rune down', 'put all down', 'put on glasses', 'examine glasses', 'examine footlights', 'throw multi', 'put lantern in glasses', 'put red lens in glasses', 'put all in glasses'] state: Taken.
The lantern flickers and goes out. description: Stage inventory: ['red lens', 'blue lens', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'cheaply-made sword'] |action| hit lamp |
|start_header_id| 905 9 |end_header_id| reward: 0 hint: ['north', 'take off watch', 'take clothing', 'put watch down', 'get in toilet'] state: You put on the gold watch. description: Bathroom inventory: ['gold watch'] |action| n reward: 0 hint: ['east', 'take off watch', 'take wallet', 'take keys', 'close door', 'put watch down', 'south', 'get in bed', 'look under bed', 'open dresser', 'open wallet', 'take all from table', 'put watch in bed', 'put watch on table', 'put watch on telephone'] state:
Bedroom
This bedroom is extremely spare, with dirty laundry scattered haphazardly all over the floor. Cleaner clothing can be found in the dresser. A bathroom lies to the south, while a door to the east leads to the living room.
On the end table are a telephone, a wallet and some keys. description: Bedroom inventory: ['gold watch'] |action| get all from table reward: 0 hint: ['east', 'take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open dresser', 'open wallet', 'put wallet in bed', 'put watch in bed', 'put keys in bed', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: wallet: Removed.
keys: Removed. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| open dresser reward: 0 hint: ['east', 'take off watch', 'take clothing', 'close dresser', 'close door', 'put on clothing', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You open the dresser, revealing some clean clothing. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| get clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put on clothing', 'put wallet down', 'put watch down', 'put clothing down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put clothing in dresser', 'put clothing in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put clothing on table', 'put clothing on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: Taken. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| wear clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You put on the clean clothing. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| e reward: 0 hint: ['take off watch', 'close bedroom door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet', 'open front door'] state:
Living room
The furniture isn't as carefully arranged as one might like, and it's a bit lacking in the luxuries that might make this a more pleasant place to spend an evening - no stereo, no TV, no DVD, none of that - but this living room is still nicer than most of those in this neighborhood. A kitchenette lies to the east, the bedroom to the west and the front door to the south. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| open front door reward: 0 hint: ['south', 'take off watch', 'close bedroom door', 'close front door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet'] state: You open the front door. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| s reward: 0 hint: ['take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'open wallet', 'open car with wallet'] state:
Driveway
This is quite a seedy neighborhood, but there isn't really anywhere in the whole Las Mesas metro area that isn't at least a little rundown. Of course, the locals may complain about the ugliness and the crime, but the fact is that a starter home like this one would cost easily five times as much in someplace like Las Playas - and that's if you could find one.
The house lies to the north. A car is parked here in the driveway. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| unlock car reward: 0 hint: ['take off watch', 'close door', 'get in car', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'lock car', 'open wallet'] state: Unlocked. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| enter car reward: 0 hint: [] state: You climb inside and start up the engine.
Driving
Ah, scenic Las Mesas. Man, this place is an absolute toilet. Soon you'll be able to afford to get the hell out of here - provided you can avoid making any more slip-ups on the job.
As you cruise down the road, you notice a freeway onramp approaching. Would you like to get on? description: Driving inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| QUIT |
|start_header_id| ztuu 59 |end_header_id| reward: 5 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state: Click. Whir. Zzzzip! (Well, as a parser, I could give you a huge hint that the door to the Janitor's Closet has just disappeared, but don't count on my help.)
[Your score has just gone up by five points.] description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| sw reward: 0 hint: ['take off', 'turn lantern off', 'take red lens', 'take can', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower can', 'throw lantern', 'throw multi', 'throw can', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state:
Janitor's Closet
As you step through the doorway, you realize you've entered a room so vast, you can see the distant curvature of the Earth. On the distant, foggy horizon, the ceiling appears to meet the floor, blending in the mist. The only thing in this enormous, cavernous area are shelves, shelves and more shelves, all of them empty, dwindling into nothingness. This of course disproves the ancient belief that there's never enough closet space.
On the shelves is an aerosol can.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating. description: Janitor's Closet inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take can reward: 5 hint: ['take off', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray lantern', 'throw lantern', 'throw multi', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put can on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state: Taken.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating.
[Your score has just gone up by five points.] description: Janitor's Closet inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| ne reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray first rib', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure description: Museum of Adventure inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['examine lantern', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'spray lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'put can down', 'put all down', 'throw can'] state:
The Mud Forum
You can see a tree, a house, a hot-air balloon, a flathead and a raft here.
The lantern flickers and goes out.
It is now pitch dark in here! description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| shake lamp reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Your rough treatment of the lantern was enough to get it lit again. This must be your lucky day.
The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.
You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| wear glasses reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off glasses', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You place the glasses on your face; while not a great fit, at least they don't fall off. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| drop all reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: aerosol can: Dropped.
brass lantern: Dropped.
ZM$100000: Dropped.
Multi-Implementeers: Dropped.
cheaply-made sword: True, the sword is not a formidable weapon, but it is the only one you've got. Oh well. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| open lid reward: 0 hint: ['push button', 'put cover down', 'hold button', 'examine glasses'] state: You lift the cover, revealing a dark, transparent film on which can barely be seen some sort of line drawing. Details are pretty much impossible to discern. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| push button reward: 10 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: As you push the button, a light shines out from inside the display unit, revealing a transparent film, lit from below. At first, a blurred image appears. Then, after a few moments, an almost magical, three-dimensional scene comes into view: a man with a flattened head stands in the foreground, while directly behind him is a tree. Behind the tree you can clearly see a house, while behind the house, hovering off the ground, is a hot-air balloon. Oddly, the raft appears off to the side, as if not in the scene at all. After getting a good look, you drop the cover and release the button.
[Your score has just gone up by ten points.] description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| examine symbols reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: The symbols, painted on the floor in purple, represent a circle, a square, a triangle and a pentagon. They progress from the center of the room to the display like stepping stones. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| take all reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put tree down', 'put multi down', 'put raft down', 'put flathead down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'push ball to southeast', 'empty glasses', 'hold button', 'examine glasses', 'spray southeast', 'throw lantern', 'throw balloon', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put balloon in square', 'put balloon in triangle', 'put balloon in circle', 'put balloon in pentagon', 'put tree in square', 'put tree in triangle', 'put tree in circle', 'put tree in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put raft in square', 'put raft in triangle', 'put raft in circle', 'put raft in pentagon', 'put flathead in square', 'put flathead in triangle', 'put flathead in circle', 'put flathead in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'push ball to tree', 'push ball to square', 'push ball to triangle', 'push ball to glasses', 'push ball to circle', 'push ball to pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put house in square', 'put house in triangle', 'put house in circle', 'put house in pentagon', 'put all in glasses', 'empty glasses into tree', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into circle', 'empty glasses into pentagon'] state: cheaply-made sword: Taken.
Multi-Implementeers: Taken.
ZM$100000: Taken.
brass lantern: Taken.
aerosol can: Taken.
picture: That's hardly portable.
symbols: That's hardly portable.
tree: Taken.
house: Taken.
hot-air balloon: Taken.
flathead: Taken.
raft: Taken.
Display Unit: That's hardly portable.
sealed door: That's hardly portable.
sign: That's hardly portable. description: The Mud Forum inventory: ['raft', 'flathead', 'hot-air balloon', 'house', 'tree', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put flathead on circle reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take flathead', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put tree down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'push ball to southeast', 'empty glasses', 'hold button', 'examine glasses', 'lower flathead', 'spray southeast', 'throw lantern', 'throw balloon', 'throw flathead', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in square', 'put balloon in triangle', 'put balloon in pentagon', 'put tree in square', 'put tree in triangle', 'put tree in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in square', 'put raft in triangle', 'put raft in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in pentagon', 'push ball to tree', 'push ball to square', 'push ball to triangle', 'push ball to glasses', 'push ball to pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in pentagon', 'put house in square', 'put house in triangle', 'put house in pentagon', 'put all in glasses', 'empty glasses into tree', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into pentagon'] state: The flathead is now resting in the center of the circle. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'house', 'tree', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put tree on square reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw flathead', 'throw tree', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in triangle', 'put balloon in pentagon', 'put multi in triangle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in triangle', 'put raft in pentagon', 'put glasses in triangle', 'put glasses in pentagon', 'put gloves in triangle', 'put gloves in pentagon', 'put can in triangle', 'put can in pentagon', 'put sword in triangle', 'put sword in pentagon', 'put house in triangle', 'put house in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into pentagon'] state: The tree is now resting in the center of the square. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'house', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put house on triangle reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower house', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw house', 'throw flathead', 'throw tree', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in pentagon', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in pentagon', 'put glasses in pentagon', 'put gloves in pentagon', 'put can in pentagon', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into pentagon'] state: The house is now resting in the center of the triangle. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put balloon on pentagon reward: 5 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'take into southeast', 'put lantern down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'put lantern in glasses', 'push red lens to southeast', 'push red lens to glasses', 'put all in glasses', 'empty glasses into square'] state: The hot-air balloon is now resting in the center of the pentagon.
Click. (Uh oh!) You hear a low, menacing rumble as the room starts to shake. The noise comes from the southeast, where a massive door slowly opens beneath the `Exhibit Closed! Danger!' sign.
[Your score has just gone up by five points.] description: The Mud Forum inventory: ['raft', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| drop zm$100000 reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take all', 'take off glasses', 'take off gloves', 'take into southeast', 'put lantern down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'put lantern in glasses', 'push red lens to southeast', 'push red lens to glasses', 'put all in glasses', 'empty glasses into square'] state: Dropped. description: The Mud Forum inventory: ['raft', 'aerosol can', 'brass lantern', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| se reward: 0 hint: ['examine gloves', 'east', 'turn lantern off', 'take red lens', 'take off gloves', 'take off glasses', 'put gloves down', 'put can down', 'put raft down', 'put lantern down', 'put sword down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray gloves', 'throw gloves', 'throw lantern', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses', 'northwest'] state:
Cage
You step through twisted bars of steel -- bars which look like a being of superhuman strength bent them to allow passage, bars designed to keep people out. Or to keep something else in.This area was designed for some otherworldly visitors, and judging by the sounds emanating from the many passages heading off to the east, they're still around. Dangling on the bars is a small sign which reads, "EXTRATERRESTRIAL MUSEUM." description: Cage inventory: ['raft', 'aerosol can', 'brass lantern', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| drop multi reward: 0 hint: ['examine gloves', 'east', 'turn lantern off', 'hit rat', 'take multi', 'take red lens', 'take off gloves', 'take off glasses', 'put gloves down', 'put can down', 'put raft down', 'put lantern down', 'put sword down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower multi', 'spray gloves', 'spray rat', 'throw gloves', 'throw lantern', 'throw multi', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses', 'northwest'] state: Dropped.
Uh oh. Looks like your presence attracted a group of nasty-looking mutant rat-ants. They stand there, bobbing and weaving to some unheard beat and rhythm. description: Cage inventory: ['raft', 'aerosol can', 'brass lantern', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| nw |
|start_header_id| pentari 4 |end_header_id| reward: 5 hint: ['east', 'north', 'put sword down'] state:
Your vision swims as your sight of the barracks blurs into a myriad of chaotic colors. You feel a moment of disorientation...
As you begin to materialize your eyes grow wide as you realize you're not in front of the Bank of Bostwin, where the transporter usually takes you in the city. You're not even outdoors, you're indoors! What the hell is going on here...?
Entrance Hall
Your footsteps echo loudly as you walk through this room taking in the vast expanse of its size. The walls rise majestically upward and outward to form a huge room which, curiously, is empty. You can't help but wonder why such a large room is needed for the straight-forward task of accepting guests and visitors. To the east a wide open arch leads to what must be a library while to the north you hardly help but notice a huge, semi-circular marble staircase leading up to parts unknown.
[Your score has just gone up by five points.] description: Entrance Hall inventory: ['fine Pentarian sword'] |action| east reward: 0 hint: ['covert', 'take other', 'put other down', 'push other to floor', 'west'] state:
Library
This is a vast chamber lined floor to ceiling with bookcases filled to capacity with books. You haven't seen such a collection of knowledge since your academy days. A cursory glance at some bookshelves reveal several titles on various topics of magic, history, philosophy, science and a hundred other topics. A few large tables with chairs are in the center of the room inviting anyone to make use of these impressive facilities.
The wizard Morden is here staring at you, the smallest of smiles on his face.
You can also see a copy of The Legends and Lore of Pentari here. description: Library inventory: ['fine Pentarian sword'] |action| covert reward: 0 hint: ['south', 'west', 'put sword down', 'hit elf', 'north', 'east'] state:
Spots in all the colors of the rainbow dance in front of your eyes as you feel yourself displaced...
You find yourself in the deep recesses of Vamvevmew's castle and instantly a wave of fear and depression hit you as hard as any enemy ever has. Your hand shoots right for your sword in its scabbard on reflex and you grip the hilt so hard your knuckles whiten.
Castle
You are at the center of an intersection which runs east to west as well as north to south.
The Dark Elf walks in. description: Castle inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['north', 'put sword down', 'hit seal'] state:
Castle Entrance
This large open area stands just inside the castle's gate and would be the place all visitors would first go before being allowed entrance to the castle proper. A guard station, long abandoned, is here. A corridor stretches into the castle itself to the north.
You can see a Magical Seal here. description: Castle Entrance inventory: ['fine Pentarian sword'] |action| smash seal reward: 10 hint: ['north', 'put sword down'] state: Your fist smashes the ward, shattering it into a cloud of shimmering dust.
[Your score has just gone up by ten points.] description: Castle Entrance inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['south', 'west', 'put sword down', 'hit elf', 'north', 'east'] state:
Castle
You can see The Dark Elf here.
The Dark Elf walks around as if looking for something. description: Castle inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall
This once majestic room was where visitors would come to relax and meet with the formal lord of the castle in a somewhat informal atmosphere. Several large comfortable couches are scattered about, dusty and altogether squalid. Many large tapestries still hang on the walls but are horribly faded from age. Large open archways lead east and west while a huge fireplace dominates the center of the room against the northern wall. description: Main Hall inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['enter', 'put sword down', 'south'] state:
Main Hall, by the Fireplace
You are at the northern end of the main hall taking in the panorama of what was once a majestic area where perhaps treaties were signed, strategies laid and plans foiled.
You can see a Large Fireplace here. description: Main Hall, by the Fireplace inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| east reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway
A large spiral staircase made entirely of marble polished smooth corkscrews up to a second floor and down to murky depths below. An archway north is cluttered with fallen rubble and crumbled stone but looks otherwise passable. description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| get in floor reward: 0 hint: ['north', 'put sword down', 'up'] state:
Castle Dungeon
Dark, dank and musty are the highpoints of this dungeon. A guard post is here, positioned in such a way as to afford a view of the rows of cells and the prisoners they once contained. An open cell is just ahead to the north. description: Castle Dungeon inventory: ['fine Pentarian sword'] |action| up reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['take towel', 'north', 'put sword down', 'open towel', 'push towel to floor', 'south'] state:
Dining Room
The Duke wasn't one to stand on ceremony therefore he took all his meals in this room. This large room allowed many servers to shuttle back and forth from the kitchen to the north without getting in anyone's way. Dominating the center of the room is a long, grand table lined with comfortable looking high-backed chairs while exquisite paintings dot the walls.
A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| open towel reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state: You open the towel. description: Dining Room inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['put sword down', 'south'] state:
Kitchen
Perhaps even larger than the dining room itself, this kitchen delivered many fine state dinners in its day. Large wood-burning stoves line one side of the room while on another are rows of preparation tables. description: Kitchen inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state:
Dining Room
A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['take dagger', 'north', 'put other down', 'east'] state:
Armory
Many death-dealing weapons of every type were stored here. Several tall racks probably held spears while shorter ones mounted against the wall stored various kinds of swords. Other wall mounts, also empty, give you no idea what sort of weapons may have been held by them. A large archway north is partially blocked by collapsed stones and rubble.
You can see a jewel encrusted dagger here. description: Armory inventory: ['fine Pentarian sword'] |action| put sword down reward: 0 hint: ['take sword', 'take dagger', 'north', 'take all', 'east'] state: Dropped. description: Armory inventory: None |action| take dagger |
|start_header_id| snacktime 11 |end_header_id| reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You tug and pull at the little soft things until finally one breaks free from the bunch. As you dislodge it, something clatters to the floor. Ah ha! You've found the magic wand! Those little soft things were trying to eat it!
"So that's where that got away to," says your pet, snatching up the magic wand. He points it at the box of light and makes it even louder. description: inventory: [''] |action| w reward: 0 hint: ['examine door', 'take inventory', 'take off door', 'open door', 'open all', 'east'] state:
Food Room description: inventory: [''] |action| pull cloth reward: 0 hint: ['take off soft', 'push door', 'look in box', 'take all', 'examine box', 'take all off box', 'east'] state: (As you open your mouth, you drop the square soft thing.)
You pull on the cloth with your teeth and back up as the door opens. Inside you can see various leftovers, some jars, some sandwich fixings and one shiny can. description: inventory: None |action| get can reward: 0 hint: ['examine door', 'examine box', 'take off door', 'take off soft', 'push door', 'look in box', 'take all', 'put can in box', 'east'] state: You snatch up the shiny can with your mouth and hold on tight. description: inventory: [''] |action| close cold box reward: 0 hint: ['examine door', 'take inventory', 'take off door', 'take off soft', 'open door', 'open all', 'east'] state: You push the door with your nose and close the cold box. description: inventory: [''] |action| e reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'give pet can', 'north', 'west'] state:
Sitting Room
Your pet is here, staring at the box of light, holding on tight to the magic wand. description: inventory: [''] |action| show can to pet reward: 10 hint: ['get in long', 'take off wand', 'north', 'west'] state: Your pet smiles as he reaches for the can. "Good boy, Hardy," he says, scratching you behind the ears. Your tail starts wagging; you just can't help it. (You've always been a fool for a good behind-the-ears scratch.)
The can hisses with releasing air as the top pops, and then your pets takes a few good gulps. He must have been really thirsty, because soon he stands up and walks off to the other room.
From the other room, you hear your pet banging around and yelling about the dino. Your pet must have almost tripped on it. He's always almost tripping on little stuff like that.
After a second, you hear a click as the door to the water room closes. Now you have the long soft thing all to yourself!
[Your score has just gone up by ten points.] description: inventory: None |action| get on couch reward: 0 hint: ['get up', 'take off wand', 'put box down', 'put long down', 'put stuff down', 'put tall down', 'put legged down', 'put wand down', 'get off all'] state: You climb up unto the long soft thing, happy that it is low enough for you to get on all by yourself.
On the long soft thing are a bunch of smaller soft things that together make up a comfy place for sitting or sleeping. The magic wand is hanging out here too, even though it got eaten by the little soft things before. No hard feelings. description: inventory: None |action| l reward: 0 hint: ['get up', 'take off wand', 'put box down', 'put long down', 'put stuff down', 'put tall down', 'put legged down', 'put wand down', 'get off all'] state: Sitting Room (on the long soft thing)
This is the room where you sit a lot. Well, you sleep here sometimes too. But there is a different room that is just for sleeping, and it is to the north. There's another room to the west. It's the room with the food. That is a good room.
Even though this is the sitting room you can't sit on everything. There are a lot of "no"s here, like the thing you can't scratch, and the tall thing and the four-legged thing that isn't alive but that stands still with the box of light on its back.
On the long soft thing you can see a magic wand. description: inventory: None |action| take wand reward: 0 hint: ['examine box', 'take inventory', 'get up', 'take all off long', 'put box down', 'put long down', 'put tall down', 'put legged down'] state: You snatch up the magic wand with your mouth and hold on tight. description: inventory: [''] |action| d reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You get off the long soft thing.
Sitting Room description: inventory: [''] |action| push wand reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: Making sure you are facing the box of light, you carefully press down on the wand with your teeth and are delighted when the box of light flickers and changes!
Now you see a bunch of tiny people running around chasing a little bitty ball. Uh-oh, someone got pushed. Ugh, the faces got all huge, and they don't look happy. description: inventory: [''] |action| push wand reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: Once again you chomp down to change what's inside the box. This time there are these guys poking at each other, kinda fighting and joking around and all.
This is the sort of thing your pet seems to enjoy watching sometimes, people getting hit with food and slipping and falling down and stuff. Everybody is laughing and nobody ever seems to really get hurt, so you guess it's OK. description: inventory: [''] |action| push wand reward: 10 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You've got the hang of this trick now for sure! One more bite on the wand brings up something new.
This is more like it! Inside the box now is this lady putting together some tasty looking food! You're almost drooling just watching. This has got to make your pet think about eating!
[Your score has just gone up by ten points.] description: inventory: [''] |action| z reward: 0 hint: ['examine long', 'take inventory', 'get in long', 'take off long', 'put wand on long', 'north', 'west'] state: You pause for a second. Your stomach growls.
You finally hear a familiar rush of water from the little water room and, after a second, the sound of the door opening. description: inventory: [''] |action| z reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You pause for a second. Your stomach growls.
From the other room, you hear your pet banging around and yelling about the dino. Your pet must have almost tripped on it. He's always almost tripping on little stuff like that.
Your pet walks in. He starts to sit down on the long soft thing but stops when he sees what's in the box of light. That lady cooking is doing her job! You pet stands and watches, transfixed. He must be thinking of food! description: inventory: [''] |action| z reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You pause for a second. Your stomach growls.
Your pet makes his way to the food room.
Your pet starts rattling around in the food room. Yes! He must be making a snack! description: inventory: [''] |action| n reward: 0 hint: ['examine room', 'take inventory', 'take off room', 'take off dino', 'west', 'look in high', 'south'] state:
Sleeping Room
Most of the time when you are in here it is dark and quiet because that is the best way to sleep and this is the room made for sleeping. There is a high bed here that is not your bed although it is where you sleep usually to keep your pet company. The sitting room is south of here and the room with the water is to the west.
Your low bed is here, looking all soft and cushy.
Dino is here!
From the other room you can hear the happy sound of the cold box being opened. description: inventory: [''] |action| take dino reward: 0 hint: ['examine room', 'take inventory', 'take off room', 'take off wand', 'west', 'look in high', 'take all', 'south'] state: (As you open your mouth, you drop the magic wand.)
You snatch up the dino with your mouth and hold on tight.
From the other room you can hear the sound of secret places opening and closing. description: inventory: [''] |action| s reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state:
Sitting Room
You don't hear anything from the food room. But then, making a sandwich is not a very noisy job. description: inventory: [''] |action| w |
|start_header_id| detective 12 |end_header_id| reward: 10 hint: ['north', 'put wood down', 'put pistol down', 'put all down', 'west'] state:
Taken.
[Your score has just gone up by ten points.]
description: Living room inventory: ['wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put all down'] state:
<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
description: Mayor's house inventory: ['wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['north', 'take note', 'east', 'put wood down', 'put pistol down', 'put all down'] state:
<< Dining room >>
You are in the dining room. You look around and see a note on the table. You can go back east.
You can see a paper note here.
description: Dining room inventory: ['wooden wood', 'small black pistol'] |action| TAKE NOTE reward: 10 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
Taken.
[Your score has just gone up by ten points.]
description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| READ NOTE reward: 0 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
The note was written on a computer obviously this murder was planned and it says:
We have acclaimed Justice! The Justice of the future! Our next hit is the governer! You CAN'T STOP US! The note sounds like the killers are a group and that they are vigilantes (look it up). You are now getting a bit worried.
description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
description: Mayor's house inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Upstairs hallway >>
You are in the hallway of the large house of the mayor. It is an amazingly large house. You can go north, south, east or west.
[Your score has just gone up by ten points.]
description: Upstairs hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['east', 'west', 'north', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are at the end of the hallway. To the north is a room, while to the west is the rest of the hallway.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are in the hallway. To the north is more hallway, and to the east is a door marked "Guests".
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are STILL in the hallway. There is EVEN MORE hallway to the north, and a room to the west and a room to the east of you.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['south', 'west', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north', 'east'] state:
<< Hallway >>
You are still in the hallway. You can go north to where there is a police officer who will let you outside, or you can go east or west.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| W reward: 10 hint: ['north', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'east'] state:
<< Bedroom >>
You are in the bedroom. You noticed that there was a guard guarding the stairs to the 3rd story, because there is remodelling going on there. You see nothing of importance. Go east.
[Your score has just gone up by ten points.]
description: Bedroom inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'west', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north', 'east'] state:
<< Hallway >>
You are still in the hallway. You can go north to where there is a police officer who will let you outside, or you can go east or west.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Outside >>
You pass the guard. He nods at you. You are now outside standing on the street. You can go north and east, your choice. To the north is more of the street, and to the east is a video store.
[Your score has just gone up by ten points.]
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are in a video store called Brickbuster Video. There are about 3,000 videos here. You can go north, or east.
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are still in the video store. You can go north, or east.
[Your score has just gone up by ten points.]
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| S reward: 0 hint: ['east', 'take hamburger', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< McDonalds >>
You are in a McDonalds. You pay the guy behind the counter. Now there is a hamburger there. When you have picked it up, go north.
You can see a food hamburger here.
description: McDonalds inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| TAKE HAMBURGER reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
Taken.
[Your score has just gone up by ten points.]
description: McDonalds inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N |
|start_header_id| omniquest 38 |end_header_id| reward: 0 hint: ['take off snorkel', 'east', 'south', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'open raincoat', 'turn lamp off'] state:
Blue Ridge Mountain Sports description: Blue Ridge Mountain Sports inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| s reward: 0 hint: ['take off snorkel', 'north', 'get in southwest', 'get in southeast', 'get in northwest', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'open raincoat', 'turn lamp off'] state:
Twisting Passageway description: Twisting Passageway inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['take off snorkel', 'get in southwest', 'get in northeast', 'get in northwest', 'get in southeast', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'open raincoat', 'turn lamp off'] state:
Intersection
You have come across a shimmering lake. This is an intersection with paths to the northwest, northeast, southwest, and southeast. description: Intersection inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['take scroll', 'take off snorkel', 'get in northwest', 'get in southwest', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'open raincoat', 'turn lamp off'] state:
East Path
This is a path that came from the northwest and continues to the southwest.
There is an old man here.
"I haven't had a smoke in 12 years," he says. "Please, PLEASE give me a match!"
You can also see a scroll here. description: East Path inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| open raincoat reward: 0 hint: ['take match', 'take scroll', 'light match', 'take off snorkel', 'close raincoat', 'get in northwest', 'get in southwest', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'empty raincoat', 'turn lamp off', 'push match to raincoat', 'give man match', 'light match with scroll'] state: You open the raincoat, revealing a match. description: East Path inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| give match to man reward: 5 hint: ['take scroll', 'take off snorkel', 'close raincoat', 'get in northwest', 'get in southwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'push scroll to raincoat', 'put worm in raincoat'] state: (first taking the match)
"Thank you!!" says the man. He lights up for the first time
in 12 years. "I have this fishing rod. I'd use it, but I've
been sitting here so long that I can't get up. Since you've
been so nice to me, you can have my rod." He hands it to you,
and you take it. description: East Path inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| read scroll reward: 0 hint: ['take scroll', 'take off snorkel', 'close raincoat', 'get in northwest', 'get in southwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'push scroll to raincoat', 'put worm in raincoat'] state: The scroll reads:
Greetings. If you have found this letter, you are obviously
trapped down here. We, the Tamatis, need your help. The
Diamond Wings of Destiny have been stolen. Legend has it whoever
finds them will be able to fly. Please return them to us. You can
find us behind the wall of ice. description: East Path inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| sw reward: 0 hint: ['take off snorkel', 'close raincoat', 'south', 'get in northeast', 'get in northwest', 'get in southeast', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
South Lake
This is an area south of the majestic lake. There are many exits here, such as northwest, northeast, southeast, and south. description: South Lake inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['take off snorkel', 'close raincoat', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put worm down', 'put raincoat down', 'put rod down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on raincoat', 'put on parka', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
Chilly Corridor
There is a cool draft coming from the southeast. There are other exits to the southwest and northwest.
Since it is so cold, it might be wise to put on a jacket of some sort. description: Chilly Corridor inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| put on parka reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'get in southwest', 'get in southeast', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state: You put on the parka. description: Chilly Corridor inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['use rod', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
Ice Room
This is a COLD room filled with ice. Slush fills a hole in the center of the room. There is an exit to the northwest. description: Ice Room inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| fish reward: 0 hint: ['use rod', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat'] state: You bait your rod and cast.
Finally a fish! You take it. description: Ice Room inventory: ['fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| fish reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'examine boot', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat'] state: Of all the dumb luck! A boot! You take it anyway. description: Ice Room inventory: ['boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| x boot reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put crystal in raincoat'] state: Examining the boot further reveals a crystal, which you take. description: Ice Room inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put other down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put other in raincoat'] state:
Chilly Corridor description: Chilly Corridor inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| sw reward: 0 hint: ['take rice', 'take off snorkel', 'take off parka', 'close raincoat', 'north', 'get in northeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'push rice to raincoat', 'put fish in raincoat'] state:
Rice Room
This room smells of steaming rice. Some song is playing in the distance, and it is saying something about rice patties. Exits are to the northeast and north.
You can see some rice here. description: Rice Room inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| take rice reward: 0 hint: ['make sushi', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'north', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rice down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put rice in raincoat', 'put crystal in raincoat'] state: Taken. description: Rice Room inventory: ['rice', 'crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| make sushi reward: 5 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'north', 'get in northeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state: You're not Julia Child, but it'll do. description: Rice Room inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'north', 'south', 'put snorkel down', 'put raincoat down', 'put rod down', 'put sushi down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put sushi in raincoat', 'put crystal in raincoat'] state:
Musty Corridor
This somewhat non-descript room has a particularly musty odor. There are exits to the north and south. description: Musty Corridor inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'south', 'get in northeast', 'get in northwest', 'get in southeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state:
South Lake description: South Lake inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw |
|start_header_id| moonlit 26 |end_header_id| reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: You are carrying:
a sheet of red paper
three comb's teeth
a lady's tortoise-shell comb (broken)
a bronze-hilted dagger
half a porcelain mask
armor and silks (worn) description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x crane reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: The most auspicious of all birds, save the imperial phoenix. Many a summer morning have you gazed upon cranes in flight, whether silhouetted against the setting sun or set in abalone-shell upon a fine lacquered cabinet, a cloisonne hairpin. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to crane reward: 0 hint: ['take fan', 'turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with fan', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'push fan to compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: A tasseled fan appears upon the compass' surface. The needle points to the crane now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| get fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: More remarkable than the fan's intricate designs is the long blue tassel that trails from it. It is the kind of fan a lady might carry to cool herself during the summer's heat. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| cut blue tassel reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: A few neat cuts free some strands from the tassel, and tying them together results in--a kitestring?
For a second there is a dark-eyed boy beside you, whose laugh is yours, but wilder; whose smile is yours, but wider. If only you remembered the augury that you and your brother cast that spring in the kite-flying ritual, years before either of you met the woman who wore black and red and gold... description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: You are carrying:
a kitestring
a tasseled fan
a sheet of red paper
three comb's teeth
a lady's tortoise-shell comb (broken)
a bronze-hilted dagger
half a porcelain mask
armor and silks (worn) description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach paper to teeth reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: Gently, you fold the paper and pierce it with the tortoise-shell teeth to create a delicate, string-less kite no larger than your hand. description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: You are carrying:
a red paper kite with no string
a kitestring
a tasseled fan
a lady's tortoise-shell comb (broken)
a bronze-hilted dagger
half a porcelain mask
armor and silks (worn) description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach string to kite reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Though it takes some patience, you tie the kitestring to the kite. Surely a season of gales and newborn blossoms awaits you, even in this skyless tower. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to swallow reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'fly kite', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The needle points to the swallow now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| fly kite reward: 0 hint: ['turn compass', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Spring: the season of augury. Red and black and gold, maple colors, kite colors; you no longer know which. A breeze stirs through the room, though the trees and flowers are no more affected by it than they would be by the sun's earnest light or a plague of locusts. Nevertheless, you hear the hollow sound of something being dislodged from one of the trees.
It was spring when your kite and your brother's became too entangled for one glass-edged string to cut the other's, for one to conquer the other, though entangled they flew yet; and spring when you were first parted from your brother on his first campaign and yours, two fatherless boys entering the emperor's service as adults.
The kite tugs from your hand, as impatient as a hawk winning free of hood; dances perilously upward upon the wings of this nowhere breeze; and disappears.
The breeze swells to a gale that rears southward and upward, seeking the sky in this enclosed and skyless room. description: Undying Garden inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| s reward: 0 hint: ['get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state:
Shadow Armory
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.
Northward and westward lie passageways unhindered by door or folding screen.
A wind gallops toward the stairs, seeking the sky. description: Shadow Armory inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| u reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state:
Moonlit Chamber
Moonlight diffuses through the walls, tracing out unreadable sigils in calligraphies of light and dark. Upwards, the sky is open to your eyes. Stairs adorned with bas-relief motifs spiral downward.
Wind flings itself up the walls and toward the sky; you have but to look up. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| look up reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The night spreads her wings above you, and shows no sign of welcoming her sister of the sunborn day. Constellations jewel the sky, half-hidden by clouds like nestling feathers: the Heavenly Horse and the Imperial Chrysanthemum. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x horse reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: The star-stallion rears like the chargers you once rode. The justiciar herself preferred such spirited mounts. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x flower reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'down'] state: It is the first among constellations, open to the eyes of all people unlike the emperor himself. You and your brother saw him only once, when he called on you to stand together for your family's name. description: Moonlit Chamber inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| d reward: 0 hint: ['get in stairs', 'put mask down', 'put fan down', 'put comb down', 'put dagger down', 'put all down', 'put mask on stairs', 'put fan on stairs', 'put comb on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state:
Shadow Armory
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.
Northward and westward lie passageways unhindered by door or folding screen. description: Shadow Armory inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| n reward: 0 hint: ['turn compass', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state:
Undying Garden
Spring's blossoms and budding trees are here in profusion. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.
A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.
Transactions of light show other rooms southward and westward. description: Undying Garden inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| w reward: 0 hint: ['take chopsticks', 'get in marble', 'south', 'east', 'put mask down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'hit bones', 'take all off table', 'put mask on marble', 'put mask on table', 'put fan on marble', 'put fan on table', 'push chopsticks to marble', 'push chopsticks to table', 'put dagger on marble', 'put dagger on table', 'put comb on marble', 'put comb on table', 'put all on marble', 'put all on table'] state:
Skeletal Banquet
It seems this is a banquet room, if a banquet had no especial place for people to dine. Glassware and stoneware are arranged in deliberate shapes, as though they are constellations.
South lies a chamber of brooding silence, and a vague, sweet fragrance comes from the east. Stairs of blackest marble lead downward.
On the table are a banquet of bones and some ivory chopsticks. description: Skeletal Banquet inventory: ['tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x bones |
|start_header_id| wishbringer 125 |end_header_id| reward: 0 hint: ['north', 'look stone', 'look violet', 'look dark', 'take off image', 'look aisles', 'look around stone', 'take on seats', 'put down stone', 'put down brass', 'put down note', 'put down all', 'look at stone throug small', 'look at stone throug violet', 'put stone down aisles', 'put brass down aisles', 'put note down aisles', 'throw all at stone', 'throw all at brass', 'put stone down seats', 'put brass down seats', 'put note down seats', 'put all down seats', 'put all down aisles', 'south'] state: The gravedigger nods as you pass.
Inside Theater
This is a movie theater unlike any you've ever seen! The seats are wide, deep and comfortable. The aisles are spotless. The air is clear of smoke, and the screen is dramatically large. A chill goes up your spine as you realize how alien your universe has become.
There's a noisy movie playing on the screen. A dark corridor leads out to the lobby.
The picture on the screen is fuzzy and hard to watch.
description: Inside Theater inventory: ['brass token', 'small stone', 'violet note'] |action| EXAMINE FLOOR reward: 0 hint: ['north', 'look small', 'look violet', 'look dark', 'take off image', 'take glasses', 'look around small', 'take on seats', 'put down small', 'put down brass', 'put down note', 'put down all', 'look at small throug brass', 'look at small throug violet', 'put small down aisles', 'put brass down aisles', 'put note down aisles', 'throw all at small', 'throw all at brass', 'put all down aisles', 'put small down seats', 'put brass down seats', 'put note down seats', 'put all down seats', 'south'] state: Hmm. This place isn't completely spotless. You just discovered a used pair of 3D glasses under a seat.
The screen image is a meaningless blur of colored light.
description: Inside Theater inventory: ['brass token', 'small stone', 'violet note'] |action| GET GLASSES reward: 3 hint: ['north', 'look stone', 'look violet', 'look dark', 'take off image', 'look around stone', 'take in glasses', 'take on seats', 'put down stone', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look at stone throug small', 'look at stone throug violet', 'put stone down aisles', 'put brass down aisles', 'put glasses down aisles', 'put note down aisles', 'throw all at stone', 'throw all at brass', 'throw all at glasses', 'put stone down seats', 'put brass down seats', 'put glasses down seats', 'put note down seats', 'put all down seats', 'put all down aisles', 'south'] state: Taken.
(Your score just went up by 3 points! Your total score is 64 out of 100.)
All you can see on the screen is a confusing double-image.
description: Inside Theater inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| OUT reward: 0 hint: ['east', 'look carton', 'look violet', 'look darkness', 'take out short', 'take off carton', 'look lobby', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look at carton throug music', 'look at carton throug violet', 'throw small at brass', 'throw brass at small', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at brass', 'throw all at glasses', 'north', 'exit'] state: Theater Lobby
description: Theater Lobby inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| OUT reward: 0 hint: ['yes'] state: Are you sure you want to leave the movie theater? The gravedigger might not let you in again without another ticket!
(Please type YES or NO.) description: Theater Lobby inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| YES reward: 0 hint: ['look east', 'look miss', 'look violet', 'east', 'look all', 'take in sleazy', 'take leaflet', 'take coin', 'look rotary', 'take in glasses', 'close little', 'put down brass', 'put down stone', 'put down glasses', 'put down note', 'put down all', 'look around east', 'look at miss throug marquee', 'look at miss throug violet', 'take leaflet from little', 'throw brass at miss', 'throw stone at miss', 'throw glasses at miss', 'throw note at miss', 'throw all at miss', 'throw all at brass', 'throw all at stone', 'throw all at glasses', 'put brass down little', 'put stone down little', 'put glasses down little', 'put note down little', 'put all down little', 'throw all off miss', 'throw all off east', 'north', 'south', 'west', 'enter'] state: "Come again!" sneers the gravedigger as you leave.
Rotary East
There's a little mailbox with a leaflet in it here.
Out of the corner of your eye, you notice Miss Voss squinting carefully at the gold coin you gave her. She looks at you suspiciously, picks up a telephone and begins to dial rapidly.
description: Rotary East inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| E reward: 0 hint: ['north', 'look old', 'south', 'look violet', 'look all', 'take in old', 'look wharf', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look around south', 'look at old throug small', 'look at old throug violet', 'throw small at old', 'put small down bay', 'throw brass at old', 'throw glasses at old', 'throw note at old', 'throw all at old', 'throw all at small', 'throw all at brass', 'throw all at glasses', 'west', 'east'] state: Pleasure Wharf
You're standing near the remains of the Pleasure Wharf. The Wharf extends eastward into Witchville Bay.
To the south stands a ramshackle old building. Colorful lights, curious electronic sounds and a neon sign beckon you through the open entrance.
A big mailbox is nearby.
A voice behind you growls, "Mail!" You turn to face the sound, but there's nobody here except you.
description: Pleasure Wharf inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'south', 'look brass', 'look mailbox', 'look all', 'take in building', 'take stamp', 'look wharf', 'take in 3d', 'close little', 'put down brass', 'put down stone', 'put down note', 'put down 3d', 'put down all', 'look around south', 'look at brass throug token', 'look at brass throug mailbox', 'take stamp from little', 'throw brass at token', 'throw stone at brass', 'put stone down bay', 'throw note at brass', 'throw 3d at brass', 'throw all at brass', 'throw all at stone', 'throw all at building', 'throw all at 3d', 'put brass down little', 'put stone down little', 'put note down little', 'put 3d down little', 'put all down little', 'push stamp under bay', 'push little under bay', 'west', 'east'] state: Time passes.
You watch with astonishment as the lid of the big mailbox slowly opens by itself, then snaps shut with a clang.
The little mailbox "clump-clumps" to your side with a joyful snap.
description: Pleasure Wharf inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look old', 'south', 'look violet', 'look all', 'take in old', 'look wharf', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look around south', 'look at old throug small', 'look at old throug violet', 'throw small at old', 'put small down bay', 'throw brass at old', 'throw glasses at old', 'throw note at old', 'throw all at old', 'throw all at small', 'throw all at brass', 'throw all at glasses', 'west', 'east'] state: Time passes.
The lid of the big mailbox opens again. "I want MAIL!"
The two mailboxes freeze at the sight of one another.
The little mailbox snarls and stands protectively by your side. The big mailbox emits a frightful growl and throws its lid wide open, displaying rows of sharp little teeth. A crowd of postal meters and stamp dispensers gathers as the metal warriors circle each other with tense, snapping lids.
With a sudden rush, the little mailbox throws itself at the big mailbox and clamps onto its forefoot. The big mailbox roars with anger, bites the little mailbox viciously and tries in vain to shake it off. You stare in wonder as the fighting boxes swell to twice their normal size, then four times larger, eight times!
The big mailbox frees itself with a savage twist and bends to finish its foe. The little mailbox dodges, grips the descending lid and holds on for dear life. Locked in mortal combat, the giant boxes roll over and over, shaking the earth with the thunder of battle.
The scene disappears under a cloud of dust. You hear a terrible scream of agony, then an even more terrible silence. When the air clears, the boxes and spectators are gone.
description: Pleasure Wharf inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| S reward: 0 hint: ['east', 'look small', 'look video', 'look star', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw brass at old', 'throw brass at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at brass', 'throw all at machine', 'throw all at glasses', 'put brass down slot', 'north'] state: Video Arcade
This old building is the home of a sleazy arcade, lined with coin-op video games. The machines are crowded with half-crazed, stunted humanoids, who pay no attention to you as they satisfy their thirst for electric violence.
One machine in the corner appears to be deserted.
A sign on the wall says, "All Games One Token."
description: Video Arcade inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| PUT TOKEN IN SLOT reward: 1 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: The brass token disappears into the slot.
Ding! You hear a pleasant electric chime, and a blinking star appears on the video screen.
(Your score just went up by 1 point! Your total score is 65 out of 100.)
(This might be a good time to SAVE your story position.)
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PUSH JOYSTICK WEST reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square to the left.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| AGAIN reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square to the left.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PUSH IT SOUTH reward: 0 hint: ['east', 'look small', 'look video', 'north', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around north', 'push slot', 'look at old throug small', 'push big', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses'] state: Bing! You moved the blinking star one square downward.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| AGAIN reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square downward.
You can hear the tramp of marching boots to the north.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PRESS BUTTON reward: 0 hint: ['yes'] state: Are you sure you want to push the big red button?
(Please type YES or NO.) description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| YES reward: 0 hint: ['yes'] state:
The stunted humanoids in the arcade watch you carefully as your hand touches the flashing button. This might be a trap! You don't really want to press that big red button, do you?
(Please type YES or NO.) description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| YES reward: 5 hint: ['north', 'look small', 'east', 'look violet', 'look dark', 'look hill', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around east', 'look at hill throug small', 'look at hill throug violet', 'throw small at stone', 'put small down moat', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at glasses', 'throw all at witchville', 'west'] state:
(Hope you saved your story position.)
A sudden power drain makes all the other games in the arcade go dim. Blue sheets of energy leap from the game machine, surrounding you in an incandescent aura. You can feel your molecules being taken apart one at a time, analyzed, modulated and broadcast through space. It is not a pleasant sensation.
Hilltop
You're on a hilltop overlooking the seaside village of Witchville.
A tower stands in bleak silhouette against the moonlit sky. It rises a hundred feet above a barren plateau, and is encircled by a deep moat. The only entrances are a closed drawbridge and a dark window near the top.
Roads run down the hill to the east and west. There's a signpost nearby.
A synthetic voice says, "Game Over. Insert Token To Play Again."
(Your score just went up by 5 points! Your total score is 70 out of 100.)
description: Hilltop inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| SAY KALUZE reward: 3 hint: ['north', 'look small', 'east', 'look violet', 'look dark', 'take out drawbridge', 'look hill', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around east', 'look at hill throug small', 'look at hill throug violet', 'throw small at stone', 'put small down moat', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at glasses', 'throw all at witchville', 'south', 'west'] state: With a great creak of wood and rattle of chains, the drawbridge slowly lowers across the moat.
(Your score just went up by 3 points! Your total score is 73 out of 100.)
(This might be a good time to SAVE your story position.)
description: Hilltop inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| S reward: 0 hint: ['north', 'look small', 'look violet', 'look crisp', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around north', 'look at small throug ground', 'look at small throug violet', 'put small down ground', 'put glasses down ground', 'put note down ground', 'throw all at small', 'throw all at glasses', 'put all down ground'] state: Vestibule
You're standing in a dimly-lit vestibule just inside the tower's entrance. The drawbridge is opened across the moat to the north. A short corridor leads south, into the tower.
"Turn back, brave Adventurer!"
You stare in horror at the platypus chained to the floor. It's Princess Tasmania!
description: Vestibule inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| WAIT |
|start_header_id| inhumane 20 |end_header_id| reward: 0 hint: ['put torch down', 'put shovel down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north'] state:
Roboff's Tent
You are in Francisco Roboff's tent. The place is bare except for the emergency signal radio and Roboff's toilet in one corner. There is a note taped to the tent wall. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| open toilet reward: 0 hint: ['put shovel down', 'put torch down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north', 'down'] state: You have stooped to a new low by snooping around toilet bowls. However, when you raise the lid, you find a dark hole going down. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| d reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: You clamber into the toilet bowl and climb down through the roof of the buried pyramid. You drop to the floor.
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points. description: Round Room inventory: ['shovel', 'torch'] |action| push button reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The torch flickers a few times and then glows steadily. description: Round Room inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'east', 'south', 'west', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
T-Intersection
The east/west corridor branches to the south here. description: T-Intersection inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
South Branch
The hall ends in an alcove to the south. The intersection in north. Odd... The floor feels a bit shaky here. Nothing to worry about though. description: South Branch inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['take cube', 'take pebble', 'push button', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state:
Alcove at End of Corridor
At the south wall is a large stone block with three stone disks embedded on top. The disks appear to be slidable up and down. Above the disks is suspended a glass tube stretching from wall to wall.
There is a tiny pebble on the floor.
Sitting on the left disk is:
a solid gold brick
Sitting on the right disk is:
a solid silver cube description: Alcove at End of Corridor inventory: ['shovel', 'torch'] |action| take pebble reward: 0 hint: ['take cube', 'push button', 'put pebble down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'put pebble on middle disk', 'put all on middle disk', 'north'] state: Taken. description: Alcove at End of Corridor inventory: ['small pebble', 'shovel', 'torch'] |action| put pebble on second disk reward: 0 hint: ['take cube', 'take pebble', 'take brick', 'push button', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'put shovel in middle disk', 'north'] state: Ok. The pebble's small weight moves the center disk down slightly. description: Alcove at End of Corridor inventory: ['shovel', 'torch'] |action| take cube reward: 0 hint: ['take brick', 'take pebble', 'push button', 'put cube down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: The disks unbalance briefly, but the pebble weighs down the whole system so the tube is not touched. description: Alcove at End of Corridor inventory: ['solid silver cube', 'shovel', 'torch'] |action| north reward: 0 hint: ['push button', 'south', 'north', 'put cube down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch'] state:
South Branch description: South Branch inventory: ['solid silver cube', 'shovel', 'torch'] |action| north reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The weight of the various bricks and cubes you are holding overbalances a hidden pivot in the floor. You are dumped into a pit full of snakes.
*** You have died ***
You are floating disembodied in absolute blackness. Time passes at a strange, relative rate. After an infinite/infinitesmal time, you sense a presence near you. A voice speaks, resounding in your head as in a hollow gourd...
"Ah! Another of those wimpy delvers come to steal my treasure. How boring. Most of it was taken by that other guy who had the sense to avoid the nastier traps... But I am getting pretty tired of guarding what's left. I don't suppose that you have any chance of thinking your way through my traps, of course. But I'll let you try, and I won't even vaporize you when you try to leave. In fact, I'll make you a deal. If you prove to me that you are an incompetent Harry Sullivan by getting yourself killed by every single one of my deathtraps, after getting as far towards solving it as possible, then I'll give up and let you take the coffin.
"That sound good? I thought so.
"And you thought that you had successfully beaten that trap, didn't you?
"You've only gotten killed by one trap. Not bad."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'west', 'put torch down', 'take button off torch', 'south', 'east'] state:
T-Intersection
To the hall goes east from here. To the west is the stairway to the round room. A narrow passage leads south. description: T-Intersection inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'north', 'west', 'east', 'put torch down', 'take button off torch'] state:
Corridor at Doorway
The hall goes east and west from here and there is a doorway to the north. description: Corridor at Doorway inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'east', 'put torch down', 'take button off torch'] state: Yuk! You have fallen into a pit full of gray sticky glue.
Glue Pit
You are in a deep pit up to your chin in sticky grayish glue. You can probably climb out using a rough set of handholds on the east wall. (Probably carved by a previous sucker.) description: Glue Pit inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'west', 'put torch down', 'open door', 'take button off torch'] state: You climb out of the pit, dripping goop. You are coated with glue.
Outside Door
The hall ends in a door to the east. To the west is that pit of glue.
The door is closed. description: Outside Door inventory: ['torch'] |action| open door reward: 0 hint: ['push button', 'east', 'west', 'put torch down', 'take button off torch'] state: The door swings open. A cascade of fur pours out, completely covering you and sticking to the glue. description: Outside Door inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'west', 'east', 'put torch down', 'take button off torch'] state:
Hall Full of Fur
You are wading through knee-deep piles of the fur that is stuck all over you. The door is to the west is jammed open by more of the stuff. The hall continues east.
The door is open. A cascade of fur spills through. description: Hall Full of Fur inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'east', 'west', 'put torch down', 'take button off torch'] state:
Glass Hall
The walls of this east/west corridor are thick panes of glass over the normal stone blocks. So is the floor which makes it hard to walk on your furry feet. description: Glass Hall inventory: ['torch'] |action| e reward: 0 hint: ['take necklace', 'push button', 'put torch down', 'take necklace off shelf', 'take button off torch', 'put torch on shelf', 'west'] state:
End of Glass Hall
The hall ends in another glass-covered wall. On this wall is an iron shelf bolted onto the glass. (Actually the bolts go through the glass into the stone wall.)
Sitting on the shelf is:
a beautiful silver necklace description: End of Glass Hall inventory: ['torch'] |action| take necklace |
|start_header_id| zenon 20 |end_header_id| reward: 0 hint: ['examine key', 'close box', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'put key in box', 'put grenade in box', 'put all in box', 'north'] state: You pick up the chaff grenade. description: Armoury inventory: ['chaff grenade', 'Steel key'] |action| x grenade reward: 0 hint: ['examine key', 'close box', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'put key in box', 'put grenade in box', 'put all in box', 'north'] state: A chaff grenade, used for disabling electronics. You could pull the pin and then deposit it somewhere. description: Armoury inventory: ['chaff grenade', 'Steel key'] |action| n reward: 0 hint: ['examine key', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'south', 'west'] state:
Corridor description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['examine west', 'close door', 'west', 'north', 'east', 'put key down', 'put grenade down', 'put all down', 'pull grenade'] state:
Landing
The door is open
You can also see a Janitor here.
The janitor wanders off, mopping as he goes. description: Landing inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['west', 'east', 'put key down', 'put grenade down', 'put all down', 'pull grenade'] state:
Corridor
A section of corridor. You can see your old cell door to the east and the corridor stretches further west. description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| w reward: 0 hint: ['north', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'south', 'east'] state:
Corridor
A section of corridor that stretches east back toward your old cell and north into some sort of hall. It also leads south to another room. description: Corridor inventory: ['chaff grenade', 'Steel key'] |action| s reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state:
Control Room
Some kind of control room. Unfortunatly you fail to see a big button marked "Disable security devices"...Might have to be a bit more subtle.
A cupboard is beneath the control panels. description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| x panels reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state: A load of buttons and switches.
The Controls is currently switched off. description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| x cupboard reward: 0 hint: ['put key down', 'put grenade down', 'put all down', 'pull grenade', 'open cupboard', 'turn button on', 'north'] state: A sign on the cupboard reads "Surveilance camera electronics - DO NOT TOUCH, THIS MEANS YOU BOB." description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| open cupboard reward: 0 hint: ['close cupboard', 'put key down', 'put grenade down', 'put all down', 'pull grenade', 'turn button on', 'put key in cupboard', 'put grenade in cupboard', 'put all in cupboard', 'north'] state: You open the cupboard revealing some electronics description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| pull pin reward: 0 hint: ['examine key', 'close cupboard', 'put key down', 'put grenade down', 'put all down', 'turn button on', 'put key in cupboard', 'put grenade in cupboard', 'put all in cupboard', 'north'] state: You pull the pin description: Control Room inventory: ['chaff grenade', 'Steel key'] |action| put grenade in cupboard reward: 0 hint: ['examine key', 'take grenade', 'close cupboard', 'put key down', 'empty cupboard', 'turn button on', 'put key in cupboard', 'push grenade to cupboard', 'north'] state: You put the chaff grenade into the cupboard. description: Control Room inventory: ['Steel key'] |action| wait reward: 0 hint: ['examine key', 'take grenade', 'close cupboard', 'put key down', 'empty cupboard', 'turn button on', 'put key in cupboard', 'push grenade to cupboard', 'north'] state: Time passes. description: Control Room inventory: ['Steel key'] |action| wait reward: 4 hint: ['close cupboard', 'put key down', 'turn button on', 'put key in cupboard', 'north'] state: Time passes.
The grenade explodes - you hear the electronics fizzle out.
[Your score has just gone up by four points.] description: Control Room inventory: ['Steel key'] |action| x electronics reward: 0 hint: ['close cupboard', 'put key down', 'turn button on', 'put key in cupboard', 'north'] state: Scorched and blackened, these electronics don't appear to be in working order. description: Control Room inventory: ['Steel key'] |action| n reward: 0 hint: ['north', 'put key down', 'south', 'east'] state:
Corridor description: Corridor inventory: ['Steel key'] |action| n reward: 0 hint: ['north', 'put key down', 'south'] state:
Hall
A reasonably large hall with a security camera positioned to the far north. The walls are that inhumane stainless steel white that turns your brain to mush after looking at it for a while.
The camera just sits there, smoking gently description: Hall inventory: ['Steel key'] |action| x camera reward: 0 hint: ['north', 'put key down', 'south'] state: The black security camera is high up on the wall, too far up for you to reach it. description: Hall inventory: ['Steel key'] |action| n reward: 0 hint: ['get in down', 'south', 'put key down'] state:
Lift
A lift. There's a button that says "Down" on it and also a door to the south. description: Lift inventory: ['Steel key'] |action| d reward: 0 hint: ['examine key', 'north', 'put key down', 'up'] state: The lift shoots downwards and gradually comes to a halt...
Lift
The bottom of the lift. There's a button with "Up" written on it and also a door to the north. description: Lift inventory: ['Steel key'] |action| n |
|start_header_id| omniquest 9 |end_header_id| reward: 0 hint: ['light match', 'close raincoat', 'get in northwest', 'put raincoat down', 'put snorkel down', 'put match down', 'put all down', 'put on raincoat', 'put on snorkel', 'put snorkel in raincoat', 'put match in raincoat'] state: You open the raincoat. description: End of Path inventory: ['raincoat', 'match', 'snorkel'] |action| put match in raincoat reward: 0 hint: ['take match', 'light match', 'close raincoat', 'get in northwest', 'put raincoat down', 'put snorkel down', 'put all down', 'put on raincoat', 'put on snorkel', 'empty raincoat', 'push match to raincoat'] state: You put the match into the raincoat. description: End of Path inventory: ['raincoat', 'snorkel'] |action| close raincoat reward: 0 hint: ['get in northwest', 'put snorkel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state: You close the raincoat. description: End of Path inventory: ['raincoat', 'snorkel'] |action| nw reward: 0 hint: ['get in southeast', 'get in southwest', 'put raincoat down', 'put snorkel down', 'put all down', 'put on raincoat', 'put on snorkel', 'open raincoat', 'north'] state:
Fork in Path description: Fork in Path inventory: ['raincoat', 'snorkel'] |action| n reward: 0 hint: ['east', 'south', 'west', 'put snorkel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Small Path description: Small Path inventory: ['raincoat', 'snorkel'] |action| e reward: 0 hint: ['east', 'get in northwest', 'west', 'put snorkel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Canyon Entrance
This is the entrance to a canyon formed by an ancient river. The canyon is to the east. There is a sandy path to the northwest that seems to lead to a beach. There is a path leading into a forest to the west. description: Canyon Entrance inventory: ['raincoat', 'snorkel'] |action| e reward: 0 hint: ['north', 'west', 'put snorkel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Canyon Path
The path here is a riverbed that has long since gone dry. The river has cut several meandering passages into the canyon, forming what looks like two rather large boulders. A passage to the north appears to go around the larger boulder, while a narrow gap to the southeast seems to go around the smaller boulder. A passage to the east cuts the rock into its separate sections. And of course, the passage to the west goes back the way you came. description: Canyon Path inventory: ['raincoat', 'snorkel'] |action| n reward: 0 hint: ['take shovel', 'north', 'put snorkel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Small Clearing
This clearing is apparently a brief widening of some ancient river. There are various small passages winding around two large boulders. These are to the north, south, and west.
You can see a shovel here. description: Small Clearing inventory: ['raincoat', 'snorkel'] |action| take shovel reward: 0 hint: ['north', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state: Taken. description: Small Clearing inventory: ['shovel', 'raincoat', 'snorkel'] |action| s reward: 0 hint: ['north', 'west', 'put snorkel down', 'put raincoat down', 'put shovel down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Canyon Path description: Canyon Path inventory: ['shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['east', 'get in northwest', 'west', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Canyon Entrance description: Canyon Entrance inventory: ['shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['examine north', 'east', 'get in southeast', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on snorkel', 'put on raincoat', 'open raincoat'] state:
Endless Beach
This is a beach that seems to stretch on forever to the east and west. There is nothing particularly notable about the beach, except that it has white sand. The ocean is to the north. You see an island on the horizon. There is a path winding across the dunes to the southeast. description: Endless Beach inventory: ['shovel', 'raincoat', 'snorkel'] |action| wear snorkel reward: 0 hint: ['take off snorkel', 'north', 'east', 'get in southeast', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat'] state: You put on the snorkel. description: Endless Beach inventory: ['shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['south', 'north', 'put shovel down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'east'] state:
Ocean
The water is a bit deep, but with the snorkel on you can breathe. The shore is to the south. The island looms ahead to the north. description: Ocean inventory: ['shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'push rock', 'north', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'east'] state:
Island Coast
This is the main section of the island. The primary landmark on the island is a towering rock, which lies along the coast here. There is a path to the rest of the island to the north. description: Island Coast inventory: ['shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['use shovel', 'take off snorkel', 'south', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'north'] state:
Sandy Beach
This is an area with particularly soft earth. There is a path back to the main section of the island to the south. description: Sandy Beach inventory: ['shovel', 'raincoat', 'snorkel'] |action| dig earth reward: 0 hint: ['take off snorkel', 'south', 'put snorkel down', 'put shovel down', 'put lamp down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'turn lamp on', 'north'] state: Digging reveals a lamp. You take it. description: Sandy Beach inventory: ['lamp', 'shovel', 'raincoat', 'snorkel'] |action| s reward: 0 hint: ['take off snorkel', 'push rock', 'north', 'put snorkel down', 'put shovel down', 'put lamp down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'turn lamp on', 'east'] state:
Island Coast description: Island Coast inventory: ['lamp', 'shovel', 'raincoat', 'snorkel'] |action| push rock reward: 5 hint: ['take off snorkel', 'put snorkel down', 'put shovel down', 'put lamp down', 'put raincoat down', 'put all down', 'put on raincoat', 'open raincoat', 'turn lamp on', 'pull on torch'] state: With a great effort you move the rock. You fall through the hole that the rock was covering. Fortunately, your fall is broken by a small patch of manure. You notice someone moving the rock back over the hole.
Cylindrical Room
This is a cylindrical room. The walls are smooth and unclimbable. There are no prominent features in this room, except for a torch securely fastened to the wall. There appears to be no way out of this room. description: Cylindrical Room inventory: ['lamp', 'shovel', 'raincoat', 'snorkel'] |action| pull torch reward: 0 hint: ['take off snorkel', 'get in southeast', 'put snorkel down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'open raincoat', 'turn lamp on'] state: Pulling on the torch causes a secret passageway to the southeast to open. description: Cylindrical Room inventory: ['lamp', 'shovel', 'raincoat', 'snorkel'] |action| turn on lamp |
|start_header_id| awaken 23 |end_header_id| reward: 0 hint: ['take book', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'read journal', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the handful of ashes on the journal)
As you rub the ashes against the page, the indentations fill in and the last entry becomes visible. description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| read journal reward: 5 hint: ['take book', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'read journal', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: You read the last entry from the journal... "I cannot continue. The more I come to know her the more I realize that I cannot continue to corrupt her. She was pure and innocent before I took her, and that innocence allows her to continue to trust me even after what I have done. I only hope that the taint of that which I have done has not stained her irrevocably and that she will go to her proper place after I release her... and that I shall go to mine."
[Your score has just gone up by five points.] description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| move bookshelf reward: 0 hint: ['take grimoire', 'take journal', 'take robe', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'take all', 'put on robe', 'take limb', 'take stopper', 'take book', 'take railing', 'put ash on journal', 'put limb on desk', 'push grimoire to limb', 'push grimoire to desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put grimoire under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: You push the bookshelf to one side, revealing an old book bound in a strange reddish cover.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| take old book reward: 0 hint: ['take book', 'take robe', 'south', 'put limb down', 'put stopper down', 'put ash down', 'put large black book down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'put large black book on desk', 'push robe to limb', 'push robe to desk', 'put grimoire on desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the old grimoire)
Taken. description: Small Office inventory: ['old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| read old book reward: 0 hint: ['take book', 'take robe', 'south', 'put limb down', 'put stopper down', 'put ash down', 'put large black book down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'put large black book on desk', 'push robe to limb', 'push robe to desk', 'put grimoire on desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the old grimoire)
The book contains several rituals and procedures all involving the soul or spirit. The first describes a ritual through which the soul can be removed from a person's body and placed in a specially prepared container. The soul remains in the container even if the person's body dies.
A second ritual can be employed to use the stored soul as a receptacle for the sin of another person. This allows the possessor of another's soul to perform any acts they wish without having to answer for those acts in the next world. description: Small Office inventory: ['old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| take robe reward: 0 hint: ['take book', 'south', 'put large black book down', 'put handful down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put handful on journal', 'put large black book on desk', 'put handful on desk', 'put limb on desk', 'put stopper on desk', 'put grimoire on desk', 'push journal to debris', 'push journal to desk', 'put robe on desk', 'put railing on desk', 'put all on desk', 'put debris under large black book', 'put handful under debris', 'put desk under debris', 'put fire under debris', 'put journal under debris', 'put glass under debris', 'put bookshelf under debris', 'put floor under debris', 'put south under debris'] state: Taken. description: Small Office inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['north', 'put large black book down', 'put ashes down', 'put grimoire down', 'put limb down', 'put stopper down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put large black book on podium', 'put ashes on podium', 'put grimoire on podium', 'put limb on podium', 'put stopper on podium', 'put robe on podium', 'put railing on podium', 'put all on podium', 'put ashes under large black book', 'put windows under large black book', 'put painting under large black book', 'put podium under large black book', 'put eyes under large black book', 'put north under large black book', 'put debris under large black book', 'south'] state:
Pulpit
You hear a loud crash and see a flash of light through the cracks in the boards covering the windows. description: Pulpit inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['north', 'south', 'get in pews', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'take railing', 'put windows under limb', 'put debris under limb', 'put pulpit under limb', 'put painting under limb', 'put ashes under limb', 'put north under limb', 'put south under limb', 'put eyes under limb', 'put pews under limb', 'put railing under painting'] state:
Sanctuary
A blast of thunder rattles the building. description: Sanctuary inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put dirt under windows', 'put windows under dirt', 'put ashes under dirt', 'put door under dirt', 'put floor under dirt', 'put railing under door', 'north', 'south'] state:
Vestibule description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| put ladder under trap reward: 0 hint: ['take broken', 'get in railing', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'push railing to limb', 'put dirt under limb', 'put windows under limb', 'put ceiling under limb', 'put floor under limb', 'put ashes under limb', 'north', 'south'] state: You carefully place the length of railing under the trap door in the ceiling.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb ladder reward: 5 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put limb down', 'put heavy down', 'put ashes down', 'put large black book down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take heavy', 'take large black book', 'put rope under limb', 'tie rope to floor', 'push railing to limb', 'push rope to limb', 'put railing under limb', 'put floor under limb', 'put ashes under limb', 'put north under limb', 'put door under limb', 'put debris under limb'] state: You carefully climb up the length of railing, using the pickets like a ladder.
Steeple Chamber
This small chamber is about halfway up the steeple of the church. Rain and wind from the storm outside blows in through an open window frame and water collects in puddles on the warped floor, mixing with the droppings of the birds, or perhaps bats, which can be heard fluttering around overhead. Looking up, you can see a maze of beams and supports that form the interior of the steeple. Rain pours in from an opening higher in the steeple and trickles out through a trap door in the floor.
A frayed but heavy rope hangs from somewhere overhead.
The heavy wooden door to the north is closed.
The top of the broken section of railing is visible sticking up through the trap door in the floor.
[Your score has just gone up by five points.] description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb rope reward: 0 hint: ['jump', 'tie rope', 'take rope', 'get in rope', 'put large black book down', 'put rope down', 'put branch down', 'put ashes down', 'put limb down', 'put heavy down', 'put bell down', 'put grimoire down', 'put beams down', 'put storm down', 'put hill down', 'drop floor', 'put robe down', 'put trees down', 'put debris down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'tie rope to floor', 'push rope to large black book', 'put large black book under rope', 'put branch under large black book', 'put ashes under large black book', 'put limb under large black book', 'put heavy under large black book', 'put bell under large black book', 'put grimoire under large black book', 'put beams under large black book', 'put storm under large black book', 'put hill under large black book', 'put floor under large black book', 'put robe under large black book', 'put trees under large black book', 'put debris under large black book', 'south'] state:
Belfry
The belfry of the church, high up inside the steeple. You are hanging from a maze of support beams and trusses with the nearest solid floor far below you. Large open frames give a view of the surrounding forest and of the town at the base of the hill. They also allow the fury of the storm to pass in unimpeded. You can see the branch of an oak tree just outside the southern frame.
A massive bell hangs here, from a damaged mount.
A heavy rope is attached to the bell and hangs through the beams to the room below. description: Belfry inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| tie rope to branch reward: 0 hint: ['jump', 'tie rope', 'take heavy', 'get in floor', 'put limb down', 'put large black book down', 'put hill down', 'put beams down', 'put heavy down', 'put branch down', 'drop floor', 'put ashes down', 'put rope down', 'put robe down', 'put storm down', 'put grimoire down', 'put trees down', 'put bell down', 'put debris down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'tie rope to floor', 'push rope to limb', 'put limb under large black book', 'put large black book under limb', 'put hill under limb', 'put beams under limb', 'put heavy under limb', 'put branch under limb', 'put floor under limb', 'put ashes under limb', 'put robe under limb', 'put storm under limb', 'put grimoire under limb', 'put trees under limb', 'put bell under limb', 'put debris under limb', 'south'] state: You tie the rope securely to the tree branch. description: Belfry inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| d reward: 0 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put broken down', 'put heavy down', 'put large black book down', 'put ashes down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take heavy', 'take large black book', 'take limb', 'put rope under broken', 'tie rope to floor', 'push railing to broken', 'push rope to broken', 'put railing under broken', 'put floor under broken', 'put ashes under broken', 'put north under broken', 'put door under broken', 'put debris under broken'] state:
Steeple Chamber
A frayed but heavy rope hangs from somewhere overhead. There is a tree branch hanging from the end of the rope.
The heavy wooden door to the north is closed.
The top of the broken section of railing is visible sticking up through the trap door in the floor. description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| tie rope to handle reward: 0 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put broken down', 'put large black book down', 'put ashes down', 'put heavy down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take heavy', 'put rope under broken', 'tie rope to floor', 'push railing to broken', 'push rope to broken', 'put railing under broken', 'put ashes under broken', 'put door under broken', 'put floor under broken', 'put north under broken', 'put debris under broken'] state: You tie the rope securely to the heavy wooden door.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| d reward: 0 hint: ['take broken', 'get in railing', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'push railing to limb', 'put dirt under limb', 'put windows under limb', 'put ceiling under limb', 'put floor under limb', 'put ashes under limb', 'north', 'south'] state:
Vestibule
The broken length of railing is propped up under the trap door
There is a brief rattle of hail on the roof. description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| take ladder reward: 0 hint: ['put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put dirt under windows', 'put windows under dirt', 'put ashes under dirt', 'put door under dirt', 'put floor under dirt', 'put railing under door', 'north', 'south'] state: Taken. description: Vestibule inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| s reward: 0 hint: ['south', 'put large black book down', 'put ashes down', 'put limb down', 'put railing down', 'put stopper down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take railing', 'take stopper', 'put windows under large black book', 'put ashes under windows', 'put steeple under windows', 'put weeds under windows', 'put rain under windows', 'put lightning under windows', 'put south under windows', 'put mud under windows', 'north'] state:
Church Porch
Momentarily, the wind and rain slacken then return with renewed force. description: Church Porch inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| s reward: 0 hint: ['east', 'west', 'north', 'put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put railing down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put church under large black book', 'put ashes under church', 'put trees under church', 'put weeds under church', 'put sky under church', 'put path under church', 'put railing under trees', 'put rain under church', 'put mud under church', 'put steeple under church', 'put south under church', 'put window under church', 'put northeast under church', 'put northwest under church', 'put north under church', 'put driveway under church'] state:
Front of the Church
The church and steeple loom to the north, the open window frames seeming to stare with judgment upon anyone standing before it.
The heavy chain stretches from one of the oak trees and around the corner of the church to the northwest.
With a loud CRACK, a bolt of lightning strikes the steeple of the church. description: Front of the Church inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| put ladder under tree reward: 0 hint: ['take broken', 'get in railing', 'east', 'west', 'north', 'put broken down', 'put large black book down', 'put ashes down', 'put stopper down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'push railing to church', 'put church under broken', 'put ashes under church', 'put trees under church', 'put weeds under church', 'put sky under church', 'put path under church', 'put rain under church', 'put mud under church', 'put steeple under church', 'put south under church', 'put window under church', 'put northeast under church', 'put northwest under church', 'put north under church', 'put driveway under church'] state: You lean the length of railing against the side of the oak tree. description: Front of the Church inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb ladder |
|start_header_id| spirit 113 |end_header_id| reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'north', 'put amulet down', 'put sack down', 'put book down', 'put egg down', 'put all down', 'examine book', 'examine all'] state:
Valley Trail
You are walking along a valley trail, just below a portion of the Gray Mountain ranges. You can see the beginnings of a city to the south, while the trail winds further into the mountain ranges to the north. description: Vey Trail inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| s reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'north', 'put amulet down', 'put sack down', 'put egg down', 'put book down', 'put all down', 'examine book', 'examine all'] state:
Frostham Outskirts
You are at the northern outskirts of Frostham. The city proper is to the south. A few snow covered residences are nearby. A trail leads into a valley to the north.
The last time you saw Frostham was before you entered the Monastery -- many years ago at least. Oddly, it seemed bigger and less desolate then. description: Frostham Outskirts inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| s reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'take into southwest', 'west', 'north', 'take into southeast', 'put book down', 'put amulet down', 'put sack down', 'put egg down', 'put all down', 'examine book', 'examine all'] state:
Frostham
You are in Frostham City, the famous winter-lover's haven. The once booming ski vacation spot seems to be a bit more run-down than in times past. The city thins out towards the north, while another section of town is to the south. To the west is a large wood structure. To the southwest is a small building. To the southeast is another small building, possibly a store. description: Frostham inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| se reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'take into northwest', 'put book down', 'put amulet down', 'put sack down', 'put egg down', 'put all down', 'examine book', 'examine all', 'push moldy crate south', 'push filthy crate south', 'push dusty crate south'] state:
General Store
This appears to be a small grocery store, strangely abandoned at the moment. Shelves line the walls, although, since no one is minding the store, the current stock seems to be a bit depleted. You notice an exit south marked "EMPLOYEES ONLY" that appears to lead to some hallway. The way back out is to the northwest.
You can see a dusty crate, a moldy crate and a filthy crate here. description: General Store inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push dusty s reward: 0 hint: ['hit egg', 'take off other', 'cast other', 'south', 'north', 'put other down', 'put book down', 'put amulet down', 'put sack down', 'put all down', 'examine book', 'examine other', 'examine all', 'push other s', 'push other n'] state:
You give the crate a good shove.
North end of Hallway
You're at the north end of a short N-S hall. The hallway slopes sharply upwards to the south. You notice two dark doorways above you along the northern wall, one above the other, but no obvious means of getting to them. To the north is an exit.
You can see a dusty crate here.
The hallway suddenly creaks underfoot! The floor shakes briefly and dust seems to rise from cracks near the walls. Apparently, your unexpected presence has jarred some old mechanisms back to life! description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'take into northwest', 'put book down', 'put amulet down', 'put sack down', 'put egg down', 'put all down', 'examine book', 'examine all', 'push moldy crate south', 'push filthy crate south'] state:
General Store
You can see a moldy crate and a filthy crate here. description: General Store inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push moldy s reward: 0 hint: ['hit other', 'take off other', 'cast other', 'south', 'north', 'put other down', 'put book down', 'put amulet down', 'put sack down', 'put all down', 'examine book', 'examine other', 'examine all', 'push moldy crate s', 'push moldy crate n', 'push dusty crate s', 'push dusty crate n'] state:
You give the crate a good shove.
North end of Hallway
You can see a moldy crate and a dusty crate here. description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'take into northwest', 'put book down', 'put amulet down', 'put sack down', 'put egg down', 'put all down', 'examine book', 'examine all', 'push crate south'] state:
General Store
You can see a filthy crate here. description: General Store inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push filthy s reward: 0 hint: ['hit other', 'take off other', 'cast other', 'south', 'north', 'put other down', 'put book down', 'put amulet down', 'put sack down', 'put all down', 'examine book', 'examine other', 'examine all', 'push moldy crate s', 'push moldy crate n', 'push filthy crate s', 'push filthy crate n', 'push dusty crate s', 'push dusty crate n'] state:
You give the crate a good shove.
North end of Hallway
You can see a filthy crate, a moldy crate and a dusty crate here. description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push dusty s reward: 0 hint: ['hit egg', 'take off amulet', 'north', 'put amulet down', 'put sack down', 'put egg down', 'put book down', 'put all down', 'examine book', 'examine all', 'push crate s', 'push crate n'] state:
You give the crate a good shove.
You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!
South end of Hallway
You're at the south end of a short N-S hall that seems to lead nowhere. The hallway slopes sharply upwards to the north.
You can see a dusty crate here. description: South end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit other', 'take off other', 'cast other', 'south', 'north', 'put other down', 'put book down', 'put amulet down', 'put sack down', 'put all down', 'examine book', 'examine other', 'examine all', 'push moldy crate s', 'push moldy crate n', 'push filthy crate s', 'push filthy crate n'] state:
You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!
North end of Hallway
You can see a filthy crate and a moldy crate here. description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push moldy s reward: 0 hint: ['hit egg', 'take off amulet', 'north', 'put amulet down', 'put sack down', 'put egg down', 'put book down', 'put all down', 'examine book', 'examine all', 'push dusty crate s', 'push dusty crate n', 'push moldy crate s', 'push moldy crate n'] state:
You give the crate a good shove.
You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!
South end of Hallway
You can see a moldy crate and a dusty crate here. description: South end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit egg', 'take off other', 'cast other', 'south', 'north', 'put other down', 'put book down', 'put amulet down', 'put sack down', 'put all down', 'examine book', 'examine other', 'examine all', 'push crate s', 'push crate n'] state:
You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!
North end of Hallway
You can see a filthy crate here. description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push filthy s reward: 0 hint: ['hit egg', 'take off amulet', 'north', 'put book down', 'put amulet down', 'put sack down', 'put egg down', 'put all down', 'examine book', 'examine all', 'push moldy crate s', 'push moldy crate n', 'push filthy crate s', 'push filthy crate n', 'push dusty crate s', 'push dusty crate n'] state:
You give the crate a good shove.
You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!
South end of Hallway
You can see a filthy crate, a moldy crate and a dusty crate here. description: South end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'north', 'put amulet down', 'put sack down', 'put egg down', 'put book down', 'put all down', 'examine book', 'examine all'] state:
North end of Hallway description: North end Hway inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['pronouns', 'hit egg', 'push floorboards', 'take key', 'take off amulet', 'put amulet down', 'put sack down', 'put book down', 'put egg down', 'put all down', 'examine book', 'examine all', 'south'] state:
Attic
This is an exceptionally cramped attic, obviously unused for some time. The floorboards are starting to crack. An exit heads south.
You can see a square key here. description: Attic inventory: ['corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| take key reward: 0 hint: ['push floorboards', 'hit egg', 'take off amulet', 'put amulet down', 'put key down', 'put sack down', 'put book down', 'put egg down', 'put all down', 'examine book', 'examine all', 'south'] state: Taken. description: Attic inventory: ['square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| x floorboards reward: 0 hint: ['push floorboards', 'hit egg', 'take off amulet', 'put amulet down', 'put key down', 'put sack down', 'put book down', 'put egg down', 'put all down', 'examine book', 'examine all', 'south'] state: Some badly rotting floorboards. description: Attic inventory: ['square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| move floorboards reward: 0 hint: ['hit egg', 'take off amulet', 'put amulet down', 'put key down', 'put sack down', 'put book down', 'put egg down', 'put all down', 'examine book', 'examine all', 'south'] state: The floor shakes under your abuse, and suddenly, a portion in the middle sags considerably! But nothing else happens. description: Attic inventory: ['square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| s reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'north', 'put amulet down', 'put key down', 'put sack down', 'put egg down', 'put book down', 'put all down', 'examine book', 'examine all'] state:
North end of Hallway description: North end Hway inventory: ['square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| s |
|start_header_id| 905 4 |end_header_id| reward: 0 hint: ['north', 'take off clothing', 'put on watch', 'put clothing down', 'put watch down', 'get in toilet'] state: You take off the gold watch. description: Bathroom inventory: ['soiled clothing', 'gold watch'] |action| remove clothes reward: 0 hint: ['north', 'put on clothing', 'put on watch', 'put clothing down', 'put watch down', 'put all down', 'get in toilet'] state: You take off the soiled clothing. description: Bathroom inventory: ['soiled clothing', 'gold watch'] |action| drop all reward: 0 hint: ['take shower', 'north', 'take clothing', 'take watch', 'take all', 'put on clothing', 'put on watch', 'get in toilet'] state: soiled clothing: Dropped.
gold watch: Dropped. description: Bathroom inventory: None |action| enter shower reward: 0 hint: ['north', 'take clothing', 'take watch', 'take all', 'put on watch', 'get in toilet'] state: You step into the shower, turn on the water, and within a few moments you feel like a new man. But no time to dawdle - you hop back out again and dry off in record time. description: Bathroom inventory: None |action| take watch reward: 0 hint: ['north', 'take clothing', 'put on watch', 'put watch down', 'get in toilet'] state: Taken. description: Bathroom inventory: ['gold watch'] |action| wear watch reward: 0 hint: ['north', 'take off watch', 'take clothing', 'put watch down', 'get in toilet'] state: You put on the gold watch. description: Bathroom inventory: ['gold watch'] |action| n reward: 0 hint: ['east', 'take off watch', 'take wallet', 'take keys', 'close door', 'put watch down', 'south', 'get in bed', 'look under bed', 'open dresser', 'open wallet', 'take all from table', 'put watch in bed', 'put watch on table', 'put watch on telephone'] state:
Bedroom
This bedroom is extremely spare, with dirty laundry scattered haphazardly all over the floor. Cleaner clothing can be found in the dresser. A bathroom lies to the south, while a door to the east leads to the living room.
On the end table are a telephone, a wallet and some keys. description: Bedroom inventory: ['gold watch'] |action| get all from table reward: 0 hint: ['east', 'take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open dresser', 'open wallet', 'put wallet in bed', 'put watch in bed', 'put keys in bed', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: wallet: Removed.
keys: Removed. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| open dresser reward: 0 hint: ['east', 'take off watch', 'take clothing', 'close dresser', 'close door', 'put on clothing', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You open the dresser, revealing some clean clothing. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| get clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put on clothing', 'put wallet down', 'put watch down', 'put clothing down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put clothing in dresser', 'put clothing in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put clothing on table', 'put clothing on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: Taken. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| wear clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You put on the clean clothing. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| e reward: 0 hint: ['take off watch', 'close bedroom door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet', 'open front door'] state:
Living room
The furniture isn't as carefully arranged as one might like, and it's a bit lacking in the luxuries that might make this a more pleasant place to spend an evening - no stereo, no TV, no DVD, none of that - but this living room is still nicer than most of those in this neighborhood. A kitchenette lies to the east, the bedroom to the west and the front door to the south. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| open front door reward: 0 hint: ['south', 'take off watch', 'close bedroom door', 'close front door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet'] state: You open the front door. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| s reward: 0 hint: ['take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'open wallet', 'open car with wallet'] state:
Driveway
This is quite a seedy neighborhood, but there isn't really anywhere in the whole Las Mesas metro area that isn't at least a little rundown. Of course, the locals may complain about the ugliness and the crime, but the fact is that a starter home like this one would cost easily five times as much in someplace like Las Playas - and that's if you could find one.
The house lies to the north. A car is parked here in the driveway. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| unlock car reward: 0 hint: ['take off watch', 'close door', 'get in car', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'lock car', 'open wallet'] state: Unlocked. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| enter car reward: 0 hint: [] state: You climb inside and start up the engine.
Driving
Ah, scenic Las Mesas. Man, this place is an absolute toilet. Soon you'll be able to afford to get the hell out of here - provided you can avoid making any more slip-ups on the job.
As you cruise down the road, you notice a freeway onramp approaching. Would you like to get on? description: Driving inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| QUIT |
|start_header_id| ztuu 48 |end_header_id| reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: It appears to be left over from some ancient decorative holiday. Painted on the inner surface of the ball is a scene of a young man, lying by the curb right by a sewer grate in the street. He's apparently been fishing for coins; he holds in his hands a piece of string, on the end of which is a piece of gum. Stuck to the gum is a shiny coin. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take tinsel reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put tinsel down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie tinsel to coin', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Removed. description: The Mud Forum inventory: ['tinsel', 'quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine coin reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put tinsel down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie tinsel to coin', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: This is a coin, similar in shape and size to an old Chinese coin, complete with a square hole in its center. Stamped on its face is "5 Zorkmids." description: The Mud Forum inventory: ['tinsel', 'quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| tie tinsel to coin reward: 8 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put tinsel down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You carefully thread the tinsel through the coin's square opening, tying it in a knot. The coin now dangles from the tinsel.
[Your score has just gone up by eight points.] description: The Mud Forum inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| n reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put tinsel down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state:
Museum of Illusion
The Museum of Illusion was dedicated to the memory of the Great Implementers - figures who were believed to have created the GUE as an act of pure will. Before you, a row of delicately crafted porcelain busts of these immortal greats once stood. Legend has it that so lifelike were these busts, that they would seem to talk among themselves, discussing history, the arts, music, and philosophy, much as those mythic figures did in the Golden Age of Text Adventures. But years of neglect and the ravages of time have toppled most from atop their finely-wrought pedestals. Now, alas, the only two that remain are those of Marc Blank and Mike Berlyn, bloodied, but unbent; battered, but unbroken; shaken, but not stirred.
Worse than the physical desecration of this shrine, it is clear that an attempt was made to commercialize what remains, for now, above the busts, is a sign reading, "Consult the Oracles - 10 Zorkmids." Beneath the sign is a coin-sized slot.
Mike's eyes, like those on a famous science-fiction adventure game box, seem to follow you as you approach. "Marc! Wake up! We have company!" description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take tinsel', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower tinsel', 'throw lantern', 'throw multi', 'throw tinsel', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: The coin drops into the slot, but (unbeknownst to Mike and Marc) remains tied to the tinsel.
Marc looks with some satisfaction at Mike, then assumes a very serious (oracular, one might say) pose. A holographic image of an hourglass miraculously appears beside him, the number "10" glowing inside with a harsh, red light. The number "10" is replaced by "9" as his voice drops three or four octaves. "Now hear the Oracle of the Implementers," he begins. (7) "The Wisdom of the Ages," he continues, in no apparent hurry. (5) "The Revealed Truth of All Truths," he drones, the word `truths' somehow adding an extra syllable or two. (2) And, finally, "Listen." Then, snapping out of his trance-like state, he looks in your direction rather sheepishly. "Sorry about that," he says. "I get a little carried away. Just another five Zorkmids and I'll finish up with a really juicy piece of information." He looks at you expectantly.
Marc's bust does a double-take. "Hmm," he hmms. "Not a bad-looking specimen, though back in the old days, they built `em tougher." description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pull tinsel reward: 0 hint: ['examine lantern', 'west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state: Taken.
Mike's bust looks wistful. "Sigh," he sighs. "Oh for the olden, golden days of yore." description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 10 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: Mike seems surprised (and not altogether pleased) that you've been able to put the same quint-Zorkmid coin in twice. With a blink of his eye, the tinsel goes up in a ball of sparks and flame (pyrotechnics being a specialty with him) and the coin drops fully into the slot.
Marc assumes the oracular position and intones: "Ahem. It may be uncommon knowledge, but, it should be clear to see that text is not a great three-D medium. You may be blue, but looking through rose colored glasses helps bring things into alignment."
Mike says, "True, Marc. All too true. As you know, I'd try to pry the sixth rib I saw."
[Your score has just gone up by ten points.] description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put gloves down', 'put lantern down', 'put sword down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw gloves', 'throw lantern', 'throw gores', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure
This museum is a sick, twisted, and pitiful homage to that special creature as near and dear to my heart as a parser, the Adventurer. There, in the center of the room, sits a display that sends a shiver up your spine: A skeleton. On the small pedestal beside it sits a plaque. The walls have been clawed, the wallpaper and exhibit signs shredded by what was probably an over-excited tourist group of grues. In what looks like the remnants of their enthusiastic visit, piles of bones lie on the floor, cracked open, fang-marks clearly evident on their glistening white surfaces. One sign on the wall by a door to the southwest remains, though.
The lantern dims a little. description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pry sixth rib with sword reward: 5 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state: Click. Whir. Zzzzip! (Well, as a parser, I could give you a huge hint that the door to the Janitor's Closet has just disappeared, but don't count on my help.)
[Your score has just gone up by five points.] description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| sw reward: 0 hint: ['take off', 'turn lantern off', 'take red lens', 'take can', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower can', 'throw lantern', 'throw multi', 'throw can', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state:
Janitor's Closet
As you step through the doorway, you realize you've entered a room so vast, you can see the distant curvature of the Earth. On the distant, foggy horizon, the ceiling appears to meet the floor, blending in the mist. The only thing in this enormous, cavernous area are shelves, shelves and more shelves, all of them empty, dwindling into nothingness. This of course disproves the ancient belief that there's never enough closet space.
On the shelves is an aerosol can.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating. description: Janitor's Closet inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take can reward: 5 hint: ['take off', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray lantern', 'throw lantern', 'throw multi', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put can on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state: Taken.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating.
[Your score has just gone up by five points.] description: Janitor's Closet inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| ne reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray first rib', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure description: Museum of Adventure inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['examine lantern', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'spray lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'put can down', 'put all down', 'throw can'] state:
The Mud Forum
You can see a tree, a house, a hot-air balloon, a flathead and a raft here.
The lantern flickers and goes out.
It is now pitch dark in here! description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| shake lamp reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Your rough treatment of the lantern was enough to get it lit again. This must be your lucky day.
The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.
You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| wear glasses reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off glasses', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You place the glasses on your face; while not a great fit, at least they don't fall off. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| drop all reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: aerosol can: Dropped.
brass lantern: Dropped.
ZM$100000: Dropped.
Multi-Implementeers: Dropped.
cheaply-made sword: True, the sword is not a formidable weapon, but it is the only one you've got. Oh well. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| open lid |
|start_header_id| moonlit 9 |end_header_id| reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: Weapons line the walls, writ in shadow--yet you know their heft and balance, the patterns of movement that make one deadly in attack and another impenetrable in defense. If only you knew, as well, the histories of blood, patronage and betrayal--or loyalty--that they represent.
One of the weapons is more substantial than you realized at first, a bronze-hilted dagger with a tassel hanging from the pommel. description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| take dagger reward: 0 hint: ['get in stairs', 'put mask down', 'put dagger down', 'put all down', 'put mask on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state: Taken. description: Shadow Armory inventory: ['bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| n reward: 0 hint: ['take comb', 'turn compass', 'put mask down', 'put dagger down', 'put all down', 'take other with comb', 'hit comb', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'push comb to compass', 'put all on compass', 'south', 'west'] state: The shapes of light you saw as you entered fade irrevocably.
Undying Garden
Barren branches and pines suggest winter's quiet. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.
A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.
Transactions of light show other rooms southward and westward.
You can see a tortoise-shell comb here. description: Undying Garden inventory: ['bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| take comb reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put comb down', 'put all down', 'hit comb', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x comb reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put comb down', 'put all down', 'hit comb', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The comb is curved like a smile, though it seems fragile, easily broken by a chance hand. description: Undying Garden inventory: ['tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| hit comb reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Three of the long central teeth flex, then snap in your fingers. The justiciar wore a comb long-broken as a memento; it proved an uneasy prophecy of waking passion and breaking promises. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x compass reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The compass is carved from a single piece of jade in which violet and green intermingle delicately; the cardinal directions--if such they be--are marked by hawk, swallow, crane and feather. More curiously still, the needle is of glass, suggesting that it homes to something other than the north. Perhaps you can set it yourself?
The needle points to the feather. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x feather reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Even for the emperor's winter court, the only birds that remain in the gardens are the jeweled nightingales, which sing dainty mechanical tunes when they are stroked with a feather. Your brother hated them passionately, but he listened to them readily enough whenever the justiciar asked, with that smile that lit her eyes, though it never reached her mouth. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x hawk reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: It was autumn when last you went hawking with the emperor's justiciar. Freed of court robes, she soared as surely as the kestrel that raced before her; her hair was black and scandalously unbound as the red-and-gold ribbons tore away in the wind to land in your waiting hand. Autumn... description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x swallow reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Spring is the swallows' season, when they return from their sojourn in distant lands and signal the kite-flying auguries. If only an augury could help you now... description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x crane reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The most auspicious of all birds, save the imperial phoenix. Many a summer morning have you gazed upon cranes in flight, whether silhouetted against the setting sun or set in abalone-shell upon a fine lacquered cabinet, a cloisonne hairpin. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to hawk reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The needle points to the hawk now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| look reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state:
Undying Garden
Autumn's fiery colors are evident in the trees and flowers around you. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.
A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.
Transactions of light show other rooms southward and westward.
On the unliving trees is a folded maple leaf. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x trees reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Maples in black, red and gold, like the colors she loved so well, and the cloven yellow of gingko.
A single maple leaf flutters loosely, as though seeking escape. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x leaf reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: This cleverly-folded leaf stirs as though, in its secret paper dreams, it yearns to fly. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| take leaf reward: 0 hint: ['turn compass', 'put mask down', 'put leaf down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put leaf on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['folded maple leaf', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| unfold leaf reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: You now have a sheet of red paper. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: You are carrying:
a sheet of red paper
three comb's teeth
a lady's tortoise-shell comb (broken)
a bronze-hilted dagger
half a porcelain mask
armor and silks (worn) description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x crane reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: The most auspicious of all birds, save the imperial phoenix. Many a summer morning have you gazed upon cranes in flight, whether silhouetted against the setting sun or set in abalone-shell upon a fine lacquered cabinet, a cloisonne hairpin. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to crane reward: 0 hint: ['take fan', 'turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with fan', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'push fan to compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: A tasseled fan appears upon the compass' surface. The needle points to the crane now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| get fan |
|start_header_id| snacktime 12 |end_header_id| reward: 0 hint: ['examine door', 'take inventory', 'take off door', 'open door', 'open all', 'east'] state:
Food Room description: inventory: [''] |action| pull cloth reward: 0 hint: ['take off soft', 'push door', 'look in box', 'take all', 'examine box', 'take all off box', 'east'] state: (As you open your mouth, you drop the square soft thing.)
You pull on the cloth with your teeth and back up as the door opens. Inside you can see various leftovers, some jars, some sandwich fixings and one shiny can. description: inventory: None |action| get can reward: 0 hint: ['examine door', 'examine box', 'take off door', 'take off soft', 'push door', 'look in box', 'take all', 'put can in box', 'east'] state: You snatch up the shiny can with your mouth and hold on tight. description: inventory: [''] |action| close cold box reward: 0 hint: ['examine door', 'take inventory', 'take off door', 'take off soft', 'open door', 'open all', 'east'] state: You push the door with your nose and close the cold box. description: inventory: [''] |action| e reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'give pet can', 'north', 'west'] state:
Sitting Room
Your pet is here, staring at the box of light, holding on tight to the magic wand. description: inventory: [''] |action| show can to pet reward: 10 hint: ['get in long', 'take off wand', 'north', 'west'] state: Your pet smiles as he reaches for the can. "Good boy, Hardy," he says, scratching you behind the ears. Your tail starts wagging; you just can't help it. (You've always been a fool for a good behind-the-ears scratch.)
The can hisses with releasing air as the top pops, and then your pets takes a few good gulps. He must have been really thirsty, because soon he stands up and walks off to the other room.
From the other room, you hear your pet banging around and yelling about the dino. Your pet must have almost tripped on it. He's always almost tripping on little stuff like that.
After a second, you hear a click as the door to the water room closes. Now you have the long soft thing all to yourself!
[Your score has just gone up by ten points.] description: inventory: None |action| get on couch reward: 0 hint: ['get up', 'take off wand', 'put box down', 'put long down', 'put stuff down', 'put tall down', 'put legged down', 'put wand down', 'get off all'] state: You climb up unto the long soft thing, happy that it is low enough for you to get on all by yourself.
On the long soft thing are a bunch of smaller soft things that together make up a comfy place for sitting or sleeping. The magic wand is hanging out here too, even though it got eaten by the little soft things before. No hard feelings. description: inventory: None |action| l reward: 0 hint: ['get up', 'take off wand', 'put box down', 'put long down', 'put stuff down', 'put tall down', 'put legged down', 'put wand down', 'get off all'] state: Sitting Room (on the long soft thing)
This is the room where you sit a lot. Well, you sleep here sometimes too. But there is a different room that is just for sleeping, and it is to the north. There's another room to the west. It's the room with the food. That is a good room.
Even though this is the sitting room you can't sit on everything. There are a lot of "no"s here, like the thing you can't scratch, and the tall thing and the four-legged thing that isn't alive but that stands still with the box of light on its back.
On the long soft thing you can see a magic wand. description: inventory: None |action| take wand reward: 0 hint: ['examine box', 'take inventory', 'get up', 'take all off long', 'put box down', 'put long down', 'put tall down', 'put legged down'] state: You snatch up the magic wand with your mouth and hold on tight. description: inventory: [''] |action| d reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You get off the long soft thing.
Sitting Room description: inventory: [''] |action| push wand reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: Making sure you are facing the box of light, you carefully press down on the wand with your teeth and are delighted when the box of light flickers and changes!
Now you see a bunch of tiny people running around chasing a little bitty ball. Uh-oh, someone got pushed. Ugh, the faces got all huge, and they don't look happy. description: inventory: [''] |action| push wand reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: Once again you chomp down to change what's inside the box. This time there are these guys poking at each other, kinda fighting and joking around and all.
This is the sort of thing your pet seems to enjoy watching sometimes, people getting hit with food and slipping and falling down and stuff. Everybody is laughing and nobody ever seems to really get hurt, so you guess it's OK. description: inventory: [''] |action| push wand reward: 10 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You've got the hang of this trick now for sure! One more bite on the wand brings up something new.
This is more like it! Inside the box now is this lady putting together some tasty looking food! You're almost drooling just watching. This has got to make your pet think about eating!
[Your score has just gone up by ten points.] description: inventory: [''] |action| z reward: 0 hint: ['examine long', 'take inventory', 'get in long', 'take off long', 'put wand on long', 'north', 'west'] state: You pause for a second. Your stomach growls.
You finally hear a familiar rush of water from the little water room and, after a second, the sound of the door opening. description: inventory: [''] |action| z reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You pause for a second. Your stomach growls.
From the other room, you hear your pet banging around and yelling about the dino. Your pet must have almost tripped on it. He's always almost tripping on little stuff like that.
Your pet walks in. He starts to sit down on the long soft thing but stops when he sees what's in the box of light. That lady cooking is doing her job! You pet stands and watches, transfixed. He must be thinking of food! description: inventory: [''] |action| z reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state: You pause for a second. Your stomach growls.
Your pet makes his way to the food room.
Your pet starts rattling around in the food room. Yes! He must be making a snack! description: inventory: [''] |action| n reward: 0 hint: ['examine room', 'take inventory', 'take off room', 'take off dino', 'west', 'look in high', 'south'] state:
Sleeping Room
Most of the time when you are in here it is dark and quiet because that is the best way to sleep and this is the room made for sleeping. There is a high bed here that is not your bed although it is where you sleep usually to keep your pet company. The sitting room is south of here and the room with the water is to the west.
Your low bed is here, looking all soft and cushy.
Dino is here!
From the other room you can hear the happy sound of the cold box being opened. description: inventory: [''] |action| take dino reward: 0 hint: ['examine room', 'take inventory', 'take off room', 'take off wand', 'west', 'look in high', 'take all', 'south'] state: (As you open your mouth, you drop the magic wand.)
You snatch up the dino with your mouth and hold on tight.
From the other room you can hear the sound of secret places opening and closing. description: inventory: [''] |action| s reward: 0 hint: ['examine box', 'take inventory', 'get in all', 'take off box', 'north', 'west'] state:
Sitting Room
You don't hear anything from the food room. But then, making a sandwich is not a very noisy job. description: inventory: [''] |action| w reward: 0 hint: ['examine door', 'examine box', 'take off door', 'take off soft', 'look in box', 'take all', 'east'] state:
Food Room
Your pet is here, working on making a snack.
You can also see a square soft thing here.
One by one, your pet starts pulling the sandwich fixings out of the cold box and turning them into a sandwich. description: inventory: [''] |action| drop dino |
|start_header_id| inhumane 10 |end_header_id| reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| n reward: 0 hint: ['push button', 'take button off torch', 'north', 'west'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch', 'jeweled amulet'] |action| dig reward: 0 hint: ['push button', 'put amulet down', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'put amulet in slot'] state: You begin digging. After about two hours you strike stone! You rapidly clear off a stone slab about 10 feet down from the surface.
Bottom of a Hole
You are at the bottom of the hole you just dug. The floor of the hole is a stone slab with a little slot in it. You can nearly smell the riches that must be buried beneath your feet! description: Bottom of a Hole inventory: ['shovel', 'torch', 'jeweled amulet'] |action| put amulet in slot reward: 0 hint: ['push button', 'put torch down', 'put shovel down', 'put all down', 'examine note', 'take button off torch'] state: Ok. As it slips in, the stone slab moves aside, dumping you into a pit. You look up and see the amulet falling into a machine that wraps it, addresses it to F. Roboff, and takes off on jets.
In a Pit
This is a sandy pit with stone walls. You are not likely to be able to climb out. The only thing here is a note taped to the wall. description: In a Pit inventory: ['shovel', 'torch'] |action| x note reward: 0 hint: ['push button', 'take button off torch', 'north'] state: "Thanks for the amulet! It only took me a few days to make this little set-up. If you really want to get to the pyramid, retrace your steps back to camp after the pit caves in (which should happen soon) and open my toilet. You see, I really found the pyramid with a mass sensor when we moved in and I built my tent over it. The toilet conceals a secret passage down into the pyramid, which I have been looting for weeks. Most of the easy stuff is in my private safe in Miami by now, but I left you a few goodies. Including the gold coffin, which I never found. When you get tired of poking around you can use the emergency radio in my tent. It'll call a plane to pick you up. Have fun!
-Roboff."
You hear a rumbling and look up as the sides of the pit collapse. You manage to stay on top, and you end up in the desert again.
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'west', 'south', 'east', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'north'] state: You have stumbled over the encampment. Sheer accident.
Center of Camp description: Center of Camp inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['put torch down', 'put shovel down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north'] state:
Roboff's Tent
You are in Francisco Roboff's tent. The place is bare except for the emergency signal radio and Roboff's toilet in one corner. There is a note taped to the tent wall. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| open toilet reward: 0 hint: ['put shovel down', 'put torch down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north', 'down'] state: You have stooped to a new low by snooping around toilet bowls. However, when you raise the lid, you find a dark hole going down. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| d reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: You clamber into the toilet bowl and climb down through the roof of the buried pyramid. You drop to the floor.
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points. description: Round Room inventory: ['shovel', 'torch'] |action| push button reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The torch flickers a few times and then glows steadily. description: Round Room inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'east', 'south', 'west', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
T-Intersection
The east/west corridor branches to the south here. description: T-Intersection inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
South Branch
The hall ends in an alcove to the south. The intersection in north. Odd... The floor feels a bit shaky here. Nothing to worry about though. description: South Branch inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['take cube', 'take pebble', 'push button', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state:
Alcove at End of Corridor
At the south wall is a large stone block with three stone disks embedded on top. The disks appear to be slidable up and down. Above the disks is suspended a glass tube stretching from wall to wall.
There is a tiny pebble on the floor.
Sitting on the left disk is:
a solid gold brick
Sitting on the right disk is:
a solid silver cube description: Alcove at End of Corridor inventory: ['shovel', 'torch'] |action| take pebble reward: 0 hint: ['take cube', 'push button', 'put pebble down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'put pebble on middle disk', 'put all on middle disk', 'north'] state: Taken. description: Alcove at End of Corridor inventory: ['small pebble', 'shovel', 'torch'] |action| put pebble on second disk reward: 0 hint: ['take cube', 'take pebble', 'take brick', 'push button', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'put shovel in middle disk', 'north'] state: Ok. The pebble's small weight moves the center disk down slightly. description: Alcove at End of Corridor inventory: ['shovel', 'torch'] |action| take cube reward: 0 hint: ['take brick', 'take pebble', 'push button', 'put cube down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: The disks unbalance briefly, but the pebble weighs down the whole system so the tube is not touched. description: Alcove at End of Corridor inventory: ['solid silver cube', 'shovel', 'torch'] |action| north |
|start_header_id| wishbringer 131 |end_header_id| reward: 0 hint: ['north', 'look old', 'south', 'look violet', 'look all', 'take in old', 'look wharf', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look around south', 'look at old throug small', 'look at old throug violet', 'throw small at old', 'put small down bay', 'throw brass at old', 'throw glasses at old', 'throw note at old', 'throw all at old', 'throw all at small', 'throw all at brass', 'throw all at glasses', 'west', 'east'] state: Pleasure Wharf
You're standing near the remains of the Pleasure Wharf. The Wharf extends eastward into Witchville Bay.
To the south stands a ramshackle old building. Colorful lights, curious electronic sounds and a neon sign beckon you through the open entrance.
A big mailbox is nearby.
A voice behind you growls, "Mail!" You turn to face the sound, but there's nobody here except you.
description: Pleasure Wharf inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'south', 'look brass', 'look mailbox', 'look all', 'take in building', 'take stamp', 'look wharf', 'take in 3d', 'close little', 'put down brass', 'put down stone', 'put down note', 'put down 3d', 'put down all', 'look around south', 'look at brass throug token', 'look at brass throug mailbox', 'take stamp from little', 'throw brass at token', 'throw stone at brass', 'put stone down bay', 'throw note at brass', 'throw 3d at brass', 'throw all at brass', 'throw all at stone', 'throw all at building', 'throw all at 3d', 'put brass down little', 'put stone down little', 'put note down little', 'put 3d down little', 'put all down little', 'push stamp under bay', 'push little under bay', 'west', 'east'] state: Time passes.
You watch with astonishment as the lid of the big mailbox slowly opens by itself, then snaps shut with a clang.
The little mailbox "clump-clumps" to your side with a joyful snap.
description: Pleasure Wharf inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look old', 'south', 'look violet', 'look all', 'take in old', 'look wharf', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look around south', 'look at old throug small', 'look at old throug violet', 'throw small at old', 'put small down bay', 'throw brass at old', 'throw glasses at old', 'throw note at old', 'throw all at old', 'throw all at small', 'throw all at brass', 'throw all at glasses', 'west', 'east'] state: Time passes.
The lid of the big mailbox opens again. "I want MAIL!"
The two mailboxes freeze at the sight of one another.
The little mailbox snarls and stands protectively by your side. The big mailbox emits a frightful growl and throws its lid wide open, displaying rows of sharp little teeth. A crowd of postal meters and stamp dispensers gathers as the metal warriors circle each other with tense, snapping lids.
With a sudden rush, the little mailbox throws itself at the big mailbox and clamps onto its forefoot. The big mailbox roars with anger, bites the little mailbox viciously and tries in vain to shake it off. You stare in wonder as the fighting boxes swell to twice their normal size, then four times larger, eight times!
The big mailbox frees itself with a savage twist and bends to finish its foe. The little mailbox dodges, grips the descending lid and holds on for dear life. Locked in mortal combat, the giant boxes roll over and over, shaking the earth with the thunder of battle.
The scene disappears under a cloud of dust. You hear a terrible scream of agony, then an even more terrible silence. When the air clears, the boxes and spectators are gone.
description: Pleasure Wharf inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| S reward: 0 hint: ['east', 'look small', 'look video', 'look star', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw brass at old', 'throw brass at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at brass', 'throw all at machine', 'throw all at glasses', 'put brass down slot', 'north'] state: Video Arcade
This old building is the home of a sleazy arcade, lined with coin-op video games. The machines are crowded with half-crazed, stunted humanoids, who pay no attention to you as they satisfy their thirst for electric violence.
One machine in the corner appears to be deserted.
A sign on the wall says, "All Games One Token."
description: Video Arcade inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| PUT TOKEN IN SLOT reward: 1 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: The brass token disappears into the slot.
Ding! You hear a pleasant electric chime, and a blinking star appears on the video screen.
(Your score just went up by 1 point! Your total score is 65 out of 100.)
(This might be a good time to SAVE your story position.)
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PUSH JOYSTICK WEST reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square to the left.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| AGAIN reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square to the left.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PUSH IT SOUTH reward: 0 hint: ['east', 'look small', 'look video', 'north', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around north', 'push slot', 'look at old throug small', 'push big', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses'] state: Bing! You moved the blinking star one square downward.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| AGAIN reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square downward.
You can hear the tramp of marching boots to the north.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PRESS BUTTON reward: 0 hint: ['yes'] state: Are you sure you want to push the big red button?
(Please type YES or NO.) description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| YES reward: 0 hint: ['yes'] state:
The stunted humanoids in the arcade watch you carefully as your hand touches the flashing button. This might be a trap! You don't really want to press that big red button, do you?
(Please type YES or NO.) description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| YES reward: 5 hint: ['north', 'look small', 'east', 'look violet', 'look dark', 'look hill', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around east', 'look at hill throug small', 'look at hill throug violet', 'throw small at stone', 'put small down moat', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at glasses', 'throw all at witchville', 'west'] state:
(Hope you saved your story position.)
A sudden power drain makes all the other games in the arcade go dim. Blue sheets of energy leap from the game machine, surrounding you in an incandescent aura. You can feel your molecules being taken apart one at a time, analyzed, modulated and broadcast through space. It is not a pleasant sensation.
Hilltop
You're on a hilltop overlooking the seaside village of Witchville.
A tower stands in bleak silhouette against the moonlit sky. It rises a hundred feet above a barren plateau, and is encircled by a deep moat. The only entrances are a closed drawbridge and a dark window near the top.
Roads run down the hill to the east and west. There's a signpost nearby.
A synthetic voice says, "Game Over. Insert Token To Play Again."
(Your score just went up by 5 points! Your total score is 70 out of 100.)
description: Hilltop inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| SAY KALUZE reward: 3 hint: ['north', 'look small', 'east', 'look violet', 'look dark', 'take out drawbridge', 'look hill', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around east', 'look at hill throug small', 'look at hill throug violet', 'throw small at stone', 'put small down moat', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at glasses', 'throw all at witchville', 'south', 'west'] state: With a great creak of wood and rattle of chains, the drawbridge slowly lowers across the moat.
(Your score just went up by 3 points! Your total score is 73 out of 100.)
(This might be a good time to SAVE your story position.)
description: Hilltop inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| S reward: 0 hint: ['north', 'look small', 'look violet', 'look crisp', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around north', 'look at small throug ground', 'look at small throug violet', 'put small down ground', 'put glasses down ground', 'put note down ground', 'throw all at small', 'throw all at glasses', 'put all down ground'] state: Vestibule
You're standing in a dimly-lit vestibule just inside the tower's entrance. The drawbridge is opened across the moat to the north. A short corridor leads south, into the tower.
"Turn back, brave Adventurer!"
You stare in horror at the platypus chained to the floor. It's Princess Tasmania!
description: Vestibule inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look chain', 'look rusty', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look at chain throug small', 'look at chain throug rusty', 'give crisp small', 'give crisp glasses', 'give crisp note', 'throw small at machine', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'put small down machine', 'put glasses down machine', 'put note down machine', 'put all down machine'] state: Time passes.
"Behind you!" cries the Princess. "It's a trap!"
Too late. The drawbridge crashes shut against the tower wall. You turn to face your enemy, and find yourself staring into the open maw of... Mr. Crisp!
"Nice of you to drop by," he sneers as a gigantic Boot pins you to the ground. "Saves me the bother of tracking you down."
Torture Chamber
You're chained up in the corner of a dim, stuffy chamber, deep within the bowels of the tower. The walls gleam with obscure medical instruments, and a diabolical torture machine occupies most of the opposite corner.
Princess Tasmania is clamped into the torture machine!
A ladder rises to meet an open hatch in the middle of the ceiling.
Mr. Crisp is fondling the instruments, one by one.
description: Torture Chamber inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| GIVE NOTE TO MR CRISP reward: 0 hint: ['north', 'look small', 'look violet', 'look rusty', 'look at small throug stone', 'take coat', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw glasses at small', 'throw violet at small', 'throw all at coat', 'put small down coat', 'put small down machine', 'put glasses down machine', 'put violet down coat', 'put violet down machine', 'put all down machine'] state: Mr. Crisp takes the violet note and stares at it. His face turns pale. "Where did this come from?" he whispers, opening it.
An unbearably sweet expression spreads over his face as he reads. The violet note falls from his hands.
"I've got to run," Mr. Crisp cries, tossing his white lab coat into a corner and stuffing his shirttails into his pants. "Violet scolds me when I'm late!" He struggles into a hideous velvet blazer, pushes a comb through his hair and scampers up the ladder like a little boy.
The hatch closes with a hollow thud.
description: Torture Chamber inventory: ['pair 3D glasses', 'small stone'] |action| GET COAT reward: 0 hint: ['north', 'look coat', 'look violet', 'look rusty', 'look at coat throug ladder', 'take rusty', 'look tower', 'take in 3d', 'put down coat', 'put down stone', 'put down violet', 'put down 3d', 'put down all', 'look at coat throug violet', 'put coat behind violet', 'take rusty from coat', 'throw coat at ladder', 'throw violet at coat', 'throw 3d at coat', 'throw all at coat', 'throw all at ladder', 'throw all at stone', 'throw all at 3d', 'put coat down machine', 'put stone down coat', 'put stone down machine', 'put violet down coat', 'put violet down machine', 'put 3d down machine', 'put all down machine'] state: The chains cut painfully into your wrist as you strain to grasp the white lab coat. Your fingertips brush against the collar... There! You got it!
You hear the distant rattle of the drawbridge opening.
Princess Tasmania breathes a sigh of relief.
description: Torture Chamber inventory: ['white lab coat', 'pair 3D glasses', 'small stone'] |action| LOOK IN COAT reward: 0 hint: ['north', 'look small', 'look violet', 'look rusty', 'look at small throug coat', 'take rusty', 'look tower', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'take rusty from coat', 'throw coat at small', 'throw glasses at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put violet down coat', 'put violet down machine', 'put all down machine'] state: You can see a rusty key in the white lab coat.
You hear the distant rattle of the drawbridge closing.
Princess Tasmania strains against her clamps. "Release me from this torture machine, brave Adventurer! Please! Pull down this lever and set me free."
description: Torture Chamber inventory: ['white lab coat', 'pair 3D glasses', 'small stone'] |action| GET KEY reward: 3 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'look tower', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open chain with key'] state: Taken.
(Your score just went up by 3 points! Your total score is 76 out of 100.)
description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| UNLOCK CHAIN WITH KEY reward: 1 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'take violet', 'take note', 'take up hatch', 'take up lever', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: Okay, the chain is now unlocked and open.
(Your score just went up by 1 point! Your total score is 77 out of 100.)
description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| PULL LEVER |
|start_header_id| spirit 989 |end_header_id| reward: 0 hint: ['take inventory', 'spells', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'put umbrella down', 'put fur down', 'put coin down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase'] state: Time passes.
The train rumbles as it moves. description: None inventory: None |action| z reward: 0 hint: ['take inventory', 'spells', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'put umbrella down', 'put fur down', 'put coin down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase'] state: Time passes.
The train suddenly lurches to a stop! A voice from somewhere overhead says "Miznia station, watch your step please." description: None inventory: None |action| e reward: 0 hint: ['examine coin', 'take inventory', 'spells', 'take coin', 'take can', 'take green', 'take brown', 'take smoke', 'take red', 'take white', 'take gray', 'take silver', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'take into gate', 'put coin down', 'put pot down', 'put wigro down', 'put vase down', 'put wood down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put key down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine book', 'open umbrella', 'examine chant', 'examine all', 'take coin off bag', 'take coin off fur', 'take all off pot', 'take all off bag', 'take all off fur', 'push coin to pot', 'push coin to wigro', 'push coin to bag', 'push coin to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put vase in pot', 'put vase in bag', 'put vase in fur', 'push can to coin', 'push can to pot', 'push can to bag', 'push can to fur', 'push green to coin', 'push green to pot', 'push green to bag', 'push green to fur', 'put bag in pot', 'put bag in fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'put key in pot', 'put key in bag', 'put key in fur', 'push brown to coin', 'push brown to pot', 'push brown to bag', 'push brown to fur', 'push smoke to coin', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push smoke to fur', 'push red to coin', 'push red to pot', 'push red to bag', 'push red to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push white to coin', 'push white to pot', 'push white to vase', 'push white to bag', 'push white to fur', 'push gray to coin', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push gray to fur', 'push silver to coin', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put coin in pot', 'put coin in bag', 'put coin in fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into vase', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into vase', 'empty bag into fur', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag'] state:
Miznia Train Platform
A metal gate bisects the fence to the northeast.
The train doors close, and the train rolls off to the north. description: None inventory: None |action| ne reward: 0 hint: ['take inventory', 'spells', 'fuck', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'put umbrella down', 'put coin down', 'put fur down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'push coin to small', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put coin in small', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty fur into small', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty pot into small', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase', 'empty bag into small', 'up'] state:
Miznia GUS Station
A metal gate bisects the fence to the southwest. description: None inventory: None |action| u reward: 0 hint: ['take inventory', 'spells', 'fuck', 'pray', 'take coin', 'take can', 'take green', 'take brown', 'take smoke', 'take red', 'take white', 'take gray', 'take silver', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'west', 'take into northeast', 'put coin down', 'put pot down', 'put wigro down', 'put vase down', 'put wood down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put key down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take coin off bag', 'take coin off fur', 'take all off pot', 'take all off bag', 'take all off fur', 'push coin to pot', 'push coin to wigro', 'push coin to bag', 'push coin to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put vase in pot', 'put vase in bag', 'put vase in fur', 'push can to coin', 'push can to pot', 'push can to bag', 'push can to fur', 'push green to coin', 'push green to pot', 'push green to bag', 'push green to fur', 'put bag in pot', 'put bag in fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'put key in pot', 'put key in bag', 'put key in fur', 'push brown to coin', 'push brown to pot', 'push brown to bag', 'push brown to fur', 'push smoke to coin', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push smoke to fur', 'push red to coin', 'push red to pot', 'push red to bag', 'push red to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push white to coin', 'push white to pot', 'push white to vase', 'push white to bag', 'push white to fur', 'push gray to coin', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push gray to fur', 'push silver to coin', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put coin in pot', 'put coin in bag', 'put coin in fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into vase', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into vase', 'empty bag into fur', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'down'] state:
Mizniaport
Standing on a tall pole next to the stairs is a circular sign. description: None inventory: None |action| w reward: 0 hint: ['examine coin', 'take inventory', 'spells', 'south', 'take coin', 'take can', 'take green', 'take brown', 'take smoke', 'take red', 'take white', 'take gray', 'take silver', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'east', 'west', 'put coin down', 'put pot down', 'put wigro down', 'put vase down', 'put wood down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put key down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine book', 'open umbrella', 'examine chant', 'examine all', 'take coin off bag', 'take coin off fur', 'take all off pot', 'take all off bag', 'take all off fur', 'push coin to pot', 'push coin to east', 'push coin to bag', 'push coin to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put vase in pot', 'put vase in bag', 'put vase in fur', 'push can to coin', 'push can to pot', 'push can to bag', 'push can to fur', 'push green to coin', 'push green to pot', 'push green to bag', 'push green to fur', 'put bag in pot', 'put bag in fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'put key in pot', 'put key in bag', 'put key in fur', 'push brown to coin', 'push brown to pot', 'push brown to bag', 'push brown to fur', 'push smoke to coin', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push smoke to fur', 'push red to coin', 'push red to pot', 'push red to bag', 'push red to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push white to coin', 'push white to pot', 'push white to vase', 'push white to bag', 'push white to fur', 'push gray to coin', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push gray to fur', 'push silver to coin', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put coin in pot', 'put coin in bag', 'put coin in fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into vase', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into vase', 'empty bag into fur', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag'] state:
Miznia Suburbs description: None inventory: None |action| w reward: 0 hint: ['take inventory', 'spells', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'east', 'take into southwest', 'put umbrella down', 'put fur down', 'put coin down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase'] state:
City Limits description: None inventory: None |action| sw reward: 0 hint: ['take inventory', 'spells', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'take into southwest', 'put umbrella down', 'put coin down', 'put fur down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase', 'northeast'] state:
Edge of Jungle description: None inventory: None |action| sw reward: 0 hint: ['take inventory', 'spells', 'take coin', 'take green', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'put umbrella down', 'put fur down', 'put coin down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase', 'south', 'northeast'] state:
Deep Jungle description: None inventory: None |action| s reward: 0 hint: ['take inventory', 'spells', 'take coin', 'take map', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'north', 'west', 'south', 'put umbrella down', 'put coin down', 'put fur down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase'] state:
Swamp
You can see a jungle map here. description: None inventory: None |action| w reward: 0 hint: ['take inventory', 'spells', 'fuck', 'pray', 'take coin', 'take can', 'take green', 'take brown', 'take smoke', 'take red', 'take white', 'take gray', 'take silver', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'north', 'put coin down', 'put pot down', 'put wigro down', 'put vase down', 'put wood down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put key down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take coin off bag', 'take coin off fur', 'take all off pot', 'take all off bag', 'take all off fur', 'push coin to pot', 'push coin to wigro', 'push coin to bag', 'push coin to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put vase in pot', 'put vase in bag', 'put vase in fur', 'push can to coin', 'push can to pot', 'push can to bag', 'push can to fur', 'push green to coin', 'push green to pot', 'push green to bag', 'push green to fur', 'put bag in pot', 'put bag in fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'put key in pot', 'put key in bag', 'put key in fur', 'push brown to coin', 'push brown to pot', 'push brown to bag', 'push brown to fur', 'push smoke to coin', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push smoke to fur', 'push red to coin', 'push red to pot', 'push red to bag', 'push red to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push white to coin', 'push white to pot', 'push white to vase', 'push white to bag', 'push white to fur', 'push gray to coin', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push gray to fur', 'push silver to coin', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put coin in pot', 'put coin in bag', 'put coin in fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into vase', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into vase', 'empty bag into fur', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'east'] state:
Hidden Ruins
Hidden here in some extremely deep jungle are the ruins of some ancient civilization. Broken sandstone structures are nearly covered with jungle vines and mosses. There is a partially intact structure to the north. It seems to be a short pyramid-like building, with a single dark entrance hidden amongst vines. Definitely a find to write the Monastery about, or at least your local Archeology Guild. description: None inventory: None |action| n reward: 0 hint: ['examine umbrella', 'take inventory', 'cast a', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'south', 'east', 'north', 'put umbrella down', 'put coin down', 'put fur down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine a', 'examine chant', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase'] state:
Pyramid Entrance
A damp, dark, unmarked stone room. You can hear the sounds of the jungle from the exit to the south. There are dark passages north and east. description: None inventory: None |action| e reward: 0 hint: ['take inventory', 'spells', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'west', 'put umbrella down', 'put coin down', 'put fur down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'push statue west', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase'] state:
Statue Room
A tiny dark chamber, with a passage west.
You can see a large statue here. description: None inventory: None |action| push statue w reward: 0 hint: ['examine umbrella', 'take inventory', 'cast a', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'south', 'east', 'north', 'put umbrella down', 'put coin down', 'put fur down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine a', 'examine chant', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase'] state:
There's a grinding noise as you push the statue west.
Pyramid Entrance description: None inventory: None |action| push statue n reward: 0 hint: ['take inventory', 'spells', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'south', 'north', 'put umbrella down', 'put coin down', 'put fur down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'push statue south', 'push statue north', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase'] state:
There's a grinding noise as you push the statue.
Strange Chamber
This is an odd long hallway running north and south. The stone floor is noticeably concave, sloping upwards to the east and west. It's like being in a long stone channel. description: None inventory: None |action| push statue n reward: 0 hint: ['take inventory', 'spells', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'south', 'north', 'put umbrella down', 'put coin down', 'put fur down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'push statue south', 'push statue north', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase'] state: You start to push the statue north, and hear a strange click. Suddenly, two enormous stone rolling pins slide down from the east and west sides of the room! Desperately, you topple the statue and hide behind it. You hear a huge crash!
You open your eyes, surprised to find yourself not squashed into pancake. The statue has wedged itself neatly between the two giant rollers, effectively blocking them! description: None inventory: None |action| n reward: 0 hint: ['examine umbrella', 'take inventory', 'spells', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'south', 'east', 'north', 'take into ceiling', 'west', 'put umbrella down', 'put coin down', 'put fur down', 'put pot down', 'put key down', 'put wigro down', 'put vase down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine chant', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put vase in fur', 'put vase in pot', 'put vase in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to vase', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into vase', 'empty fur into bag', 'empty pot into fur', 'empty pot into vase', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'empty bag into vase'] state: You step over and around the jammed rollers and the statue and head north.
Bare Chamber
You are in a bare stone chamber with passages leading north, east, south and west. A stone ladder also heads upwards through a dark hole in the ceiling. description: None inventory: None |action| e reward: 0 hint: ['examine tunnel', 'take inventory', 'spells', 'take coin', 'take can', 'take green', 'take brown', 'take smoke', 'take red', 'take white', 'take gray', 'take silver', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'west', 'put coin down', 'put pot down', 'put wigro down', 'put vase down', 'put wood down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put key down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine book', 'open umbrella', 'examine chant', 'examine all', 'take coin off bag', 'take coin off fur', 'take all off pot', 'take all off bag', 'take all off fur', 'push coin to pot', 'push coin to wigro', 'push coin to bag', 'push coin to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put vase in tunnel', 'put vase in pot', 'put vase in bag', 'put vase in fur', 'push can to coin', 'push can to pot', 'push can to bag', 'push can to fur', 'push green to coin', 'push green to pot', 'push green to bag', 'push green to fur', 'put bag in pot', 'put bag in fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'put key in pot', 'put key in bag', 'put key in fur', 'push brown to coin', 'push brown to pot', 'push brown to bag', 'push brown to fur', 'push smoke to coin', 'push smoke to pot', 'push smoke to vase', 'push smoke to bag', 'push smoke to fur', 'push red to coin', 'push red to pot', 'push red to bag', 'push red to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push white to coin', 'push white to pot', 'push white to vase', 'push white to bag', 'push white to fur', 'push gray to coin', 'push gray to pot', 'push gray to vase', 'push gray to bag', 'push gray to fur', 'push silver to coin', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put coin in pot', 'put coin in bag', 'put coin in fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into tunnel', 'empty pot into vase', 'empty pot into bag', 'empty pot into fur', 'empty bag into tunnel', 'empty bag into pot', 'empty bag into fur', 'empty fur into tunnel', 'empty fur into pot', 'empty fur into bag'] state:
Small Chamber
You're in a small stone chamber. In the center of the floor is a strange funnel-like depression, which starts as a large circular opening, and narrows into a very small tunnel below, probably no wider than your hand. You also see a small round hole in the ceiling above. An exit heads west.
The opening appears to be empty. description: None inventory: None |action| put vase in opening reward: 0 hint: ['take inventory', 'spells', 'fuck', 'pray', 'take coin', 'take can', 'take green', 'take brown', 'take smoke', 'take red', 'take white', 'take gray', 'take silver', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'west', 'put coin down', 'put pot down', 'put wigro down', 'put wood down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put key down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take coin off bag', 'take coin off fur', 'take all off pot', 'take all off bag', 'take all off fur', 'push coin to pot', 'push coin to wigro', 'push coin to bag', 'push coin to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'push can to coin', 'push can to pot', 'push can to bag', 'push can to fur', 'push green to coin', 'push green to pot', 'push green to bag', 'push green to fur', 'put bag in pot', 'put bag in fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'put key in pot', 'put key in bag', 'put key in fur', 'push brown to coin', 'push brown to pot', 'push brown to bag', 'push brown to fur', 'push smoke to coin', 'push smoke to pot', 'push smoke to bag', 'push smoke to fur', 'push smoke to vase', 'push red to coin', 'push red to pot', 'push red to bag', 'push red to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push white to coin', 'push white to pot', 'push white to bag', 'push white to fur', 'push white to vase', 'push gray to coin', 'push gray to pot', 'push gray to bag', 'push gray to fur', 'push gray to vase', 'push silver to coin', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put coin in pot', 'put coin in bag', 'put coin in fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into tunnel', 'empty pot into bag', 'empty pot into fur', 'empty pot into vase', 'empty bag into tunnel', 'empty bag into pot', 'empty bag into fur', 'empty fur into tunnel', 'empty fur into pot', 'empty fur into bag'] state: You put the flower vase into the opening. description: None inventory: None |action| w reward: 0 hint: ['examine umbrella', 'take inventory', 'spells', 'fuck', 'take coin', 'take brown', 'take smoke', 'take red', 'take white', 'take can', 'take gray', 'take silver', 'take green', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'south', 'east', 'north', 'take into ceiling', 'west', 'put umbrella down', 'put coin down', 'put fur down', 'put pot down', 'put key down', 'put wigro down', 'put bag down', 'put amulet down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine chant', 'examine all', 'take coin off fur', 'take coin off bag', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push coin to umbrella', 'push coin to fur', 'push coin to pot', 'push coin to bag', 'put pot in fur', 'put pot in bag', 'put key in fur', 'put key in pot', 'put key in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push brown to umbrella', 'push brown to fur', 'push brown to pot', 'push brown to bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push white to umbrella', 'push white to fur', 'push white to pot', 'push white to bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push green to umbrella', 'push green to fur', 'push green to pot', 'push green to bag', 'put coin in fur', 'put coin in pot', 'put coin in bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into bag', 'empty pot into fur', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot'] state:
Bare Chamber description: None inventory: None |action| u |
|start_header_id| awaken 22 |end_header_id| reward: 0 hint: ['take book', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: You pick up a handful of ashes.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| put ash on journal reward: 0 hint: ['take book', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'read journal', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the handful of ashes on the journal)
As you rub the ashes against the page, the indentations fill in and the last entry becomes visible. description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| read journal reward: 5 hint: ['take book', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'read journal', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: You read the last entry from the journal... "I cannot continue. The more I come to know her the more I realize that I cannot continue to corrupt her. She was pure and innocent before I took her, and that innocence allows her to continue to trust me even after what I have done. I only hope that the taint of that which I have done has not stained her irrevocably and that she will go to her proper place after I release her... and that I shall go to mine."
[Your score has just gone up by five points.] description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| move bookshelf reward: 0 hint: ['take grimoire', 'take journal', 'take robe', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'take all', 'put on robe', 'take limb', 'take stopper', 'take book', 'take railing', 'put ash on journal', 'put limb on desk', 'push grimoire to limb', 'push grimoire to desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put grimoire under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: You push the bookshelf to one side, revealing an old book bound in a strange reddish cover.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| take old book reward: 0 hint: ['take book', 'take robe', 'south', 'put limb down', 'put stopper down', 'put ash down', 'put large black book down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'put large black book on desk', 'push robe to limb', 'push robe to desk', 'put grimoire on desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the old grimoire)
Taken. description: Small Office inventory: ['old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| read old book reward: 0 hint: ['take book', 'take robe', 'south', 'put limb down', 'put stopper down', 'put ash down', 'put large black book down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'put large black book on desk', 'push robe to limb', 'push robe to desk', 'put grimoire on desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the old grimoire)
The book contains several rituals and procedures all involving the soul or spirit. The first describes a ritual through which the soul can be removed from a person's body and placed in a specially prepared container. The soul remains in the container even if the person's body dies.
A second ritual can be employed to use the stored soul as a receptacle for the sin of another person. This allows the possessor of another's soul to perform any acts they wish without having to answer for those acts in the next world. description: Small Office inventory: ['old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| take robe reward: 0 hint: ['take book', 'south', 'put large black book down', 'put handful down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put handful on journal', 'put large black book on desk', 'put handful on desk', 'put limb on desk', 'put stopper on desk', 'put grimoire on desk', 'push journal to debris', 'push journal to desk', 'put robe on desk', 'put railing on desk', 'put all on desk', 'put debris under large black book', 'put handful under debris', 'put desk under debris', 'put fire under debris', 'put journal under debris', 'put glass under debris', 'put bookshelf under debris', 'put floor under debris', 'put south under debris'] state: Taken. description: Small Office inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['north', 'put large black book down', 'put ashes down', 'put grimoire down', 'put limb down', 'put stopper down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put large black book on podium', 'put ashes on podium', 'put grimoire on podium', 'put limb on podium', 'put stopper on podium', 'put robe on podium', 'put railing on podium', 'put all on podium', 'put ashes under large black book', 'put windows under large black book', 'put painting under large black book', 'put podium under large black book', 'put eyes under large black book', 'put north under large black book', 'put debris under large black book', 'south'] state:
Pulpit
You hear a loud crash and see a flash of light through the cracks in the boards covering the windows. description: Pulpit inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['north', 'south', 'get in pews', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'take railing', 'put windows under limb', 'put debris under limb', 'put pulpit under limb', 'put painting under limb', 'put ashes under limb', 'put north under limb', 'put south under limb', 'put eyes under limb', 'put pews under limb', 'put railing under painting'] state:
Sanctuary
A blast of thunder rattles the building. description: Sanctuary inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put dirt under windows', 'put windows under dirt', 'put ashes under dirt', 'put door under dirt', 'put floor under dirt', 'put railing under door', 'north', 'south'] state:
Vestibule description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| put ladder under trap reward: 0 hint: ['take broken', 'get in railing', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'push railing to limb', 'put dirt under limb', 'put windows under limb', 'put ceiling under limb', 'put floor under limb', 'put ashes under limb', 'north', 'south'] state: You carefully place the length of railing under the trap door in the ceiling.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb ladder reward: 5 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put limb down', 'put heavy down', 'put ashes down', 'put large black book down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take heavy', 'take large black book', 'put rope under limb', 'tie rope to floor', 'push railing to limb', 'push rope to limb', 'put railing under limb', 'put floor under limb', 'put ashes under limb', 'put north under limb', 'put door under limb', 'put debris under limb'] state: You carefully climb up the length of railing, using the pickets like a ladder.
Steeple Chamber
This small chamber is about halfway up the steeple of the church. Rain and wind from the storm outside blows in through an open window frame and water collects in puddles on the warped floor, mixing with the droppings of the birds, or perhaps bats, which can be heard fluttering around overhead. Looking up, you can see a maze of beams and supports that form the interior of the steeple. Rain pours in from an opening higher in the steeple and trickles out through a trap door in the floor.
A frayed but heavy rope hangs from somewhere overhead.
The heavy wooden door to the north is closed.
The top of the broken section of railing is visible sticking up through the trap door in the floor.
[Your score has just gone up by five points.] description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb rope reward: 0 hint: ['jump', 'tie rope', 'take rope', 'get in rope', 'put large black book down', 'put rope down', 'put branch down', 'put ashes down', 'put limb down', 'put heavy down', 'put bell down', 'put grimoire down', 'put beams down', 'put storm down', 'put hill down', 'drop floor', 'put robe down', 'put trees down', 'put debris down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'tie rope to floor', 'push rope to large black book', 'put large black book under rope', 'put branch under large black book', 'put ashes under large black book', 'put limb under large black book', 'put heavy under large black book', 'put bell under large black book', 'put grimoire under large black book', 'put beams under large black book', 'put storm under large black book', 'put hill under large black book', 'put floor under large black book', 'put robe under large black book', 'put trees under large black book', 'put debris under large black book', 'south'] state:
Belfry
The belfry of the church, high up inside the steeple. You are hanging from a maze of support beams and trusses with the nearest solid floor far below you. Large open frames give a view of the surrounding forest and of the town at the base of the hill. They also allow the fury of the storm to pass in unimpeded. You can see the branch of an oak tree just outside the southern frame.
A massive bell hangs here, from a damaged mount.
A heavy rope is attached to the bell and hangs through the beams to the room below. description: Belfry inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| tie rope to branch reward: 0 hint: ['jump', 'tie rope', 'take heavy', 'get in floor', 'put limb down', 'put large black book down', 'put hill down', 'put beams down', 'put heavy down', 'put branch down', 'drop floor', 'put ashes down', 'put rope down', 'put robe down', 'put storm down', 'put grimoire down', 'put trees down', 'put bell down', 'put debris down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'tie rope to floor', 'push rope to limb', 'put limb under large black book', 'put large black book under limb', 'put hill under limb', 'put beams under limb', 'put heavy under limb', 'put branch under limb', 'put floor under limb', 'put ashes under limb', 'put robe under limb', 'put storm under limb', 'put grimoire under limb', 'put trees under limb', 'put bell under limb', 'put debris under limb', 'south'] state: You tie the rope securely to the tree branch. description: Belfry inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| d reward: 0 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put broken down', 'put heavy down', 'put large black book down', 'put ashes down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take heavy', 'take large black book', 'take limb', 'put rope under broken', 'tie rope to floor', 'push railing to broken', 'push rope to broken', 'put railing under broken', 'put floor under broken', 'put ashes under broken', 'put north under broken', 'put door under broken', 'put debris under broken'] state:
Steeple Chamber
A frayed but heavy rope hangs from somewhere overhead. There is a tree branch hanging from the end of the rope.
The heavy wooden door to the north is closed.
The top of the broken section of railing is visible sticking up through the trap door in the floor. description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| tie rope to handle reward: 0 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put broken down', 'put large black book down', 'put ashes down', 'put heavy down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take heavy', 'put rope under broken', 'tie rope to floor', 'push railing to broken', 'push rope to broken', 'put railing under broken', 'put ashes under broken', 'put door under broken', 'put floor under broken', 'put north under broken', 'put debris under broken'] state: You tie the rope securely to the heavy wooden door.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| d reward: 0 hint: ['take broken', 'get in railing', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'push railing to limb', 'put dirt under limb', 'put windows under limb', 'put ceiling under limb', 'put floor under limb', 'put ashes under limb', 'north', 'south'] state:
Vestibule
The broken length of railing is propped up under the trap door
There is a brief rattle of hail on the roof. description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| take ladder reward: 0 hint: ['put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put dirt under windows', 'put windows under dirt', 'put ashes under dirt', 'put door under dirt', 'put floor under dirt', 'put railing under door', 'north', 'south'] state: Taken. description: Vestibule inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| s reward: 0 hint: ['south', 'put large black book down', 'put ashes down', 'put limb down', 'put railing down', 'put stopper down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take railing', 'take stopper', 'put windows under large black book', 'put ashes under windows', 'put steeple under windows', 'put weeds under windows', 'put rain under windows', 'put lightning under windows', 'put south under windows', 'put mud under windows', 'north'] state:
Church Porch
Momentarily, the wind and rain slacken then return with renewed force. description: Church Porch inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| s reward: 0 hint: ['east', 'west', 'north', 'put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put railing down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put church under large black book', 'put ashes under church', 'put trees under church', 'put weeds under church', 'put sky under church', 'put path under church', 'put railing under trees', 'put rain under church', 'put mud under church', 'put steeple under church', 'put south under church', 'put window under church', 'put northeast under church', 'put northwest under church', 'put north under church', 'put driveway under church'] state:
Front of the Church
The church and steeple loom to the north, the open window frames seeming to stare with judgment upon anyone standing before it.
The heavy chain stretches from one of the oak trees and around the corner of the church to the northwest.
With a loud CRACK, a bolt of lightning strikes the steeple of the church. description: Front of the Church inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| put ladder under tree |
|start_header_id| temple 6 |end_header_id| reward: 0 hint: ['take paper', 'examine writing', 'down', 'south', 'put statue down', 'examine table', 'put statue on desk', 'put statue on ink', 'put statue on dust', 'put statue on table', 'put statue on bookshelves', 'up'] state:
The winding staircase leads to a spacious chamber inside the tower.
Study
Dust and spider webs cover all surfaces in this room in a soft silver gleam, blurring the outlines of the furnishings into fantastic, dreamy forms. The walls are lined with bookshelves and a lone desk lies at one corner. Close to a staircase, which leads further up and down the tower, is a massive table made of black stone. A doorway leads to a smaller room to the south.
On the desk is a yellow paper. description: Study inventory: ['hideous statue'] |action| x paper reward: 0 hint: ['take paper', 'examine writing', 'down', 'south', 'put statue down', 'examine table', 'put statue on desk', 'put statue on ink', 'put statue on dust', 'put statue on table', 'put statue on bookshelves', 'up'] state: On the paper is a coded message and it is impossible to say even in which language the text is written. description: Study inventory: ['hideous statue'] |action| take paper reward: 0 hint: ['examine writing', 'down', 'south', 'put paper down', 'put statue down', 'put all down', 'examine table', 'put paper on desk', 'put paper on ink', 'put paper on dust', 'put paper on table', 'put paper on bookshelves', 'put statue on desk', 'put statue on ink', 'put statue on dust', 'put statue on table', 'put statue on bookshelves', 'put all on desk', 'put all on ink', 'put all on dust', 'put all on table', 'put all on bookshelves', 'up'] state: Taken. description: Study inventory: ['yellow paper', 'hideous statue'] |action| x table reward: 0 hint: ['examine writing', 'down', 'south', 'put paper down', 'put statue down', 'put all down', 'put paper on desk', 'put paper on ink', 'put paper on dust', 'put paper on table', 'put paper on bookshelves', 'put statue on desk', 'put statue on ink', 'put statue on dust', 'put statue on table', 'put statue on bookshelves', 'put all on desk', 'put all on ink', 'put all on dust', 'put all on table', 'put all on bookshelves', 'up'] state: The base of the stone table is covered with carvings, each showing different kinds of creatures, or maybe Gods, standing on stone tables. Humans, who seem to be reciting prayers or spells, are standing in front of the creatures.
You spot something behind the table. Pushing the cobwebs aside, you reveal some writing, crudely painted on the stone wall with black paint. description: Study inventory: ['yellow paper', 'hideous statue'] |action| x writing reward: 5 hint: ['touch body', 'down', 'south', 'put statue down', 'put paper down', 'put all down', 'put statue on desk', 'put statue on table', 'put statue on bookshelves', 'put statue on ink', 'put statue on dust', 'put paper on desk', 'put paper on table', 'put paper on bookshelves', 'put paper on ink', 'put paper on dust', 'put all on desk', 'put all on table', 'put all on bookshelves', 'put all on ink', 'put all on dust', 'up'] state: It seems to be a poem, or chant. The language is unfamiliar and complicated, and you repeat the syllables with a low voice: Y'ai'ng'ngah h'ee-l'geb f'ai throdog.
Even as you speak you sense something approaching. The light in the room darkens, and a mysterious green glow is emitted from some dust on the stone table. Its brightness intensifies to an unbearable level and you involuntarily step away. A shape appears on the previously empty table. As the flash fades away you recognise the shape as that of a man, lying still on the table.
[Your score has just gone up by five points.] description: Study inventory: ['yellow paper', 'hideous statue'] |action| x man reward: 0 hint: ['touch body', 'down', 'south', 'put statue down', 'put paper down', 'put all down', 'put statue on desk', 'put statue on table', 'put statue on bookshelves', 'put statue on ink', 'put statue on dust', 'put paper on desk', 'put paper on table', 'put paper on bookshelves', 'put paper on ink', 'put paper on dust', 'put all on desk', 'put all on table', 'put all on bookshelves', 'put all on ink', 'put all on dust', 'up'] state: The unconscious man is young, tall, and white. You guess he could be of British descent. The most striking thing about him is his clothes, which looks at least eighty years out of fashion. description: Study inventory: ['yellow paper', 'hideous statue'] |action| touch man reward: 0 hint: ['examine staircase', 'down', 'south', 'put statue down', 'put paper down', 'put all down', 'put statue on desk', 'put statue on table', 'put statue on bookshelves', 'put statue on ink', 'put statue on dust', 'put paper on desk', 'put paper on table', 'put paper on bookshelves', 'put paper on ink', 'put paper on dust', 'put all on desk', 'put all on table', 'put all on bookshelves', 'put all on ink', 'put all on dust', 'up'] state: After several attempts, you manage to shake the man awake. He sits up on the table, still confused. In response to your many questions the man simply states that he can't remember and it seems that he is suffering from amnesia. description: Study inventory: ['yellow paper', 'hideous statue'] |action| x books reward: 0 hint: ['down', 'south', 'put statue down', 'put paper down', 'put all down', 'put statue on desk', 'put statue on table', 'put statue on bookshelves', 'put statue on ink', 'put statue on dust', 'put paper on desk', 'put paper on table', 'put paper on bookshelves', 'put paper on ink', 'put paper on dust', 'put all on desk', 'put all on table', 'put all on bookshelves', 'put all on ink', 'put all on dust', 'up'] state: You browse through the library but can't find any books written in a language you can read, so you leave them alone.
The man gets up from the table and looks around, perplexed. 'I think I've been here before', he mutters. description: Study inventory: ['yellow paper', 'hideous statue'] |action| x dust reward: 0 hint: ['down', 'south', 'put statue down', 'put paper down', 'put all down', 'put statue on desk', 'put statue on table', 'put statue on bookshelves', 'put statue on ink', 'put statue on dust', 'put paper on desk', 'put paper on table', 'put paper on bookshelves', 'put paper on ink', 'put paper on dust', 'put all on desk', 'put all on table', 'put all on bookshelves', 'put all on ink', 'put all on dust', 'up'] state: The dust is everywhere.
The man asks who you are. You tell him about your dream, and how you ended up here. description: Study inventory: ['yellow paper', 'hideous statue'] |action| x desk reward: 0 hint: ['down', 'south', 'put statue down', 'put paper down', 'put all down', 'put statue on desk', 'put statue on table', 'put statue on bookshelves', 'put statue on ink', 'put statue on dust', 'put paper on desk', 'put paper on table', 'put paper on bookshelves', 'put paper on ink', 'put paper on dust', 'put all on desk', 'put all on table', 'put all on bookshelves', 'put all on ink', 'put all on dust', 'up'] state: The desk is well used and the surface has many scratches and stains of ink.
The man falls silent for a while, and then he says: 'Some parts of my memory have come back now. I remember that my name is Charles Bristow and I studied archeology and history in New England. Something terrible happened but of that I can recall only small fragments.' He looks around the chamber and says with despair in his voice, 'My God, where am I? Will my nightmares never end?' description: Study inventory: ['yellow paper', 'hideous statue'] |action| d reward: 0 hint: ['take into bristow', 'up', 'put paper down', 'put statue down', 'put all down'] state:
Hall
This damp hall occupies the whole ground level of the tower. A staircase provides access to the higher levels, while a massive oak door, set in the southern wall, leads out.
Charles comes walking behind you. description: Hall inventory: ['yellow paper', 'hideous statue'] |action| x door reward: 0 hint: ['take into bristow', 'up', 'put paper down', 'put statue down', 'put all down'] state: The door is big and made of crude oak logs, which have darkened to almost black with time and wear. The lock and the iron handle look handcrafted and antique.
Charles tries to open the door and says 'It's locked. Do you know where the key is?' description: Hall inventory: ['yellow paper', 'hideous statue'] |action| u reward: 0 hint: ['down', 'south', 'put statue down', 'put paper down', 'put all down', 'put statue on desk', 'put statue on table', 'put statue on bookshelves', 'put statue on ink', 'put statue on dust', 'put paper on desk', 'put paper on table', 'put paper on bookshelves', 'put paper on ink', 'put paper on dust', 'put all on desk', 'put all on table', 'put all on bookshelves', 'put all on ink', 'put all on dust', 'up'] state:
The winding staircase leads to a spacious chamber inside the tower.
Study
Charles comes with you. description: Study inventory: ['yellow paper', 'hideous statue'] |action| s reward: 0 hint: ['take vial', 'put paper down', 'put statue down', 'put all down', 'take all off shelves', 'put paper on shelves', 'put statue on shelves', 'put all on shelves', 'north'] state:
Storage
This is a minor storage chamber, connected to the study through a doorway in the northern wall. There are some shelves, mostly vacant, here.
On one of the shelves are four small vials, each neatly labelled and containing some green powder.
Charles follows you. description: Storage inventory: ['yellow paper', 'hideous statue'] |action| take vial reward: 0 hint: ['take vial', 'put vial down', 'put paper down', 'put statue down', 'put all down', 'take all off shelves', 'put paper on shelves', 'put statue on shelves', 'put vial on shelves', 'put all on shelves', 'north'] state: Randomly you pick one of the vials from the shelf.
Charles picks up a vial. 'I saw this before in a dream', he says and puts it back. description: Storage inventory: ['mysterious vial', 'yellow paper', 'hideous statue'] |action| take vial reward: 0 hint: ['take vial', 'put paper down', 'put statue down', 'put all down', 'put paper on shelves', 'put statue on shelves', 'put vial on shelves', 'put all on shelves', 'north'] state: Randomly you pick one of the vials from the shelf. description: Storage inventory: ['mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| take vial reward: 0 hint: ['take vial', 'put vial down', 'put paper down', 'put statue down', 'put all down', 'put paper on shelves', 'put statue on shelves', 'put vial on shelves', 'put all on shelves', 'north'] state: Randomly you pick one of the vials from the shelf.
Charles is lost in thoughts. description: Storage inventory: ['mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['down', 'south', 'put statue down', 'put vial down', 'put paper down', 'put all down', 'put statue on desk', 'put statue on table', 'put statue on bookshelves', 'put statue on ink', 'put statue on dust', 'put vial on desk', 'put vial on table', 'put vial on bookshelves', 'put vial on ink', 'put vial on dust', 'put paper on desk', 'put paper on table', 'put paper on bookshelves', 'put paper on ink', 'put paper on dust', 'put all on desk', 'put all on table', 'put all on bookshelves', 'put all on ink', 'put all on dust', 'up'] state:
Study
Charles comes walking behind you. description: Study inventory: ['mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| d reward: 0 hint: ['take into bristow', 'up', 'put vial down', 'put paper down', 'put statue down', 'put all down'] state: Just as you descend the last steps of the staircase you notice that something is wedged between the door and the door frame!
Hall
Charles comes with you. description: Hall inventory: ['mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| stand on charles reward: 3 hint: ['up', 'put key down', 'put vial down', 'put paper down', 'put statue down', 'put all down', 'open door with key'] state: You explain your idea for Charles and he lifts you up. After a few moments of nervous search your fingers touch cold metal. You jerk it out and Charles puts you down again. The fruit of your effort is an iron key.
[Your score has just gone up by three points.] description: Hall inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| unlock door with key |
|start_header_id| pentari 4 |end_header_id| reward: 5 hint: ['east', 'north', 'put sword down'] state:
Your vision swims as your sight of the barracks blurs into a myriad of chaotic colors. You feel a moment of disorientation...
As you begin to materialize your eyes grow wide as you realize you're not in front of the Bank of Bostwin, where the transporter usually takes you in the city. You're not even outdoors, you're indoors! What the hell is going on here...?
Entrance Hall
Your footsteps echo loudly as you walk through this room taking in the vast expanse of its size. The walls rise majestically upward and outward to form a huge room which, curiously, is empty. You can't help but wonder why such a large room is needed for the straight-forward task of accepting guests and visitors. To the east a wide open arch leads to what must be a library while to the north you hardly help but notice a huge, semi-circular marble staircase leading up to parts unknown.
[Your score has just gone up by five points.] description: Entrance Hall inventory: ['fine Pentarian sword'] |action| east reward: 0 hint: ['covert', 'take other', 'put other down', 'push other to floor', 'west'] state:
Library
This is a vast chamber lined floor to ceiling with bookcases filled to capacity with books. You haven't seen such a collection of knowledge since your academy days. A cursory glance at some bookshelves reveal several titles on various topics of magic, history, philosophy, science and a hundred other topics. A few large tables with chairs are in the center of the room inviting anyone to make use of these impressive facilities.
The wizard Morden is here staring at you, the smallest of smiles on his face.
You can also see a copy of The Legends and Lore of Pentari here. description: Library inventory: ['fine Pentarian sword'] |action| covert reward: 0 hint: ['south', 'west', 'put sword down', 'hit elf', 'north', 'east'] state:
Spots in all the colors of the rainbow dance in front of your eyes as you feel yourself displaced...
You find yourself in the deep recesses of Vamvevmew's castle and instantly a wave of fear and depression hit you as hard as any enemy ever has. Your hand shoots right for your sword in its scabbard on reflex and you grip the hilt so hard your knuckles whiten.
Castle
You are at the center of an intersection which runs east to west as well as north to south.
The Dark Elf walks in. description: Castle inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['north', 'put sword down', 'hit seal'] state:
Castle Entrance
This large open area stands just inside the castle's gate and would be the place all visitors would first go before being allowed entrance to the castle proper. A guard station, long abandoned, is here. A corridor stretches into the castle itself to the north.
You can see a Magical Seal here. description: Castle Entrance inventory: ['fine Pentarian sword'] |action| smash seal reward: 10 hint: ['north', 'put sword down'] state: Your fist smashes the ward, shattering it into a cloud of shimmering dust.
[Your score has just gone up by ten points.] description: Castle Entrance inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['south', 'west', 'put sword down', 'hit elf', 'north', 'east'] state:
Castle
You can see The Dark Elf here.
The Dark Elf walks around as if looking for something. description: Castle inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall
This once majestic room was where visitors would come to relax and meet with the formal lord of the castle in a somewhat informal atmosphere. Several large comfortable couches are scattered about, dusty and altogether squalid. Many large tapestries still hang on the walls but are horribly faded from age. Large open archways lead east and west while a huge fireplace dominates the center of the room against the northern wall. description: Main Hall inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['enter', 'put sword down', 'south'] state:
Main Hall, by the Fireplace
You are at the northern end of the main hall taking in the panorama of what was once a majestic area where perhaps treaties were signed, strategies laid and plans foiled.
You can see a Large Fireplace here. description: Main Hall, by the Fireplace inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| east reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway
A large spiral staircase made entirely of marble polished smooth corkscrews up to a second floor and down to murky depths below. An archway north is cluttered with fallen rubble and crumbled stone but looks otherwise passable. description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| get in floor reward: 0 hint: ['north', 'put sword down', 'up'] state:
Castle Dungeon
Dark, dank and musty are the highpoints of this dungeon. A guard post is here, positioned in such a way as to afford a view of the rows of cells and the prisoners they once contained. An open cell is just ahead to the north. description: Castle Dungeon inventory: ['fine Pentarian sword'] |action| up reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['take towel', 'north', 'put sword down', 'open towel', 'push towel to floor', 'south'] state:
Dining Room
The Duke wasn't one to stand on ceremony therefore he took all his meals in this room. This large room allowed many servers to shuttle back and forth from the kitchen to the north without getting in anyone's way. Dominating the center of the room is a long, grand table lined with comfortable looking high-backed chairs while exquisite paintings dot the walls.
A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| open towel reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state: You open the towel. description: Dining Room inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['put sword down', 'south'] state:
Kitchen
Perhaps even larger than the dining room itself, this kitchen delivered many fine state dinners in its day. Large wood-burning stoves line one side of the room while on another are rows of preparation tables. description: Kitchen inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state:
Dining Room
A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['take dagger', 'north', 'put other down', 'east'] state:
Armory
Many death-dealing weapons of every type were stored here. Several tall racks probably held spears while shorter ones mounted against the wall stored various kinds of swords. Other wall mounts, also empty, give you no idea what sort of weapons may have been held by them. A large archway north is partially blocked by collapsed stones and rubble.
You can see a jewel encrusted dagger here. description: Armory inventory: ['fine Pentarian sword'] |action| put sword down reward: 0 hint: ['take sword', 'take dagger', 'north', 'take all', 'east'] state: Dropped. description: Armory inventory: None |action| take dagger |
|start_header_id| omniquest 35 |end_header_id| reward: 0 hint: ['take off snorkel', 'east', 'south', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'open raincoat', 'turn lamp off'] state: Taken. description: Blue Ridge Mountain Sports inventory: ['parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| e reward: 0 hint: ['use shovel', 'take off snorkel', 'west', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put lamp down', 'put raincoat down', 'put all down', 'put on parka', 'put on raincoat', 'open raincoat', 'turn lamp off'] state:
Dirt Cave
This is a damp cave with moist ground. There is an exit to the west. description: Dirt Cave inventory: ['parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| dig ground reward: 5 hint: ['take off snorkel', 'west', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'open raincoat', 'turn lamp off'] state: Digging reveals a worm. You take it. description: Dirt Cave inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'east', 'south', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'open raincoat', 'turn lamp off'] state:
Blue Ridge Mountain Sports description: Blue Ridge Mountain Sports inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| s reward: 0 hint: ['take off snorkel', 'north', 'get in southwest', 'get in southeast', 'get in northwest', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'open raincoat', 'turn lamp off'] state:
Twisting Passageway description: Twisting Passageway inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['take off snorkel', 'get in southwest', 'get in northeast', 'get in northwest', 'get in southeast', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'open raincoat', 'turn lamp off'] state:
Intersection
You have come across a shimmering lake. This is an intersection with paths to the northwest, northeast, southwest, and southeast. description: Intersection inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['take scroll', 'take off snorkel', 'get in northwest', 'get in southwest', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'open raincoat', 'turn lamp off'] state:
East Path
This is a path that came from the northwest and continues to the southwest.
There is an old man here.
"I haven't had a smoke in 12 years," he says. "Please, PLEASE give me a match!"
You can also see a scroll here. description: East Path inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| open raincoat reward: 0 hint: ['take match', 'take scroll', 'light match', 'take off snorkel', 'close raincoat', 'get in northwest', 'get in southwest', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'empty raincoat', 'turn lamp off', 'push match to raincoat', 'give man match', 'light match with scroll'] state: You open the raincoat, revealing a match. description: East Path inventory: ['worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| give match to man reward: 5 hint: ['take scroll', 'take off snorkel', 'close raincoat', 'get in northwest', 'get in southwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'push scroll to raincoat', 'put worm in raincoat'] state: (first taking the match)
"Thank you!!" says the man. He lights up for the first time
in 12 years. "I have this fishing rod. I'd use it, but I've
been sitting here so long that I can't get up. Since you've
been so nice to me, you can have my rod." He hands it to you,
and you take it. description: East Path inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| read scroll reward: 0 hint: ['take scroll', 'take off snorkel', 'close raincoat', 'get in northwest', 'get in southwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'push scroll to raincoat', 'put worm in raincoat'] state: The scroll reads:
Greetings. If you have found this letter, you are obviously
trapped down here. We, the Tamatis, need your help. The
Diamond Wings of Destiny have been stolen. Legend has it whoever
finds them will be able to fly. Please return them to us. You can
find us behind the wall of ice. description: East Path inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| sw reward: 0 hint: ['take off snorkel', 'close raincoat', 'south', 'get in northeast', 'get in northwest', 'get in southeast', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
South Lake
This is an area south of the majestic lake. There are many exits here, such as northwest, northeast, southeast, and south. description: South Lake inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['take off snorkel', 'close raincoat', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put worm down', 'put raincoat down', 'put rod down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on raincoat', 'put on parka', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
Chilly Corridor
There is a cool draft coming from the southeast. There are other exits to the southwest and northwest.
Since it is so cold, it might be wise to put on a jacket of some sort. description: Chilly Corridor inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| put on parka reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'get in southwest', 'get in southeast', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state: You put on the parka. description: Chilly Corridor inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['use rod', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
Ice Room
This is a COLD room filled with ice. Slush fills a hole in the center of the room. There is an exit to the northwest. description: Ice Room inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| fish reward: 0 hint: ['use rod', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat'] state: You bait your rod and cast.
Finally a fish! You take it. description: Ice Room inventory: ['fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| fish reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'examine boot', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat'] state: Of all the dumb luck! A boot! You take it anyway. description: Ice Room inventory: ['boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| x boot reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put crystal in raincoat'] state: Examining the boot further reveals a crystal, which you take. description: Ice Room inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put other down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put other in raincoat'] state:
Chilly Corridor description: Chilly Corridor inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| sw reward: 0 hint: ['take rice', 'take off snorkel', 'take off parka', 'close raincoat', 'north', 'get in northeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'push rice to raincoat', 'put fish in raincoat'] state:
Rice Room
This room smells of steaming rice. Some song is playing in the distance, and it is saying something about rice patties. Exits are to the northeast and north.
You can see some rice here. description: Rice Room inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| take rice reward: 0 hint: ['make sushi', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'north', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rice down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put rice in raincoat', 'put crystal in raincoat'] state: Taken. description: Rice Room inventory: ['rice', 'crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| make sushi |
|start_header_id| pentari 29 |end_header_id| reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'hit elf', 'north', 'south'] state: oaken chest: Dropped.
jewel encrusted dagger: Dropped.
The Dark Elf walks around as if looking for something. description: Main Hall inventory: None |action| south reward: 0 hint: ['west', 'south', 'north', 'east'] state:
Castle description: Castle inventory: None |action| south reward: 0 hint: ['north'] state:
Castle Entrance description: Castle Entrance inventory: None |action| north reward: 0 hint: ['west', 'south', 'north', 'east'] state:
Castle description: Castle inventory: None |action| north reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'north', 'south'] state:
Main Hall
You can see a jewel encrusted dagger and an oaken chest (which is closed) here. description: Main Hall inventory: None |action| take chest reward: 0 hint: ['take dagger', 'east', 'west', 'put chest down', 'north', 'south'] state: Taken. description: Main Hall inventory: ['oaken chest'] |action| put all down reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'north', 'south'] state: (the oaken chest down)
Dropped. description: Main Hall inventory: None |action| north reward: 0 hint: ['enter', 'south'] state:
Main Hall, by the Fireplace
You can see a Large Fireplace here. description: Main Hall, by the Fireplace inventory: None |action| enter reward: 0 hint: ['get up', 'take scroll'] state:
The Main Hall, by the Fireplace (in the Large Fireplace)
You can see a dirty scroll here. description: Large Fireplace inventory: None |action| take scroll reward: 10 hint: ['get up', 'fwoosh', 'put scroll down'] state: Taken.
[Your score has just gone up by ten points.] description: Large Fireplace inventory: ['dirty scroll'] |action| get up reward: 0 hint: ['fwoosh', 'enter', 'put scroll down', 'south'] state:
Main Hall, by the Fireplace
You can see a Large Fireplace here. description: Main Hall, by the Fireplace inventory: ['dirty scroll'] |action| south reward: 0 hint: ['fwoosh', 'take dagger', 'take chest', 'east', 'west', 'put scroll down', 'take all', 'north', 'south'] state:
Main Hall
You can see an oaken chest (which is closed) and a jewel encrusted dagger here. description: Main Hall inventory: ['dirty scroll'] |action| fwoosh reward: 10 hint: ['take emerald', 'take dagger', 'take chest', 'close chest', 'east', 'west', 'take all', 'empty chest', 'push emerald to chest', 'push dagger to chest', 'north', 'south'] state: You hear a roar of flames as a fireball materializes out of nowhere and floods the entire room in a burst of flames! The intensity of the fireball blasts the chest open and miraculously, except for a slight discomfort of warmth, you are otherwise uneffected.
[Your score has just gone up by ten points.] description: Main Hall inventory: None |action| take emerald reward: 5 hint: ['take dagger', 'take chest', 'close chest', 'east', 'west', 'put emerald down', 'take all', 'put emerald in chest', 'push dagger to chest', 'north', 'south'] state: You feel a surge of power flow through you as you pick up the small emerald...Taken.
[Your score has just gone up by five points.] description: Main Hall inventory: ['small emerald'] |action| put dagger in chest reward: 0 hint: ['take dagger', 'take chest', 'close chest', 'east', 'west', 'put emerald down', 'take all', 'put emerald in chest', 'push dagger to chest', 'north', 'south'] state: You need to be holding the jewel encrusted dagger before you can put it into something else. description: Main Hall inventory: ['small emerald'] |action| west reward: 0 hint: ['examine emerald', 'take sword', 'north', 'put emerald down', 'hit elf', 'push sword to floor', 'east'] state:
Armory
You can see a fine Pentarian sword here.
The Dark Elf walks in. description: Armory inventory: ['small emerald'] |action| take sword reward: 0 hint: ['take emerald', 'put sword down', 'open box', 'hit elf', 'push emerald to floor', 'put sword on box'] state: (the fine Pentarian sword)
Taken.
The Dark Elf senses your aura of power and realizes you have the emerald he's been looking for! He bashes you on the back of your head with the hilt of his sword and steals the small emerald from you!
Your vision swims and you can't quite your bearings...
You hear alot of shouting nearby between Vamvevmew and a familiar sounding voice followed by an explosion as the hair stands up on your head! You draw your sword and attempt to get your bearings but you feel displaced...
Your vision struggles for clarity as you attempt to look through the smoke and the dust to behold two figures locked in sorceral combat! You can make out Morden mumbling something under his breath as he gestures towards The Dark Elf and a bolt of lightning hits Vamvevmew squarely in the chest!
Howling in rage and pain, the Dark One returns the volley with a fire strike which lights up a previously invisible defensive shield around Morden! Essentially unhurt, Morden looks weakened from this engagement...
You look on in bewilderment but know that you must do something!
Castle, Upper Level
This large room has taken on some new charasterics recently... now the walls are covered with blast marks of unknown origin from floor to ceiling. Smoke wafts throughout and it's about 10 degrees warmer in here.
A box made of solid platinum is sitting on the floor here.
You can also see a small emerald, The Dark Elf and Morden here. description: Castle, Upper Level inventory: ['fine Pentarian sword'] |action| hit elf reward: 10 hint: ['take emerald', 'put sword down', 'open box', 'push emerald to floor', 'put sword on box'] state:
Wounded by the Wizard Morden and distracted by the mortal combat he is engaged in, you are able to come up behind Vamvevmew and run him through with your sword.
A look of surprise crosses his face as he looks down and realizes he is mortally wounded. He gives you a black look and attempts to reach for your throat but doesn't quite make it, crumpling to the floor he breathes his last and dies.
[Your score has just gone up by ten points.] description: Castle, Upper Level inventory: ['fine Pentarian sword'] |action| take emerald reward: 0 hint: ['put emerald down', 'put sword down', 'put all down', 'open box', 'put emerald on box', 'put sword on box', 'put all on box'] state: Taken. description: Castle, Upper Level inventory: ['small emerald', 'fine Pentarian sword'] |action| put all on box reward: 0 hint: ['take emerald', 'take sword', 'open box', 'push emerald to floor', 'push sword to floor'] state: small emerald: Done.
fine Pentarian sword: Done. description: Castle, Upper Level inventory: None |action| l |
|start_header_id| 905 12 |end_header_id| reward: 0 hint: ['east', 'take off watch', 'take clothing', 'close dresser', 'close door', 'put on clothing', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You open the dresser, revealing some clean clothing. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| get clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put on clothing', 'put wallet down', 'put watch down', 'put clothing down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put clothing in dresser', 'put clothing in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put clothing on table', 'put clothing on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: Taken. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| wear clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You put on the clean clothing. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| e reward: 0 hint: ['take off watch', 'close bedroom door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet', 'open front door'] state:
Living room
The furniture isn't as carefully arranged as one might like, and it's a bit lacking in the luxuries that might make this a more pleasant place to spend an evening - no stereo, no TV, no DVD, none of that - but this living room is still nicer than most of those in this neighborhood. A kitchenette lies to the east, the bedroom to the west and the front door to the south. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| open front door reward: 0 hint: ['south', 'take off watch', 'close bedroom door', 'close front door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet'] state: You open the front door. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| s reward: 0 hint: ['take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'open wallet', 'open car with wallet'] state:
Driveway
This is quite a seedy neighborhood, but there isn't really anywhere in the whole Las Mesas metro area that isn't at least a little rundown. Of course, the locals may complain about the ugliness and the crime, but the fact is that a starter home like this one would cost easily five times as much in someplace like Las Playas - and that's if you could find one.
The house lies to the north. A car is parked here in the driveway. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| unlock car reward: 0 hint: ['take off watch', 'close door', 'get in car', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'lock car', 'open wallet'] state: Unlocked. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| enter car reward: 0 hint: [] state: You climb inside and start up the engine.
Driving
Ah, scenic Las Mesas. Man, this place is an absolute toilet. Soon you'll be able to afford to get the hell out of here - provided you can avoid making any more slip-ups on the job.
As you cruise down the road, you notice a freeway onramp approaching. Would you like to get on? description: Driving inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| QUIT |
|start_header_id| zenon 38 |end_header_id| reward: 0 hint: ['get in down', 'south', 'put key down'] state:
Lift
A lift. There's a button that says "Down" on it and also a door to the south. description: Lift inventory: ['Steel key'] |action| d reward: 0 hint: ['examine key', 'north', 'put key down', 'up'] state: The lift shoots downwards and gradually comes to a halt...
Lift
The bottom of the lift. There's a button with "Up" written on it and also a door to the north. description: Lift inventory: ['Steel key'] |action| n reward: 0 hint: ['examine key', 'put key down', 'north', 'south'] state:
Hallway
A hallway leading south into a lift of some kind and northwards into a fairly large room. description: Hallway inventory: ['Steel key'] |action| n reward: 0 hint: ['examine west', 'west', 'east', 'south'] state:
Office
This room is large administration office with two desks stacked with papers, which behind sit two office workers, one male and one female. There are corridors emitting from this room in every direction and a sign on the wall that seems to explain where each of these corridors goes.
A male secretary sits at a desk to the west, working furiously
A female secretary sits at a desk to the east, not appearing to be doing much work
The male secretary gives the female secretary a baleful stare. description: Office inventory: ['Steel key'] |action| x sign reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: The sign reads: "South: Cell area. North: Main ship deck. East: Guards bar. West: Officers Quarters." description: Office inventory: ['Steel key'] |action| x male reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: The male secretary wears a very prim and proper three piece suit - jacket, shirt and trousers, with a tie neatly dividing his torso in two. Every so often he stops furiously scribbling with his pencil to glare at his female counterpart across the office.
The female secretary looks wistfully towards the bar, before turning back. description: Office inventory: ['Steel key'] |action| x female reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: The female secretary is casually dressed, although she is not to scruffy. She doesn't appear to be doing nearly as much work as her male workmate across the office and spends a fair amount of time twirling her pen around in her fingers with a far away look on her face.
The female secretary gets her purse out and powders her nose. description: Office inventory: ['Steel key'] |action| n reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: "You cannot pass without proper paperwork!" snorts the male secretary.
"Sorry, hon." says the female secretary. "You can't pass without paperwork, unless you bribe us of course." She giggles foolishly.
You can't go that way.
The male secretary gives the female secretary a baleful stare. description: Office inventory: ['Steel key'] |action| ask male about female reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: He rolls his eyes. "That damn infernal woman never does any work. She makes the place so bally untidy as well."
"How I wish I was an officer, so I could make Daddy proud." says the male secretary. description: Office inventory: ['Steel key'] |action| ask male about work reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: "Something you'll never catch madam over there doing!" description: Office inventory: ['Steel key'] |action| ask male about officer reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: "I so wish I was an officer, just like Daddy." says the male officer wistfully. "There's an officers convention soon, if I could attend then surely I could impress my superiors. If only I had an invitation...." description: Office inventory: ['Steel key'] |action| ask male about invitation reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: The male officer suddenly perks up. "You have an invitation for the officers convention?" he asks eagerly. Seeing you don't, he gives you an evil stare and sets back down to his work. description: Office inventory: ['Steel key'] |action| ask male about daddy reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: "You leave my dear daddy out of this!"
The female secretary gets her purse out and powders her nose. description: Office inventory: ['Steel key'] |action| ask female about male reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: "Isn't he so uptight?" says the female secretary. "Never lets his hair down, always working." description: Office inventory: ['Steel key'] |action| ask female about bar reward: 0 hint: ['examine west', 'west', 'east', 'south'] state: She flutters her eyelashes. "If you can get me the job in the bar, so I can get away from this dump and that sour puss." She points across the room to her co-worker. "Then I'll let you pass through."
"How I wish I was an officer, so I could make Daddy proud." says the male secretary. description: Office inventory: ['Steel key'] |action| e reward: 0 hint: ['examine key', 'put key down', 'west'] state:
Bar
Finally, a bar! Somewhere to quench your thirst for a pint of smooth, creamy ale...Your mouth begins to dribble, until you realise you have no money to speak of.... Your heart sinks, and you pause to take in the surroundings. It looks rather like a 20th century wine bar, with classy furnishings well placed around the room. There is a large sign on the wall.
A barman beams at you from behind the bar.
You can also see a juke box here. description: Bar inventory: ['Steel key'] |action| x sign reward: 0 hint: ['examine key', 'put key down', 'west'] state: "Barmaid wanted!" reads the sign, "Ask Sandy the barman about 'job' for more info." description: Bar inventory: ['Steel key'] |action| x barman reward: 0 hint: ['examine key', 'put key down', 'west'] state: Sandy the barman is a fine figure of a man, standing some six feet tall. His head is topped by masses of ginger curls below which there are thick ginger eyebrows. To finish the image off, some ginger whiskers bristle underneath his nose. He's beaming quite hugely at you. description: Bar inventory: ['Steel key'] |action| x juke reward: 0 hint: ['examine key', 'put key down', 'west'] state: It's a raging stonker of a duke box! If you know your juke boxes, and you surely do, it's nothing less than one of the now legendary Rock-Ola's, from 1961. It appears to be jammed on tracks from Genesis. description: Bar inventory: ['Steel key'] |action| ask barman about job reward: 0 hint: ['examine key', 'put key down', 'put form down', 'put all down', 'west'] state: "Here's the application form, it's really quite simple." explains the barman, "Just give it to whoever wants the job and get them to fill it in. I assume you're not applying for the job as a barmaid." He laughs and winks at you.
You hear Phil Collins singing his heart out on the juke box. description: Bar inventory: ['form', 'Steel key'] |action| x form |
|start_header_id| temple 31 |end_header_id| reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: The wall is running in north-south direction. It is constructed of huge sandstone blocks and must be more than twelve feet high. description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x temple reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: The temple is an impressive and forbidding structure, adorned by mysterious mural paintings. Many people have gathered inside, and muffled sounds of praying can be heard even from the outside.
Charles is lost in thoughts. description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| ask charles about temple reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: 'Look at the carvings, and the strange shape of that building! I know well what that temple is housing. It is a house of worship of the evil Gods. Don't go there if you value your life.' description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| w reward: 0 hint: ['west', 'east', 'north', 'put key down', 'put vial down', 'put paper down', 'put statue down', 'put all down'] state:
Road
Wandering through the deserted city you stumble upon something unexpected. A large crack yawns darkly into the side of one of the ponderous elliptical buildings to the north. You wonder what monumental forces could have effected this rupture. The road extends to the east and west.
Charles comes walking behind you. description: Road inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x crack reward: 0 hint: ['west', 'east', 'north', 'put key down', 'put vial down', 'put paper down', 'put statue down', 'put all down'] state: The crack is just wide enough to squeeze through.
Charles sighs deeply and says 'Will I ever see Miriam again?' to himself. description: Road inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: Squeezing through the crack, you manage to enter the building.
A Dark Hallway
The building is of great size and decorated with extreme elaborateness, giving you a glimpse the nameless past. The walls are covered with mural carvings, whose interpretation escapes you. The smoothness of the sheer stone walls is interrupted by a crack that gapes into the southern wall. A doorway to the north leads deeper inside the building.
Charles comes walking behind you. description: A Dark Hallway inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x carvings reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: The carvings shows picturesque patterns and figures, but you have a feeling that they are not meant for decoration. Instead, they make you think of illustrations in works of physics and mathematics.
Charles studies the wall and says 'Nice carvings, but I don't understand what they mean.' description: A Dark Hallway inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['examine key', 'put all down'] state:
Library
This is an enormous vaulted chamber whose lofty stone groining rise indefinitely into the murky shadows overhead. The exposed stonework features mural carvings in curvilinear designs. Vast shelves of dark wood line the walls, but they are all empty. Although deserted, the place has the air and the feel of a big library. The main exit is to the south.
Charles comes with you. description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x carvings reward: 0 hint: ['take note', 'take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put all down', 'take note off skeleton', 'give charles note'] state: A shout of surprise stops you in your tracks. Charles is standing in a remote corner, looking down at something. You move closer, and find a skeleton lying partly hidden in a niche. description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x skeleton reward: 0 hint: ['take note', 'take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put all down', 'take note off skeleton', 'give charles note'] state: The yellowed remains lie face down on the floor, still covered by torn clothing. Its bony hand is clutching a note.
Charles points at the skeleton and says 'Poor fellow, I hope we don't end up like him' description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| take note reward: 0 hint: ['take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put note down', 'put all down', 'give bristow note'] state: Taken.
Charles is lost in thoughts. description: Library inventory: ['note', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x note reward: 0 hint: ['take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put note down', 'put all down', 'give bristow note'] state: A message is written in spidery script on the note:
I must be brief, because there is not much time left. The fever is burning in my body and I think I won't survive the night.
The Caelestae Horriblis has answered many of my questions. I know of the evil Gods of the past. I now understand that the barbaric rites in the temple have raised them from their eternal sleep and that it is only a question of time before they reconquer Earth. When this happens, we are all doomed. Our only hope is to reimpose the ban once set upon the evil Gods by the Eternal Ones. A sacrifice, on which a mystic symbol is written with holy powder, is necessary to summon them . Hidden in the cryptic language of the Caelestae Horriblis were the ingredients for this powder, and I gathered them in my hideout. I have searched for the exact shape of the mystic symbol, but this knowledge has been denied me. My time is running out, but I know that people from Earth are sometimes thrown into this dimension, and my last wish is that someone can continue where I failed and prepare the sacrifice. description: Library inventory: ['note', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| show note to charles reward: 0 hint: ['take note', 'take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put all down'] state: Charles looks at the note and suddenly grows pale. 'Mother of God...', he whispers and drops the note on the floor, 'it is my handwriting.' description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x skeleton reward: 0 hint: ['take note', 'take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put all down'] state: The yellowed remains lie face down on the floor, still covered by torn clothing.
Charles is lost in thoughts. description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x torn clothes reward: 0 hint: ['take note', 'take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put all down'] state: The skeleton is dressed in the torn remains of a tweed jacket and cotton trousers. description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| take book reward: 0 hint: ['take note', 'south', 'put statue down', 'put paper down', 'put key down', 'put book down', 'put vial down', 'put all down'] state: Taken. description: Library inventory: ['Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x book reward: 0 hint: ['take note', 'south', 'put statue down', 'put paper down', 'put key down', 'put book down', 'put vial down', 'put all down'] state: A forbidden book of ancient lore, unfortunately written in Latin, which you can't read. One thing of interest is that the title, Caelestae Horriblis, and the author's name, Abtin Mukhtar, have been written both in Arabic and Latin letters. description: Library inventory: ['Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x vial reward: 2 hint: ['take note', 'south', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down'] state: When you compare the writing on the label with the name written in the Caelestae Horriblis, you discover a vial labelled Mukhtar!
[Your score has just gone up by two points.] description: Library inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x mukhtar reward: 0 hint: ['take note', 'south', 'put key down', 'put mysterious vial down', 'put paper down', 'put statue down', 'put mukhtar down', 'put horriblis down', 'put all down'] state: Apart from it being labelled Mukhtar, it looks identical to the other vials and contains some green power.
Charles is lost in thoughts. description: Library inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| s reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put mysterious vial down', 'put mukhtar down', 'put horriblis down', 'put paper down', 'put all down'] state:
A Dark Hallway
Charles comes walking behind you. description: A Dark Hallway inventory: ['vial labelled Mukhtar', 'Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| s |
|start_header_id| detective 14 |end_header_id| reward: 0 hint: ['north', 'take note', 'east', 'put wood down', 'put pistol down', 'put all down'] state:
<< Dining room >>
You are in the dining room. You look around and see a note on the table. You can go back east.
You can see a paper note here.
description: Dining room inventory: ['wooden wood', 'small black pistol'] |action| TAKE NOTE reward: 10 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
Taken.
[Your score has just gone up by ten points.]
description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| READ NOTE reward: 0 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
The note was written on a computer obviously this murder was planned and it says:
We have acclaimed Justice! The Justice of the future! Our next hit is the governer! You CAN'T STOP US! The note sounds like the killers are a group and that they are vigilantes (look it up). You are now getting a bit worried.
description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
description: Mayor's house inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Upstairs hallway >>
You are in the hallway of the large house of the mayor. It is an amazingly large house. You can go north, south, east or west.
[Your score has just gone up by ten points.]
description: Upstairs hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['east', 'west', 'north', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are at the end of the hallway. To the north is a room, while to the west is the rest of the hallway.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are in the hallway. To the north is more hallway, and to the east is a door marked "Guests".
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are STILL in the hallway. There is EVEN MORE hallway to the north, and a room to the west and a room to the east of you.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['south', 'west', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north', 'east'] state:
<< Hallway >>
You are still in the hallway. You can go north to where there is a police officer who will let you outside, or you can go east or west.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| W reward: 10 hint: ['north', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'east'] state:
<< Bedroom >>
You are in the bedroom. You noticed that there was a guard guarding the stairs to the 3rd story, because there is remodelling going on there. You see nothing of importance. Go east.
[Your score has just gone up by ten points.]
description: Bedroom inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'west', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north', 'east'] state:
<< Hallway >>
You are still in the hallway. You can go north to where there is a police officer who will let you outside, or you can go east or west.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Outside >>
You pass the guard. He nods at you. You are now outside standing on the street. You can go north and east, your choice. To the north is more of the street, and to the east is a video store.
[Your score has just gone up by ten points.]
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are in a video store called Brickbuster Video. There are about 3,000 videos here. You can go north, or east.
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are still in the video store. You can go north, or east.
[Your score has just gone up by ten points.]
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| S reward: 0 hint: ['east', 'take hamburger', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< McDonalds >>
You are in a McDonalds. You pay the guy behind the counter. Now there is a hamburger there. When you have picked it up, go north.
You can see a food hamburger here.
description: McDonalds inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| TAKE HAMBURGER reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
Taken.
[Your score has just gone up by ten points.]
description: McDonalds inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'east'] state:
<< Outside >>
You are still outside. You hit a dead end, then notice that you can go east only.
[Your score has just gone up by ten points.]
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Music Store >>
You are in a music store. You ask the man behind the counter if he knew any information. "Uhh... nope! But the guy back there might be able ta help." You politly thank him and head to the back. You can only go north.
[Your score has just gone up by ten points.]
description: Music Store inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N |
|start_header_id| wishbringer 23 |end_header_id| reward: 0 hint: ['look marble', 'take coin', 'look walks', 'put down envelope', 'put down note', 'put down all', 'look at marble throug festeron', 'put envelope down marble', 'put note down marble', 'take coin from marble', 'throw envelope at festeron', 'throw note at festeron', 'put all down marble', 'throw all at festeron', 'north', 'south', 'west', 'east'] state: You can see a gold coin and a goldfish in the fountain.
description: Park inventory: ['violet note', 'mysterious envelope'] |action| GET COIN reward: 1 hint: ['look marble', 'look walks', 'put down envelope', 'put down note', 'put down coin', 'put down all', 'look at marble throug festeron', 'put envelope down marble', 'put note down marble', 'put coin down marble', 'throw envelope at festeron', 'throw note at festeron', 'throw coin at festeron', 'put all down marble', 'throw all at festeron', 'throw all at coin', 'north', 'south', 'west', 'east'] state: Taken.
(Your score just went up by 1 point! Your total score is 14 out of 100.)
description: Park inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| N reward: 0 hint: ['look envelope', 'north', 'look road', 'close door', 'put down envelope', 'put down note', 'put down coin', 'put down all', 'look around north', 'look at envelope throug festeron', 'throw envelope at festeron', 'throw note at festeron', 'throw coin at festeron', 'throw all at festeron', 'throw all at coin', 'south', 'west', 'east', 'enter'] state: Rotary North
This is the northern side of the Festeron Rotary. A road leads north, towards the river.
On the corner stands a quaint village church. Its little white steeple is straight out of a country postcard. The church door stands invitingly open.
description: Rotary North inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| N reward: 0 hint: ['east', 'look river', 'take in bridge', 'look road', 'put down envelope', 'put down note', 'put down coin', 'put down all', 'look around east', 'look at river throug envelope', 'throw envelope at coin', 'throw note at coin', 'throw coin at bridge', 'throw all at coin', 'throw all at bridge', 'north', 'south', 'west'] state: South of Bridge
This is the south side of a covered bridge that spans the Festeron River. Paths lead off to the east and west, and a road leads south to the village.
description: South Bridge inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| N reward: 0 hint: ['look river', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look around bridge', 'look at river throug festeron', 'throw coin at bridge', 'throw violet at bridge', 'throw envelope at bridge', 'throw all at bridge', 'throw all at coin', 'north', 'south'] state: Bridge
You're on a covered bridge that spans the Festeron River. A sign hangs on an arch overhead.
description: Bridge inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| N reward: 0 hint: ['look river', 'take in bridge', 'look path', 'put down envelope', 'put down note', 'put down coin', 'put down all', 'look around west', 'look at river throug path', 'throw envelope at coin', 'throw note at coin', 'throw coin at bridge', 'throw all at coin', 'throw all at bridge', 'south', 'east'] state: North of Bridge
This is the north side of the Festeron Bridge. Sheer cliff walls rise abruptly to the north and west. A path wanders east along the shore of the river.
description: North Bridge inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| E reward: 0 hint: ['look lone', 'look dead', 'take out trail', 'take lone', 'look trail', 'put down envelope', 'put down note', 'put down coin', 'put down all', 'look around north', 'look at lone throug dead', 'take lone from trunk', 'take dead from trunk', 'put envelope down bank', 'put note down bank', 'put coin down bank', 'put all down bank', 'throw all at coin', 'west', 'up'] state: Cliff Bottom
You're at the bottom of a cliff that rises up from the north bank of the river. A steep trail winds upward.
A gnarled tree trunk stands nearby, a lone branch its only adornment.
description: Cliff Bottom inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| U reward: 0 hint: ['look rocky', 'look trail', 'climb down trail', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look at rocky throug coin', 'throw coin at rocky', 'throw violet at rocky', 'throw envelope at rocky', 'throw all at rocky', 'throw all at coin', 'west', 'down'] state: (The trail you're climbing is narrow and twisty. It's a good idea to draw a map as you go up.)
Steep Trail
A steep, rocky trail winds west and downward.
description: Steep Trail inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| W reward: 0 hint: ['look rocky', 'look trail', 'climb down trail', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look at rocky throug coin', 'throw coin at rocky', 'throw violet at rocky', 'throw envelope at rocky', 'throw all at rocky', 'throw all at coin', 'west', 'down'] state: Steep Trail
A steep, rocky trail winds north and east.
description: Steep Trail inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| N reward: 0 hint: ['look rocky', 'look trail', 'climb down trail', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look at rocky throug coin', 'throw coin at rocky', 'throw violet at rocky', 'throw envelope at rocky', 'throw all at rocky', 'throw all at coin', 'west', 'down'] state: Steep Trail
A steep, rocky trail winds south and upward.
description: Steep Trail inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| U reward: 0 hint: ['look rocky', 'look trail', 'climb down trail', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look at rocky throug coin', 'throw coin at rocky', 'throw violet at rocky', 'throw envelope at rocky', 'throw all at rocky', 'throw all at coin', 'west', 'down'] state: Steep Trail
A steep, rocky trail winds east and downward.
description: Steep Trail inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| E reward: 0 hint: ['look rocky', 'look trail', 'climb down trail', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look at rocky throug coin', 'throw coin at rocky', 'throw violet at rocky', 'throw envelope at rocky', 'throw all at rocky', 'throw all at coin', 'west', 'down'] state: Steep Trail
A steep, rocky trail winds south and west.
description: Steep Trail inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| S reward: 0 hint: ['look rocky', 'look trail', 'climb down trail', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look at rocky throug coin', 'throw coin at rocky', 'throw violet at rocky', 'throw envelope at rocky', 'throw all at rocky', 'throw all at coin', 'west', 'down'] state: Steep Trail
A steep, rocky trail winds north and upward.
description: Steep Trail inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| U reward: 1 hint: ['look rocky', 'take out trail', 'look trail', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look at rocky throug shoppe', 'throw coin at rocky', 'throw violet at rocky', 'throw envelope at rocky', 'throw all at rocky', 'throw all at coin', 'down'] state: (Your score just went up by 1 point! Your total score is 15 out of 100.)
Cliff Edge
You're standing high on a rocky cliff, at the top of a steep trail leading downward. Looking southwest, you can see the shadow of Post Office Hill creeping across the village as the sun sinks into a bank of clouds.
The peaceful scenery is disturbed by a tiny figure emerging from the distant Post Office. It stares in your direction for a few moments, checks its wrist and shakes a threatening little fist at you.
A little old-fashioned store stands nearby. Its brightly painted shutters and thatched roof remind you of something out of a fairy tale. A curiously painted sign over the front door reads, "Ye Olde Magick Shoppe."
description: Cliff Edge inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| OPEN DOOR reward: 0 hint: ['look rocky', 'take in shoppe', 'take out trail', 'look trail', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look at rocky throug shoppe', 'throw coin at rocky', 'throw violet at rocky', 'throw envelope at rocky', 'throw all at rocky', 'throw all at coin', 'west', 'down'] state: A concealed bell tinkles merrily.
Okay, the Magick Shoppe door is now open.
description: Cliff Edge inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| IN reward: 0 hint: ['look tricks', 'look room', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look around west', 'look at tricks throug room', 'throw coin at room', 'throw violet at room', 'throw envelope at room', 'throw all at room', 'throw all at coin'] state: Magick Shoppe
You're in the front showroom of the Magick Shoppe.
Every inch of wall space is crowded with magic tricks, puzzles and mystical paraphernalia. A glass case offers a selection of obscene jokes and naughty birthday cards.
In the corner stands an ancient grandfather clock, its dial ornamented with a smiling crescent moon and other celestial symbols.
The front door of the Magick Shoppe is wide open. At the west end of the room, you can see another exit concealed by a curtain.
A sudden gust of wind slams the Magick Shoppe door closed. A concealed bell tinkles merrily.
"Just a moment!" cries a voice behind the curtain.
description: Shoppe inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| WAIT reward: 0 hint: ['look tricks', 'look room', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look around west', 'look at tricks throug room', 'throw coin at room', 'throw violet at room', 'throw envelope at room', 'throw all at room', 'throw all at coin'] state: Time passes.
The noisy tick of the grandfather clock is making you uneasy.
description: Shoppe inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| WAIT reward: 0 hint: ['look old', 'look room', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look around west', 'look at old throug tricks', 'throw coin at room', 'throw violet at room', 'throw envelope at room', 'throw all at room', 'throw all at coin'] state: Time passes.
The curtain opens so quickly it makes you jump.
The woman standing before you is older than your oldest aunt. Her thin, pale face and bony hands make her look fragile, like a fading signature in an antique book. But her eyes remember everything they have ever seen.
You appraise one another for a long moment before she breaks the ice. "Welcome in, welcome!" she chortles. "Don't get many visitors this late in the day."
The room seems oddly quiet all of a sudden.
description: Shoppe inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| GIVE ENVELOPE TO WOMAN reward: 5 hint: ['look old', 'look room', 'put down coin', 'put down violet', 'put down envelope', 'put down all', 'look around west', 'look at old throug tricks', 'throw coin at room', 'throw violet at room', 'throw envelope at room', 'throw all at room', 'throw all at coin'] state: (Your score just went up by 5 points! Your total score is 20 out of 100.)
The old woman turns pale as she takes the mysterious envelope from you. "It's been a long, long time since I last saw this handwriting," she murmurs, turning it over in her hands. "Hoped I never would again."
She starts to open the mysterious envelope, thinks better of it and hands it back to you. "Will you open it up and read it to me?" she pleads. "I'll never find my glasses in this mess."
(You are again holding the mysterious envelope.)
description: Shoppe inventory: ['gold coin', 'violet note', 'mysterious envelope'] |action| OPEN ENVELOPE reward: 0 hint: ['look tricks', 'look room', 'put down coin', 'put down letter', 'put down violet', 'put down envelope', 'put down all', 'look around west', 'look at tricks throug room', 'throw coin at room', 'throw letter at room', 'throw violet at room', 'throw envelope at room', 'throw all at room', 'throw all at coin'] state: (You should now open the mysterious envelope in your Wishbringer package.)
Opening the mysterious envelope reveals a letter.
"Go ahead, dear. Read the letter to me, please. I'm waiting."
description: Shoppe inventory: ['letter', 'mysterious envelope', 'gold coin', 'violet note'] |action| READ LETTER TO WOMAN |
|start_header_id| 905 7 |end_header_id| reward: 0 hint: ['north', 'take clothing', 'take watch', 'take all', 'put on watch', 'get in toilet'] state: You step into the shower, turn on the water, and within a few moments you feel like a new man. But no time to dawdle - you hop back out again and dry off in record time. description: Bathroom inventory: None |action| take watch reward: 0 hint: ['north', 'take clothing', 'put on watch', 'put watch down', 'get in toilet'] state: Taken. description: Bathroom inventory: ['gold watch'] |action| wear watch reward: 0 hint: ['north', 'take off watch', 'take clothing', 'put watch down', 'get in toilet'] state: You put on the gold watch. description: Bathroom inventory: ['gold watch'] |action| n reward: 0 hint: ['east', 'take off watch', 'take wallet', 'take keys', 'close door', 'put watch down', 'south', 'get in bed', 'look under bed', 'open dresser', 'open wallet', 'take all from table', 'put watch in bed', 'put watch on table', 'put watch on telephone'] state:
Bedroom
This bedroom is extremely spare, with dirty laundry scattered haphazardly all over the floor. Cleaner clothing can be found in the dresser. A bathroom lies to the south, while a door to the east leads to the living room.
On the end table are a telephone, a wallet and some keys. description: Bedroom inventory: ['gold watch'] |action| get all from table reward: 0 hint: ['east', 'take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open dresser', 'open wallet', 'put wallet in bed', 'put watch in bed', 'put keys in bed', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: wallet: Removed.
keys: Removed. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| open dresser reward: 0 hint: ['east', 'take off watch', 'take clothing', 'close dresser', 'close door', 'put on clothing', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You open the dresser, revealing some clean clothing. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| get clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put on clothing', 'put wallet down', 'put watch down', 'put clothing down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put clothing in dresser', 'put clothing in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put clothing on table', 'put clothing on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: Taken. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| wear clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You put on the clean clothing. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| e reward: 0 hint: ['take off watch', 'close bedroom door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet', 'open front door'] state:
Living room
The furniture isn't as carefully arranged as one might like, and it's a bit lacking in the luxuries that might make this a more pleasant place to spend an evening - no stereo, no TV, no DVD, none of that - but this living room is still nicer than most of those in this neighborhood. A kitchenette lies to the east, the bedroom to the west and the front door to the south. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| open front door reward: 0 hint: ['south', 'take off watch', 'close bedroom door', 'close front door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet'] state: You open the front door. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| s reward: 0 hint: ['take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'open wallet', 'open car with wallet'] state:
Driveway
This is quite a seedy neighborhood, but there isn't really anywhere in the whole Las Mesas metro area that isn't at least a little rundown. Of course, the locals may complain about the ugliness and the crime, but the fact is that a starter home like this one would cost easily five times as much in someplace like Las Playas - and that's if you could find one.
The house lies to the north. A car is parked here in the driveway. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| unlock car reward: 0 hint: ['take off watch', 'close door', 'get in car', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'lock car', 'open wallet'] state: Unlocked. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| enter car reward: 0 hint: [] state: You climb inside and start up the engine.
Driving
Ah, scenic Las Mesas. Man, this place is an absolute toilet. Soon you'll be able to afford to get the hell out of here - provided you can avoid making any more slip-ups on the job.
As you cruise down the road, you notice a freeway onramp approaching. Would you like to get on? description: Driving inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| QUIT |
|start_header_id| awaken 26 |end_header_id| reward: 0 hint: ['take book', 'take robe', 'south', 'put limb down', 'put stopper down', 'put ash down', 'put large black book down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'put large black book on desk', 'push robe to limb', 'push robe to desk', 'put grimoire on desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the old grimoire)
Taken. description: Small Office inventory: ['old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| read old book reward: 0 hint: ['take book', 'take robe', 'south', 'put limb down', 'put stopper down', 'put ash down', 'put large black book down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'put large black book on desk', 'push robe to limb', 'push robe to desk', 'put grimoire on desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the old grimoire)
The book contains several rituals and procedures all involving the soul or spirit. The first describes a ritual through which the soul can be removed from a person's body and placed in a specially prepared container. The soul remains in the container even if the person's body dies.
A second ritual can be employed to use the stored soul as a receptacle for the sin of another person. This allows the possessor of another's soul to perform any acts they wish without having to answer for those acts in the next world. description: Small Office inventory: ['old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| take robe reward: 0 hint: ['take book', 'south', 'put large black book down', 'put handful down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put handful on journal', 'put large black book on desk', 'put handful on desk', 'put limb on desk', 'put stopper on desk', 'put grimoire on desk', 'push journal to debris', 'push journal to desk', 'put robe on desk', 'put railing on desk', 'put all on desk', 'put debris under large black book', 'put handful under debris', 'put desk under debris', 'put fire under debris', 'put journal under debris', 'put glass under debris', 'put bookshelf under debris', 'put floor under debris', 'put south under debris'] state: Taken. description: Small Office inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['north', 'put large black book down', 'put ashes down', 'put grimoire down', 'put limb down', 'put stopper down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put large black book on podium', 'put ashes on podium', 'put grimoire on podium', 'put limb on podium', 'put stopper on podium', 'put robe on podium', 'put railing on podium', 'put all on podium', 'put ashes under large black book', 'put windows under large black book', 'put painting under large black book', 'put podium under large black book', 'put eyes under large black book', 'put north under large black book', 'put debris under large black book', 'south'] state:
Pulpit
You hear a loud crash and see a flash of light through the cracks in the boards covering the windows. description: Pulpit inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['north', 'south', 'get in pews', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'take railing', 'put windows under limb', 'put debris under limb', 'put pulpit under limb', 'put painting under limb', 'put ashes under limb', 'put north under limb', 'put south under limb', 'put eyes under limb', 'put pews under limb', 'put railing under painting'] state:
Sanctuary
A blast of thunder rattles the building. description: Sanctuary inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put dirt under windows', 'put windows under dirt', 'put ashes under dirt', 'put door under dirt', 'put floor under dirt', 'put railing under door', 'north', 'south'] state:
Vestibule description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| put ladder under trap reward: 0 hint: ['take broken', 'get in railing', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'push railing to limb', 'put dirt under limb', 'put windows under limb', 'put ceiling under limb', 'put floor under limb', 'put ashes under limb', 'north', 'south'] state: You carefully place the length of railing under the trap door in the ceiling.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb ladder reward: 5 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put limb down', 'put heavy down', 'put ashes down', 'put large black book down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take heavy', 'take large black book', 'put rope under limb', 'tie rope to floor', 'push railing to limb', 'push rope to limb', 'put railing under limb', 'put floor under limb', 'put ashes under limb', 'put north under limb', 'put door under limb', 'put debris under limb'] state: You carefully climb up the length of railing, using the pickets like a ladder.
Steeple Chamber
This small chamber is about halfway up the steeple of the church. Rain and wind from the storm outside blows in through an open window frame and water collects in puddles on the warped floor, mixing with the droppings of the birds, or perhaps bats, which can be heard fluttering around overhead. Looking up, you can see a maze of beams and supports that form the interior of the steeple. Rain pours in from an opening higher in the steeple and trickles out through a trap door in the floor.
A frayed but heavy rope hangs from somewhere overhead.
The heavy wooden door to the north is closed.
The top of the broken section of railing is visible sticking up through the trap door in the floor.
[Your score has just gone up by five points.] description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb rope reward: 0 hint: ['jump', 'tie rope', 'take rope', 'get in rope', 'put large black book down', 'put rope down', 'put branch down', 'put ashes down', 'put limb down', 'put heavy down', 'put bell down', 'put grimoire down', 'put beams down', 'put storm down', 'put hill down', 'drop floor', 'put robe down', 'put trees down', 'put debris down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'tie rope to floor', 'push rope to large black book', 'put large black book under rope', 'put branch under large black book', 'put ashes under large black book', 'put limb under large black book', 'put heavy under large black book', 'put bell under large black book', 'put grimoire under large black book', 'put beams under large black book', 'put storm under large black book', 'put hill under large black book', 'put floor under large black book', 'put robe under large black book', 'put trees under large black book', 'put debris under large black book', 'south'] state:
Belfry
The belfry of the church, high up inside the steeple. You are hanging from a maze of support beams and trusses with the nearest solid floor far below you. Large open frames give a view of the surrounding forest and of the town at the base of the hill. They also allow the fury of the storm to pass in unimpeded. You can see the branch of an oak tree just outside the southern frame.
A massive bell hangs here, from a damaged mount.
A heavy rope is attached to the bell and hangs through the beams to the room below. description: Belfry inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| tie rope to branch reward: 0 hint: ['jump', 'tie rope', 'take heavy', 'get in floor', 'put limb down', 'put large black book down', 'put hill down', 'put beams down', 'put heavy down', 'put branch down', 'drop floor', 'put ashes down', 'put rope down', 'put robe down', 'put storm down', 'put grimoire down', 'put trees down', 'put bell down', 'put debris down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'tie rope to floor', 'push rope to limb', 'put limb under large black book', 'put large black book under limb', 'put hill under limb', 'put beams under limb', 'put heavy under limb', 'put branch under limb', 'put floor under limb', 'put ashes under limb', 'put robe under limb', 'put storm under limb', 'put grimoire under limb', 'put trees under limb', 'put bell under limb', 'put debris under limb', 'south'] state: You tie the rope securely to the tree branch. description: Belfry inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| d reward: 0 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put broken down', 'put heavy down', 'put large black book down', 'put ashes down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take heavy', 'take large black book', 'take limb', 'put rope under broken', 'tie rope to floor', 'push railing to broken', 'push rope to broken', 'put railing under broken', 'put floor under broken', 'put ashes under broken', 'put north under broken', 'put door under broken', 'put debris under broken'] state:
Steeple Chamber
A frayed but heavy rope hangs from somewhere overhead. There is a tree branch hanging from the end of the rope.
The heavy wooden door to the north is closed.
The top of the broken section of railing is visible sticking up through the trap door in the floor. description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| tie rope to handle reward: 0 hint: ['tie rope', 'take rope', 'get in railing', 'get in rope', 'put broken down', 'put large black book down', 'put ashes down', 'put heavy down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take heavy', 'put rope under broken', 'tie rope to floor', 'push railing to broken', 'push rope to broken', 'put railing under broken', 'put ashes under broken', 'put door under broken', 'put floor under broken', 'put north under broken', 'put debris under broken'] state: You tie the rope securely to the heavy wooden door.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Steeple Chamber inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| d reward: 0 hint: ['take broken', 'get in railing', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'push railing to limb', 'put dirt under limb', 'put windows under limb', 'put ceiling under limb', 'put floor under limb', 'put ashes under limb', 'north', 'south'] state:
Vestibule
The broken length of railing is propped up under the trap door
There is a brief rattle of hail on the roof. description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| take ladder reward: 0 hint: ['put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put dirt under windows', 'put windows under dirt', 'put ashes under dirt', 'put door under dirt', 'put floor under dirt', 'put railing under door', 'north', 'south'] state: Taken. description: Vestibule inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| s reward: 0 hint: ['south', 'put large black book down', 'put ashes down', 'put limb down', 'put railing down', 'put stopper down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take railing', 'take stopper', 'put windows under large black book', 'put ashes under windows', 'put steeple under windows', 'put weeds under windows', 'put rain under windows', 'put lightning under windows', 'put south under windows', 'put mud under windows', 'north'] state:
Church Porch
Momentarily, the wind and rain slacken then return with renewed force. description: Church Porch inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| s reward: 0 hint: ['east', 'west', 'north', 'put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put railing down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put church under large black book', 'put ashes under church', 'put trees under church', 'put weeds under church', 'put sky under church', 'put path under church', 'put railing under trees', 'put rain under church', 'put mud under church', 'put steeple under church', 'put south under church', 'put window under church', 'put northeast under church', 'put northwest under church', 'put north under church', 'put driveway under church'] state:
Front of the Church
The church and steeple loom to the north, the open window frames seeming to stare with judgment upon anyone standing before it.
The heavy chain stretches from one of the oak trees and around the corner of the church to the northwest.
With a loud CRACK, a bolt of lightning strikes the steeple of the church. description: Front of the Church inventory: ['broken length of railing', 'embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| put ladder under tree reward: 0 hint: ['take broken', 'get in railing', 'east', 'west', 'north', 'put broken down', 'put large black book down', 'put ashes down', 'put stopper down', 'put grimoire down', 'put robe down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'push railing to church', 'put church under broken', 'put ashes under church', 'put trees under church', 'put weeds under church', 'put sky under church', 'put path under church', 'put rain under church', 'put mud under church', 'put steeple under church', 'put south under church', 'put window under church', 'put northeast under church', 'put northwest under church', 'put north under church', 'put driveway under church'] state: You lean the length of railing against the side of the oak tree. description: Front of the Church inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| climb ladder reward: 0 hint: ['jump', 'get in railing', 'north', 'put church down', 'put broken down', 'put large black book down', 'put branch down', 'put ashes down', 'put railing down', 'put stopper down', 'put hill down', 'put weeds down', 'put rain down', 'put grimoire down', 'put storm down', 'put trees down', 'put frame down', 'put steeple down', 'put robe down', 'put north down', 'put mud down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'push railing to church', 'put church under broken', 'put broken under church', 'put large black book under church', 'put branch under church', 'put ashes under church', 'put railing under church', 'put stopper under church', 'put hill under church', 'put weeds under church', 'put rain under church', 'put grimoire under church', 'put storm under church', 'put trees under church', 'put frame under church', 'put steeple under church', 'put robe under church', 'put north under church', 'put mud under church'] state: You carefully climb up the length of railing, using the pickets like a ladder.
Top of Oak Tree
The limbs of the tree are swaying violently from the storm, but near the trunk it is a little more stable. You have an excellent view from here of the church grounds and surrounding area. The church seems to be in a clearing on a hill surrounded by a forest. At the base of the hill a small town can be seen, its lights glimmering faintly through the storm.
One of the branches of the tree reaches out to the north towards the steeple of the church. An open frame can be seen in the steeple near where the branch ends.
The steeple of the church looms to the north.
The broken length of railing is propped up against a nearby branch. description: Top of Oak Tree inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| n reward: 0 hint: ['jump', 'tie rope', 'take rope', 'push bell', 'get in rope', 'put large black book down', 'put rope down', 'put branch down', 'put ashes down', 'put limb down', 'put heavy down', 'put bell down', 'put grimoire down', 'put beams down', 'put storm down', 'put hill down', 'drop floor', 'put robe down', 'put trees down', 'put debris down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'tie rope to floor', 'push rope to large black book', 'put large black book under rope', 'put branch under large black book', 'put ashes under large black book', 'put limb under large black book', 'put heavy under large black book', 'put bell under large black book', 'put grimoire under large black book', 'put beams under large black book', 'put storm under large black book', 'put hill under large black book', 'put floor under large black book', 'put robe under large black book', 'put trees under large black book', 'put debris under large black book', 'south'] state:
Belfry
A massive bell hangs here, from a damaged mount.
A heavy rope is attached to the bell and hangs through the beams to the room below. description: Belfry inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| push bell reward: 10 hint: ['jump', 'put limb down', 'put large black book down', 'put hill down', 'put beams down', 'put stopper down', 'put branch down', 'drop floor', 'put ashes down', 'put robe down', 'put storm down', 'put grimoire down', 'put trees down', 'put debris down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'put limb under large black book', 'put large black book under limb', 'put hill under limb', 'put beams under limb', 'put stopper under limb', 'put branch under limb', 'put floor under limb', 'put ashes under limb', 'put robe under limb', 'put storm under limb', 'put grimoire under limb', 'put trees under limb', 'put debris under limb', 'south'] state: You shove against the bell. For a few seconds, the support takes the strain. Then, with a loud cracking noise, the bell tears loose from the beam and falls from the steeple. You hear the sound of splintering wood from below and then duck aside as the splintered remains of the door are pulled past you and out the open window. A metallic crash is heard from the ground outside.
[Your score has just gone up by ten points.] description: Belfry inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken limb'] |action| s |
|start_header_id| pentari 22 |end_header_id| reward: 0 hint: ['take dagger', 'north', 'put other down', 'east'] state:
Armory
Many death-dealing weapons of every type were stored here. Several tall racks probably held spears while shorter ones mounted against the wall stored various kinds of swords. Other wall mounts, also empty, give you no idea what sort of weapons may have been held by them. A large archway north is partially blocked by collapsed stones and rubble.
You can see a jewel encrusted dagger here. description: Armory inventory: ['fine Pentarian sword'] |action| put sword down reward: 0 hint: ['take sword', 'take dagger', 'north', 'take all', 'east'] state: Dropped. description: Armory inventory: None |action| take dagger reward: 5 hint: ['take sword', 'north', 'put dagger down', 'east'] state: Taken.
[Your score has just gone up by five points.] description: Armory inventory: ['jewel encrusted dagger'] |action| north reward: 0 hint: ['take chest', 'put dagger down', 'north', 'south'] state:
Treasury
In times past the vast wealth of the Duke would be stored here. Alas, with the castle taken and the Duke gone so with him went his riches. As you remember your history lessons, you recall the genealogy of the Dukes of Bostwin and their love of collecting treasures. You could only imagine what vast treasures were contained in this room long ago.
A finely crafted oaken chest is here. description: Treasury inventory: ['jewel encrusted dagger'] |action| take chest reward: 0 hint: ['put dagger down', 'put chest down', 'put all down', 'north', 'south'] state: Taken. description: Treasury inventory: ['oaken chest', 'jewel encrusted dagger'] |action| south reward: 0 hint: ['take sword', 'north', 'put dagger down', 'put other down', 'put all down', 'east'] state:
Armory
You can see a fine Pentarian sword here. description: Armory inventory: ['oaken chest', 'jewel encrusted dagger'] |action| east reward: 0 hint: ['east', 'west', 'put dagger down', 'put chest down', 'put all down', 'hit elf', 'north', 'south'] state:
Main Hall
The Dark Elf walks in. description: Main Hall inventory: ['oaken chest', 'jewel encrusted dagger'] |action| put all down reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'hit elf', 'north', 'south'] state: oaken chest: Dropped.
jewel encrusted dagger: Dropped.
The Dark Elf walks around as if looking for something. description: Main Hall inventory: None |action| south reward: 0 hint: ['west', 'south', 'north', 'east'] state:
Castle description: Castle inventory: None |action| south reward: 0 hint: ['north'] state:
Castle Entrance description: Castle Entrance inventory: None |action| north reward: 0 hint: ['west', 'south', 'north', 'east'] state:
Castle description: Castle inventory: None |action| north reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'north', 'south'] state:
Main Hall
You can see a jewel encrusted dagger and an oaken chest (which is closed) here. description: Main Hall inventory: None |action| take chest reward: 0 hint: ['take dagger', 'east', 'west', 'put chest down', 'north', 'south'] state: Taken. description: Main Hall inventory: ['oaken chest'] |action| put all down reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'north', 'south'] state: (the oaken chest down)
Dropped. description: Main Hall inventory: None |action| north reward: 0 hint: ['enter', 'south'] state:
Main Hall, by the Fireplace
You can see a Large Fireplace here. description: Main Hall, by the Fireplace inventory: None |action| enter reward: 0 hint: ['get up', 'take scroll'] state:
The Main Hall, by the Fireplace (in the Large Fireplace)
You can see a dirty scroll here. description: Large Fireplace inventory: None |action| take scroll reward: 10 hint: ['get up', 'fwoosh', 'put scroll down'] state: Taken.
[Your score has just gone up by ten points.] description: Large Fireplace inventory: ['dirty scroll'] |action| get up reward: 0 hint: ['fwoosh', 'enter', 'put scroll down', 'south'] state:
Main Hall, by the Fireplace
You can see a Large Fireplace here. description: Main Hall, by the Fireplace inventory: ['dirty scroll'] |action| south reward: 0 hint: ['fwoosh', 'take dagger', 'take chest', 'east', 'west', 'put scroll down', 'take all', 'north', 'south'] state:
Main Hall
You can see an oaken chest (which is closed) and a jewel encrusted dagger here. description: Main Hall inventory: ['dirty scroll'] |action| fwoosh reward: 10 hint: ['take emerald', 'take dagger', 'take chest', 'close chest', 'east', 'west', 'take all', 'empty chest', 'push emerald to chest', 'push dagger to chest', 'north', 'south'] state: You hear a roar of flames as a fireball materializes out of nowhere and floods the entire room in a burst of flames! The intensity of the fireball blasts the chest open and miraculously, except for a slight discomfort of warmth, you are otherwise uneffected.
[Your score has just gone up by ten points.] description: Main Hall inventory: None |action| take emerald |
|start_header_id| inhumane 12 |end_header_id| reward: 0 hint: ['push button', 'put amulet down', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'put amulet in slot'] state: You begin digging. After about two hours you strike stone! You rapidly clear off a stone slab about 10 feet down from the surface.
Bottom of a Hole
You are at the bottom of the hole you just dug. The floor of the hole is a stone slab with a little slot in it. You can nearly smell the riches that must be buried beneath your feet! description: Bottom of a Hole inventory: ['shovel', 'torch', 'jeweled amulet'] |action| put amulet in slot reward: 0 hint: ['push button', 'put torch down', 'put shovel down', 'put all down', 'examine note', 'take button off torch'] state: Ok. As it slips in, the stone slab moves aside, dumping you into a pit. You look up and see the amulet falling into a machine that wraps it, addresses it to F. Roboff, and takes off on jets.
In a Pit
This is a sandy pit with stone walls. You are not likely to be able to climb out. The only thing here is a note taped to the wall. description: In a Pit inventory: ['shovel', 'torch'] |action| x note reward: 0 hint: ['push button', 'take button off torch', 'north'] state: "Thanks for the amulet! It only took me a few days to make this little set-up. If you really want to get to the pyramid, retrace your steps back to camp after the pit caves in (which should happen soon) and open my toilet. You see, I really found the pyramid with a mass sensor when we moved in and I built my tent over it. The toilet conceals a secret passage down into the pyramid, which I have been looting for weeks. Most of the easy stuff is in my private safe in Miami by now, but I left you a few goodies. Including the gold coffin, which I never found. When you get tired of poking around you can use the emergency radio in my tent. It'll call a plane to pick you up. Have fun!
-Roboff."
You hear a rumbling and look up as the sides of the pit collapse. You manage to stay on top, and you end up in the desert again.
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'take button off torch', 'north'] state:
In the Desert
All you can see in any direction is sand and sunlight. You are sweating like a pig. description: In the Desert inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'west', 'south', 'east', 'put torch down', 'put shovel down', 'put all down', 'take button off torch', 'north'] state: You have stumbled over the encampment. Sheer accident.
Center of Camp description: Center of Camp inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['put torch down', 'put shovel down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north'] state:
Roboff's Tent
You are in Francisco Roboff's tent. The place is bare except for the emergency signal radio and Roboff's toilet in one corner. There is a note taped to the tent wall. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| open toilet reward: 0 hint: ['put shovel down', 'put torch down', 'put all down', 'examine toilet', 'take signal off radio', 'take button off torch', 'north', 'down'] state: You have stooped to a new low by snooping around toilet bowls. However, when you raise the lid, you find a dark hole going down. description: Roboff's Tent inventory: ['shovel', 'torch'] |action| d reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: You clamber into the toilet bowl and climb down through the roof of the buried pyramid. You drop to the floor.
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points. description: Round Room inventory: ['shovel', 'torch'] |action| push button reward: 0 hint: ['push button', 'put shovel down', 'put torch down', 'put all down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The torch flickers a few times and then glows steadily. description: Round Room inventory: ['shovel', 'torch'] |action| w reward: 0 hint: ['push button', 'east', 'south', 'west', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
T-Intersection
The east/west corridor branches to the south here. description: T-Intersection inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'put shovel down', 'put all down', 'take button off torch'] state:
South Branch
The hall ends in an alcove to the south. The intersection in north. Odd... The floor feels a bit shaky here. Nothing to worry about though. description: South Branch inventory: ['shovel', 'torch'] |action| s reward: 0 hint: ['take cube', 'take pebble', 'push button', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state:
Alcove at End of Corridor
At the south wall is a large stone block with three stone disks embedded on top. The disks appear to be slidable up and down. Above the disks is suspended a glass tube stretching from wall to wall.
There is a tiny pebble on the floor.
Sitting on the left disk is:
a solid gold brick
Sitting on the right disk is:
a solid silver cube description: Alcove at End of Corridor inventory: ['shovel', 'torch'] |action| take pebble reward: 0 hint: ['take cube', 'push button', 'put pebble down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'put pebble on middle disk', 'put all on middle disk', 'north'] state: Taken. description: Alcove at End of Corridor inventory: ['small pebble', 'shovel', 'torch'] |action| put pebble on second disk reward: 0 hint: ['take cube', 'take pebble', 'take brick', 'push button', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'put shovel in middle disk', 'north'] state: Ok. The pebble's small weight moves the center disk down slightly. description: Alcove at End of Corridor inventory: ['shovel', 'torch'] |action| take cube reward: 0 hint: ['take brick', 'take pebble', 'push button', 'put cube down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: The disks unbalance briefly, but the pebble weighs down the whole system so the tube is not touched. description: Alcove at End of Corridor inventory: ['solid silver cube', 'shovel', 'torch'] |action| north reward: 0 hint: ['push button', 'south', 'north', 'put cube down', 'put shovel down', 'put torch down', 'put all down', 'take button off torch'] state:
South Branch description: South Branch inventory: ['solid silver cube', 'shovel', 'torch'] |action| north reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The weight of the various bricks and cubes you are holding overbalances a hidden pivot in the floor. You are dumped into a pit full of snakes.
*** You have died ***
You are floating disembodied in absolute blackness. Time passes at a strange, relative rate. After an infinite/infinitesmal time, you sense a presence near you. A voice speaks, resounding in your head as in a hollow gourd...
"Ah! Another of those wimpy delvers come to steal my treasure. How boring. Most of it was taken by that other guy who had the sense to avoid the nastier traps... But I am getting pretty tired of guarding what's left. I don't suppose that you have any chance of thinking your way through my traps, of course. But I'll let you try, and I won't even vaporize you when you try to leave. In fact, I'll make you a deal. If you prove to me that you are an incompetent Harry Sullivan by getting yourself killed by every single one of my deathtraps, after getting as far towards solving it as possible, then I'll give up and let you take the coffin.
"That sound good? I thought so.
"And you thought that you had successfully beaten that trap, didn't you?
"You've only gotten killed by one trap. Not bad."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| e |
|start_header_id| inhumane 38 |end_header_id| reward: 0 hint: ['push button', 'east', 'west', 'put torch down', 'take button off torch'] state:
Glass Hall
The walls of this east/west corridor are thick panes of glass over the normal stone blocks. So is the floor which makes it hard to walk on your furry feet. description: Glass Hall inventory: ['torch'] |action| e reward: 0 hint: ['take necklace', 'push button', 'put torch down', 'take necklace off shelf', 'take button off torch', 'put torch on shelf', 'west'] state:
End of Glass Hall
The hall ends in another glass-covered wall. On this wall is an iron shelf bolted onto the glass. (Actually the bolts go through the glass into the stone wall.)
Sitting on the shelf is:
a beautiful silver necklace description: End of Glass Hall inventory: ['torch'] |action| take necklace reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: If you hadn't noticed, you've been walking on glass with furry feet. This will produce a large static charge. The necklace is sitting on a metal shelf which is grounded into the stone wall. And silver conducts electricity... description: Round Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'east', 'south', 'north', 'put torch down', 'take button off torch'] state:
Landing
This is a landing on the stairway. You can go down to the north or up to the south. A passage leads east. description: Landing inventory: ['torch'] |action| n reward: 0 hint: ['take coin-bag', 'push button', 'south', 'put torch down', 'take button off torch', 'up'] state:
Bottom of Shaft
You are at the bottom of a ladder that goes up a shaft from here. To the south is the stairway up.
On the floor is a small coin-bag made of leather. It appears to have something in it. description: Bottom of Shaft inventory: ['torch'] |action| u reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch', 'down'] state: You climb up the ladder to a hole at the top of the shaft.
Exercise-Wheel Room
This room is laid out like an exercise wheel for rats except that it is 40 ft. across. You can turn the wheel by walking north or south. Equally spaced around the rim are twelve coin-holders. Some have gold coins in them. The coin-holder at your feet has a coin in it. The hole is at the bottom of the wheel. Below it is the shaft that you entered this room by. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is slightly up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is less than half-way up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is half-way up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is more than half-way up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is almost to the top on the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is at the top of the wheel. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is almost to the top on the north side. Behind it is a hole from which water is pouring very fast. The water turns the wheel back to its original position, then pours down the hole. You are taken with it.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Don't you know how lab rats eventually end up?
"Three deathtraps have zocked you so far. You're beginning to seem rather dumb."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'east', 'south', 'north', 'put torch down', 'take button off torch'] state:
Landing description: Landing inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'east', 'north', 'west', 'put torch down', 'take button off torch'] state:
T Intersection
The hallway goes east and west here with a branch north. description: T Intersection inventory: ['torch'] |action| n reward: 0 hint: ['examine door', 'push button', 'put torch down', 'open door', 'take button off torch', 'south'] state:
Door Near Blades
The north hall ends at a door. Stretched from wall to wall and floor to roof in the hall are long thin metal blades that you have to worm between very carefully.
The door is closed. description: Door Near Blades inventory: ['torch'] |action| open door reward: 0 hint: ['examine door', 'push button', 'close door', 'north', 'put torch down', 'take button off torch', 'south'] state: The door is apparently on a very weak spring. You open it, but it begins swinging shut the moment you release it. description: Door Near Blades inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'put torch down', 'take button off torch', 'north'] state:
Stalagmite Room
You are at the south end of a room. There is a door to the south. The floor is covered with hundreds of stalagmites.
The door is swinging closed.
The door has swung shut and locked behind you. description: Stalagmite Room inventory: ['torch'] |action| n reward: 0 hint: ['push labelled button', 'put torch down', 'take button off torch', 'south'] state: In walking, you have bumped into and broken some stalagmites. They are hollow and water starts pouring out, slowly filling the room.
North Stalagmite Room
This is the north end of the stalagmite room. On the north wall is a button with something written on it. The only way out is back south. description: North Stalagmite Room inventory: ['torch'] |action| push button reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: (the labelled button)
Click. Fear gas sprays out of the walls, causing you to panic and run for the locked door. You break most of the stalagmites in the rush, so the water is up to your chest by the time you reach the door. When you hit it, you break through. The water washes you down the hall and through the blades.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Don't panic... Don't panic... Don't panic... It's not good for you...
"You've stumbled into four traps. You're not looking very good."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| w |
|start_header_id| zork3 128 |end_header_id| reward: 0 hint: ['turn off torch', 'put down key', 'put down staff', 'put down amulet', 'put down cloak', 'put down torch', 'put down magic', 'put down vial', 'put down hood', 'put down all', 'north', 'open vial', 'light staff with torch', 'light magic with torch', 'south'] state: Royal Hall
This is the north end of a large hall with a vaulted ceiling. A long, tiled hallway leads north through a tall arch. Although the origin or purpose of this room is unclear, there is a large rendering of the Royal Seal of Lord Dimwit Flathead carved on the wall.
description: Hall inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| S reward: 0 hint: ['turn off torch', 'put down key', 'put down staff', 'put down amulet', 'put down cloak', 'put down torch', 'put down magic', 'put down vial', 'put down hood', 'put down all', 'east', 'open vial', 'light staff with torch', 'light magic with torch', 'north'] state: Great Door
This is the south end of a monumental hall, full of dust and debris from a recent earthquake. To the east is a great iron door, rusted shut. To its right, however, is a gaping cleft in the rock and behind, a cleared area.
description: GreDoor inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| E reward: 0 hint: ['turn off torch', 'south', 'put down staff', 'put down key', 'put down amulet', 'put down cloak', 'put down torch', 'put down magic', 'put down vial', 'put down hood', 'put down all', 'open vial', 'light staff with torch', 'light magic with torch', 'north', 'west'] state: Museum Entrance
This is the entrance to the Royal Museum, the finest and grandest in the Great Underground Empire. To the south, down a few steps, is the entrance to the Royal Puzzle and to the east, through a stone door, is the Royal Jewel Collection. A wooden door to the north is open and leads to the Museum of Technology. To the west is a great iron door, rusted shut. To its left, however, is a cleft in the rock providing a western route away from the museum.
description: Museum Entrance inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| N reward: 0 hint: ['south', 'turn off torch', 'take in gold machine', 'close door', 'close gold machine', 'put down staff', 'put down key', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down hood', 'put down cloak', 'put down all', 'open vial', 'put staff in seat', 'put key in seat', 'put amulet in seat', 'put torch in seat', 'put vial in seat', 'put hood in seat', 'put cloak in seat', 'light staff with torch', 'light magic with torch', 'put all in seat', 'put magic on seat', 'push gold machine staff', 'push gold machine south'] state: Technology Museum
This is a large hall which hosted the technological exhibits of the Great Underground Empire. A door to the south is open.
Directly in front of you is a large golden machine, which has a seat with a console in front. On the console is a single button and a dial connected to a three-digit display which reads 948. The machine is suprisingly shiny and shows few signs of age.
A strange grey machine, shaped somewhat like a clothes dryer, is on one side of the room. On the other side of the hall is a powerful-looking black machine, a tight tangle of wires, pipes, and motors.
A plaque is mounted near the door. The writing is faded, however, and cannot be made out clearly. The two machines seem to be in bad shape, rusting in many spots.
description: Technology Museum inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| PUSH GOLDEN MACHINE SOUTH reward: 0 hint: ['turn off torch', 'take in machine', 'south', 'close machine', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down hood', 'put down cloak', 'put down all', 'open vial', 'put staff in seat', 'put amulet in seat', 'put torch in seat', 'put vial in seat', 'put key in seat', 'put hood in seat', 'put cloak in seat', 'light staff with torch', 'light magic with torch', 'put all in seat', 'put magic on seat', 'push machine staff', 'north', 'west'] state: Museum Entrance
With some effort, you push the machine into the room with you.
description: Museum Entrance inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| OPEN STONE DOOR reward: 0 hint: ['turn off torch', 'take in machine', 'south', 'close machine', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down hood', 'put down cloak', 'put down all', 'east', 'open vial', 'put staff in seat', 'put amulet in seat', 'put torch in seat', 'put vial in seat', 'put key in seat', 'put hood in seat', 'put cloak in seat', 'light staff with torch', 'light magic with torch', 'put all in seat', 'put magic on seat', 'push machine staff', 'push machine east', 'north', 'west'] state: The door is now open.
description: Museum Entrance inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| PUSH GOLDEN MACHINE EAST reward: 0 hint: ['west', 'turn off torch', 'take in machine', 'close machine', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down hood', 'put down cloak', 'put down all', 'open vial', 'put staff in seat', 'put amulet in seat', 'put torch in seat', 'put vial in seat', 'put key in seat', 'put hood in seat', 'put cloak in seat', 'light staff with torch', 'light magic with torch', 'put all in seat', 'put ring behind seat', 'put knife on seat', 'put ring on seat', 'put magic on seat'] state: Jewel Room
You are in a high-ceilinged chamber in the middle of which sits a tall, round steel cage, which is securely locked. In the middle of the cage is a pedestal on which sit the Crown Jewels of the Great Underground Empire: a sceptre, a jewelled knife, and a golden ring. A small bronze plaque, now tarnished, is on the cage.
With some effort, you push the machine into the room with you.
description: Jewel inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| EXAMINE MACHINE reward: 0 hint: ['west', 'turn off torch', 'take in machine', 'close machine', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down hood', 'put down cloak', 'put down all', 'open vial', 'put staff in seat', 'put amulet in seat', 'put torch in seat', 'put vial in seat', 'put key in seat', 'put hood in seat', 'put cloak in seat', 'light staff with torch', 'light magic with torch', 'put all in seat', 'put ring behind seat', 'put knife on seat', 'put ring on seat', 'put magic on seat'] state: The machine consists of a seat and a console containing one small button and a dial connected to a display which reads 948.
description: Jewel inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| READ PLAQUE reward: 0 hint: ['west', 'turn off torch', 'take in machine', 'close machine', 'put down staff', 'put down amulet', 'put down torch', 'put down magic', 'put down vial', 'put down key', 'put down hood', 'put down cloak', 'put down all', 'open vial', 'put staff in seat', 'put amulet in seat', 'put torch in seat', 'put vial in seat', 'put key in seat', 'put hood in seat', 'put cloak in seat', 'light staff with torch', 'light magic with torch', 'put all in seat', 'put ring behind seat', 'put knife on seat', 'put ring on seat', 'put magic on seat'] state:
Crown Jewels
Presented To The Royal Museum
By His Gracious Lord
DIMWIT FLATHEAD
Dedicated
* 777 GUE *
description: Jewel inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| GET IN MACHINE reward: 0 hint: ['take out machine', 'turn off torch', 'put down key', 'put down staff', 'put down amulet', 'put down cloak', 'put down torch', 'put down magic', 'put down vial', 'put down hood', 'put down all', 'open vial', 'put key in seat', 'put staff in seat', 'put amulet in seat', 'put cloak in seat', 'put torch in seat', 'put vial in seat', 'put hood in seat', 'light staff with torch', 'light magic with torch', 'put all in seat', 'put ring behind seat', 'put knife on seat', 'put ring on seat', 'put magic on seat'] state: You are now in the gold machine.
description: gold machine inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| SET DIAL TO 776 reward: 0 hint: ['take out machine', 'turn off torch', 'put down key', 'put down staff', 'put down amulet', 'put down cloak', 'put down torch', 'put down magic', 'put down vial', 'put down hood', 'put down all', 'open vial', 'push button', 'put key in seat', 'put staff in seat', 'put amulet in seat', 'put cloak in seat', 'put torch in seat', 'put vial in seat', 'put hood in seat', 'light staff with torch', 'light magic with torch', 'put all in seat', 'put ring behind seat', 'put knife on seat', 'put ring on seat', 'put magic on seat'] state: The dial is set to 776.
description: gold machine inventory: ['cloak', 'hood', 'vial', 'staff', 'torch', 'key', 'Frobozz Magic Grue Repellent', 'golden amulet'] |action| PRESS BUTTON reward: 1 hint: ['take knife', 'take sceptre', 'take ring', 'take all', 'look around knife', 'open knife with door'] state: You experience a brief period of disorientation. When your vision returns, your surroundings appear to have changed. From outside the door you hear the sounds of guards talking.
You notice that everything you were holding is gone!
You notice that the golden machine has disappeared!
description: Jewel inventory: None |action| WAIT reward: 0 hint: ['take knife', 'take sceptre', 'take ring', 'take all', 'look around knife', 'open knife with door'] state: Time passes...
description: Jewel inventory: None |action| WAIT reward: 0 hint: ['take knife', 'take sceptre', 'take ring', 'take all', 'look around knife', 'open knife with door'] state: Time passes...
description: Jewel inventory: None |action| WAIT reward: 0 hint: ['take knife', 'take sceptre', 'take ring', 'take all', 'look around knife', 'open knife with door'] state: Time passes...
description: Jewel inventory: None |action| WAIT reward: 0 hint: ['take knife', 'take sceptre', 'take ring', 'take all', 'look around knife', 'open knife with door'] state: Time passes...
description: Jewel inventory: None |action| WAIT reward: 0 hint: ['take knife', 'take sceptre', 'take ring', 'take all', 'look around knife', 'open knife with door'] state: Time passes...
You hear, from outside the door, guards marching away, their voices fading. After a few moments, a booming crash signals the close of what must be a tremendous door. Then there is silence.
description: Jewel inventory: None |action| GET RING reward: 0 hint: ['take knife', 'take sceptre', 'take all', 'put down ring', 'look around knife'] state: You are now wearing the golden ring.
description: Jewel inventory: ['golden ring'] |action| OPEN DOOR reward: 0 hint: ['west', 'wait', 'take knife', 'take sceptre', 'take all', 'put down ring', 'look around knife'] state: The door is now open.
description: Jewel inventory: ['golden ring'] |action| W reward: 0 hint: ['wait', 'put down ring', 'east'] state: Museum Entrance
This appears to be an unfinished entranceway to the Royal Museum. There are doors to the east and north, and a blind stairway to the south. A heavy iron door to the west is closed and locked.
description: Museum Entrance inventory: ['golden ring'] |action| OPEN WOODEN DOOR |
|start_header_id| inhumane 78 |end_header_id| reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the east of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the southeast of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the south of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the southwest of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the west of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| e reward: 0 hint: ['push button', 'east', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'put all in floor'] state: You step onto the swinging platform.
On the Platform
The platform is to the northwest of the axle. description: On the Platform inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'put all in floor'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the north of the axle. description: On the Platform inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the northeast of the axle.
There seems to be an invisible bar sticking out of the northeast wall of the pit. It sweeps you off the platform into the pit.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Never go anywhere until you're sure of being able to get back.
"You've been killed by five deathtraps so far. You're getting pretty good at dying, aren't you?"
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| s reward: 0 hint: ['push button', 'east', 'west', 'put torch down', 'take button off torch', 'north', 'south'] state:
Corridor at Alcoves
The corridor goes north to the stairs and south from here. There are alcoves to the east and west. In the floor between the alcoves is a quartz window. description: Corridor at Alcoves inventory: ['torch'] |action| w reward: 0 hint: ['push button', 'put torch down', 'turn crank', 'take button off torch', 'east'] state:
West Alcove
This alcove has a stone platform set in the floor. The platform shifts a little but does not move when you step on it. Sticking out of the platform is an iron crank. description: West Alcove inventory: ['torch'] |action| turn crank reward: 0 hint: ['push button', 'east', 'put torch down', 'turn crank', 'take button off torch'] state: The platform slowly moves down a shaft below it. In the other alcove the other platform slowly moves up, counterbalancing the one you are on.
On Platform
You are on the crank platform at the bottom of the shaft under the alcove. There is an opening to the east. description: On Platform inventory: ['torch'] |action| e reward: 0 hint: ['take diamond', 'push button', 'west', 'put torch down', 'take button off torch'] state:
In Tiny Room
This is a tiny room. The only exit is back west. You can see the quartz window directly above your head.
There is a huge diamond lying on the ground! description: In Tiny Room inventory: ['torch'] |action| get diamond reward: 0 hint: ['push button', 'west', 'put diamond down', 'put torch down', 'put all down', 'take button off torch'] state: Taken. description: In Tiny Room inventory: ['huge glittering diamond', 'torch'] |action| w reward: 0 hint: ['push button', 'east', 'put diamond down', 'put torch down', 'put all down', 'turn crank', 'take button off torch'] state:
On Platform description: On Platform inventory: ['huge glittering diamond', 'torch'] |action| turn crank reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The platform moves back up to the alcove level. In the other alcove, you see the other platform moving back down until both of the platforms are even.
West Alcove
This alcove has a stone platform set in the floor. The platform shifts a little but does not move when you step on it. Sticking out of the platform is an iron crank.
As the other platform moves down from the hole in the ceiling, you see a small robot standing on it. When it gets down to the floor, it looks at you, says "Ex-trrr-mnnn-ate", points an arm at you, and turns you into a small pile of monatomic dust.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Giving nasties a free ride down to where you are seems a little stupid.
"Six traps have killed you. I am forced to the conclusion that you are a high-grade moron at best."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'west', 'put torch down', 'take button off torch', 'south', 'east'] state:
T-Intersection description: T-Intersection inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'north', 'west', 'east', 'put torch down', 'take button off torch'] state:
Corridor at Doorway description: Corridor at Doorway inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state:
Room Full of Gadgets
This is the south end of a long room. The walls and floor and ceiling are covered with thousands of metal gadgets that you might want to examine more carefully. There is a path free of gadgets to the north end of the room. description: Room Full of Gadgets inventory: ['torch'] |action| n reward: 0 hint: ['take ruby', 'push button', 'put torch down', 'take button off torch', 'south'] state:
North Gadget Room
The room stretches away back south. The metal gadgets are clustered even more densely here.
Sitting on the floor in a clear space is a cut-crystal bowl.
The bowl contains:
a large perfect ruby
a hundreds of quartz chips description: North Gadget Room inventory: ['torch'] |action| take ruby reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: As you do, several of the quartz chips spill onto the floor. Some hit metal gadgets, triggering them. Darts fly. Some darts hit more gadgets. More darts fly. After a few seconds of this, you have been punctured several million times.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "When standing inside a mass of uranium, it is not usually a good idea to drop a neutron.
"All right, you've set off seven out of nine traps. Make that a low-grade moron who is stoned on nitrolabe."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| s |
|start_header_id| reverb 22 |end_header_id| reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state: You open up the window. description: Mayor's Office inventory: ['key'] |action| unlock cabinet with key reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open cabinet', 'open story', 'lock cabinet with key'] state: You unlock the file cabinet. description: Mayor's Office inventory: ['key'] |action| open cabinet reward: 0 hint: ['take file', 'put key down', 'close cabinet', 'close story', 'close door', 'west', 'push file to east', 'hit story', 'open story', 'take file off cabinet', 'put key in cabinet', 'push file to cabinet'] state: You open the mayor's file cabinet. A massive quantity of paperwork is in there. Amongst the paper you see a particular file which looks suspicious. description: Mayor's Office inventory: ['key'] |action| get file reward: 3 hint: ['wake lackey', 'put file down', 'put key down', 'put all down', 'close cabinet', 'close story', 'close door', 'get in story', 'get in door', 'kiss lackey', 'hit story', 'open story', 'say east to mayor', 'ask lackey about east', 'ask mayor for east', 'put file in cabinet', 'put key in cabinet', 'put all in cabinet', 'give mayor file', 'tell lackey about east', 'throw file against lackey'] state: You smugly retrieve the file.
Just are you're starting to feel disappointed about how easy it was to search around in the mayor's secret files, you hear a commotion out in the hall. Suddenly, you find yourself staring into the shifty face of Mayor Winnick himself. He quickly assesses the situation and makes a curt gesture. In walks a very large, very ugly lackey, who begins to approach with a nasty look in his eye.
The henchman approaches with a mean gleam in his eye. It is highly recommended that you find an escape route.
[Your score has just gone up by three points.] description: Mayor's Office inventory: ['secret file', 'key'] |action| jump out window reward: 5 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Desperately looking for a way out, you climb out the open window. You find yourself dangling from the window sill over a three-story drop.
Hangin' Out
You are dangling over a three-story drop, desperately clutching the window ledge with your fingertips. And as if that weren't bad enough, a very angry mayor and a very large security guard are inside, and they're both very eager to get rid of you.
Your feet are just low enough to touch the window on the next floor below you.
Inside the window, you hear the mayor and the lackey congratulating each other on getting rid of you.
[Your score has just gone up by five points.] description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| kick second window reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: You frantically kick on the window below you, hoping that somebody will hear.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
There seems to be some activity in the room on the second story. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Time passes.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
The window down below is opening. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'put sill down', 'pronouns', 'examine window', 'wake jill', 'put on floor', 'put file down', 'put key down', 'kiss jill', 'hit jill', 'throw file', 'throw key', 'say third story window to jill', 'ask jill about third story window', 'ask jill for third story window', 'put all on jill', 'give jill file', 'tell jill about third story window', 'throw sill against jill'] state: Time passes.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
Somebody sticks their head out of the second story window... by god, it's Jill! description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jill, hold me reward: 0 hint: ['examine floor', 'examine mayor', 'put sill down', 'pronouns', 'wake mayor', 'put on mayor', 'put on lackey', 'put file down', 'put key down', 'take all', 'kiss mayor', 'kiss jill', 'take lackey', 'hit mayor', 'hit jill', 'throw lackey', 'throw file', 'throw key', 'say mayor to jill', 'say jill to mayor', 'ask mayor about jill', 'ask jill about mayor', 'ask mayor for jill', 'hit mayor with lackey', 'hit jill with lackey', 'put all on mayor', 'push lackey to mayor', 'give mayor file', 'pay mayor lackey', 'tell mayor about jill', 'tell jill about mayor', 'throw lackey against mayor', 'throw file against mayor'] state: Jill nods frantically. She holds out her arms trying to reach you.
The mayor and the lackey look out the window. They are surprised to see you.
Jill looks up at you anxiously. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jump reward: 5 hint: ['wake attorney', 'put key down', 'kiss attorney', 'hit attorney', 'say window to attorney', 'ask attorney about window', 'give attorney key', 'tell attorney about window', 'throw key against attorney', 'west'] state: You release your grip on the window and you're falling, falling...
"GOTCHA!" You find yourself in the remarkably strong arms of Jill, who hauls you into her window and onto solid ground. You've never been so happy to see anyone in your life.
Law Office
You are in a bustling law office. The east wall is dominated by a large window.
Jill stands here.
You briefly relate to Jill what's just been happening to you. Jill looks thoughtful as she takes the file from you. "So you uncovered evidence that the mayor is connected to the mob? And he knows that you found out. This sounds serious. If I'm not mistaken, every cop in the district is going to be after your head pretty soon.
"Good work, though, Stan. Don't stop now. I'm going to phone the state police and see if I can get outside help on this case."
[Your score has just gone up by five points.] description: Law Office inventory: ['key'] |action| w reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| n reward: 0 hint: ['east', 'put key down', 'north'] state: The stairs angle down and back, and you emerge south.
Office Building
There are fronds on either side of the exit on the east. description: Office Building inventory: ['key'] |action| e reward: 0 hint: ['examine east', 'examine gun', 'west', 'pronouns', 'wake people', 'put on east', 'put key down', 'east', 'kiss people', 'hit people', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'give people key', 'tell people about east', 'throw key against people'] state:
Downtown
A police car drives by. You press yourself against a wall until it goes by. description: Downtown inventory: ['key'] |action| e reward: 0 hint: ['examine west', 'examine key', 'south', 'pronouns', 'put on west', 'put key down', 'west', 'throw key', 'east'] state:
Street, Near Courthouse description: Street, Near Courthouse inventory: ['key'] |action| e reward: 0 hint: ['examine east', 'examine parlor', 'north', 'pronouns', 'wake people', 'put on east', 'put key down', 'east', 'west', 'kiss people', 'hit people', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'give people key', 'tell people about east', 'throw key against people'] state:
Street, by Pizza Parlor description: Street, by Pizza Parlor inventory: ['key'] |action| n reward: 0 hint: ['get up', 'get in northeast', 'take box', 'take note', 'put key down', 'south', 'examine note', 'open box', 'throw box', 'push note to northeast', 'take all off counter', 'put key on counter', 'push box to counter', 'push box to northeast', 'push note to counter'] state:
Pizza Parlor
On the counter are a small pizza box (which is closed) and a handwritten note. description: Pizza Parlor inventory: ['key'] |action| get pizza box reward: 0 hint: ['south', 'get in northeast', 'take note', 'put box down', 'put key down', 'put all down', 'examine note', 'open box', 'throw box', 'push note to northeast', 'put box on counter', 'put key on counter', 'put all on counter', 'push note to counter'] state: Taken. description: Pizza Parlor inventory: ['small pizza box', 'key'] |action| open pizza box reward: 0 hint: ['south', 'get in northeast', 'take note', 'take bomb', 'put box down', 'put key down', 'put all down', 'close box', 'push bomb to northeast', 'examine note', 'throw box', 'push note to northeast', 'put box on counter', 'put key on counter', 'put all on counter', 'push note to counter', 'push bomb to box', 'push bomb to counter'] state: You flip open the pizza box... AND THERE'S A BOMB INSIDE!!!!! description: Pizza Parlor inventory: ['small pizza box', 'key'] |action| get bomb reward: 0 hint: ['south', 'get in northeast', 'take note', 'put box down', 'put bomb down', 'put key down', 'put all down', 'close box', 'examine note', 'push note to northeast', 'put box on counter', 'put bomb on counter', 'put key on counter', 'put all on counter', 'put bomb in box', 'put key in box', 'push note to box', 'push note to counter'] state: Taken. description: Pizza Parlor inventory: ['bomb', 'small pizza box', 'key'] |action| s reward: 0 hint: ['examine east', 'examine box', 'pronouns', 'wake people', 'put on east', 'put box down', 'put bomb down', 'put key down', 'put all down', 'close box', 'kiss people', 'hit people', 'throw box', 'throw bomb', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'put all on east', 'put bomb in box', 'put bomb in vent', 'put key in box', 'put all in box', 'give people box', 'tell people about east', 'throw box against people'] state:
Street, by Pizza Parlor description: Street, by Pizza Parlor inventory: ['bomb', 'small pizza box', 'key'] |action| put bomb in sewer |
|start_header_id| 905 8 |end_header_id| reward: 0 hint: ['north', 'take clothing', 'put on watch', 'put watch down', 'get in toilet'] state: Taken. description: Bathroom inventory: ['gold watch'] |action| wear watch reward: 0 hint: ['north', 'take off watch', 'take clothing', 'put watch down', 'get in toilet'] state: You put on the gold watch. description: Bathroom inventory: ['gold watch'] |action| n reward: 0 hint: ['east', 'take off watch', 'take wallet', 'take keys', 'close door', 'put watch down', 'south', 'get in bed', 'look under bed', 'open dresser', 'open wallet', 'take all from table', 'put watch in bed', 'put watch on table', 'put watch on telephone'] state:
Bedroom
This bedroom is extremely spare, with dirty laundry scattered haphazardly all over the floor. Cleaner clothing can be found in the dresser. A bathroom lies to the south, while a door to the east leads to the living room.
On the end table are a telephone, a wallet and some keys. description: Bedroom inventory: ['gold watch'] |action| get all from table reward: 0 hint: ['east', 'take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open dresser', 'open wallet', 'put wallet in bed', 'put watch in bed', 'put keys in bed', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: wallet: Removed.
keys: Removed. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| open dresser reward: 0 hint: ['east', 'take off watch', 'take clothing', 'close dresser', 'close door', 'put on clothing', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You open the dresser, revealing some clean clothing. description: Bedroom inventory: ['keys', 'wallet', 'gold watch'] |action| get clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put on clothing', 'put wallet down', 'put watch down', 'put clothing down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put clothing in dresser', 'put clothing in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put clothing on table', 'put clothing on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: Taken. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| wear clothes reward: 0 hint: ['east', 'take off watch', 'close door', 'close dresser', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'south', 'get in bed', 'look under bed', 'open wallet', 'put wallet in dresser', 'put wallet in bed', 'put watch in dresser', 'put watch in bed', 'put keys in dresser', 'put keys in bed', 'put all in dresser', 'put all in bed', 'put wallet on table', 'put wallet on telephone', 'put watch on table', 'put watch on telephone', 'put keys on table', 'put keys on telephone', 'put all on table', 'put all on telephone'] state: You put on the clean clothing. description: Bedroom inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| e reward: 0 hint: ['take off watch', 'close bedroom door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet', 'open front door'] state:
Living room
The furniture isn't as carefully arranged as one might like, and it's a bit lacking in the luxuries that might make this a more pleasant place to spend an evening - no stereo, no TV, no DVD, none of that - but this living room is still nicer than most of those in this neighborhood. A kitchenette lies to the east, the bedroom to the west and the front door to the south. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| open front door reward: 0 hint: ['south', 'take off watch', 'close bedroom door', 'close front door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'east', 'west', 'open wallet'] state: You open the front door. description: Living room inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| s reward: 0 hint: ['take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'open wallet', 'open car with wallet'] state:
Driveway
This is quite a seedy neighborhood, but there isn't really anywhere in the whole Las Mesas metro area that isn't at least a little rundown. Of course, the locals may complain about the ugliness and the crime, but the fact is that a starter home like this one would cost easily five times as much in someplace like Las Playas - and that's if you could find one.
The house lies to the north. A car is parked here in the driveway. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| unlock car reward: 0 hint: ['take off watch', 'close door', 'get in car', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'lock car', 'open wallet'] state: Unlocked. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| enter car reward: 0 hint: [] state: You climb inside and start up the engine.
Driving
Ah, scenic Las Mesas. Man, this place is an absolute toilet. Soon you'll be able to afford to get the hell out of here - provided you can avoid making any more slip-ups on the job.
As you cruise down the road, you notice a freeway onramp approaching. Would you like to get on? description: Driving inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| QUIT |
|start_header_id| detective 2 |end_header_id| reward: 0 hint: ['east', 'west', 'put paper down', 'north'] state:
CONFIDENTIAL:
Detective was created by Matt Barringer.
He has worked hard on this so you better enjoy it.
I did have fun making it though. But I'd REALLY appreciate it if you were kind enough to send a postcard or... dare I even say it?... money... to:
Matt Barringer
325 Olive Ave
Piedmont
CA 94611
Just tell me if you like it or not.
If you want to talk to me over a BBS call the Ghostbuster Central BBS at (510)208-5657.
There is an Exile Games file area. Have fun. I WILL give hints out over the BBS to any of my games.
description: Chief's office inventory: ['piece of white paper'] |action| DROP PAPER reward: 0 hint: ['east', 'take paper', 'west', 'north'] state:
Dropped.
description: Chief's office inventory: None |action| INVENTORY reward: 0 hint: ['east', 'take paper', 'west', 'north'] state:
You are carrying nothing.
description: Chief's office inventory: None |action| W reward: 0 hint: ['north', 'take pistol', 'east', 'push pistol to floor'] state:
<< Closet >>
You are in a closet. There is a gun on the floor. Better get it. To exit, go east.
You can see a small black pistol here.
description: Closet inventory: None |action| TAKE GUN reward: 10 hint: ['north', 'east', 'put pistol down'] state:
Taken.
[Your score has just gone up by ten points.]
description: Closet inventory: ['small black pistol'] |action| E reward: 0 hint: ['east', 'take paper', 'west', 'put pistol down', 'north'] state:
<< Chief's office >>
You are standing in the Chief's office. He is telling you "The Mayor was murdered yeaterday night at 12:03 am. I want you to solve it before we get any bad publicity or the FBI has to come in. "Yessir!" You reply. He hands you a sheet of paper. Once you have read it, go north or west.
You can see a piece of white paper here.
description: Chief's office inventory: ['small black pistol'] |action| N reward: 0 hint: ['north', 'west', 'put pistol down'] state:
<< Outside >>
You are outside in the cold. To the east is a dead end. To the west is the rest of the street. Papers are blowing around. It's amazingly cold for this time of year.
description: Outside inventory: ['small black pistol'] |action| W reward: 10 hint: ['west', 'east', 'north', 'put pistol down'] state:
<< Outside >>
You are still on the streets. To the north is a restraunt where the mayor ate often. To the east is the Mayor's home.
[Your score has just gone up by ten points.]
description: Outside inventory: ['small black pistol'] |action| E reward: 10 hint: ['south', 'west', 'north', 'east', 'put pistol down'] state:
<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
[Your score has just gone up by ten points.]
description: Mayor's house inventory: ['small black pistol'] |action| E reward: 0 hint: ['north', 'take wood', 'west', 'put pistol down'] state:
<< Living room >>
You are standing in the living room. You see a battered piece of wood. You wonder "Should I pick this thing up?". Well, whether you do or don't the only way out of the room is back west.
You can see a wooden wood here.
description: Living room inventory: ['small black pistol'] |action| TAKE WOOD reward: 10 hint: ['north', 'put wood down', 'put pistol down', 'put all down', 'west'] state:
Taken.
[Your score has just gone up by ten points.]
description: Living room inventory: ['wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put all down'] state:
<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
description: Mayor's house inventory: ['wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['north', 'take note', 'east', 'put wood down', 'put pistol down', 'put all down'] state:
<< Dining room >>
You are in the dining room. You look around and see a note on the table. You can go back east.
You can see a paper note here.
description: Dining room inventory: ['wooden wood', 'small black pistol'] |action| TAKE NOTE reward: 10 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
Taken.
[Your score has just gone up by ten points.]
description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| READ NOTE reward: 0 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
The note was written on a computer obviously this murder was planned and it says:
We have acclaimed Justice! The Justice of the future! Our next hit is the governer! You CAN'T STOP US! The note sounds like the killers are a group and that they are vigilantes (look it up). You are now getting a bit worried.
description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
description: Mayor's house inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Upstairs hallway >>
You are in the hallway of the large house of the mayor. It is an amazingly large house. You can go north, south, east or west.
[Your score has just gone up by ten points.]
description: Upstairs hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['east', 'west', 'north', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are at the end of the hallway. To the north is a room, while to the west is the rest of the hallway.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are in the hallway. To the north is more hallway, and to the east is a door marked "Guests".
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are STILL in the hallway. There is EVEN MORE hallway to the north, and a room to the west and a room to the east of you.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N |
|start_header_id| balances 26 |end_header_id| reward: 0 hint: ['take carpet', 'south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state:
Gorse Bushes
The footpath from the cave mouth runs into dense, impenetrable gorse bushes. Perhaps it wasn't so much a footpath as a rill in the earth where roots wouldn't take; anyway, there's no way but back south.
Slung over one of the gorse bushes is a beautiful red carpet. description: Gorse Bushes inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take carpet reward: 0 hint: ['south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box'] state: Taken. description: Gorse Bushes inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| s reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state:
Cave Mouth
A heavy iron door bars the cave mouth. description: Cave Mouth inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| learn rezrov reward: 0 hint: ['spells', 'pronouns', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Using your best study habits, you commit the rezrov spell to memory. description: Cave Mouth inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| rezrov door reward: 0 hint: ['west', 'cast spell', 'close door', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Silently, the iron door swings open. description: Cave Mouth inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| w reward: 0 hint: ['east', 'cast spell', 'close box', 'put box down', 'put spell down', 'put all down', 'examine spell', 'put spell in box', 'put all in box'] state:
Darkness
It is pitch black. You are likely to be eaten by a grue. description: Inside Cave inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| learn frotz reward: 0 hint: ['east', 'spells', 'pronouns', 'cast spell', 'close box', 'put box down', 'put spell down', 'put all down', 'examine spell', 'put spell in box', 'put all in box'] state: (The magic writing of the spells casts enough light that you can read them.)
Using your best study habits, you commit the frotz spell to memory. description: Inside Cave inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| frotz coin reward: 0 hint: ['east', 'take gold', 'take scroll', 'take cube', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put grimoire down', 'put carpet down', 'put all down', 'examine book', 'examine scroll', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put carpet in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: There is an almost blinding flash of light as the silver coin begins to glow! It slowly fades to a less painful level, but the silver coin is now quite usable as a light source.
Inside Cave
A wide but shallow cave not far inside the hill. There is no obvious exit, except for the way you came in.
The iron door stands open.
Balanced on a rock formation is a featureless white cube.
A fair-sized pair of scales hangs from a bracket in the cave wall. The scales are balanced.
On the right pan are three gold coins.
On the left pan are a bronze coin, two gold coins and a crumpled scroll. description: Inside Cave inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take cube reward: 5 hint: ['east', 'take gold', 'take scroll', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put grimoire down', 'put carpet down', 'put cube down', 'put all down', 'examine book', 'examine scroll', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put carpet in box', 'put cube in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: Taken.
[Your score has just gone up by five points.] description: Inside Cave inventory: ['cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| write cave on cube reward: 0 hint: ['east', 'take gold', 'take scroll', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine scroll', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: It is now called the "cave" cube. description: Inside Cave inventory: ['cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take crumpled reward: 0 hint: ['take gold', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put scroll down', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine scroll', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put scroll in box', 'put scroll on right pan', 'put scroll on left pan', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: The left pan very slowly rises up. description: Inside Cave inventory: ['crumpled scroll', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| gnusto crumpled reward: 0 hint: ['take gold', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: Your spell book begins to glow softly. Slowly, ornately, the words of the urbzig spell are inscribed, glowing even more brightly then the book itself. The book's brightness fades, but the spell remains! However, the scroll on which it was written vanishes as the last word is copied. description: Inside Cave inventory: ['cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take gold coin from right pan reward: 0 hint: ['take gold', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put gold down', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put gold on right pan', 'put gold on left pan', 'put all on right pan', 'put all on left pan', 'put gold in box', 'put all in box'] state: The right pan rises up. description: Inside Cave inventory: ['(77)', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take bronze coin from left pan reward: 0 hint: ['take gold', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put gold down', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine grimoire', 'examine spell', 'take coin off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put gold on right pan', 'put gold on left pan', 'put all on right pan', 'put all on left pan', 'put gold in box', 'put all in box'] state: The scales come into balance. description: Inside Cave inventory: ['(bronze_coin)', '(77)', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| put gold coin on right reward: 0 hint: ['take gold', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine grimoire', 'examine spell', 'take coin off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: The left pan rises up. description: Inside Cave inventory: ['(bronze_coin)', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| put silver coin on left reward: 0 hint: ['east', 'take gold', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: The scales come into balance. description: Inside Cave inventory: ['(bronze_coin)', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| e reward: 0 hint: ['west', 'cast spell', 'close door', 'close box', 'put grimoire down', 'put box down', 'put cave down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put cave in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state:
Cave Mouth
The iron door stands open. description: Cave Mouth inventory: ['(bronze_coin)', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| se reward: 0 hint: ['east', 'take in northwest', 'south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put cube down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put cube in box', 'put burin in box', 'put coin in box', 'put all in box'] state:
Crest of Hill description: Crest of Hill inventory: ['(bronze_coin)', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| s reward: 0 hint: ['jump', 'north', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put cave in box', 'put all in box'] state:
Edge of Chasm
Lying in a tight coil at the edge of the chasm is a hissing snake.
The snake appears to be curled around a featureless white cube. description: Edge of Chasm inventory: ['(bronze_coin)', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| learn urbzig reward: 0 hint: ['jump', 'spells', 'pronouns', 'north', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put cave in box', 'put all in box'] state: Using your best study habits, you commit the urbzig spell to memory. description: Edge of Chasm inventory: ['(bronze_coin)', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| urbzig snake |
|start_header_id| moonlit 16 |end_header_id| reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Even for the emperor's winter court, the only birds that remain in the gardens are the jeweled nightingales, which sing dainty mechanical tunes when they are stroked with a feather. Your brother hated them passionately, but he listened to them readily enough whenever the justiciar asked, with that smile that lit her eyes, though it never reached her mouth. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x hawk reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: It was autumn when last you went hawking with the emperor's justiciar. Freed of court robes, she soared as surely as the kestrel that raced before her; her hair was black and scandalously unbound as the red-and-gold ribbons tore away in the wind to land in your waiting hand. Autumn... description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x swallow reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Spring is the swallows' season, when they return from their sojourn in distant lands and signal the kite-flying auguries. If only an augury could help you now... description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x crane reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The most auspicious of all birds, save the imperial phoenix. Many a summer morning have you gazed upon cranes in flight, whether silhouetted against the setting sun or set in abalone-shell upon a fine lacquered cabinet, a cloisonne hairpin. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to hawk reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The needle points to the hawk now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| look reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state:
Undying Garden
Autumn's fiery colors are evident in the trees and flowers around you. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.
A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.
Transactions of light show other rooms southward and westward.
On the unliving trees is a folded maple leaf. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x trees reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Maples in black, red and gold, like the colors she loved so well, and the cloven yellow of gingko.
A single maple leaf flutters loosely, as though seeking escape. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x leaf reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: This cleverly-folded leaf stirs as though, in its secret paper dreams, it yearns to fly. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| take leaf reward: 0 hint: ['turn compass', 'put mask down', 'put leaf down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put leaf on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['folded maple leaf', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| unfold leaf reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: You now have a sheet of red paper. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: You are carrying:
a sheet of red paper
three comb's teeth
a lady's tortoise-shell comb (broken)
a bronze-hilted dagger
half a porcelain mask
armor and silks (worn) description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x crane reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: The most auspicious of all birds, save the imperial phoenix. Many a summer morning have you gazed upon cranes in flight, whether silhouetted against the setting sun or set in abalone-shell upon a fine lacquered cabinet, a cloisonne hairpin. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to crane reward: 0 hint: ['take fan', 'turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with fan', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'push fan to compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put other on teeth', 'put all on compass', 'put all on paper', 'south', 'west'] state: A tasseled fan appears upon the compass' surface. The needle points to the crane now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ['sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| get fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x fan reward: 0 hint: ['turn compass', 'cut blue tassel', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: More remarkable than the fan's intricate designs is the long blue tassel that trails from it. It is the kind of fan a lady might carry to cool herself during the summer's heat. description: Undying Garden inventory: ['tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| cut blue tassel reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: A few neat cuts free some strands from the tassel, and tying them together results in--a kitestring?
For a second there is a dark-eyed boy beside you, whose laugh is yours, but wilder; whose smile is yours, but wider. If only you remembered the augury that you and your brother cast that spring in the kite-flying ritual, years before either of you met the woman who wore black and red and gold... description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'close paper', 'put mask down', 'put fan down', 'put dagger down', 'put paper down', 'put teeth down', 'put comb down', 'put kitestring down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put paper on teeth', 'put teeth on paper', 'put mask on compass', 'put fan on compass', 'put dagger on compass', 'put paper on compass', 'put teeth on compass', 'put comb on compass', 'put kitestring on compass', 'put all on compass', 'put all on paper', 'put all on teeth', 'south', 'west'] state: You are carrying:
a kitestring
a tasseled fan
a sheet of red paper
three comb's teeth
a lady's tortoise-shell comb (broken)
a bronze-hilted dagger
half a porcelain mask
armor and silks (worn) description: Undying Garden inventory: ['kitestring', 'tasseled fan', 'sheet of red paper', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach paper to teeth reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: Gently, you fold the paper and pierce it with the tortoise-shell teeth to create a delicate, string-less kite no larger than your hand. description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| i reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put string down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'tie kite to string', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put string on compass', 'put all on compass', 'south', 'west'] state: You are carrying:
a red paper kite with no string
a kitestring
a tasseled fan
a lady's tortoise-shell comb (broken)
a bronze-hilted dagger
half a porcelain mask
armor and silks (worn) description: Undying Garden inventory: ['red paper kite', 'kitestring', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| attach string to kite reward: 0 hint: ['turn compass', 'put mask down', 'put kite down', 'put fan down', 'put dagger down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put kite on compass', 'put fan on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Though it takes some patience, you tie the kitestring to the kite. Surely a season of gales and newborn blossoms awaits you, even in this skyless tower. description: Undying Garden inventory: ['red paper kite', 'tasseled fan', 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to swallow |
|start_header_id| reverb 13 |end_header_id| reward: 5 hint: ['north'] state: Jill looks astonished when you tell her where you found the file. She marches smartly up to the stand and shows this new evidence to the judge, who can't argue with her logic. He orders Guido into a maximum security prison pending further review.
As the courtroom clears out, the bailiff drags Guido past you. With intense calm, Guido looks you right in the eye and says, "That was a mistake, my friend. It don't pay to mess with The Family.
"I believe THIS belongs to me," he adds, ungraciously snatching the pizza box from your hands on the way out.
[Your score has just gone up by five points.] description: Courthouse inventory: None |action| n reward: 0 hint: ['examine west', 'north', 'south', 'pronouns', 'put on west', 'west', 'east'] state: Jill is here.
Jill approaches and shakes your hand warmly. "That was a brilliant work in there, kid. If it hadn't been for you, Guido might have escaped from jail." Seeing your blank look, she says, "My name Jill Thompson. I'm San Doppleton's District Attorney. For the past four years, I've been pursuing this local mafia branch, trying to bring some serious legal action down on them. These guys seem to own everything in town, and they already know me by sight. So I can't find any more clues before the trial but you can. Please try dig up whatever information you can, I'll be up in my office if you need me. I work at Gunther & Associates. It's on the third floor of that tall building over there, you can't miss it."
Jill walks away to the west.
Street, Near Courthouse description: Street, Near Courthouse inventory: None |action| w reward: 0 hint: ['examine east', 'examine rider', 'west', 'pronouns', 'wake rider', 'put on rider', 'east', 'kiss rider', 'hit rider', 'say east to rider', 'ask rider about east', 'ask rider for east', 'tell rider about east'] state:
Downtown
You are in downtown San Doppleton. The street coming from the east ends at a three-story office building to the west.
A guy in a business suit walks past you. description: Downtown inventory: None |action| w reward: 0 hint: ['east', 'north'] state:
Office Building
You are in an office building. The exit to the street is east. There is also a flight of stairs heading up to the north.
There are fronds on either side of the exit on the east. description: Office Building inventory: None |action| n reward: 0 hint: ['wake other', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state: The stairs angle up and back, and you emerge south.
Office Building, Second Floor
To the east you can see an office door labelled "Gunther & Associates"; other than that, the office doors on this floor are pretty unremarkable. The stairs go up to the south and down to the north. description: Office Building, Second Floor inventory: None |action| e reward: 0 hint: ['wake attorney', 'put key down', 'kiss attorney', 'hit attorney', 'say window to attorney', 'ask attorney about window', 'give attorney key', 'tell attorney about window', 'throw key against attorney', 'west'] state:
Law Office
You are in a bustling law office. The east wall is dominated by a large window.
Jill stands here.
As you walk into the office, Jill spots you. "Hi!" she says. "Listen, Stan. I have reason to believe that the Mayor is tangled up in the mafia. I managed to use some connections to get this key. It unlocks the mayor's cabinet." She hands you a key. "I'd use it myself, but I already have several eyes on me at all times. They know me." description: Law Office inventory: ['key'] |action| w reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| s reward: 0 hint: ['put key down', 'close door', 'east', 'south', 'north'] state: The stairs angle up and back, and you emerge north.
Office Building, Third Floor
To the east is a door labelled "John Winnick, Mayor of San Doppleton". The stairs go up to the north and down to the south. description: Office Building, Third Floor inventory: ['key'] |action| e reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state:
Mayor's Office
You are in the mayor's office. To the east is a window overlooking a second-story drop. There is a glass box mounted on the north wall.
You can see a file cabinet (which is closed) here. description: Mayor's Office inventory: ['key'] |action| open window reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state: You open up the window. description: Mayor's Office inventory: ['key'] |action| unlock cabinet with key reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open cabinet', 'open story', 'lock cabinet with key'] state: You unlock the file cabinet. description: Mayor's Office inventory: ['key'] |action| open cabinet reward: 0 hint: ['take file', 'put key down', 'close cabinet', 'close story', 'close door', 'west', 'push file to east', 'hit story', 'open story', 'take file off cabinet', 'put key in cabinet', 'push file to cabinet'] state: You open the mayor's file cabinet. A massive quantity of paperwork is in there. Amongst the paper you see a particular file which looks suspicious. description: Mayor's Office inventory: ['key'] |action| get file reward: 3 hint: ['wake lackey', 'put file down', 'put key down', 'put all down', 'close cabinet', 'close story', 'close door', 'get in story', 'get in door', 'kiss lackey', 'hit story', 'open story', 'say east to mayor', 'ask lackey about east', 'ask mayor for east', 'put file in cabinet', 'put key in cabinet', 'put all in cabinet', 'give mayor file', 'tell lackey about east', 'throw file against lackey'] state: You smugly retrieve the file.
Just are you're starting to feel disappointed about how easy it was to search around in the mayor's secret files, you hear a commotion out in the hall. Suddenly, you find yourself staring into the shifty face of Mayor Winnick himself. He quickly assesses the situation and makes a curt gesture. In walks a very large, very ugly lackey, who begins to approach with a nasty look in his eye.
The henchman approaches with a mean gleam in his eye. It is highly recommended that you find an escape route.
[Your score has just gone up by three points.] description: Mayor's Office inventory: ['secret file', 'key'] |action| jump out window reward: 5 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Desperately looking for a way out, you climb out the open window. You find yourself dangling from the window sill over a three-story drop.
Hangin' Out
You are dangling over a three-story drop, desperately clutching the window ledge with your fingertips. And as if that weren't bad enough, a very angry mayor and a very large security guard are inside, and they're both very eager to get rid of you.
Your feet are just low enough to touch the window on the next floor below you.
Inside the window, you hear the mayor and the lackey congratulating each other on getting rid of you.
[Your score has just gone up by five points.] description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| kick second window reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: You frantically kick on the window below you, hoping that somebody will hear.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
There seems to be some activity in the room on the second story. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Time passes.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
The window down below is opening. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'put sill down', 'pronouns', 'examine window', 'wake jill', 'put on floor', 'put file down', 'put key down', 'kiss jill', 'hit jill', 'throw file', 'throw key', 'say third story window to jill', 'ask jill about third story window', 'ask jill for third story window', 'put all on jill', 'give jill file', 'tell jill about third story window', 'throw sill against jill'] state: Time passes.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
Somebody sticks their head out of the second story window... by god, it's Jill! description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jill, hold me reward: 0 hint: ['examine floor', 'examine mayor', 'put sill down', 'pronouns', 'wake mayor', 'put on mayor', 'put on lackey', 'put file down', 'put key down', 'take all', 'kiss mayor', 'kiss jill', 'take lackey', 'hit mayor', 'hit jill', 'throw lackey', 'throw file', 'throw key', 'say mayor to jill', 'say jill to mayor', 'ask mayor about jill', 'ask jill about mayor', 'ask mayor for jill', 'hit mayor with lackey', 'hit jill with lackey', 'put all on mayor', 'push lackey to mayor', 'give mayor file', 'pay mayor lackey', 'tell mayor about jill', 'tell jill about mayor', 'throw lackey against mayor', 'throw file against mayor'] state: Jill nods frantically. She holds out her arms trying to reach you.
The mayor and the lackey look out the window. They are surprised to see you.
Jill looks up at you anxiously. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| jump reward: 5 hint: ['wake attorney', 'put key down', 'kiss attorney', 'hit attorney', 'say window to attorney', 'ask attorney about window', 'give attorney key', 'tell attorney about window', 'throw key against attorney', 'west'] state: You release your grip on the window and you're falling, falling...
"GOTCHA!" You find yourself in the remarkably strong arms of Jill, who hauls you into her window and onto solid ground. You've never been so happy to see anyone in your life.
Law Office
You are in a bustling law office. The east wall is dominated by a large window.
Jill stands here.
You briefly relate to Jill what's just been happening to you. Jill looks thoughtful as she takes the file from you. "So you uncovered evidence that the mayor is connected to the mob? And he knows that you found out. This sounds serious. If I'm not mistaken, every cop in the district is going to be after your head pretty soon.
"Good work, though, Stan. Don't stop now. I'm going to phone the state police and see if I can get outside help on this case."
[Your score has just gone up by five points.] description: Law Office inventory: ['key'] |action| w reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| n |
|start_header_id| ztuu 54 |end_header_id| reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take tinsel', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower tinsel', 'throw lantern', 'throw multi', 'throw tinsel', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: The coin drops into the slot, but (unbeknownst to Mike and Marc) remains tied to the tinsel.
Marc looks with some satisfaction at Mike, then assumes a very serious (oracular, one might say) pose. A holographic image of an hourglass miraculously appears beside him, the number "10" glowing inside with a harsh, red light. The number "10" is replaced by "9" as his voice drops three or four octaves. "Now hear the Oracle of the Implementers," he begins. (7) "The Wisdom of the Ages," he continues, in no apparent hurry. (5) "The Revealed Truth of All Truths," he drones, the word `truths' somehow adding an extra syllable or two. (2) And, finally, "Listen." Then, snapping out of his trance-like state, he looks in your direction rather sheepishly. "Sorry about that," he says. "I get a little carried away. Just another five Zorkmids and I'll finish up with a really juicy piece of information." He looks at you expectantly.
Marc's bust does a double-take. "Hmm," he hmms. "Not a bad-looking specimen, though back in the old days, they built `em tougher." description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pull tinsel reward: 0 hint: ['examine lantern', 'west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state: Taken.
Mike's bust looks wistful. "Sigh," he sighs. "Oh for the olden, golden days of yore." description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 10 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: Mike seems surprised (and not altogether pleased) that you've been able to put the same quint-Zorkmid coin in twice. With a blink of his eye, the tinsel goes up in a ball of sparks and flame (pyrotechnics being a specialty with him) and the coin drops fully into the slot.
Marc assumes the oracular position and intones: "Ahem. It may be uncommon knowledge, but, it should be clear to see that text is not a great three-D medium. You may be blue, but looking through rose colored glasses helps bring things into alignment."
Mike says, "True, Marc. All too true. As you know, I'd try to pry the sixth rib I saw."
[Your score has just gone up by ten points.] description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put gloves down', 'put lantern down', 'put sword down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw gloves', 'throw lantern', 'throw gores', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure
This museum is a sick, twisted, and pitiful homage to that special creature as near and dear to my heart as a parser, the Adventurer. There, in the center of the room, sits a display that sends a shiver up your spine: A skeleton. On the small pedestal beside it sits a plaque. The walls have been clawed, the wallpaper and exhibit signs shredded by what was probably an over-excited tourist group of grues. In what looks like the remnants of their enthusiastic visit, piles of bones lie on the floor, cracked open, fang-marks clearly evident on their glistening white surfaces. One sign on the wall by a door to the southwest remains, though.
The lantern dims a little. description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pry sixth rib with sword reward: 5 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state: Click. Whir. Zzzzip! (Well, as a parser, I could give you a huge hint that the door to the Janitor's Closet has just disappeared, but don't count on my help.)
[Your score has just gone up by five points.] description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| sw reward: 0 hint: ['take off', 'turn lantern off', 'take red lens', 'take can', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower can', 'throw lantern', 'throw multi', 'throw can', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state:
Janitor's Closet
As you step through the doorway, you realize you've entered a room so vast, you can see the distant curvature of the Earth. On the distant, foggy horizon, the ceiling appears to meet the floor, blending in the mist. The only thing in this enormous, cavernous area are shelves, shelves and more shelves, all of them empty, dwindling into nothingness. This of course disproves the ancient belief that there's never enough closet space.
On the shelves is an aerosol can.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating. description: Janitor's Closet inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take can reward: 5 hint: ['take off', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray lantern', 'throw lantern', 'throw multi', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put can on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state: Taken.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating.
[Your score has just gone up by five points.] description: Janitor's Closet inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| ne reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray first rib', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure description: Museum of Adventure inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['examine lantern', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'spray lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'put can down', 'put all down', 'throw can'] state:
The Mud Forum
You can see a tree, a house, a hot-air balloon, a flathead and a raft here.
The lantern flickers and goes out.
It is now pitch dark in here! description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| shake lamp reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Your rough treatment of the lantern was enough to get it lit again. This must be your lucky day.
The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.
You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| wear glasses reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off glasses', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You place the glasses on your face; while not a great fit, at least they don't fall off. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| drop all reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: aerosol can: Dropped.
brass lantern: Dropped.
ZM$100000: Dropped.
Multi-Implementeers: Dropped.
cheaply-made sword: True, the sword is not a formidable weapon, but it is the only one you've got. Oh well. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| open lid reward: 0 hint: ['push button', 'put cover down', 'hold button', 'examine glasses'] state: You lift the cover, revealing a dark, transparent film on which can barely be seen some sort of line drawing. Details are pretty much impossible to discern. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| push button reward: 10 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: As you push the button, a light shines out from inside the display unit, revealing a transparent film, lit from below. At first, a blurred image appears. Then, after a few moments, an almost magical, three-dimensional scene comes into view: a man with a flattened head stands in the foreground, while directly behind him is a tree. Behind the tree you can clearly see a house, while behind the house, hovering off the ground, is a hot-air balloon. Oddly, the raft appears off to the side, as if not in the scene at all. After getting a good look, you drop the cover and release the button.
[Your score has just gone up by ten points.] description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| examine symbols reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take balloon', 'take red lens', 'take house', 'take can', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take sword', 'take multi', 'take all', 'take off glasses', 'take off gloves', 'put glasses down', 'put gloves down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower lantern', 'lower balloon', 'lower house', 'lower can', 'lower flathead', 'lower tree', 'lower raft', 'throw sword', 'lower multi', 'throw lantern', 'throw balloon', 'throw house', 'throw can', 'throw flathead', 'throw tree', 'throw glasses', 'throw raft', 'throw multi', 'push red lens to lantern', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in glasses', 'put gloves in circle', 'put gloves in pentagon', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: The symbols, painted on the floor in purple, represent a circle, a square, a triangle and a pentagon. They progress from the center of the room to the display like stepping stones. description: The Mud Forum inventory: ['glasses', 'razor-like gloves'] |action| take all reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put tree down', 'put multi down', 'put raft down', 'put flathead down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'push ball to southeast', 'empty glasses', 'hold button', 'examine glasses', 'spray southeast', 'throw lantern', 'throw balloon', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put balloon in square', 'put balloon in triangle', 'put balloon in circle', 'put balloon in pentagon', 'put tree in square', 'put tree in triangle', 'put tree in circle', 'put tree in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put raft in square', 'put raft in triangle', 'put raft in circle', 'put raft in pentagon', 'put flathead in square', 'put flathead in triangle', 'put flathead in circle', 'put flathead in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'push ball to tree', 'push ball to square', 'push ball to triangle', 'push ball to glasses', 'push ball to circle', 'push ball to pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put house in square', 'put house in triangle', 'put house in circle', 'put house in pentagon', 'put all in glasses', 'empty glasses into tree', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into circle', 'empty glasses into pentagon'] state: cheaply-made sword: Taken.
Multi-Implementeers: Taken.
ZM$100000: Taken.
brass lantern: Taken.
aerosol can: Taken.
picture: That's hardly portable.
symbols: That's hardly portable.
tree: Taken.
house: Taken.
hot-air balloon: Taken.
flathead: Taken.
raft: Taken.
Display Unit: That's hardly portable.
sealed door: That's hardly portable.
sign: That's hardly portable. description: The Mud Forum inventory: ['raft', 'flathead', 'hot-air balloon', 'house', 'tree', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put flathead on circle reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take flathead', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put tree down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'push ball to southeast', 'empty glasses', 'hold button', 'examine glasses', 'lower flathead', 'spray southeast', 'throw lantern', 'throw balloon', 'throw flathead', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in square', 'put balloon in triangle', 'put balloon in pentagon', 'put tree in square', 'put tree in triangle', 'put tree in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in square', 'put raft in triangle', 'put raft in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in pentagon', 'push ball to tree', 'push ball to square', 'push ball to triangle', 'push ball to glasses', 'push ball to pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in pentagon', 'put house in square', 'put house in triangle', 'put house in pentagon', 'put all in glasses', 'empty glasses into tree', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into pentagon'] state: The flathead is now resting in the center of the circle. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'house', 'tree', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put tree on square reward: 0 hint: ['north', 'turn lantern off', 'take red lens', 'take cardboard', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take off glasses', 'take off gloves', 'put lantern down', 'put balloon down', 'put multi down', 'put raft down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put house down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower flathead', 'lower tree', 'spray southeast', 'throw lantern', 'throw balloon', 'throw flathead', 'throw tree', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in pentagon', 'put balloon in triangle', 'put balloon in pentagon', 'put multi in triangle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to pentagon', 'put raft in triangle', 'put raft in pentagon', 'put glasses in triangle', 'put glasses in pentagon', 'put gloves in triangle', 'put gloves in pentagon', 'put can in triangle', 'put can in pentagon', 'put sword in triangle', 'put sword in pentagon', 'put house in triangle', 'put house in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into pentagon'] state: The tree is now resting in the center of the square. description: The Mud Forum inventory: ['raft', 'hot-air balloon', 'house', 'aerosol can', 'brass lantern', 'ZM$100000', 'Multi-Implementeers', 'cheaply-made sword', 'glasses', 'razor-like gloves'] |action| put house on triangle |
|start_header_id| balances 56 |end_header_id| reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: The chanting is too quiet to make out. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| learn lobal reward: 0 hint: ['spells', 'pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Using your best study habits, you commit the lobal spell to memory. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| lobal me reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Nothing happens, possibly because those butterflies on the other side of the hill keep distracting you. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| listen reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: The endlessly repeating threnody of the monks tells of the legend of one who will some day enlighten their order, and so be taken up to a higher plane. He (or she, presumably) is known as The Four-Cubed One. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes.
High in the sky, a tortoise flaps across the sun. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes.
Those wretched butterflies finally shut up. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes. description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| wait reward: 0 hint: ['pronouns', 'take feather', 'cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Time passes.
A tortoise-feather flutters to the ground before you! description: Track, outside Temple inventory: ['beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| take feather reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put book down', 'put cave down', 'put feather down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put book in box', 'put cave in box', 'put feather in box', 'put burin in box', 'put coin in box', 'put all in box', 'west'] state: Taken.
Far above you, a tortoise flaps across the sun. description: Track, outside Temple inventory: ['tortoise feather', 'beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| w reward: 0 hint: ['east', 'take in northwest', 'south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put cave down', 'put burin down', 'put coin down', 'put feather down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put cave in box', 'put burin in box', 'put coin in box', 'put feather in box', 'put all in box'] state:
Crest of Hill description: Crest of Hill inventory: ['tortoise feather', 'beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| nw reward: 0 hint: ['west', 'cast spell', 'close door', 'close box', 'put grimoire down', 'put carpet down', 'put box down', 'put cave down', 'put book down', 'put burin down', 'put feather down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put carpet in box', 'put cave in box', 'put book in box', 'put burin in box', 'put feather in box', 'put coin in box', 'put all in box', 'north', 'up'] state:
Cave Mouth
The iron door stands open. description: Cave Mouth inventory: ['tortoise feather', 'beautiful red carpet', 'cube', '(bronze_coin)', 'cube', "Helistar's grimoire", 'cedarwood box', 'spell book', 'magic burin'] |action| w |
|start_header_id| detective 26 |end_header_id| reward: 0 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are in a video store called Brickbuster Video. There are about 3,000 videos here. You can go north, or east.
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are still in the video store. You can go north, or east.
[Your score has just gone up by ten points.]
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| S reward: 0 hint: ['east', 'take hamburger', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< McDonalds >>
You are in a McDonalds. You pay the guy behind the counter. Now there is a hamburger there. When you have picked it up, go north.
You can see a food hamburger here.
description: McDonalds inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| TAKE HAMBURGER reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
Taken.
[Your score has just gone up by ten points.]
description: McDonalds inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'east'] state:
<< Outside >>
You are still outside. You hit a dead end, then notice that you can go east only.
[Your score has just gone up by ten points.]
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Music Store >>
You are in a music store. You ask the man behind the counter if he knew any information. "Uhh... nope! But the guy back there might be able ta help." You politly thank him and head to the back. You can only go north.
[Your score has just gone up by ten points.]
description: Music Store inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['east', 'west', 'north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< Back of Music Store >>
You are in the back of the music store. You ask the guy who's looking at the cool tapes. He looks up at you. "Duh.. no... don't t'ink so... lemme see..." You decide that he's no help. To the west there is a dazed looking man and to the north there is an exit.
[Your score has just gone up by ten points.]
description: Back of Music Store inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['south', 'west', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Alley >>
You are in an alley. A drunken man stagers up to you and says "Boycott FDR! <HICKUP>.". You just walk away. You can go north, east or west. Your call.
[Your score has just gone up by ten points.]
description: Alley inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['get up', 'west', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north', 'south'] state:
<< Police Station >>
You are in the 3rd precinct police station. This isn't your station. You get admitance from the guy at the desk and go to the holding cells. You ask each offender if they know anything. You promise a lighter sentence for the ones who help. But one guy really sets you straight. "I got caught wit' t'ree ounces o' crack. I'm supposed to get 20 years but I'll be out in 2. You can't make me talk cuz it don't matter to me. If I squeal, da guys who did it are gonna come lookin' for me. I know but I ain't gonna tell ya. Now git outta my face.". You are surprised but used to it. You can go north to the outside, south to go back to the alley and west or east to talk to more guys.
[Your score has just gone up by ten points.]
description: Police Station inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['south', 'north', 'east', 'west', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< Outside >>
You are outside. it's bitter cold and you pull your jacket around yourself. To the north is a nice, warm Holiday Inn hotel, where the killer is rumoured to be staying. Or you could go to his favourite hang out, the Wall, to the west, or to the east is the place where he is supposed to be working, the Doughnut King.
[Your score has just gone up by ten points.]
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'west'] state:
<< Doughnut King >>
You are in the Doughnut King, where the greasiest doughnuts on earth reside. He isn't here, no one seems to be for that matter, so you should go west.
[Your score has just gone up by ten points.]
description: Doughnut King inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['south', 'north', 'east', 'west', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< Outside >>
You are outside. it's bitter cold and you pull your jacket around yourself. To the north is a nice, warm Holiday Inn hotel, where the killer is rumoured to be staying. Or you could go to his favourite hang out, the Wall, to the west, or to the east is the place where he is supposed to be working, the Doughnut King.
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| W reward: 10 hint: ['north', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< The Wall >>
You don't see him here. You ought to go east.
[Your score has just gone up by ten points.]
description: The Wall inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'north', 'east', 'west', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< Outside >>
You are outside. it's bitter cold and you pull your jacket around yourself. To the north is a nice, warm Holiday Inn hotel, where the killer is rumoured to be staying. Or you could go to his favourite hang out, the Wall, to the west, or to the east is the place where he is supposed to be working, the Doughnut King.
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Holiday Inn >>
You are in the Holiday Inn registration room. You talk to some suspicious guys, but they don't talk until you hold your gun to their side. "Alright! Alright! I'll talk! He's on the 15th floor! That's all I can tell ya!" You shove them away. You walk up to the registration desk and show the woman there your badge. She gives you the master ring. You now have access to all of the facilitys on the 15th floor. But the problem is that the 15th floor is the suite level, and there are 30 suites, and 5 pools, 2 saunas and 5 game rooms. Big problem! Well, you have all night. You get a picture of all on the 15th floor, the people up there have to show their drivers license to be admitted, and the license is secretly xeroxed. You look at them all. Well, better get started. You see one person who stands out. You get his room number from the lady. Room 30. Now you have to find it. To get started, go north.
[Your score has just gone up by ten points.]
description: Holiday Inn inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
You can't go west from here!
<< Holiday Inn >>
You are in the Holiday Inn registration room. You talk to some suspicious guys, but they don't talk until you hold your gun to their side. "Alright! Alright! I'll talk! He's on the 15th floor! That's all I can tell ya!" You shove them away. You walk up to the registration desk and show the woman there your badge. She gives you the master ring. You now have access to all of the facilitys on the 15th floor. But the problem is that the 15th floor is the suite level, and there are 30 suites, and 5 pools, 2 saunas and 5 game rooms. Big problem! Well, you have all night. You get a picture of all on the 15th floor, the people up there have to show their drivers license to be admitted, and the license is secretly xeroxed. You look at them all. Well, better get started. You see one person who stands out. You get his room number from the lady. Room 30. Now you have to find it. To get started, go north.
description: Holiday Inn inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['north', 'west', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'east'] state:
<< Holiday Inn 15th Floor >>
You go up the elevator. When you step out, you see the wallpaper is pink, with little flowers on it. You can go east or west.
[Your score has just gone up by ten points.]
description: Holiday Inn 15th Floor inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| W reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Hallway >>
You are in the hallway. You see many doors... 1... 2... 3... 4... 5... 6... 7... boy, you have a long way to go. You can only go north.
[Your score has just gone up by ten points.]
description: Hallway inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N |
|start_header_id| temple 28 |end_header_id| reward: 0 hint: ['close door', 'north', 'take into southwest', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state:
Before A Dark Tower
This area in front of an old tower offers a nightmarish view over a monstrous tangle of dark stone buildings. Most buildings are elliptical, built of irregular-sized basalt blocks of irregular size. None of them seem to have any doors or windows. There is a square further down to the southwest. The sole passage to the tower is through the door to the north.
Charles comes walking behind you. description: Before A Dark Tower inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x tower reward: 0 hint: ['close door', 'north', 'take into southwest', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: Judging from the masonry the tower must be centuries old. It towers high above the nightmarish city below.
Charles looks nervously around. description: Before A Dark Tower inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| sw reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state:
Public Square
There is a large public square here, surrounded by the same strange elliptical buildings on all sides except to the east, where a high wall built of massive sandstone blocks stands. There is a road to the west leading deeper into the city. Against the sky you see a high tower to the northeast. The only trace of life comes from the south where a road leads to what appears to be a temple.
Charles comes with you. description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x sandstone reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: The wall is running in north-south direction. It is constructed of huge sandstone blocks and must be more than twelve feet high. description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x temple reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: The temple is an impressive and forbidding structure, adorned by mysterious mural paintings. Many people have gathered inside, and muffled sounds of praying can be heard even from the outside.
Charles is lost in thoughts. description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| ask charles about temple reward: 0 hint: ['west', 'south', 'take into northeast', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: 'Look at the carvings, and the strange shape of that building! I know well what that temple is housing. It is a house of worship of the evil Gods. Don't go there if you value your life.' description: Public Square inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| w reward: 0 hint: ['west', 'east', 'north', 'put key down', 'put vial down', 'put paper down', 'put statue down', 'put all down'] state:
Road
Wandering through the deserted city you stumble upon something unexpected. A large crack yawns darkly into the side of one of the ponderous elliptical buildings to the north. You wonder what monumental forces could have effected this rupture. The road extends to the east and west.
Charles comes walking behind you. description: Road inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x crack reward: 0 hint: ['west', 'east', 'north', 'put key down', 'put vial down', 'put paper down', 'put statue down', 'put all down'] state: The crack is just wide enough to squeeze through.
Charles sighs deeply and says 'Will I ever see Miriam again?' to himself. description: Road inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: Squeezing through the crack, you manage to enter the building.
A Dark Hallway
The building is of great size and decorated with extreme elaborateness, giving you a glimpse the nameless past. The walls are covered with mural carvings, whose interpretation escapes you. The smoothness of the sheer stone walls is interrupted by a crack that gapes into the southern wall. A doorway to the north leads deeper inside the building.
Charles comes walking behind you. description: A Dark Hallway inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x carvings reward: 0 hint: ['south', 'north', 'put statue down', 'put key down', 'put vial down', 'put paper down', 'put all down'] state: The carvings shows picturesque patterns and figures, but you have a feeling that they are not meant for decoration. Instead, they make you think of illustrations in works of physics and mathematics.
Charles studies the wall and says 'Nice carvings, but I don't understand what they mean.' description: A Dark Hallway inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| n reward: 0 hint: ['examine key', 'put all down'] state:
Library
This is an enormous vaulted chamber whose lofty stone groining rise indefinitely into the murky shadows overhead. The exposed stonework features mural carvings in curvilinear designs. Vast shelves of dark wood line the walls, but they are all empty. Although deserted, the place has the air and the feel of a big library. The main exit is to the south.
Charles comes with you. description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x carvings reward: 0 hint: ['take note', 'take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put all down', 'take note off skeleton', 'give charles note'] state: A shout of surprise stops you in your tracks. Charles is standing in a remote corner, looking down at something. You move closer, and find a skeleton lying partly hidden in a niche. description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x skeleton reward: 0 hint: ['take note', 'take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put all down', 'take note off skeleton', 'give charles note'] state: The yellowed remains lie face down on the floor, still covered by torn clothing. Its bony hand is clutching a note.
Charles points at the skeleton and says 'Poor fellow, I hope we don't end up like him' description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| take note reward: 0 hint: ['take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put note down', 'put all down', 'give bristow note'] state: Taken.
Charles is lost in thoughts. description: Library inventory: ['note', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x note reward: 0 hint: ['take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put note down', 'put all down', 'give bristow note'] state: A message is written in spidery script on the note:
I must be brief, because there is not much time left. The fever is burning in my body and I think I won't survive the night.
The Caelestae Horriblis has answered many of my questions. I know of the evil Gods of the past. I now understand that the barbaric rites in the temple have raised them from their eternal sleep and that it is only a question of time before they reconquer Earth. When this happens, we are all doomed. Our only hope is to reimpose the ban once set upon the evil Gods by the Eternal Ones. A sacrifice, on which a mystic symbol is written with holy powder, is necessary to summon them . Hidden in the cryptic language of the Caelestae Horriblis were the ingredients for this powder, and I gathered them in my hideout. I have searched for the exact shape of the mystic symbol, but this knowledge has been denied me. My time is running out, but I know that people from Earth are sometimes thrown into this dimension, and my last wish is that someone can continue where I failed and prepare the sacrifice. description: Library inventory: ['note', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| show note to charles reward: 0 hint: ['take note', 'take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put all down'] state: Charles looks at the note and suddenly grows pale. 'Mother of God...', he whispers and drops the note on the floor, 'it is my handwriting.' description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x skeleton reward: 0 hint: ['take note', 'take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put all down'] state: The yellowed remains lie face down on the floor, still covered by torn clothing.
Charles is lost in thoughts. description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x torn clothes reward: 0 hint: ['take note', 'take book', 'south', 'put statue down', 'put paper down', 'put key down', 'put vial down', 'put all down'] state: The skeleton is dressed in the torn remains of a tweed jacket and cotton trousers. description: Library inventory: ['wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| take book reward: 0 hint: ['take note', 'south', 'put statue down', 'put paper down', 'put key down', 'put book down', 'put vial down', 'put all down'] state: Taken. description: Library inventory: ['Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x book reward: 0 hint: ['take note', 'south', 'put statue down', 'put paper down', 'put key down', 'put book down', 'put vial down', 'put all down'] state: A forbidden book of ancient lore, unfortunately written in Latin, which you can't read. One thing of interest is that the title, Caelestae Horriblis, and the author's name, Abtin Mukhtar, have been written both in Arabic and Latin letters. description: Library inventory: ['Caelestae Horriblis', 'wrought iron key', 'mysterious vial', 'mysterious vial', 'mysterious vial', 'yellow paper', 'hideous statue'] |action| x vial |
|start_header_id| spirit 169 |end_header_id| reward: 0 hint: ['hit egg', 'take off amulet', 'north', 'put key down', 'put volcano down', 'put book down', 'put whistle down', 'put amulet down', 'put butter down', 'put sack down', 'put powder down', 'put cereal down', 'put egg down', 'put all down', 'examine book', 'examine all', 'push crate s', 'push crate n'] state:
You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!
South end of Hallway
You can see a dusty crate here. description: South end Hway inventory: ['stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| push dusty n reward: 0 hint: ['hit egg', 'take off other', 'cast other', 'south', 'north', 'put butter down', 'put key down', 'put volcano down', 'put book down', 'put whistle down', 'put amulet down', 'put sack down', 'put egg down', 'put powder down', 'put cereal down', 'put all down', 'examine book', 'examine other', 'examine all', 'push moldy crate s', 'push moldy crate n', 'push dusty crate s', 'push dusty crate n'] state:
You give the crate a good shove.
You hear a low grinding noise. The hallway underfoot suddenly shifts and drops!
North end of Hallway
You can see a dusty crate and a moldy crate here. description: North end Hway inventory: ['stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| n reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'take into northwest', 'put butter down', 'put key down', 'put volcano down', 'put book down', 'put whistle down', 'put amulet down', 'put sack down', 'put egg down', 'put powder down', 'put cereal down', 'put all down', 'examine book', 'examine all', 'push crate south'] state:
General Store
You can see a filthy crate here. description: General Store inventory: ['stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| nw reward: 0 hint: ['hit egg', 'take off amulet', 'south', 'take into southwest', 'west', 'north', 'take into southeast', 'put butter down', 'put key down', 'put volcano down', 'put book down', 'put whistle down', 'put amulet down', 'put sack down', 'put egg down', 'put powder down', 'put cereal down', 'put all down', 'examine book', 'examine all'] state:
Frostham description: Frostham inventory: ['stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| sw reward: 0 hint: ['take off', 'hit egg', 'take alarm', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put egg down', 'put sack down', 'put whistle down', 'put all down', 'examine book', 'look in peach', 'examine all', 'take ledger off desk', 'take all off desk', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state:
Governor's House, Waiting Room
You are in a waiting room in the house of the Frostham Governor. The carpet is surprisingly plush. The walls have been painted a rather bland peach-like color. The furnishings are also colored peach, which complements the walls without being too nouveau. The way out is to the northeast.
There's a closed door to the south.
A comfortable-looking peach-colored couch is here.
On the desk are a ledger and an alarm clock.
A receptionist sits behind a desk, engrossed in the ledger.
You can also see a travel brochure and a subway brochure here.
Without even looking up, the receptionist says, "The governor is busy right now." description: Governor's HouseWait Room inventory: ['stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| search couch reward: 0 hint: ['take off', 'fuck', 'hit egg', 'take alarm', 'take coin', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put egg down', 'put sack down', 'put whistle down', 'put all down', 'eat butter', 'examine book', 'examine all', 'take ledger off desk', 'take all off desk', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state: You rummage through the cushions and a coin falls out! description: Governor's HouseWait Room inventory: ['stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| take coin reward: 0 hint: ['take off', 'hit egg', 'take alarm', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put whistle down', 'put all down', 'examine book', 'examine all', 'take ledger off desk', 'take all off desk', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put coin on desk', 'put coin on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state: Taken. description: Governor's HouseWait Room inventory: ['coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| x clock reward: 0 hint: ['take off', 'hit egg', 'take alarm', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put whistle down', 'put all down', 'examine book', 'examine all', 'take ledger off desk', 'take all off desk', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put coin on desk', 'put coin on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state: A small round desk-clock, with a set of bells on the top, and a small pull-knob on the back. Strangely, the clock seems to be stopped. Two hands, black and golden, are sitting at 9 and 12 respectively. description: Governor's HouseWait Room inventory: ['coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| turn knob reward: 0 hint: ['examine key', 'take off', 'hit egg', 'take alarm', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put whistle down', 'put all down', 'examine book', 'examine all', 'take ledger off desk', 'take all off desk', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put coin on desk', 'put coin on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state: The knob turns -- barely. You hear a small clicking noise as well.
The receptionist turns a page in the ledger. description: Governor's HouseWait Room inventory: ['coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| turn knob reward: 0 hint: ['take off', 'hit egg', 'take alarm', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put whistle down', 'put all down', 'eat butter', 'examine book', 'examine all', 'take ledger off desk', 'take all off desk', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put coin on desk', 'put coin on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state: The knob turns -- barely. You hear a small clicking noise as well.
The alarm clock suddenly makes an awful grinding noise! description: Governor's HouseWait Room inventory: ['coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| turn knob reward: 0 hint: ['examine key', 'take off', 'hit egg', 'take alarm', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put whistle down', 'put all down', 'examine book', 'examine all', 'take ledger off desk', 'take all off desk', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put coin on desk', 'put coin on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state: The knob turns -- barely. You hear a small clicking noise as well. description: Governor's HouseWait Room inventory: ['coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| turn knob reward: 0 hint: ['take off', 'hit egg', 'take alarm', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put whistle down', 'put all down', 'eat butter', 'examine book', 'examine all', 'take ledger off desk', 'take all off desk', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put coin on desk', 'put coin on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state: The knob turns -- barely. You hear a small clicking noise as well.
The alarm clock suddenly makes an awful grinding noise! description: Governor's HouseWait Room inventory: ['coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| turn knob reward: 0 hint: ['examine key', 'take off', 'hit egg', 'take alarm', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put whistle down', 'put all down', 'examine book', 'examine all', 'take ledger off desk', 'take all off desk', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put coin on desk', 'put coin on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state: The knob turns -- barely. You hear a small clicking noise as well. description: Governor's HouseWait Room inventory: ['coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| turn knob reward: 5 hint: ['take off', 'hit egg', 'take alarm', 'take travel', 'take subway', 'take ledger', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put whistle down', 'put all down', 'examine book', 'open door', 'examine all', 'take all off desk', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put coin on desk', 'put coin on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state: The knob turns -- barely. You hear a small clicking noise as well.
The alarm clock suddenly makes an awful grinding noise, followed by a ear-splitting clang!
The receptionist suddenly jumps from her seat and rushes out of the room, screaming "Lunchtime!"
[Your score has just gone up by five points.] description: Governor's HouseWait Room inventory: ['coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| take clock reward: 0 hint: ['take off', 'hit egg', 'take travel', 'take subway', 'take ledger', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put clock down', 'put whistle down', 'put all down', 'examine book', 'open door', 'examine all', 'put key on desk', 'put key on peach', 'put volcano on desk', 'put volcano on peach', 'put book on desk', 'put book on peach', 'put amulet on desk', 'put amulet on peach', 'put butter on desk', 'put butter on peach', 'put cereal on desk', 'put cereal on peach', 'put powder on desk', 'put powder on peach', 'put coin on desk', 'put coin on peach', 'put egg on desk', 'put egg on peach', 'put sack on desk', 'put sack on peach', 'put clock on desk', 'put clock on peach', 'put whistle on desk', 'put whistle on peach', 'put all on desk', 'put all on peach'] state: Taken. description: Governor's HouseWait Room inventory: ['alarmck', 'coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| take ledger reward: 0 hint: ['take off', 'hit egg', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put clock down', 'put ledger down', 'put whistle down', 'put all down', 'examine book', 'open door', 'examine all', 'put key on room', 'put key on peach', 'put volcano on room', 'put volcano on peach', 'put book on room', 'put book on peach', 'put amulet on room', 'put amulet on peach', 'put butter on room', 'put butter on peach', 'put cereal on room', 'put cereal on peach', 'put powder on room', 'put powder on peach', 'put coin on room', 'put coin on peach', 'put egg on room', 'put egg on peach', 'put sack on room', 'put sack on peach', 'put clock on room', 'put clock on peach', 'put ledger on room', 'put ledger on peach', 'put whistle on room', 'put whistle on peach', 'put all on room', 'put all on peach'] state: Taken. description: Governor's HouseWait Room inventory: ['ledger', 'alarmck', 'coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| read ledger reward: 0 hint: ['take off', 'hit egg', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put clock down', 'put ledger down', 'put whistle down', 'put all down', 'examine book', 'open door', 'examine all', 'put key on room', 'put key on peach', 'put volcano on room', 'put volcano on peach', 'put book on room', 'put book on peach', 'put amulet on room', 'put amulet on peach', 'put butter on room', 'put butter on peach', 'put cereal on room', 'put cereal on peach', 'put powder on room', 'put powder on peach', 'put coin on room', 'put coin on peach', 'put egg on room', 'put egg on peach', 'put sack on room', 'put sack on peach', 'put clock on room', 'put clock on peach', 'put ledger on room', 'put ledger on peach', 'put whistle on room', 'put whistle on peach', 'put all on room', 'put all on peach'] state: The ledger reads:
" -- New signed petition for presentation and coronation of new King delivered to Aragain Magistrate, awaiting word of event schedule."
That's all. I guess the governor hasn't been very busy as of late. description: Governor's HouseWait Room inventory: ['ledger', 'alarmck', 'coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| read subway reward: 0 hint: ['take off', 'hit egg', 'take travel', 'take subway', 'take all', 'take off amulet', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put clock down', 'put ledger down', 'put whistle down', 'put all down', 'examine book', 'open door', 'examine all', 'put key on room', 'put key on peach', 'put volcano on room', 'put volcano on peach', 'put book on room', 'put book on peach', 'put amulet on room', 'put amulet on peach', 'put butter on room', 'put butter on peach', 'put cereal on room', 'put cereal on peach', 'put powder on room', 'put powder on peach', 'put coin on room', 'put coin on peach', 'put egg on room', 'put egg on peach', 'put sack on room', 'put sack on peach', 'put clock on room', 'put clock on peach', 'put ledger on room', 'put ledger on peach', 'put whistle on room', 'put whistle on peach', 'put all on room', 'put all on peach'] state: "The Great Underground Subway"
Adventurers who really need to get where they're going in a hurry are going to love GUS! The new underground high-speed rail system can be your personal ride to the major travel points in Quendor, for just one mere zorkmid! For Eastland travel to Frostham, Aragain and Fublio Valley, the Purple line is at your service! For Westland travel to New Borphee, Gurth City and Miznia, just jump on board the Green line! And for you folks who need to get across the Great Sea in a hurry, don't forget the Orange line, stopping off at Aragain, Anthar and Gurth City! Remember, there's no costs for transferring between lines either. So don't delay, take the GUS today! description: Governor's HouseWait Room inventory: ['ledger', 'alarmck', 'coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| open door reward: 0 hint: ['take off', 'hit egg', 'take travel', 'take subway', 'take all', 'take off amulet', 'close door', 'south', 'take into peach', 'put key down', 'put volcano down', 'put book down', 'put amulet down', 'put butter down', 'put cereal down', 'put powder down', 'put coin down', 'put egg down', 'put sack down', 'put clock down', 'put ledger down', 'put whistle down', 'put all down', 'examine book', 'examine all', 'put key on room', 'put key on peach', 'put volcano on room', 'put volcano on peach', 'put book on room', 'put book on peach', 'put amulet on room', 'put amulet on peach', 'put butter on room', 'put butter on peach', 'put cereal on room', 'put cereal on peach', 'put powder on room', 'put powder on peach', 'put coin on room', 'put coin on peach', 'put egg on room', 'put egg on peach', 'put sack on room', 'put sack on peach', 'put clock on room', 'put clock on peach', 'put ledger on room', 'put ledger on peach', 'put whistle on room', 'put whistle on peach', 'put all on room', 'put all on peach'] state: You open the door. description: Governor's HouseWait Room inventory: ['ledger', 'alarmck', 'coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| s reward: 0 hint: ['hit egg', 'drop butter against governor', 'take shiny', 'take off amulet', 'take into door', 'north', 'put butter down', 'put key down', 'put volcano down', 'put clock down', 'put ledger down', 'put coin down', 'put book down', 'put whistle down', 'put amulet down', 'put sack down', 'put egg down', 'put powder down', 'put cereal down', 'put all down', 'examine book', 'examine all', 'put butter on desk', 'put volcano on desk', 'put clock on desk', 'put key on desk', 'put ledger on desk', 'put coin on desk', 'put book on desk', 'put whistle on desk', 'put amulet on desk', 'put sack on desk', 'put egg on desk', 'put powder on desk', 'put cereal on desk', 'put all on desk'] state:
Governor's Office
You are in a rather spacious office. The carpeting is quite plush, and all the furnishings seem excessively lavish.
There's an open door to the north.
On the desk is a shiny key.
The governor of Frostham is sitting behind a desk here, trying to look busy.
The governor scowls as you enter. "What do you want?" he says, and doesn't wait for a response. "Oh, I know. More complaints about the snow, I suppose? Well look, I didn't ask for this job. Do you want it? I didn't think so." He shoves something into your hand. "Here, buy yourself a cup of coffee, and stop bothering me." description: Governor's Office inventory: ['coin', 'ledger', 'alarmck', 'coin', 'stick butter', 'packetk powder', 'crunchy cereal', 'whistle', 'toy volcano', 'square key', 'corbie egg', 'sackur', 'prayer book', 'holy amulet'] |action| ask governor about key |
|start_header_id| pentari 16 |end_header_id| reward: 0 hint: ['take towel', 'north', 'put sword down', 'open towel', 'push towel to floor', 'south'] state:
Dining Room
The Duke wasn't one to stand on ceremony therefore he took all his meals in this room. This large room allowed many servers to shuttle back and forth from the kitchen to the north without getting in anyone's way. Dominating the center of the room is a long, grand table lined with comfortable looking high-backed chairs while exquisite paintings dot the walls.
A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| open towel reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state: You open the towel. description: Dining Room inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['put sword down', 'south'] state:
Kitchen
Perhaps even larger than the dining room itself, this kitchen delivered many fine state dinners in its day. Large wood-burning stoves line one side of the room while on another are rows of preparation tables. description: Kitchen inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state:
Dining Room
A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['take dagger', 'north', 'put other down', 'east'] state:
Armory
Many death-dealing weapons of every type were stored here. Several tall racks probably held spears while shorter ones mounted against the wall stored various kinds of swords. Other wall mounts, also empty, give you no idea what sort of weapons may have been held by them. A large archway north is partially blocked by collapsed stones and rubble.
You can see a jewel encrusted dagger here. description: Armory inventory: ['fine Pentarian sword'] |action| put sword down reward: 0 hint: ['take sword', 'take dagger', 'north', 'take all', 'east'] state: Dropped. description: Armory inventory: None |action| take dagger reward: 5 hint: ['take sword', 'north', 'put dagger down', 'east'] state: Taken.
[Your score has just gone up by five points.] description: Armory inventory: ['jewel encrusted dagger'] |action| north reward: 0 hint: ['take chest', 'put dagger down', 'north', 'south'] state:
Treasury
In times past the vast wealth of the Duke would be stored here. Alas, with the castle taken and the Duke gone so with him went his riches. As you remember your history lessons, you recall the genealogy of the Dukes of Bostwin and their love of collecting treasures. You could only imagine what vast treasures were contained in this room long ago.
A finely crafted oaken chest is here. description: Treasury inventory: ['jewel encrusted dagger'] |action| take chest reward: 0 hint: ['put dagger down', 'put chest down', 'put all down', 'north', 'south'] state: Taken. description: Treasury inventory: ['oaken chest', 'jewel encrusted dagger'] |action| south reward: 0 hint: ['take sword', 'north', 'put dagger down', 'put other down', 'put all down', 'east'] state:
Armory
You can see a fine Pentarian sword here. description: Armory inventory: ['oaken chest', 'jewel encrusted dagger'] |action| east reward: 0 hint: ['east', 'west', 'put dagger down', 'put chest down', 'put all down', 'hit elf', 'north', 'south'] state:
Main Hall
The Dark Elf walks in. description: Main Hall inventory: ['oaken chest', 'jewel encrusted dagger'] |action| put all down reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'hit elf', 'north', 'south'] state: oaken chest: Dropped.
jewel encrusted dagger: Dropped.
The Dark Elf walks around as if looking for something. description: Main Hall inventory: None |action| south reward: 0 hint: ['west', 'south', 'north', 'east'] state:
Castle description: Castle inventory: None |action| south reward: 0 hint: ['north'] state:
Castle Entrance description: Castle Entrance inventory: None |action| north reward: 0 hint: ['west', 'south', 'north', 'east'] state:
Castle description: Castle inventory: None |action| north reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'north', 'south'] state:
Main Hall
You can see a jewel encrusted dagger and an oaken chest (which is closed) here. description: Main Hall inventory: None |action| take chest reward: 0 hint: ['take dagger', 'east', 'west', 'put chest down', 'north', 'south'] state: Taken. description: Main Hall inventory: ['oaken chest'] |action| put all down reward: 0 hint: ['take dagger', 'take chest', 'east', 'west', 'take all', 'north', 'south'] state: (the oaken chest down)
Dropped. description: Main Hall inventory: None |action| north |
|start_header_id| inhumane 43 |end_header_id| reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch', 'down'] state: You climb up the ladder to a hole at the top of the shaft.
Exercise-Wheel Room
This room is laid out like an exercise wheel for rats except that it is 40 ft. across. You can turn the wheel by walking north or south. Equally spaced around the rim are twelve coin-holders. Some have gold coins in them. The coin-holder at your feet has a coin in it. The hole is at the bottom of the wheel. Below it is the shaft that you entered this room by. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is slightly up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is less than half-way up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is half-way up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is more than half-way up the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is almost to the top on the south side. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is at the top of the wheel. description: Exercise-Wheel Room inventory: ['torch'] |action| n reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The wheel rotates under your feet. You stay at the bottom, but the hole in the rim that you entered by has moved.
The coin-holder at your feet has a coin in it. The hole is almost to the top on the north side. Behind it is a hole from which water is pouring very fast. The water turns the wheel back to its original position, then pours down the hole. You are taken with it.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Don't you know how lab rats eventually end up?
"Three deathtraps have zocked you so far. You're beginning to seem rather dumb."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'east', 'south', 'north', 'put torch down', 'take button off torch'] state:
Landing description: Landing inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'east', 'north', 'west', 'put torch down', 'take button off torch'] state:
T Intersection
The hallway goes east and west here with a branch north. description: T Intersection inventory: ['torch'] |action| n reward: 0 hint: ['examine door', 'push button', 'put torch down', 'open door', 'take button off torch', 'south'] state:
Door Near Blades
The north hall ends at a door. Stretched from wall to wall and floor to roof in the hall are long thin metal blades that you have to worm between very carefully.
The door is closed. description: Door Near Blades inventory: ['torch'] |action| open door reward: 0 hint: ['examine door', 'push button', 'close door', 'north', 'put torch down', 'take button off torch', 'south'] state: The door is apparently on a very weak spring. You open it, but it begins swinging shut the moment you release it. description: Door Near Blades inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'put torch down', 'take button off torch', 'north'] state:
Stalagmite Room
You are at the south end of a room. There is a door to the south. The floor is covered with hundreds of stalagmites.
The door is swinging closed.
The door has swung shut and locked behind you. description: Stalagmite Room inventory: ['torch'] |action| n reward: 0 hint: ['push labelled button', 'put torch down', 'take button off torch', 'south'] state: In walking, you have bumped into and broken some stalagmites. They are hollow and water starts pouring out, slowly filling the room.
North Stalagmite Room
This is the north end of the stalagmite room. On the north wall is a button with something written on it. The only way out is back south. description: North Stalagmite Room inventory: ['torch'] |action| push button reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: (the labelled button)
Click. Fear gas sprays out of the walls, causing you to panic and run for the locked door. You break most of the stalagmites in the rush, so the water is up to your chest by the time you reach the door. When you hit it, you break through. The water washes you down the hall and through the blades.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Don't panic... Don't panic... Don't panic... It's not good for you...
"You've stumbled into four traps. You're not looking very good."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| w reward: 0 hint: ['push button', 'east', 'south', 'west', 'put torch down', 'take button off torch'] state:
T-Intersection description: T-Intersection inventory: ['torch'] |action| w reward: 0 hint: ['push button', 'west', 'put torch down', 'take button off torch', 'east'] state:
Corridor Near Pit
West is a large round pit about 65 feet deep. Running down the center of the pit is an axle with a platform attached at the level of this hall. The platform is swinging around the wall of the pit. You see another hall west across the pit.
The platform is to the northwest of the axle. description: Corridor Near Pit inventory: ['torch'] |action| z reward: 0 hint: ['push button', 'west', 'put torch down', 'take button off torch', 'east'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the north of the axle. description: Corridor Near Pit inventory: ['torch'] |action| z reward: 0 hint: ['push button', 'west', 'put torch down', 'take button off torch', 'east'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the northeast of the axle. description: Corridor Near Pit inventory: ['torch'] |action| z reward: 0 hint: ['push button', 'west', 'put torch down', 'take button off torch', 'east'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the east of the axle. description: Corridor Near Pit inventory: ['torch'] |action| w |
|start_header_id| wishbringer 134 |end_header_id| reward: 0 hint: ['east', 'look small', 'look video', 'look star', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down brass', 'put down glasses', 'put down note', 'put down all', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw brass at old', 'throw brass at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at brass', 'throw all at machine', 'throw all at glasses', 'put brass down slot', 'north'] state: Video Arcade
This old building is the home of a sleazy arcade, lined with coin-op video games. The machines are crowded with half-crazed, stunted humanoids, who pay no attention to you as they satisfy their thirst for electric violence.
One machine in the corner appears to be deserted.
A sign on the wall says, "All Games One Token."
description: Video Arcade inventory: ['pair 3D glasses', 'brass token', 'small stone', 'violet note'] |action| PUT TOKEN IN SLOT reward: 1 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: The brass token disappears into the slot.
Ding! You hear a pleasant electric chime, and a blinking star appears on the video screen.
(Your score just went up by 1 point! Your total score is 65 out of 100.)
(This might be a good time to SAVE your story position.)
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PUSH JOYSTICK WEST reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square to the left.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| AGAIN reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square to the left.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PUSH IT SOUTH reward: 0 hint: ['east', 'look small', 'look video', 'north', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around north', 'push slot', 'look at old throug small', 'push big', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses'] state: Bing! You moved the blinking star one square downward.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| AGAIN reward: 0 hint: ['east', 'look small', 'look video', 'look all', 'hit machine', 'take off old', 'look old', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'push slot', 'look at old throug small', 'push button', 'look at old throug video', 'hit machine with small', 'throw small at old', 'throw small at machine', 'throw glasses at old', 'throw glasses at machine', 'throw note at old', 'throw note at machine', 'throw all at old', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'north'] state: Bing! You moved the blinking star one square downward.
You can hear the tramp of marching boots to the north.
description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| PRESS BUTTON reward: 0 hint: ['yes'] state: Are you sure you want to push the big red button?
(Please type YES or NO.) description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| YES reward: 0 hint: ['yes'] state:
The stunted humanoids in the arcade watch you carefully as your hand touches the flashing button. This might be a trap! You don't really want to press that big red button, do you?
(Please type YES or NO.) description: Video Arcade inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| YES reward: 5 hint: ['north', 'look small', 'east', 'look violet', 'look dark', 'look hill', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around east', 'look at hill throug small', 'look at hill throug violet', 'throw small at stone', 'put small down moat', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at glasses', 'throw all at witchville', 'west'] state:
(Hope you saved your story position.)
A sudden power drain makes all the other games in the arcade go dim. Blue sheets of energy leap from the game machine, surrounding you in an incandescent aura. You can feel your molecules being taken apart one at a time, analyzed, modulated and broadcast through space. It is not a pleasant sensation.
Hilltop
You're on a hilltop overlooking the seaside village of Witchville.
A tower stands in bleak silhouette against the moonlit sky. It rises a hundred feet above a barren plateau, and is encircled by a deep moat. The only entrances are a closed drawbridge and a dark window near the top.
Roads run down the hill to the east and west. There's a signpost nearby.
A synthetic voice says, "Game Over. Insert Token To Play Again."
(Your score just went up by 5 points! Your total score is 70 out of 100.)
description: Hilltop inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| SAY KALUZE reward: 3 hint: ['north', 'look small', 'east', 'look violet', 'look dark', 'take out drawbridge', 'look hill', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around east', 'look at hill throug small', 'look at hill throug violet', 'throw small at stone', 'put small down moat', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at glasses', 'throw all at witchville', 'south', 'west'] state: With a great creak of wood and rattle of chains, the drawbridge slowly lowers across the moat.
(Your score just went up by 3 points! Your total score is 73 out of 100.)
(This might be a good time to SAVE your story position.)
description: Hilltop inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| S reward: 0 hint: ['north', 'look small', 'look violet', 'look crisp', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around north', 'look at small throug ground', 'look at small throug violet', 'put small down ground', 'put glasses down ground', 'put note down ground', 'throw all at small', 'throw all at glasses', 'put all down ground'] state: Vestibule
You're standing in a dimly-lit vestibule just inside the tower's entrance. The drawbridge is opened across the moat to the north. A short corridor leads south, into the tower.
"Turn back, brave Adventurer!"
You stare in horror at the platypus chained to the floor. It's Princess Tasmania!
description: Vestibule inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look chain', 'look rusty', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look at chain throug small', 'look at chain throug rusty', 'give crisp small', 'give crisp glasses', 'give crisp note', 'throw small at machine', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'put small down machine', 'put glasses down machine', 'put note down machine', 'put all down machine'] state: Time passes.
"Behind you!" cries the Princess. "It's a trap!"
Too late. The drawbridge crashes shut against the tower wall. You turn to face your enemy, and find yourself staring into the open maw of... Mr. Crisp!
"Nice of you to drop by," he sneers as a gigantic Boot pins you to the ground. "Saves me the bother of tracking you down."
Torture Chamber
You're chained up in the corner of a dim, stuffy chamber, deep within the bowels of the tower. The walls gleam with obscure medical instruments, and a diabolical torture machine occupies most of the opposite corner.
Princess Tasmania is clamped into the torture machine!
A ladder rises to meet an open hatch in the middle of the ceiling.
Mr. Crisp is fondling the instruments, one by one.
description: Torture Chamber inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| GIVE NOTE TO MR CRISP reward: 0 hint: ['north', 'look small', 'look violet', 'look rusty', 'look at small throug stone', 'take coat', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw glasses at small', 'throw violet at small', 'throw all at coat', 'put small down coat', 'put small down machine', 'put glasses down machine', 'put violet down coat', 'put violet down machine', 'put all down machine'] state: Mr. Crisp takes the violet note and stares at it. His face turns pale. "Where did this come from?" he whispers, opening it.
An unbearably sweet expression spreads over his face as he reads. The violet note falls from his hands.
"I've got to run," Mr. Crisp cries, tossing his white lab coat into a corner and stuffing his shirttails into his pants. "Violet scolds me when I'm late!" He struggles into a hideous velvet blazer, pushes a comb through his hair and scampers up the ladder like a little boy.
The hatch closes with a hollow thud.
description: Torture Chamber inventory: ['pair 3D glasses', 'small stone'] |action| GET COAT reward: 0 hint: ['north', 'look coat', 'look violet', 'look rusty', 'look at coat throug ladder', 'take rusty', 'look tower', 'take in 3d', 'put down coat', 'put down stone', 'put down violet', 'put down 3d', 'put down all', 'look at coat throug violet', 'put coat behind violet', 'take rusty from coat', 'throw coat at ladder', 'throw violet at coat', 'throw 3d at coat', 'throw all at coat', 'throw all at ladder', 'throw all at stone', 'throw all at 3d', 'put coat down machine', 'put stone down coat', 'put stone down machine', 'put violet down coat', 'put violet down machine', 'put 3d down machine', 'put all down machine'] state: The chains cut painfully into your wrist as you strain to grasp the white lab coat. Your fingertips brush against the collar... There! You got it!
You hear the distant rattle of the drawbridge opening.
Princess Tasmania breathes a sigh of relief.
description: Torture Chamber inventory: ['white lab coat', 'pair 3D glasses', 'small stone'] |action| LOOK IN COAT reward: 0 hint: ['north', 'look small', 'look violet', 'look rusty', 'look at small throug coat', 'take rusty', 'look tower', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'take rusty from coat', 'throw coat at small', 'throw glasses at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put violet down coat', 'put violet down machine', 'put all down machine'] state: You can see a rusty key in the white lab coat.
You hear the distant rattle of the drawbridge closing.
Princess Tasmania strains against her clamps. "Release me from this torture machine, brave Adventurer! Please! Pull down this lever and set me free."
description: Torture Chamber inventory: ['white lab coat', 'pair 3D glasses', 'small stone'] |action| GET KEY reward: 3 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'look tower', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open chain with key'] state: Taken.
(Your score just went up by 3 points! Your total score is 76 out of 100.)
description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| UNLOCK CHAIN WITH KEY reward: 1 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'take violet', 'take note', 'take up hatch', 'take up lever', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: Okay, the chain is now unlocked and open.
(Your score just went up by 1 point! Your total score is 77 out of 100.)
description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| PULL LEVER reward: 0 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'take violet', 'take note', 'take up hatch', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: The clamps on the torture machine retract, and Princess Tasmania leaps off. She's free!
"Again you spare my unworthy life, brave Adventurer." The platypus humbly licks your shoe, to your considerable embarrassment. "My father, King Anatinus, does not forget such kindness."
The little creature produces a silver whistle from her gown and blows into it gently. A clear, sweet note stills the night with its beauty.
"Your journey is not yet ended," she warns as a whirlpool of colored light envelops her. "But even if you fail, your deeds shall live forever in our legends. Have faith!"
When the colors fade, Princess Tasmania is gone.
description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| GET NOTE reward: 0 hint: ['north', 'look small', 'look violet', 'look all', 'take up hatch', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look at small throug coat', 'look at small throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put note down coat', 'put note down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: Taken.
description: Torture Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| READ IT reward: 3 hint: ['north', 'look small', 'look violet', 'look all', 'take up hatch', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look at small throug coat', 'look at small throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put note down coat', 'put note down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: (Your score just went up by 3 points! Your total score is 80 out of 100.)
The handwritten note says:
"Corky-Poo,
I've got a plate of fresh oatmeal cookies waiting for you. Come over around sixish, and I'll show you my collection of Byron first editions, etc...
Violet
PS: If my little poodle yaps at you, just say ALEXIS, HEEL and she'll behave."
description: Torture Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| OPEN HATCH |
|start_header_id| ztuu 47 |end_header_id| reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: The tree is a perfect miniature of the now-rare Subterraneous Vegitatus, a species thought to have existed only underground. Its leaves are individually painted, each one a miniature masterpiece. Sitting on the tree is a glass ball and a lone strand of tinsel. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine ball reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: It appears to be left over from some ancient decorative holiday. Painted on the inner surface of the ball is a scene of a young man, lying by the curb right by a sewer grate in the street. He's apparently been fishing for coins; he holds in his hands a piece of string, on the end of which is a piece of gum. Stuck to the gum is a shiny coin. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take tinsel reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put tinsel down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie tinsel to coin', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Removed. description: The Mud Forum inventory: ['tinsel', 'quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine coin reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put tinsel down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie tinsel to coin', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: This is a coin, similar in shape and size to an old Chinese coin, complete with a square hole in its center. Stamped on its face is "5 Zorkmids." description: The Mud Forum inventory: ['tinsel', 'quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| tie tinsel to coin reward: 8 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put tinsel down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You carefully thread the tinsel through the coin's square opening, tying it in a knot. The coin now dangles from the tinsel.
[Your score has just gone up by eight points.] description: The Mud Forum inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| n reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put tinsel down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state:
Museum of Illusion
The Museum of Illusion was dedicated to the memory of the Great Implementers - figures who were believed to have created the GUE as an act of pure will. Before you, a row of delicately crafted porcelain busts of these immortal greats once stood. Legend has it that so lifelike were these busts, that they would seem to talk among themselves, discussing history, the arts, music, and philosophy, much as those mythic figures did in the Golden Age of Text Adventures. But years of neglect and the ravages of time have toppled most from atop their finely-wrought pedestals. Now, alas, the only two that remain are those of Marc Blank and Mike Berlyn, bloodied, but unbent; battered, but unbroken; shaken, but not stirred.
Worse than the physical desecration of this shrine, it is clear that an attempt was made to commercialize what remains, for now, above the busts, is a sign reading, "Consult the Oracles - 10 Zorkmids." Beneath the sign is a coin-sized slot.
Mike's eyes, like those on a famous science-fiction adventure game box, seem to follow you as you approach. "Marc! Wake up! We have company!" description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take tinsel', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower tinsel', 'throw lantern', 'throw multi', 'throw tinsel', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: The coin drops into the slot, but (unbeknownst to Mike and Marc) remains tied to the tinsel.
Marc looks with some satisfaction at Mike, then assumes a very serious (oracular, one might say) pose. A holographic image of an hourglass miraculously appears beside him, the number "10" glowing inside with a harsh, red light. The number "10" is replaced by "9" as his voice drops three or four octaves. "Now hear the Oracle of the Implementers," he begins. (7) "The Wisdom of the Ages," he continues, in no apparent hurry. (5) "The Revealed Truth of All Truths," he drones, the word `truths' somehow adding an extra syllable or two. (2) And, finally, "Listen." Then, snapping out of his trance-like state, he looks in your direction rather sheepishly. "Sorry about that," he says. "I get a little carried away. Just another five Zorkmids and I'll finish up with a really juicy piece of information." He looks at you expectantly.
Marc's bust does a double-take. "Hmm," he hmms. "Not a bad-looking specimen, though back in the old days, they built `em tougher." description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pull tinsel reward: 0 hint: ['examine lantern', 'west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state: Taken.
Mike's bust looks wistful. "Sigh," he sighs. "Oh for the olden, golden days of yore." description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 10 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: Mike seems surprised (and not altogether pleased) that you've been able to put the same quint-Zorkmid coin in twice. With a blink of his eye, the tinsel goes up in a ball of sparks and flame (pyrotechnics being a specialty with him) and the coin drops fully into the slot.
Marc assumes the oracular position and intones: "Ahem. It may be uncommon knowledge, but, it should be clear to see that text is not a great three-D medium. You may be blue, but looking through rose colored glasses helps bring things into alignment."
Mike says, "True, Marc. All too true. As you know, I'd try to pry the sixth rib I saw."
[Your score has just gone up by ten points.] description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put gloves down', 'put lantern down', 'put sword down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw gloves', 'throw lantern', 'throw gores', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure
This museum is a sick, twisted, and pitiful homage to that special creature as near and dear to my heart as a parser, the Adventurer. There, in the center of the room, sits a display that sends a shiver up your spine: A skeleton. On the small pedestal beside it sits a plaque. The walls have been clawed, the wallpaper and exhibit signs shredded by what was probably an over-excited tourist group of grues. In what looks like the remnants of their enthusiastic visit, piles of bones lie on the floor, cracked open, fang-marks clearly evident on their glistening white surfaces. One sign on the wall by a door to the southwest remains, though.
The lantern dims a little. description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pry sixth rib with sword reward: 5 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state: Click. Whir. Zzzzip! (Well, as a parser, I could give you a huge hint that the door to the Janitor's Closet has just disappeared, but don't count on my help.)
[Your score has just gone up by five points.] description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| sw reward: 0 hint: ['take off', 'turn lantern off', 'take red lens', 'take can', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower can', 'throw lantern', 'throw multi', 'throw can', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state:
Janitor's Closet
As you step through the doorway, you realize you've entered a room so vast, you can see the distant curvature of the Earth. On the distant, foggy horizon, the ceiling appears to meet the floor, blending in the mist. The only thing in this enormous, cavernous area are shelves, shelves and more shelves, all of them empty, dwindling into nothingness. This of course disproves the ancient belief that there's never enough closet space.
On the shelves is an aerosol can.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating. description: Janitor's Closet inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take can reward: 5 hint: ['take off', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray lantern', 'throw lantern', 'throw multi', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put can on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state: Taken.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating.
[Your score has just gone up by five points.] description: Janitor's Closet inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| ne reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray first rib', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure description: Museum of Adventure inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['examine lantern', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'spray lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'put can down', 'put all down', 'throw can'] state:
The Mud Forum
You can see a tree, a house, a hot-air balloon, a flathead and a raft here.
The lantern flickers and goes out.
It is now pitch dark in here! description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| shake lamp reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Your rough treatment of the lantern was enough to get it lit again. This must be your lucky day.
The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.
You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| wear glasses reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off glasses', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You place the glasses on your face; while not a great fit, at least they don't fall off. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| drop all |
|start_header_id| wishbringer 144 |end_header_id| reward: 0 hint: ['north', 'look small', 'look violet', 'look crisp', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look around north', 'look at small throug ground', 'look at small throug violet', 'put small down ground', 'put glasses down ground', 'put note down ground', 'throw all at small', 'throw all at glasses', 'put all down ground'] state: Vestibule
You're standing in a dimly-lit vestibule just inside the tower's entrance. The drawbridge is opened across the moat to the north. A short corridor leads south, into the tower.
"Turn back, brave Adventurer!"
You stare in horror at the platypus chained to the floor. It's Princess Tasmania!
description: Vestibule inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| WAIT reward: 0 hint: ['north', 'look chain', 'look rusty', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down note', 'put down all', 'look at chain throug small', 'look at chain throug rusty', 'give crisp small', 'give crisp glasses', 'give crisp note', 'throw small at machine', 'throw glasses at small', 'throw note at small', 'throw all at small', 'throw all at machine', 'throw all at glasses', 'put small down machine', 'put glasses down machine', 'put note down machine', 'put all down machine'] state: Time passes.
"Behind you!" cries the Princess. "It's a trap!"
Too late. The drawbridge crashes shut against the tower wall. You turn to face your enemy, and find yourself staring into the open maw of... Mr. Crisp!
"Nice of you to drop by," he sneers as a gigantic Boot pins you to the ground. "Saves me the bother of tracking you down."
Torture Chamber
You're chained up in the corner of a dim, stuffy chamber, deep within the bowels of the tower. The walls gleam with obscure medical instruments, and a diabolical torture machine occupies most of the opposite corner.
Princess Tasmania is clamped into the torture machine!
A ladder rises to meet an open hatch in the middle of the ceiling.
Mr. Crisp is fondling the instruments, one by one.
description: Torture Chamber inventory: ['pair 3D glasses', 'small stone', 'violet note'] |action| GIVE NOTE TO MR CRISP reward: 0 hint: ['north', 'look small', 'look violet', 'look rusty', 'look at small throug stone', 'take coat', 'look tower', 'take in glasses', 'put down small', 'put down glasses', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw glasses at small', 'throw violet at small', 'throw all at coat', 'put small down coat', 'put small down machine', 'put glasses down machine', 'put violet down coat', 'put violet down machine', 'put all down machine'] state: Mr. Crisp takes the violet note and stares at it. His face turns pale. "Where did this come from?" he whispers, opening it.
An unbearably sweet expression spreads over his face as he reads. The violet note falls from his hands.
"I've got to run," Mr. Crisp cries, tossing his white lab coat into a corner and stuffing his shirttails into his pants. "Violet scolds me when I'm late!" He struggles into a hideous velvet blazer, pushes a comb through his hair and scampers up the ladder like a little boy.
The hatch closes with a hollow thud.
description: Torture Chamber inventory: ['pair 3D glasses', 'small stone'] |action| GET COAT reward: 0 hint: ['north', 'look coat', 'look violet', 'look rusty', 'look at coat throug ladder', 'take rusty', 'look tower', 'take in 3d', 'put down coat', 'put down stone', 'put down violet', 'put down 3d', 'put down all', 'look at coat throug violet', 'put coat behind violet', 'take rusty from coat', 'throw coat at ladder', 'throw violet at coat', 'throw 3d at coat', 'throw all at coat', 'throw all at ladder', 'throw all at stone', 'throw all at 3d', 'put coat down machine', 'put stone down coat', 'put stone down machine', 'put violet down coat', 'put violet down machine', 'put 3d down machine', 'put all down machine'] state: The chains cut painfully into your wrist as you strain to grasp the white lab coat. Your fingertips brush against the collar... There! You got it!
You hear the distant rattle of the drawbridge opening.
Princess Tasmania breathes a sigh of relief.
description: Torture Chamber inventory: ['white lab coat', 'pair 3D glasses', 'small stone'] |action| LOOK IN COAT reward: 0 hint: ['north', 'look small', 'look violet', 'look rusty', 'look at small throug coat', 'take rusty', 'look tower', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'take rusty from coat', 'throw coat at small', 'throw glasses at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put violet down coat', 'put violet down machine', 'put all down machine'] state: You can see a rusty key in the white lab coat.
You hear the distant rattle of the drawbridge closing.
Princess Tasmania strains against her clamps. "Release me from this torture machine, brave Adventurer! Please! Pull down this lever and set me free."
description: Torture Chamber inventory: ['white lab coat', 'pair 3D glasses', 'small stone'] |action| GET KEY reward: 3 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'look tower', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open chain with key'] state: Taken.
(Your score just went up by 3 points! Your total score is 76 out of 100.)
description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| UNLOCK CHAIN WITH KEY reward: 1 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'take violet', 'take note', 'take up hatch', 'take up lever', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: Okay, the chain is now unlocked and open.
(Your score just went up by 1 point! Your total score is 77 out of 100.)
description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| PULL LEVER reward: 0 hint: ['north', 'look small', 'look violet', 'look all', 'look at small throug coat', 'take violet', 'take note', 'take up hatch', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down violet', 'put down all', 'look at small throug violet', 'put small behind violet', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw violet at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put violet down coat', 'put violet down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: The clamps on the torture machine retract, and Princess Tasmania leaps off. She's free!
"Again you spare my unworthy life, brave Adventurer." The platypus humbly licks your shoe, to your considerable embarrassment. "My father, King Anatinus, does not forget such kindness."
The little creature produces a silver whistle from her gown and blows into it gently. A clear, sweet note stills the night with its beauty.
"Your journey is not yet ended," she warns as a whirlpool of colored light envelops her. "But even if you fail, your deeds shall live forever in our legends. Have faith!"
When the colors fade, Princess Tasmania is gone.
description: Torture Chamber inventory: ['rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| GET NOTE reward: 0 hint: ['north', 'look small', 'look violet', 'look all', 'take up hatch', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look at small throug coat', 'look at small throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put note down coat', 'put note down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: Taken.
description: Torture Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| READ IT reward: 3 hint: ['north', 'look small', 'look violet', 'look all', 'take up hatch', 'look tower', 'take in coat', 'take in glasses', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look at small throug coat', 'look at small throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put note down coat', 'put note down machine', 'put all down coat', 'put all down machine', 'open hatch with small'] state: (Your score just went up by 3 points! Your total score is 80 out of 100.)
The handwritten note says:
"Corky-Poo,
I've got a plate of fresh oatmeal cookies waiting for you. Come over around sixish, and I'll show you my collection of Byron first editions, etc...
Violet
PS: If my little poodle yaps at you, just say ALEXIS, HEEL and she'll behave."
description: Torture Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| OPEN HATCH reward: 0 hint: ['north', 'look small', 'look violet', 'look all', 'take off machine', 'look tower', 'take in coat', 'take in glasses', 'pull hatch', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look at small throug coat', 'look at small throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at machine', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down machine', 'put coat down machine', 'put glasses down machine', 'put key down coat', 'put key down machine', 'put note down coat', 'put note down machine', 'put all down coat', 'put all down machine', 'up'] state: The heavy hatch opens reluctantly.
description: Torture Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| U reward: 0 hint: ['east', 'look paintings', 'look violet', 'north', 'look all', 'take on ladder', 'take off paintings', 'look behind paintings', 'look tower', 'take in coat', 'take in glasses', 'take on tower', 'push hatch', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look around north', 'look at paintings throug small', 'look at paintings throug violet', 'throw small at coat', 'throw coat at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at ladder', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put key down coat', 'put note down coat', 'put all down coat', 'push paintings small', 'up', 'down'] state: Round Chamber
You're in a round chamber at the very heart of the tower. The clammy stone walls are hung with a series of paintings, all the same size and identically framed. Years of neglect have blackened the art almost beyond recognition.
In the corner is an open hatch. Peering downward, you see a ladder descending into gloom.
A corridor disappears to the north, and a damp stairway winds upward into the tower.
description: Round Chamber inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| U reward: 0 hint: ['north', 'look rusty', 'look violet', 'look all', 'take in white', 'take in 3d', 'put down rusty', 'put down white', 'put down small', 'put down 3d', 'put down all', 'look at rusty throug white', 'look at rusty throug violet', 'throw rusty at white', 'throw white at rusty', 'throw small at rusty', 'throw 3d at rusty', 'throw all at rusty', 'throw all at white', 'throw all at small', 'throw all at 3d', 'put rusty down white', 'put small down white', 'put all down white'] state: Fuzziness
Everything around you appears blurred and fuzzy.
description: Fuzziness inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| WEAR GLASSES reward: 0 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out second switch', 'put out first', 'take cat', 'take broom', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'put down small', 'put down coat', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'open second switch with small', 'open first with small', 'tell cat about second switch'] state: Wow! As you put on the glasses the room fuses into a solid, 3-dimensional image.
Laboratory
The highest room in the tower is a laboratory, complete with bubbling chemicals and foul odors. An antique telescope is mounted near an open window to the north, and a control panel occupies most of the south wall.
The only exit is a damp stairway leading downward.
A black cat is sound asleep in the corner.
There's a broom here.
description: Laboratory inventory: ['violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| GET BROOM reward: 0 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out second switch', 'put out first', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw broom at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'open second switch with small', 'open first with small', 'tell cat about second switch'] state: Taken.
description: Laboratory inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| EXAMINE PANEL reward: 0 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out second switch', 'put out first', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw broom at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'open second switch with small', 'open first with small', 'tell cat about second switch'] state: The control panel is equipped with two large power switches.
description: Laboratory inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| PUSH SECOND SWITCH reward: 3 hint: ['yes', 'north', 'look second switch', 'look switch', 'take off north', 'look all', 'ask cat', 'put out first', 'take off second switch', 'take off glasses', 'look lab', 'take in coat', 'push second switch', 'put down small', 'put down coat', 'put down glasses', 'put down broom', 'put down key', 'put down note', 'put down all', 'look around north', 'look at second switch throug sound', 'tell cat', 'look at second switch throug switch', 'ask cat about second switch', 'put glasses down second switch', 'look at lab throug glasses', 'throw small at coat', 'throw coat at small', 'put glasses down broom', 'throw broom at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at glasses', 'throw all at key', 'throw all at window', 'put small down coat', 'put small down broom', 'put coat down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'turn second switch for small', 'open first with small', 'tell cat about second switch'] state: Okay, the second switch is turned off.
(Your score just went up by 3 points! Your total score is 83 out of 100.)
description: Laboratory inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| D reward: 0 hint: ['north', 'look rusty', 'look violet', 'look all', 'take off 3d', 'take in white', 'put down rusty', 'put down white', 'put down small', 'put down 3d', 'put down all', 'look at rusty throug white', 'look at rusty throug violet', 'put 3d down rusty', 'throw rusty at white', 'throw white at rusty', 'throw small at rusty', 'throw 3d at rusty', 'throw all at rusty', 'throw all at white', 'throw all at small', 'throw all at 3d', 'put rusty down white', 'put small down white', 'put all down white'] state: Fuzziness
Everything around you appears blurry and blurred.
description: Fuzziness inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| REMOVE GLASSES reward: 0 hint: ['east', 'look paintings', 'look violet', 'north', 'look all', 'take on ladder', 'take off paintings', 'look behind paintings', 'look tower', 'take in coat', 'take in glasses', 'take on tower', 'push hatch', 'put down small', 'put down coat', 'put down broom', 'put down glasses', 'put down key', 'put down note', 'put down all', 'look around north', 'look at paintings throug small', 'look at paintings throug violet', 'throw small at coat', 'throw coat at small', 'throw broom at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at ladder', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'push paintings small', 'up', 'down'] state: Okay, you're no longer wearing the pair of 3D glasses.
Round Chamber
You're in a round chamber at the very heart of the tower. The clammy stone walls are hung with a series of paintings, all the same size and identically framed. Years of neglect have blackened the art almost beyond recognition.
In the corner is an open hatch. Peering downward, you see a ladder descending into gloom.
A corridor disappears to the north, and a damp stairway winds upward into the tower.
description: Round Chamber inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| PUSH PAINTING reward: 0 hint: ['east', 'look paintings', 'look violet', 'north', 'look all', 'take on ladder', 'take off paintings', 'look tower', 'take in coat', 'take in glasses', 'take on tower', 'push hatch', 'put down small', 'put down coat', 'put down broom', 'put down glasses', 'put down key', 'put down note', 'put down all', 'turn crank', 'look around north', 'look at paintings throug small', 'look at paintings throug violet', 'throw small at coat', 'throw coat at small', 'throw broom at small', 'throw glasses at small', 'throw key at small', 'throw note at small', 'throw all at small', 'throw all at coat', 'throw all at ladder', 'throw all at glasses', 'throw all at key', 'put small down coat', 'put small down broom', 'put coat down broom', 'put glasses down broom', 'put key down coat', 'put key down broom', 'put note down coat', 'put note down broom', 'put all down coat', 'put all down broom', 'turn crank for paintings', 'up', 'down'] state: Moving aside one of the paintings reveals a metal crank attached to the wall.
description: Round Chamber inventory: ['broom', 'violet note', 'rusty key', 'white lab coat', 'pair 3D glasses', 'small stone'] |action| TURN CRANK |
|start_header_id| awaken 12 |end_header_id| reward: 0 hint: ['take broken', 'south', 'put broken down', 'take limb', 'push railing to windows', 'put windows under broken', 'put south under windows', 'put weeds under windows', 'put steeple under windows', 'put rain under windows', 'put storm under windows', 'put mud under windows', 'north'] state: With a jerk, you tear free the loose section of railing. description: Church Porch inventory: ['broken limb'] |action| take section reward: 0 hint: ['south', 'put limb down', 'put railing down', 'put all down', 'take limb', 'take railing', 'put windows under limb', 'put south under windows', 'put weeds under windows', 'put steeple under windows', 'put rain under windows', 'put storm under windows', 'put mud under windows', 'north'] state: Taken. description: Church Porch inventory: ['broken length of railing', 'broken limb'] |action| n reward: 0 hint: ['put limb down', 'put railing down', 'put all down', 'take limb', 'take railing', 'put dirt under windows', 'put windows under dirt', 'put ceiling under dirt', 'put floor under dirt', 'put railing under ceiling', 'north', 'south'] state:
Vestibule
This small room is the entryway for the church. The years of neglect are obvious; the floorboards are rotten and warped and what were probably once stained glass windows are shattered and boarded up. Dirt and debris covers the floor. A set of double doors leads south back to the outside while a large archway leads north into the sanctuary. Overhead, there is an open trap door in the ceiling at about twice your height.
There is a brief rattle of hail on the roof. description: Vestibule inventory: ['broken length of railing', 'broken limb'] |action| n reward: 0 hint: ['south', 'north', 'get in pews', 'put limb down', 'put of down', 'put all down', 'take limb', 'take of', 'put windows under debris', 'put debris under windows', 'put pulpit under windows', 'put painting under windows', 'put south under windows', 'put eyes under windows', 'put north under windows', 'put of under painting', 'put pews under windows'] state:
Sanctuary
Once the heart of the church this room is now cold, dark and empty. Debris is scattered among the sagging pews and only shards of broken glass remain of the stained glass windows. Most of the interior fixtures have been removed, but a large portrait of Christ stares down at you from above the archway to the south. The pulpit still stands to the north. description: Sanctuary inventory: ['broken length of railing', 'broken limb'] |action| n reward: 0 hint: ['take book', 'north', 'put limb down', 'put of down', 'put all down', 'take limb', 'take of', 'take book off podium', 'put limb on podium', 'push book to limb', 'push book to podium', 'put of on podium', 'put all on podium', 'put windows under limb', 'put book under limb', 'put painting under limb', 'put north under limb', 'put podium under limb', 'put eyes under limb', 'put debris under limb', 'south'] state:
Pulpit
From this raised platform you can see the entire inside of the church. The pulpit is empty except for the podium which rises from the center. A small door is visible behind the podium to the north. description: Pulpit inventory: ['broken length of railing', 'broken limb'] |action| read book reward: 0 hint: ['take book', 'north', 'put limb down', 'put of down', 'put all down', 'take limb', 'take of', 'take book off podium', 'put limb on podium', 'push book to limb', 'push book to podium', 'put of on podium', 'put all on podium', 'put windows under limb', 'put book under limb', 'put painting under limb', 'put north under limb', 'put podium under limb', 'put eyes under limb', 'put debris under limb', 'south'] state: Much of the book has been damaged by moisture and rats, but some of the passages are still legible. One in particular sticks in your mind... "The way to understand another is through their eyes, because the eyes are the windows of the soul. Through the eyes the soul may seen by those who are sensitive, and through the eyes the soul my be taken by those who have pledged themselves to the ones who wait beyond." description: Pulpit inventory: ['broken length of railing', 'broken limb'] |action| take book reward: 0 hint: ['north', 'put book down', 'put limb down', 'put of down', 'put all down', 'take book', 'take limb', 'take of', 'put book on podium', 'put limb on podium', 'put of on podium', 'put all on podium', 'put windows under book', 'put painting under book', 'put podium under book', 'put eyes under book', 'put north under book', 'put debris under book', 'south'] state: Taken. description: Pulpit inventory: ['large black book', 'broken length of railing', 'broken limb'] |action| n reward: 0 hint: ['take book', 'take ash', 'take robe', 'take stopper', 'push bookshelf', 'south', 'put limb down', 'put book down', 'put of down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take of', 'put limb on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'push robe to limb', 'push robe to desk', 'put of on desk', 'push stopper to limb', 'push stopper to desk', 'push stopper to bookshelf', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put ash under limb', 'put floor under limb', 'put robe under limb', 'put stopper under limb', 'put bookshelf under limb', 'put south under limb'] state:
Small Office
This small office has the same run-down appearance of the rest of the church. Debris covers the floor and a trickle of water comes in around the boards covering a broken window. A desk stands in the middle of the room and an empty bookshelf sits against one wall. A pile of ashes marks where a fire once burned in the middle of the floor. A door to the south leads back to the sanctuary.
On the desk is a journal.
A richly embroidered robe hangs beside the door.
There is a brief rattle of hail on the roof. description: Small Office inventory: ['large black book', 'broken length of railing', 'broken limb'] |action| search desk reward: 0 hint: ['take book', 'take ash', 'take robe', 'take stopper', 'push bookshelf', 'south', 'put limb down', 'put book down', 'put of down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take of', 'put limb on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'push robe to limb', 'push robe to desk', 'put of on desk', 'push stopper to limb', 'push stopper to desk', 'push stopper to bookshelf', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put ash under limb', 'put floor under limb', 'put robe under limb', 'put stopper under limb', 'put bookshelf under limb', 'put south under limb'] state: On the desk is a journal. description: Small Office inventory: ['large black book', 'broken length of railing', 'broken limb'] |action| take stopper reward: 0 hint: ['take ash', 'take journal', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put of down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take of', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put book on desk', 'push robe to limb', 'push robe to desk', 'put of on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put ash under limb', 'put floor under limb', 'put journal under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: Taken. description: Small Office inventory: ['heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| take ash reward: 0 hint: ['take book', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: You pick up a handful of ashes.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| put ash on journal reward: 0 hint: ['take book', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'read journal', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the handful of ashes on the journal)
As you rub the ashes against the page, the indentations fill in and the last entry becomes visible. description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| read journal reward: 5 hint: ['take book', 'take robe', 'push bookshelf', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'read journal', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: You read the last entry from the journal... "I cannot continue. The more I come to know her the more I realize that I cannot continue to corrupt her. She was pure and innocent before I took her, and that innocence allows her to continue to trust me even after what I have done. I only hope that the taint of that which I have done has not stained her irrevocably and that she will go to her proper place after I release her... and that I shall go to mine."
[Your score has just gone up by five points.] description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| move bookshelf reward: 0 hint: ['take grimoire', 'take journal', 'take robe', 'south', 'put limb down', 'put stopper down', 'put book down', 'put ash down', 'put railing down', 'put all down', 'take all', 'put on robe', 'take limb', 'take stopper', 'take book', 'take railing', 'put ash on journal', 'put limb on desk', 'push grimoire to limb', 'push grimoire to desk', 'put stopper on desk', 'put book on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'push robe to limb', 'push robe to desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put grimoire under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: You push the bookshelf to one side, revealing an old book bound in a strange reddish cover.
A flash of lightning can be seen through the cracks between the boards, followed by a sudden blast of thunder. description: Small Office inventory: ['handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| take old book reward: 0 hint: ['take book', 'take robe', 'south', 'put limb down', 'put stopper down', 'put ash down', 'put large black book down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'put large black book on desk', 'push robe to limb', 'push robe to desk', 'put grimoire on desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the old grimoire)
Taken. description: Small Office inventory: ['old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| read old book reward: 0 hint: ['take book', 'take robe', 'south', 'put limb down', 'put stopper down', 'put ash down', 'put large black book down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take stopper', 'take large black book', 'take railing', 'put ash on journal', 'put limb on desk', 'put stopper on desk', 'push journal to limb', 'push journal to desk', 'put ash on desk', 'put large black book on desk', 'push robe to limb', 'push robe to desk', 'put grimoire on desk', 'put railing on desk', 'put all on desk', 'put debris under limb', 'put glass under limb', 'put desk under limb', 'put journal under limb', 'put floor under limb', 'put fire under limb', 'put ash under limb', 'put robe under limb', 'put bookshelf under limb', 'put south under limb'] state: (the old grimoire)
The book contains several rituals and procedures all involving the soul or spirit. The first describes a ritual through which the soul can be removed from a person's body and placed in a specially prepared container. The soul remains in the container even if the person's body dies.
A second ritual can be employed to use the stored soul as a receptacle for the sin of another person. This allows the possessor of another's soul to perform any acts they wish without having to answer for those acts in the next world. description: Small Office inventory: ['old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| take robe reward: 0 hint: ['take book', 'south', 'put large black book down', 'put handful down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put handful on journal', 'put large black book on desk', 'put handful on desk', 'put limb on desk', 'put stopper on desk', 'put grimoire on desk', 'push journal to debris', 'push journal to desk', 'put robe on desk', 'put railing on desk', 'put all on desk', 'put debris under large black book', 'put handful under debris', 'put desk under debris', 'put fire under debris', 'put journal under debris', 'put glass under debris', 'put bookshelf under debris', 'put floor under debris', 'put south under debris'] state: Taken. description: Small Office inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['north', 'put large black book down', 'put ashes down', 'put grimoire down', 'put limb down', 'put stopper down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put large black book on podium', 'put ashes on podium', 'put grimoire on podium', 'put limb on podium', 'put stopper on podium', 'put robe on podium', 'put railing on podium', 'put all on podium', 'put ashes under large black book', 'put windows under large black book', 'put painting under large black book', 'put podium under large black book', 'put eyes under large black book', 'put north under large black book', 'put debris under large black book', 'south'] state:
Pulpit
You hear a loud crash and see a flash of light through the cracks in the boards covering the windows. description: Pulpit inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['north', 'south', 'get in pews', 'put limb down', 'put large black book down', 'put stopper down', 'put ashes down', 'put robe down', 'put grimoire down', 'put railing down', 'put all down', 'put on robe', 'take limb', 'take large black book', 'take stopper', 'take railing', 'put windows under limb', 'put debris under limb', 'put pulpit under limb', 'put painting under limb', 'put ashes under limb', 'put north under limb', 'put south under limb', 'put eyes under limb', 'put pews under limb', 'put railing under painting'] state:
Sanctuary
A blast of thunder rattles the building. description: Sanctuary inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| s reward: 0 hint: ['put large black book down', 'put ashes down', 'put limb down', 'put stopper down', 'put grimoire down', 'put robe down', 'put railing down', 'put all down', 'put on robe', 'take large black book', 'take limb', 'take stopper', 'take railing', 'put dirt under windows', 'put windows under dirt', 'put ashes under dirt', 'put door under dirt', 'put floor under dirt', 'put railing under door', 'north', 'south'] state:
Vestibule description: Vestibule inventory: ['embroidered robe', 'old grimoire', 'handful of ashes', 'heavy stopper', 'large black book', 'broken length of railing', 'broken limb'] |action| put ladder under trap |
|start_header_id| library 22 |end_header_id| reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state:
Second Floor Stairwell
Grungy stairs lead downwards. The lights are dim, and a painting hangs on the wall. A door to the south appears to open into a room of shelves. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| X painting reward: 0 hint: ['south', 'give painting herring', 'take into floor', 'put key down', 'put herring down', 'put all down'] state: This painting could pass for a black canvas. The small plaque below it has "Grue" engraved. description: Second Floor Stairwell inventory: ['red herring', 'key'] |action| Give fish to grue reward: 2 hint: ['south', 'xyzzy', 'take into floor', 'put key down'] state: It almost appears as if an indescribable blackness forms in the painting and reaches out, taking the herring. It is followed by a terrible gnawing noise, and then all is silent again.
[Your score has just gone up by two points.] description: Second Floor Stairwell inventory: ['key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'look in books', 'open door with key'] state:
Second Floor Stacks
You are in a maze of twisty shelves, all alike.
(Well, okay, not really)
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.
A heavy wooden door bars the way to the rare books room. A sign indicates that the key may be obtained from the circulation desk. description: Second Floor Stacks inventory: ['key'] |action| Search shelves reward: 5 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key', 'open door with copy'] state: Tucked away in a corner, you find the novel "Debt of Honor", by Tom Clancy. Someone must've lost it!
[Your score has just gone up by five points.] description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Unlock door with key reward: 0 hint: ['north', 'xyzzy', 'east', 'put key down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You unlock the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| Open door reward: 0 hint: ['north', 'south', 'xyzzy', 'close door', 'east', 'put key down', 'put copy down', 'put all down', 'open door with key'] state: You open the rare books door. description: Second Floor Stacks inventory: ['copy of "Debt of Honor"', 'key'] |action| S reward: 0 hint: ['north', 'xyzzy', 'take nelson', 'put key down', 'put copy down', 'put all down'] state:
Rare Books Room
The shelves are nearly bare, although there is a complete set of the "New Zork Times", a box labeled "Avalon", and several biographies of various computer game authors. The door out is to the north
You can see a biography of Graham Nelson here. description: Rare Books Room inventory: ['copy of "Debt of Honor"', 'key'] |action| Get book reward: 5 hint: ['north', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down'] state: Taken.
[Your score has just gone up by five points.] description: Rare Books Room inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| N reward: 0 hint: ['north', 'south', 'xyzzy', 'take graham', 'close door', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door with key'] state:
Second Floor Stacks
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.
The door stands open. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Close door reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door', 'lock door with key', 'open door with key'] state: You close the rare books door. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Lock door with key reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put all down', 'open door with key', 'open door with graham'] state: You lock the rare books door. description: Second Floor Stacks inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| E reward: 0 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine manual'] state:
Computer Lab
This entire room hums with the combined output of several dozen computers. All of them are hopelessly out of date, but at least they're still good for word processing.
A bank of printers on one side of the room frantically churns out paper.
You can see a technician here. description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X technician reward: 0 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine manual'] state: This frazzled-looking man is thin and angular. He wears thick, slightly rose-tinted glasses, and exhibits nervous twitching. He is wearing a nametag.
He is leafing through a manual for security systems, and cursing the unreliability of the security gates. description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Ask technician about security gates reward: 2 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put all down', 'examine printers'] state: The technician throws his hands up in frustration, slams the manual shut, tucks it under one arm and heads for the stairs. The air behind him positively smokes from the stream of invective he's producing.
[Your score has just gone up by two points.] description: Computer Lab inventory: ['biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| X printouts reward: 5 hint: ['west', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put frobozzica down', 'put all down'] state: Wow, a complete copy of the "Encyclopedia Frobozzica"! You take it, as it might prove useful.
[Your score has just gone up by five points.] description: Computer Lab inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| W reward: 0 hint: ['north', 'xyzzy', 'take graham', 'east', 'put key down', 'put graham down', 'put copy down', 'put printout down', 'put all down', 'open door with key', 'open door with graham'] state:
Second Floor Stacks
This cavernous room is filled with shelves as far as the eye can see. A doorway to the east is labelled "Computer Room", and the stairwell lies to the north.
A heavy wooden door bars the way to the rare books room. description: Second Floor Stacks inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| N reward: 0 hint: ['south', 'xyzzy', 'take graham', 'take into floor', 'put key down', 'put graham down', 'put copy down', 'put printout down', 'put all down'] state:
Second Floor Stairwell
Grungy stairs lead downwards. The lights are dim, and a painting hangs on the wall. A door to the south appears to open into a room of shelves. description: Second Floor Stairwell inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| D reward: 0 hint: ['south', 'xyzzy', 'take graham', 'put key down', 'put graham down', 'put copy down', 'put printout down', 'put all down', 'up'] state:
Ground Floor Stairwell
Grungy stairs lead upwards, to the second level. A damaged picture hangs on the wall. The door to the ground floor shelving area is to the south. description: Ground Floor Stairwell inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| S reward: 0 hint: ['east', 'xyzzy', 'take graham', 'north', 'put key down', 'put printout down', 'put debt down', 'put graham down', 'put all down', 'give reference printout'] state:
Ground Floor Stacks
This cavernous room is lit with flickering flourescent lighting which makes the ceiling look even lower than it really is. It is filled with half-empty shelves, upon which rest the dusty boxes of many early games. To one side sits a massive, ancient desk, its surface cluttered with paperwork. A sign on the wall indicates that this is the reference desk, which would make the prim young woman sitting behind it the reference librarian. A doorway to the north is labelled "Stairs", and glass doors lead east to the lobby.
You can see a reference librarian here. description: Ground Floor Stacks inventory: ['printout of the Encyclopedia Frobozzica', 'biography of Graham Nelson', 'copy of "Debt of Honor"', 'key'] |action| Ask Marion about encyclopedia |
|start_header_id| balances 20 |end_header_id| reward: 0 hint: ['take sapphire', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine sapphire', 'examine book', 'examine scroll', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state:
Cave Mouth
This is a cave mouth, at one end of a road which winds southeast over rising ground. The entrance west to the caves is a dark tunnel, and only a footpath runs further north, into gorse.
A heavy iron door bars the cave mouth.
Clotted in the mud beside the door is a perfect sapphire. description: Cave Mouth inventory: ['chewed scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take sapphire reward: 0 hint: ['close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put sapphire down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine scroll', 'examine sapphire', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put sapphire in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Taken. description: Cave Mouth inventory: ['perfect sapphire', 'chewed scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| examine sapphire reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine scroll', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: As you gaze into the perfect blue of the sapphire, you feel your mind begin to reel. Unable to bear the naked sight of perfection, you look away, ashamed. As you do so, the sapphire cracks and wastes away to thin hot dust. But something remains, something in your mind... description: Cave Mouth inventory: ['chewed scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| examine book reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine scroll', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: My Spell Book
gnusto spell: copy a scroll into your spell book.
frotz spell: cause an object to give off light.
yomin spell: mind probe.
rezrov spell: open even locked or enchanted objects.
bozbar spell: cause an animal to sprout wings.
caskly spell: cause perfection. description: Cave Mouth inventory: ['chewed scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| caskly chewed scroll reward: 5 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put scroll down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine scroll', 'examine spell', 'put grimoire in box', 'put book in box', 'put scroll in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Before your eyes, the scroll begins to repair itself, failing only at the very last tear. Not quite perfect perhaps, but certainly a readable, if torn scroll.
[Your score has just gone up by five points.] description: Cave Mouth inventory: ['torn scroll', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| gnusto scroll reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Your spell book begins to glow softly. Slowly, ornately, the words of the lobal spell are inscribed, glowing even more brightly then the book itself. The book's brightness fades, but the spell remains! However, the scroll on which it was written vanishes as the last word is copied. description: Cave Mouth inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| n reward: 0 hint: ['take carpet', 'south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put burin in box', 'put coin in box', 'put all in box'] state:
Gorse Bushes
The footpath from the cave mouth runs into dense, impenetrable gorse bushes. Perhaps it wasn't so much a footpath as a rill in the earth where roots wouldn't take; anyway, there's no way but back south.
Slung over one of the gorse bushes is a beautiful red carpet. description: Gorse Bushes inventory: ["Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take carpet reward: 0 hint: ['south', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box'] state: Taken. description: Gorse Bushes inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| s reward: 0 hint: ['cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state:
Cave Mouth
A heavy iron door bars the cave mouth. description: Cave Mouth inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| learn rezrov reward: 0 hint: ['spells', 'pronouns', 'cast spell', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Using your best study habits, you commit the rezrov spell to memory. description: Cave Mouth inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| rezrov door reward: 0 hint: ['west', 'cast spell', 'close door', 'close box', 'put grimoire down', 'put box down', 'put book down', 'put carpet down', 'put burin down', 'put coin down', 'put all down', 'examine grimoire', 'examine book', 'examine spell', 'put grimoire in box', 'put book in box', 'put carpet in box', 'put burin in box', 'put coin in box', 'put all in box', 'north', 'up'] state: Silently, the iron door swings open. description: Cave Mouth inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| w reward: 0 hint: ['east', 'cast spell', 'close box', 'put box down', 'put spell down', 'put all down', 'examine spell', 'put spell in box', 'put all in box'] state:
Darkness
It is pitch black. You are likely to be eaten by a grue. description: Inside Cave inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| learn frotz reward: 0 hint: ['east', 'spells', 'pronouns', 'cast spell', 'close box', 'put box down', 'put spell down', 'put all down', 'examine spell', 'put spell in box', 'put all in box'] state: (The magic writing of the spells casts enough light that you can read them.)
Using your best study habits, you commit the frotz spell to memory. description: Inside Cave inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| frotz coin reward: 0 hint: ['east', 'take gold', 'take scroll', 'take cube', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put grimoire down', 'put carpet down', 'put all down', 'examine book', 'examine scroll', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put carpet in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: There is an almost blinding flash of light as the silver coin begins to glow! It slowly fades to a less painful level, but the silver coin is now quite usable as a light source.
Inside Cave
A wide but shallow cave not far inside the hill. There is no obvious exit, except for the way you came in.
The iron door stands open.
Balanced on a rock formation is a featureless white cube.
A fair-sized pair of scales hangs from a bracket in the cave wall. The scales are balanced.
On the right pan are three gold coins.
On the left pan are a bronze coin, two gold coins and a crumpled scroll. description: Inside Cave inventory: ['beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take cube reward: 5 hint: ['east', 'take gold', 'take scroll', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put grimoire down', 'put carpet down', 'put cube down', 'put all down', 'examine book', 'examine scroll', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put carpet in box', 'put cube in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: Taken.
[Your score has just gone up by five points.] description: Inside Cave inventory: ['cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| write cave on cube reward: 0 hint: ['east', 'take gold', 'take scroll', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine scroll', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: It is now called the "cave" cube. description: Inside Cave inventory: ['cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take crumpled reward: 0 hint: ['take gold', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put scroll down', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine scroll', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put scroll in box', 'put scroll on right pan', 'put scroll on left pan', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: The left pan very slowly rises up. description: Inside Cave inventory: ['crumpled scroll', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| gnusto crumpled reward: 0 hint: ['take gold', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put down coin', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put all on right pan', 'put all on left pan', 'put all in box'] state: Your spell book begins to glow softly. Slowly, ornately, the words of the urbzig spell are inscribed, glowing even more brightly then the book itself. The book's brightness fades, but the spell remains! However, the scroll on which it was written vanishes as the last word is copied. description: Inside Cave inventory: ['cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take gold coin from right pan reward: 0 hint: ['take gold', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put gold down', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine grimoire', 'examine spell', 'take gold off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put gold on right pan', 'put gold on left pan', 'put all on right pan', 'put all on left pan', 'put gold in box', 'put all in box'] state: The right pan rises up. description: Inside Cave inventory: ['(77)', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| take bronze coin from left pan reward: 0 hint: ['take gold', 'cast spell', 'close door', 'close box', 'put box down', 'put spell down', 'put burin down', 'put gold down', 'put grimoire down', 'put cave down', 'put carpet down', 'put all down', 'examine book', 'examine grimoire', 'examine spell', 'take coin off left pan', 'take all off right pan', 'take all off left pan', 'put spell in box', 'put burin in box', 'put grimoire in box', 'put cave in box', 'put carpet in box', 'put gold on right pan', 'put gold on left pan', 'put all on right pan', 'put all on left pan', 'put gold in box', 'put all in box'] state: The scales come into balance. description: Inside Cave inventory: ['(bronze_coin)', '(77)', 'cube', 'beautiful red carpet', "Helistar's grimoire", 'cedarwood box', 'spell book', '(players_coin)', 'magic burin'] |action| put gold coin on right |
|start_header_id| reverb 47 |end_header_id| reward: 5 hint: ['examine hairspray', 'wake other', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss other', 'take hairspray', 'hit other', 'say hairspray to other', 'ask other about hairspray', 'ask other for hairspray', 'put hairspray in box', 'put key in box', 'give thug hairspray', 'tell other about hairspray', 'throw hairspray against other'] state: You spritz the thug right in the face. He is so totally surprised to have you actually fight back that he takes the shot right in the eyes and winces, momentarily unabled to fight back. He's not down yet, but this might be a good time to finish him off.
[Your score has just gone up by five points.] description: Cosmetics Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| kick thug reward: 0 hint: ['examine hairspray', 'wake other', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'west', 'kiss other', 'take hairspray', 'say hairspray to other', 'ask other about hairspray', 'ask other for hairspray', 'put hairspray in box', 'put key in box', 'show thug hairspray', 'give thug hairspray', 'tell other about hairspray', 'throw hairspray against other', 'northwest'] state: You give him a kick to the stomach, and a passable imitation of a karate chop on the back. Normally this wouldn't have worked, but since he was temporarily blinded, he never saw you coming. He collapses on the floor, momentarily winded. This would be a great time for you to get out.
The building you are in shakes ominously under the force of the earthquake. You lean up against a wall until it subsides. description: Cosmetics Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| nw reward: 0 hint: ['get up', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'get in southeast', 'get in southwest', 'north', 'take hairspray', 'put hairspray in box', 'put key in box'] state: Doubled over in pain, the thug is powerless to stop your retreat.
Clothing Department description: Clothing Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| n reward: 0 hint: ['examine bottle of hairspray', 'examine hairspray', 'south', 'pronouns', 'wake people', 'put on south', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'take hairspray', 'throw hairspray', 'throw box', 'throw key', 'say hairspray to people', 'ask people about hairspray', 'ask people for hairspray', 'put all on south', 'put hairspray in box', 'put key in box', 'put all in box', 'show people hairspray', 'give people hairspray', 'tell people about hairspray', 'throw hairspray against people', 'west'] state: The clerk seems to have been knocked out and dragged somewhere by the thug on his entrance. You brazenly walk out with your shoplifted item.
Street, by Department Store
A police car drives by. You press yourself against a wall until it goes by.
The ground trembles under your feet. It feels like an earthquake might be in progress.
Okay, let's recap the story so far. Your afternoon got off to an interesting start when you foiled an escape attempt by Guido "The Armadillo" Calzone. This heroic-but-not-terribly-bright action brought down the wrath of the local mafia down on you, who tried to assassinate you inside a department store. They also left a "special delivery" for you which started an earthquake. You were also responsible for uncovering the illicit activities of the corrupt mayor, who then sent every cop and trooper in the area to take care of you. So, you're hounded by the police, wanted dead by the mob, and trying to cope with a massive earthquake.
As you step outside, you can see that the people of the town have succumbed to the general chaos of the environment, and now the town of San Doppleton is marred by heavy rioting. description: Street, by Department Store inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| z reward: 0 hint: ['examine bottle of hairspray', 'examine hairspray', 'south', 'pronouns', 'wake people', 'put on south', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'take hairspray', 'throw hairspray', 'throw box', 'throw key', 'say hairspray to people', 'ask people about hairspray', 'ask people for hairspray', 'put all on south', 'put hairspray in box', 'put key in box', 'put all in box', 'show people hairspray', 'give people hairspray', 'tell people about hairspray', 'throw hairspray against people', 'west'] state: Time passes. description: Street, by Department Store inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| z reward: 0 hint: ['examine bottle of hairspray', 'examine hairspray', 'south', 'pronouns', 'wake people', 'put on south', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'kiss people', 'take hairspray', 'throw hairspray', 'throw box', 'throw key', 'say hairspray to people', 'ask people about hairspray', 'ask people for hairspray', 'put all on south', 'put hairspray in box', 'put key in box', 'put all in box', 'show people hairspray', 'give people hairspray', 'tell people about hairspray', 'throw hairspray against people', 'west'] state: Time passes.
Someone rushes out of Barkley's carrying a TV set.
The ground trembles under your feet. It feels like an earthquake might be in progress. description: Street, by Department Store inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| s reward: 0 hint: ['north', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'get in southeast', 'get in southwest', 'take hairspray', 'put hairspray in box', 'put key in box'] state:
Clothing Department description: Clothing Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| sw reward: 0 hint: ['take rope', 'take hammer', 'put hairspray down', 'put box down', 'put key down', 'put all down', 'close box', 'east', 'take all', 'take hairspray', 'throw rope', 'throw hammer', 'put hairspray in box', 'put key in box', 'push rope to hairspray', 'push rope to box', 'push hammer to hairspray', 'push hammer to box', 'northeast'] state:
Hardware Department
You are in the hardware department at Barkley's. There are tools all over the place. You can go northeast to the clothing department, or east to the cosmetics department.
The place is filled with debris from the riots. Lying on the ground you see a rope and a hammer which have been randomly flung off the shelves. description: Hardware Department inventory: ['bottle of hairspray', 'small pizza box', 'key'] |action| take hammer reward: 0 hint: ['take rope', 'put hairspray down', 'put box down', 'put hammer down', 'put key down', 'put all down', 'close box', 'east', 'take hairspray', 'take hammer', 'throw rope', 'put hairspray in box', 'put hammer in box', 'put key in box', 'push rope to hairspray', 'push rope to box', 'northeast'] state: Taken. description: Hardware Department inventory: ['hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| take rope reward: 2 hint: ['put hairspray down', 'put box down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'close box', 'east', 'take hairspray', 'take hammer', 'put hairspray in box', 'put hammer in box', 'put rope in box', 'put key in box', 'northeast'] state: Taken.
[Your score has just gone up by two points.] description: Hardware Department inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| ne reward: 0 hint: ['north', 'put hairspray down', 'put box down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'close box', 'get in southeast', 'get in southwest', 'take hairspray', 'take hammer', 'put hairspray in box', 'put hammer in box', 'put rope in box', 'put key in box'] state:
Clothing Department description: Clothing Department inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| n reward: 0 hint: ['examine south', 'examine box', 'south', 'put all on south', 'wake people', 'put on south', 'put box down', 'put rope down', 'put key down', 'put hairspray down', 'put hammer down', 'put all down', 'close box', 'kiss people', 'take rope', 'take hairspray', 'throw box', 'throw rope', 'throw key', 'throw hairspray', 'throw hammer', 'say box to people', 'ask people about box', 'ask people for box', 'put all on box', 'put rope in box', 'put key in box', 'put hairspray in box', 'put hammer in box', 'put all in box', 'show people box', 'give people box', 'tell people about box', 'throw box against people', 'west'] state:
Street, by Department Store
Someone rushes out of Barkley's carrying a TV set. description: Street, by Department Store inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| w reward: 0 hint: ['examine east', 'examine box', 'north', 'put all on east', 'wake people', 'put on east', 'put box down', 'put hairspray down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'close box', 'east', 'west', 'kiss people', 'take hairspray', 'take hammer', 'throw box', 'throw hairspray', 'throw hammer', 'throw rope', 'throw key', 'say east to people', 'ask people about east', 'ask people for east', 'put all on box', 'put hairspray in box', 'put hammer in box', 'put rope in box', 'put key in box', 'put all in box', 'show people box', 'give people box', 'tell people about east', 'throw box against people'] state:
Street, by Pizza Parlor
You lurch for a moment as the ground makes loud rumbling noises. Sounds like an earthquake is about to hit. A bad one. description: Street, by Pizza Parlor inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| w reward: 0 hint: ['examine west', 'examine hairspray', 'south', 'put all on west', 'put on west', 'put hairspray down', 'put box down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'close box', 'west', 'take hairspray', 'take hammer', 'throw hairspray', 'throw box', 'throw hammer', 'throw rope', 'throw key', 'put all on hairspray', 'put hairspray in box', 'put hammer in box', 'put rope in box', 'put key in box', 'put all in box', 'east'] state:
Street, Near Courthouse description: Street, Near Courthouse inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| w reward: 0 hint: ['examine east', 'examine box', 'enter', 'put all on east', 'wake guard', 'put on east', 'put box down', 'put rope down', 'put key down', 'put hairspray down', 'put hammer down', 'put all down', 'close box', 'east', 'kiss guard', 'take rope', 'take hairspray', 'throw box', 'throw rope', 'throw key', 'throw hairspray', 'throw hammer', 'say east to guard', 'ask guard about east', 'ask people about east', 'ask guard for east', 'put all on box', 'put rope in box', 'put key in box', 'put hairspray in box', 'put hammer in box', 'put all in box', 'show guard box', 'show guard rope', 'give guard box', 'give guard rope', 'tell guard about east', 'tell people about east', 'throw box against guard'] state:
Downtown
A security guard stands in front of the entrance to the government building, looking bored.
A rioter throws a rock at the mayor's window. The rock bounces to the ground, barely missing you. Those windows are pretty durable. description: Downtown inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| close pizza box reward: 0 hint: ['examine east', 'examine box', 'enter', 'put all on east', 'wake guard', 'put on east', 'put box down', 'put rope down', 'put key down', 'put hairspray down', 'put hammer down', 'put all down', 'east', 'kiss guard', 'take rope', 'take hairspray', 'open box', 'throw box', 'throw rope', 'throw key', 'throw hairspray', 'throw hammer', 'say east to guard', 'ask guard about east', 'ask people about east', 'ask guard for east', 'put all on box', 'show guard box', 'show guard rope', 'give guard box', 'give guard rope', 'tell guard about east', 'tell people about east', 'throw box against guard'] state: You close the pizza box.
A police car drives by. You press yourself against a wall until it goes by. description: Downtown inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| show box to guard reward: 3 hint: ['examine east', 'examine box', 'west', 'put all on east', 'wake guard', 'put on east', 'put box down', 'put hairspray down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'east', 'kiss guard', 'take hairspray', 'take hammer', 'hit guard', 'open box', 'throw box', 'throw hairspray', 'throw hammer', 'throw rope', 'throw key', 'say east to guard', 'ask guard about east', 'ask people about east', 'ask guard for east', 'put all on box', 'give guard box', 'give guard hairspray', 'tell guard about east', 'tell people about east', 'throw box against guard'] state: The guard looks suspicious as you explain that you have a pizza delivery for Jill Thompson, the District Attorney. Pulling a cellular phone off of his uniform, he dials a number that you presume is for Jill's office. After a few moments, he hangs up and grudgingly steps aside for you.
[Your score has just gone up by three points.] description: Downtown inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| w reward: 0 hint: ['east', 'put box down', 'put hairspray down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'north', 'take hairspray', 'take hammer', 'open box'] state: The guard steps aside and lets you pass.
Office Building
There are fronds on either side of the exit on the east. description: Office Building inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| n reward: 0 hint: ['wake other', 'put box down', 'put hairspray down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'east', 'north', 'south', 'kiss other', 'take hairspray', 'take hammer', 'open box', 'say east to other', 'ask other about east'] state: The stairs angle up and back, and you emerge south.
Jill runs out of her office. "Stan! Thank goodness you made it! The mafia has just regrouped in the mayor's office to discuss their final plans for total citywide domination! Reinforcements from the state are on their way, but they're going to need some kind of diversion to get into the building without being caught by the mayor's troops! Can you do that for us?"
Of course you can; you're the hero. (A paper-thin excuse if you ever heard one, but you don't seem to have enough excitement in your life anyway.)
Jill runs back into her office.
Office Building, Second Floor description: Office Building, Second Floor inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| s reward: 0 hint: ['put box down', 'put hairspray down', 'put hammer down', 'put rope down', 'put key down', 'put all down', 'south', 'north', 'take hairspray', 'take hammer', 'open box'] state: The stairs angle up and back, and you emerge north.
Office Building, Third Floor description: Office Building, Third Floor inventory: ['rope', 'hammer', 'bottle of hairspray', 'small pizza box', 'key'] |action| n |
|start_header_id| detective 16 |end_header_id| reward: 0 hint: ['north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
The note was written on a computer obviously this murder was planned and it says:
We have acclaimed Justice! The Justice of the future! Our next hit is the governer! You CAN'T STOP US! The note sounds like the killers are a group and that they are vigilantes (look it up). You are now getting a bit worried.
description: Dining room inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Mayor's house >>
You are in the house, at the scene of the crime. You enter and flash your badge before a cop. He admits you. To the north is the upstairs. To the east is the living room and to the west is the dining room.
description: Mayor's house inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Upstairs hallway >>
You are in the hallway of the large house of the mayor. It is an amazingly large house. You can go north, south, east or west.
[Your score has just gone up by ten points.]
description: Upstairs hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['east', 'west', 'north', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are at the end of the hallway. To the north is a room, while to the west is the rest of the hallway.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| W reward: 0 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are in the hallway. To the north is more hallway, and to the east is a door marked "Guests".
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['south', 'west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Hallway >>
You are STILL in the hallway. There is EVEN MORE hallway to the north, and a room to the west and a room to the east of you.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['south', 'west', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north', 'east'] state:
<< Hallway >>
You are still in the hallway. You can go north to where there is a police officer who will let you outside, or you can go east or west.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| W reward: 10 hint: ['north', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'east'] state:
<< Bedroom >>
You are in the bedroom. You noticed that there was a guard guarding the stairs to the 3rd story, because there is remodelling going on there. You see nothing of importance. Go east.
[Your score has just gone up by ten points.]
description: Bedroom inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['south', 'west', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north', 'east'] state:
<< Hallway >>
You are still in the hallway. You can go north to where there is a police officer who will let you outside, or you can go east or west.
description: Hallway inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['west', 'north', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down'] state:
<< Outside >>
You pass the guard. He nods at you. You are now outside standing on the street. You can go north and east, your choice. To the north is more of the street, and to the east is a video store.
[Your score has just gone up by ten points.]
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are in a video store called Brickbuster Video. There are about 3,000 videos here. You can go north, or east.
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['west', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Video Store >>
You are still in the video store. You can go north, or east.
[Your score has just gone up by ten points.]
description: Video Store inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| E reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| S reward: 0 hint: ['east', 'take hamburger', 'put wood down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< McDonalds >>
You are in a McDonalds. You pay the guy behind the counter. Now there is a hamburger there. When you have picked it up, go north.
You can see a food hamburger here.
description: McDonalds inventory: ['paper note', 'wooden wood', 'small black pistol'] |action| TAKE HAMBURGER reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
Taken.
[Your score has just gone up by ten points.]
description: McDonalds inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 0 hint: ['get up', 'west', 'south', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Outside >>
You are outside. You can go north, south, east or west.
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'east'] state:
<< Outside >>
You are still outside. You hit a dead end, then notice that you can go east only.
[Your score has just gone up by ten points.]
description: Outside inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| E reward: 10 hint: ['east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Music Store >>
You are in a music store. You ask the man behind the counter if he knew any information. "Uhh... nope! But the guy back there might be able ta help." You politly thank him and head to the back. You can only go north.
[Your score has just gone up by ten points.]
description: Music Store inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['east', 'west', 'north', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger'] state:
<< Back of Music Store >>
You are in the back of the music store. You ask the guy who's looking at the cool tapes. He looks up at you. "Duh.. no... don't t'ink so... lemme see..." You decide that he's no help. To the west there is a dazed looking man and to the north there is an exit.
[Your score has just gone up by ten points.]
description: Back of Music Store inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N reward: 10 hint: ['south', 'west', 'east', 'put wood down', 'put hamburger down', 'put pistol down', 'put note down', 'put all down', 'eat hamburger', 'north'] state:
<< Alley >>
You are in an alley. A drunken man stagers up to you and says "Boycott FDR! <HICKUP>.". You just walk away. You can go north, east or west. Your call.
[Your score has just gone up by ten points.]
description: Alley inventory: ['food hamburger', 'paper note', 'wooden wood', 'small black pistol'] |action| N |
|start_header_id| enchanter 213 |end_header_id| reward: 0 hint: ['sleep', 'look water', 'look point', 'turn off lantern', 'take powerful ', 'take map', 'take scroll', 'take all', 'make on brittle ', 'make on powerful ', 'put down jug', 'put down book', 'put down bread', 'put down pencil', 'put down brittle ', 'put down lantern', 'put down scroll', 'put down all', 'lie down water', 'look at water with point', 'put scroll in point', 'throw book at bread', 'throw book at spell', 'throw bread at book', 'throw bread at spell', 'throw pencil at book', 'throw pencil at spell', 'throw nitfol at book', 'throw nitfol at spell', 'throw brittle at spell', 'throw lantern at book', 'throw lantern at spell', 'throw gondar at book', 'throw gondar at spell', 'throw cleesh at book', 'throw cleesh at spell', 'throw rezrov at book', 'throw rezrov at spell', 'throw zifmia at book', 'throw zifmia at spell', 'throw scroll at spell', 'make on brittle with jug', 'make on powerful with jug', 'pour jug from book', 'ne'] state: Dropped.
description: Room inventory: ['badly worn pencil', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| DROP PENCIL reward: 0 hint: ['sleep', 'look water', 'look point', 'turn off lantern', 'take pencil', 'take powerful ', 'take map', 'take scroll', 'take all', 'put down jug', 'put down book', 'put down bread', 'put down brittle ', 'put down lantern', 'put down scroll', 'put down all', 'lie down water', 'look at water with point', 'put scroll in point', 'throw book at bread', 'throw book at spell', 'throw bread at book', 'throw bread at spell', 'throw nitfol at book', 'throw nitfol at spell', 'throw brittle at spell', 'throw lantern at book', 'throw lantern at spell', 'throw gondar at book', 'throw gondar at spell', 'throw cleesh at book', 'throw cleesh at spell', 'throw rezrov at book', 'throw rezrov at spell', 'throw zifmia at book', 'throw zifmia at spell', 'throw scroll at spell', 'pour jug from book', 'write on brittle with pencil', 'write on powerful with pencil', 'ne'] state: Dropped.
description: Room inventory: ['brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| GET SCROLL reward: 0 hint: ['sleep', 'wait', 'look water', 'look spell', 'turn off lantern', 'take pencil', 'take map', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'lie down water', 'look at water with spell', 'throw book at bread', 'throw bread at book', 'throw powerful at book', 'throw nitfol at book', 'throw brittle at book', 'throw lantern at book', 'throw gondar at book', 'throw cleesh at book', 'throw rezrov at book', 'throw zifmia at book', 'pour jug from book', 'write on powerful with pencil', 'write on brittle with pencil', 'ne'] state: Taken.
description: Room inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| READ IT reward: 0 hint: ['sleep', 'wait', 'look water', 'look spell', 'turn off lantern', 'take pencil', 'take map', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'lie down water', 'look at water with spell', 'throw book at bread', 'throw bread at book', 'throw powerful at book', 'throw nitfol at book', 'throw brittle at book', 'throw lantern at book', 'throw gondar at book', 'throw cleesh at book', 'throw rezrov at book', 'throw zifmia at book', 'pour jug from book', 'write on powerful with pencil', 'write on brittle with pencil', 'ne'] state: The scroll reads "guncho spell: banish the victim to another plane of existence". The spell seems very long and extremely complicated.
description: Room inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| NE reward: 0 hint: ['north', 'sleep', 'look water', 'look spell', 'look all', 'turn off lantern', 'look at water with jug', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'lie down water', 'look at water with spell', 'throw book at bread', 'throw bread at book', 'throw powerful at book', 'throw nitfol at book', 'throw brittle at book', 'throw lantern at book', 'throw gondar at book', 'throw cleesh at book', 'throw rezrov at book', 'throw zifmia at book', 'pour jug from book', 'nw', 'sw'] state: Translucent Room
description: Room inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| NW reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'go water', 'lie down water', 'look at water with spell', 'throw book at bread', 'throw bread at book', 'throw powerful at book', 'throw nitfol at book', 'throw brittle at book', 'throw lantern at book', 'throw gondar at book', 'throw cleesh at book', 'throw rezrov at book', 'throw zifmia at book', 'pour jug from book', 'nw', 'se'] state: Translucent Room
description: Room inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| NW reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'west', 'lie down water', 'look at water with spell', 'throw book at bread', 'throw bread at book', 'throw powerful at book', 'throw nitfol at book', 'throw brittle at book', 'throw lantern at book', 'throw gondar at book', 'throw cleesh at book', 'throw rezrov at book', 'throw zifmia at book', 'pour jug from book', 'se', 'sw'] state: Translucent Room
description: Room inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| W reward: 50 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'east', 'lie down water', 'look at water with spell', 'throw book at bread', 'throw bread at book', 'throw powerful at book', 'throw nitfol at book', 'throw brittle at book', 'throw lantern at book', 'throw gondar at book', 'throw cleesh at book', 'throw rezrov at book', 'throw zifmia at book', 'pour jug from book', 'up'] state: You hear a horrible anguished scream through the walls of the cavern as the terror realizes that it is trapped and its scroll of power stolen!
Translucent Room
description: Room inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| U reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'climb water', 'climb down water', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'enter cell', 'lie down water', 'look at water with spell', 'throw book at bread', 'throw bread at book', 'throw powerful at book', 'throw nitfol at book', 'throw brittle at book', 'throw lantern at book', 'throw gondar at book', 'throw cleesh at book', 'throw rezrov at book', 'throw zifmia at book', 'pour jug from book', 'north', 'up', 'down'] state: Dungeon
description: Dungeon inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| U reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'climb down water', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'east', 'west', 'lie down water', 'look at water with spell', 'throw book at bread', 'throw bread at book', 'throw powerful at book', 'throw nitfol at book', 'throw brittle at book', 'throw lantern at book', 'throw gondar at book', 'throw cleesh at book', 'throw rezrov at book', 'throw zifmia at book', 'pour jug from book', 'north', 'south'] state: South Hall
description: South Hall inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| N reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'take dagger', 'take box', 'take all', 'put down jug', 'put down book', 'put down powerful ', 'put down bread', 'put down brittle ', 'put down lantern', 'put down all', 'lie down water', 'open box', 'look at water with spell', 'throw book at dagger', 'throw powerful at dagger', 'throw bread at dagger', 'throw nitfol at dagger', 'throw brittle at dagger', 'throw lantern at dagger', 'throw gondar at dagger', 'throw cleesh at dagger', 'throw rezrov at dagger', 'throw zifmia at dagger', 'open box with dagger', 'pour jug from dagger', 'north', 'south'] state: Closet
There is a sacrificial dagger here.
A jewelled box is sitting on the ground.
description: Closet inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| OPEN BOX reward: 0 hint: ['sleep', 'look water', 'look scroll', 'turn off lantern', 'take dagger', 'take scroll', 'take box', 'take vellum', 'take all', 'close box', 'put down jug', 'put down book', 'put down powerful ', 'put down bread', 'put down brittle ', 'put down lantern', 'put down all', 'lie down water', 'look at water with scroll', 'put jug in box', 'put dagger in box', 'put book in box', 'put powerful in box', 'put bread in box', 'put brittle in box', 'put lantern in box', 'take scroll from spell', 'take scroll from box', 'throw book at dagger', 'throw book at scroll', 'throw powerful at dagger', 'throw powerful at scroll', 'throw bread at dagger', 'throw bread at scroll', 'throw nitfol at dagger', 'throw nitfol at scroll', 'throw brittle at dagger', 'throw brittle at scroll', 'throw lantern at dagger', 'throw lantern at scroll', 'throw gondar at dagger', 'throw gondar at scroll', 'throw cleesh at dagger', 'throw cleesh at scroll', 'throw rezrov at dagger', 'throw rezrov at scroll', 'throw zifmia at dagger', 'throw zifmia at scroll', 'put all in box', 'pour jug from dagger', 'north', 'south'] state: Opening the jewelled box reveals a vellum scroll.
description: Closet inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| GET VELLUM SCROLL reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'take dagger', 'take box', 'close box', 'put down jug', 'put down book', 'put down powerful ', 'put down bread', 'put down vellum', 'put down brittle ', 'put down lantern', 'put down all', 'gnusto melbor ', 'lie down water', 'look at water with spell', 'put jug in box', 'put dagger in box', 'put book in box', 'put powerful in box', 'put bread in box', 'put vellum in box', 'put brittle in box', 'put lantern in box', 'throw book at dagger', 'throw powerful at dagger', 'throw bread at dagger', 'throw nitfol at dagger', 'throw vellum at dagger', 'throw brittle at dagger', 'throw lantern at dagger', 'throw gondar at dagger', 'throw cleesh at dagger', 'throw rezrov at dagger', 'throw zifmia at dagger', 'put all in box', 'pour jug from dagger', 'north', 'south'] state: Taken.
description: Closet inventory: ['vellum ', 'powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| READ IT reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'take dagger', 'take box', 'close box', 'put down jug', 'put down book', 'put down powerful ', 'put down bread', 'put down vellum', 'put down brittle ', 'put down lantern', 'put down all', 'gnusto melbor ', 'lie down water', 'look at water with spell', 'put jug in box', 'put dagger in box', 'put book in box', 'put powerful in box', 'put bread in box', 'put vellum in box', 'put brittle in box', 'put lantern in box', 'throw book at dagger', 'throw powerful at dagger', 'throw bread at dagger', 'throw nitfol at dagger', 'throw vellum at dagger', 'throw brittle at dagger', 'throw lantern at dagger', 'throw gondar at dagger', 'throw cleesh at dagger', 'throw rezrov at dagger', 'throw zifmia at dagger', 'put all in box', 'pour jug from dagger', 'north', 'south'] state: The scroll reads "melbor spell: protect magic users from harm by evil beings".
description: Closet inventory: ['vellum ', 'powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| GNUSTO MELBOR SPELL reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'take dagger', 'take box', 'take all', 'close box', 'put down jug', 'put down book', 'put down powerful ', 'put down bread', 'put down brittle ', 'put down lantern', 'put down all', 'lie down water', 'look at water with spell', 'put jug in box', 'put dagger in box', 'put book in box', 'put powerful in box', 'put bread in box', 'put brittle in box', 'put lantern in box', 'throw book at dagger', 'throw powerful at dagger', 'throw bread at dagger', 'throw nitfol at dagger', 'throw brittle at dagger', 'throw lantern at dagger', 'throw gondar at dagger', 'throw cleesh at dagger', 'throw melbor at dagger', 'throw rezrov at dagger', 'throw zifmia at dagger', 'put all in box', 'pour jug from dagger', 'north', 'south'] state: Your spell book begins to glow softly. Slowly, ornately, the words of the melbor spell are inscribed, glowing even more brightly than the book itself. The book's brightness fades, but the spell remains! However, the scroll on which it was written vanishes as the last word is copied.
description: Closet inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| N reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down lantern', 'put down brittle ', 'put down all', 'east', 'west', 'go around courtyard', 'lie down water', 'look at water with spell', 'throw book at entrance', 'throw bread at entrance', 'throw powerful at entrance', 'throw melbor at entrance', 'throw nitfol at entrance', 'throw rezrov at entrance', 'throw lantern at entrance', 'throw brittle at entrance', 'throw gondar at entrance', 'throw zifmia at entrance', 'throw cleesh at entrance', 'pour jug from entrance', 'south', 'ne', 'se'] state: Courtyard
Everything you see is grey and lifeless, as though covered with a veil of ash. Sound is muted and there is a faint acrid odor.
This is the westernmost point in a large open courtyard. The huge entrance gate to the castle looms ominously to the west. The courtyard widens as it proceeds to the east, where a large, ivy-covered temple stands. On either side of the temple are small towers. Far beyond the temple, high above, are two large towers marking the corners of the castle. A squat dark turret hunches between them, blackening the sky around it. A small path leads into the castle to the south.
The darkening sky is lit by a waning moon.
description: Courtyard inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| W reward: 0 hint: ['west', 'sleep', 'look water', 'look spell', 'turn off lantern', 'climb hills', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down lantern', 'put down brittle ', 'put down all', 'enter courtyard', 'east', 'lie down water', 'look at water with spell', 'throw book at gate', 'throw bread at gate', 'throw powerful at gate', 'throw melbor at gate', 'throw nitfol at gate', 'throw rezrov at gate', 'throw lantern at gate', 'throw brittle at gate', 'throw gondar at gate', 'throw zifmia at gate', 'throw cleesh at gate', 'pour jug from gate', 'north', 'south'] state: Inside Gate
The darkening sky is lit by a waning moon.
description: Inside Gate inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| W reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'enter gate', 'east', 'west', 'lie down water', 'look at water with spell', 'throw book at entrance', 'throw bread at entrance', 'throw powerful at entrance', 'throw nitfol at entrance', 'throw brittle at entrance', 'throw lantern at entrance', 'throw gondar at entrance', 'throw cleesh at entrance', 'throw melbor at entrance', 'throw rezrov at entrance', 'throw zifmia at entrance', 'pour jug from entrance'] state: Outside Gate
The darkening sky is lit by a waning moon.
description: Outside Gate inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| W reward: 0 hint: ['sleep', 'look water', 'look spell', 'turn off lantern', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'east', 'west', 'lie down water', 'look at water with spell', 'throw book at bread', 'throw bread at book', 'throw powerful at book', 'throw nitfol at book', 'throw brittle at book', 'throw lantern at book', 'throw gondar at book', 'throw cleesh at book', 'throw melbor at book', 'throw rezrov at book', 'throw zifmia at book', 'pour jug from book'] state: Western Road
The darkening sky is lit by a waning moon.
Your mouth is getting rather dry.
description: Western Road inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| drink water reward: 0 hint: ['sleep', 'look jug', 'look spell', 'turn off lantern', 'put down jug', 'put down book', 'put down bread', 'put down powerful ', 'put down brittle ', 'put down lantern', 'put down all', 'east', 'west', 'lie down jug', 'look at jug with spell', 'put powerful in jug', 'put brittle in jug', 'throw book at bread', 'throw bread at book', 'throw powerful at book', 'throw nitfol at book', 'throw brittle at book', 'throw lantern at book', 'throw gondar at book', 'throw cleesh at book', 'throw melbor at book', 'throw rezrov at book', 'throw zifmia at book', 'pour jug from book'] state: The delicious spring water tasted great, but the jug is now empty.
description: Western Road inventory: ['powerful ', 'brittle ', 'battered lantern', 'jug', 'loaf bread', 'book'] |action| W |
|start_header_id| omniquest 56 |end_header_id| reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'north', 'south', 'put snorkel down', 'put raincoat down', 'put rod down', 'put sushi down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put sushi in raincoat', 'put crystal in raincoat'] state:
Musty Corridor
This somewhat non-descript room has a particularly musty odor. There are exits to the north and south. description: Musty Corridor inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'south', 'get in northeast', 'get in northwest', 'get in southeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state:
South Lake description: South Lake inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'west', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state:
West Path
This is a section of the path that continues to the northeast and southeast, as well as branching to the west. description: West Path inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put sushi down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put sushi in raincoat', 'put crystal in raincoat', 'give samurai sushi'] state:
Guardian Chamber
This is a tall chamber with columns lining the door to the west. The exit is to the east.
You can see a samurai here. description: Guardian Chamber inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| give sushi to samurai reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'west', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat'] state: He says something in thanks, and begins to eat as he walks away. description: Guardian Chamber inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'put crystal on space', 'turn lamp off', 'put snorkel in raincoat', 'put crystal in raincoat'] state:
Jeweled Room
This is an ornately decorated room with absurdly large and tacky jewels plastered to the wall.
In the center of the room is a diamond cage. There is an exit to the east. description: Jeweled Room inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| x cage reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'put crystal on space', 'turn lamp off', 'put snorkel in raincoat', 'put crystal in raincoat'] state: The cage has a crystal-shaped space on it. description: Jeweled Room inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| put crystal in space reward: 0 hint: ['take wings', 'take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'push wings to raincoat'] state: There is a flash of light, and the cage opens, revealing...
The Diamond Wings of Destiny!!
The cage and crystal suddenly vanish, leaving the wings. description: Jeweled Room inventory: ['boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| take wings reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state: Taken. description: Jeweled Room inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| e reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'west', 'east', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Guardian Chamber description: Guardian Chamber inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| e reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'west', 'put rod down', 'put wings down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put wings in raincoat', 'put snorkel in raincoat'] state:
West Path description: West Path inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| ne reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Intersection description: Intersection inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'north', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Slimy Passageway
This is a slippery tunnel which has exits to the north, northeast, and southeast. description: Slimy Passageway inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in northwest', 'west', 'south', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Giant Cavern description: Giant Cavern inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| ne reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in southeast', 'north', 'get in southwest', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Small Cavern description: Small Cavern inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'play organ', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat', 'south'] state:
Organ Room
This is a large room. The majority of the room is taken up by a massive pipe organ. Thousands upon thousands of pipes fill the room. The organ appears to be in a playable condition. description: Organ Room inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| play organ reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat', 'south'] state: The quiet of the cave is shattered by the sound of a non-musician playing the organ. description: Organ Room inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| s reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in southeast', 'north', 'get in southwest', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Small Cavern description: Small Cavern inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| sw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in northwest', 'west', 'south', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Giant Cavern description: Giant Cavern inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'west', 'east', 'put snorkel down', 'put wings down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put wings in raincoat'] state:
Cold Passage
This is a passageway that used to be cold but is becoming gradually warmer.
Vapors radiate from the spot where a wall of ice used to stand. There are fragments of the wall on the ground.
The passage to the west is now reachable. There is an exit to the east. description: Cold Passage inventory: ['pair of diamond wings', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w |
|start_header_id| inhumane 75 |end_header_id| reward: 0 hint: ['push button', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'put sphere in pentacle', 'put demon in pentacle', 'put torch in pentacle', 'put all in pentacle', 'put all in floor', 'north'] state: Taken. description: Black Room inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| n reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state:
West of the Pit
The platform is to the north of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the northeast of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the east of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the southeast of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the south of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the southwest of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'south', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'north'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the west of the axle. description: West of the Pit inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| e reward: 0 hint: ['push button', 'east', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'put all in floor'] state: You step onto the swinging platform.
On the Platform
The platform is to the northwest of the axle. description: On the Platform inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 0 hint: ['push button', 'east', 'put sphere down', 'put key down', 'put demon down', 'put torch down', 'put all down', 'take button off torch', 'put all in floor'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the north of the axle. description: On the Platform inventory: ['faceted obsidian sphere', 'golden figure of a demon', 'iron key', 'torch'] |action| z reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: Time passes... Waiting... Waiting... Dozing...
The platform is to the northeast of the axle.
There seems to be an invisible bar sticking out of the northeast wall of the pit. It sweeps you off the platform into the pit.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Never go anywhere until you're sure of being able to get back.
"You've been killed by five deathtraps so far. You're getting pretty good at dying, aren't you?"
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| s reward: 0 hint: ['push button', 'east', 'west', 'put torch down', 'take button off torch', 'north', 'south'] state:
Corridor at Alcoves
The corridor goes north to the stairs and south from here. There are alcoves to the east and west. In the floor between the alcoves is a quartz window. description: Corridor at Alcoves inventory: ['torch'] |action| w reward: 0 hint: ['push button', 'put torch down', 'turn crank', 'take button off torch', 'east'] state:
West Alcove
This alcove has a stone platform set in the floor. The platform shifts a little but does not move when you step on it. Sticking out of the platform is an iron crank. description: West Alcove inventory: ['torch'] |action| turn crank reward: 0 hint: ['push button', 'east', 'put torch down', 'turn crank', 'take button off torch'] state: The platform slowly moves down a shaft below it. In the other alcove the other platform slowly moves up, counterbalancing the one you are on.
On Platform
You are on the crank platform at the bottom of the shaft under the alcove. There is an opening to the east. description: On Platform inventory: ['torch'] |action| e reward: 0 hint: ['take diamond', 'push button', 'west', 'put torch down', 'take button off torch'] state:
In Tiny Room
This is a tiny room. The only exit is back west. You can see the quartz window directly above your head.
There is a huge diamond lying on the ground! description: In Tiny Room inventory: ['torch'] |action| get diamond reward: 0 hint: ['push button', 'west', 'put diamond down', 'put torch down', 'put all down', 'take button off torch'] state: Taken. description: In Tiny Room inventory: ['huge glittering diamond', 'torch'] |action| w reward: 0 hint: ['push button', 'east', 'put diamond down', 'put torch down', 'put all down', 'turn crank', 'take button off torch'] state:
On Platform description: On Platform inventory: ['huge glittering diamond', 'torch'] |action| turn crank reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The platform moves back up to the alcove level. In the other alcove, you see the other platform moving back down until both of the platforms are even.
West Alcove
This alcove has a stone platform set in the floor. The platform shifts a little but does not move when you step on it. Sticking out of the platform is an iron crank.
As the other platform moves down from the hole in the ceiling, you see a small robot standing on it. When it gets down to the floor, it looks at you, says "Ex-trrr-mnnn-ate", points an arm at you, and turns you into a small pile of monatomic dust.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Giving nasties a free ride down to where you are seems a little stupid.
"Six traps have killed you. I am forced to the conclusion that you are a high-grade moron at best."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'west', 'put torch down', 'take button off torch', 'south', 'east'] state:
T-Intersection description: T-Intersection inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'north', 'west', 'east', 'put torch down', 'take button off torch'] state:
Corridor at Doorway description: Corridor at Doorway inventory: ['torch'] |action| n |
|start_header_id| moonlit 1 |end_header_id| reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put mask on stairs', 'down'] state: Taken. description: Moonlit Chamber inventory: ['porcelain mask', 'armor and silks'] |action| x mask reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put mask on stairs', 'down'] state: The half-mask is the pale, almost bluish color of the finest celadon, cracked with uncanny precision down its axis of symmetry. The face in its blank, sculpted features has no more personality than new-forged steel. Half a mask, though--that must mean the left half is-- description: Moonlit Chamber inventory: ['porcelain mask', 'armor and silks'] |action| x self reward: 0 hint: ['take egg', 'get in stairs', 'put mask down', 'put mask on stairs', 'down'] state: The weight of armor and the breath of silk are familiar. Your face, though--when you reach up, it is porcelain that meets your touch on the left side, and you cannot remove it, though neither does it impede your senses. It seems the left half is a part of you, perhaps no more a mask than a hand is a glove... description: Moonlit Chamber inventory: ['porcelain mask', 'armor and silks'] |action| d reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state:
Shadow Armory
Shadows gather around you. For a moment, dregs of light defined by the negative space take on the shapes of maple leaf, kite, comb, and other shapes that flicker across the walls too rapidly for you to interpret.
Curiously, the only weapons here live amid light and cannot be worn: they are silhouettes flung against the walls. Stairs carved with bas-reliefs spiral upward.
Northward and westward lie passageways unhindered by door or folding screen. description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| x light reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: Here the light, apparently sourceless, adirectional, takes on a burnished quality. description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| x leaf reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: Autumn is the maple's season, when all things die but fire and sun, pine and moon, last guardians before the door into winter and winter's snowlocked court. Once you knew a dark-haired woman who always wore red, gold and black, the maple's colors, even at the emperor's winter court, steadfast against the encroaching fashions of indigo or palest blue. She had a low ironic laugh, but she is lost to you....
Here, surrounded by stone, shadow, light, there is no indication of the season. description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| x kite reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: There should be two kites, not one: brothers and sisters fly them as pairs during the kite-fighting auguries of spring. Alas, no wind stirs in this dustless place. description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| x comb reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: The comb has the curved, tortoise-shell shape that you have seen in years past--but is one of the teeth broken? description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| x shadow reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: Weapons line the walls, writ in shadow--yet you know their heft and balance, the patterns of movement that make one deadly in attack and another impenetrable in defense. If only you knew, as well, the histories of blood, patronage and betrayal--or loyalty--that they represent.
One of the weapons is more substantial than you realized at first, a bronze-hilted dagger with a tassel hanging from the pommel. description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| take dagger reward: 0 hint: ['get in stairs', 'put mask down', 'put dagger down', 'put all down', 'put mask on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state: Taken. description: Shadow Armory inventory: ['bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| n reward: 0 hint: ['take comb', 'turn compass', 'put mask down', 'put dagger down', 'put all down', 'take other with comb', 'hit comb', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'push comb to compass', 'put all on compass', 'south', 'west'] state: The shapes of light you saw as you entered fade irrevocably.
Undying Garden
Barren branches and pines suggest winter's quiet. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.
A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.
Transactions of light show other rooms southward and westward.
You can see a tortoise-shell comb here. description: Undying Garden inventory: ['bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| take comb reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put comb down', 'put all down', 'hit comb', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x comb reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put comb down', 'put all down', 'hit comb', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The comb is curved like a smile, though it seems fragile, easily broken by a chance hand. description: Undying Garden inventory: ['tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| hit comb reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Three of the long central teeth flex, then snap in your fingers. The justiciar wore a comb long-broken as a memento; it proved an uneasy prophecy of waking passion and breaking promises. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x compass reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The compass is carved from a single piece of jade in which violet and green intermingle delicately; the cardinal directions--if such they be--are marked by hawk, swallow, crane and feather. More curiously still, the needle is of glass, suggesting that it homes to something other than the north. Perhaps you can set it yourself?
The needle points to the feather. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x feather reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Even for the emperor's winter court, the only birds that remain in the gardens are the jeweled nightingales, which sing dainty mechanical tunes when they are stroked with a feather. Your brother hated them passionately, but he listened to them readily enough whenever the justiciar asked, with that smile that lit her eyes, though it never reached her mouth. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x hawk reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: It was autumn when last you went hawking with the emperor's justiciar. Freed of court robes, she soared as surely as the kestrel that raced before her; her hair was black and scandalously unbound as the red-and-gold ribbons tore away in the wind to land in your waiting hand. Autumn... description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x swallow reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Spring is the swallows' season, when they return from their sojourn in distant lands and signal the kite-flying auguries. If only an augury could help you now... description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x crane reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The most auspicious of all birds, save the imperial phoenix. Many a summer morning have you gazed upon cranes in flight, whether silhouetted against the setting sun or set in abalone-shell upon a fine lacquered cabinet, a cloisonne hairpin. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to hawk reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The needle points to the hawk now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| look |
|start_header_id| ztuu 0 |end_header_id| reward: 0 hint: ['take into tunnel', 'turn lantern off', 'put lantern down', 'put sword down', 'put all down', 'throw lantern'] state: It is with great hope and expectation I send you on this mission," the Grand Inquisitor intones, his voice booming like distant, rumbling thunderheads. "We have discovered what appears to be a piece of the Great Underground Empire, never before explored. I would have sent Grubald the Bold, but he's busy. As is Matchlick the Mighty. So, 'tis you."
"What of Linklaw the Lucky?" you ask shyly.
"Laid up. I'm afraid 'tis you and none other. A simple, solo quest, one of fun and mirth, mischief and merriment, a jaunt, an excursion, a simple outing. Merely explore, enjoy yourself, and bring back news of what lies there, long-ago buried for countless ages."
"And Fretsham the Fortunate?" you ask hopefully.
"A fatality!" the Inquisitor booms. "Here," he says with evaporating patience, "take these and be of good cheer." He thrusts into your hands two things: a brass lantern of dubious quality; and a plastic sword of no antiquity or use whatsoever.
"But what of Kolchack the --"
"Enough! Kolchack is contracted. Remember, who is the boss of you!" He pauses briefly as if awaiting a reply. Then without warning, he answers his own question. "Me! I am the boss of you! Now begone!"
And with that, you embark on...
Zork: The Undiscovered Underground, a text adventure prequel to Zork Grand Inquisitor
Copyright 1997 by Activision Inc.
Written by Marc Blank and Mike Berlyn, programmed by Gerry Kevin Wilson.
Release 16 / Serial number 970828 / Inform v6.13 Library 6/2
Standard interpreter 1.0
New Excavation
You are standing at the entrance of a narrow, waist-high tunnel that winds out of sight to the northeast. This, you have been told, is the entrance to the newfound areas of the Great Underground Empire. In your left hand hangs a rather unconvincing replica of the traditional adventurer's brass lantern. In the other is an ersatz-Elvish sword of no antiquity whatsoever. Its plastic blade, dull as a bread knife, barely reflects the lantern's dim and uneven glow. description: New Excavation inventory: ['cheaply-made sword', 'brass lantern'] |action| ne reward: 0 hint: ['turn lantern off', 'east', 'put lantern down', 'put sword down', 'put all down', 'throw lantern'] state: As you enter the tunnel, you feel a slight rumble beneath your crepe-soled boots. As you turn to look back up to the exit, giant, translucent boulders begin to fall from the walls and ceiling. You duck and cover your head -- when the dust clears, you feel your heart sink in your chest. You are trapped!
Tunnel
You are in a narrow tunnel whose entrance has been blocked by gigantic, translucent boulders. Your only option is to continue to the northeast, where the tunnel gradually widens. description: Tunnel inventory: ['cheaply-made sword', 'brass lantern'] |action| examine boulders reward: 0 hint: ['turn lantern off', 'east', 'put lantern down', 'put sword down', 'put all down', 'throw lantern'] state: The boulders are, in reality, milky white crystals and fairly regular in shape, like giant diamonds. description: Tunnel inventory: ['cheaply-made sword', 'brass lantern'] |action| ne reward: 0 hint: ['west', 'turn lantern off', 'east', 'put lantern down', 'put sword down', 'put all down', 'throw lantern', 'north', 'south'] state:
Cultural Complex
This imposing ante-room, the center of what was apparently the cultural center of the GUE, is adorned in the ghastly style of the GUE's "Grotesque Period." With leering gargoyles, cartoonish friezes depicting long-forgotten scenes of GUE history, and primitive statuary of pointy-headed personages unknown (perhaps very, very distant progenitors of the Flatheads), the place would have been best left undiscovered. North of here, a large hallway passes under the roughly hewn inscription "Convention Center." To the east, under a fifty-story triumphal arch, a passageway the size of a large city boulevard opens into the Royal Theater. A relatively small and unobtrusive sign (perhaps ten feet high) stands nearby. South, a smaller and more dignified (i.e. post-Dimwit) path leads into what is billed as the "Hall of Science." description: Cultural Complex inventory: ['cheaply-made sword', 'brass lantern'] |action| n reward: 0 hint: ['turn lantern off', 'south', 'take into northwest', 'put lantern down', 'put sword down', 'put all down', 'throw lantern'] state:
Convention Center Lobby
You are standing at the entrance of the GUE Convention Center. On the floor, you can see occasional splotches of paint through the grime and dust. Although the whole cultural center appears to have been long-abandoned, loud, low-pitched sounds emanate from the door standing open to the north. And while these sounds most closely approximate those made by under-lubricated granola fabricators, they nonetheless fill you with dread. Next to the door is a sign, and to the sign's left (northwest to you) is a souvenir stand. The cultural center's lobby lies to the south. description: Convention Center Lobby inventory: ['cheaply-made sword', 'brass lantern'] |action| nw reward: 0 hint: ['east', 'north', 'turn lantern off', 'hit salesman', 'talk to salesman', 'put lantern down', 'put sword down', 'put all down', 'eat popcorn', 'examine finger', 'throw lantern', 'put lantern on counter', 'put sword on counter', 'put all on counter'] state:
Souvenir Stand
You find yourself standing in front of a souvenir stand that is clearly affiliated with the Convention Center. An odd-looking salesman sits behind the counter, his head resting on his hand and his eyes glued to a spot somewhere above and behind you (a quick, frightened glance over your shoulder reveals nothing eye-catching; indeed, nothing at all.) A notice on the counter points toward a small, curtained room to the north.
On the counter are four candy bars (a Baby Rune, a Multi-Implementeers, a ZM$100000 and a Forever Gores), some popcorn, some postcards and a chicken finger.
You can see a salesman here. description: Souvenir Stand inventory: ['cheaply-made sword', 'brass lantern'] |action| talk to man reward: 0 hint: ['east', 'north', 'turn lantern off', 'take mask', 'talk to salesman', 'put lantern down', 'put sword down', 'put all down', 'eat popcorn', 'examine finger', 'examine mask', 'throw lantern', 'put lantern on counter', 'put sword on counter', 'put all on counter'] state: Although not much of a conversationalist, the salesman leans forward to listen.
Two things are immediately obvious: 1) He is not a regular user of toothpaste or mouthwash and 2) He is obviously wearing a mask. description: Souvenir Stand inventory: ['cheaply-made sword', 'brass lantern'] |action| take mask reward: 8 hint: ['east', 'north', 'turn lantern off', 'take baby', 'take postcards', 'take gores', 'take popcorn', 'take multi', 'put lantern down', 'put sword down', 'put all down', 'eat popcorn', 'examine finger', 'lower baby', 'lower postcards', 'lower gores', 'lower popcorn', 'lower multi', 'throw lantern', 'throw baby', 'throw postcards', 'throw gores', 'throw popcorn', 'throw multi', 'put lantern on counter', 'put sword on counter', 'put all on counter'] state: With the salesman's hot, fetid breath threatening to exfoliate multiple layers of facial epidermis, you quickly pull the mask from his face. In hellish harmony, two terrifying screams fill the air: yours, as the first human to see a grue; and his, as prelude to a graphic demonstration of why it is that they aren't seen by light of day (to wit: spontaneous grueish combustion, leaving only a greasy slick on the ground by your feet.) Although you will spend the rest of your life trying to forget what you have just seen, the sight of that sickly glowing fur, fish-mouthed face and razor-like fingers remains forever etched in your mind. You throw the mask away in horror at what you've just seen.
[Your score has just gone up by eight points.] description: Souvenir Stand inventory: ['cheaply-made sword', 'brass lantern'] |action| n reward: 0 hint: ['south', 'turn lantern off', 'hit mirror', 'take scaly', 'take slimy mask', 'take armor', 'take fish', 'take decomposing mask', 'take stumpy gloves', 'take lizard', 'take gelatinous body suit', 'take hairy gloves', 'take humanoid mask', 'take razor', 'take semi-transparent body suit', 'take spiked gloves', 'take bloody gloves', 'take suction', 'take pock', 'take blistered gloves', 'take fungus', 'take sponge', 'take feathered body suit', 'take blood', 'take rainbow', 'take four-eyed mask', 'take fur', 'take all', 'put lantern down', 'put sword down', 'put all down', 'put on scaly', 'put on slimy mask', 'put on armor', 'put on fish', 'put on decomposing mask', 'put on stumpy gloves', 'put on lizard', 'put on gelatinous body suit', 'put on hairy gloves', 'put on humanoid mask', 'put on razor', 'put on semi-transparent body suit', 'put on spiked gloves', 'put on bloody gloves', 'put on suction', 'put on pock', 'put on blistered gloves', 'put on fungus', 'put on sponge', 'put on feathered body suit', 'put on blood', 'put on rainbow', 'put on four-eyed mask', 'put on fur', 'lower scaly', 'lower slimy mask', 'lower armor', 'lower fish', 'lower decomposing mask', 'lower stumpy gloves', 'lower lizard', 'lower gelatinous body suit', 'lower hairy gloves', 'lower humanoid mask', 'lower razor', 'lower semi-transparent body suit', 'lower spiked gloves', 'lower bloody gloves', 'lower suction', 'lower pock', 'lower blistered gloves', 'lower fungus', 'lower sponge', 'lower feathered body suit', 'lower blood', 'lower rainbow', 'lower four-eyed mask', 'lower fur', 'throw scaly', 'throw slimy mask', 'throw armor', 'throw lantern', 'throw fish', 'throw decomposing mask', 'throw stumpy gloves', 'throw lizard', 'throw gelatinous body suit', 'throw hairy gloves', 'throw humanoid mask', 'throw razor', 'throw semi-transparent body suit', 'throw spiked gloves', 'throw bloody gloves', 'throw suction', 'throw pock', 'throw blistered gloves', 'throw fungus', 'throw sponge', 'throw feathered body suit', 'throw blood', 'throw rainbow', 'throw four-eyed mask', 'throw fur'] state:
Changing Room
It is obvious from the array of body suits, masks, and gloves heaped on the ground, that this is a changing room, and not a very comfortable one at that. No chairs, tables, hooks, hangers, or shelves here: just the costumes themselves, each piece more hideous than the last. A mirror hangs opposite the curtain through which you entered.
You can see eight pairs of gloves (a pair of hairy gloves, a pair of spiked gloves, a pair of bloody gloves, a pair of stumpy gloves, a pair of blistered gloves, a pair of scaly gloves, a pair of razor-like gloves and a pair of suction-cupped gloves), eight masks (a slimy mask, a pock-marked mask, a four-eyed mask, a decomposing mask, a fish-mouthed mask, a lizard-like mask, a fungus-like mask and a humanoid mask) and eight body suits (a gelatinous body suit, a feathered body suit, a glowing/fur-covered body suit, a rainbow-striped body suit, an armor-plated body suit, a sponge-like body suit, a blood-oozing body suit and a semi-transparent body suit) here. description: Changing Room inventory: ['cheaply-made sword', 'brass lantern'] |action| wear fish reward: 0 hint: ['south', 'turn lantern off', 'hit mirror', 'take scaly', 'take armor', 'take stumpy gloves', 'take gelatinous body suit', 'take hairy gloves', 'take razor', 'take semi-transparent body suit', 'take spiked gloves', 'take bloody gloves', 'take suction', 'take blistered gloves', 'take sponge', 'take feathered body suit', 'take blood', 'take rainbow', 'take fur', 'take all', 'take off fish', 'put lantern down', 'put mask down', 'put sword down', 'put all down', 'put on scaly', 'put on armor', 'put on stumpy gloves', 'put on gelatinous body suit', 'put on hairy gloves', 'put on razor', 'put on semi-transparent body suit', 'put on spiked gloves', 'put on bloody gloves', 'put on suction', 'put on blistered gloves', 'put on sponge', 'put on feathered body suit', 'put on blood', 'put on rainbow', 'put on fur', 'lower scaly', 'lower armor', 'lower stumpy gloves', 'lower gelatinous body suit', 'lower hairy gloves', 'lower razor', 'lower semi-transparent body suit', 'lower spiked gloves', 'lower bloody gloves', 'lower suction', 'lower blistered gloves', 'lower sponge', 'lower feathered body suit', 'lower blood', 'lower rainbow', 'lower fur', 'throw scaly', 'throw armor', 'throw lantern', 'throw mask', 'throw stumpy gloves', 'throw gelatinous body suit', 'throw hairy gloves', 'throw razor', 'throw semi-transparent body suit', 'throw spiked gloves', 'throw bloody gloves', 'throw suction', 'throw blistered gloves', 'throw sponge', 'throw feathered body suit', 'throw blood', 'throw rainbow', 'throw fur'] state: (first taking the fish-mouthed mask)
You put on the fish-mouthed mask. description: Changing Room inventory: ['fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| wear fur reward: 0 hint: ['south', 'turn lantern off', 'hit mirror', 'take scaly', 'take stumpy gloves', 'take hairy gloves', 'take razor', 'take spiked gloves', 'take bloody gloves', 'take suction', 'take blistered gloves', 'take off fur', 'take off fish', 'put lantern down', 'put suit down', 'put mask down', 'put sword down', 'put all down', 'put on scaly', 'put on stumpy gloves', 'put on hairy gloves', 'put on razor', 'put on spiked gloves', 'put on bloody gloves', 'put on suction', 'put on blistered gloves', 'lower scaly', 'lower stumpy gloves', 'lower hairy gloves', 'lower razor', 'lower spiked gloves', 'lower bloody gloves', 'lower suction', 'lower blistered gloves', 'throw scaly', 'throw lantern', 'throw suit', 'throw stumpy gloves', 'throw hairy gloves', 'throw razor', 'throw spiked gloves', 'throw bloody gloves', 'throw suction', 'throw blistered gloves'] state: (first taking the glowing/fur-covered body suit)
You put on the glowing/fur-covered body suit. description: Changing Room inventory: ['glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| wear razor reward: 0 hint: ['south', 'turn lantern off', 'hit mirror', 'take off razor', 'take off fur', 'take off fish', 'put lantern down', 'put suit down', 'put mask down', 'put gloves down', 'put sword down', 'put all down', 'throw lantern', 'throw suit'] state: (first taking the razor-like gloves)
You put on the razor-like gloves. description: Changing Room inventory: ['razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| s reward: 0 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take baby', 'take gores', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put sword down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower baby', 'lower gores', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw baby', 'throw gores', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put sword on counter', 'put mask on counter', 'put all on counter'] state:
Souvenir Stand
On the counter are four candy bars (a Baby Rune, a Multi-Implementeers, a ZM$100000 and a Forever Gores), some popcorn, some postcards and a chicken finger. description: Souvenir Stand inventory: ['razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take rune reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take gores', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put sword down', 'put rune down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower gores', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw gores', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put sword on counter', 'put rune on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take gores reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take popcorn', 'take multi', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'lower multi', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'throw multi', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take implementeers reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take bars', 'take popcorn', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put multi on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| take zm$100000 reward: 1 hint: ['east', 'north', 'turn lantern off', 'take postcards', 'take popcorn', 'take off gloves', 'take off suit', 'take off mask', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'eat popcorn', 'examine finger', 'lower postcards', 'lower popcorn', 'throw gloves', 'throw lantern', 'throw postcards', 'throw popcorn', 'put gloves on counter', 'put suit on counter', 'put lantern on counter', 'put gores on counter', 'put sword on counter', 'put rune on counter', 'put multi on counter', 'put mask on counter', 'put all on counter'] state: Taken.
[Your score has just gone up by one point.] description: Souvenir Stand inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| se reward: 0 hint: ['turn lantern off', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put lantern down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'throw gloves', 'throw lantern'] state:
Convention Center Lobby description: Convention Center Lobby inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword', 'brass lantern'] |action| drop lamp reward: 0 hint: ['north', 'turn lantern off', 'take lantern', 'take off gloves', 'take off suit', 'take off mask', 'south', 'take into northwest', 'put gloves down', 'put suit down', 'put gores down', 'put sword down', 'put rune down', 'put multi down', 'put mask down', 'put all down', 'lower lantern', 'throw gloves', 'throw lantern'] state: Dropped. description: Convention Center Lobby inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| n reward: 10 hint: ['south', 'look in grue', 'take hat', 'take glasses', 'take shoes', 'put multi down', 'put gores down', 'put sword down', 'put rune down', 'put all down', 'examine glasses', 'throw suit', 'put multi in chute', 'put gores in chute', 'put sword in chute', 'put rune in chute', 'put suit in glasses', 'put all in chute', 'put all in glasses'] state: You glide casually in, gurgling in loud, guttural tones; better still, the fish-mouthed mask is somehow providing a small amount of vision in the darkness. Two nearby grues ask if you are suffering from allergies (apparently, human dandruff levels are above normal for this time of year); another group debates among themselves whether you are a Borphee grue or an Antharian grue (their accents are similar, especially when pronouncing words ending in "gzk" and "kkgrk.") Otherwise, your disguise appears to be working, though for how long is anybody's guess.
Convention Hall
You are in attendance at the annual Grue Convention, this year a rather somber affair due to the "adventurer famine" that has gripped gruedom in this isolated corner of the empire. Standing at a lectern on stage, a prominent grue is presenting a paper entitled, "Surviving the Lean Years: Is Lurking Enough?" All around you, grues are standing; some in conversation, some drinking, some even paying attention to the speaker.
There is a trash chute in one of the walls, and a reader board hangs nearby.
You can see some grues, a hat, some clothes, some chewed-up shoes and a pair of glasses here.
[Your score has just gone up by ten points.] description: Convention Hall inventory: ['ZM$100000', 'Multi-Implementeers', 'Forever Gores', 'Baby Rune', 'razor-like gloves', 'glowing/fur-covered body suit', 'fish-mouthed mask', 'cheaply-made sword'] |action| take glasses |
|start_header_id| spirit 782 |end_header_id| reward: 0 hint: ['take inventory', 'east', 'take ledger', 'take balsa', 'take ebony', 'take red', 'take can', 'take whistle', 'take shiny', 'take rod', 'take toy', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'put pot down', 'put wigro down', 'put ebony down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'push ledger to balsa', 'push ledger to pot', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'push rod to ledger', 'push rod to pot', 'push rod to bag', 'push rod to fur', 'push toy to ledger', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push silver to ledger', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into bag', 'north'] state:
On Giant White Cube
You are on the surface of a floating stone cube. The red light from below seems a bit brighter here.
There's a square niche in the northern edge of the floor here. Resting in the niche is an ebony beam that extends into the darkness.
There's a square niche in the eastern edge of the floor here. Resting in the niche is a balsa beam that extends into the darkness.
There's a square niche in the western edge of the floor here. Resting in the niche is a balsa beam that extends into the darkness.
There's a square niche in the southern edge of the floor here. Resting in the niche is a balsa beam that extends into the darkness. description: None inventory: None |action| take ebony reward: 0 hint: ['take inventory', 'take ledger', 'take balsa', 'take red', 'take can', 'take whistle', 'take shiny', 'take rod', 'take toy', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'put pot down', 'put wigro down', 'put ebony down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'push ledger to balsa', 'push ledger to pot', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'push rod to ledger', 'push rod to pot', 'push rod to bag', 'push rod to fur', 'push toy to ledger', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push silver to ledger', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into bag', 'east'] state: (the ebony beam)
Taken. description: None inventory: None |action| take beam from southern niche reward: 0 hint: ['take inventory', 'take ledger', 'take balsa', 'take red', 'take can', 'take whistle', 'take shiny', 'take rod', 'take toy', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'put pot down', 'put wigro down', 'put ebony down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'push ledger to balsa', 'push ledger to pot', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'push rod to ledger', 'push rod to pot', 'push rod to bag', 'push rod to fur', 'push toy to ledger', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push silver to ledger', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into bag', 'east'] state: Taken. description: None inventory: None |action| put ebony in southern niche reward: 0 hint: ['take inventory', 'take ledger', 'take balsa', 'take red', 'take can', 'take whistle', 'take shiny', 'take rod', 'take toy', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'put pot down', 'put wigro down', 'put ebony down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'push ledger to balsa', 'push ledger to pot', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'push rod to ledger', 'push rod to pot', 'push rod to bag', 'push rod to fur', 'push toy to ledger', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push silver to ledger', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into bag', 'east'] state: You carefully place one end of the beam in the niche and extend the other end into the darkness. You feel something solid support the far end! description: None inventory: None |action| s reward: 0 hint: ['examine umbrella', 'take inventory', 'take ledger', 'take rod', 'take toy', 'take red', 'take can', 'take silver', 'take whistle', 'take shiny', 'take off amulet', 'close umbrella', 'close fur', 'south', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine chant', 'examine all', 'take all off fur', 'take all off pot', 'take all off bag', 'cast chant at wigro', 'put umbrella in fur', 'push ledger to fur', 'push ledger to pot', 'push ledger to bag', 'put pot in fur', 'put pot in bag', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'put square in fur', 'put square in pot', 'put square in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put bag in fur', 'put bag in pot', 'push rod to fur', 'push rod to pot', 'push rod to bag', 'push toy to fur', 'push toy to pot', 'push toy to bag', 'put trophy in fur', 'put trophy in pot', 'put trophy in bag', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push can to fur', 'push can to pot', 'push can to bag', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push whistle to fur', 'push whistle to pot', 'push whistle to bag', 'push shiny to fur', 'push shiny to pot', 'push shiny to bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into bag', 'empty pot into fur', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'north'] state: You step gingerly onto the wood beam...
On wood beam
You're walking along a very narrow wood beam that runs north to south into darkness. Above you can see a network of floating beams and cubes. Below you can see a red glow.. description: None inventory: None |action| s reward: 0 hint: ['take inventory', 'take ledger', 'take balsa', 'take ebony', 'take red', 'take can', 'take whistle', 'take shiny', 'take rod', 'take toy', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'put pot down', 'put wigro down', 'put ebony down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take balsa off western', 'take all off pot', 'take all off bag', 'take all off fur', 'push ledger to balsa', 'push ledger to pot', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'push rod to ledger', 'push rod to pot', 'push rod to bag', 'push rod to fur', 'push toy to ledger', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push silver to ledger', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into bag', 'north'] state:
On Giant White Cube
You are on the surface of a floating stone cube. The red light from below seems a bit brighter here.
There's a square niche in the northern edge of the floor here. Resting in the niche is an ebony beam that extends into the darkness.
There's a square niche in the western edge of the floor here. Resting in the niche is a balsa beam that extends into the darkness.
There's a square niche in the eastern edge of the floor here. Resting in the niche is a balsa beam that extends into the darkness. description: None inventory: None |action| take beam from eastern niche reward: 0 hint: ['take inventory', 'take ledger', 'take balsa', 'take ebony', 'take red', 'take can', 'take whistle', 'take shiny', 'take rod', 'take toy', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'put balsa down', 'put pot down', 'put wigro down', 'put ebony down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'push ledger to balsa', 'push ledger to pot', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'push rod to ledger', 'push rod to pot', 'push rod to bag', 'push rod to fur', 'push toy to ledger', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push silver to ledger', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into bag', 'north'] state: Taken. description: None inventory: None |action| put ebony in eastern niche reward: 0 hint: ['take inventory', 'take ledger', 'take balsa', 'take ebony', 'take red', 'take can', 'take whistle', 'take shiny', 'take rod', 'take toy', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'put balsa down', 'put pot down', 'put wigro down', 'put ebony down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'push ledger to balsa', 'push ledger to pot', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'push rod to ledger', 'push rod to pot', 'push rod to bag', 'push rod to fur', 'push toy to ledger', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push silver to ledger', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into bag', 'north'] state: (the ebony beam in the eastern niche)
You carefully place one end of the beam in the niche and extend the other end into the darkness. You feel something solid support the far end! description: None inventory: None |action| learn swanko reward: 0 hint: ['take inventory', 'spells', 'pray', 'take ledger', 'take balsa', 'take ebony', 'take red', 'take can', 'take whistle', 'take shiny', 'take rod', 'take toy', 'take silver', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'put balsa down', 'put pot down', 'put wigro down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'push ledger to balsa', 'push ledger to pot', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'push rod to ledger', 'push rod to pot', 'push rod to bag', 'push rod to fur', 'push toy to ledger', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push silver to ledger', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into bag', 'north', 'east'] state: Making a quick prayer to the Gods, you prepare the swanko chant. description: None inventory: None |action| e reward: 0 hint: ['examine umbrella', 'take inventory', 'spells', 'pray', 'pronouns', 'take ledger', 'take rod', 'take toy', 'take red', 'take can', 'take silver', 'take whistle', 'take shiny', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine chant', 'examine all', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push ledger to fur', 'push ledger to pot', 'push ledger to bag', 'put pot in fur', 'put pot in bag', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'put square in fur', 'put square in pot', 'put square in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put bag in fur', 'put bag in pot', 'push rod to fur', 'push rod to pot', 'push rod to bag', 'push toy to fur', 'push toy to pot', 'push toy to bag', 'put trophy in fur', 'put trophy in pot', 'put trophy in bag', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push can to fur', 'push can to pot', 'push can to bag', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push whistle to fur', 'push whistle to pot', 'push whistle to bag', 'push shiny to fur', 'push shiny to pot', 'push shiny to bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into bag', 'empty pot into fur', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'west', 'east'] state: You step gingerly onto the wood beam...
On wood beam
You're walking along a very narrow wood beam that runs east to west into darkness. Above you can see a network of floating beams and cubes. Below you can see a red glow.
Your amulet suddenly gives off a bright flash, then fades! description: None inventory: None |action| e reward: 0 hint: ['take inventory', 'spells', 'hit spirit', 'take ledger', 'take balsa', 'take rod', 'take shiny', 'take ebony', 'take toy', 'take red', 'take can', 'take gray', 'take silver', 'take whistle', 'take off amulet', 'cast chant', 'close umbrella', 'close fur', 'put umbrella down', 'put fur down', 'put balsa down', 'put pot down', 'put square down', 'put wigro down', 'put bag down', 'put amulet down', 'put trophy down', 'put book down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push ledger to umbrella', 'push ledger to fur', 'push ledger to pot', 'push ledger to bag', 'put pot in fur', 'put pot in bag', 'put square in fur', 'put square in pot', 'put square in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push shiny to umbrella', 'push shiny to fur', 'push shiny to pot', 'push shiny to bag', 'push toy to umbrella', 'push toy to fur', 'push toy to pot', 'push toy to bag', 'put trophy in fur', 'put trophy in pot', 'put trophy in bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push whistle to umbrella', 'push whistle to fur', 'push whistle to pot', 'push whistle to bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into bag', 'empty fur into western', 'empty pot into fur', 'empty pot into bag', 'empty pot into western', 'empty bag into fur', 'empty bag into pot', 'empty bag into western', 'north'] state:
On Giant White Cube
You are on the surface of a floating stone cube. The red light from below seems a bit brighter here.
There's a square niche in the northern edge of the floor here. Resting in the niche is a balsa beam that extends into the darkness.
There's a square niche in the western edge of the floor here. Resting in the niche is an ebony beam that extends into the darkness.
In the center of the room is a large round hole, going straight down through the floating cube.
Sitting on the floor is a short smoke-colored rod.
Suddenly, a flash of flame bursts through the hole in the center of the cube! A living tower of flame attacks! description: None inventory: None |action| swanko spirit reward: 0 hint: ['examine ledger', 'take inventory', 'pronouns', 'take ledger', 'take balsa', 'take ebony', 'take smoke', 'take red', 'take can', 'take whistle', 'take shiny', 'take toy', 'take gray', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'take into hole', 'put balsa down', 'put pot down', 'put wigro down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine book', 'open umbrella', 'examine chant', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'cast chant at wigro', 'push ledger to balsa', 'push ledger to pot', 'push ledger to hole', 'push ledger to bag', 'push ledger to fur', 'put pot in hole', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in hole', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in hole', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in hole', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to hole', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to hole', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to hole', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in hole', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to hole', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in hole', 'put amulet in bag', 'put amulet in fur', 'put umbrella in hole', 'put umbrella in fur', 'put fur in hole', 'push toy to ledger', 'push toy to pot', 'push toy to hole', 'push toy to bag', 'push toy to fur', 'put book in pot', 'put book in hole', 'put book in bag', 'put book in fur', 'push gray to ledger', 'push gray to pot', 'push gray to hole', 'push gray to bag', 'push gray to fur', 'push silver to ledger', 'push silver to pot', 'push silver to hole', 'push silver to bag', 'push silver to fur', 'put balsa in hole', 'put all in pot', 'put all in hole', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into hole', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into hole', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into hole', 'empty fur into bag', 'north'] state: As you speak the chant, the fire spirit falls back in fear! You finish the chant, and the fire spirit dissipates into harmless smoke, banished! description: None inventory: None |action| take smoke rod reward: 2 hint: ['take inventory', 'take ledger', 'take balsa', 'take ebony', 'take red', 'take can', 'take whistle', 'take shiny', 'take toy', 'take gray', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'take into hole', 'put balsa down', 'put pot down', 'put wigro down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put rod down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'push ledger to balsa', 'push ledger to pot', 'push ledger to hole', 'push ledger to bag', 'push ledger to fur', 'put pot in hole', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in hole', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in hole', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in hole', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to hole', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to hole', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to hole', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in hole', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to hole', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in hole', 'put amulet in bag', 'put amulet in fur', 'put umbrella in hole', 'put umbrella in fur', 'put fur in hole', 'push toy to ledger', 'push toy to pot', 'push toy to hole', 'push toy to bag', 'push toy to fur', 'put rod in pot', 'put rod in hole', 'put rod in bag', 'put rod in fur', 'put book in pot', 'put book in hole', 'put book in bag', 'put book in fur', 'push gray to ledger', 'push gray to pot', 'push gray to hole', 'push gray to bag', 'push gray to fur', 'push silver to ledger', 'push silver to pot', 'push silver to hole', 'push silver to bag', 'push silver to fur', 'put balsa in hole', 'put all in pot', 'put all in hole', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into hole', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into hole', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into hole', 'empty fur into bag', 'north'] state: Taken.
[Your score has just gone up by two points.] description: None inventory: None |action| put smoke rod in pot reward: 0 hint: ['examine ledger', 'take inventory', 'pronouns', 'take ledger', 'take balsa', 'take ebony', 'take smoke', 'take red', 'take can', 'take whistle', 'take shiny', 'take toy', 'take gray', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'take into hole', 'put balsa down', 'put pot down', 'put wigro down', 'put square down', 'put trophy down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine book', 'open umbrella', 'examine chant', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'cast chant at wigro', 'push ledger to balsa', 'push ledger to pot', 'push ledger to hole', 'push ledger to bag', 'push ledger to fur', 'put pot in hole', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in hole', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in hole', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in hole', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to hole', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to hole', 'push can to bag', 'push can to fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to hole', 'push whistle to bag', 'push whistle to fur', 'put bag in pot', 'put bag in hole', 'put bag in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to hole', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in hole', 'put amulet in bag', 'put amulet in fur', 'put umbrella in hole', 'put umbrella in fur', 'put fur in hole', 'push toy to ledger', 'push toy to pot', 'push toy to hole', 'push toy to bag', 'push toy to fur', 'put book in pot', 'put book in hole', 'put book in bag', 'put book in fur', 'push gray to ledger', 'push gray to pot', 'push gray to hole', 'push gray to bag', 'push gray to fur', 'push silver to ledger', 'push silver to pot', 'push silver to hole', 'push silver to bag', 'push silver to fur', 'put balsa in hole', 'put all in pot', 'put all in hole', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into hole', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into hole', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into hole', 'empty fur into bag', 'north'] state: You put the smoke rod piece into the small flower pot. description: None inventory: None |action| enter hole reward: 15 hint: ['take inventory', 'west', 'take red', 'take ledger', 'take pine', 'take can', 'take whistle', 'take shiny', 'take toy', 'take smoke', 'take gray', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'take into ceiling', 'put pot down', 'put wigro down', 'put square down', 'put trophy down', 'put balsa down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push ledger to red', 'push ledger to pot', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push can to red', 'push can to pot', 'push can to bag', 'push can to fur', 'put bag in pot', 'put bag in fur', 'push whistle to red', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'push shiny to red', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'push toy to red', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'push smoke to red', 'push smoke to pot', 'push smoke to bag', 'push smoke to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push gray to red', 'push gray to pot', 'push gray to bag', 'push gray to fur', 'push silver to red', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into western', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into western', 'empty bag into fur', 'empty fur into pot', 'empty fur into western', 'empty fur into bag'] state:
You close your eyes and jump straight into the hole! There is a bright flash of light...
On Giant White Cube
As far as you can tell, you are standing on a large white stone cube that somehow floats without visible supports in a terrifyingly large underground chamber. The entire place is dimly lit red from somewhere below. There is a ladder up to a hole high in the ceiling here.
There's a square niche in the western edge of the floor here. Resting in the niche is a pine beam that extends into the darkness.
There's a square niche in the southern edge of the floor here.
[Your score has just gone up by fifteen points.] description: None inventory: None |action| u reward: 0 hint: ['take inventory', 'take ledger', 'take shiny', 'take toy', 'take smoke', 'take red', 'take can', 'take gray', 'take silver', 'take whistle', 'take off amulet', 'close umbrella', 'close fur', 'east', 'put umbrella down', 'put fur down', 'put pot down', 'put square down', 'put wigro down', 'put bag down', 'put amulet down', 'put trophy down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push ledger to umbrella', 'push ledger to fur', 'push ledger to pot', 'push ledger to bag', 'put pot in fur', 'put pot in bag', 'put square in fur', 'put square in pot', 'put square in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put bag in fur', 'put bag in pot', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'push shiny to umbrella', 'push shiny to fur', 'push shiny to pot', 'push shiny to bag', 'push toy to umbrella', 'push toy to fur', 'push toy to pot', 'push toy to bag', 'put trophy in fur', 'put trophy in pot', 'put trophy in bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push whistle to umbrella', 'push whistle to fur', 'push whistle to pot', 'push whistle to bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into bag', 'empty pot into fur', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'down'] state:
Warm Room
There is a large sign posted near the doorway. description: Warm Room inventory: None |action| e reward: 0 hint: ['take inventory', 'pray', 'take ledger', 'take red', 'take can', 'take whistle', 'take shiny', 'take toy', 'take smoke', 'take gray', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'east', 'north', 'west', 'south', 'put pot down', 'put wigro down', 'put trophy down', 'put wood down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put square down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine chant', 'open umbrella', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'cast chant at wigro', 'push ledger to pot', 'push ledger to east', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to bag', 'push can to fur', 'put bag in pot', 'put bag in fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put umbrella in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'push toy to ledger', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'push smoke to ledger', 'push smoke to pot', 'push smoke to bag', 'push smoke to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push gray to ledger', 'push gray to pot', 'push gray to bag', 'push gray to fur', 'push silver to ledger', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into fur', 'empty fur into pot', 'empty fur into bag'] state:
Courtyard
The massive gate is open. description: Courtyard inventory: None |action| s reward: 0 hint: ['examine ledger', 'take inventory', 'fuck', 'take ledger', 'take red', 'take can', 'take whistle', 'take shiny', 'take toy', 'take smoke', 'take gray', 'take silver', 'take off amulet', 'close umbrella', 'close fur', 'east', 'north', 'west', 'put pot down', 'put wigro down', 'put trophy down', 'put wood down', 'put bag down', 'put amulet down', 'put umbrella down', 'put fur down', 'put square down', 'put book down', 'put all down', 'empty pot', 'empty bag', 'empty fur', 'examine wigro', 'examine book', 'open umbrella', 'examine chant', 'examine all', 'take all off pot', 'take all off bag', 'take all off fur', 'cast chant at wigro', 'push ledger to pot', 'push ledger to east', 'push ledger to bag', 'push ledger to fur', 'put pot in bag', 'put pot in fur', 'put wigro in pot', 'put wigro in bag', 'put wigro in fur', 'put trophy in pot', 'put trophy in bag', 'put trophy in fur', 'push red to ledger', 'push red to pot', 'push red to bag', 'push red to fur', 'push can to ledger', 'push can to pot', 'push can to bag', 'push can to fur', 'put bag in pot', 'put bag in fur', 'push whistle to ledger', 'push whistle to pot', 'push whistle to bag', 'push whistle to fur', 'push shiny to ledger', 'push shiny to pot', 'push shiny to bag', 'push shiny to fur', 'put amulet in pot', 'put amulet in bag', 'put amulet in fur', 'put umbrella in fur', 'put square in pot', 'put square in bag', 'put square in fur', 'push toy to ledger', 'push toy to pot', 'push toy to bag', 'push toy to fur', 'push smoke to ledger', 'push smoke to pot', 'push smoke to bag', 'push smoke to fur', 'put book in pot', 'put book in bag', 'put book in fur', 'push gray to ledger', 'push gray to pot', 'push gray to bag', 'push gray to fur', 'push silver to ledger', 'push silver to pot', 'push silver to bag', 'push silver to fur', 'put all in pot', 'put all in bag', 'put all in fur', 'empty pot into bag', 'empty pot into fur', 'empty bag into pot', 'empty bag into fur', 'empty fur into pot', 'empty fur into bag', 'south'] state:
Palace Entrance Hall
A vast hall runs north and south in this massive palace. Royal trappings decorate the walls and ceiling, and red carpet lines the floor. A tremendous open archway exits to the north into some courtyard, while two open solid brass doors mark the entrance south into some audience chamber. Two smaller exits head east and west towards stairways up and down respectively. description: None inventory: None |action| e reward: 0 hint: ['take inventory', 'fuck', 'take ledger', 'take toy', 'take smoke', 'take red', 'take can', 'take gray', 'take silver', 'take whistle', 'take shiny', 'take off amulet', 'close umbrella', 'close fur', 'put umbrella down', 'put fur down', 'put pot down', 'put amulet down', 'put square down', 'put wigro down', 'put bag down', 'put trophy down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push ledger to umbrella', 'push ledger to fur', 'push ledger to pot', 'push ledger to bag', 'put pot in fur', 'put pot in bag', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'put square in fur', 'put square in pot', 'put square in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put bag in fur', 'put bag in pot', 'push toy to umbrella', 'push toy to fur', 'push toy to pot', 'push toy to bag', 'put trophy in fur', 'put trophy in pot', 'put trophy in bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push whistle to umbrella', 'push whistle to fur', 'push whistle to pot', 'push whistle to bag', 'push shiny to umbrella', 'push shiny to fur', 'push shiny to pot', 'push shiny to bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into bag', 'empty pot into fur', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'open cabinet with shiny', 'down'] state:
Royal Bedroom
This might have once been a lavish bedroom for royalty. At the moment, it seems like someone has converted it into a private lounge of some sort. A stairway heads down.
A wooden cabinet stands against one wall, clearly a new addition to the room. description: None inventory: None |action| take key reward: 0 hint: ['take inventory', 'fuck', 'take ledger', 'take toy', 'take smoke', 'take red', 'take can', 'take gray', 'take silver', 'take whistle', 'take shiny', 'take off amulet', 'close umbrella', 'close fur', 'put umbrella down', 'put fur down', 'put pot down', 'put amulet down', 'put square down', 'put wigro down', 'put bag down', 'put trophy down', 'put book down', 'put wood down', 'put all down', 'empty fur', 'empty pot', 'empty bag', 'examine wigro', 'examine book', 'open umbrella', 'examine all', 'take all off fur', 'take all off pot', 'take all off bag', 'put umbrella in fur', 'push ledger to umbrella', 'push ledger to fur', 'push ledger to pot', 'push ledger to bag', 'put pot in fur', 'put pot in bag', 'put amulet in fur', 'put amulet in pot', 'put amulet in bag', 'put square in fur', 'put square in pot', 'put square in bag', 'put wigro in fur', 'put wigro in pot', 'put wigro in bag', 'put bag in fur', 'put bag in pot', 'push toy to umbrella', 'push toy to fur', 'push toy to pot', 'push toy to bag', 'put trophy in fur', 'put trophy in pot', 'put trophy in bag', 'push smoke to umbrella', 'push smoke to fur', 'push smoke to pot', 'push smoke to bag', 'push red to umbrella', 'push red to fur', 'push red to pot', 'push red to bag', 'put book in fur', 'put book in pot', 'put book in bag', 'push can to umbrella', 'push can to fur', 'push can to pot', 'push can to bag', 'push gray to umbrella', 'push gray to fur', 'push gray to pot', 'push gray to bag', 'push silver to umbrella', 'push silver to fur', 'push silver to pot', 'push silver to bag', 'push whistle to umbrella', 'push whistle to fur', 'push whistle to pot', 'push whistle to bag', 'push shiny to umbrella', 'push shiny to fur', 'push shiny to pot', 'push shiny to bag', 'put all in fur', 'put all in pot', 'put all in bag', 'empty fur into pot', 'empty fur into bag', 'empty pot into fur', 'empty pot into bag', 'empty bag into fur', 'empty bag into pot', 'open cabinet with shiny', 'down'] state: Which do you mean, the shiny key or the square key? description: None inventory: None |action| unlock cabinet with shiny key |
|start_header_id| pentari 7 |end_header_id| reward: 0 hint: ['north', 'put sword down', 'hit seal'] state:
Castle Entrance
This large open area stands just inside the castle's gate and would be the place all visitors would first go before being allowed entrance to the castle proper. A guard station, long abandoned, is here. A corridor stretches into the castle itself to the north.
You can see a Magical Seal here. description: Castle Entrance inventory: ['fine Pentarian sword'] |action| smash seal reward: 10 hint: ['north', 'put sword down'] state: Your fist smashes the ward, shattering it into a cloud of shimmering dust.
[Your score has just gone up by ten points.] description: Castle Entrance inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['south', 'west', 'put sword down', 'hit elf', 'north', 'east'] state:
Castle
You can see The Dark Elf here.
The Dark Elf walks around as if looking for something. description: Castle inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall
This once majestic room was where visitors would come to relax and meet with the formal lord of the castle in a somewhat informal atmosphere. Several large comfortable couches are scattered about, dusty and altogether squalid. Many large tapestries still hang on the walls but are horribly faded from age. Large open archways lead east and west while a huge fireplace dominates the center of the room against the northern wall. description: Main Hall inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['enter', 'put sword down', 'south'] state:
Main Hall, by the Fireplace
You are at the northern end of the main hall taking in the panorama of what was once a majestic area where perhaps treaties were signed, strategies laid and plans foiled.
You can see a Large Fireplace here. description: Main Hall, by the Fireplace inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| east reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway
A large spiral staircase made entirely of marble polished smooth corkscrews up to a second floor and down to murky depths below. An archway north is cluttered with fallen rubble and crumbled stone but looks otherwise passable. description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| get in floor reward: 0 hint: ['north', 'put sword down', 'up'] state:
Castle Dungeon
Dark, dank and musty are the highpoints of this dungeon. A guard post is here, positioned in such a way as to afford a view of the rows of cells and the prisoners they once contained. An open cell is just ahead to the north. description: Castle Dungeon inventory: ['fine Pentarian sword'] |action| up reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['take towel', 'north', 'put sword down', 'open towel', 'push towel to floor', 'south'] state:
Dining Room
The Duke wasn't one to stand on ceremony therefore he took all his meals in this room. This large room allowed many servers to shuttle back and forth from the kitchen to the north without getting in anyone's way. Dominating the center of the room is a long, grand table lined with comfortable looking high-backed chairs while exquisite paintings dot the walls.
A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| open towel reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state: You open the towel. description: Dining Room inventory: ['fine Pentarian sword'] |action| north reward: 0 hint: ['put sword down', 'south'] state:
Kitchen
Perhaps even larger than the dining room itself, this kitchen delivered many fine state dinners in its day. Large wood-burning stoves line one side of the room while on another are rows of preparation tables. description: Kitchen inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['take towel', 'close towel', 'north', 'put sword down', 'push towel to floor', 'put sword in towel', 'south'] state:
Dining Room
A folded linen towel is lying on the floor description: Dining Room inventory: ['fine Pentarian sword'] |action| south reward: 0 hint: ['north', 'get in floor', 'put sword down', 'west', 'up'] state:
Spiral Stairway description: Spiral Stairway inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['east', 'west', 'put sword down', 'north', 'south'] state:
Main Hall description: Main Hall inventory: ['fine Pentarian sword'] |action| west reward: 0 hint: ['take dagger', 'north', 'put other down', 'east'] state:
Armory
Many death-dealing weapons of every type were stored here. Several tall racks probably held spears while shorter ones mounted against the wall stored various kinds of swords. Other wall mounts, also empty, give you no idea what sort of weapons may have been held by them. A large archway north is partially blocked by collapsed stones and rubble.
You can see a jewel encrusted dagger here. description: Armory inventory: ['fine Pentarian sword'] |action| put sword down reward: 0 hint: ['take sword', 'take dagger', 'north', 'take all', 'east'] state: Dropped. description: Armory inventory: None |action| take dagger reward: 5 hint: ['take sword', 'north', 'put dagger down', 'east'] state: Taken.
[Your score has just gone up by five points.] description: Armory inventory: ['jewel encrusted dagger'] |action| north reward: 0 hint: ['take chest', 'put dagger down', 'north', 'south'] state:
Treasury
In times past the vast wealth of the Duke would be stored here. Alas, with the castle taken and the Duke gone so with him went his riches. As you remember your history lessons, you recall the genealogy of the Dukes of Bostwin and their love of collecting treasures. You could only imagine what vast treasures were contained in this room long ago.
A finely crafted oaken chest is here. description: Treasury inventory: ['jewel encrusted dagger'] |action| take chest reward: 0 hint: ['put dagger down', 'put chest down', 'put all down', 'north', 'south'] state: Taken. description: Treasury inventory: ['oaken chest', 'jewel encrusted dagger'] |action| south |
|start_header_id| 905 17 |end_header_id| reward: 0 hint: ['take off watch', 'close door', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'open wallet', 'open car with wallet'] state:
Driveway
This is quite a seedy neighborhood, but there isn't really anywhere in the whole Las Mesas metro area that isn't at least a little rundown. Of course, the locals may complain about the ugliness and the crime, but the fact is that a starter home like this one would cost easily five times as much in someplace like Las Playas - and that's if you could find one.
The house lies to the north. A car is parked here in the driveway. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| unlock car reward: 0 hint: ['take off watch', 'close door', 'get in car', 'put wallet down', 'put watch down', 'put keys down', 'put all down', 'north', 'lock car', 'open wallet'] state: Unlocked. description: Driveway inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| enter car reward: 0 hint: [] state: You climb inside and start up the engine.
Driving
Ah, scenic Las Mesas. Man, this place is an absolute toilet. Soon you'll be able to afford to get the hell out of here - provided you can avoid making any more slip-ups on the job.
As you cruise down the road, you notice a freeway onramp approaching. Would you like to get on? description: Driving inventory: ['clean clothing', 'keys', 'wallet', 'gold watch'] |action| QUIT |
|start_header_id| reverb 9 |end_header_id| reward: 0 hint: ['wake jill', 'put box down', 'north', 'kiss jill', 'hit jill', 'examine jill', 'open box', 'say box to jill', 'ask jill about box', 'ask defense attorney for box', 'show jill box', 'show defendant box', 'give jill box', 'give defendant box', 'tell jill about box', 'throw box against jill'] state: You've never been up to date on local politics, but you can see that the DA is an attractive brunette in her mid-thirties. Why, that would make her only, uh... ten years old than you!
The more you look at her, the more you think she's a total babe! You bet she could totally go for a guy like you! After all, she's a brilliant, successful career-oriented woman with a promising future ahead of her, and you're... you're a college dropout pizza delivery boy.
Never mind.
"Miss Thompson," says the judge, "I've had about enough of you wasting this court's time. Unless you can demonstrate a clear threat to public safety, I'm going to recommend that Mr. Calzone be transported to a minimum security prison pending further review. His trial is to be held next week." Jill is clearly not happy with this pronouncement. description: Courthouse inventory: ['large pizza box'] |action| z reward: 0 hint: ['wake jill', 'put box down', 'north', 'kiss jill', 'hit jill', 'examine jill', 'open box', 'say box to jill', 'ask jill about box', 'ask defense attorney for box', 'show jill box', 'show defendant box', 'give jill box', 'give defendant box', 'tell jill about box', 'throw box against jill'] state: Time passes.
"Your honor, I wish you would reconsider," says Jill. "The defendant has a long history of disappearances, and it is counsel's opinion that he will not be around in a week to stand trial. I recommend transporting him to a more secure prison." description: Courthouse inventory: ['large pizza box'] |action| open pizza box reward: 0 hint: ['wake guido', 'put box down', 'close box', 'north', 'eat pizza', 'kiss guido', 'push pizza to guido', 'hit guido', 'examine jill', 'look in pizza', 'open box', 'say box to guido', 'ask guido about box', 'ask guido for box', 'take pizza off box', 'push pizza to box', 'show guido box', 'show jill box', 'give guido box', 'give jill box', 'tell guido about box', 'throw box against guido'] state: You flip open the pizza box, revealing a large pizza.
"Your opinion is duly noted, Miss Thompson," says the judge sarcastically. "But the fact is, the 'long history' you refer to is based on hearsay. Now, I recommend you gather some solid evidence when you prepare for the trial, because the minimal research you've obviously done won't be enough to convict the defendant." description: Courthouse inventory: ['large pizza box'] |action| search pizza reward: 2 hint: ['wake jill', 'put box down', 'put file down', 'put all down', 'close box', 'north', 'kiss jill', 'push pizza to file', 'hit jill', 'examine file', 'examine jill', 'open box', 'say box to jill', 'ask jill about box', 'ask defense attorney for box', 'take pizza off box', 'push pizza to box', 'show jill box', 'show jill file', 'give jill box', 'give jill file', 'tell jill about box', 'throw box against jill', 'throw file against jill'] state: Digging through layers of cheese, you discover and confiscate a metal file.
Jill tries desperately to convince the judge that Guido "The Armadillo" Calzone plans to escape, but it's obvious she won't get anywhere without more evidence.
[Your score has just gone up by two points.] description: Courthouse inventory: ['metal file', 'large pizza box'] |action| show file to district attorney reward: 5 hint: ['north'] state: Jill looks astonished when you tell her where you found the file. She marches smartly up to the stand and shows this new evidence to the judge, who can't argue with her logic. He orders Guido into a maximum security prison pending further review.
As the courtroom clears out, the bailiff drags Guido past you. With intense calm, Guido looks you right in the eye and says, "That was a mistake, my friend. It don't pay to mess with The Family.
"I believe THIS belongs to me," he adds, ungraciously snatching the pizza box from your hands on the way out.
[Your score has just gone up by five points.] description: Courthouse inventory: None |action| n reward: 0 hint: ['examine west', 'north', 'south', 'pronouns', 'put on west', 'west', 'east'] state: Jill is here.
Jill approaches and shakes your hand warmly. "That was a brilliant work in there, kid. If it hadn't been for you, Guido might have escaped from jail." Seeing your blank look, she says, "My name Jill Thompson. I'm San Doppleton's District Attorney. For the past four years, I've been pursuing this local mafia branch, trying to bring some serious legal action down on them. These guys seem to own everything in town, and they already know me by sight. So I can't find any more clues before the trial but you can. Please try dig up whatever information you can, I'll be up in my office if you need me. I work at Gunther & Associates. It's on the third floor of that tall building over there, you can't miss it."
Jill walks away to the west.
Street, Near Courthouse description: Street, Near Courthouse inventory: None |action| w reward: 0 hint: ['examine east', 'examine rider', 'west', 'pronouns', 'wake rider', 'put on rider', 'east', 'kiss rider', 'hit rider', 'say east to rider', 'ask rider about east', 'ask rider for east', 'tell rider about east'] state:
Downtown
You are in downtown San Doppleton. The street coming from the east ends at a three-story office building to the west.
A guy in a business suit walks past you. description: Downtown inventory: None |action| w reward: 0 hint: ['east', 'north'] state:
Office Building
You are in an office building. The exit to the street is east. There is also a flight of stairs heading up to the north.
There are fronds on either side of the exit on the east. description: Office Building inventory: None |action| n reward: 0 hint: ['wake other', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state: The stairs angle up and back, and you emerge south.
Office Building, Second Floor
To the east you can see an office door labelled "Gunther & Associates"; other than that, the office doors on this floor are pretty unremarkable. The stairs go up to the south and down to the north. description: Office Building, Second Floor inventory: None |action| e reward: 0 hint: ['wake attorney', 'put key down', 'kiss attorney', 'hit attorney', 'say window to attorney', 'ask attorney about window', 'give attorney key', 'tell attorney about window', 'throw key against attorney', 'west'] state:
Law Office
You are in a bustling law office. The east wall is dominated by a large window.
Jill stands here.
As you walk into the office, Jill spots you. "Hi!" she says. "Listen, Stan. I have reason to believe that the Mayor is tangled up in the mafia. I managed to use some connections to get this key. It unlocks the mayor's cabinet." She hands you a key. "I'd use it myself, but I already have several eyes on me at all times. They know me." description: Law Office inventory: ['key'] |action| w reward: 0 hint: ['wake other', 'put other down', 'east', 'south', 'north', 'kiss other', 'say east to other', 'ask other about east'] state:
Office Building, Second Floor description: Office Building, Second Floor inventory: ['key'] |action| s reward: 0 hint: ['put key down', 'close door', 'east', 'south', 'north'] state: The stairs angle up and back, and you emerge north.
Office Building, Third Floor
To the east is a door labelled "John Winnick, Mayor of San Doppleton". The stairs go up to the north and down to the south. description: Office Building, Third Floor inventory: ['key'] |action| e reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state:
Mayor's Office
You are in the mayor's office. To the east is a window overlooking a second-story drop. There is a glass box mounted on the north wall.
You can see a file cabinet (which is closed) here. description: Mayor's Office inventory: ['key'] |action| open window reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open story', 'open cabinet with key'] state: You open up the window. description: Mayor's Office inventory: ['key'] |action| unlock cabinet with key reward: 0 hint: ['put key down', 'close story', 'close door', 'west', 'hit story', 'open cabinet', 'open story', 'lock cabinet with key'] state: You unlock the file cabinet. description: Mayor's Office inventory: ['key'] |action| open cabinet reward: 0 hint: ['take file', 'put key down', 'close cabinet', 'close story', 'close door', 'west', 'push file to east', 'hit story', 'open story', 'take file off cabinet', 'put key in cabinet', 'push file to cabinet'] state: You open the mayor's file cabinet. A massive quantity of paperwork is in there. Amongst the paper you see a particular file which looks suspicious. description: Mayor's Office inventory: ['key'] |action| get file reward: 3 hint: ['wake lackey', 'put file down', 'put key down', 'put all down', 'close cabinet', 'close story', 'close door', 'get in story', 'get in door', 'kiss lackey', 'hit story', 'open story', 'say east to mayor', 'ask lackey about east', 'ask mayor for east', 'put file in cabinet', 'put key in cabinet', 'put all in cabinet', 'give mayor file', 'tell lackey about east', 'throw file against lackey'] state: You smugly retrieve the file.
Just are you're starting to feel disappointed about how easy it was to search around in the mayor's secret files, you hear a commotion out in the hall. Suddenly, you find yourself staring into the shifty face of Mayor Winnick himself. He quickly assesses the situation and makes a curt gesture. In walks a very large, very ugly lackey, who begins to approach with a nasty look in his eye.
The henchman approaches with a mean gleam in his eye. It is highly recommended that you find an escape route.
[Your score has just gone up by three points.] description: Mayor's Office inventory: ['secret file', 'key'] |action| jump out window reward: 5 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Desperately looking for a way out, you climb out the open window. You find yourself dangling from the window sill over a three-story drop.
Hangin' Out
You are dangling over a three-story drop, desperately clutching the window ledge with your fingertips. And as if that weren't bad enough, a very angry mayor and a very large security guard are inside, and they're both very eager to get rid of you.
Your feet are just low enough to touch the window on the next floor below you.
Inside the window, you hear the mayor and the lackey congratulating each other on getting rid of you.
[Your score has just gone up by five points.] description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| kick second window reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: You frantically kick on the window below you, hoping that somebody will hear.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
There seems to be some activity in the room on the second story. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z reward: 0 hint: ['examine floor', 'examine third story window', 'pronouns', 'put on floor', 'put key down', 'put file down', 'throw key', 'throw file', 'put all on second story window'] state: Time passes.
Inside the window, you hear the mayor and the lackey engaged in low conversation, too quiet for you to hear.
The window down below is opening. description: Hangin' Out inventory: ['window sill', 'secret file', 'key'] |action| z |
|start_header_id| moonlit 5 |end_header_id| reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: Here the light, apparently sourceless, adirectional, takes on a burnished quality. description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| x leaf reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: Autumn is the maple's season, when all things die but fire and sun, pine and moon, last guardians before the door into winter and winter's snowlocked court. Once you knew a dark-haired woman who always wore red, gold and black, the maple's colors, even at the emperor's winter court, steadfast against the encroaching fashions of indigo or palest blue. She had a low ironic laugh, but she is lost to you....
Here, surrounded by stone, shadow, light, there is no indication of the season. description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| x kite reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: There should be two kites, not one: brothers and sisters fly them as pairs during the kite-fighting auguries of spring. Alas, no wind stirs in this dustless place. description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| x comb reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: The comb has the curved, tortoise-shell shape that you have seen in years past--but is one of the teeth broken? description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| x shadow reward: 0 hint: ['take dagger', 'get in stairs', 'put mask down', 'put mask on stairs', 'push dagger to stairs', 'north', 'west', 'up'] state: Weapons line the walls, writ in shadow--yet you know their heft and balance, the patterns of movement that make one deadly in attack and another impenetrable in defense. If only you knew, as well, the histories of blood, patronage and betrayal--or loyalty--that they represent.
One of the weapons is more substantial than you realized at first, a bronze-hilted dagger with a tassel hanging from the pommel. description: Shadow Armory inventory: ['porcelain mask', 'armor and silks'] |action| take dagger reward: 0 hint: ['get in stairs', 'put mask down', 'put dagger down', 'put all down', 'put mask on stairs', 'put dagger on stairs', 'put all on stairs', 'north', 'west', 'up'] state: Taken. description: Shadow Armory inventory: ['bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| n reward: 0 hint: ['take comb', 'turn compass', 'put mask down', 'put dagger down', 'put all down', 'take other with comb', 'hit comb', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'push comb to compass', 'put all on compass', 'south', 'west'] state: The shapes of light you saw as you entered fade irrevocably.
Undying Garden
Barren branches and pines suggest winter's quiet. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.
A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.
Transactions of light show other rooms southward and westward.
You can see a tortoise-shell comb here. description: Undying Garden inventory: ['bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| take comb reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put comb down', 'put all down', 'hit comb', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x comb reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put comb down', 'put all down', 'hit comb', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The comb is curved like a smile, though it seems fragile, easily broken by a chance hand. description: Undying Garden inventory: ['tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| hit comb reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Three of the long central teeth flex, then snap in your fingers. The justiciar wore a comb long-broken as a memento; it proved an uneasy prophecy of waking passion and breaking promises. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x compass reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The compass is carved from a single piece of jade in which violet and green intermingle delicately; the cardinal directions--if such they be--are marked by hawk, swallow, crane and feather. More curiously still, the needle is of glass, suggesting that it homes to something other than the north. Perhaps you can set it yourself?
The needle points to the feather. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x feather reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Even for the emperor's winter court, the only birds that remain in the gardens are the jeweled nightingales, which sing dainty mechanical tunes when they are stroked with a feather. Your brother hated them passionately, but he listened to them readily enough whenever the justiciar asked, with that smile that lit her eyes, though it never reached her mouth. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x hawk reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: It was autumn when last you went hawking with the emperor's justiciar. Freed of court robes, she soared as surely as the kestrel that raced before her; her hair was black and scandalously unbound as the red-and-gold ribbons tore away in the wind to land in your waiting hand. Autumn... description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x swallow reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Spring is the swallows' season, when they return from their sojourn in distant lands and signal the kite-flying auguries. If only an augury could help you now... description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x crane reward: 0 hint: ['turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The most auspicious of all birds, save the imperial phoenix. Many a summer morning have you gazed upon cranes in flight, whether silhouetted against the setting sun or set in abalone-shell upon a fine lacquered cabinet, a cloisonne hairpin. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| set compass to hawk reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: The needle points to the hawk now. You hear a clear chiming sound as the garden's trees and flowers move subtly, obedient to this new season. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| look reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state:
Undying Garden
Autumn's fiery colors are evident in the trees and flowers around you. Metal and wood, painted and sculpted, the false garden is heedless of harvest, drought or rain.
A jade compass rests at the garden's metaphysical center, between translucence and opacity, curve and line, and other dichotomies too subtle for your eye. A gentle warmth from the surface invites touch.
Transactions of light show other rooms southward and westward.
On the unliving trees is a folded maple leaf. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x trees reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Maples in black, red and gold, like the colors she loved so well, and the cloven yellow of gingko.
A single maple leaf flutters loosely, as though seeking escape. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| x leaf reward: 0 hint: ['take leaf', 'turn compass', 'put mask down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'take other with leaf', 'put mask on compass', 'push leaf to compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: This cleverly-folded leaf stirs as though, in its secret paper dreams, it yearns to fly. description: Undying Garden inventory: ["comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| take leaf reward: 0 hint: ['turn compass', 'put mask down', 'put leaf down', 'put dagger down', 'put teeth down', 'put comb down', 'put all down', 'open leaf', 'turn compass to crane', 'turn compass to swallow', 'turn compass to hawk', 'put mask on compass', 'put leaf on compass', 'put dagger on compass', 'put teeth on compass', 'put comb on compass', 'put all on compass', 'south', 'west'] state: Taken. description: Undying Garden inventory: ['folded maple leaf', "comb's teeth", 'tortoise-shell comb', 'bronze-hilted dagger', 'porcelain mask', 'armor and silks'] |action| unfold leaf |
|start_header_id| omniquest 44 |end_header_id| reward: 0 hint: ['take scroll', 'take off snorkel', 'close raincoat', 'get in northwest', 'get in southwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'push scroll to raincoat', 'put worm in raincoat'] state: The scroll reads:
Greetings. If you have found this letter, you are obviously
trapped down here. We, the Tamatis, need your help. The
Diamond Wings of Destiny have been stolen. Legend has it whoever
finds them will be able to fly. Please return them to us. You can
find us behind the wall of ice. description: East Path inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| sw reward: 0 hint: ['take off snorkel', 'close raincoat', 'south', 'get in northeast', 'get in northwest', 'get in southeast', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on parka', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
South Lake
This is an area south of the majestic lake. There are many exits here, such as northwest, northeast, southeast, and south. description: South Lake inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['take off snorkel', 'close raincoat', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put worm down', 'put raincoat down', 'put rod down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on raincoat', 'put on parka', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
Chilly Corridor
There is a cool draft coming from the southeast. There are other exits to the southwest and northwest.
Since it is so cold, it might be wise to put on a jacket of some sort. description: Chilly Corridor inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| put on parka reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'get in southwest', 'get in southeast', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state: You put on the parka. description: Chilly Corridor inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| se reward: 0 hint: ['use rod', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put worm down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'eat worm', 'turn lamp off', 'put snorkel in raincoat', 'put worm in raincoat'] state:
Ice Room
This is a COLD room filled with ice. Slush fills a hole in the center of the room. There is an exit to the northwest. description: Ice Room inventory: ['fishing rod', 'worm', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| fish reward: 0 hint: ['use rod', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat'] state: You bait your rod and cast.
Finally a fish! You take it. description: Ice Room inventory: ['fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| fish reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'examine boot', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat'] state: Of all the dumb luck! A boot! You take it anyway. description: Ice Room inventory: ['boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| x boot reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northwest', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put crystal in raincoat'] state: Examining the boot further reveals a crystal, which you take. description: Ice Room inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in southeast', 'get in northwest', 'get in southwest', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put other down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put other in raincoat'] state:
Chilly Corridor description: Chilly Corridor inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| sw reward: 0 hint: ['take rice', 'take off snorkel', 'take off parka', 'close raincoat', 'north', 'get in northeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put fish down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'push rice to raincoat', 'put fish in raincoat'] state:
Rice Room
This room smells of steaming rice. Some song is playing in the distance, and it is saying something about rice patties. Exits are to the northeast and north.
You can see some rice here. description: Rice Room inventory: ['crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| take rice reward: 0 hint: ['make sushi', 'take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'north', 'put snorkel down', 'put fish down', 'put raincoat down', 'put rice down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put fish in raincoat', 'put rice in raincoat', 'put crystal in raincoat'] state: Taken. description: Rice Room inventory: ['rice', 'crystal', 'boot', 'fish', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| make sushi reward: 5 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'north', 'get in northeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state: You're not Julia Child, but it'll do. description: Rice Room inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'north', 'south', 'put snorkel down', 'put raincoat down', 'put rod down', 'put sushi down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put sushi in raincoat', 'put crystal in raincoat'] state:
Musty Corridor
This somewhat non-descript room has a particularly musty odor. There are exits to the north and south. description: Musty Corridor inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| n reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'south', 'get in northeast', 'get in northwest', 'get in southeast', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state:
South Lake description: South Lake inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| nw reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'get in northeast', 'get in southeast', 'west', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put sushi down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat', 'put sushi in raincoat'] state:
West Path
This is a section of the path that continues to the northeast and southeast, as well as branching to the west. description: West Path inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put sushi down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'put sushi in raincoat', 'put crystal in raincoat', 'give samurai sushi'] state:
Guardian Chamber
This is a tall chamber with columns lining the door to the west. The exit is to the east.
You can see a samurai here. description: Guardian Chamber inventory: ['sushi', 'crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| give sushi to samurai reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'west', 'put crystal down', 'put rod down', 'put snorkel down', 'put parka down', 'put boot down', 'put sword down', 'put shovel down', 'put raincoat down', 'put lamp down', 'put all down', 'put on raincoat', 'turn lamp off', 'put crystal in raincoat', 'put snorkel in raincoat'] state: He says something in thanks, and begins to eat as he walks away. description: Guardian Chamber inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| w reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'put crystal on space', 'turn lamp off', 'put snorkel in raincoat', 'put crystal in raincoat'] state:
Jeweled Room
This is an ornately decorated room with absurdly large and tacky jewels plastered to the wall.
In the center of the room is a diamond cage. There is an exit to the east. description: Jeweled Room inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| x cage reward: 0 hint: ['take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put crystal down', 'put all down', 'put on raincoat', 'put crystal on space', 'turn lamp off', 'put snorkel in raincoat', 'put crystal in raincoat'] state: The cage has a crystal-shaped space on it. description: Jeweled Room inventory: ['crystal', 'boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| put crystal in space reward: 0 hint: ['take wings', 'take off snorkel', 'take off parka', 'close raincoat', 'east', 'put snorkel down', 'put raincoat down', 'put rod down', 'put boot down', 'put sword down', 'put parka down', 'put shovel down', 'put lamp down', 'put all down', 'put on wings', 'put on raincoat', 'turn lamp off', 'put snorkel in raincoat', 'push wings to raincoat'] state: There is a flash of light, and the cage opens, revealing...
The Diamond Wings of Destiny!!
The cage and crystal suddenly vanish, leaving the wings. description: Jeweled Room inventory: ['boot', 'fishing rod', 'parka', 'sword', 'lamp', 'shovel', 'raincoat', 'snorkel'] |action| take wings |
|start_header_id| inhumane 90 |end_header_id| reward: 0 hint: ['push button', 'west', 'put diamond down', 'put torch down', 'put all down', 'take button off torch'] state: Taken. description: In Tiny Room inventory: ['huge glittering diamond', 'torch'] |action| w reward: 0 hint: ['push button', 'east', 'put diamond down', 'put torch down', 'put all down', 'turn crank', 'take button off torch'] state:
On Platform description: On Platform inventory: ['huge glittering diamond', 'torch'] |action| turn crank reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The platform moves back up to the alcove level. In the other alcove, you see the other platform moving back down until both of the platforms are even.
West Alcove
This alcove has a stone platform set in the floor. The platform shifts a little but does not move when you step on it. Sticking out of the platform is an iron crank.
As the other platform moves down from the hole in the ceiling, you see a small robot standing on it. When it gets down to the floor, it looks at you, says "Ex-trrr-mnnn-ate", points an arm at you, and turns you into a small pile of monatomic dust.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Giving nasties a free ride down to where you are seems a little stupid.
"Six traps have killed you. I am forced to the conclusion that you are a high-grade moron at best."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'west', 'put torch down', 'take button off torch', 'south', 'east'] state:
T-Intersection description: T-Intersection inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'north', 'west', 'east', 'put torch down', 'take button off torch'] state:
Corridor at Doorway description: Corridor at Doorway inventory: ['torch'] |action| n reward: 0 hint: ['push button', 'south', 'north', 'put torch down', 'take button off torch'] state:
Room Full of Gadgets
This is the south end of a long room. The walls and floor and ceiling are covered with thousands of metal gadgets that you might want to examine more carefully. There is a path free of gadgets to the north end of the room. description: Room Full of Gadgets inventory: ['torch'] |action| n reward: 0 hint: ['take ruby', 'push button', 'put torch down', 'take button off torch', 'south'] state:
North Gadget Room
The room stretches away back south. The metal gadgets are clustered even more densely here.
Sitting on the floor in a clear space is a cut-crystal bowl.
The bowl contains:
a large perfect ruby
a hundreds of quartz chips description: North Gadget Room inventory: ['torch'] |action| take ruby reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: As you do, several of the quartz chips spill onto the floor. Some hit metal gadgets, triggering them. Darts fly. Some darts hit more gadgets. More darts fly. After a few seconds of this, you have been punctured several million times.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "When standing inside a mass of uranium, it is not usually a good idea to drop a neutron.
"All right, you've set off seven out of nine traps. Make that a low-grade moron who is stoned on nitrolabe."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| s reward: 0 hint: ['push button', 'east', 'west', 'put torch down', 'take button off torch', 'north', 'south'] state:
Corridor at Alcoves description: Corridor at Alcoves inventory: ['torch'] |action| s reward: 0 hint: ['push button', 'put brass down', 'open door', 'take brass off torch', 'take brass off door', 'north'] state:
Outside Door
You are at the end of the hall. To the south is a wooden door with a steel knob on it.
The door is closed. description: Outside Door inventory: ['torch'] |action| open door reward: 0 hint: ['push button', 'close door', 'south', 'put brass down', 'take brass off torch', 'take brass off door', 'north'] state: The door slams open. It is apparently on a very strong spring. If you were on the other side, you would have been slammed into the wall. As it is, the steel door-knob slams into the inside wall. description: Outside Door inventory: ['torch'] |action| s reward: 0 hint: ['push button', 'close door', 'north', 'put brass down', 'take brass off torch', 'take brass off door'] state:
Room With Chest
This room is empty except for a small chest at one end. The only exit is the door to the north.
The door is open. You see something glimmering behind the door. You'll have to close the door to get it.
The chest is closed and locked. description: Room With Chest inventory: ['torch'] |action| close door reward: 0 hint: ['take brass', 'push button', 'put brass down', 'take brass off torch', 'open chest with needle'] state: After much tugging, you manage to get the door shut. Behind it is a brass needle that you might use to unlock the chest. description: Room With Chest inventory: ['torch'] |action| take needle reward: 0 hint: ['push button', 'put needle down', 'put torch down', 'put all down', 'take brass off torch', 'open chest with needle'] state: Taken. description: Room With Chest inventory: ['brass needle', 'torch'] |action| open chest with needle reward: 0 hint: ['take dorkmid', 'push button', 'put needle down', 'put torch down', 'put all down', 'open door', 'take brass off torch', 'put needle in chest', 'put torch in chest', 'put all in chest'] state: There is a click and the chest lid pops open. Inside is a priceless dorkmid! As you stare at it, you notice the smell of coal gas leaking out. description: Room With Chest inventory: ['brass needle', 'torch'] |action| take dorkmid reward: 0 hint: ['push button', 'put needle down', 'put torch down', 'put dorkmid down', 'put all down', 'open door', 'take brass off torch', 'put needle in chest', 'put torch in chest', 'put dorkmid in chest', 'put all in chest'] state: Taken. description: Room With Chest inventory: ['priceless dorkmid', 'brass needle', 'torch'] |action| open door reward: 10 hint: ['take shovel', 'push button', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east', 'up'] state: The door slams open. You barely avoid the swinging knob. Instead, the steel knob hits the wall with a bang.
The wall seems to be made of flint.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Sparks in a room full of natural gas is not really a smart thing to do.
"All right, that makes eight traps. If you manage to kill yourself on the last one, I'll give you the key."
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| e reward: 0 hint: ['push button', 'west', 'put torch down', 'take button off torch', 'south', 'east'] state:
T-Intersection description: T-Intersection inventory: ['torch'] |action| s reward: 0 hint: ['jump', 'push button', 'north', 'put torch down', 'take button off torch', 'south'] state:
Narrow Passage at Chasm
A wide chasm crosses the passage at this point. Fortunately someone has built a wooden bridge across it. The narrow passage continues south past the bridge and north to the intersection. description: Narrow Passage at Chasm inventory: ['torch'] |action| jump reward: 10 hint: ['take shovel', 'take key', 'take all', 'push button', 'take in ceiling', 'put torch down', 'examine obelisk', 'take button off torch', 'north', 'south', 'west', 'east'] state: You jump over the weak spot in the center, landing on the other side of the chasm.
Hmmm... The other rim seems to be made of a peculiar type of rock. Some type of talc or damp plaster. You slide back into the pit.
*** You have died ***
You are back in the infinite blackness. Eventually the voice returns, senses you disgustedly, and speaks. "Of course, the bridge must be avoided at all costs...
"That does it. I give up. You are a complete Sullivan of an imbecile. There is no hope for you. Here is that #%$# key; take the coffin and get out!"
Round Room
This room is at the peak of the pyramid. It is perfectly conical. In the center is a tall stone obelisk that you could probably use to get back up to the fake toilet. There are four stairways leaving the room at the four compass points.
There is an ornate iron key stuck to the ceiling here just within reach.
There is a shovel lying here. description: Round Room inventory: ['torch'] |action| get key |
|start_header_id| ztuu 46 |end_header_id| reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state:
The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.
Scattered willy-nilly around the floor are detailed replicas of a white house, an evergreen tree, a person with a flattened head, a raft, and a hot-air balloon.
You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine tree reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: The tree is a perfect miniature of the now-rare Subterraneous Vegitatus, a species thought to have existed only underground. Its leaves are individually painted, each one a miniature masterpiece. Sitting on the tree is a glass ball and a lone strand of tinsel. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine ball reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tinsel', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie coin to tinsel', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: It appears to be left over from some ancient decorative holiday. Painted on the inner surface of the ball is a scene of a young man, lying by the curb right by a sewer grate in the street. He's apparently been fishing for coins; he holds in his hands a piece of string, on the end of which is a piece of gum. Stuck to the gum is a shiny coin. description: The Mud Forum inventory: ['quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take tinsel reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put tinsel down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie tinsel to coin', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Removed. description: The Mud Forum inventory: ['tinsel', 'quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| examine coin reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put tinsel down', 'put coin down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'tie tinsel to coin', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put coin in square', 'put coin in triangle', 'put coin in circle', 'put coin in pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: This is a coin, similar in shape and size to an old Chinese coin, complete with a square hole in its center. Stamped on its face is "5 Zorkmids." description: The Mud Forum inventory: ['tinsel', 'quint-Zorkmid coin', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| tie tinsel to coin reward: 8 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put tinsel down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put tinsel in square', 'put tinsel in triangle', 'put tinsel in circle', 'put tinsel in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: You carefully thread the tinsel through the coin's square opening, tying it in a knot. The coin now dangles from the tinsel.
[Your score has just gone up by eight points.] description: The Mud Forum inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| n reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put tinsel down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state:
Museum of Illusion
The Museum of Illusion was dedicated to the memory of the Great Implementers - figures who were believed to have created the GUE as an act of pure will. Before you, a row of delicately crafted porcelain busts of these immortal greats once stood. Legend has it that so lifelike were these busts, that they would seem to talk among themselves, discussing history, the arts, music, and philosophy, much as those mythic figures did in the Golden Age of Text Adventures. But years of neglect and the ravages of time have toppled most from atop their finely-wrought pedestals. Now, alas, the only two that remain are those of Marc Blank and Mike Berlyn, bloodied, but unbent; battered, but unbroken; shaken, but not stirred.
Worse than the physical desecration of this shrine, it is clear that an attempt was made to commercialize what remains, for now, above the busts, is a sign reading, "Consult the Oracles - 10 Zorkmids." Beneath the sign is a coin-sized slot.
Mike's eyes, like those on a famous science-fiction adventure game box, seem to follow you as you approach. "Marc! Wake up! We have company!" description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 0 hint: ['west', 'turn lantern off', 'take red lens', 'take tinsel', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower tinsel', 'throw lantern', 'throw multi', 'throw tinsel', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: The coin drops into the slot, but (unbeknownst to Mike and Marc) remains tied to the tinsel.
Marc looks with some satisfaction at Mike, then assumes a very serious (oracular, one might say) pose. A holographic image of an hourglass miraculously appears beside him, the number "10" glowing inside with a harsh, red light. The number "10" is replaced by "9" as his voice drops three or four octaves. "Now hear the Oracle of the Implementers," he begins. (7) "The Wisdom of the Ages," he continues, in no apparent hurry. (5) "The Revealed Truth of All Truths," he drones, the word `truths' somehow adding an extra syllable or two. (2) And, finally, "Listen." Then, snapping out of his trance-like state, he looks in your direction rather sheepishly. "Sorry about that," he says. "I get a little carried away. Just another five Zorkmids and I'll finish up with a really juicy piece of information." He looks at you expectantly.
Marc's bust does a double-take. "Hmm," he hmms. "Not a bad-looking specimen, though back in the old days, they built `em tougher." description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pull tinsel reward: 0 hint: ['examine lantern', 'west', 'turn lantern off', 'take red lens', 'take off gloves', 'untie tinsel', 'put lantern down', 'put multi down', 'put tinsel down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put tinsel in slot', 'put all in slot', 'put all in glasses', 'empty glasses into slot'] state: Taken.
Mike's bust looks wistful. "Sigh," he sighs. "Oh for the olden, golden days of yore." description: Museum of Illusion inventory: ['quint-Zorkmid coin, tied to tinsel', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| put coin in slot reward: 10 hint: ['west', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in slot', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to slot', 'push red lens to glasses', 'put all in glasses', 'empty glasses into slot'] state: Mike seems surprised (and not altogether pleased) that you've been able to put the same quint-Zorkmid coin in twice. With a blink of his eye, the tinsel goes up in a ball of sparks and flame (pyrotechnics being a specialty with him) and the coin drops fully into the slot.
Marc assumes the oracular position and intones: "Ahem. It may be uncommon knowledge, but, it should be clear to see that text is not a great three-D medium. You may be blue, but looking through rose colored glasses helps bring things into alignment."
Mike says, "True, Marc. All too true. As you know, I'd try to pry the sixth rib I saw."
[Your score has just gone up by ten points.] description: Museum of Illusion inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['turn lantern off', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put gloves down', 'put lantern down', 'put sword down', 'put multi down', 'put glasses down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'throw gloves', 'throw lantern', 'throw gores', 'put gloves in glasses', 'push red lens to gloves', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| w reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure
This museum is a sick, twisted, and pitiful homage to that special creature as near and dear to my heart as a parser, the Adventurer. There, in the center of the room, sits a display that sends a shiver up your spine: A skeleton. On the small pedestal beside it sits a plaque. The walls have been clawed, the wallpaper and exhibit signs shredded by what was probably an over-excited tourist group of grues. In what looks like the remnants of their enthusiastic visit, piles of bones lie on the floor, cracked open, fang-marks clearly evident on their glistening white surfaces. One sign on the wall by a door to the southwest remains, though.
The lantern dims a little. description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| pry sixth rib with sword reward: 5 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state: Click. Whir. Zzzzip! (Well, as a parser, I could give you a huge hint that the door to the Janitor's Closet has just disappeared, but don't count on my help.)
[Your score has just gone up by five points.] description: Museum of Adventure inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| sw reward: 0 hint: ['take off', 'turn lantern off', 'take red lens', 'take can', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower can', 'throw lantern', 'throw multi', 'throw can', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state:
Janitor's Closet
As you step through the doorway, you realize you've entered a room so vast, you can see the distant curvature of the Earth. On the distant, foggy horizon, the ceiling appears to meet the floor, blending in the mist. The only thing in this enormous, cavernous area are shelves, shelves and more shelves, all of them empty, dwindling into nothingness. This of course disproves the ancient belief that there's never enough closet space.
On the shelves is an aerosol can.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating. description: Janitor's Closet inventory: ['brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| take can reward: 5 hint: ['take off', 'turn lantern off', 'take red lens', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray lantern', 'throw lantern', 'throw multi', 'put lantern on shelves', 'put lantern in glasses', 'put multi on shelves', 'push red lens to lantern', 'push red lens to shelves', 'push red lens to glasses', 'put glasses on shelves', 'put gloves on shelves', 'put can on shelves', 'put sword on shelves', 'put all in glasses', 'put all on shelves'] state: Taken.
You think you see the sun duck behind the clouds, then quickly realize you must be hallucinating.
[Your score has just gone up by five points.] description: Janitor's Closet inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| ne reward: 0 hint: ['east', 'turn lantern off', 'take red lens', 'take off gloves', 'take into southwest', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'spray first rib', 'throw lantern', 'throw multi', 'put lantern in glasses', 'push red lens to first rib', 'push red lens to glasses', 'put all in glasses', 'pry first rib with sword'] state:
Museum of Adventure description: Museum of Adventure inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| e reward: 0 hint: ['examine lantern', 'take bars', 'take red lens', 'take off gloves', 'west', 'north', 'south', 'east', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'examine glasses', 'lower gores', 'spray lantern', 'throw multi', 'throw gores', 'put lantern in glasses', 'push red lens to lantern', 'push red lens to glasses', 'put all in glasses'] state:
Hall of Science Lobby
You can see a Forever Gores here. description: Hall of Science Lobby inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| s reward: 0 hint: ['north', 'put can down', 'put all down', 'throw can'] state:
The Mud Forum
You can see a tree, a house, a hot-air balloon, a flathead and a raft here.
The lantern flickers and goes out.
It is now pitch dark in here! description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| shake lamp reward: 0 hint: ['north', 'turn lantern off', 'take balloon', 'take red lens', 'take house', 'take flathead', 'take tree', 'take ball', 'look under cover', 'take raft', 'take all', 'take off gloves', 'put lantern down', 'put multi down', 'put glasses down', 'put gloves down', 'put can down', 'put sword down', 'put all down', 'put on glasses', 'empty glasses', 'hold button', 'examine glasses', 'lower balloon', 'lower house', 'lower flathead', 'lower tree', 'lower raft', 'spray southeast', 'throw lantern', 'throw balloon', 'throw multi', 'throw house', 'throw flathead', 'throw tree', 'throw raft', 'put lantern in square', 'put lantern in triangle', 'put lantern in glasses', 'put lantern in circle', 'put lantern in pentagon', 'put multi in square', 'put multi in triangle', 'put multi in circle', 'put multi in pentagon', 'push red lens to southeast', 'push red lens to square', 'push red lens to triangle', 'push red lens to glasses', 'push red lens to circle', 'push red lens to pentagon', 'put glasses in square', 'put glasses in triangle', 'put glasses in circle', 'put glasses in pentagon', 'put gloves in square', 'put gloves in triangle', 'put gloves in circle', 'put gloves in pentagon', 'put can in square', 'put can in triangle', 'put can in circle', 'put can in pentagon', 'put sword in square', 'put sword in triangle', 'put sword in circle', 'put sword in pentagon', 'put all in glasses', 'empty glasses into square', 'empty glasses into triangle', 'empty glasses into tree', 'empty glasses into circle', 'empty glasses into pentagon'] state: Your rough treatment of the lantern was enough to get it lit again. This must be your lucky day.
The Mud Forum
This large, square chamber is certainly messy enough for a mud forum (whatever that might be), but there is no mud in sight (for purposes of argument, it could be postulated that the water source for the mud has dried up, or that mud was brought in for some scientific purpose, or that MUD refers to a Multi-User Dungeon of the sort now popular among the better-socialized members of the adventurer class.) In the southeast corner of the room a sign reading, "Exhibit Closed! Danger!" overlays another sign, beneath which is a sealed door. On the floor, starting near the center of the room, four large symbols have been painted in royal purple; a large display unit with a heavy wooden cover stands behind.
You can see a tree, a house, a hot-air balloon, a flathead and a raft here. description: The Mud Forum inventory: ['aerosol can', 'brass lantern', 'glasses', 'ZM$100000', 'Multi-Implementeers', 'razor-like gloves', 'cheaply-made sword'] |action| wear glasses |