Datasets:
language:
- multilingual
license:
- cc-by-nc-sa-4.0
multilinguality:
- multilingual
size_categories:
- 1M<n<10M
source_datasets:
- original
task_categories:
- text-generation
- structure-prediction
- object-detection
- text-mining
- information-retrieval
- other
task_ids:
- other
pretty_name: Mario Maker 2 users
Mario Maker 2 users
Part of the Mario Maker 2 Dataset Collection
Dataset Description
The Mario Maker 2 users dataset consists of 6 million users from Nintendo's online service totaling around 1.2GB of data. The dataset was created using the self-hosted Mario Maker 2 api over the course of 1 month in February 2022.
How to use it
The Mario Maker 2 users dataset is a very large dataset so for most use cases it is recommended to make use of the streaming API of datasets
. You can load and iterate through the dataset with the following code:
from datasets import load_dataset
ds = load_dataset("TheGreatRambler/mm2_user", streaming=True, split="train")
print(next(iter(ds)))
#OUTPUT:
{
'pid': '14608829447232141607',
'data_id': 1,
'region': 0,
'name': 'げんまい',
'country': 'JP',
'last_active': 1578384457,
'mii_data': [some binary data],
'mii_image': '000f165d6574777a7881949e9da1acc1cac7cacad3dad9e0eff2f9faf900430a151c25384258637084878e8b96a0b0',
'pose': 0,
'hat': 0,
'shirt': 0,
'pants': 0,
'wearing_outfit': 0,
'courses_played': 12,
'courses_cleared': 10,
'courses_attempted': 23,
'courses_deaths': 13,
'likes': 0,
'maker_points': 0,
'easy_highscore': 0,
'normal_highscore': 0,
'expert_highscore': 0,
'super_expert_highscore': 0,
'versus_rating': 0,
'versus_rank': 1,
'versus_won': 0,
'versus_lost': 1,
'versus_win_streak': 0,
'versus_lose_streak': 1,
'versus_plays': 1,
'versus_disconnected': 0,
'coop_clears': 1,
'coop_plays': 1,
'recent_performance': 1383,
'versus_kills': 0,
'versus_killed_by_others': 0,
'multiplayer_unk13': 286,
'multiplayer_unk14': 5999927,
'first_clears': 0,
'world_records': 0,
'unique_super_world_clears': 0,
'uploaded_levels': 0,
'maximum_uploaded_levels': 100,
'weekly_maker_points': 0,
'last_uploaded_level': 1561555201,
'is_nintendo_employee': 0,
'comments_enabled': 1,
'tags_enabled': 0,
'super_world_id': '',
'unk3': 0,
'unk12': 0,
'unk16': 0
}
Each row is a unique play in the level denoted by the data_id
done by the player denoted by the pid
, pid
is a 64 bit integer stored within a string from database limitations. cleared
and liked
denote if the player successfully cleared the level during their play and/or liked the level during their play. Every level has only one unique play per player.
Each row is a unique user associated denoted by the pid
. data_id
is not used by Nintendo but, like levels, it counts up sequentially and can be used to determine account age. mii_data
is a charinfo
type Switch Mii. mii_image
can be used with Nintendo's online studio API to generate images:
from datasets import load_dataset
ds = load_dataset("TheGreatRambler/mm2_user", streaming=True, split="train")
mii_image = next(iter(ds))["mii_image"]
print("Face: https://studio.mii.nintendo.com/miis/image.png?data=%s&type=face&width=512&instanceCount=1" % mii_image)
print("Body: https://studio.mii.nintendo.com/miis/image.png?data=%s&type=all_body&width=512&instanceCount=1" % mii_image)
print("Face (x16): https://studio.mii.nintendo.com/miis/image.png?data=%s&type=face&width=512&instanceCount=16" % mii_image)
print("Body (x16): https://studio.mii.nintendo.com/miis/image.png?data=%s&type=all_body&width=512&instanceCount=16" % mii_image)
pose
, hat
, shirt
and pants
has associated enums described below. last_active
and last_uploaded_level
are UTC timestamps. super_world_id
, if not empty, provides the ID of a super world in TheGreatRambler/mm2_world
.
You can also download the full dataset. Note that this will download ~1.2GB:
ds = load_dataset("TheGreatRambler/mm2_user", split="train")
Data Structure
Data Instances
{
'pid': '14608829447232141607',
'data_id': 1,
'region': 0,
'name': 'げんまい',
'country': 'JP',
'last_active': 1578384457,
'mii_data': [some binary data],
'mii_image': '000f165d6574777a7881949e9da1acc1cac7cacad3dad9e0eff2f9faf900430a151c25384258637084878e8b96a0b0',
'pose': 0,
'hat': 0,
'shirt': 0,
'pants': 0,
'wearing_outfit': 0,
'courses_played': 12,
'courses_cleared': 10,
'courses_attempted': 23,
'courses_deaths': 13,
'likes': 0,
'maker_points': 0,
'easy_highscore': 0,
'normal_highscore': 0,
'expert_highscore': 0,
'super_expert_highscore': 0,
'versus_rating': 0,
'versus_rank': 1,
'versus_won': 0,
'versus_lost': 1,
'versus_win_streak': 0,
'versus_lose_streak': 1,
'versus_plays': 1,
'versus_disconnected': 0,
'coop_clears': 1,
'coop_plays': 1,
'recent_performance': 1383,
'versus_kills': 0,
'versus_killed_by_others': 0,
'multiplayer_unk13': 286,
'multiplayer_unk14': 5999927,
'first_clears': 0,
'world_records': 0,
'unique_super_world_clears': 0,
'uploaded_levels': 0,
'maximum_uploaded_levels': 100,
'weekly_maker_points': 0,
'last_uploaded_level': 1561555201,
'is_nintendo_employee': 0,
'comments_enabled': 1,
'tags_enabled': 0,
'super_world_id': '',
'unk3': 0,
'unk12': 0,
'unk16': 0
}
Data Fields
Field | Type | Description |
---|---|---|
pid | string | The player ID of this user, an unsigned 64 bit integer as a string |
data_id | int | The data ID of this user, while not used internally user codes are generated using this |
region | int | User region, enum below |
name | string | User name |
country | string | User country as a 2 letter ALPHA-2 code |
last_active | int | UTC timestamp of when this user was last active, not known what constitutes active |
mii_data | bytes | The CHARINFO blob of this user's Mii |
mii_image | string | A string that can be fed into Nintendo's studio API to generate an image |
pose | int | Pose, enum below |
hat | int | Hat, enum below |
shirt | int | Shirt, enum below |
pants | int | Pants, enum below |
wearing_outfit | bool | Whether this user is wearing pants |
courses_played | int | How many courses this user has played |
courses_cleared | int | How many courses this user has cleared |
courses_attempted | int | How many courses this user has attempted |
courses_deaths | int | How many times this user has died |
likes | int | How many likes this user has recieved |
maker_points | int | Maker points |
easy_highscore | int | Easy highscore |
normal_highscore | int | Normal highscore |
expert_highscore | int | Expert highscore |
super_expert_highscore | int | Super expert high score |
versus_rating | int | Versus rating |
versus_rank | int | Versus rank, enum below |
versus_won | int | How many courses this user has won in versus |
versus_lost | int | How many courses this user has lost in versus |
versus_win_streak | int | Versus win streak |
versus_lose_streak | int | Versus lose streak |
versus_plays | int | Versus plays |
versus_disconnected | int | Times user has disconnected in versus |
coop_clears | int | Coop clears |
coop_plays | int | Coop plays |
recent_performance | int | Unknown variable relating to versus performance |
versus_kills | int | Kills in versus, unknown what activities constitute a kill |
versus_killed_by_others | int | Deaths in versus from other users, little is known about what activities constitute a death |
multiplayer_unk13 | int | Unknown, relating to multiplayer |
multiplayer_unk14 | int | Unknown, relating to multiplayer |
first_clears | int | First clears |
world_records | int | World records |
unique_super_world_clears | int | Super world clears |
uploaded_levels | int | Number of uploaded levels |
maximum_uploaded_levels | int | Maximum number of levels this user may upload |
weekly_maker_points | int | Weekly maker points |
last_uploaded_level | int | UTC timestamp of when this user last uploaded a level |
is_nintendo_employee | bool | Whether this user is an official Nintendo account |
comments_enabled | bool | Whether this user has comments enabled on their levels |
tags_enabled | bool | Whether this user has tags enabled on their levels |
super_world_id | string | The ID of this user's super world, blank if they do not have one |
unk3 | int | Unknown |
unk12 | int | Unknown |
unk16 | int | Unknown |
Data Splits
The dataset only contains a train split.
Enums
The dataset contains some enum integer fields. This can be used to convert back to their string equivalents:
Regions = {
0: "Asia",
1: "Americas",
2: "Europe",
3: "Other"
}
MultiplayerVersusRanks = {
1: "D",
2: "C",
3: "B",
4: "A",
5: "S",
6: "S+"
}
UserPose = {
0: "Normal",
15: "Fidgety",
17: "Annoyed",
18: "Buoyant",
19: "Thrilled",
20: "Let's go!",
21: "Hello!",
29: "Show-Off",
31: "Cutesy",
39: "Hyped!"
}
UserHat = {
0: "None",
1: "Mario Cap",
2: "Luigi Cap",
4: "Mushroom Hairclip",
5: "Bowser Headpiece",
8: "Princess Peach Wig",
11: "Builder Hard Hat",
12: "Bowser Jr. Headpiece",
13: "Pipe Hat",
15: "Cat Mario Headgear",
16: "Propeller Mario Helmet",
17: "Cheep Cheep Hat",
18: "Yoshi Hat",
21: "Faceplant",
22: "Toad Cap",
23: "Shy Cap",
24: "Magikoopa Hat",
25: "Fancy Top Hat",
26: "Doctor Headgear",
27: "Rocky Wrench Manhold Lid",
28: "Super Star Barrette",
29: "Rosalina Wig",
30: "Fried-Chicken Headgear",
31: "Royal Crown",
32: "Edamame Barrette",
33: "Superball Mario Hat",
34: "Robot Cap",
35: "Frog Cap",
36: "Cheetah Headgear",
37: "Ninji Cap",
38: "Super Acorn Hat",
39: "Pokey Hat",
40: "Snow Pokey Hat"
}
UserShirt = {
0: "Nintendo Shirt",
1: "Mario Outfit",
2: "Luigi Outfit",
3: "Super Mushroom Shirt",
5: "Blockstripe Shirt",
8: "Bowser Suit",
12: "Builder Mario Outfit",
13: "Princess Peach Dress",
16: "Nintendo Uniform",
17: "Fireworks Shirt",
19: "Refreshing Shirt",
21: "Reset Dress",
22: "Thwomp Suit",
23: "Slobbery Shirt",
26: "Cat Suit",
27: "Propeller Mario Clothes",
28: "Banzai Bill Shirt",
29: "Staredown Shirt",
31: "Yoshi Suit",
33: "Midnight Dress",
34: "Magikoopa Robes",
35: "Doctor Coat",
37: "Chomp-Dog Shirt",
38: "Fish Bone Shirt",
40: "Toad Outfit",
41: "Googoo Onesie",
42: "Matrimony Dress",
43: "Fancy Tuxedo",
44: "Koopa Troopa Suit",
45: "Laughing Shirt",
46: "Running Shirt",
47: "Rosalina Dress",
49: "Angry Sun Shirt",
50: "Fried-Chicken Hoodie",
51: "? Block Hoodie",
52: "Edamame Camisole",
53: "I-Like-You Camisole",
54: "White Tanktop",
55: "Hot Hot Shirt",
56: "Royal Attire",
57: "Superball Mario Suit",
59: "Partrick Shirt",
60: "Robot Suit",
61: "Superb Suit",
62: "Yamamura Shirt",
63: "Princess Peach Tennis Outfit",
64: "1-Up Hoodie",
65: "Cheetah Tanktop",
66: "Cheetah Suit",
67: "Ninji Shirt",
68: "Ninji Garb",
69: "Dash Block Hoodie",
70: "Fire Mario Shirt",
71: "Raccoon Mario Shirt",
72: "Cape Mario Shirt",
73: "Flying Squirrel Mario Shirt",
74: "Cat Mario Shirt",
75: "World Wear",
76: "Koopaling Hawaiian Shirt",
77: "Frog Mario Raincoat",
78: "Phanto Hoodie"
}
UserPants = {
0: "Black Short-Shorts",
1: "Denim Jeans",
5: "Denim Skirt",
8: "Pipe Skirt",
9: "Skull Skirt",
10: "Burner Skirt",
11: "Cloudwalker",
12: "Platform Skirt",
13: "Parent-and-Child Skirt",
17: "Mario Swim Trunks",
22: "Wind-Up Shoe",
23: "Hoverclown",
24: "Big-Spender Shorts",
25: "Shorts of Doom!",
26: "Doorduroys",
27: "Antsy Corduroys",
28: "Bouncy Skirt",
29: "Stingby Skirt",
31: "Super Star Flares",
32: "Cheetah Runners",
33: "Ninji Slacks"
}
# Checked against user's shirt
UserIsOutfit = {
0: False,
1: True,
2: True,
3: False,
5: False,
8: True,
12: True,
13: True,
16: False,
17: False,
19: False,
21: True,
22: True,
23: False,
26: True,
27: True,
28: False,
29: False,
31: True,
33: True,
34: True,
35: True,
37: False,
38: False,
40: True,
41: True,
42: True,
43: True,
44: True,
45: False,
46: False,
47: True,
49: False,
50: False,
51: False,
52: False,
53: False,
54: False,
55: False,
56: True,
57: True,
59: False,
60: True,
61: True,
62: False,
63: True,
64: False,
65: False,
66: True,
67: False,
68: True,
69: False,
70: False,
71: False,
72: False,
73: False,
74: False,
75: True,
76: False,
77: True,
78: False
}
Dataset Creation
The dataset was created over a little more than a month in Febuary 2022 using the self hosted Mario Maker 2 api. As requests made to Nintendo's servers require authentication the process had to be done with upmost care and limiting download speed as to not overload the API and risk a ban. There are no intentions to create an updated release of this dataset.
Considerations for Using the Data
The dataset consists of many different Mario Maker 2 players globally and as such their names could contain harmful language. Harmful depictions could also be present in their Miis, should you choose to render it.