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To connect the text field to your view controller |
1. |
In the outline view, select the XYZAddToDoItemViewController object. |
2. Click the Assistant button in the upper right of the window鈥檚 toolbar to open the assistant editor. |
The editor on the right should appear with XYZAddToDoItemViewController.m displayed. If it isn鈥檛 |
displayed, click the filename in the editor on the right and choose XYZAddToDoItemViewController.m. |
The assistant editor allows you to have two files open at once, making it possible to perform operations |
between them鈥攆or example, tying a property in your source file with an object in your interface. |
3. |
Select the text field in your storyboard. |
2013-10-22 | Copyright 漏 2013 Apple Inc. All Rights Reserved. |
106 |
Tutorial: Add Data |
Add New Items |
4. Control-drag from the text field on your canvas to the code display in the editor on the right, stopping |
the drag at the line just below the @interface line in XYZAddToDoItemViewController.m. |
5. |
In the dialog that appears, for Name, type textField. |
Leave the rest of the options as they are. Your dialog should look like this: |
6. Click Connect. |
Xcode adds the necessary code to XYZAddToDoItemViewController.m to store a pointer to the text |
field and configures the storyboard to set up that connection. |
2013-10-22 | Copyright 漏 2013 Apple Inc. All Rights Reserved. |
107 |
Tutorial: Add Data |
Add New Items |
Additionally, you need to know when to create the item. You want to create the item only if the Done button |
was tapped. To do this, add the Done button as an outlet. |
To connect the Done button to your view controller |
1. |
2. |
3. |
In your storyboard, open the assistant editor, and set the rightmost window to |
XYZAddToDoItemViewController.m. |
Select the Done button in your storyboard. |
Control-drag from the Done button on your canvas to the code display in the editor on the right, stopping |
the drag at the line just below your textField property in XYZAddToDoItemViewController.m. |
4. |
In the dialog that appears, for Name, type doneButton. |
Leave the rest of the options as they are. Your dialog should look like this: |
5. |
Click Connect. |
You now have a way to identify the Done button. Because you want to create an item when the Done button |
is tapped, you need to know when that happens. |
When the user taps the Done button, it kicks off an unwind segue back to the to-do list鈥攖hat鈥檚 the interface |
you configured in the second tutorial. Before a segue executes, the system gives the view controller involved |
a chance to prepare by calling prepareForSegue:. This is exactly the point at which you want to check to |
see whether the user tapped the Done button, and if so, create a new to-do item. You can check which one |
of the buttons got tapped, and if it was the Done button, create the item. |
To create an item after tapping the Done button |
1. |
Select XYZAddToDoItemViewController.m in the project navigator. |
2. Add the prepareForSegue: method below the @implementation line: |
- (void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender |
{ |
} |
2013-10-22 | Copyright 漏 2013 Apple Inc. All Rights Reserved. |