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Where to Go from Here |
Taking the ToDoList App to the Next Level |
iOS Technology Overview describes the frameworks and other technologies that are available to your app |
in iOS. |
● Access the documentation. |
“Finding Information” (page 116) shows you how to make the most of the documentation available to you. |
● Debug and test your app. |
“Debug Your App” in Xcode Overview teaches you how to thoroughly debug and test your app in Xcode. |
● |
Ship your app. |
App Distribution Guide walks you through the process of provisioning devices for testing and submitting |
apps to the App Store. |
Taking the ToDoList App to the Next Level |
The to-do list app you just created benefits from numerous built-in behaviors. You can continue to experiment |
with this app to enhance your understanding, or you can start something new. If you do continue with the |
to-do list app, here are some areas to investigate: |
● |
● |
● |
Your to-do list disappears when you quit and relaunch the app. You might want to explore ways to make |
the list persist over time. |
You’re using the default appearance for all of the controls in your app. UIKit includes features for customizing |
the appearance of many controls. Explore different user interface options using this technology. |
You’ve given the user a way to add items to the list and mark them as completed, but there’s no facility |
for deleting items. Table views have built-in behavior for supporting editing, including deletion and |
reordering of rows, which you might consider incorporating into your app. |
As you continue developing iOS apps, you’ll find that there are a vast number of concepts and technologies |
left to explore, including localization, accessibility, and appearance customization. Start by defining a direction |
that interests you. Remember to put concepts into practice as you learn them. When you encounter an |
interesting new technology, framework, or design pattern, don’t be afraid to write a small app to test it out. |
Although the breadth of what you can do may seem intimidating, by adopting the divide-and-conquer approach |
shown in this document, you’ll find that you ship your first app quickly. After you have an app in the App Store, |
you can continue to incorporate additional features incrementally. There are always new ways to keep your |
customers engaged and looking forward to the next great thing. |
2013-10-22 | Copyright © 2013 Apple Inc. All Rights Reserved. |
129 |
Document Revision History |
This table describes the changes to Start Developing iOS Apps Today . |
Date |
2013-10-22 |
Notes |
Rewritten as a multipart tutorial to provide the fundamental skills needed |
to create an iOS app. |
2013-10-22 | Copyright © 2013 Apple Inc. All Rights Reserved. |
130 |
Apple Inc. |
Copyright © 2013 Apple Inc. |
All rights reserved. |
No part of this publication may be reproduced, |
stored in a retrieval system, or transmitted, in any |
form or by any means, mechanical, electronic, |
photocopying, recording, or otherwise, without |
prior written permission of Apple Inc., with the |
following exceptions: Any person is hereby |
authorized to store documentation on a single |
computer for personal use only and to print |
copies of documentation for personal use |
provided that the documentation contains |
Apple’s copyright notice. |
No licenses, express or implied, are granted with |
respect to any of the technology described in this |
document. Apple retains all intellectual property |
rights associated with the technology described |
in this document. This document is intended to |
assist application developers to develop |
applications only for Apple-labeled computers. |
Apple Inc. |
1 Infinite Loop |