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D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_array.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- #ifndef AGG_ARRAY_INCLUDED #define AGG_ARRAY_INCLUDED #include <stddef.h> #include <string.h> #include "agg_basics.h" namespace agg { //-------------------------------------------------------pod_array_adaptor template<class T> class pod_array_adaptor { public: typedef T value_type; pod_array_adaptor(T* array, unsigned size) : m_array(array), m_size(size) {} unsigned size() const { return m_size; } const T& operator [] (unsigned i) const { return m_array[i]; } T& operator [] (unsigned i) { return m_array[i]; } const T& at(unsigned i) const { return m_array[i]; } T& at(unsigned i) { return m_array[i]; } T value_at(unsigned i) const { return m_array[i]; } private: T* m_array; unsigned m_size; }; //---------------------------------------------------------pod_auto_array template<class T, unsigned Size> class pod_auto_array { public: typedef T value_type; typedef pod_auto_array<T, Size> self_type; pod_auto_array() {} explicit pod_auto_array(const T* c) { memcpy(m_array, c, sizeof(T) * Size); } const self_type& operator = (const T* c) { memcpy(m_array, c, sizeof(T) * Size); return *this; } static unsigned size() { return Size; } const T& operator [] (unsigned i) const { return m_array[i]; } T& operator [] (unsigned i) { return m_array[i]; } const T& at(unsigned i) const { return m_array[i]; } T& at(unsigned i) { return m_array[i]; } T value_at(unsigned i) const { return m_array[i]; } private: T m_array[Size]; }; //--------------------------------------------------------pod_auto_vector template<class T, unsigned Size> class pod_auto_vector { public: typedef T value_type; typedef pod_auto_vector<T, Size> self_type; pod_auto_vector() : m_size(0) {} void remove_all() { m_size = 0; } void clear() { m_size = 0; } void add(const T& v) { m_array[m_size++] = v; } void push_back(const T& v) { m_array[m_size++] = v; } void inc_size(unsigned size) { m_size += size; } unsigned size() const { return m_size; } const T& operator [] (unsigned i) const { return m_array[i]; } T& operator [] (unsigned i) { return m_array[i]; } const T& at(unsigned i) const { return m_array[i]; } T& at(unsigned i) { return m_array[i]; } T value_at(unsigned i) const { return m_array[i]; } private: T m_array[Size]; unsigned m_size; }; //---------------------------------------------------------------pod_array template<class T> class pod_array { public: typedef T value_type; typedef pod_array<T> self_type; ~pod_array() { pod_allocator<T>::deallocate(m_array, m_size); } pod_array() : m_array(0), m_size(0) {} pod_array(unsigned size) : m_array(pod_allocator<T>::allocate(size)), m_size(size) {} pod_array(const self_type& v) : m_array(pod_allocator<T>::allocate(v.m_size)), m_size(v.m_size) { memcpy(m_array, v.m_array, sizeof(T) * m_size); } void resize(unsigned size) { if(size != m_size) { pod_allocator<T>::deallocate(m_array, m_size); m_array = pod_allocator<T>::allocate(m_size = size); } } const self_type& operator = (const self_type& v) { resize(v.size()); memcpy(m_array, v.m_array, sizeof(T) * m_size); return *this; } unsigned size() const { return m_size; } const T& operator [] (unsigned i) const { return m_array[i]; } T& operator [] (unsigned i) { return m_array[i]; } const T& at(unsigned i) const { return m_array[i]; } T& at(unsigned i) { return m_array[i]; } T value_at(unsigned i) const { return m_array[i]; } const T* data() const { return m_array; } T* data() { return m_array; } private: T* m_array; unsigned m_size; }; //--------------------------------------------------------------pod_vector // A simple class template to store Plain Old Data, a vector // of a fixed size. The data is continous in memory //------------------------------------------------------------------------ template<class T> class pod_vector { public: typedef T value_type; ~pod_vector() { pod_allocator<T>::deallocate(m_array, m_capacity); } pod_vector() : m_size(0), m_capacity(0), m_array(0) {} pod_vector(unsigned cap, unsigned extra_tail=0); // Copying pod_vector(const pod_vector<T>&); const pod_vector<T>& operator = (const pod_vector<T>&); // Set new capacity. All data is lost, size is set to zero. void capacity(unsigned cap, unsigned extra_tail=0); unsigned capacity() const { return m_capacity; } // Allocate n elements. All data is lost, // but elements can be accessed in range 0...size-1. void allocate(unsigned size, unsigned extra_tail=0); // Resize keeping the content. void resize(unsigned new_size); void zero() { memset(m_array, 0, sizeof(T) * m_size); } void add(const T& v) { m_array[m_size++] = v; } void push_back(const T& v) { m_array[m_size++] = v; } void insert_at(unsigned pos, const T& val); void inc_size(unsigned size) { m_size += size; } unsigned size() const { return m_size; } unsigned byte_size() const { return m_size * sizeof(T); } void serialize(int8u* ptr) const; void deserialize(const int8u* data, unsigned byte_size); const T& operator [] (unsigned i) const { return m_array[i]; } T& operator [] (unsigned i) { return m_array[i]; } const T& at(unsigned i) const { return m_array[i]; } T& at(unsigned i) { return m_array[i]; } T value_at(unsigned i) const { return m_array[i]; } const T* data() const { return m_array; } T* data() { return m_array; } void remove_all() { m_size = 0; } void clear() { m_size = 0; } void cut_at(unsigned num) { if(num < m_size) m_size = num; } private: unsigned m_size; unsigned m_capacity; T* m_array; }; //------------------------------------------------------------------------ template<class T> void pod_vector<T>::capacity(unsigned cap, unsigned extra_tail) { m_size = 0; if(cap > m_capacity) { pod_allocator<T>::deallocate(m_array, m_capacity); m_capacity = cap + extra_tail; m_array = m_capacity ? pod_allocator<T>::allocate(m_capacity) : 0; } } //------------------------------------------------------------------------ template<class T> void pod_vector<T>::allocate(unsigned size, unsigned extra_tail) { capacity(size, extra_tail); m_size = size; } //------------------------------------------------------------------------ template<class T> void pod_vector<T>::resize(unsigned new_size) { if(new_size > m_size) { if(new_size > m_capacity) { T* data = pod_allocator<T>::allocate(new_size); memcpy(data, m_array, m_size * sizeof(T)); pod_allocator<T>::deallocate(m_array, m_capacity); m_array = data; } } else { m_size = new_size; } } //------------------------------------------------------------------------ template<class T> pod_vector<T>::pod_vector(unsigned cap, unsigned extra_tail) : m_size(0), m_capacity(cap + extra_tail), m_array(pod_allocator<T>::allocate(m_capacity)) {} //------------------------------------------------------------------------ template<class T> pod_vector<T>::pod_vector(const pod_vector<T>& v) : m_size(v.m_size), m_capacity(v.m_capacity), m_array(v.m_capacity ? pod_allocator<T>::allocate(v.m_capacity) : 0) { memcpy(m_array, v.m_array, sizeof(T) * v.m_size); } //------------------------------------------------------------------------ template<class T> const pod_vector<T>& pod_vector<T>::operator = (const pod_vector<T>&v) { allocate(v.m_size); if(v.m_size) memcpy(m_array, v.m_array, sizeof(T) * v.m_size); return *this; } //------------------------------------------------------------------------ template<class T> void pod_vector<T>::serialize(int8u* ptr) const { if(m_size) memcpy(ptr, m_array, m_size * sizeof(T)); } //------------------------------------------------------------------------ template<class T> void pod_vector<T>::deserialize(const int8u* data, unsigned byte_size) { byte_size /= sizeof(T); allocate(byte_size); if(byte_size) memcpy(m_array, data, byte_size * sizeof(T)); } //------------------------------------------------------------------------ template<class T> void pod_vector<T>::insert_at(unsigned pos, const T& val) { if(pos >= m_size) { m_array[m_size] = val; } else { memmove(m_array + pos + 1, m_array + pos, (m_size - pos) * sizeof(T)); m_array[pos] = val; } ++m_size; } //---------------------------------------------------------------pod_bvector // A simple class template to store Plain Old Data, similar to std::deque // It doesn't reallocate memory but instead, uses blocks of data of size // of (1 << S), that is, power of two. The data is NOT contiguous in memory, // so the only valid access method is operator [] or curr(), prev(), next() // // There reallocs occure only when the pool of pointers to blocks needs // to be extended (it happens very rarely). You can control the value // of increment to reallocate the pointer buffer. See the second constructor. // By default, the incremeent value equals (1 << S), i.e., the block size. //------------------------------------------------------------------------ template<class T, unsigned S=6> class pod_bvector { public: enum block_scale_e { block_shift = S, block_size = 1 << block_shift, block_mask = block_size - 1 }; typedef T value_type; ~pod_bvector(); pod_bvector(); pod_bvector(unsigned block_ptr_inc); // Copying pod_bvector(const pod_bvector<T, S>& v); const pod_bvector<T, S>& operator = (const pod_bvector<T, S>& v); void remove_all() { m_size = 0; } void clear() { m_size = 0; } void free_all() { free_tail(0); } void free_tail(unsigned size); void add(const T& val); void push_back(const T& val) { add(val); } void modify_last(const T& val); void remove_last(); int allocate_continuous_block(unsigned num_elements); void add_array(const T* ptr, unsigned num_elem) { while(num_elem--) { add(*ptr++); } } template<class DataAccessor> void add_data(DataAccessor& data) { while(data.size()) { add(*data); ++data; } } void cut_at(unsigned size) { if(size < m_size) m_size = size; } unsigned size() const { return m_size; } const T& operator [] (unsigned i) const { return m_blocks[i >> block_shift][i & block_mask]; } T& operator [] (unsigned i) { return m_blocks[i >> block_shift][i & block_mask]; } const T& at(unsigned i) const { return m_blocks[i >> block_shift][i & block_mask]; } T& at(unsigned i) { return m_blocks[i >> block_shift][i & block_mask]; } T value_at(unsigned i) const { return m_blocks[i >> block_shift][i & block_mask]; } const T& curr(unsigned idx) const { return (*this)[idx]; } T& curr(unsigned idx) { return (*this)[idx]; } const T& prev(unsigned idx) const { return (*this)[(idx + m_size - 1) % m_size]; } T& prev(unsigned idx) { return (*this)[(idx + m_size - 1) % m_size]; } const T& next(unsigned idx) const { return (*this)[(idx + 1) % m_size]; } T& next(unsigned idx) { return (*this)[(idx + 1) % m_size]; } const T& last() const { return (*this)[m_size - 1]; } T& last() { return (*this)[m_size - 1]; } unsigned byte_size() const; void serialize(int8u* ptr) const; void deserialize(const int8u* data, unsigned byte_size); void deserialize(unsigned start, const T& empty_val, const int8u* data, unsigned byte_size); template<class ByteAccessor> void deserialize(ByteAccessor data) { remove_all(); unsigned elem_size = data.size() / sizeof(T); for(unsigned i = 0; i < elem_size; ++i) { int8u* ptr = (int8u*)data_ptr(); for(unsigned j = 0; j < sizeof(T); ++j) { *ptr++ = *data; ++data; } ++m_size; } } template<class ByteAccessor> void deserialize(unsigned start, const T& empty_val, ByteAccessor data) { while(m_size < start) { add(empty_val); } unsigned elem_size = data.size() / sizeof(T); for(unsigned i = 0; i < elem_size; ++i) { int8u* ptr; if(start + i < m_size) { ptr = (int8u*)(&((*this)[start + i])); } else { ptr = (int8u*)data_ptr(); ++m_size; } for(unsigned j = 0; j < sizeof(T); ++j) { *ptr++ = *data; ++data; } } } const T* block(unsigned nb) const { return m_blocks[nb]; } private: void allocate_block(unsigned nb); T* data_ptr(); unsigned m_size; unsigned m_num_blocks; unsigned m_max_blocks; T** m_blocks; unsigned m_block_ptr_inc; }; //------------------------------------------------------------------------ template<class T, unsigned S> pod_bvector<T, S>::~pod_bvector() { if(m_num_blocks) { T** blk = m_blocks + m_num_blocks - 1; while(m_num_blocks--) { pod_allocator<T>::deallocate(*blk, block_size); --blk; } } pod_allocator<T*>::deallocate(m_blocks, m_max_blocks); } //------------------------------------------------------------------------ template<class T, unsigned S> void pod_bvector<T, S>::free_tail(unsigned size) { if(size < m_size) { unsigned nb = (size + block_mask) >> block_shift; while(m_num_blocks > nb) { pod_allocator<T>::deallocate(m_blocks[--m_num_blocks], block_size); } if(m_num_blocks == 0) { pod_allocator<T*>::deallocate(m_blocks, m_max_blocks); m_blocks = 0; m_max_blocks = 0; } m_size = size; } } //------------------------------------------------------------------------ template<class T, unsigned S> pod_bvector<T, S>::pod_bvector() : m_size(0), m_num_blocks(0), m_max_blocks(0), m_blocks(0), m_block_ptr_inc(block_size) { } //------------------------------------------------------------------------ template<class T, unsigned S> pod_bvector<T, S>::pod_bvector(unsigned block_ptr_inc) : m_size(0), m_num_blocks(0), m_max_blocks(0), m_blocks(0), m_block_ptr_inc(block_ptr_inc) { } //------------------------------------------------------------------------ template<class T, unsigned S> pod_bvector<T, S>::pod_bvector(const pod_bvector<T, S>& v) : m_size(v.m_size), m_num_blocks(v.m_num_blocks), m_max_blocks(v.m_max_blocks), m_blocks(v.m_max_blocks ? pod_allocator<T*>::allocate(v.m_max_blocks) : 0), m_block_ptr_inc(v.m_block_ptr_inc) { unsigned i; for(i = 0; i < v.m_num_blocks; ++i) { m_blocks[i] = pod_allocator<T>::allocate(block_size); memcpy(m_blocks[i], v.m_blocks[i], block_size * sizeof(T)); } } //------------------------------------------------------------------------ template<class T, unsigned S> const pod_bvector<T, S>& pod_bvector<T, S>::operator = (const pod_bvector<T, S>& v) { unsigned i; for(i = m_num_blocks; i < v.m_num_blocks; ++i) { allocate_block(i); } for(i = 0; i < v.m_num_blocks; ++i) { memcpy(m_blocks[i], v.m_blocks[i], block_size * sizeof(T)); } m_size = v.m_size; return *this; } //------------------------------------------------------------------------ template<class T, unsigned S> void pod_bvector<T, S>::allocate_block(unsigned nb) { if(nb >= m_max_blocks) { T** new_blocks = pod_allocator<T*>::allocate(m_max_blocks + m_block_ptr_inc); if(m_blocks) { memcpy(new_blocks, m_blocks, m_num_blocks * sizeof(T*)); pod_allocator<T*>::deallocate(m_blocks, m_max_blocks); } m_blocks = new_blocks; m_max_blocks += m_block_ptr_inc; } m_blocks[nb] = pod_allocator<T>::allocate(block_size); m_num_blocks++; } //------------------------------------------------------------------------ template<class T, unsigned S> inline T* pod_bvector<T, S>::data_ptr() { unsigned nb = m_size >> block_shift; if(nb >= m_num_blocks) { allocate_block(nb); } return m_blocks[nb] + (m_size & block_mask); } //------------------------------------------------------------------------ template<class T, unsigned S> inline void pod_bvector<T, S>::add(const T& val) { *data_ptr() = val; ++m_size; } //------------------------------------------------------------------------ template<class T, unsigned S> inline void pod_bvector<T, S>::remove_last() { if(m_size) --m_size; } //------------------------------------------------------------------------ template<class T, unsigned S> void pod_bvector<T, S>::modify_last(const T& val) { remove_last(); add(val); } //------------------------------------------------------------------------ template<class T, unsigned S> int pod_bvector<T, S>::allocate_continuous_block(unsigned num_elements) { if(num_elements < block_size) { data_ptr(); // Allocate initial block if necessary unsigned rest = block_size - (m_size & block_mask); unsigned index; if(num_elements <= rest) { // The rest of the block is good, we can use it //----------------- index = m_size; m_size += num_elements; return index; } // New block //--------------- m_size += rest; data_ptr(); index = m_size; m_size += num_elements; return index; } return -1; // Impossible to allocate } //------------------------------------------------------------------------ template<class T, unsigned S> unsigned pod_bvector<T, S>::byte_size() const { return m_size * sizeof(T); } //------------------------------------------------------------------------ template<class T, unsigned S> void pod_bvector<T, S>::serialize(int8u* ptr) const { unsigned i; for(i = 0; i < m_size; i++) { memcpy(ptr, &(*this)[i], sizeof(T)); ptr += sizeof(T); } } //------------------------------------------------------------------------ template<class T, unsigned S> void pod_bvector<T, S>::deserialize(const int8u* data, unsigned byte_size) { remove_all(); byte_size /= sizeof(T); for(unsigned i = 0; i < byte_size; ++i) { T* ptr = data_ptr(); memcpy(ptr, data, sizeof(T)); ++m_size; data += sizeof(T); } } // Replace or add a number of elements starting from "start" position //------------------------------------------------------------------------ template<class T, unsigned S> void pod_bvector<T, S>::deserialize(unsigned start, const T& empty_val, const int8u* data, unsigned byte_size) { while(m_size < start) { add(empty_val); } byte_size /= sizeof(T); for(unsigned i = 0; i < byte_size; ++i) { if(start + i < m_size) { memcpy(&((*this)[start + i]), data, sizeof(T)); } else { T* ptr = data_ptr(); memcpy(ptr, data, sizeof(T)); ++m_size; } data += sizeof(T); } } //---------------------------------------------------------block_allocator // Allocator for arbitrary POD data. Most usable in different cache // systems for efficient memory allocations. // Memory is allocated with blocks of fixed size ("block_size" in // the constructor). If required size exceeds the block size the allocator // creates a new block of the required size. However, the most efficient // use is when the average reqired size is much less than the block size. //------------------------------------------------------------------------ class block_allocator { struct block_type { int8u* data; unsigned size; }; public: void remove_all() { if(m_num_blocks) { block_type* blk = m_blocks + m_num_blocks - 1; while(m_num_blocks--) { pod_allocator<int8u>::deallocate(blk->data, blk->size); --blk; } pod_allocator<block_type>::deallocate(m_blocks, m_max_blocks); } m_num_blocks = 0; m_max_blocks = 0; m_blocks = 0; m_buf_ptr = 0; m_rest = 0; } ~block_allocator() { remove_all(); } block_allocator(unsigned block_size, unsigned block_ptr_inc=256-8) : m_block_size(block_size), m_block_ptr_inc(block_ptr_inc), m_num_blocks(0), m_max_blocks(0), m_blocks(0), m_buf_ptr(0), m_rest(0) { } int8u* allocate(unsigned size, unsigned alignment=1) { if(size == 0) return 0; if(size <= m_rest) { int8u* ptr = m_buf_ptr; if(alignment > 1) { unsigned align = (alignment - unsigned((size_t)ptr) % alignment) % alignment; size += align; ptr += align; if(size <= m_rest) { m_rest -= size; m_buf_ptr += size; return ptr; } allocate_block(size); return allocate(size - align, alignment); } m_rest -= size; m_buf_ptr += size; return ptr; } allocate_block(size + alignment - 1); return allocate(size, alignment); } private: void allocate_block(unsigned size) { if(size < m_block_size) size = m_block_size; if(m_num_blocks >= m_max_blocks) { block_type* new_blocks = pod_allocator<block_type>::allocate(m_max_blocks + m_block_ptr_inc); if(m_blocks) { memcpy(new_blocks, m_blocks, m_num_blocks * sizeof(block_type)); pod_allocator<block_type>::deallocate(m_blocks, m_max_blocks); } m_blocks = new_blocks; m_max_blocks += m_block_ptr_inc; } m_blocks[m_num_blocks].size = size; m_blocks[m_num_blocks].data = m_buf_ptr = pod_allocator<int8u>::allocate(size); m_num_blocks++; m_rest = size; } unsigned m_block_size; unsigned m_block_ptr_inc; unsigned m_num_blocks; unsigned m_max_blocks; block_type* m_blocks; int8u* m_buf_ptr; unsigned m_rest; }; //------------------------------------------------------------------------ enum quick_sort_threshold_e { quick_sort_threshold = 9 }; //-----------------------------------------------------------swap_elements template<class T> inline void swap_elements(T& a, T& b) { T temp = a; a = b; b = temp; } //--------------------------------------------------------------quick_sort template<class Array, class Less> void quick_sort(Array& arr, Less less) { if(arr.size() < 2) return; typename Array::value_type* e1; typename Array::value_type* e2; int stack[80]; int* top = stack; int limit = arr.size(); int base = 0; for(;;) { int len = limit - base; int i; int j; int pivot; if(len > quick_sort_threshold) { // we use base + len/2 as the pivot pivot = base + len / 2; swap_elements(arr[base], arr[pivot]); i = base + 1; j = limit - 1; // now ensure that *i <= *base <= *j e1 = &(arr[j]); e2 = &(arr[i]); if(less(*e1, *e2)) swap_elements(*e1, *e2); e1 = &(arr[base]); e2 = &(arr[i]); if(less(*e1, *e2)) swap_elements(*e1, *e2); e1 = &(arr[j]); e2 = &(arr[base]); if(less(*e1, *e2)) swap_elements(*e1, *e2); for(;;) { do i++; while( less(arr[i], arr[base]) ); do j--; while( less(arr[base], arr[j]) ); if( i > j ) { break; } swap_elements(arr[i], arr[j]); } swap_elements(arr[base], arr[j]); // now, push the largest sub-array if(j - base > limit - i) { top[0] = base; top[1] = j; base = i; } else { top[0] = i; top[1] = limit; limit = j; } top += 2; } else { // the sub-array is small, perform insertion sort j = base; i = j + 1; for(; i < limit; j = i, i++) { for(; less(*(e1 = &(arr[j + 1])), *(e2 = &(arr[j]))); j--) { swap_elements(*e1, *e2); if(j == base) { break; } } } if(top > stack) { top -= 2; base = top[0]; limit = top[1]; } else { break; } } } } //------------------------------------------------------remove_duplicates // Remove duplicates from a sorted array. It doesn't cut the // tail of the array, it just returns the number of remaining elements. //----------------------------------------------------------------------- template<class Array, class Equal> unsigned remove_duplicates(Array& arr, Equal equal) { if(arr.size() < 2) return arr.size(); unsigned i, j; for(i = 1, j = 1; i < arr.size(); i++) { typename Array::value_type& e = arr[i]; if(!equal(e, arr[i - 1])) { arr[j++] = e; } } return j; } //--------------------------------------------------------invert_container template<class Array> void invert_container(Array& arr) { int i = 0; int j = arr.size() - 1; while(i < j) { swap_elements(arr[i++], arr[j--]); } } //------------------------------------------------------binary_search_pos template<class Array, class Value, class Less> unsigned binary_search_pos(const Array& arr, const Value& val, Less less) { if(arr.size() == 0) return 0; unsigned beg = 0; unsigned end = arr.size() - 1; if(less(val, arr[0])) return 0; if(less(arr[end], val)) return end + 1; while(end - beg > 1) { unsigned mid = (end + beg) >> 1; if(less(val, arr[mid])) end = mid; else beg = mid; } //if(beg <= 0 && less(val, arr[0])) return 0; //if(end >= arr.size() - 1 && less(arr[end], val)) ++end; return end; } //----------------------------------------------------------range_adaptor template<class Array> class range_adaptor { public: typedef typename Array::value_type value_type; range_adaptor(Array& array, unsigned start, unsigned size) : m_array(array), m_start(start), m_size(size) {} unsigned size() const { return m_size; } const value_type& operator [] (unsigned i) const { return m_array[m_start + i]; } value_type& operator [] (unsigned i) { return m_array[m_start + i]; } const value_type& at(unsigned i) const { return m_array[m_start + i]; } value_type& at(unsigned i) { return m_array[m_start + i]; } value_type value_at(unsigned i) const { return m_array[m_start + i]; } private: Array& m_array; unsigned m_start; unsigned m_size; }; //---------------------------------------------------------------int_less inline bool int_less(int a, int b) { return a < b; } //------------------------------------------------------------int_greater inline bool int_greater(int a, int b) { return a > b; } //----------------------------------------------------------unsigned_less inline bool unsigned_less(unsigned a, unsigned b) { return a < b; } //-------------------------------------------------------unsigned_greater inline bool unsigned_greater(unsigned a, unsigned b) { return a > b; } } #endif
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D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_basics.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- #ifndef AGG_BASICS_INCLUDED #define AGG_BASICS_INCLUDED #include <math.h> #include "agg_config.h" //---------------------------------------------------------AGG_CUSTOM_ALLOCATOR #ifdef AGG_CUSTOM_ALLOCATOR #include "agg_allocator.h" #else namespace agg { // The policy of all AGG containers and memory allocation strategy // in general is that no allocated data requires explicit construction. // It means that the allocator can be really simple; you can even // replace new/delete to malloc/free. The constructors and destructors // won't be called in this case, however everything will remain working. // The second argument of deallocate() is the size of the allocated // block. You can use this information if you wish. //------------------------------------------------------------pod_allocator template<class T> struct pod_allocator { static T* allocate(unsigned num) { return new T [num]; } static void deallocate(T* ptr, unsigned) { delete [] ptr; } }; // Single object allocator. It's also can be replaced with your custom // allocator. The difference is that it can only allocate a single // object and the constructor and destructor must be called. // In AGG there is no need to allocate an array of objects with // calling their constructors (only single ones). So that, if you // replace these new/delete to malloc/free make sure that the in-place // new is called and take care of calling the destructor too. //------------------------------------------------------------obj_allocator template<class T> struct obj_allocator { static T* allocate() { return new T; } static void deallocate(T* ptr) { delete ptr; } }; } #endif //-------------------------------------------------------- Default basic types // // If the compiler has different capacity of the basic types you can redefine // them via the compiler command line or by generating agg_config.h that is // empty by default. // #ifndef AGG_INT8 #define AGG_INT8 signed char #endif #ifndef AGG_INT8U #define AGG_INT8U unsigned char #endif #ifndef AGG_INT16 #define AGG_INT16 short #endif #ifndef AGG_INT16U #define AGG_INT16U unsigned short #endif #ifndef AGG_INT32 #define AGG_INT32 int #endif #ifndef AGG_INT32U #define AGG_INT32U unsigned #endif #ifndef AGG_INT64 #if defined(_MSC_VER) || defined(__BORLANDC__) #define AGG_INT64 signed __int64 #else #define AGG_INT64 signed long long #endif #endif #ifndef AGG_INT64U #if defined(_MSC_VER) || defined(__BORLANDC__) #define AGG_INT64U unsigned __int64 #else #define AGG_INT64U unsigned long long #endif #endif //------------------------------------------------ Some fixes for MS Visual C++ #if defined(_MSC_VER) #pragma warning(disable:4786) // Identifier was truncated... #endif #if defined(_MSC_VER) #define AGG_INLINE __forceinline #else #define AGG_INLINE inline #endif namespace agg { //------------------------------------------------------------------------- typedef AGG_INT8 int8; //----int8 typedef AGG_INT8U int8u; //----int8u typedef AGG_INT16 int16; //----int16 typedef AGG_INT16U int16u; //----int16u typedef AGG_INT32 int32; //----int32 typedef AGG_INT32U int32u; //----int32u typedef AGG_INT64 int64; //----int64 typedef AGG_INT64U int64u; //----int64u #if defined(AGG_FISTP) #pragma warning(push) #pragma warning(disable : 4035) //Disable warning "no return value" AGG_INLINE int iround(double v) //-------iround { int t; __asm fld qword ptr [v] __asm fistp dword ptr [t] __asm mov eax, dword ptr [t] } AGG_INLINE unsigned uround(double v) //-------uround { unsigned t; __asm fld qword ptr [v] __asm fistp dword ptr [t] __asm mov eax, dword ptr [t] } #pragma warning(pop) AGG_INLINE int ifloor(double v) { return int(floor(v)); } AGG_INLINE unsigned ufloor(double v) //-------ufloor { return unsigned(floor(v)); } AGG_INLINE int iceil(double v) { return int(ceil(v)); } AGG_INLINE unsigned uceil(double v) //--------uceil { return unsigned(ceil(v)); } #elif defined(AGG_QIFIST) AGG_INLINE int iround(double v) { return int(v); } AGG_INLINE int uround(double v) { return unsigned(v); } AGG_INLINE int ifloor(double v) { return int(floor(v)); } AGG_INLINE unsigned ufloor(double v) { return unsigned(floor(v)); } AGG_INLINE int iceil(double v) { return int(ceil(v)); } AGG_INLINE unsigned uceil(double v) { return unsigned(ceil(v)); } #else AGG_INLINE int iround(double v) { return int((v < 0.0) ? v - 0.5 : v + 0.5); } AGG_INLINE int uround(double v) { return unsigned(v + 0.5); } AGG_INLINE int ifloor(double v) { int i = int(v); return i - (i > v); } AGG_INLINE unsigned ufloor(double v) { return unsigned(v); } AGG_INLINE int iceil(double v) { return int(ceil(v)); } AGG_INLINE unsigned uceil(double v) { return unsigned(ceil(v)); } #endif //---------------------------------------------------------------saturation template<int Limit> struct saturation { AGG_INLINE static int iround(double v) { if(v < double(-Limit)) return -Limit; if(v > double( Limit)) return Limit; return agg::iround(v); } }; //------------------------------------------------------------------mul_one template<unsigned Shift> struct mul_one { AGG_INLINE static unsigned mul(unsigned a, unsigned b) { unsigned q = a * b + (1 << (Shift-1)); return (q + (q >> Shift)) >> Shift; } }; //------------------------------------------------------------------------- typedef unsigned char cover_type; //----cover_type enum cover_scale_e { cover_shift = 8, //----cover_shift cover_size = 1 << cover_shift, //----cover_size cover_mask = cover_size - 1, //----cover_mask cover_none = 0, //----cover_none cover_full = cover_mask //----cover_full }; //----------------------------------------------------poly_subpixel_scale_e // These constants determine the subpixel accuracy, to be more precise, // the number of bits of the fractional part of the coordinates. // The possible coordinate capacity in bits can be calculated by formula: // sizeof(int) * 8 - poly_subpixel_shift, i.e, for 32-bit integers and // 8-bits fractional part the capacity is 24 bits. enum poly_subpixel_scale_e { poly_subpixel_shift = 8, //----poly_subpixel_shift poly_subpixel_scale = 1<<poly_subpixel_shift, //----poly_subpixel_scale poly_subpixel_mask = poly_subpixel_scale-1 //----poly_subpixel_mask }; //----------------------------------------------------------filling_rule_e enum filling_rule_e { fill_non_zero, fill_even_odd }; //-----------------------------------------------------------------------pi const double pi = 3.14159265358979323846; //------------------------------------------------------------------deg2rad inline double deg2rad(double deg) { return deg * pi / 180.0; } //------------------------------------------------------------------rad2deg inline double rad2deg(double rad) { return rad * 180.0 / pi; } //----------------------------------------------------------------rect_base template<class T> struct rect_base { typedef T value_type; typedef rect_base<T> self_type; T x1, y1, x2, y2; rect_base() {} rect_base(T x1_, T y1_, T x2_, T y2_) : x1(x1_), y1(y1_), x2(x2_), y2(y2_) {} void init(T x1_, T y1_, T x2_, T y2_) { x1 = x1_; y1 = y1_; x2 = x2_; y2 = y2_; } const self_type& normalize() { T t; if(x1 > x2) { t = x1; x1 = x2; x2 = t; } if(y1 > y2) { t = y1; y1 = y2; y2 = t; } return *this; } bool clip(const self_type& r) { if(x2 > r.x2) x2 = r.x2; if(y2 > r.y2) y2 = r.y2; if(x1 < r.x1) x1 = r.x1; if(y1 < r.y1) y1 = r.y1; return x1 <= x2 && y1 <= y2; } bool is_valid() const { return x1 <= x2 && y1 <= y2; } bool hit_test(T x, T y) const { return (x >= x1 && x <= x2 && y >= y1 && y <= y2); } bool overlaps(const self_type& r) const { return !(r.x1 > x2 || r.x2 < x1 || r.y1 > y2 || r.y2 < y1); } }; //-----------------------------------------------------intersect_rectangles template<class Rect> inline Rect intersect_rectangles(const Rect& r1, const Rect& r2) { Rect r = r1; // First process x2,y2 because the other order // results in Internal Compiler Error under // Microsoft Visual C++ .NET 2003 69462-335-0000007-18038 in // case of "Maximize Speed" optimization option. //----------------- if(r.x2 > r2.x2) r.x2 = r2.x2; if(r.y2 > r2.y2) r.y2 = r2.y2; if(r.x1 < r2.x1) r.x1 = r2.x1; if(r.y1 < r2.y1) r.y1 = r2.y1; return r; } //---------------------------------------------------------unite_rectangles template<class Rect> inline Rect unite_rectangles(const Rect& r1, const Rect& r2) { Rect r = r1; if(r.x2 < r2.x2) r.x2 = r2.x2; if(r.y2 < r2.y2) r.y2 = r2.y2; if(r.x1 > r2.x1) r.x1 = r2.x1; if(r.y1 > r2.y1) r.y1 = r2.y1; return r; } typedef rect_base<int> rect_i; //----rect_i typedef rect_base<float> rect_f; //----rect_f typedef rect_base<double> rect_d; //----rect_d //---------------------------------------------------------path_commands_e enum path_commands_e { path_cmd_stop = 0, //----path_cmd_stop path_cmd_move_to = 1, //----path_cmd_move_to path_cmd_line_to = 2, //----path_cmd_line_to path_cmd_curve3 = 3, //----path_cmd_curve3 path_cmd_curve4 = 4, //----path_cmd_curve4 path_cmd_curveN = 5, //----path_cmd_curveN path_cmd_catrom = 6, //----path_cmd_catrom path_cmd_ubspline = 7, //----path_cmd_ubspline path_cmd_end_poly = 0x0F, //----path_cmd_end_poly path_cmd_mask = 0x0F //----path_cmd_mask }; //------------------------------------------------------------path_flags_e enum path_flags_e { path_flags_none = 0, //----path_flags_none path_flags_ccw = 0x10, //----path_flags_ccw path_flags_cw = 0x20, //----path_flags_cw path_flags_close = 0x40, //----path_flags_close path_flags_mask = 0xF0 //----path_flags_mask }; //---------------------------------------------------------------is_vertex inline bool is_vertex(unsigned c) { return c >= path_cmd_move_to && c < path_cmd_end_poly; } //--------------------------------------------------------------is_drawing inline bool is_drawing(unsigned c) { return c >= path_cmd_line_to && c < path_cmd_end_poly; } //-----------------------------------------------------------------is_stop inline bool is_stop(unsigned c) { return c == path_cmd_stop; } //--------------------------------------------------------------is_move_to inline bool is_move_to(unsigned c) { return c == path_cmd_move_to; } //--------------------------------------------------------------is_line_to inline bool is_line_to(unsigned c) { return c == path_cmd_line_to; } //----------------------------------------------------------------is_curve inline bool is_curve(unsigned c) { return c == path_cmd_curve3 || c == path_cmd_curve4; } //---------------------------------------------------------------is_curve3 inline bool is_curve3(unsigned c) { return c == path_cmd_curve3; } //---------------------------------------------------------------is_curve4 inline bool is_curve4(unsigned c) { return c == path_cmd_curve4; } //-------------------------------------------------------------is_end_poly inline bool is_end_poly(unsigned c) { return (c & path_cmd_mask) == path_cmd_end_poly; } //----------------------------------------------------------------is_close inline bool is_close(unsigned c) { return (c & ~(path_flags_cw | path_flags_ccw)) == (path_cmd_end_poly | path_flags_close); } //------------------------------------------------------------is_next_poly inline bool is_next_poly(unsigned c) { return is_stop(c) || is_move_to(c) || is_end_poly(c); } //-------------------------------------------------------------------is_cw inline bool is_cw(unsigned c) { return (c & path_flags_cw) != 0; } //------------------------------------------------------------------is_ccw inline bool is_ccw(unsigned c) { return (c & path_flags_ccw) != 0; } //-------------------------------------------------------------is_oriented inline bool is_oriented(unsigned c) { return (c & (path_flags_cw | path_flags_ccw)) != 0; } //---------------------------------------------------------------is_closed inline bool is_closed(unsigned c) { return (c & path_flags_close) != 0; } //----------------------------------------------------------get_close_flag inline unsigned get_close_flag(unsigned c) { return c & path_flags_close; } //-------------------------------------------------------clear_orientation inline unsigned clear_orientation(unsigned c) { return c & ~(path_flags_cw | path_flags_ccw); } //---------------------------------------------------------get_orientation inline unsigned get_orientation(unsigned c) { return c & (path_flags_cw | path_flags_ccw); } //---------------------------------------------------------set_orientation inline unsigned set_orientation(unsigned c, unsigned o) { return clear_orientation(c) | o; } //--------------------------------------------------------------point_base template<class T> struct point_base { typedef T value_type; T x,y; point_base() {} point_base(T x_, T y_) : x(x_), y(y_) {} }; typedef point_base<int> point_i; //-----point_i typedef point_base<float> point_f; //-----point_f typedef point_base<double> point_d; //-----point_d //-------------------------------------------------------------vertex_base template<class T> struct vertex_base { typedef T value_type; T x,y; unsigned cmd; vertex_base() {} vertex_base(T x_, T y_, unsigned cmd_) : x(x_), y(y_), cmd(cmd_) {} }; typedef vertex_base<int> vertex_i; //-----vertex_i typedef vertex_base<float> vertex_f; //-----vertex_f typedef vertex_base<double> vertex_d; //-----vertex_d //----------------------------------------------------------------row_info template<class T> struct row_info { int x1, x2; T* ptr; row_info() {} row_info(int x1_, int x2_, T* ptr_) : x1(x1_), x2(x2_), ptr(ptr_) {} }; //----------------------------------------------------------const_row_info template<class T> struct const_row_info { int x1, x2; const T* ptr; const_row_info() {} const_row_info(int x1_, int x2_, const T* ptr_) : x1(x1_), x2(x2_), ptr(ptr_) {} }; //------------------------------------------------------------is_equal_eps template<class T> inline bool is_equal_eps(T v1, T v2, T epsilon) { return fabs(v1 - v2) <= double(epsilon); } } #endif
0
D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_clip_liang_barsky.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- // // Liang-Barsky clipping // //---------------------------------------------------------------------------- #ifndef AGG_CLIP_LIANG_BARSKY_INCLUDED #define AGG_CLIP_LIANG_BARSKY_INCLUDED #include "agg_basics.h" namespace agg { //------------------------------------------------------------------------ enum clipping_flags_e { clipping_flags_x1_clipped = 4, clipping_flags_x2_clipped = 1, clipping_flags_y1_clipped = 8, clipping_flags_y2_clipped = 2, clipping_flags_x_clipped = clipping_flags_x1_clipped | clipping_flags_x2_clipped, clipping_flags_y_clipped = clipping_flags_y1_clipped | clipping_flags_y2_clipped }; //----------------------------------------------------------clipping_flags // Determine the clipping code of the vertex according to the // Cyrus-Beck line clipping algorithm // // | | // 0110 | 0010 | 0011 // | | // -------+--------+-------- clip_box.y2 // | | // 0100 | 0000 | 0001 // | | // -------+--------+-------- clip_box.y1 // | | // 1100 | 1000 | 1001 // | | // clip_box.x1 clip_box.x2 // // template<class T> inline unsigned clipping_flags(T x, T y, const rect_base<T>& clip_box) { return (x > clip_box.x2) | ((y > clip_box.y2) << 1) | ((x < clip_box.x1) << 2) | ((y < clip_box.y1) << 3); } //--------------------------------------------------------clipping_flags_x template<class T> inline unsigned clipping_flags_x(T x, const rect_base<T>& clip_box) { return (x > clip_box.x2) | ((x < clip_box.x1) << 2); } //--------------------------------------------------------clipping_flags_y template<class T> inline unsigned clipping_flags_y(T y, const rect_base<T>& clip_box) { return ((y > clip_box.y2) << 1) | ((y < clip_box.y1) << 3); } //-------------------------------------------------------clip_liang_barsky template<class T> inline unsigned clip_liang_barsky(T x1, T y1, T x2, T y2, const rect_base<T>& clip_box, T* x, T* y) { const double nearzero = 1e-30; double deltax = x2 - x1; double deltay = y2 - y1; double xin; double xout; double yin; double yout; double tinx; double tiny; double toutx; double touty; double tin1; double tin2; double tout1; unsigned np = 0; if(deltax == 0.0) { // bump off of the vertical deltax = (x1 > clip_box.x1) ? -nearzero : nearzero; } if(deltay == 0.0) { // bump off of the horizontal deltay = (y1 > clip_box.y1) ? -nearzero : nearzero; } if(deltax > 0.0) { // points to right xin = clip_box.x1; xout = clip_box.x2; } else { xin = clip_box.x2; xout = clip_box.x1; } if(deltay > 0.0) { // points up yin = clip_box.y1; yout = clip_box.y2; } else { yin = clip_box.y2; yout = clip_box.y1; } tinx = (xin - x1) / deltax; tiny = (yin - y1) / deltay; if (tinx < tiny) { // hits x first tin1 = tinx; tin2 = tiny; } else { // hits y first tin1 = tiny; tin2 = tinx; } if(tin1 <= 1.0) { if(0.0 < tin1) { *x++ = (T)xin; *y++ = (T)yin; ++np; } if(tin2 <= 1.0) { toutx = (xout - x1) / deltax; touty = (yout - y1) / deltay; tout1 = (toutx < touty) ? toutx : touty; if(tin2 > 0.0 || tout1 > 0.0) { if(tin2 <= tout1) { if(tin2 > 0.0) { if(tinx > tiny) { *x++ = (T)xin; *y++ = (T)(y1 + tinx * deltay); } else { *x++ = (T)(x1 + tiny * deltax); *y++ = (T)yin; } ++np; } if(tout1 < 1.0) { if(toutx < touty) { *x++ = (T)xout; *y++ = (T)(y1 + toutx * deltay); } else { *x++ = (T)(x1 + touty * deltax); *y++ = (T)yout; } } else { *x++ = x2; *y++ = y2; } ++np; } else { if(tinx > tiny) { *x++ = (T)xin; *y++ = (T)yout; } else { *x++ = (T)xout; *y++ = (T)yin; } ++np; } } } } return np; } //---------------------------------------------------------------------------- template<class T> bool clip_move_point(T x1, T y1, T x2, T y2, const rect_base<T>& clip_box, T* x, T* y, unsigned flags) { T bound; if(flags & clipping_flags_x_clipped) { if(x1 == x2) { return false; } bound = (flags & clipping_flags_x1_clipped) ? clip_box.x1 : clip_box.x2; *y = (T)(double(bound - x1) * (y2 - y1) / (x2 - x1) + y1); *x = bound; } flags = clipping_flags_y(*y, clip_box); if(flags & clipping_flags_y_clipped) { if(y1 == y2) { return false; } bound = (flags & clipping_flags_y1_clipped) ? clip_box.y1 : clip_box.y2; *x = (T)(double(bound - y1) * (x2 - x1) / (y2 - y1) + x1); *y = bound; } return true; } //-------------------------------------------------------clip_line_segment // Returns: ret >= 4 - Fully clipped // (ret & 1) != 0 - First point has been moved // (ret & 2) != 0 - Second point has been moved // template<class T> unsigned clip_line_segment(T* x1, T* y1, T* x2, T* y2, const rect_base<T>& clip_box) { unsigned f1 = clipping_flags(*x1, *y1, clip_box); unsigned f2 = clipping_flags(*x2, *y2, clip_box); unsigned ret = 0; if((f2 | f1) == 0) { // Fully visible return 0; } if((f1 & clipping_flags_x_clipped) != 0 && (f1 & clipping_flags_x_clipped) == (f2 & clipping_flags_x_clipped)) { // Fully clipped return 4; } if((f1 & clipping_flags_y_clipped) != 0 && (f1 & clipping_flags_y_clipped) == (f2 & clipping_flags_y_clipped)) { // Fully clipped return 4; } T tx1 = *x1; T ty1 = *y1; T tx2 = *x2; T ty2 = *y2; if(f1) { if(!clip_move_point(tx1, ty1, tx2, ty2, clip_box, x1, y1, f1)) { return 4; } if(*x1 == *x2 && *y1 == *y2) { return 4; } ret |= 1; } if(f2) { if(!clip_move_point(tx1, ty1, tx2, ty2, clip_box, x2, y2, f2)) { return 4; } if(*x1 == *x2 && *y1 == *y2) { return 4; } ret |= 2; } return ret; } } #endif
0
D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_color_gray.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- // // Adaptation for high precision colors has been sponsored by // Liberty Technology Systems, Inc., visit http://lib-sys.com // // Liberty Technology Systems, Inc. is the provider of // PostScript and PDF technology for software developers. // //---------------------------------------------------------------------------- // // color types gray8, gray16 // //---------------------------------------------------------------------------- #ifndef AGG_COLOR_GRAY_INCLUDED #define AGG_COLOR_GRAY_INCLUDED #include "agg_basics.h" #include "agg_color_rgba.h" namespace agg { //===================================================================gray8 template<class Colorspace> struct gray8T { typedef int8u value_type; typedef int32u calc_type; typedef int32 long_type; enum base_scale_e { base_shift = 8, base_scale = 1 << base_shift, base_mask = base_scale - 1, base_MSB = 1 << (base_shift - 1) }; typedef gray8T self_type; value_type v; value_type a; static value_type luminance(const rgba& c) { // Calculate grayscale value as per ITU-R BT.709. return value_type(uround((0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b) * base_mask)); } static value_type luminance(const rgba8& c) { // Calculate grayscale value as per ITU-R BT.709. return value_type((55u * c.r + 184u * c.g + 18u * c.b) >> 8); } static void convert(gray8T<linear>& dst, const gray8T<sRGB>& src) { dst.v = sRGB_conv<value_type>::rgb_from_sRGB(src.v); dst.a = src.a; } static void convert(gray8T<sRGB>& dst, const gray8T<linear>& src) { dst.v = sRGB_conv<value_type>::rgb_to_sRGB(src.v); dst.a = src.a; } static void convert(gray8T<linear>& dst, const rgba8& src) { dst.v = luminance(src); dst.a = src.a; } static void convert(gray8T<linear>& dst, const srgba8& src) { // The RGB weights are only valid for linear values. convert(dst, rgba8(src)); } static void convert(gray8T<sRGB>& dst, const rgba8& src) { dst.v = sRGB_conv<value_type>::rgb_to_sRGB(luminance(src)); dst.a = src.a; } static void convert(gray8T<sRGB>& dst, const srgba8& src) { // The RGB weights are only valid for linear values. convert(dst, rgba8(src)); } //-------------------------------------------------------------------- gray8T() {} //-------------------------------------------------------------------- explicit gray8T(unsigned v_, unsigned a_ = base_mask) : v(int8u(v_)), a(int8u(a_)) {} //-------------------------------------------------------------------- gray8T(const self_type& c, unsigned a_) : v(c.v), a(value_type(a_)) {} //-------------------------------------------------------------------- gray8T(const rgba& c) : v(luminance(c)), a(value_type(uround(c.a * base_mask))) {} //-------------------------------------------------------------------- template<class T> gray8T(const gray8T<T>& c) { convert(*this, c); } //-------------------------------------------------------------------- template<class T> gray8T(const rgba8T<T>& c) { convert(*this, c); } //-------------------------------------------------------------------- template<class T> T convert_from_sRGB() const { typename T::value_type y = sRGB_conv<typename T::value_type>::rgb_from_sRGB(v); return T(y, y, y, sRGB_conv<typename T::value_type>::alpha_from_sRGB(a)); } template<class T> T convert_to_sRGB() const { typename T::value_type y = sRGB_conv<typename T::value_type>::rgb_to_sRGB(v); return T(y, y, y, sRGB_conv<typename T::value_type>::alpha_to_sRGB(a)); } //-------------------------------------------------------------------- rgba8 make_rgba8(const linear&) const { return rgba8(v, v, v, a); } rgba8 make_rgba8(const sRGB&) const { return convert_from_sRGB<srgba8>(); } operator rgba8() const { return make_rgba8(Colorspace()); } //-------------------------------------------------------------------- srgba8 make_srgba8(const linear&) const { return convert_to_sRGB<rgba8>(); } srgba8 make_srgba8(const sRGB&) const { return srgba8(v, v, v, a); } operator srgba8() const { return make_rgba8(Colorspace()); } //-------------------------------------------------------------------- rgba16 make_rgba16(const linear&) const { rgba16::value_type rgb = (v << 8) | v; return rgba16(rgb, rgb, rgb, (a << 8) | a); } rgba16 make_rgba16(const sRGB&) const { return convert_from_sRGB<rgba16>(); } operator rgba16() const { return make_rgba16(Colorspace()); } //-------------------------------------------------------------------- rgba32 make_rgba32(const linear&) const { rgba32::value_type v32 = v / 255.0f; return rgba32(v32, v32, v32, a / 255.0f); } rgba32 make_rgba32(const sRGB&) const { return convert_from_sRGB<rgba32>(); } operator rgba32() const { return make_rgba32(Colorspace()); } //-------------------------------------------------------------------- static AGG_INLINE double to_double(value_type a) { return double(a) / base_mask; } //-------------------------------------------------------------------- static AGG_INLINE value_type from_double(double a) { return value_type(uround(a * base_mask)); } //-------------------------------------------------------------------- static AGG_INLINE value_type empty_value() { return 0; } //-------------------------------------------------------------------- static AGG_INLINE value_type full_value() { return base_mask; } //-------------------------------------------------------------------- AGG_INLINE bool is_transparent() const { return a == 0; } //-------------------------------------------------------------------- AGG_INLINE bool is_opaque() const { return a == base_mask; } //-------------------------------------------------------------------- // Fixed-point multiply, exact over int8u. static AGG_INLINE value_type multiply(value_type a, value_type b) { calc_type t = a * b + base_MSB; return value_type(((t >> base_shift) + t) >> base_shift); } //-------------------------------------------------------------------- static AGG_INLINE value_type demultiply(value_type a, value_type b) { if (a * b == 0) { return 0; } else if (a >= b) { return base_mask; } else return value_type((a * base_mask + (b >> 1)) / b); } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downscale(T a) { return a >> base_shift; } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downshift(T a, unsigned n) { return a >> n; } //-------------------------------------------------------------------- // Fixed-point multiply, exact over int8u. // Specifically for multiplying a color component by a cover. static AGG_INLINE value_type mult_cover(value_type a, value_type b) { return multiply(a, b); } //-------------------------------------------------------------------- static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) { return multiply(b, a); } //-------------------------------------------------------------------- // Interpolate p to q by a, assuming q is premultiplied by a. static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) { return p + q - multiply(p, a); } //-------------------------------------------------------------------- // Interpolate p to q by a. static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) { int t = (q - p) * a + base_MSB - (p > q); return value_type(p + (((t >> base_shift) + t) >> base_shift)); } //-------------------------------------------------------------------- self_type& clear() { v = a = 0; return *this; } //-------------------------------------------------------------------- self_type& transparent() { a = 0; return *this; } //-------------------------------------------------------------------- self_type& opacity(double a_) { if (a_ < 0) a = 0; else if (a_ > 1) a = 1; else a = (value_type)uround(a_ * double(base_mask)); return *this; } //-------------------------------------------------------------------- double opacity() const { return double(a) / double(base_mask); } //-------------------------------------------------------------------- self_type& premultiply() { if (a < base_mask) { if (a == 0) v = 0; else v = multiply(v, a); } return *this; } //-------------------------------------------------------------------- self_type& demultiply() { if (a < base_mask) { if (a == 0) { v = 0; } else { calc_type v_ = (calc_type(v) * base_mask) / a; v = value_type((v_ > base_mask) ? (value_type)base_mask : v_); } } return *this; } //-------------------------------------------------------------------- self_type gradient(self_type c, double k) const { self_type ret; calc_type ik = uround(k * base_scale); ret.v = lerp(v, c.v, ik); ret.a = lerp(a, c.a, ik); return ret; } //-------------------------------------------------------------------- AGG_INLINE void add(const self_type& c, unsigned cover) { calc_type cv, ca; if (cover == cover_mask) { if (c.a == base_mask) { *this = c; return; } else { cv = v + c.v; ca = a + c.a; } } else { cv = v + mult_cover(c.v, cover); ca = a + mult_cover(c.a, cover); } v = (value_type)((cv > calc_type(base_mask)) ? calc_type(base_mask) : cv); a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca); } //-------------------------------------------------------------------- static self_type no_color() { return self_type(0,0); } }; typedef gray8T<linear> gray8; typedef gray8T<sRGB> sgray8; //==================================================================gray16 struct gray16 { typedef int16u value_type; typedef int32u calc_type; typedef int64 long_type; enum base_scale_e { base_shift = 16, base_scale = 1 << base_shift, base_mask = base_scale - 1, base_MSB = 1 << (base_shift - 1) }; typedef gray16 self_type; value_type v; value_type a; static value_type luminance(const rgba& c) { // Calculate grayscale value as per ITU-R BT.709. return value_type(uround((0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b) * base_mask)); } static value_type luminance(const rgba16& c) { // Calculate grayscale value as per ITU-R BT.709. return value_type((13933u * c.r + 46872u * c.g + 4732u * c.b) >> 16); } static value_type luminance(const rgba8& c) { return luminance(rgba16(c)); } static value_type luminance(const srgba8& c) { return luminance(rgba16(c)); } static value_type luminance(const rgba32& c) { return luminance(rgba(c)); } //-------------------------------------------------------------------- gray16() {} //-------------------------------------------------------------------- explicit gray16(unsigned v_, unsigned a_ = base_mask) : v(int16u(v_)), a(int16u(a_)) {} //-------------------------------------------------------------------- gray16(const self_type& c, unsigned a_) : v(c.v), a(value_type(a_)) {} //-------------------------------------------------------------------- gray16(const rgba& c) : v(luminance(c)), a((value_type)uround(c.a * double(base_mask))) {} //-------------------------------------------------------------------- gray16(const rgba8& c) : v(luminance(c)), a((value_type(c.a) << 8) | c.a) {} //-------------------------------------------------------------------- gray16(const srgba8& c) : v(luminance(c)), a((value_type(c.a) << 8) | c.a) {} //-------------------------------------------------------------------- gray16(const rgba16& c) : v(luminance(c)), a(c.a) {} //-------------------------------------------------------------------- gray16(const gray8& c) : v((value_type(c.v) << 8) | c.v), a((value_type(c.a) << 8) | c.a) {} //-------------------------------------------------------------------- gray16(const sgray8& c) : v(sRGB_conv<value_type>::rgb_from_sRGB(c.v)), a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {} //-------------------------------------------------------------------- operator rgba8() const { return rgba8(v >> 8, v >> 8, v >> 8, a >> 8); } //-------------------------------------------------------------------- operator srgba8() const { value_type y = sRGB_conv<value_type>::rgb_to_sRGB(v); return srgba8(y, y, y, sRGB_conv<value_type>::alpha_to_sRGB(a)); } //-------------------------------------------------------------------- operator rgba16() const { return rgba16(v, v, v, a); } //-------------------------------------------------------------------- operator rgba32() const { rgba32::value_type v32 = v / 65535.0f; return rgba32(v32, v32, v32, a / 65535.0f); } //-------------------------------------------------------------------- operator gray8() const { return gray8(v >> 8, a >> 8); } //-------------------------------------------------------------------- operator sgray8() const { return sgray8( sRGB_conv<value_type>::rgb_to_sRGB(v), sRGB_conv<value_type>::alpha_to_sRGB(a)); } //-------------------------------------------------------------------- static AGG_INLINE double to_double(value_type a) { return double(a) / base_mask; } //-------------------------------------------------------------------- static AGG_INLINE value_type from_double(double a) { return value_type(uround(a * base_mask)); } //-------------------------------------------------------------------- static AGG_INLINE value_type empty_value() { return 0; } //-------------------------------------------------------------------- static AGG_INLINE value_type full_value() { return base_mask; } //-------------------------------------------------------------------- AGG_INLINE bool is_transparent() const { return a == 0; } //-------------------------------------------------------------------- AGG_INLINE bool is_opaque() const { return a == base_mask; } //-------------------------------------------------------------------- // Fixed-point multiply, exact over int16u. static AGG_INLINE value_type multiply(value_type a, value_type b) { calc_type t = a * b + base_MSB; return value_type(((t >> base_shift) + t) >> base_shift); } //-------------------------------------------------------------------- static AGG_INLINE value_type demultiply(value_type a, value_type b) { if (a * b == 0) { return 0; } else if (a >= b) { return base_mask; } else return value_type((a * base_mask + (b >> 1)) / b); } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downscale(T a) { return a >> base_shift; } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downshift(T a, unsigned n) { return a >> n; } //-------------------------------------------------------------------- // Fixed-point multiply, almost exact over int16u. // Specifically for multiplying a color component by a cover. static AGG_INLINE value_type mult_cover(value_type a, cover_type b) { return multiply(a, b << 8 | b); } //-------------------------------------------------------------------- static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) { return mult_cover(b, a) >> 8; } //-------------------------------------------------------------------- // Interpolate p to q by a, assuming q is premultiplied by a. static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) { return p + q - multiply(p, a); } //-------------------------------------------------------------------- // Interpolate p to q by a. static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) { int t = (q - p) * a + base_MSB - (p > q); return value_type(p + (((t >> base_shift) + t) >> base_shift)); } //-------------------------------------------------------------------- self_type& clear() { v = a = 0; return *this; } //-------------------------------------------------------------------- self_type& transparent() { a = 0; return *this; } //-------------------------------------------------------------------- self_type& opacity(double a_) { if (a_ < 0) a = 0; else if(a_ > 1) a = 1; else a = (value_type)uround(a_ * double(base_mask)); return *this; } //-------------------------------------------------------------------- double opacity() const { return double(a) / double(base_mask); } //-------------------------------------------------------------------- self_type& premultiply() { if (a < base_mask) { if(a == 0) v = 0; else v = multiply(v, a); } return *this; } //-------------------------------------------------------------------- self_type& demultiply() { if (a < base_mask) { if (a == 0) { v = 0; } else { calc_type v_ = (calc_type(v) * base_mask) / a; v = value_type((v_ > base_mask) ? base_mask : v_); } } return *this; } //-------------------------------------------------------------------- self_type gradient(self_type c, double k) const { self_type ret; calc_type ik = uround(k * base_scale); ret.v = lerp(v, c.v, ik); ret.a = lerp(a, c.a, ik); return ret; } //-------------------------------------------------------------------- AGG_INLINE void add(const self_type& c, unsigned cover) { calc_type cv, ca; if (cover == cover_mask) { if (c.a == base_mask) { *this = c; return; } else { cv = v + c.v; ca = a + c.a; } } else { cv = v + mult_cover(c.v, cover); ca = a + mult_cover(c.a, cover); } v = (value_type)((cv > calc_type(base_mask)) ? calc_type(base_mask) : cv); a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca); } //-------------------------------------------------------------------- static self_type no_color() { return self_type(0,0); } }; //===================================================================gray32 struct gray32 { typedef float value_type; typedef double calc_type; typedef double long_type; typedef gray32 self_type; value_type v; value_type a; // Calculate grayscale value as per ITU-R BT.709. static value_type luminance(double r, double g, double b) { return value_type(0.2126 * r + 0.7152 * g + 0.0722 * b); } static value_type luminance(const rgba& c) { return luminance(c.r, c.g, c.b); } static value_type luminance(const rgba32& c) { return luminance(c.r, c.g, c.b); } static value_type luminance(const rgba8& c) { return luminance(c.r / 255.0, c.g / 255.0, c.g / 255.0); } static value_type luminance(const rgba16& c) { return luminance(c.r / 65535.0, c.g / 65535.0, c.g / 65535.0); } //-------------------------------------------------------------------- gray32() {} //-------------------------------------------------------------------- explicit gray32(value_type v_, value_type a_ = 1) : v(v_), a(a_) {} //-------------------------------------------------------------------- gray32(const self_type& c, value_type a_) : v(c.v), a(a_) {} //-------------------------------------------------------------------- gray32(const rgba& c) : v(luminance(c)), a(value_type(c.a)) {} //-------------------------------------------------------------------- gray32(const rgba8& c) : v(luminance(c)), a(value_type(c.a / 255.0)) {} //-------------------------------------------------------------------- gray32(const srgba8& c) : v(luminance(rgba32(c))), a(value_type(c.a / 255.0)) {} //-------------------------------------------------------------------- gray32(const rgba16& c) : v(luminance(c)), a(value_type(c.a / 65535.0)) {} //-------------------------------------------------------------------- gray32(const rgba32& c) : v(luminance(c)), a(value_type(c.a)) {} //-------------------------------------------------------------------- gray32(const gray8& c) : v(value_type(c.v / 255.0)), a(value_type(c.a / 255.0)) {} //-------------------------------------------------------------------- gray32(const sgray8& c) : v(sRGB_conv<value_type>::rgb_from_sRGB(c.v)), a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {} //-------------------------------------------------------------------- gray32(const gray16& c) : v(value_type(c.v / 65535.0)), a(value_type(c.a / 65535.0)) {} //-------------------------------------------------------------------- operator rgba() const { return rgba(v, v, v, a); } //-------------------------------------------------------------------- operator gray8() const { return gray8(uround(v * 255.0), uround(a * 255.0)); } //-------------------------------------------------------------------- operator sgray8() const { // Return (non-premultiplied) sRGB values. return sgray8( sRGB_conv<value_type>::rgb_to_sRGB(v), sRGB_conv<value_type>::alpha_to_sRGB(a)); } //-------------------------------------------------------------------- operator gray16() const { return gray16(uround(v * 65535.0), uround(a * 65535.0)); } //-------------------------------------------------------------------- operator rgba8() const { rgba8::value_type y = uround(v * 255.0); return rgba8(y, y, y, uround(a * 255.0)); } //-------------------------------------------------------------------- operator srgba8() const { srgba8::value_type y = sRGB_conv<value_type>::rgb_to_sRGB(v); return srgba8(y, y, y, sRGB_conv<value_type>::alpha_to_sRGB(a)); } //-------------------------------------------------------------------- operator rgba16() const { rgba16::value_type y = uround(v * 65535.0); return rgba16(y, y, y, uround(a * 65535.0)); } //-------------------------------------------------------------------- operator rgba32() const { return rgba32(v, v, v, a); } //-------------------------------------------------------------------- static AGG_INLINE double to_double(value_type a) { return a; } //-------------------------------------------------------------------- static AGG_INLINE value_type from_double(double a) { return value_type(a); } //-------------------------------------------------------------------- static AGG_INLINE value_type empty_value() { return 0; } //-------------------------------------------------------------------- static AGG_INLINE value_type full_value() { return 1; } //-------------------------------------------------------------------- AGG_INLINE bool is_transparent() const { return a <= 0; } //-------------------------------------------------------------------- AGG_INLINE bool is_opaque() const { return a >= 1; } //-------------------------------------------------------------------- static AGG_INLINE value_type invert(value_type x) { return 1 - x; } //-------------------------------------------------------------------- static AGG_INLINE value_type multiply(value_type a, value_type b) { return value_type(a * b); } //-------------------------------------------------------------------- static AGG_INLINE value_type demultiply(value_type a, value_type b) { return (b == 0) ? 0 : value_type(a / b); } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downscale(T a) { return a; } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downshift(T a, unsigned n) { return n > 0 ? a / (1 << n) : a; } //-------------------------------------------------------------------- static AGG_INLINE value_type mult_cover(value_type a, cover_type b) { return value_type(a * b / cover_mask); } //-------------------------------------------------------------------- static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) { return cover_type(uround(a * b)); } //-------------------------------------------------------------------- // Interpolate p to q by a, assuming q is premultiplied by a. static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) { return (1 - a) * p + q; // more accurate than "p + q - p * a" } //-------------------------------------------------------------------- // Interpolate p to q by a. static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) { // The form "p + a * (q - p)" avoids a multiplication, but may produce an // inaccurate result. For example, "p + (q - p)" may not be exactly equal // to q. Therefore, stick to the basic expression, which at least produces // the correct result at either extreme. return (1 - a) * p + a * q; } //-------------------------------------------------------------------- self_type& clear() { v = a = 0; return *this; } //-------------------------------------------------------------------- self_type& transparent() { a = 0; return *this; } //-------------------------------------------------------------------- self_type& opacity(double a_) { if (a_ < 0) a = 0; else if (a_ > 1) a = 1; else a = value_type(a_); return *this; } //-------------------------------------------------------------------- double opacity() const { return a; } //-------------------------------------------------------------------- self_type& premultiply() { if (a < 0) v = 0; else if(a < 1) v *= a; return *this; } //-------------------------------------------------------------------- self_type& demultiply() { if (a < 0) v = 0; else if (a < 1) v /= a; return *this; } //-------------------------------------------------------------------- self_type gradient(self_type c, double k) const { return self_type( value_type(v + (c.v - v) * k), value_type(a + (c.a - a) * k)); } //-------------------------------------------------------------------- static self_type no_color() { return self_type(0,0); } }; } #endif
0
D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_color_rgba.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // // Adaptation for high precision colors has been sponsored by // Liberty Technology Systems, Inc., visit http://lib-sys.com // // Liberty Technology Systems, Inc. is the provider of // PostScript and PDF technology for software developers. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- #ifndef AGG_COLOR_RGBA_INCLUDED #define AGG_COLOR_RGBA_INCLUDED #include <math.h> #include "agg_basics.h" #include "agg_gamma_lut.h" namespace agg { // Supported component orders for RGB and RGBA pixel formats //======================================================================= struct order_rgb { enum rgb_e { R=0, G=1, B=2, N=3 }; }; struct order_bgr { enum bgr_e { B=0, G=1, R=2, N=3 }; }; struct order_rgba { enum rgba_e { R=0, G=1, B=2, A=3, N=4 }; }; struct order_argb { enum argb_e { A=0, R=1, G=2, B=3, N=4 }; }; struct order_abgr { enum abgr_e { A=0, B=1, G=2, R=3, N=4 }; }; struct order_bgra { enum bgra_e { B=0, G=1, R=2, A=3, N=4 }; }; // Colorspace tag types. struct linear {}; struct sRGB {}; //====================================================================rgba struct rgba { typedef double value_type; double r; double g; double b; double a; //-------------------------------------------------------------------- rgba() {} //-------------------------------------------------------------------- rgba(double r_, double g_, double b_, double a_=1.0) : r(r_), g(g_), b(b_), a(a_) {} //-------------------------------------------------------------------- rgba(const rgba& c, double a_) : r(c.r), g(c.g), b(c.b), a(a_) {} //-------------------------------------------------------------------- rgba& clear() { r = g = b = a = 0; return *this; } //-------------------------------------------------------------------- rgba& transparent() { a = 0; return *this; } //-------------------------------------------------------------------- rgba& opacity(double a_) { if (a_ < 0) a = 0; else if (a_ > 1) a = 1; else a = a_; return *this; } //-------------------------------------------------------------------- double opacity() const { return a; } //-------------------------------------------------------------------- rgba& premultiply() { r *= a; g *= a; b *= a; return *this; } //-------------------------------------------------------------------- rgba& premultiply(double a_) { if (a <= 0 || a_ <= 0) { r = g = b = a = 0; } else { a_ /= a; r *= a_; g *= a_; b *= a_; a = a_; } return *this; } //-------------------------------------------------------------------- rgba& demultiply() { if (a == 0) { r = g = b = 0; } else { double a_ = 1.0 / a; r *= a_; g *= a_; b *= a_; } return *this; } //-------------------------------------------------------------------- rgba gradient(rgba c, double k) const { rgba ret; ret.r = r + (c.r - r) * k; ret.g = g + (c.g - g) * k; ret.b = b + (c.b - b) * k; ret.a = a + (c.a - a) * k; return ret; } rgba& operator+=(const rgba& c) { r += c.r; g += c.g; b += c.b; a += c.a; return *this; } rgba& operator*=(double k) { r *= k; g *= k; b *= k; a *= k; return *this; } //-------------------------------------------------------------------- static rgba no_color() { return rgba(0,0,0,0); } //-------------------------------------------------------------------- static rgba from_wavelength(double wl, double gamma = 1.0); //-------------------------------------------------------------------- explicit rgba(double wavelen, double gamma=1.0) { *this = from_wavelength(wavelen, gamma); } }; inline rgba operator+(const rgba& a, const rgba& b) { return rgba(a) += b; } inline rgba operator*(const rgba& a, double b) { return rgba(a) *= b; } //------------------------------------------------------------------------ inline rgba rgba::from_wavelength(double wl, double gamma) { rgba t(0.0, 0.0, 0.0); if (wl >= 380.0 && wl <= 440.0) { t.r = -1.0 * (wl - 440.0) / (440.0 - 380.0); t.b = 1.0; } else if (wl >= 440.0 && wl <= 490.0) { t.g = (wl - 440.0) / (490.0 - 440.0); t.b = 1.0; } else if (wl >= 490.0 && wl <= 510.0) { t.g = 1.0; t.b = -1.0 * (wl - 510.0) / (510.0 - 490.0); } else if (wl >= 510.0 && wl <= 580.0) { t.r = (wl - 510.0) / (580.0 - 510.0); t.g = 1.0; } else if (wl >= 580.0 && wl <= 645.0) { t.r = 1.0; t.g = -1.0 * (wl - 645.0) / (645.0 - 580.0); } else if (wl >= 645.0 && wl <= 780.0) { t.r = 1.0; } double s = 1.0; if (wl > 700.0) s = 0.3 + 0.7 * (780.0 - wl) / (780.0 - 700.0); else if (wl < 420.0) s = 0.3 + 0.7 * (wl - 380.0) / (420.0 - 380.0); t.r = pow(t.r * s, gamma); t.g = pow(t.g * s, gamma); t.b = pow(t.b * s, gamma); return t; } inline rgba rgba_pre(double r, double g, double b, double a) { return rgba(r, g, b, a).premultiply(); } //===================================================================rgba8 template<class Colorspace> struct rgba8T { typedef int8u value_type; typedef int32u calc_type; typedef int32 long_type; enum base_scale_e { base_shift = 8, base_scale = 1 << base_shift, base_mask = base_scale - 1, base_MSB = 1 << (base_shift - 1) }; typedef rgba8T self_type; value_type r; value_type g; value_type b; value_type a; static void convert(rgba8T<linear>& dst, const rgba8T<sRGB>& src) { dst.r = sRGB_conv<value_type>::rgb_from_sRGB(src.r); dst.g = sRGB_conv<value_type>::rgb_from_sRGB(src.g); dst.b = sRGB_conv<value_type>::rgb_from_sRGB(src.b); dst.a = src.a; } static void convert(rgba8T<sRGB>& dst, const rgba8T<linear>& src) { dst.r = sRGB_conv<value_type>::rgb_to_sRGB(src.r); dst.g = sRGB_conv<value_type>::rgb_to_sRGB(src.g); dst.b = sRGB_conv<value_type>::rgb_to_sRGB(src.b); dst.a = src.a; } static void convert(rgba8T<linear>& dst, const rgba& src) { dst.r = value_type(uround(src.r * base_mask)); dst.g = value_type(uround(src.g * base_mask)); dst.b = value_type(uround(src.b * base_mask)); dst.a = value_type(uround(src.a * base_mask)); } static void convert(rgba8T<sRGB>& dst, const rgba& src) { // Use the "float" table. dst.r = sRGB_conv<float>::rgb_to_sRGB(float(src.r)); dst.g = sRGB_conv<float>::rgb_to_sRGB(float(src.g)); dst.b = sRGB_conv<float>::rgb_to_sRGB(float(src.b)); dst.a = sRGB_conv<float>::alpha_to_sRGB(float(src.a)); } static void convert(rgba& dst, const rgba8T<linear>& src) { dst.r = src.r / 255.0; dst.g = src.g / 255.0; dst.b = src.b / 255.0; dst.a = src.a / 255.0; } static void convert(rgba& dst, const rgba8T<sRGB>& src) { // Use the "float" table. dst.r = sRGB_conv<float>::rgb_from_sRGB(src.r); dst.g = sRGB_conv<float>::rgb_from_sRGB(src.g); dst.b = sRGB_conv<float>::rgb_from_sRGB(src.b); dst.a = sRGB_conv<float>::alpha_from_sRGB(src.a); } //-------------------------------------------------------------------- rgba8T() {} //-------------------------------------------------------------------- rgba8T(unsigned r_, unsigned g_, unsigned b_, unsigned a_ = base_mask) : r(value_type(r_)), g(value_type(g_)), b(value_type(b_)), a(value_type(a_)) {} //-------------------------------------------------------------------- rgba8T(const rgba& c) { convert(*this, c); } //-------------------------------------------------------------------- rgba8T(const self_type& c, unsigned a_) : r(c.r), g(c.g), b(c.b), a(value_type(a_)) {} //-------------------------------------------------------------------- template<class T> rgba8T(const rgba8T<T>& c) { convert(*this, c); } //-------------------------------------------------------------------- operator rgba() const { rgba c; convert(c, *this); return c; } //-------------------------------------------------------------------- static AGG_INLINE double to_double(value_type a) { return double(a) / base_mask; } //-------------------------------------------------------------------- static AGG_INLINE value_type from_double(double a) { return value_type(uround(a * base_mask)); } //-------------------------------------------------------------------- static AGG_INLINE value_type empty_value() { return 0; } //-------------------------------------------------------------------- static AGG_INLINE value_type full_value() { return base_mask; } //-------------------------------------------------------------------- AGG_INLINE bool is_transparent() const { return a == 0; } //-------------------------------------------------------------------- AGG_INLINE bool is_opaque() const { return a == base_mask; } //-------------------------------------------------------------------- static AGG_INLINE value_type invert(value_type x) { return base_mask - x; } //-------------------------------------------------------------------- // Fixed-point multiply, exact over int8u. static AGG_INLINE value_type multiply(value_type a, value_type b) { calc_type t = a * b + base_MSB; return value_type(((t >> base_shift) + t) >> base_shift); } //-------------------------------------------------------------------- static AGG_INLINE value_type demultiply(value_type a, value_type b) { if (a * b == 0) { return 0; } else if (a >= b) { return base_mask; } else return value_type((a * base_mask + (b >> 1)) / b); } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downscale(T a) { return a >> base_shift; } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downshift(T a, unsigned n) { return a >> n; } //-------------------------------------------------------------------- // Fixed-point multiply, exact over int8u. // Specifically for multiplying a color component by a cover. static AGG_INLINE value_type mult_cover(value_type a, cover_type b) { return multiply(a, b); } //-------------------------------------------------------------------- static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) { return multiply(b, a); } //-------------------------------------------------------------------- // Interpolate p to q by a, assuming q is premultiplied by a. static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) { return p + q - multiply(p, a); } //-------------------------------------------------------------------- // Interpolate p to q by a. static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) { int t = (q - p) * a + base_MSB - (p > q); return value_type(p + (((t >> base_shift) + t) >> base_shift)); } //-------------------------------------------------------------------- self_type& clear() { r = g = b = a = 0; return *this; } //-------------------------------------------------------------------- self_type& transparent() { a = 0; return *this; } //-------------------------------------------------------------------- self_type& opacity(double a_) { if (a_ < 0) a = 0; else if (a_ > 1) a = 1; else a = (value_type)uround(a_ * double(base_mask)); return *this; } //-------------------------------------------------------------------- double opacity() const { return double(a) / double(base_mask); } //-------------------------------------------------------------------- AGG_INLINE self_type& premultiply() { if (a != base_mask) { if (a == 0) { r = g = b = 0; } else { r = multiply(r, a); g = multiply(g, a); b = multiply(b, a); } } return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type& premultiply(unsigned a_) { if (a != base_mask || a_ < base_mask) { if (a == 0 || a_ == 0) { r = g = b = a = 0; } else { calc_type r_ = (calc_type(r) * a_) / a; calc_type g_ = (calc_type(g) * a_) / a; calc_type b_ = (calc_type(b) * a_) / a; r = value_type((r_ > a_) ? a_ : r_); g = value_type((g_ > a_) ? a_ : g_); b = value_type((b_ > a_) ? a_ : b_); a = value_type(a_); } } return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type& demultiply() { if (a < base_mask) { if (a == 0) { r = g = b = 0; } else { calc_type r_ = (calc_type(r) * base_mask) / a; calc_type g_ = (calc_type(g) * base_mask) / a; calc_type b_ = (calc_type(b) * base_mask) / a; r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_); g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_); b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_); } } return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type gradient(const self_type& c, double k) const { self_type ret; calc_type ik = uround(k * base_mask); ret.r = lerp(r, c.r, ik); ret.g = lerp(g, c.g, ik); ret.b = lerp(b, c.b, ik); ret.a = lerp(a, c.a, ik); return ret; } //-------------------------------------------------------------------- AGG_INLINE void add(const self_type& c, unsigned cover) { calc_type cr, cg, cb, ca; if (cover == cover_mask) { if (c.a == base_mask) { *this = c; return; } else { cr = r + c.r; cg = g + c.g; cb = b + c.b; ca = a + c.a; } } else { cr = r + mult_cover(c.r, cover); cg = g + mult_cover(c.g, cover); cb = b + mult_cover(c.b, cover); ca = a + mult_cover(c.a, cover); } r = (value_type)((cr > calc_type(base_mask)) ? calc_type(base_mask) : cr); g = (value_type)((cg > calc_type(base_mask)) ? calc_type(base_mask) : cg); b = (value_type)((cb > calc_type(base_mask)) ? calc_type(base_mask) : cb); a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca); } //-------------------------------------------------------------------- template<class GammaLUT> AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma) { r = gamma.dir(r); g = gamma.dir(g); b = gamma.dir(b); } //-------------------------------------------------------------------- template<class GammaLUT> AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma) { r = gamma.inv(r); g = gamma.inv(g); b = gamma.inv(b); } //-------------------------------------------------------------------- static self_type no_color() { return self_type(0,0,0,0); } //-------------------------------------------------------------------- static self_type from_wavelength(double wl, double gamma = 1.0) { return self_type(rgba::from_wavelength(wl, gamma)); } }; typedef rgba8T<linear> rgba8; typedef rgba8T<sRGB> srgba8; //-------------------------------------------------------------rgb8_packed inline rgba8 rgb8_packed(unsigned v) { return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF); } //-------------------------------------------------------------bgr8_packed inline rgba8 bgr8_packed(unsigned v) { return rgba8(v & 0xFF, (v >> 8) & 0xFF, (v >> 16) & 0xFF); } //------------------------------------------------------------argb8_packed inline rgba8 argb8_packed(unsigned v) { return rgba8((v >> 16) & 0xFF, (v >> 8) & 0xFF, v & 0xFF, v >> 24); } //---------------------------------------------------------rgba8_gamma_dir template<class GammaLUT> rgba8 rgba8_gamma_dir(rgba8 c, const GammaLUT& gamma) { return rgba8(gamma.dir(c.r), gamma.dir(c.g), gamma.dir(c.b), c.a); } //---------------------------------------------------------rgba8_gamma_inv template<class GammaLUT> rgba8 rgba8_gamma_inv(rgba8 c, const GammaLUT& gamma) { return rgba8(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a); } //==================================================================rgba16 struct rgba16 { typedef int16u value_type; typedef int32u calc_type; typedef int64 long_type; enum base_scale_e { base_shift = 16, base_scale = 1 << base_shift, base_mask = base_scale - 1, base_MSB = 1 << (base_shift - 1) }; typedef rgba16 self_type; value_type r; value_type g; value_type b; value_type a; //-------------------------------------------------------------------- rgba16() {} //-------------------------------------------------------------------- rgba16(unsigned r_, unsigned g_, unsigned b_, unsigned a_=base_mask) : r(value_type(r_)), g(value_type(g_)), b(value_type(b_)), a(value_type(a_)) {} //-------------------------------------------------------------------- rgba16(const self_type& c, unsigned a_) : r(c.r), g(c.g), b(c.b), a(value_type(a_)) {} //-------------------------------------------------------------------- rgba16(const rgba& c) : r((value_type)uround(c.r * double(base_mask))), g((value_type)uround(c.g * double(base_mask))), b((value_type)uround(c.b * double(base_mask))), a((value_type)uround(c.a * double(base_mask))) {} //-------------------------------------------------------------------- rgba16(const rgba8& c) : r(value_type((value_type(c.r) << 8) | c.r)), g(value_type((value_type(c.g) << 8) | c.g)), b(value_type((value_type(c.b) << 8) | c.b)), a(value_type((value_type(c.a) << 8) | c.a)) {} //-------------------------------------------------------------------- rgba16(const srgba8& c) : r(sRGB_conv<value_type>::rgb_from_sRGB(c.r)), g(sRGB_conv<value_type>::rgb_from_sRGB(c.g)), b(sRGB_conv<value_type>::rgb_from_sRGB(c.b)), a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {} //-------------------------------------------------------------------- operator rgba() const { return rgba( r / 65535.0, g / 65535.0, b / 65535.0, a / 65535.0); } //-------------------------------------------------------------------- operator rgba8() const { return rgba8(r >> 8, g >> 8, b >> 8, a >> 8); } //-------------------------------------------------------------------- operator srgba8() const { // Return (non-premultiplied) sRGB values. return srgba8( sRGB_conv<value_type>::rgb_to_sRGB(r), sRGB_conv<value_type>::rgb_to_sRGB(g), sRGB_conv<value_type>::rgb_to_sRGB(b), sRGB_conv<value_type>::alpha_to_sRGB(a)); } //-------------------------------------------------------------------- static AGG_INLINE double to_double(value_type a) { return double(a) / base_mask; } //-------------------------------------------------------------------- static AGG_INLINE value_type from_double(double a) { return value_type(uround(a * base_mask)); } //-------------------------------------------------------------------- static AGG_INLINE value_type empty_value() { return 0; } //-------------------------------------------------------------------- static AGG_INLINE value_type full_value() { return base_mask; } //-------------------------------------------------------------------- AGG_INLINE bool is_transparent() const { return a == 0; } //-------------------------------------------------------------------- AGG_INLINE bool is_opaque() const { return a == base_mask; } //-------------------------------------------------------------------- static AGG_INLINE value_type invert(value_type x) { return base_mask - x; } //-------------------------------------------------------------------- // Fixed-point multiply, exact over int16u. static AGG_INLINE value_type multiply(value_type a, value_type b) { calc_type t = a * b + base_MSB; return value_type(((t >> base_shift) + t) >> base_shift); } //-------------------------------------------------------------------- static AGG_INLINE value_type demultiply(value_type a, value_type b) { if (a * b == 0) { return 0; } else if (a >= b) { return base_mask; } else return value_type((a * base_mask + (b >> 1)) / b); } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downscale(T a) { return a >> base_shift; } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downshift(T a, unsigned n) { return a >> n; } //-------------------------------------------------------------------- // Fixed-point multiply, almost exact over int16u. // Specifically for multiplying a color component by a cover. static AGG_INLINE value_type mult_cover(value_type a, cover_type b) { return multiply(a, (b << 8) | b); } //-------------------------------------------------------------------- static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) { return multiply((a << 8) | a, b) >> 8; } //-------------------------------------------------------------------- // Interpolate p to q by a, assuming q is premultiplied by a. static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) { return p + q - multiply(p, a); } //-------------------------------------------------------------------- // Interpolate p to q by a. static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) { int t = (q - p) * a + base_MSB - (p > q); return value_type(p + (((t >> base_shift) + t) >> base_shift)); } //-------------------------------------------------------------------- self_type& clear() { r = g = b = a = 0; return *this; } //-------------------------------------------------------------------- self_type& transparent() { a = 0; return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type& opacity(double a_) { if (a_ < 0) a = 0; if (a_ > 1) a = 1; a = value_type(uround(a_ * double(base_mask))); return *this; } //-------------------------------------------------------------------- double opacity() const { return double(a) / double(base_mask); } //-------------------------------------------------------------------- AGG_INLINE self_type& premultiply() { if (a != base_mask) { if (a == 0) { r = g = b = 0; } else { r = multiply(r, a); g = multiply(g, a); b = multiply(b, a); } } return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type& premultiply(unsigned a_) { if (a < base_mask || a_ < base_mask) { if (a == 0 || a_ == 0) { r = g = b = a = 0; } else { calc_type r_ = (calc_type(r) * a_) / a; calc_type g_ = (calc_type(g) * a_) / a; calc_type b_ = (calc_type(b) * a_) / a; r = value_type((r_ > a_) ? a_ : r_); g = value_type((g_ > a_) ? a_ : g_); b = value_type((b_ > a_) ? a_ : b_); a = value_type(a_); } } return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type& demultiply() { if (a < base_mask) { if (a == 0) { r = g = b = 0; } else { calc_type r_ = (calc_type(r) * base_mask) / a; calc_type g_ = (calc_type(g) * base_mask) / a; calc_type b_ = (calc_type(b) * base_mask) / a; r = value_type((r_ > calc_type(base_mask)) ? calc_type(base_mask) : r_); g = value_type((g_ > calc_type(base_mask)) ? calc_type(base_mask) : g_); b = value_type((b_ > calc_type(base_mask)) ? calc_type(base_mask) : b_); } } return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type gradient(const self_type& c, double k) const { self_type ret; calc_type ik = uround(k * base_mask); ret.r = lerp(r, c.r, ik); ret.g = lerp(g, c.g, ik); ret.b = lerp(b, c.b, ik); ret.a = lerp(a, c.a, ik); return ret; } //-------------------------------------------------------------------- AGG_INLINE void add(const self_type& c, unsigned cover) { calc_type cr, cg, cb, ca; if (cover == cover_mask) { if (c.a == base_mask) { *this = c; return; } else { cr = r + c.r; cg = g + c.g; cb = b + c.b; ca = a + c.a; } } else { cr = r + mult_cover(c.r, cover); cg = g + mult_cover(c.g, cover); cb = b + mult_cover(c.b, cover); ca = a + mult_cover(c.a, cover); } r = (value_type)((cr > calc_type(base_mask)) ? calc_type(base_mask) : cr); g = (value_type)((cg > calc_type(base_mask)) ? calc_type(base_mask) : cg); b = (value_type)((cb > calc_type(base_mask)) ? calc_type(base_mask) : cb); a = (value_type)((ca > calc_type(base_mask)) ? calc_type(base_mask) : ca); } //-------------------------------------------------------------------- template<class GammaLUT> AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma) { r = gamma.dir(r); g = gamma.dir(g); b = gamma.dir(b); } //-------------------------------------------------------------------- template<class GammaLUT> AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma) { r = gamma.inv(r); g = gamma.inv(g); b = gamma.inv(b); } //-------------------------------------------------------------------- static self_type no_color() { return self_type(0,0,0,0); } //-------------------------------------------------------------------- static self_type from_wavelength(double wl, double gamma = 1.0) { return self_type(rgba::from_wavelength(wl, gamma)); } }; //------------------------------------------------------rgba16_gamma_dir template<class GammaLUT> rgba16 rgba16_gamma_dir(rgba16 c, const GammaLUT& gamma) { return rgba16(gamma.dir(c.r), gamma.dir(c.g), gamma.dir(c.b), c.a); } //------------------------------------------------------rgba16_gamma_inv template<class GammaLUT> rgba16 rgba16_gamma_inv(rgba16 c, const GammaLUT& gamma) { return rgba16(gamma.inv(c.r), gamma.inv(c.g), gamma.inv(c.b), c.a); } //====================================================================rgba32 struct rgba32 { typedef float value_type; typedef double calc_type; typedef double long_type; typedef rgba32 self_type; value_type r; value_type g; value_type b; value_type a; //-------------------------------------------------------------------- rgba32() {} //-------------------------------------------------------------------- rgba32(value_type r_, value_type g_, value_type b_, value_type a_= 1) : r(r_), g(g_), b(b_), a(a_) {} //-------------------------------------------------------------------- rgba32(const self_type& c, float a_) : r(c.r), g(c.g), b(c.b), a(a_) {} //-------------------------------------------------------------------- rgba32(const rgba& c) : r(value_type(c.r)), g(value_type(c.g)), b(value_type(c.b)), a(value_type(c.a)) {} //-------------------------------------------------------------------- rgba32(const rgba8& c) : r(value_type(c.r / 255.0)), g(value_type(c.g / 255.0)), b(value_type(c.b / 255.0)), a(value_type(c.a / 255.0)) {} //-------------------------------------------------------------------- rgba32(const srgba8& c) : r(sRGB_conv<value_type>::rgb_from_sRGB(c.r)), g(sRGB_conv<value_type>::rgb_from_sRGB(c.g)), b(sRGB_conv<value_type>::rgb_from_sRGB(c.b)), a(sRGB_conv<value_type>::alpha_from_sRGB(c.a)) {} //-------------------------------------------------------------------- rgba32(const rgba16& c) : r(value_type(c.r / 65535.0)), g(value_type(c.g / 65535.0)), b(value_type(c.b / 65535.0)), a(value_type(c.a / 65535.0)) {} //-------------------------------------------------------------------- operator rgba() const { return rgba(r, g, b, a); } //-------------------------------------------------------------------- operator rgba8() const { return rgba8( uround(r * 255.0), uround(g * 255.0), uround(b * 255.0), uround(a * 255.0)); } //-------------------------------------------------------------------- operator srgba8() const { return srgba8( sRGB_conv<value_type>::rgb_to_sRGB(r), sRGB_conv<value_type>::rgb_to_sRGB(g), sRGB_conv<value_type>::rgb_to_sRGB(b), sRGB_conv<value_type>::alpha_to_sRGB(a)); } //-------------------------------------------------------------------- operator rgba16() const { return rgba8( uround(r * 65535.0), uround(g * 65535.0), uround(b * 65535.0), uround(a * 65535.0)); } //-------------------------------------------------------------------- static AGG_INLINE double to_double(value_type a) { return a; } //-------------------------------------------------------------------- static AGG_INLINE value_type from_double(double a) { return value_type(a); } //-------------------------------------------------------------------- static AGG_INLINE value_type empty_value() { return 0; } //-------------------------------------------------------------------- static AGG_INLINE value_type full_value() { return 1; } //-------------------------------------------------------------------- AGG_INLINE bool is_transparent() const { return a <= 0; } //-------------------------------------------------------------------- AGG_INLINE bool is_opaque() const { return a >= 1; } //-------------------------------------------------------------------- static AGG_INLINE value_type invert(value_type x) { return 1 - x; } //-------------------------------------------------------------------- static AGG_INLINE value_type multiply(value_type a, value_type b) { return value_type(a * b); } //-------------------------------------------------------------------- static AGG_INLINE value_type demultiply(value_type a, value_type b) { return (b == 0) ? 0 : value_type(a / b); } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downscale(T a) { return a; } //-------------------------------------------------------------------- template<typename T> static AGG_INLINE T downshift(T a, unsigned n) { return n > 0 ? a / (1 << n) : a; } //-------------------------------------------------------------------- static AGG_INLINE value_type mult_cover(value_type a, cover_type b) { return value_type(a * b / cover_mask); } //-------------------------------------------------------------------- static AGG_INLINE cover_type scale_cover(cover_type a, value_type b) { return cover_type(uround(a * b)); } //-------------------------------------------------------------------- // Interpolate p to q by a, assuming q is premultiplied by a. static AGG_INLINE value_type prelerp(value_type p, value_type q, value_type a) { return (1 - a) * p + q; // more accurate than "p + q - p * a" } //-------------------------------------------------------------------- // Interpolate p to q by a. static AGG_INLINE value_type lerp(value_type p, value_type q, value_type a) { // The form "p + a * (q - p)" avoids a multiplication, but may produce an // inaccurate result. For example, "p + (q - p)" may not be exactly equal // to q. Therefore, stick to the basic expression, which at least produces // the correct result at either extreme. return (1 - a) * p + a * q; } //-------------------------------------------------------------------- self_type& clear() { r = g = b = a = 0; return *this; } //-------------------------------------------------------------------- self_type& transparent() { a = 0; return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type& opacity(double a_) { if (a_ < 0) a = 0; else if (a_ > 1) a = 1; else a = value_type(a_); return *this; } //-------------------------------------------------------------------- double opacity() const { return a; } //-------------------------------------------------------------------- AGG_INLINE self_type& premultiply() { if (a < 1) { if (a <= 0) { r = g = b = 0; } else { r *= a; g *= a; b *= a; } } return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type& demultiply() { if (a < 1) { if (a <= 0) { r = g = b = 0; } else { r /= a; g /= a; b /= a; } } return *this; } //-------------------------------------------------------------------- AGG_INLINE self_type gradient(const self_type& c, double k) const { self_type ret; ret.r = value_type(r + (c.r - r) * k); ret.g = value_type(g + (c.g - g) * k); ret.b = value_type(b + (c.b - b) * k); ret.a = value_type(a + (c.a - a) * k); return ret; } //-------------------------------------------------------------------- AGG_INLINE void add(const self_type& c, unsigned cover) { if (cover == cover_mask) { if (c.is_opaque()) { *this = c; return; } else { r += c.r; g += c.g; b += c.b; a += c.a; } } else { r += mult_cover(c.r, cover); g += mult_cover(c.g, cover); b += mult_cover(c.b, cover); a += mult_cover(c.a, cover); } if (a > 1) a = 1; if (r > a) r = a; if (g > a) g = a; if (b > a) b = a; } //-------------------------------------------------------------------- template<class GammaLUT> AGG_INLINE void apply_gamma_dir(const GammaLUT& gamma) { r = gamma.dir(r); g = gamma.dir(g); b = gamma.dir(b); } //-------------------------------------------------------------------- template<class GammaLUT> AGG_INLINE void apply_gamma_inv(const GammaLUT& gamma) { r = gamma.inv(r); g = gamma.inv(g); b = gamma.inv(b); } //-------------------------------------------------------------------- static self_type no_color() { return self_type(0,0,0,0); } //-------------------------------------------------------------------- static self_type from_wavelength(double wl, double gamma = 1) { return self_type(rgba::from_wavelength(wl, gamma)); } }; } #endif
0
D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_config.h
#ifndef AGG_CONFIG_INCLUDED #define AGG_CONFIG_INCLUDED // This file can be used to redefine certain data types. //--------------------------------------- // 1. Default basic types such as: // // AGG_INT8 // AGG_INT8U // AGG_INT16 // AGG_INT16U // AGG_INT32 // AGG_INT32U // AGG_INT64 // AGG_INT64U // // Just replace this file with new defines if necessary. // For example, if your compiler doesn't have a 64 bit integer type // you can still use AGG if you define the follows: // // #define AGG_INT64 int // #define AGG_INT64U unsigned // // It will result in overflow in 16 bit-per-component image/pattern resampling // but it won't result any crash and the rest of the library will remain // fully functional. //--------------------------------------- // 2. Default rendering_buffer type. Can be: // // Provides faster access for massive pixel operations, // such as blur, image filtering: // #define AGG_RENDERING_BUFFER row_ptr_cache<int8u> // // Provides cheaper creation and destruction (no mem allocs): // #define AGG_RENDERING_BUFFER row_accessor<int8u> // // You can still use both of them simultaneously in your applications // This #define is used only for default rendering_buffer type, // in short hand typedefs like pixfmt_rgba32. #endif
0
D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_conv_adaptor_vcgen.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- #ifndef AGG_CONV_ADAPTOR_VCGEN_INCLUDED #define AGG_CONV_ADAPTOR_VCGEN_INCLUDED #include "agg_basics.h" namespace agg { //------------------------------------------------------------null_markers struct null_markers { void remove_all() {} void add_vertex(double, double, unsigned) {} void prepare_src() {} void rewind(unsigned) {} unsigned vertex(double*, double*) { return path_cmd_stop; } }; //------------------------------------------------------conv_adaptor_vcgen template<class VertexSource, class Generator, class Markers=null_markers> class conv_adaptor_vcgen { enum status { initial, accumulate, generate }; public: explicit conv_adaptor_vcgen(VertexSource& source) : m_source(&source), m_status(initial) {} void attach(VertexSource& source) { m_source = &source; } Generator& generator() { return m_generator; } const Generator& generator() const { return m_generator; } Markers& markers() { return m_markers; } const Markers& markers() const { return m_markers; } void rewind(unsigned path_id) { m_source->rewind(path_id); m_status = initial; } unsigned vertex(double* x, double* y); private: // Prohibit copying conv_adaptor_vcgen(const conv_adaptor_vcgen<VertexSource, Generator, Markers>&); const conv_adaptor_vcgen<VertexSource, Generator, Markers>& operator = (const conv_adaptor_vcgen<VertexSource, Generator, Markers>&); VertexSource* m_source; Generator m_generator; Markers m_markers; status m_status; unsigned m_last_cmd; double m_start_x; double m_start_y; }; //------------------------------------------------------------------------ template<class VertexSource, class Generator, class Markers> unsigned conv_adaptor_vcgen<VertexSource, Generator, Markers>::vertex(double* x, double* y) { unsigned cmd = path_cmd_stop; bool done = false; while(!done) { switch(m_status) { case initial: m_markers.remove_all(); m_last_cmd = m_source->vertex(&m_start_x, &m_start_y); m_status = accumulate; case accumulate: if(is_stop(m_last_cmd)) return path_cmd_stop; m_generator.remove_all(); m_generator.add_vertex(m_start_x, m_start_y, path_cmd_move_to); m_markers.add_vertex(m_start_x, m_start_y, path_cmd_move_to); for(;;) { cmd = m_source->vertex(x, y); if(is_vertex(cmd)) { m_last_cmd = cmd; if(is_move_to(cmd)) { m_start_x = *x; m_start_y = *y; break; } m_generator.add_vertex(*x, *y, cmd); m_markers.add_vertex(*x, *y, path_cmd_line_to); } else { if(is_stop(cmd)) { m_last_cmd = path_cmd_stop; break; } if(is_end_poly(cmd)) { m_generator.add_vertex(*x, *y, cmd); break; } } } m_generator.rewind(0); m_status = generate; case generate: cmd = m_generator.vertex(x, y); if(is_stop(cmd)) { m_status = accumulate; break; } done = true; break; } } return cmd; } } #endif
0
D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_conv_stroke.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- // // conv_stroke // //---------------------------------------------------------------------------- #ifndef AGG_CONV_STROKE_INCLUDED #define AGG_CONV_STROKE_INCLUDED #include "agg_basics.h" #include "agg_vcgen_stroke.h" #include "agg_conv_adaptor_vcgen.h" namespace agg { //-------------------------------------------------------------conv_stroke template<class VertexSource, class Markers=null_markers> struct conv_stroke : public conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers> { typedef Markers marker_type; typedef conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers> base_type; conv_stroke(VertexSource& vs) : conv_adaptor_vcgen<VertexSource, vcgen_stroke, Markers>(vs) { } void line_cap(line_cap_e lc) { base_type::generator().line_cap(lc); } void line_join(line_join_e lj) { base_type::generator().line_join(lj); } void inner_join(inner_join_e ij) { base_type::generator().inner_join(ij); } line_cap_e line_cap() const { return base_type::generator().line_cap(); } line_join_e line_join() const { return base_type::generator().line_join(); } inner_join_e inner_join() const { return base_type::generator().inner_join(); } void width(double w) { base_type::generator().width(w); } void miter_limit(double ml) { base_type::generator().miter_limit(ml); } void miter_limit_theta(double t) { base_type::generator().miter_limit_theta(t); } void inner_miter_limit(double ml) { base_type::generator().inner_miter_limit(ml); } void approximation_scale(double as) { base_type::generator().approximation_scale(as); } double width() const { return base_type::generator().width(); } double miter_limit() const { return base_type::generator().miter_limit(); } double inner_miter_limit() const { return base_type::generator().inner_miter_limit(); } double approximation_scale() const { return base_type::generator().approximation_scale(); } void shorten(double s) { base_type::generator().shorten(s); } double shorten() const { return base_type::generator().shorten(); } private: conv_stroke(const conv_stroke<VertexSource, Markers>&); const conv_stroke<VertexSource, Markers>& operator = (const conv_stroke<VertexSource, Markers>&); }; } #endif
0
D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_dda_line.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- // // classes dda_line_interpolator, dda2_line_interpolator // //---------------------------------------------------------------------------- #ifndef AGG_DDA_LINE_INCLUDED #define AGG_DDA_LINE_INCLUDED #include <stdlib.h> #include "agg_basics.h" namespace agg { //===================================================dda_line_interpolator template<int FractionShift, int YShift=0> class dda_line_interpolator { public: //-------------------------------------------------------------------- dda_line_interpolator() {} //-------------------------------------------------------------------- dda_line_interpolator(int y1, int y2, unsigned count) : m_y(y1), m_inc(((y2 - y1) << FractionShift) / int(count)), m_dy(0) { } //-------------------------------------------------------------------- void operator ++ () { m_dy += m_inc; } //-------------------------------------------------------------------- void operator -- () { m_dy -= m_inc; } //-------------------------------------------------------------------- void operator += (unsigned n) { m_dy += m_inc * n; } //-------------------------------------------------------------------- void operator -= (unsigned n) { m_dy -= m_inc * n; } //-------------------------------------------------------------------- int y() const { return m_y + (m_dy >> (FractionShift-YShift)); } int dy() const { return m_dy; } private: int m_y; int m_inc; int m_dy; }; //=================================================dda2_line_interpolator class dda2_line_interpolator { public: typedef int save_data_type; enum save_size_e { save_size = 2 }; //-------------------------------------------------------------------- dda2_line_interpolator() {} //-------------------------------------------- Forward-adjusted line dda2_line_interpolator(int y1, int y2, int count) : m_cnt(count <= 0 ? 1 : count), m_lft((y2 - y1) / m_cnt), m_rem((y2 - y1) % m_cnt), m_mod(m_rem), m_y(y1) { if(m_mod <= 0) { m_mod += count; m_rem += count; m_lft--; } m_mod -= count; } //-------------------------------------------- Backward-adjusted line dda2_line_interpolator(int y1, int y2, int count, int) : m_cnt(count <= 0 ? 1 : count), m_lft((y2 - y1) / m_cnt), m_rem((y2 - y1) % m_cnt), m_mod(m_rem), m_y(y1) { if(m_mod <= 0) { m_mod += count; m_rem += count; m_lft--; } } //-------------------------------------------- Backward-adjusted line dda2_line_interpolator(int y, int count) : m_cnt(count <= 0 ? 1 : count), m_lft(y / m_cnt), m_rem(y % m_cnt), m_mod(m_rem), m_y(0) { if(m_mod <= 0) { m_mod += count; m_rem += count; m_lft--; } } //-------------------------------------------------------------------- void save(save_data_type* data) const { data[0] = m_mod; data[1] = m_y; } //-------------------------------------------------------------------- void load(const save_data_type* data) { m_mod = data[0]; m_y = data[1]; } //-------------------------------------------------------------------- void operator++() { m_mod += m_rem; m_y += m_lft; if(m_mod > 0) { m_mod -= m_cnt; m_y++; } } //-------------------------------------------------------------------- void operator--() { if(m_mod <= m_rem) { m_mod += m_cnt; m_y--; } m_mod -= m_rem; m_y -= m_lft; } //-------------------------------------------------------------------- void adjust_forward() { m_mod -= m_cnt; } //-------------------------------------------------------------------- void adjust_backward() { m_mod += m_cnt; } //-------------------------------------------------------------------- int mod() const { return m_mod; } int rem() const { return m_rem; } int lft() const { return m_lft; } //-------------------------------------------------------------------- int y() const { return m_y; } private: int m_cnt; int m_lft; int m_rem; int m_mod; int m_y; }; //---------------------------------------------line_bresenham_interpolator class line_bresenham_interpolator { public: enum subpixel_scale_e { subpixel_shift = 8, subpixel_scale = 1 << subpixel_shift, subpixel_mask = subpixel_scale - 1 }; //-------------------------------------------------------------------- static int line_lr(int v) { return v >> subpixel_shift; } //-------------------------------------------------------------------- line_bresenham_interpolator(int x1, int y1, int x2, int y2) : m_x1_lr(line_lr(x1)), m_y1_lr(line_lr(y1)), m_x2_lr(line_lr(x2)), m_y2_lr(line_lr(y2)), m_ver(abs(m_x2_lr - m_x1_lr) < abs(m_y2_lr - m_y1_lr)), m_len(m_ver ? abs(m_y2_lr - m_y1_lr) : abs(m_x2_lr - m_x1_lr)), m_inc(m_ver ? ((y2 > y1) ? 1 : -1) : ((x2 > x1) ? 1 : -1)), m_interpolator(m_ver ? x1 : y1, m_ver ? x2 : y2, m_len) { } //-------------------------------------------------------------------- bool is_ver() const { return m_ver; } unsigned len() const { return m_len; } int inc() const { return m_inc; } //-------------------------------------------------------------------- void hstep() { ++m_interpolator; m_x1_lr += m_inc; } //-------------------------------------------------------------------- void vstep() { ++m_interpolator; m_y1_lr += m_inc; } //-------------------------------------------------------------------- int x1() const { return m_x1_lr; } int y1() const { return m_y1_lr; } int x2() const { return line_lr(m_interpolator.y()); } int y2() const { return line_lr(m_interpolator.y()); } int x2_hr() const { return m_interpolator.y(); } int y2_hr() const { return m_interpolator.y(); } private: int m_x1_lr; int m_y1_lr; int m_x2_lr; int m_y2_lr; bool m_ver; unsigned m_len; int m_inc; dda2_line_interpolator m_interpolator; }; } #endif
0
D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_gamma_functions.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- #ifndef AGG_GAMMA_FUNCTIONS_INCLUDED #define AGG_GAMMA_FUNCTIONS_INCLUDED #include <math.h> #include "agg_basics.h" namespace agg { //===============================================================gamma_none struct gamma_none { double operator()(double x) const { return x; } }; //==============================================================gamma_power class gamma_power { public: gamma_power() : m_gamma(1.0) {} gamma_power(double g) : m_gamma(g) {} void gamma(double g) { m_gamma = g; } double gamma() const { return m_gamma; } double operator() (double x) const { return pow(x, m_gamma); } private: double m_gamma; }; //==========================================================gamma_threshold class gamma_threshold { public: gamma_threshold() : m_threshold(0.5) {} gamma_threshold(double t) : m_threshold(t) {} void threshold(double t) { m_threshold = t; } double threshold() const { return m_threshold; } double operator() (double x) const { return (x < m_threshold) ? 0.0 : 1.0; } private: double m_threshold; }; //============================================================gamma_linear class gamma_linear { public: gamma_linear() : m_start(0.0), m_end(1.0) {} gamma_linear(double s, double e) : m_start(s), m_end(e) {} void set(double s, double e) { m_start = s; m_end = e; } void start(double s) { m_start = s; } void end(double e) { m_end = e; } double start() const { return m_start; } double end() const { return m_end; } double operator() (double x) const { if(x < m_start) return 0.0; if(x > m_end) return 1.0; return (x - m_start) / (m_end - m_start); } private: double m_start; double m_end; }; //==========================================================gamma_multiply class gamma_multiply { public: gamma_multiply() : m_mul(1.0) {} gamma_multiply(double v) : m_mul(v) {} void value(double v) { m_mul = v; } double value() const { return m_mul; } double operator() (double x) const { double y = x * m_mul; if(y > 1.0) y = 1.0; return y; } private: double m_mul; }; inline double sRGB_to_linear(double x) { return (x <= 0.04045) ? (x / 12.92) : pow((x + 0.055) / (1.055), 2.4); } inline double linear_to_sRGB(double x) { return (x <= 0.0031308) ? (x * 12.92) : (1.055 * pow(x, 1 / 2.4) - 0.055); } } #endif
0
D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_gamma_lut.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- #ifndef AGG_GAMMA_LUT_INCLUDED #define AGG_GAMMA_LUT_INCLUDED #include <math.h> #include "agg_basics.h" #include "agg_gamma_functions.h" namespace agg { template<class LoResT=int8u, class HiResT=int8u, unsigned GammaShift=8, unsigned HiResShift=8> class gamma_lut { public: typedef gamma_lut<LoResT, HiResT, GammaShift, HiResShift> self_type; enum gamma_scale_e { gamma_shift = GammaShift, gamma_size = 1 << gamma_shift, gamma_mask = gamma_size - 1 }; enum hi_res_scale_e { hi_res_shift = HiResShift, hi_res_size = 1 << hi_res_shift, hi_res_mask = hi_res_size - 1 }; ~gamma_lut() { pod_allocator<LoResT>::deallocate(m_inv_gamma, hi_res_size); pod_allocator<HiResT>::deallocate(m_dir_gamma, gamma_size); } gamma_lut() : m_gamma(1.0), m_dir_gamma(pod_allocator<HiResT>::allocate(gamma_size)), m_inv_gamma(pod_allocator<LoResT>::allocate(hi_res_size)) { unsigned i; for(i = 0; i < gamma_size; i++) { m_dir_gamma[i] = HiResT(i << (hi_res_shift - gamma_shift)); } for(i = 0; i < hi_res_size; i++) { m_inv_gamma[i] = LoResT(i >> (hi_res_shift - gamma_shift)); } } gamma_lut(double g) : m_gamma(1.0), m_dir_gamma(pod_allocator<HiResT>::allocate(gamma_size)), m_inv_gamma(pod_allocator<LoResT>::allocate(hi_res_size)) { gamma(g); } void gamma(double g) { m_gamma = g; unsigned i; for(i = 0; i < gamma_size; i++) { m_dir_gamma[i] = (HiResT) uround(pow(i / double(gamma_mask), m_gamma) * double(hi_res_mask)); } double inv_g = 1.0 / g; for(i = 0; i < hi_res_size; i++) { m_inv_gamma[i] = (LoResT) uround(pow(i / double(hi_res_mask), inv_g) * double(gamma_mask)); } } double gamma() const { return m_gamma; } HiResT dir(LoResT v) const { return m_dir_gamma[unsigned(v)]; } LoResT inv(HiResT v) const { return m_inv_gamma[unsigned(v)]; } private: gamma_lut(const self_type&); const self_type& operator = (const self_type&); double m_gamma; HiResT* m_dir_gamma; LoResT* m_inv_gamma; }; // // sRGB support classes // // sRGB_lut - implements sRGB conversion for the various types. // Base template is undefined, specializations are provided below. template<class LinearType> class sRGB_lut; template<> class sRGB_lut<float> { public: sRGB_lut() { // Generate lookup tables. for (int i = 0; i <= 255; ++i) { m_dir_table[i] = float(sRGB_to_linear(i / 255.0)); } for (int i = 0; i <= 65535; ++i) { m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 65535.0)); } } float dir(int8u v) const { return m_dir_table[v]; } int8u inv(float v) const { return m_inv_table[int16u(0.5 + v * 65535)]; } private: float m_dir_table[256]; int8u m_inv_table[65536]; }; template<> class sRGB_lut<int16u> { public: sRGB_lut() { // Generate lookup tables. for (int i = 0; i <= 255; ++i) { m_dir_table[i] = uround(65535.0 * sRGB_to_linear(i / 255.0)); } for (int i = 0; i <= 65535; ++i) { m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 65535.0)); } } int16u dir(int8u v) const { return m_dir_table[v]; } int8u inv(int16u v) const { return m_inv_table[v]; } private: int16u m_dir_table[256]; int8u m_inv_table[65536]; }; template<> class sRGB_lut<int8u> { public: sRGB_lut() { // Generate lookup tables. for (int i = 0; i <= 255; ++i) { m_dir_table[i] = uround(255.0 * sRGB_to_linear(i / 255.0)); m_inv_table[i] = uround(255.0 * linear_to_sRGB(i / 255.0)); } } int8u dir(int8u v) const { return m_dir_table[v]; } int8u inv(int8u v) const { return m_inv_table[v]; } private: int8u m_dir_table[256]; int8u m_inv_table[256]; }; // Common base class for sRGB_conv objects. Defines an internal // sRGB_lut object so that users don't have to. template<class T> class sRGB_conv_base { public: static T rgb_from_sRGB(int8u x) { return lut.dir(x); } static int8u rgb_to_sRGB(T x) { return lut.inv(x); } private: static sRGB_lut<T> lut; }; // Definition of sRGB_conv_base::lut. Due to the fact that this a template, // we don't need to place the definition in a cpp file. Hurrah. template<class T> sRGB_lut<T> sRGB_conv_base<T>::lut; // Wrapper for sRGB-linear conversion. // Base template is undefined, specializations are provided below. template<class T> class sRGB_conv; template<> class sRGB_conv<float> : public sRGB_conv_base<float> { public: static float alpha_from_sRGB(int8u x) { static const double y = 1 / 255.0; return float(x * y); } static int8u alpha_to_sRGB(float x) { return int8u(0.5 + x * 255); } }; template<> class sRGB_conv<int16u> : public sRGB_conv_base<int16u> { public: static int16u alpha_from_sRGB(int8u x) { return (x << 8) | x; } static int8u alpha_to_sRGB(int16u x) { return x >> 8; } }; template<> class sRGB_conv<int8u> : public sRGB_conv_base<int8u> { public: static int8u alpha_from_sRGB(int8u x) { return x; } static int8u alpha_to_sRGB(int8u x) { return x; } }; } #endif
0
D://workCode//uploadProject\awtk\3rd\agg
D://workCode//uploadProject\awtk\3rd\agg\include\agg_image_accessors.h
//---------------------------------------------------------------------------- // Anti-Grain Geometry - Version 2.4 // Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) // // Permission to copy, use, modify, sell and distribute this software // is granted provided this copyright notice appears in all copies. // This software is provided "as is" without express or implied // warranty, and with no claim as to its suitability for any purpose. // //---------------------------------------------------------------------------- // Contact: mcseem@antigrain.com // mcseemagg@yahoo.com // http://www.antigrain.com //---------------------------------------------------------------------------- #ifndef AGG_IMAGE_ACCESSORS_INCLUDED #define AGG_IMAGE_ACCESSORS_INCLUDED #include "agg_basics.h" namespace agg { //-----------------------------------------------------image_accessor_clip template<class PixFmt> class image_accessor_clip { public: typedef PixFmt pixfmt_type; typedef typename pixfmt_type::color_type color_type; typedef typename pixfmt_type::order_type order_type; typedef typename pixfmt_type::value_type value_type; enum pix_width_e { pix_width = pixfmt_type::pix_width }; image_accessor_clip() {} explicit image_accessor_clip(pixfmt_type& pixf, const color_type& bk) : m_pixf(&pixf) { pixfmt_type::make_pix(m_bk_buf, bk); } void attach(pixfmt_type& pixf) { m_pixf = &pixf; } void background_color(const color_type& bk) { pixfmt_type::make_pix(m_bk_buf, bk); } private: AGG_INLINE const int8u* pixel() const { if(m_y >= 0 && m_y < (int)m_pixf->height() && m_x >= 0 && m_x < (int)m_pixf->width()) { return m_pixf->pix_ptr(m_x, m_y); } return m_bk_buf; } public: AGG_INLINE const int8u* span(int x, int y, unsigned len) { m_x = m_x0 = x; m_y = y; if(y >= 0 && y < (int)m_pixf->height() && x >= 0 && x+(int)len <= (int)m_pixf->width()) { return m_pix_ptr = m_pixf->pix_ptr(x, y); } m_pix_ptr = 0; return pixel(); } AGG_INLINE const int8u* next_x() { if(m_pix_ptr) return m_pix_ptr += pix_width; ++m_x; return pixel(); } AGG_INLINE const int8u* next_y() { ++m_y; m_x = m_x0; if(m_pix_ptr && m_y >= 0 && m_y < (int)m_pixf->height()) { return m_pix_ptr = m_pixf->pix_ptr(m_x, m_y); } m_pix_ptr = 0; return pixel(); } private: const pixfmt_type* m_pixf; int8u m_bk_buf[pix_width]; int m_x, m_x0, m_y; const int8u* m_pix_ptr; }; //--------------------------------------------------image_accessor_no_clip template<class PixFmt> class image_accessor_no_clip { public: typedef PixFmt pixfmt_type; typedef typename pixfmt_type::color_type color_type; typedef typename pixfmt_type::order_type order_type; typedef typename pixfmt_type::value_type value_type; enum pix_width_e { pix_width = pixfmt_type::pix_width }; image_accessor_no_clip() {} explicit image_accessor_no_clip(pixfmt_type& pixf) : m_pixf(&pixf) {} void attach(pixfmt_type& pixf) { m_pixf = &pixf; } AGG_INLINE const int8u* span(int x, int y, unsigned) { m_x = x; m_y = y; return m_pix_ptr = m_pixf->pix_ptr(x, y); } AGG_INLINE const int8u* next_x() { return m_pix_ptr += pix_width; } AGG_INLINE const int8u* next_y() { ++m_y; return m_pix_ptr = m_pixf->pix_ptr(m_x, m_y); } private: const pixfmt_type* m_pixf; int m_x, m_y; const int8u* m_pix_ptr; }; //----------------------------------------------------image_accessor_clone template<class PixFmt> class image_accessor_clone { public: typedef PixFmt pixfmt_type; typedef typename pixfmt_type::color_type color_type; typedef typename pixfmt_type::order_type order_type; typedef typename pixfmt_type::value_type value_type; enum pix_width_e { pix_width = pixfmt_type::pix_width }; image_accessor_clone() {} explicit image_accessor_clone(pixfmt_type& pixf) : m_pixf(&pixf) {} void attach(pixfmt_type& pixf) { m_pixf = &pixf; } private: AGG_INLINE const int8u* pixel() const { int x = m_x; int y = m_y; if(x < 0) x = 0; if(y < 0) y = 0; if(x >= (int)m_pixf->width()) x = m_pixf->width() - 1; if(y >= (int)m_pixf->height()) y = m_pixf->height() - 1; return m_pixf->pix_ptr(x, y); } public: AGG_INLINE const int8u* span(int x, int y, unsigned len) { m_x = m_x0 = x; m_y = y; if(y >= 0 && y < (int)m_pixf->height() && x >= 0 && x+len <= (int)m_pixf->width()) { return m_pix_ptr = m_pixf->pix_ptr(x, y); } m_pix_ptr = 0; return pixel(); } AGG_INLINE const int8u* next_x() { if(m_pix_ptr) return m_pix_ptr += pix_width; ++m_x; return pixel(); } AGG_INLINE const int8u* next_y() { ++m_y; m_x = m_x0; if(m_pix_ptr && m_y >= 0 && m_y < (int)m_pixf->height()) { return m_pix_ptr = m_pixf->pix_ptr(m_x, m_y); } m_pix_ptr = 0; return pixel(); } private: const pixfmt_type* m_pixf; int m_x, m_x0, m_y; const int8u* m_pix_ptr; }; //-----------------------------------------------------image_accessor_wrap template<class PixFmt, class WrapX, class WrapY> class image_accessor_wrap { public: typedef PixFmt pixfmt_type; typedef typename pixfmt_type::color_type color_type; typedef typename pixfmt_type::order_type order_type; typedef typename pixfmt_type::value_type value_type; enum pix_width_e { pix_width = pixfmt_type::pix_width }; image_accessor_wrap() {} explicit image_accessor_wrap(pixfmt_type& pixf) : m_pixf(&pixf), m_wrap_x(pixf.width()), m_wrap_y(pixf.height()) {} void attach(pixfmt_type& pixf) { m_pixf = &pixf; } AGG_INLINE const int8u* span(int x, int y, unsigned) { m_x = x; m_row_ptr = m_pixf->pix_ptr(0, m_wrap_y(y)); return m_row_ptr + m_wrap_x(x) * pix_width; } AGG_INLINE const int8u* next_x() { int x = ++m_wrap_x; return m_row_ptr + x * pix_width; } AGG_INLINE const int8u* next_y() { m_row_ptr = m_pixf->pix_ptr(0, ++m_wrap_y); return m_row_ptr + m_wrap_x(m_x) * pix_width; } private: const pixfmt_type* m_pixf; const int8u* m_row_ptr; int m_x; WrapX m_wrap_x; WrapY m_wrap_y; }; //--------------------------------------------------------wrap_mode_repeat class wrap_mode_repeat { public: wrap_mode_repeat() {} wrap_mode_repeat(unsigned size) : m_size(size), m_add(size * (0x3FFFFFFF / size)), m_value(0) {} AGG_INLINE unsigned operator() (int v) { return m_value = (unsigned(v) + m_add) % m_size; } AGG_INLINE unsigned operator++ () { ++m_value; if(m_value >= m_size) m_value = 0; return m_value; } private: unsigned m_size; unsigned m_add; unsigned m_value; }; //---------------------------------------------------wrap_mode_repeat_pow2 class wrap_mode_repeat_pow2 { public: wrap_mode_repeat_pow2() {} wrap_mode_repeat_pow2(unsigned size) : m_value(0) { m_mask = 1; while(m_mask < size) m_mask = (m_mask << 1) | 1; m_mask >>= 1; } AGG_INLINE unsigned operator() (int v) { return m_value = unsigned(v) & m_mask; } AGG_INLINE unsigned operator++ () { ++m_value; if(m_value > m_mask) m_value = 0; return m_value; } private: unsigned m_mask; unsigned m_value; }; //----------------------------------------------wrap_mode_repeat_auto_pow2 class wrap_mode_repeat_auto_pow2 { public: wrap_mode_repeat_auto_pow2() {} wrap_mode_repeat_auto_pow2(unsigned size) : m_size(size), m_add(size * (0x3FFFFFFF / size)), m_mask((m_size & (m_size-1)) ? 0 : m_size-1), m_value(0) {} AGG_INLINE unsigned operator() (int v) { if(m_mask) return m_value = unsigned(v) & m_mask; return m_value = (unsigned(v) + m_add) % m_size; } AGG_INLINE unsigned operator++ () { ++m_value; if(m_value >= m_size) m_value = 0; return m_value; } private: unsigned m_size; unsigned m_add; unsigned m_mask; unsigned m_value; }; //-------------------------------------------------------wrap_mode_reflect class wrap_mode_reflect { public: wrap_mode_reflect() {} wrap_mode_reflect(unsigned size) : m_size(size), m_size2(size * 2), m_add(m_size2 * (0x3FFFFFFF / m_size2)), m_value(0) {} AGG_INLINE unsigned operator() (int v) { m_value = (unsigned(v) + m_add) % m_size2; if(m_value >= m_size) return m_size2 - m_value - 1; return m_value; } AGG_INLINE unsigned operator++ () { ++m_value; if(m_value >= m_size2) m_value = 0; if(m_value >= m_size) return m_size2 - m_value - 1; return m_value; } private: unsigned m_size; unsigned m_size2; unsigned m_add; unsigned m_value; }; //--------------------------------------------------wrap_mode_reflect_pow2 class wrap_mode_reflect_pow2 { public: wrap_mode_reflect_pow2() {} wrap_mode_reflect_pow2(unsigned size) : m_value(0) { m_mask = 1; m_size = 1; while(m_mask < size) { m_mask = (m_mask << 1) | 1; m_size <<= 1; } } AGG_INLINE unsigned operator() (int v) { m_value = unsigned(v) & m_mask; if(m_value >= m_size) return m_mask - m_value; return m_value; } AGG_INLINE unsigned operator++ () { ++m_value; m_value &= m_mask; if(m_value >= m_size) return m_mask - m_value; return m_value; } private: unsigned m_size; unsigned m_mask; unsigned m_value; }; //---------------------------------------------wrap_mode_reflect_auto_pow2 class wrap_mode_reflect_auto_pow2 { public: wrap_mode_reflect_auto_pow2() {} wrap_mode_reflect_auto_pow2(unsigned size) : m_size(size), m_size2(size * 2), m_add(m_size2 * (0x3FFFFFFF / m_size2)), m_mask((m_size2 & (m_size2-1)) ? 0 : m_size2-1), m_value(0) {} AGG_INLINE unsigned operator() (int v) { m_value = m_mask ? unsigned(v) & m_mask : (unsigned(v) + m_add) % m_size2; if(m_value >= m_size) return m_size2 - m_value - 1; return m_value; } AGG_INLINE unsigned operator++ () { ++m_value; if(m_value >= m_size2) m_value = 0; if(m_value >= m_size) return m_size2 - m_value - 1; return m_value; } private: unsigned m_size; unsigned m_size2; unsigned m_add; unsigned m_mask; unsigned m_value; }; } #endif
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